Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Poommetee Ketson 24df9f3707 Enhance undoredo action name, TTR, cleanup vor 8 Jahren
core a7abb459c9 HTTPClient: Add PATCH method and missing HTTP status codes vor 8 Jahren
doc 55962ce28f Merge pull request #14530 from mhilbrunner/add-http vor 8 Jahren
drivers 7908dc322a Drop unused OS_Unix::has_data and related logic vor 8 Jahren
editor 24df9f3707 Enhance undoredo action name, TTR, cleanup vor 8 Jahren
main 15a501b113 Updated controller mappings for windows/mac/linux vor 8 Jahren
misc 7cb6e6b723 Style: Apply clang-format to Java files vor 8 Jahren
modules 8cd4b9bf27 Merge pull request #14555 from bojidar-bg/14324-nested-ternary vor 8 Jahren
platform f15c255916 Merge pull request #14565 from bruvzg/mingw-specific-binutils vor 8 Jahren
scene 24df9f3707 Enhance undoredo action name, TTR, cleanup vor 8 Jahren
servers 5dee44bbc1 Implemented physics linear and angular lock vor 8 Jahren
thirdparty 043103fe6a Update libwebp to 0.6.1 vor 8 Jahren
.appveyor.yml a4a222d62d use the same cache for all branches for appveyor vor 8 Jahren
.clang-format 7cb6e6b723 Style: Apply clang-format to Java files vor 8 Jahren
.editorconfig 3288ce63d3 Add trim_trailing_whitespace to .editorconfig vor 8 Jahren
.gitattributes 26a0cecdc7 Add .xml to .gitattributes vor 8 Jahren
.gitignore 15af68ce60 Ignore Visual Studio '*.natvis' files vor 8 Jahren
.travis.yml a8ceb7e3f2 Style: Update definitions for clang-format 5.0.0 vor 8 Jahren
AUTHORS.md a5b3c9cae0 Update AUTHORS and DONORS list vor 8 Jahren
CONTRIBUTING.md efe2558519 fix some typos vor 8 Jahren
COPYRIGHT.txt 52c0550dd7 Changed Mononoki font to Hack font vor 8 Jahren
DONORS.md a5b3c9cae0 Update AUTHORS and DONORS list vor 8 Jahren
ISSUE_TEMPLATE.md d1308d5c5b Update ISSUE_TEMPLATE.md vor 8 Jahren
LICENSE.txt bb6dc76307 Fixed GitHub detection of license in LICENSE.txt file. vor 8 Jahren
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets vor 8 Jahren
README.md 91adb58d3d Add screenshot to the README vor 8 Jahren
SConstruct bf05309af7 Import thekla_atlas vor 8 Jahren
compat.py a6d53effa5 Fix build with Python 3 on Windows vor 8 Jahren
icon.png 519df0d34d Use new Godot icon consistently everywhere vor 8 Jahren
icon.svg 519df0d34d Use new Godot icon consistently everywhere vor 8 Jahren
logo.png 519df0d34d Use new Godot icon consistently everywhere vor 8 Jahren
logo.svg 519df0d34d Use new Godot icon consistently everywhere vor 8 Jahren
methods.py a65c0939fd disable caching for targets using helper functions vor 8 Jahren
version.py d11a61962f Bump version to 3.0-beta a.k.a. *feature freeze* vor 8 Jahren

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

Travis Build Status AppVeyor Build Status Code Triagers Badge