editor_node.cpp 189 KB

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  1. /*************************************************************************/
  2. /* editor_node.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #include "version.h"
  30. #include "editor_node.h"
  31. #include "print_string.h"
  32. #include "editor_themes.h"
  33. #include "editor_help.h"
  34. #include "core/io/resource_saver.h"
  35. #include "core/io/resource_loader.h"
  36. #include "servers/physics_2d_server.h"
  37. #include "scene/resources/packed_scene.h"
  38. #include "editor_settings.h"
  39. #include "io_plugins/editor_import_collada.h"
  40. #include "io_plugins/editor_scene_importer_fbxconv.h"
  41. #include "globals.h"
  42. #include <stdio.h>
  43. #include "object_type_db.h"
  44. #include "os/keyboard.h"
  45. #include "os/os.h"
  46. #include "os/file_access.h"
  47. #include "message_queue.h"
  48. #include "path_remap.h"
  49. #include "translation.h"
  50. #include "pvrtc_compress.h"
  51. #include "editor_file_system.h"
  52. #include "register_exporters.h"
  53. #include "bind/core_bind.h"
  54. #include "io/zip_io.h"
  55. #include "io/config_file.h"
  56. #include "animation_editor.h"
  57. #include "io/stream_peer_ssl.h"
  58. // plugins
  59. #include "plugins/sprite_frames_editor_plugin.h"
  60. #include "plugins/texture_region_editor_plugin.h"
  61. #include "plugins/canvas_item_editor_plugin.h"
  62. #include "asset_library_editor_plugin.h"
  63. #include "plugins/spatial_editor_plugin.h"
  64. #include "plugins/sample_editor_plugin.h"
  65. #include "plugins/texture_editor_plugin.h"
  66. #include "plugins/material_editor_plugin.h"
  67. #include "plugins/sample_library_editor_plugin.h"
  68. #include "plugins/sample_player_editor_plugin.h"
  69. #include "plugins/camera_editor_plugin.h"
  70. #include "plugins/style_box_editor_plugin.h"
  71. #include "plugins/resource_preloader_editor_plugin.h"
  72. #include "plugins/item_list_editor_plugin.h"
  73. #include "plugins/stream_editor_plugin.h"
  74. #include "plugins/multimesh_editor_plugin.h"
  75. #include "plugins/mesh_instance_editor_plugin.h"
  76. #include "plugins/mesh_editor_plugin.h"
  77. #include "plugins/theme_editor_plugin.h"
  78. #include "plugins/tile_map_editor_plugin.h"
  79. #include "plugins/cube_grid_theme_editor_plugin.h"
  80. #include "plugins/shader_editor_plugin.h"
  81. #include "plugins/shader_graph_editor_plugin.h"
  82. #include "plugins/path_editor_plugin.h"
  83. #include "plugins/rich_text_editor_plugin.h"
  84. #include "plugins/collision_polygon_editor_plugin.h"
  85. #include "plugins/collision_polygon_2d_editor_plugin.h"
  86. #include "plugins/script_editor_plugin.h"
  87. #include "plugins/path_2d_editor_plugin.h"
  88. #include "plugins/particles_editor_plugin.h"
  89. #include "plugins/particles_2d_editor_plugin.h"
  90. #include "plugins/animation_tree_editor_plugin.h"
  91. #include "plugins/tile_set_editor_plugin.h"
  92. #include "plugins/animation_player_editor_plugin.h"
  93. #include "plugins/baked_light_editor_plugin.h"
  94. #include "plugins/polygon_2d_editor_plugin.h"
  95. #include "plugins/navigation_polygon_editor_plugin.h"
  96. #include "plugins/light_occluder_2d_editor_plugin.h"
  97. #include "plugins/color_ramp_editor_plugin.h"
  98. #include "plugins/collision_shape_2d_editor_plugin.h"
  99. #include "main/input_default.h"
  100. // end
  101. #include "tools/editor/io_plugins/editor_texture_import_plugin.h"
  102. #include "tools/editor/io_plugins/editor_scene_import_plugin.h"
  103. #include "tools/editor/io_plugins/editor_font_import_plugin.h"
  104. #include "tools/editor/io_plugins/editor_sample_import_plugin.h"
  105. #include "tools/editor/io_plugins/editor_translation_import_plugin.h"
  106. #include "tools/editor/io_plugins/editor_bitmask_import_plugin.h"
  107. #include "tools/editor/io_plugins/editor_mesh_import_plugin.h"
  108. #include "tools/editor/io_plugins/editor_export_scene.h"
  109. #include "plugins/editor_preview_plugins.h"
  110. #include "editor_initialize_ssl.h"
  111. #include "script_editor_debugger.h"
  112. EditorNode *EditorNode::singleton=NULL;
  113. void EditorNode::_update_scene_tabs() {
  114. bool show_rb = EditorSettings::get_singleton()->get("global/show_script_in_scene_tabs");
  115. scene_tabs->clear_tabs();
  116. Ref<Texture> script_icon = gui_base->get_icon("Script","EditorIcons");
  117. for(int i=0;i<editor_data.get_edited_scene_count();i++) {
  118. String type=editor_data.get_scene_type(i);
  119. Ref<Texture> icon;
  120. if (type!=String()) {
  121. if (!gui_base->has_icon(type,"EditorIcons")) {
  122. type="Node";
  123. }
  124. icon=gui_base->get_icon(type,"EditorIcons");
  125. }
  126. int current = editor_data.get_edited_scene();
  127. bool unsaved = (i==current)?saved_version!=editor_data.get_undo_redo().get_version():editor_data.get_scene_version(i)!=0;
  128. scene_tabs->add_tab(editor_data.get_scene_title(i)+(unsaved?"(*)":""),icon);
  129. if (show_rb && editor_data.get_scene_root_script(i).is_valid()) {
  130. scene_tabs->set_tab_right_button(i,script_icon);
  131. }
  132. }
  133. scene_tabs->set_current_tab(editor_data.get_edited_scene());
  134. scene_tabs->ensure_tab_visible(editor_data.get_edited_scene());
  135. }
  136. void EditorNode::_update_title() {
  137. String appname = Globals::get_singleton()->get("application/name");
  138. String title = appname.empty()?String(VERSION_FULL_NAME):String(_MKSTR(VERSION_NAME) + String(" - ") + appname);
  139. String edited = editor_data.get_edited_scene_root()?editor_data.get_edited_scene_root()->get_filename():String();
  140. if (!edited.empty())
  141. title+=" - " + String(edited.get_file());
  142. if (unsaved_cache)
  143. title+=" (*)";
  144. OS::get_singleton()->set_window_title(title);
  145. }
  146. void EditorNode::_unhandled_input(const InputEvent& p_event) {
  147. if (Node::get_viewport()->get_modal_stack_top())
  148. return; //ignore because of modal window
  149. if (p_event.type==InputEvent::KEY && p_event.key.pressed && !p_event.key.echo && !gui_base->get_viewport()->gui_has_modal_stack()) {
  150. if (ED_IS_SHORTCUT("editor/fullscreen_mode", p_event)) {
  151. if (distraction_free_mode) {
  152. distraction_free_mode = false;
  153. _update_top_menu_visibility();
  154. } else {
  155. set_docks_visible(!get_docks_visible());
  156. }
  157. }
  158. if (ED_IS_SHORTCUT("editor/distraction_free_mode", p_event)) {
  159. set_distraction_free_mode(!get_distraction_free_mode());
  160. }
  161. if (ED_IS_SHORTCUT("editor/next_tab", p_event)) {
  162. int next_tab = editor_data.get_edited_scene() + 1;
  163. next_tab %= editor_data.get_edited_scene_count();
  164. _scene_tab_changed(next_tab);
  165. }
  166. if (ED_IS_SHORTCUT("editor/prev_tab", p_event)) {
  167. int next_tab = editor_data.get_edited_scene() - 1;
  168. next_tab = next_tab >= 0 ? next_tab : editor_data.get_edited_scene_count() - 1;
  169. _scene_tab_changed(next_tab);
  170. }
  171. switch(p_event.key.scancode) {
  172. /*case KEY_F1:
  173. if (!p_event.key.mod.shift && !p_event.key.mod.command)
  174. _editor_select(EDITOR_SCRIPT);
  175. break;*/
  176. case KEY_F1:
  177. if (!p_event.key.mod.shift && !p_event.key.mod.command)
  178. _editor_select(EDITOR_2D);
  179. break;
  180. case KEY_F2:
  181. if (!p_event.key.mod.shift && !p_event.key.mod.command)
  182. _editor_select(EDITOR_3D);
  183. break;
  184. case KEY_F3:
  185. if (!p_event.key.mod.shift && !p_event.key.mod.command)
  186. _editor_select(EDITOR_SCRIPT);
  187. break;
  188. /* case KEY_F5: _menu_option_confirm((p_event.key.mod.control&&p_event.key.mod.shift)?RUN_PLAY_CUSTOM_SCENE:RUN_PLAY,true); break;
  189. case KEY_F6: _menu_option_confirm(RUN_PLAY_SCENE,true); break;
  190. //case KEY_F7: _menu_option_confirm(RUN_PAUSE,true); break;
  191. case KEY_F8: _menu_option_confirm(RUN_STOP,true); break;*/
  192. }
  193. }
  194. }
  195. void EditorNode::_notification(int p_what) {
  196. if (p_what==NOTIFICATION_EXIT_TREE) {
  197. editor_data.save_editor_external_data();
  198. FileAccess::set_file_close_fail_notify_callback(NULL);
  199. log->deinit(); // do not get messages anymore
  200. }
  201. if (p_what==NOTIFICATION_PROCESS) {
  202. //force the whole tree viewport
  203. #if 0
  204. {
  205. Rect2 grect = scene_root_base->get_global_rect();
  206. Rect2 grectsrp = scene_root_parent->get_global_rect();
  207. if (grect!=grectsrp) {
  208. scene_root_parent->set_pos(grect.pos);
  209. scene_root_parent->set_size(grect.size);
  210. }
  211. }
  212. #endif
  213. if (opening_prev && confirmation->is_hidden())
  214. opening_prev=false;
  215. if (unsaved_cache != (saved_version!=editor_data.get_undo_redo().get_version())) {
  216. unsaved_cache = (saved_version!=editor_data.get_undo_redo().get_version());
  217. _update_title();
  218. }
  219. if (last_checked_version!=editor_data.get_undo_redo().get_version()) {
  220. _update_scene_tabs();
