Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde 2c50e87f60 Merge pull request #89470 from jsjtxietian/msdf-uv 1 vuosi sitten
.github db93bbbc10 [CI] Enable ANGLE static linking. 1 vuosi sitten
core b8f3c5e2ab Merge pull request #92427 from AThousandShips/bind_go_away 1 vuosi sitten
doc 9b1dbd2556 Merge pull request #87446 from Mickeon/documentation-Joint-tweaks 1 vuosi sitten
drivers 1e6b11dcd4 Merge pull request #92287 from clayjohn/LOD-safe-fixes 1 vuosi sitten
editor c82003c474 Defer `ActionMapEditor::_action_edited` signal to prevent tree updates when tree is blocked. 1 vuosi sitten
main 2dedf6253b Fix -empty string- console log in web export 1 vuosi sitten
misc 85eac45513 Display custom data name instead of indices in TileData inspector 1 vuosi sitten
modules dbc6f2af1d Merge pull request #92241 from dalexeev/gds-fix-lambda-captures-non-local-vars 1 vuosi sitten
platform c98fef08bf Merge pull request #89033 from bruvzg/doc_end_err 1 vuosi sitten
scene 2c50e87f60 Merge pull request #89470 from jsjtxietian/msdf-uv 1 vuosi sitten
servers 1e6b11dcd4 Merge pull request #92287 from clayjohn/LOD-safe-fixes 1 vuosi sitten
tests edd2e6e37f make InstancePlaceholder in charge of node reference resolution 1 vuosi sitten
thirdparty 96d1e61ee6 CI: Fix incorrect executable perms 1 vuosi sitten
.clang-format 11ec70959c Style: Workaround clang-format 14 bug with `Inline` oneliner functions 3 vuotta sitten
.clang-tidy 7d03b1de0b Style: Trim trailing whitespace and ensure newline at EOF 1 vuosi sitten
.editorconfig b1eb737719 GDScript: Fix some lambda bugs 2 vuotta sitten
.git-blame-ignore-revs 9d7215e6af Template format commit to .git-blame-ignore-revs 1 vuosi sitten
.gitattributes 64f2e8b64f Dotnet: Fix attributes for `sln`/`csproj` files 1 vuosi sitten
.gitignore 7918d50297 SCons: Fix Ninja compilation with MSVC 1 vuosi sitten
.mailmap d4f726f3ef Update AUTHORS and DONORS list 1 vuosi sitten
.pre-commit-config.yaml 1a89ae70eb Upgrade to eslint 9 1 vuosi sitten
AUTHORS.md d4f726f3ef Update AUTHORS and DONORS list 1 vuosi sitten
CHANGELOG.md 01ac245a9c Add changelog for Godot 4.2 1 vuosi sitten
CONTRIBUTING.md dff6752ac8 Cleanup various repository documentation files 2 vuotta sitten
COPYRIGHT.txt 2a7e2ef530 enet: Update to 1.3.18 1 vuosi sitten
DONORS.md d4f726f3ef Update AUTHORS and DONORS list 1 vuosi sitten
LICENSE.txt d95794ec8a One Copyright Update to rule them all 2 vuotta sitten
LOGO_LICENSE.txt dff6752ac8 Cleanup various repository documentation files 2 vuotta sitten
README.md dff6752ac8 Cleanup various repository documentation files 2 vuotta sitten
SConstruct 5d265e9a7e SCons: Minor fixes/adjustments for web compilation 1 vuosi sitten
gles3_builders.py d9f8ef68df Update pre-commit hooks configuration to use `ruff` instead of `black` 1 vuosi sitten
glsl_builders.py d9f8ef68df Update pre-commit hooks configuration to use `ruff` instead of `black` 1 vuosi sitten
godot.manifest 99500611b2 Windows: Implement `DisplayServer::dialog_show` and `DisplayServer::dialog_input_text` 1 vuosi sitten
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 vuotta sitten
icon.svg 35a569478f Follow up to blue robot icons optimization 1 vuosi sitten
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 vuotta sitten
icon_outlined.svg 35a569478f Follow up to blue robot icons optimization 1 vuosi sitten
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 vuotta sitten
logo.svg 35a569478f Follow up to blue robot icons optimization 1 vuosi sitten
logo_outlined.png af9372eb59 Convert the logo's text outlines into paths 2 vuotta sitten
logo_outlined.svg 35a569478f Follow up to blue robot icons optimization 1 vuosi sitten
methods.py 5d265e9a7e SCons: Minor fixes/adjustments for web compilation 1 vuosi sitten
platform_methods.py d9f8ef68df Update pre-commit hooks configuration to use `ruff` instead of `black` 1 vuosi sitten
pyproject.toml d9f8ef68df Update pre-commit hooks configuration to use `ruff` instead of `black` 1 vuosi sitten
scu_builders.py d9f8ef68df Update pre-commit hooks configuration to use `ruff` instead of `black` 1 vuosi sitten
version.py 557f63d037 Bump version to 4.3-beta 1 vuosi sitten

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the Godot website.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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