Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

PouleyKetchoupp 0b4037fe64 Fix logic for Popup closing when parent is focused 4 سال پیش
.github 9a044d95fc Re-enable JavaScript CI (with no WebXR until fixed). 4 سال پیش
core cee905f04f Adds ability to debug stringnames 4 سال پیش
doc c82daaed48 Merge pull request #38317 from verdog/get-cam-2d-4.0 4 سال پیش
drivers 76e25438c9 Fixes to forward mobile 4 سال پیش
editor e248d2629a Merge pull request #50662 from SirQuartz/patch-25 4 سال پیش
main cee905f04f Adds ability to debug stringnames 4 سال پیش
misc 043ae91560 Restructure and reimplement vsync options 4 سال پیش
modules e50ab50169 Fix visual script icons 4 سال پیش
platform b4baec08cf Merge pull request #50206 from groud/undoredo_increase_args_count 4 سال پیش
scene 0b4037fe64 Fix logic for Popup closing when parent is focused 4 سال پیش
servers fa56989818 Merge pull request #50537 from Calinou/improve-shader-error-output-2 4 سال پیش
tests e5b956dc2d [Editor Fonts] Add Noto Sans Bold font variant for supported languages. 4 سال پیش
thirdparty cd7b25588b mbedtls: Update to upstream version 2.16.11 4 سال پیش
.clang-format 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 سال پیش
.clang-tidy 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 سال پیش
.editorconfig 076b17ff6c Use space indentation for all YAML files in `.editorconfig` 4 سال پیش
.gitattributes 0325e9e03b Mark `*.tza` files as binary in `.gitattributes` for old Git versions 5 سال پیش
.gitignore e09e0fbd1f gitignore: Ignore Kate swap files 4 سال پیش
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 سال پیش
.mailmap 44ab5a0471 Update AUTHORS and DONORS list 4 سال پیش
AUTHORS.md 9e0e74e58e Update AUTHORS and DONORS list 4 سال پیش
CHANGELOG.md 91181c2086 Fixes small typos and grammar correction 4 سال پیش
CONTRIBUTING.md 848f3bba7c Link to Godot Contributors Chat instead of IRC 4 سال پیش
COPYRIGHT.txt 0d2e02945b Implement shader caching 4 سال پیش
DONORS.md 9e0e74e58e Update AUTHORS and DONORS list 4 سال پیش
LICENSE.txt b5334d14f7 Update copyright statements to 2021 4 سال پیش
LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 سال پیش
README.md c6c0479aed Merge pull request #44359 from Riteo/logo-outline 4 سال پیش
SConstruct d1b39f0a14 SCons: Avoid using Python f-string to preserve Python 3.5 compat 4 سال پیش
glsl_builders.py 2787ad65be RenderingServer reorganization 4 سال پیش
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 سال پیش
icon.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 سال پیش
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 سال پیش
icon_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 سال پیش
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 سال پیش
logo.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 سال پیش
logo_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 سال پیش
logo_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 سال پیش
methods.py 5ad4f26659 Implement the ability to disable classes 4 سال پیش
platform_methods.py cba4a93a34 Merge python EnvironmentError, IOError and WindowsError into OSError. 5 سال پیش
version.py b5334d14f7 Update copyright statements to 2021 4 سال پیش

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the engine developers, the best way is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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