  221. last_checked_version=editor_data.get_undo_redo().get_version();
  222. }
  223. //get_root_node()->set_rect(viewport->get_global_rect());
  224. //update the circle
  225. uint64_t frame = OS::get_singleton()->get_frames_drawn();
  226. uint32_t tick = OS::get_singleton()->get_ticks_msec();
  227. if (frame!=circle_step_frame && (tick-circle_step_msec)>(1000/8)) {
  228. circle_step++;
  229. if (circle_step>=8)
  230. circle_step=0;
  231. circle_step_msec=tick;
  232. circle_step_frame=frame+1;
  233. update_menu->set_icon(gui_base->get_icon("Progress"+itos(circle_step+1),"EditorIcons"));
  234. }
  235. scene_root->set_size_override(true,Size2(Globals::get_singleton()->get("display/width"),Globals::get_singleton()->get("display/height")));
  236. editor_selection->update();
  237. {
  238. uint32_t p32 = AudioServer::get_singleton()->read_output_peak()>>8;
  239. float peak = p32==0? -80 : Math::linear2db(p32 / 65535.0);
  240. if (peak<-80)
  241. peak=-80;
  242. float vu = audio_vu->get_val();
  243. if (peak > vu) {
  244. audio_vu->set_val(peak);
  245. } else {
  246. float new_vu = vu - get_process_delta_time()*70.0;
  247. if (new_vu<-80)
  248. new_vu=-80;
  249. if (new_vu !=-80 && vu !=-80)
  250. audio_vu->set_val(new_vu);
  251. }
  252. }
  253. }
  254. if (p_what==NOTIFICATION_ENTER_TREE) {
  255. //MessageQueue::get_singleton()->push_call(this,"_get_scene_metadata");
  256. get_tree()->set_editor_hint(true);
  257. get_tree()->get_root()->set_as_audio_listener(false);
  258. get_tree()->get_root()->set_as_audio_listener_2d(false);
  259. get_tree()->set_auto_accept_quit(false);
  260. get_tree()->connect("files_dropped",this,"_dropped_files");
  261. //VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport(),false);
  262. //import_monitor->scan_changes();
  263. }
  264. if (p_what==NOTIFICATION_EXIT_TREE) {
  265. editor_data.clear_edited_scenes();
  266. }
  267. if (p_what==NOTIFICATION_READY) {
  268. VisualServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport(),true);
  269. VisualServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport(),true);
  270. VisualServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(),true);
  271. _editor_select(EDITOR_3D);
  272. if (defer_load_scene!="") {
  273. load_scene(defer_load_scene);
  274. defer_load_scene="";
  275. }
  276. if (defer_translatable!="") {
  277. Error ok = save_translatable_strings(defer_translatable);
  278. if (ok!=OK)
  279. OS::get_singleton()->set_exit_code(255);
  280. defer_translatable="";
  281. get_tree()->quit();
  282. }
  283. /*
  284. if (defer_optimize!="") {
  285. Error ok = save_optimized_copy(defer_optimize,defer_optimize_preset);
  286. defer_optimize_preset="";
  287. if (ok!=OK)
  288. OS::get_singleton()->set_exit_code(255);
  289. get_scene()->quit();
  290. }
  291. */
  292. /* // moved to "_sources_changed"
  293. if (export_defer.platform!="") {
  294. project_export_settings->export_platform(export_defer.platform,export_defer.path,export_defer.debug,export_defer.password,true);
  295. export_defer.platform="";
  296. }
  297. */
  298. }
  299. if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_IN) {
  300. /*
  301. List<Ref<Resource> > cached;
  302. ResourceCache::get_cached_resources(&cached);
  303. bool changes=false;
  304. for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
  305. if (!E->get()->can_reload_from_file())
  306. continue;
  307. if (E->get()->get_path().find("::")!=-1)
  308. continue;
  309. uint64_t mt = FileAccess::get_modified_time(E->get()->get_path());
  310. if (mt!=E->get()->get_last_modified_time()) {
  311. changes=true;
  312. break;
  313. }
  314. }
  315. sources_button->get_popup()->set_item_disabled(sources_button->get_popup()->get_item_index(DEPENDENCY_UPDATE_LOCAL),!changes);
  316. if (changes && sources_button->get_popup()->is_item_disabled(sources_button->get_popup()->get_item_index(DEPENDENCY_UPDATE_IMPORTED))) {
  317. sources_button->set_icon(gui_base->get_icon("DependencyLocalChanged","EditorIcons"));
  318. }
  319. */
  320. if (bool(EDITOR_DEF("resources/auto_reload_modified_images",true))) {
  321. _menu_option_confirm(DEPENDENCY_LOAD_CHANGED_IMAGES,true);
  322. }
  323. waiting_for_sources_changed=true;
  324. EditorFileSystem::get_singleton()->scan_sources();
  325. }
  326. if (p_what == MainLoop::NOTIFICATION_WM_QUIT_REQUEST) {
  327. _menu_option_confirm(FILE_QUIT, false);
  328. };
  329. if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
  330. scene_tabs->set_tab_close_display_policy( (bool(EDITOR_DEF("global/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY) );
  331. }
  332. }
  333. void EditorNode::_fs_changed() {
  334. for(Set<FileDialog*>::Element *E=file_dialogs.front();E;E=E->next()) {
  335. E->get()->invalidate();
  336. }
  337. for(Set<EditorFileDialog*>::Element *E=editor_file_dialogs.front();E;E=E->next()) {
  338. E->get()->invalidate();
  339. }
  340. if (export_defer.platform!="") {
  341. project_export_settings->export_platform(export_defer.platform,export_defer.path,export_defer.debug,export_defer.password,true);
  342. export_defer.platform="";
  343. }
  344. }
  345. void EditorNode::_sources_changed(bool p_exist) {
  346. if (p_exist && bool(EditorSettings::get_singleton()->get("import/automatic_reimport_on_sources_changed"))) {
  347. p_exist=false;
  348. List<String> changed_sources;
  349. EditorFileSystem::get_singleton()->get_changed_sources(&changed_sources);
  350. EditorProgress ep("reimport",TTR("Re-Importing"),changed_sources.size());
  351. int step_idx=0;
  352. for(List<String>::Element *E=changed_sources.front();E;E=E->next()) {
  353. ep.step(TTR("Importing:")+" "+E->get(),step_idx++);
  354. Ref<ResourceImportMetadata> rimd = ResourceLoader::load_import_metadata(E->get());
  355. ERR_CONTINUE(rimd.is_null());
  356. String editor = rimd->get_editor();
  357. if (editor.begins_with("texture_")) {
  358. editor="texture"; //compatibility fix for old versions
  359. }
  360. Ref<EditorImportPlugin> eip = EditorImportExport::get_singleton()->get_import_plugin_by_name(editor);
  361. ERR_CONTINUE(eip.is_null());
  362. Error err = eip->import(E->get(),rimd);
  363. if (err!=OK) {
  364. EditorNode::add_io_error("Error Re Importing:\n "+E->get());
  365. }
  366. }
  367. EditorFileSystem::get_singleton()->scan_sources();
  368. waiting_for_sources_changed=false;
  369. return;
  370. }
  371. if (p_exist) {
  372. sources_button->set_icon(gui_base->get_icon("DependencyChanged","EditorIcons"));
  373. sources_button->set_disabled(false);
  374. } else {
  375. sources_button->set_icon(gui_base->get_icon("DependencyOk","EditorIcons"));
  376. sources_button->set_disabled(true);
  377. }
  378. waiting_for_sources_changed=false;
  379. }
  380. void EditorNode::_vp_resized() {
  381. }
  382. void EditorNode::_rebuild_import_menu()
  383. {
  384. PopupMenu* p = import_menu->get_popup();
  385. p->clear();
  386. //p->add_item(TTR("Node From Scene"), FILE_IMPORT_SUBSCENE);
  387. //p->add_separator();
  388. for (int i = 0; i < editor_import_export->get_import_plugin_count(); i++) {
  389. p->add_item(editor_import_export->get_import_plugin(i)->get_visible_name(), IMPORT_PLUGIN_BASE + i);
  390. }
  391. }
  392. void EditorNode::_node_renamed() {
  393. if (property_editor)
  394. property_editor->update_tree();
  395. }
  396. Error EditorNode::load_resource(const String& p_scene) {
  397. RES res = ResourceLoader::load(p_scene);
  398. ERR_FAIL_COND_V(!res.is_valid(),ERR_CANT_OPEN);
  399. edit_resource(res);
  400. return OK;
  401. }
  402. void EditorNode::edit_resource(const Ref<Resource>& p_resource) {
  403. _resource_selected(p_resource,"");
  404. }
  405. void EditorNode::edit_node(Node *p_node) {
  406. push_item(p_node);
  407. }
  408. void EditorNode::open_resource(const String& p_type) {
  409. file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
  410. List<String> extensions;
  411. ResourceLoader::get_recognized_extensions_for_type(p_type,&extensions);
  412. file->clear_filters();
  413. for(int i=0;i<extensions.size();i++) {
  414. file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
  415. }
  416. //file->set_current_path(current_path);
  417. file->popup_centered_ratio();
  418. current_option=RESOURCE_LOAD;
  419. }
  420. void EditorNode::save_resource_in_path(const Ref<Resource>& p_resource,const String& p_path) {
  421. editor_data.apply_changes_in_editors();
  422. int flg=0;
  423. if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
  424. flg|=ResourceSaver::FLAG_COMPRESS;
  425. //if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
  426. // flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
  427. String path = Globals::get_singleton()->localize_path(p_path);
  428. Error err = ResourceSaver::save(path,p_resource,flg|ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
  429. if (err!=OK) {
  430. accept->set_text(TTR("Error saving resource!"));
