Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

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drivers 15c1a76361 Add stereoscopic rendering through multiview 4 роки тому
editor 085e1d3c03 Merge pull request #49670 from reduz/rename-visibility-notifiers 4 роки тому
main aa2215e681 Main: Fixup bogus fallback to project manager with more bolognese 4 роки тому
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modules a56c2e459b Translate file path to URI on LSP symbol requests 4 роки тому
platform c87e49d7bc UWP: Keep upstream names for capabilities preset settings to avoid mismatch 4 роки тому
scene 1a9e6cba2f Re-add extents property to box shapes for compatibility 4 роки тому
servers 94d31ac327 Implement animation slice drawing in CanvasItem 4 роки тому
tests 7c84aa1101 Validate that all virtual methods start with _ 4 роки тому
thirdparty 0d2e02945b Implement shader caching 4 роки тому
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CHANGELOG.md 91181c2086 Fixes small typos and grammar correction 4 роки тому
CONTRIBUTING.md 848f3bba7c Link to Godot Contributors Chat instead of IRC 4 роки тому
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LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 роки тому
README.md c6c0479aed Merge pull request #44359 from Riteo/logo-outline 4 роки тому
SConstruct 8594613f94 LinuxBSD now compiles without vulkan/x11. 4 роки тому
glsl_builders.py 2787ad65be RenderingServer reorganization 4 роки тому
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logo_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 роки тому
logo_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 роки тому
methods.py c759b7b235 Improve compiler version extraction 4 роки тому
platform_methods.py cba4a93a34 Merge python EnvironmentError, IOError and WindowsError into OSError. 5 роки тому
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README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the engine developers, the best way is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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