Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde 23bb5883cb Merge pull request #52925 from timothyqiu/follow-property-null 4 vuotta sitten
.github 8773b83773 [CI] Refactor CI actions, use sub-actions, matrices. 4 vuotta sitten
core 67b27ea4c9 AStar Add error messages 4 vuotta sitten
doc d0a8e6d563 Improve call_group documentation 4 vuotta sitten
drivers b37776fa2f Merge pull request #52591 from timothyqiu/error-macros 4 vuotta sitten
editor 4b611c4518 Fix 3D view name typo 4 vuotta sitten
main e7dac5da41 Adding InputMap action error suggestion for Input singleton 4 vuotta sitten
misc d1a4cb2bea Print colored diffs when there are formatting failures in CI 4 vuotta sitten
modules acd15e4cd2 Don't update CSG Shape when not inside tree 4 vuotta sitten
platform 131f913747 Improve `OS::get_locale()` on macOS and Windows, replace "-" with "_" and use system macros instead of bitwise AND. Add locale format info to the documentation. 4 vuotta sitten
scene 45b4304f10 Fix crash in Tween.follow_property 4 vuotta sitten
servers b37776fa2f Merge pull request #52591 from timothyqiu/error-macros 4 vuotta sitten
thirdparty 8190746066 Update bundled Mozilla X.509 CA root certificates 4 vuotta sitten
.clang-format b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 4 vuotta sitten
.clang-tidy 140350d767 Style: Enforce braces around if blocks and loops 4 vuotta sitten
.editorconfig 17551fe29e [3.x] Add a simple C# .editorconfig 4 vuotta sitten
.gitattributes 900d90bb61 Git: Explicitly list binary files as such to avoid EOL change 6 vuotta sitten
.gitignore 8c22d5a973 gitignore: Ignore Kate swap files 4 vuotta sitten
.mailmap 263a5328b8 Update AUTHORS and DONORS list 4 vuotta sitten
AUTHORS.md 263a5328b8 Update AUTHORS and DONORS list 4 vuotta sitten
CHANGELOG.md a980bad0b0 Add OpenSimplexNoise output change to changelog 4 vuotta sitten
CONTRIBUTING.md 2e9c6a5129 Link to Godot Contributors Chat instead of IRC 4 vuotta sitten
COPYRIGHT.txt 65ddfd95ee Merge pull request #48967 from akien-mga/3.x-embree-3.13.0 4 vuotta sitten
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LICENSE.txt 49646383f1 Update copyright statements to 2021 4 vuotta sitten
LOGO_LICENSE.md 796ab24540 Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 vuotta sitten
README.md 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md 4 vuotta sitten
SConstruct 6c4928fe69 [3.x] Allow disabling the RegEx module in the editor 4 vuotta sitten
compat.py c87b4f9d71 SCons: Fix python2 compatibility after #37198 and #37248 5 vuotta sitten
gles_builders.py 7bf9787921 SCons: Format buildsystem files with psf/black 5 vuotta sitten
icon.png 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face 4 vuotta sitten
icon.svg 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face 4 vuotta sitten
icon_outlined.png 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md 4 vuotta sitten
icon_outlined.svg 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md 4 vuotta sitten
logo.png 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face 4 vuotta sitten
logo.svg 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face 4 vuotta sitten
logo_outlined.png 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md 4 vuotta sitten
logo_outlined.svg 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md 4 vuotta sitten
methods.py 8605d4ec26 SCons: Fix potential error when pruning cache on CI 4 vuotta sitten
platform_methods.py 7bf9787921 SCons: Format buildsystem files with psf/black 5 vuotta sitten
version.py 5e74554c9a Bump version to 3.4-beta 4 vuotta sitten

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the engine developers, the best way is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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