  431. accept->popup_centered_minsize();
  432. return;
  433. }
  434. // EditorFileSystem::get_singleton()->update_file(path,p_resource->get_type());
  435. ((Resource*)p_resource.ptr())->set_path(path);
  436. emit_signal("resource_saved",p_resource);
  437. }
  438. void EditorNode::save_resource(const Ref<Resource>& p_resource) {
  439. if (p_resource->get_path().is_resource_file()) {
  440. save_resource_in_path(p_resource,p_resource->get_path());
  441. } else {
  442. save_resource_as(p_resource);
  443. }
  444. }
  445. void EditorNode::save_resource_as(const Ref<Resource>& p_resource,const String& p_at_path) {
  446. file->set_mode(EditorFileDialog::MODE_SAVE_FILE);
  447. current_option=RESOURCE_SAVE_AS;
  448. List<String> extensions;
  449. Ref<PackedScene> sd = memnew( PackedScene );
  450. ResourceSaver::get_recognized_extensions(p_resource,&extensions);
  451. file->clear_filters();
  452. List<String> preferred;
  453. for(int i=0;i<extensions.size();i++) {
  454. if (p_resource->is_type("Script") && (extensions[i]=="tres" || extensions[i]=="res" || extensions[i]=="xml")) {
  455. //this serves no purpose and confused people
  456. continue;
  457. }
  458. file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
  459. preferred.push_back(extensions[i]);
  460. }
  461. //file->set_current_path(current_path);
  462. if (p_at_path!=String()) {
  463. file->set_current_dir(p_at_path);
  464. if (p_resource->get_path().is_resource_file()) {
  465. file->set_current_file(p_resource->get_path().get_file());
  466. } else {
  467. if (extensions.size()) {
  468. file->set_current_file("new_"+p_resource->get_type().to_lower()+"."+preferred.front()->get().to_lower());
  469. } else {
  470. file->set_current_file(String());
  471. }
  472. }
  473. } else if (p_resource->get_path()!="") {
  474. file->set_current_path(p_resource->get_path());
  475. if (extensions.size()) {
  476. String ext=p_resource->get_path().extension().to_lower();
  477. if (extensions.find(ext)==NULL) {
  478. file->set_current_path(p_resource->get_path().replacen("."+ext,"."+extensions.front()->get()));
  479. }
  480. }
  481. } else if (preferred.size()) {
  482. String existing;
  483. if (extensions.size()) {
  484. existing="new_"+p_resource->get_type().to_lower()+"."+preferred.front()->get().to_lower();
  485. }
  486. file->set_current_path(existing);
  487. }
  488. file->popup_centered_ratio();
  489. file->set_title(TTR("Save Resource As.."));
  490. }
  491. void EditorNode::_menu_option(int p_option) {
  492. _menu_option_confirm(p_option,false);
  493. }
  494. void EditorNode::_menu_confirm_current() {
  495. _menu_option_confirm(current_option,true);
  496. }
  497. void EditorNode::_dialog_display_file_error(String p_file,Error p_error) {
  498. if (p_error) {
  499. current_option=-1;
  500. //accept->"()->hide();
  501. accept->get_ok()->set_text(TTR("I see.."));
  502. switch(p_error) {
  503. case ERR_FILE_CANT_WRITE: {
  504. accept->set_text(TTR("Can't open file for writing:")+" "+p_file.extension());
  505. } break;
  506. case ERR_FILE_UNRECOGNIZED: {
  507. accept->set_text(TTR("Requested file format unknown:")+" "+p_file.extension());
  508. } break;
  509. default: {
  510. accept->set_text(TTR("Error while saving."));
  511. }break;
  512. }
  513. accept->popup_centered_minsize();
  514. }
  515. }
  516. void EditorNode::_get_scene_metadata(const String& p_file) {
  517. Node *scene = editor_data.get_edited_scene_root();
  518. if (!scene)
  519. return;
  520. String path = EditorSettings::get_singleton()->get_project_settings_path().plus_file(p_file.get_file()+"-editstate-"+p_file.md5_text()+".cfg");
  521. Ref<ConfigFile> cf;
  522. cf.instance();
  523. Error err = cf->load(path);
  524. if (err!=OK || !cf->has_section("editor_states"))
  525. return; //must not exist
  526. List<String> esl;
  527. cf->get_section_keys("editor_states",&esl);
  528. Dictionary md;
  529. for (List<String>::Element *E=esl.front();E;E=E->next()) {
  530. Variant st=cf->get_value("editor_states",E->get());
  531. if (st.get_type()) {
  532. md[E->get()]=st;
  533. }
  534. }
  535. editor_data.set_editor_states(md);
  536. }
  537. void EditorNode::_set_scene_metadata(const String& p_file, int p_idx) {
  538. Node *scene = editor_data.get_edited_scene_root(p_idx);
  539. if (!scene)
  540. return;
  541. scene->set_meta("__editor_run_settings__",Variant()); //clear it (no point in keeping it)
  542. scene->set_meta("__editor_plugin_states__",Variant());
  543. String path = EditorSettings::get_singleton()->get_project_settings_path().plus_file(p_file.get_file()+"-editstate-"+p_file.md5_text()+".cfg");
  544. Ref<ConfigFile> cf;
  545. cf.instance();
  546. Dictionary md;
  547. if (p_idx<0 || editor_data.get_edited_scene()==p_idx) {
  548. md = editor_data.get_editor_states();
  549. } else {
  550. md = editor_data.get_scene_editor_states(p_idx);
  551. }
  552. List<Variant> keys;
  553. md.get_key_list(&keys);
  554. for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
  555. cf->set_value("editor_states",E->get(),md[E->get()]);
  556. }
  557. Error err = cf->save(path);
  558. ERR_FAIL_COND(err!=OK);
  559. }
  560. bool EditorNode::_find_and_save_resource(RES res,Map<RES,bool>& processed,int32_t flags) {
  561. if (res.is_null())
  562. return false;
  563. if (processed.has(res)) {
  564. return processed[res];
  565. }
  566. bool changed = res->is_edited();
  567. res->set_edited(false);
  568. bool subchanged = _find_and_save_edited_subresources(res.ptr(),processed,flags);
  569. // print_line("checking if edited: "+res->get_type()+" :: "+res->get_name()+" :: "+res->get_path()+" :: "+itos(changed)+" :: SR "+itos(subchanged));
  570. if (res->get_path().is_resource_file()) {
  571. if (changed || subchanged) {
  572. //save
  573. print_line("Also saving modified external resource: "+res->get_path());
  574. Error err = ResourceSaver::save(res->get_path(),res,flags);
  575. }
  576. processed[res]=false; //because it's a file
  577. return false;
  578. } else {
  579. processed[res]=changed;
  580. return changed;
  581. }
  582. }
  583. bool EditorNode::_find_and_save_edited_subresources(Object *obj,Map<RES,bool>& processed,int32_t flags) {
  584. bool ret_changed=false;
  585. List<PropertyInfo> pi;
  586. obj->get_property_list(&pi);
  587. for (List<PropertyInfo>::Element *E=pi.front();E;E=E->next()) {
  588. if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
  589. continue;
  590. switch(E->get().type) {
  591. case Variant::OBJECT: {
  592. RES res = obj->get(E->get().name);
  593. if (_find_and_save_resource(res,processed,flags))
  594. ret_changed=true;
  595. } break;
  596. case Variant::ARRAY: {
  597. Array varray= obj->get(E->get().name);
  598. int len=varray.size();
  599. for(int i=0;i<len;i++) {
  600. Variant v=varray.get(i);
  601. RES res=v;
  602. if (_find_and_save_resource(res,processed,flags))
  603. ret_changed=true;
  604. //_find_resources(v);
  605. }
  606. } break;
  607. case Variant::DICTIONARY: {
  608. Dictionary d=obj->get(E->get().name);;
  609. List<Variant> keys;
  610. d.get_key_list(&keys);
  611. for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
  612. Variant v = d[E->get()];
  613. RES res=v;
  614. if (_find_and_save_resource(res,processed,flags))
  615. ret_changed=true;
  616. }
  617. } break;
  618. default: {}
  619. }
  620. }
  621. return ret_changed;
  622. }
  623. void EditorNode::_save_edited_subresources(Node* scene,Map<RES,bool>& processed,int32_t flags) {
  624. _find_and_save_edited_subresources(scene,processed,flags);
  625. for(int i=0;i<scene->get_child_count();i++) {
  626. Node *n = scene->get_child(i);
  627. if (n->get_owner()!=editor_data.get_edited_scene_root())
  628. continue;
  629. _save_edited_subresources(n,processed,flags);
  630. }
  631. }
  632. void EditorNode::_find_node_types(Node* p_node, int&count_2d, int&count_3d) {
  633. if (p_node->is_type("Viewport") || (p_node!=editor_data.get_edited_scene_root() && p_node->get_owner()!=editor_data.get_edited_scene_root()))
  634. return;
  635. if (p_node->is_type("CanvasItem"))
  636. count_2d++;
  637. else if (p_node->is_type("Spatial"))
  638. count_3d++;
  639. for(int i=0;i<p_node->get_child_count();i++)
  640. _find_node_types(p_node->get_child(i),count_2d,count_3d);
  641. }
  642. void EditorNode::_save_scene_with_preview(String p_file) {
  643. int c2d=0;
  644. int c3d=0;
  645. EditorProgress save("save",TTR("Saving Scene"),4);
  646. save.step(TTR("Analyzing"),0);
  647. _find_node_types(editor_data.get_edited_scene_root(),c2d,c3d);
  648. RID viewport;
  649. bool is2d;
  650. if (c3d<c2d) {
  651. viewport=scene_root->get_viewport();
  652. is2d=true;
  653. } else {
  654. viewport=SpatialEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_viewport();
  655. is2d=false;
  656. }
  657. save.step(TTR("Creating Thumbnail"),1);
  658. //current view?
  659. int screen =-1;
  660. for(int i=0;i<editor_table.size();i++) {
  661. if (editor_plugin_screen==editor_table[i]) {
  662. screen=i;
  663. break;
  664. }
  665. }
  666. _editor_select(is2d?EDITOR_2D:EDITOR_3D);
  667. VS::get_singleton()->viewport_queue_screen_capture(viewport);
  668. save.step(TTR("Creating Thumbnail"),2);
  669. save.step(TTR("Creating Thumbnail"),3);
  670. Image img = VS::get_singleton()->viewport_get_screen_capture(viewport);
  671. int preview_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");;
  672. preview_size*=EDSCALE;
  673. int width,height;
  674. if (img.get_width() > preview_size && img.get_width() >= img.get_height()) {
  675. width=preview_size;
  676. height = img.get_height() * preview_size / img.get_width();
  677. } else if (img.get_height() > preview_size && img.get_height() >= img.get_width()) {
  678. height=preview_size;
  679. width = img.get_width() * preview_size / img.get_height();
  680. } else {
  681. width=img.get_width();
  682. height=img.get_height();
  683. }
  684. img.convert(Image::FORMAT_RGB);
  685. img.resize(width,height);
  686. String pfile = EditorSettings::get_singleton()->get_settings_path().plus_file("tmp/last_scene_preview.png");
  687. img.save_png(pfile);
  688. Vector<uint8_t> imgdata = FileAccess::get_file_as_array(pfile);
  689. //print_line("img data is "+itos(imgdata.size()));
  690. if (editor_data.get_edited_scene_import_metadata().is_null())
  691. editor_data.set_edited_scene_import_metadata(Ref<ResourceImportMetadata>( memnew( ResourceImportMetadata ) ) );
  692. editor_data.get_edited_scene_import_metadata()->set_option("thumbnail",imgdata);
  693. //tamanio tel thumbnail
  694. if (screen!=-1) {
  695. _editor_select(screen);
  696. }
  697. save.step(TTR("Saving Scene"),4);
  698. _save_scene(p_file);
  699. }
  700. void EditorNode::_save_scene(String p_file, int idx) {
  701. Node *scene = editor_data.get_edited_scene_root(idx);
  702. if (!scene) {
  703. current_option=-1;
  704. //accept->get_cancel()->hide();
  705. accept->get_ok()->set_text(TTR("I see.."));
  706. accept->set_text("This operation can't be done without a tree root.");
  707. accept->popup_centered_minsize();
  708. return;
  709. }
  710. editor_data.apply_changes_in_editors();
  711. _set_scene_metadata(p_file,idx);
  712. Ref<PackedScene> sdata;
  713. if (ResourceCache::has(p_file)) {
  714. // something may be referencing this resource and we are good with that.
  715. // we must update it, but also let the previous scene state go, as
  716. // old version still work for referencing changes in instanced or inherited scenes
  717. sdata = Ref<PackedScene>( ResourceCache::get(p_file)->cast_to<PackedScene>() );
  718. if (sdata.is_valid())
  719. sdata->recreate_state();
  720. else
  721. sdata.instance();
  722. } else {
  723. sdata.instance();
  724. }
  725. Error err = sdata->pack(scene);
  726. if (err!=OK) {
  727. current_option=-1;
  728. //accept->get_cancel()->hide();
  729. accept->get_ok()->set_text(TTR("I see.."));
  730. accept->set_text(TTR("Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."));
  731. accept->popup_centered_minsize();
  732. return;
  733. }
  734. sdata->set_import_metadata(editor_data.get_edited_scene_import_metadata(idx));
  735. int flg=0;
  736. if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
  737. flg|=ResourceSaver::FLAG_COMPRESS;
  738. //if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
  739. // flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
  740. flg|=ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
  741. err = ResourceSaver::save(p_file,sdata,flg);
  742. Map<RES,bool> processed;
  743. _save_edited_subresources(scene,processed,flg);
  744. editor_data.save_editor_external_data();
  745. if (err==OK) {
  746. scene->set_filename( Globals::get_singleton()->localize_path(p_file) );
  747. //EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type());
  748. if (idx < 0 || idx == editor_data.get_edited_scene())
  749. set_current_version(editor_data.get_undo_redo().get_version());
  750. else
  751. editor_data.set_edited_scene_version(0,idx);
  752. _update_title();
  753. _update_scene_tabs();
  754. } else {
  755. _dialog_display_file_error(p_file,err);
  756. }
  757. };
  758. void EditorNode::_import_action(const String& p_action) {
  759. #if 0
  760. import_confirmation->hide();
  761. if (p_action=="re-import") {
  762. _import(_tmp_import_path);
  763. }
  764. if (p_action=="update") {
  765. Node *src = EditorImport::import_scene(_tmp_import_path);
  766. if (!src) {
  767. current_option=-1;
  768. //accept->get_cancel()->hide();
  769. accept->get_ok()->set_text("Ugh");
  770. accept->set_text("Error importing scene.");
  771. accept->popup_centered(Size2(300,70));;
  772. return;
  773. }
  774. //as soon as the scene is imported, version hashes must be generated for comparison against saved scene
  775. EditorImport::generate_version_hashes(src);
  776. Node *dst = SceneLoader::load(editor_data.get_imported_scene(Globals::get_singleton()->localize_path(_tmp_import_path)));
  777. if (!dst) {
  778. memdelete(src);
  779. //accept->get_cancel()->hide();
  780. accept->get_ok()->set_text("Ugh");
  781. accept->set_text("Error load scene to update.");
  782. accept->popup_centered(Size2(300,70));;
  783. return;
  784. }
  785. List<EditorImport::Conflict> conflicts;
  786. EditorImport::check_conflicts(src,dst,&conflicts);
  787. bool conflicted=false;
  788. for (List<EditorImport::Conflict>::Element *E=conflicts.front();E;E=E->next()) {
  789. if (E->get().status==EditorImport::Conflict::STATUS_CONFLICT) {
  790. conflicted=true;
  791. break;
  792. }
  793. }
  794. if (conflicted) {
  795. import_conflicts_dialog->popup(src,dst,conflicts);
  796. return;
  797. }
  798. _import_with_conflicts(src,dst,conflicts);
  799. //not conflicted, just reimport!
  800. }
  801. #endif
  802. }
  803. void EditorNode::_import(const String &p_file) {
  804. #if 0
  805. Node *new_scene = EditorImport::import_scene(p_file);
  806. if (!new_scene) {
  807. current_option=-1;
  808. //accept->get_cancel()->hide();
  809. accept->get_ok()->set_text("Ugh");
  810. accept->set_text("Error importing scene.");
  811. accept->popup_centered(Size2(300,70));;
  812. return;
  813. }
  814. //as soon as the scene is imported, version hashes must be generated for comparison against saved scene
  815. EditorImport::generate_version_hashes(new_scene);
  816. Node *old_scene = edited_scene;
  817. _hide_top_editors();
  818. set_edited_scene(NULL);
  819. editor_data.clear_editor_states();
  820. if (old_scene) {
  821. memdelete(old_scene);
  822. }
  823. set_edited_scene(new_scene);
  824. scene_tree_dock->set_selected(new_scene);
  825. //_get_scene_metadata();
  826. editor_data.get_undo_redo().clear_history();
  827. saved_version=editor_data.get_undo_redo().get_version();
  828. _update_title();
  829. #endif
  830. }
  831. void EditorNode::_dialog_action(String p_file) {
  832. switch(current_option) {
  833. case RESOURCE_LOAD: {
  834. RES res = ResourceLoader::load(p_file);
  835. if (res.is_null()) {
  836. current_option=-1;
  837. //accept->get_cancel()->hide();
  838. accept->get_ok()->set_text("ok :(");
  839. accept->set_text(TTR("Failed to load resource."));
  840. return;
  841. };
  842. push_item(res.operator->() );
  843. } break;
  844. case FILE_NEW_INHERITED_SCENE: {
  845. load_scene(p_file,false,true);
  846. } break;
  847. case FILE_OPEN_SCENE: {
  848. load_scene(p_file);
  849. } break;
  850. case SETTINGS_PICK_MAIN_SCENE: {
  851. Globals::get_singleton()->set("application/main_scene",p_file);
  852. Globals::get_singleton()->set_persisting("application/main_scene",true);
  853. Globals::get_singleton()->save();
  854. //would be nice to show the project manager opened with the hilighted field..
  855. } break;
  856. case FILE_SAVE_OPTIMIZED: {
  857. } break;
  858. case FILE_RUN_SCRIPT: {
  859. Ref<Script> scr = ResourceLoader::load(p_file,"Script",true);
  860. if (scr.is_null()) {
  861. add_io_error("Script Failed to Load:\n"+p_file);
  862. return;
  863. }
  864. if (!scr->is_tool()) {
  865. add_io_error("Script is not tool, will not be able to run:\n"+p_file);
  866. return;
  867. }
  868. Ref<EditorScript> es = memnew( EditorScript );
  869. es->set_script(scr.get_ref_ptr());
  870. es->set_editor(this);
  871. es->_run();
  872. get_undo_redo()->clear_history();
  873. } break;
  874. case FILE_DUMP_STRINGS: {
  875. save_translatable_strings(p_file);
  876. } break;
  877. case FILE_SAVE_SCENE:
  878. case FILE_SAVE_AS_SCENE: {
  879. if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
  880. //_save_scene(p_file);
  881. _save_scene_with_preview(p_file);
  882. }
  883. } break;
  884. case FILE_SAVE_AND_RUN: {
  885. if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
  886. //_save_scene(p_file);
  887. _save_scene_with_preview(p_file);
  888. _run(false);
  889. }
  890. } break;
  891. case FILE_EXPORT_MESH_LIBRARY: {
  892. Ref<MeshLibrary> ml;
  893. if (file_export_lib_merge->is_pressed() && FileAccess::exists(p_file)) {
  894. ml=ResourceLoader::load(p_file,"MeshLibrary");
  895. if (ml.is_null()) {
  896. current_option=-1;
  897. //accept->get_cancel()->hide();
  898. accept->get_ok()->set_text(TTR("I see.."));
  899. accept->set_text(TTR("Can't load MeshLibrary for merging!"));
  900. accept->popup_centered_minsize();
  901. return;
  902. }
  903. }
  904. if (ml.is_null()) {
  905. ml = Ref<MeshLibrary>( memnew( MeshLibrary ));
  906. }
  907. MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(),ml,true);
  908. Error err = ResourceSaver::save(p_file,ml);
  909. if (err) {
  910. accept->get_ok()->set_text(TTR("I see.."));
  911. accept->set_text(TTR("Error saving MeshLibrary!"));
  912. accept->popup_centered_minsize();
  913. return;
  914. }
  915. } break;
  916. case FILE_EXPORT_TILESET: {
  917. Ref<TileSet> ml;
  918. if (FileAccess::exists(p_file)) {
  919. ml=ResourceLoader::load(p_file,"TileSet");
  920. if (ml.is_null()) {
  921. if (file_export_lib_merge->is_pressed()) {
  922. current_option=-1;
  923. //accept->get_cancel()->hide();
  924. accept->get_ok()->set_text(TTR("I see.."));
  925. accept->set_text(TTR("Can't load TileSet for merging!"));
  926. accept->popup_centered_minsize();
  927. return;
  928. }
  929. } else if (!file_export_lib_merge->is_pressed()) {
  930. ml->clear();
  931. }
  932. } else {
  933. ml = Ref<TileSet>( memnew( TileSet ));
  934. }
  935. TileSetEditor::update_library_file(editor_data.get_edited_scene_root(),ml,true);
  936. Error err = ResourceSaver::save(p_file,ml);
  937. if (err) {
  938. accept->get_ok()->set_text(TTR("I see.."));
  939. accept->set_text(TTR("Error saving TileSet!"));
  940. accept->popup_centered_minsize();
  941. return;
  942. }
  943. } break;
  944. case SETTINGS_LOAD_EXPORT_TEMPLATES: {
  945. FileAccess *fa=NULL;
  946. zlib_filefunc_def io = zipio_create_io_from_file(&fa);
  947. unzFile pkg = unzOpen2(p_file.utf8().get_data(), &io);
  948. if (!pkg) {
  949. current_option=-1;
  950. //confirmation->get_cancel()->hide();
  951. accept->get_ok()->set_text(TTR("I see.."));
  952. accept->set_text(TTR("Can't open export templates zip."));
  953. accept->popup_centered_minsize();
  954. return;
  955. }
  956. int ret = unzGoToFirstFile(pkg);
  957. int fc=0; //count them
  958. while(ret==UNZ_OK) {
  959. fc++;
  960. ret = unzGoToNextFile(pkg);
  961. }
  962. ret = unzGoToFirstFile(pkg);
  963. EditorProgress p("ltask",TTR("Loading Export Templates"),fc);
  964. fc=0;
  965. while(ret==UNZ_OK) {
  966. //get filename
  967. unz_file_info info;
  968. char fname[16384];
  969. ret = unzGetCurrentFileInfo(pkg,&info,fname,16384,NULL,0,NULL,0);
  970. String file=fname;
  971. Vector<uint8_t> data;
  972. data.resize(info.uncompressed_size);
  973. //read
  974. ret = unzOpenCurrentFile(pkg);
  975. ret = unzReadCurrentFile(pkg,data.ptr(),data.size());
  976. unzCloseCurrentFile(pkg);
  977. print_line(fname);
  978. //for(int i=0;i<512;i++) {
  979. // print_line(itos(data[i]));
  980. //}
  981. file=file.get_file();
  982. p.step(TTR("Importing:")+" "+file,fc);
  983. FileAccess *f = FileAccess::open(EditorSettings::get_singleton()->get_settings_path()+"/templates/"+file,FileAccess::WRITE);
  984. ERR_CONTINUE(!f);
  985. f->store_buffer(data.ptr(),data.size());
  986. memdelete(f);
  987. ret = unzGoToNextFile(pkg);
  988. fc++;
  989. }
  990. unzClose(pkg);
  991. } break;
  992. case RESOURCE_SAVE:
  993. case RESOURCE_SAVE_AS: {
  994. uint32_t current = editor_history.get_current();
  995. Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
  996. ERR_FAIL_COND(!current_obj->cast_to<Resource>())
  997. RES current_res = RES(current_obj->cast_to<Resource>());
  998. save_resource_in_path(current_res,p_file);
  999. } break;
  1000. case SETTINGS_LAYOUT_SAVE: {
  1001. if (p_file.empty())
  1002. return;
  1003. Ref<ConfigFile> config;
  1004. config.instance();
  1005. Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg"));
  1006. if (err==ERR_CANT_OPEN) {
  1007. config.instance(); // new config
  1008. } else if (err!=OK) {
  1009. show_warning(TTR("Error trying to save layout!"));
  1010. return;
  1011. }
  1012. _save_docks_to_config(config, p_file);
  1013. config->save(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg"));
  1014. layout_dialog->hide();
  1015. _update_layouts_menu();
  1016. if (p_file=="Default") {
  1017. show_warning(TTR("Default editor layout overridden."));
  1018. }
  1019. } break;
  1020. case SETTINGS_LAYOUT_DELETE: {
  1021. if (p_file.empty())
  1022. return;
  1023. Ref<ConfigFile> config;
  1024. config.instance();
  1025. Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg"));
  1026. if (err!=OK || !config->has_section(p_file)) {
  1027. show_warning(TTR("Layout name not found!"));
  1028. return;
  1029. }
  1030. // erase
  1031. List<String> keys;
  1032. config->get_section_keys(p_file, &keys);
  1033. for (List<String>::Element *E=keys.front();E;E=E->next()) {
  1034. config->set_value(p_file, E->get(), Variant());
  1035. }
  1036. config->save(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg"));
  1037. layout_dialog->hide();
  1038. _update_layouts_menu();
  1039. if (p_file=="Default") {
  1040. show_warning(TTR("Restored default layout to base settings."));
  1041. }
  1042. } break;
  1043. default: { //save scene?
  1044. if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
  1045. //_save_scene(p_file);
  1046. _save_scene_with_preview(p_file);
  1047. }
  1048. } break;
  1049. }
  1050. }
  1051. void EditorNode::push_item(Object *p_object,const String& p_property) {
  1052. if (!p_object) {
  1053. property_editor->edit(NULL);
  1054. node_dock->set_node(NULL);
  1055. scene_tree_dock->set_selected(NULL);
  1056. return;
  1057. }
  1058. uint32_t id = p_object->get_instance_ID();
  1059. if (id!=editor_history.get_current()) {
  1060. if (p_property=="")
  1061. editor_history.add_object(id);
  1062. else
  1063. editor_history.add_object(id,p_property);
  1064. }
  1065. _edit_current();
  1066. }
  1067. void EditorNode::_select_history(int p_idx) {
  1068. //push it to the top, it is not correct, but it's more useful
  1069. ObjectID id=editor_history.get_history_obj(p_idx);
  1070. Object* obj=ObjectDB::get_instance(id);
  1071. if (!obj)
  1072. return;
  1073. push_item(obj);
  1074. }
  1075. void EditorNode::_prepare_history() {
  1076. int history_to = MAX(0,editor_history.get_history_len()-25);
  1077. editor_history_menu->get_popup()->clear();
  1078. Ref<Texture> base_icon = gui_base->get_icon("Object","EditorIcons");
  1079. Set<ObjectID> already;
  1080. for(int i=editor_history.get_history_len()-1;i>=history_to;i--) {
  1081. ObjectID id=editor_history.get_history_obj(i);
  1082. Object* obj=ObjectDB::get_instance(id);
  1083. if (!obj || already.has(id)) {
  1084. if (history_to>0) {
  1085. history_to--;
  1086. }
  1087. continue;
  1088. }
  1089. already.insert(id);
  1090. Ref<Texture> icon = gui_base->get_icon("Object","EditorIcons");
  1091. if (gui_base->has_icon(obj->get_type(),"EditorIcons"))
  1092. icon=gui_base->get_icon(obj->get_type(),"EditorIcons");
  1093. else
  1094. icon=base_icon;
  1095. String text;
  1096. if (obj->cast_to<Resource>()) {
  1097. Resource *r=obj->cast_to<Resource>();
  1098. if (r->get_path().is_resource_file())
  1099. text=r->get_path().get_file();
  1100. else if (r->get_name()!=String()) {
  1101. text=r->get_name();
  1102. } else {
  1103. text=r->get_type();
  1104. }
  1105. } else if (obj->cast_to<Node>()) {
  1106. text=obj->cast_to<Node>()->get_name();
  1107. } else {
  1108. text=obj->get_type();
  1109. }
  1110. if (i==editor_history.get_history_pos()) {
  1111. text="["+text+"]";
  1112. }
  1113. editor_history_menu->get_popup()->add_icon_item(icon,text,i);
  1114. }
  1115. }
  1116. void EditorNode::_property_editor_forward() {
  1117. if (editor_history.next())
  1118. _edit_current();
  1119. }
  1120. void EditorNode::_property_editor_back() {
  1121. if (editor_history.previous())
  1122. _edit_current();
  1123. }
  1124. void EditorNode::_imported(Node *p_node) {
  1125. /*
  1126. Node *scene = editor_data.get_edited_scene_root();
  1127. add_edited_scene(p_node);
  1128. if (scene) {
  1129. String path = scene->get_filename();
  1130. p_node->set_filename(path);
  1131. memdelete(scene);
  1132. }
  1133. */
  1134. }
  1135. void EditorNode::_hide_top_editors() {
  1136. _display_top_editors(false);
  1137. editor_plugins_over->clear();
  1138. }
  1139. void EditorNode::_display_top_editors(bool p_display) {
  1140. editor_plugins_over->make_visible(p_display);
  1141. }
  1142. void EditorNode::_set_top_editors(Vector<EditorPlugin*> p_editor_plugins_over) {
  1143. editor_plugins_over->set_plugins_list(p_editor_plugins_over);
  1144. }
  1145. void EditorNode::_set_editing_top_editors(Object* p_current_object) {
  1146. editor_plugins_over->edit(p_current_object);
  1147. }
  1148. void EditorNode::_edit_current() {
  1149. uint32_t current = editor_history.get_current();
  1150. Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
  1151. property_back->set_disabled( editor_history.is_at_begining() );
  1152. property_forward->set_disabled( editor_history.is_at_end() );
  1153. this->current=current_obj;
  1154. editor_path->update_path();
  1155. if (!current_obj) {
  1156. scene_tree_dock->set_selected(NULL);
  1157. property_editor->edit( NULL );
  1158. node_dock->set_node(NULL);
  1159. object_menu->set_disabled(true);
  1160. _display_top_editors(false);
  1161. return;
  1162. }
  1163. object_menu->set_disabled(true);
  1164. bool is_resource = current_obj->is_type("Resource");
  1165. bool is_node = current_obj->is_type("Node");
  1166. resource_save_button->set_disabled(!is_resource);
  1167. if (is_resource) {
  1168. Resource *current_res = current_obj->cast_to<Resource>();
  1169. ERR_FAIL_COND(!current_res);
  1170. scene_tree_dock->set_selected(NULL);
  1171. property_editor->edit( current_res );
  1172. node_dock->set_node(NULL);
  1173. object_menu->set_disabled(false);
  1174. //resources_dock->add_resource(Ref<Resource>(current_res));
  1175. //top_pallete->set_current_tab(1);
  1176. } else if (is_node) {
  1177. Node * current_node = current_obj->cast_to<Node>();
  1178. ERR_FAIL_COND(!current_node);
  1179. ERR_FAIL_COND(!current_node->is_inside_tree());
  1180. property_editor->edit( current_node );
  1181. node_dock->set_node( current_node );
  1182. scene_tree_dock->set_selected(current_node);
  1183. object_menu->get_popup()->clear();
  1184. //top_pallete->set_current_tab(0);
  1185. } else {
  1186. property_editor->edit( current_obj );
  1187. node_dock->set_node(NULL);
  1188. //scene_tree_dock->set_selected(current_node);
  1189. //object_menu->get_popup()->clear();
  1190. }
  1191. /* Take care of PLUGIN EDITOR */
  1192. EditorPlugin *main_plugin = editor_data.get_editor(current_obj);
  1193. if (main_plugin) {
  1194. if (main_plugin!=editor_plugin_screen) {
  1195. // update screen main_plugin
  1196. if (!changing_scene) {
  1197. if (editor_plugin_screen)
  1198. editor_plugin_screen->make_visible(false);
  1199. editor_plugin_screen=main_plugin;
  1200. editor_plugin_screen->edit(current_obj);
  1201. editor_plugin_screen->make_visible(true);
  1202. for(int i=0;i<editor_table.size();i++) {
  1203. main_editor_buttons[i]->set_pressed(editor_table[i]==main_plugin);
  1204. }
  1205. }
  1206. } else {
  1207. editor_plugin_screen->edit(current_obj);
  1208. }
  1209. }
  1210. Vector<EditorPlugin*> sub_plugins = editor_data.get_subeditors(current_obj);
  1211. if (!sub_plugins.empty()) {
  1212. _display_top_editors(false);
  1213. _set_top_editors(sub_plugins);
  1214. _set_editing_top_editors(current_obj);
  1215. _display_top_editors(true);
  1216. } else if (!editor_plugins_over->get_plugins_list().empty()) {
  1217. _hide_top_editors();
  1218. }
  1219. /*
  1220. if (!plugin || plugin->has_main_screen()) {
  1221. // remove the OVER plugin if exists
  1222. if (editor_plugin_over)
  1223. editor_plugin_over->make_visible(false);
  1224. editor_plugin_over=NULL;
  1225. }
  1226. */
  1227. /* Take care of OBJECT MENU */
  1228. object_menu->set_disabled(false);
  1229. PopupMenu *p=object_menu->get_popup();
  1230. p->clear();
  1231. p->add_shortcut(ED_SHORTCUT("property_editor/copy_params",TTR("Copy Params")),OBJECT_COPY_PARAMS);
  1232. p->add_shortcut(ED_SHORTCUT("property_editor/paste_params",TTR("Paste Params")),OBJECT_PASTE_PARAMS);
  1233. p->add_separator();
  1234. p->add_shortcut(ED_SHORTCUT("property_editor/paste_resource",TTR("Paste Resource")),RESOURCE_PASTE);
  1235. if (is_resource) {
  1236. p->add_shortcut(ED_SHORTCUT("property_editor/copy_resource",TTR("Copy Resource")),RESOURCE_COPY);
  1237. p->add_shortcut(ED_SHORTCUT("property_editor/unref_resource",TTR("Make Built-In")),RESOURCE_UNREF);
  1238. }
  1239. if (is_resource || is_node) {
  1240. p->add_separator();
  1241. p->add_shortcut(ED_SHORTCUT("property_editor/make_subresources_unique",TTR("Make Sub-Resources Unique")),OBJECT_UNIQUE_RESOURCES);
  1242. p->add_separator();
  1243. p->add_icon_shortcut(gui_base->get_icon("Help","EditorIcons"),ED_SHORTCUT("property_editor/open_help",TTR("Open in Help")),OBJECT_REQUEST_HELP);
  1244. }
  1245. List<MethodInfo> methods;
  1246. current_obj->get_method_list(&methods);
  1247. if (!methods.empty()) {
  1248. bool found=false;
  1249. List<MethodInfo>::Element *I=methods.front();
  1250. int i=0;
  1251. while(I) {
  1252. if (I->get().flags&METHOD_FLAG_EDITOR) {
  1253. if (!found) {
  1254. p->add_separator();
  1255. found=true;
  1256. }
  1257. p->add_item(I->get().name.capitalize(),OBJECT_METHOD_BASE+i);
  1258. }
  1259. i++;
  1260. I=I->next();
  1261. }
  1262. }
  1263. //p->add_separator();
  1264. //p->add_item("All Methods",OBJECT_CALL_METHOD);
  1265. update_keying();
  1266. }
  1267. void EditorNode::_resource_created() {
  1268. Object *c = create_dialog->instance_selected();
  1269. ERR_FAIL_COND(!c);
  1270. Resource *r = c->cast_to<Resource>();
  1271. ERR_FAIL_COND(!r);
  1272. REF res( r );
  1273. push_item(c);
  1274. }
  1275. void EditorNode::_resource_selected(const RES& p_res,const String& p_property) {
  1276. if (p_res.is_null())
  1277. return;
  1278. RES r=p_res;
  1279. push_item(r.operator->(),p_property);
  1280. }
  1281. void EditorNode::_run(bool p_current,const String& p_custom) {
  1282. if (editor_run.get_status()==EditorRun::STATUS_PLAY) {
  1283. play_button->set_pressed(!_playing_edited);
  1284. play_scene_button->set_pressed(_playing_edited);
  1285. return;
  1286. }
  1287. play_button->set_pressed(false);
  1288. play_button->set_icon(gui_base->get_icon("MainPlay","EditorIcons"));
  1289. //pause_button->set_pressed(false);
  1290. play_scene_button->set_pressed(false);
  1291. play_scene_button->set_icon(gui_base->get_icon("PlayScene","EditorIcons"));
  1292. play_custom_scene_button->set_pressed(false);
  1293. play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom","EditorIcons"));
  1294. String current_filename;
  1295. String run_filename;
  1296. String args;
  1297. if (p_current || (editor_data.get_edited_scene_root() && p_custom==editor_data.get_edited_scene_root()->get_filename())) {
  1298. Node *scene = editor_data.get_edited_scene_root();
  1299. if (!scene) {
  1300. current_option=-1;
  1301. //accept->get_cancel()->hide();
  1302. accept->get_ok()->set_text(TTR("I see.."));
  1303. accept->set_text(TTR("There is no defined scene to run."));
  1304. accept->popup_centered_minsize();
  1305. return;
  1306. }
  1307. if (scene->get_filename()=="") {
  1308. current_option=-1;
  1309. //accept->get_cancel()->hide();
  1310. /**/
  1311. _menu_option_confirm(FILE_SAVE_BEFORE_RUN, false);
  1312. return;
  1313. }
  1314. if (run_settings_dialog->get_run_mode()==RunSettingsDialog::RUN_LOCAL_SCENE) {
  1315. run_filename=scene->get_filename();
  1316. } else {
  1317. args=run_settings_dialog->get_custom_arguments();
  1318. current_filename=scene->get_filename();
  1319. }
  1320. } else if (p_custom!="") {
  1321. run_filename=p_custom;
  1322. }
  1323. if (run_filename=="") {
  1324. //evidently, run the scene
  1325. run_filename=GLOBAL_DEF("application/main_scene","");
  1326. if (run_filename=="") {
  1327. current_option=-1;
  1328. //accept->get_cancel()->hide();
  1329. pick_main_scene->set_text(TTR("No main scene has ever been defined, select one?\nYou can change it later in later in \"Project Settings\" under the 'application' category."));
  1330. pick_main_scene->popup_centered_minsize();
  1331. return;
  1332. }
  1333. if (!FileAccess::exists(run_filename)) {
  1334. current_option=-1;
  1335. //accept->get_cancel()->hide();
  1336. pick_main_scene->set_text(vformat(TTR("Selected scene '%s' does not exist, select a valid one?\nYou can change it later in \"Project Settings\" under the 'application' category."), run_filename));
  1337. pick_main_scene->popup_centered_minsize();
  1338. return;
  1339. }
  1340. if (ResourceLoader::get_resource_type(run_filename)!="PackedScene") {
  1341. current_option=-1;
  1342. //accept->get_cancel()->hide();
  1343. pick_main_scene->set_text(vformat(TTR("Selected scene '%s' is not a scene file, select a valid one?\nYou can change it later in \"Project Settings\" under the 'application' category."), run_filename));
  1344. pick_main_scene->popup_centered_minsize();
  1345. return;
  1346. }
  1347. }
  1348. if (bool(EDITOR_DEF("run/auto_save_before_running",true))) {
  1349. if (unsaved_cache) {
  1350. Node *scene = editor_data.get_edited_scene_root();
  1351. if (scene) { //only autosave if there is a scene obviously
  1352. if (scene->get_filename()=="") {
  1353. current_option=-1;
  1354. //accept->get_cancel()->hide();
  1355. accept->get_ok()->set_text(TTR("I see.."));
  1356. accept->set_text(TTR("Current scene was never saved, please save it prior to running."));
  1357. accept->popup_centered_minsize();
  1358. return;
  1359. }
  1360. //_save_scene(scene->get_filename());
  1361. _save_scene_with_preview(scene->get_filename());
  1362. }
  1363. }
  1364. _menu_option(FILE_SAVE_ALL_SCENES);
  1365. editor_data.save_editor_external_data();
  1366. }
  1367. if (bool(EDITOR_DEF("run/always_clear_output_on_play", true))) {
  1368. log->clear();
  1369. }
  1370. List<String> breakpoints;
  1371. editor_data.get_editor_breakpoints(&breakpoints);
  1372. Error error = editor_run.run(run_filename,args,breakpoints,current_filename);
  1373. if (error!=OK) {
  1374. current_option=-1;
  1375. //confirmation->get_cancel()->hide();
  1376. accept->get_ok()->set_text(TTR("I see.."));
  1377. accept->set_text(TTR("Could not start subprocess!"));
  1378. accept->popup_centered_minsize();
  1379. return;
  1380. }
  1381. emit_signal("play_pressed");
  1382. if (p_current) {
  1383. play_scene_button->set_pressed(true);
  1384. play_scene_button->set_icon(gui_base->get_icon("Reload","EditorIcons"));
  1385. } else if (p_custom!="") {
  1386. run_custom_filename=run_filename;
  1387. play_custom_scene_button->set_pressed(true);
  1388. play_custom_scene_button->set_icon(gui_base->get_icon("Reload","EditorIcons"));
  1389. } else {
  1390. play_button->set_pressed(true);
  1391. play_button->set_icon(gui_base->get_icon("Reload","EditorIcons"));
  1392. }
  1393. _playing_edited=p_current;
  1394. }
  1395. void EditorNode::_cleanup_scene() {
  1396. #if 0
  1397. Node *scene = editor_data.get_edited_scene_root();
  1398. editor_selection->clear();
  1399. editor_data.clear_editor_states();
  1400. editor_history.clear();
  1401. _hide_top_editors();
  1402. animation_editor->cleanup();
  1403. property_editor->edit(NULL);
  1404. resources_dock->cleanup();
  1405. scene_import_metadata.unref();
  1406. //set_edited_scene(NULL);
  1407. if (scene) {
  1408. if (scene->get_filename()!="") {
  1409. previous_scenes.push_back(scene->get_filename());
  1410. }
  1411. memdelete(scene);
  1412. }
  1413. editor_data.get_undo_redo().clear_history();
  1414. saved_version=editor_data.get_undo_redo().get_version();
  1415. run_settings_dialog->set_run_mode(0);
  1416. run_settings_dialog->set_custom_arguments("-l $scene");
  1417. List<Ref<Resource> > cached;
  1418. ResourceCache::get_cached_resources(&cached);
  1419. for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
  1420. String path = E->get()->get_path();
  1421. if (path.is_resource_file()) {
  1422. ERR_PRINT(("Stray resource not cleaned:"+path).utf8().get_data());
  1423. }
  1424. }
  1425. _update_title();
  1426. #endif
  1427. }
  1428. void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
  1429. //print_line("option "+itos(p_option)+" confirm "+itos(p_confirmed));
  1430. if (!p_confirmed) //this may be a hack..
  1431. current_option=(MenuOptions)p_option;
  1432. switch( p_option ) {
  1433. case FILE_NEW_SCENE: {
  1434. // TODO: Drop such obsolete commented code
  1435. /*
  1436. if (!p_confirmed) {
  1437. confirmation->get_ok()->set_text("Yes");
  1438. //confirmation->get_cancel()->show();
  1439. confirmation->set_text("Start a New Scene? (Current will be lost)");
  1440. confirmation->popup_centered_minsize();
  1441. break;
  1442. }*/
  1443. int idx = editor_data.add_edited_scene(-1);
  1444. _scene_tab_changed(idx);
  1445. editor_data.clear_editor_states();
  1446. //_cleanup_scene();
  1447. } break;
  1448. case FILE_NEW_INHERITED_SCENE:
  1449. case FILE_OPEN_SCENE: {
  1450. //print_tree();
  1451. file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
  1452. //not for now?
  1453. List<String> extensions;
  1454. ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions);
  1455. file->clear_filters();
  1456. for(int i=0;i<extensions.size();i++) {
  1457. file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
  1458. }
  1459. //file->set_current_path(current_path);
  1460. Node *scene = editor_data.get_edited_scene_root();
  1461. if (scene) {
  1462. file->set_current_path(scene->get_filename());
  1463. };
  1464. file->set_title(p_option==FILE_OPEN_SCENE?TTR("Open Scene"):TTR("Open Base Scene"));
  1465. file->popup_centered_ratio();
  1466. } break;
  1467. case FILE_QUICK_OPEN_SCENE: {
  1468. quick_open->popup("PackedScene", true);
  1469. quick_open->set_title(TTR("Quick Open Scene.."));
  1470. } break;
  1471. case FILE_QUICK_OPEN_SCRIPT: {
  1472. quick_open->popup("Script", true);
  1473. quick_open->set_title(TTR("Quick Open Script.."));
  1474. } break;
  1475. case FILE_QUICK_OPEN_FILE: {
  1476. //quick_open->popup("Resource", false, true);
  1477. //quick_open->set_title("Quick Search File..");
  1478. scenes_dock->focus_on_filter();
  1479. } break;
  1480. case FILE_RUN_SCRIPT: {
  1481. file_script->popup_centered_ratio();
  1482. } break;
  1483. case FILE_OPEN_PREV: {
  1484. if (previous_scenes.empty())
  1485. break;
  1486. opening_prev=true;
  1487. open_request(previous_scenes.back()->get());
  1488. } break;
  1489. case FILE_CLOSE: {
  1490. if (!p_confirmed && unsaved_cache) {
  1491. confirmation->get_ok()->set_text(TTR("Yes"));
  1492. //confirmation->get_cancel()->show();
  1493. confirmation->set_text(TTR("Close scene? (Unsaved changes will be lost)"));
  1494. confirmation->popup_centered_minsize();
  1495. break;
  1496. }
  1497. _remove_edited_scene();
  1498. } break;
  1499. case SCENE_TAB_CLOSE: {
  1500. _remove_scene(tab_closing);
  1501. _update_scene_tabs();
  1502. current_option = -1;
  1503. } break;
  1504. case FILE_SAVE_SCENE: {
  1505. Node *scene = editor_data.get_edited_scene_root();
  1506. if (scene && scene->get_filename()!="") {
  1507. // save in background if in the script editor
  1508. if (_get_current_main_editor() == EDITOR_SCRIPT) {
  1509. _save_scene(scene->get_filename());
  1510. } else {
  1511. _save_scene_with_preview(scene->get_filename());
  1512. }
  1513. return;
  1514. };
  1515. // fallthrough to save_as
  1516. };
  1517. case FILE_SAVE_AS_SCENE: {
  1518. Node *scene = editor_data.get_edited_scene_root();
  1519. if (!scene) {
  1520. current_option=-1;
  1521. //confirmation->get_cancel()->hide();
  1522. accept->get_ok()->set_text(TTR("I see.."));
  1523. accept->set_text("This operation can't be done without a tree root.");
  1524. accept->popup_centered_minsize();
  1525. break;
  1526. }
  1527. file->set_mode(EditorFileDialog::MODE_SAVE_FILE);
  1528. List<String> extensions;
  1529. Ref<PackedScene> sd = memnew( PackedScene );
  1530. ResourceSaver::get_recognized_extensions(sd,&extensions);
  1531. file->clear_filters();
  1532. for(int i=0;i<extensions.size();i++) {
  1533. file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
  1534. }
  1535. //file->set_current_path(current_path);
  1536. if (scene->get_filename()!="") {
  1537. file->set_current_path(scene->get_filename());
  1538. if (extensions.size()) {
  1539. String ext=scene->get_filename().extension().to_lower();
  1540. if (extensions.find(ext)==NULL) {
  1541. file->set_current_path(scene->get_filename().replacen("."+ext,"."+extensions.front()->get()));
  1542. }
  1543. }
  1544. } else {
  1545. String existing;
  1546. if (extensions.size()) {
  1547. String root_name(get_edited_scene()->get_name());
  1548. existing=root_name+"."+extensions.front()->get().to_lower();
  1549. }
  1550. file->set_current_path(existing);
  1551. }
  1552. file->popup_centered_ratio();
  1553. file->set_title(TTR("Save Scene As.."));
  1554. } break;
  1555. case FILE_SAVE_ALL_SCENES: {
  1556. for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
  1557. Node *scene = editor_data.get_edited_scene_root(i);
  1558. if (scene && scene->get_filename()!="") {
  1559. // save in background if in the script editor
  1560. if (i != editor_data.get_edited_scene() || _get_current_main_editor() == EDITOR_SCRIPT) {
  1561. _save_scene(scene->get_filename(), i);
  1562. } else {
  1563. _save_scene_with_preview(scene->get_filename());
  1564. }
  1565. }// else: ignore new scenes
  1566. }
  1567. } break;
  1568. case FILE_SAVE_BEFORE_RUN: {
  1569. if (!p_confirmed) {
  1570. accept->get_ok()->set_text(TTR("Yes"));
  1571. accept->set_text(TTR("This scene has never been saved. Save before running?"));
  1572. accept->popup_centered_minsize();
  1573. break;
  1574. }
  1575. _menu_option(FILE_SAVE_AS_SCENE);
  1576. _menu_option_confirm(FILE_SAVE_AND_RUN, true);
  1577. } break;
  1578. case FILE_DUMP_STRINGS: {
  1579. Node *scene = editor_data.get_edited_scene_root();
  1580. if (!scene) {
  1581. current_option=-1;
  1582. //confirmation->get_cancel()->hide();
  1583. accept->get_ok()->set_text(TTR("I see.."));
  1584. accept->set_text("This operation can't be done without a tree root.");
  1585. accept->popup_centered_minsize();
  1586. break;
  1587. }
  1588. String cpath;
  1589. if (scene->get_filename()!="") {
  1590. cpath = scene->get_filename();
  1591. String fn = cpath.substr(0,cpath.length() - cpath.extension().size());
  1592. String ext=cpath.extension();
  1593. cpath=fn+".pot";
  1594. } else {
  1595. current_option=-1;
  1596. //confirmation->get_cancel()->hide();
  1597. accept->get_ok()->set_text(TTR("I see.."));
  1598. accept->set_text(TTR("Please save the scene first."));
  1599. accept->popup_centered_minsize();
  1600. break;
  1601. }
  1602. file->set_mode(EditorFileDialog::MODE_SAVE_FILE);
  1603. file->set_current_path(cpath);
  1604. file->set_title(TTR("Save Translatable Strings"));
  1605. file->popup_centered_ratio();
  1606. } break;
  1607. case FILE_SAVE_OPTIMIZED: {
  1608. #if 0
  1609. Node *scene = editor_data.get_edited_scene_root();
  1610. if (!scene) {
  1611. current_option=-1;
  1612. //confirmation->get_cancel()->hide();
  1613. accept->get_ok()->set_text("I see..");
  1614. accept->set_text("This operation can't be done without a tree root.");
  1615. accept->popup_centered(Size2(300,70));;
  1616. break;
  1617. }
  1618. //file->set_current_path(current_path);
  1619. String cpath;
  1620. if (scene->get_filename()!="") {
  1621. cpath = scene->get_filename();
  1622. String fn = cpath.substr(0,cpath.length() - cpath.extension().size());
  1623. String ext=cpath.extension();
  1624. cpath=fn+".optimized.scn";
  1625. optimized_save->set_optimized_scene(cpath);
  1626. optimized_save->popup_centered(Size2(500,143));
  1627. } else {
  1628. current_option=-1;
  1629. //confirmation->get_cancel()->hide();
  1630. accept->get_ok()->set_text("I see..");
  1631. accept->set_text("Please save the scene first.");
  1632. accept->popup_centered(Size2(300,70));;
  1633. break;
  1634. }
  1635. #endif
  1636. } break;
  1637. case FILE_EXPORT_PROJECT: {
  1638. project_export_settings->popup_export();
  1639. /*
  1640. String target = export_db->get_current_platform();
  1641. Ref<EditorExporter> exporter = export_db->get_exporter(target);
  1642. if (exporter.is_null()) {
  1643. accept->set_text("No exporter for platform '"+target+"' yet.");
  1644. accept->popup_centered(Size2(300,70));;
  1645. return;
  1646. }
  1647. String extension = exporter->get_binary_extension();
  1648. print_line("for target: "+target+" extension: "+extension);
  1649. file_export_password->set_editable( exporter->requieres_password(file_export_check->is_pressed()));
  1650. file_export->clear_filters();
  1651. if (extension!="") {
  1652. file_export->add_filter("*."+extension);
  1653. }
  1654. file_export->popup_centered_ratio();*/
  1655. } break;
  1656. case FILE_EXPORT_MESH_LIBRARY: {
  1657. if (!editor_data.get_edited_scene_root()) {
  1658. current_option=-1;
  1659. //confirmation->get_cancel()->hide();
  1660. accept->get_ok()->set_text(TTR("I see.."));
  1661. accept->set_text("This operation can't be done without a scene.");
  1662. accept->popup_centered_minsize();
  1663. break;
  1664. }
  1665. List<String> extensions;
  1666. Ref<MeshLibrary> ml( memnew( MeshLibrary) );
  1667. ResourceSaver::get_recognized_extensions(ml,&extensions);
  1668. file_export_lib->clear_filters();
  1669. for(List<String>::Element *E=extensions.front();E;E=E->next()) {
  1670. file_export_lib->add_filter("*."+E->get());
  1671. }
  1672. file_export_lib->popup_centered_ratio();
  1673. file_export_lib->set_title(TTR("Export Mesh Library"));
  1674. } break;
  1675. case FILE_EXPORT_TILESET: {
  1676. List<String> extensions;
  1677. Ref<TileSet> ml( memnew( TileSet) );
  1678. ResourceSaver::get_recognized_extensions(ml,&extensions);
  1679. file_export_lib->clear_filters();
  1680. for(List<String>::Element *E=extensions.front();E;E=E->next()) {
  1681. file_export_lib->add_filter("*."+E->get());
  1682. }
  1683. file_export_lib->popup_centered_ratio();
  1684. file_export_lib->set_title(TTR("Export Tile Set"));
  1685. } break;
  1686. case SETTINGS_EXPORT_PREFERENCES: {
  1687. //project_export_settings->popup_centered_ratio();
  1688. } break;
  1689. case FILE_IMPORT_SUBSCENE: {
  1690. //import_subscene->popup_centered_ratio();
  1691. if (!editor_data.get_edited_scene_root()) {
  1692. current_option=-1;
  1693. //accept->get_cancel()->hide();
  1694. accept->get_ok()->set_text(TTR("I see.."));
  1695. accept->set_text("This operation can't be done without a selected node.");
  1696. accept->popup_centered_minsize();
  1697. break;
  1698. }
  1699. scene_tree_dock->import_subscene();
  1700. } break;
  1701. case FILE_QUIT: {
  1702. if (!p_confirmed) {
  1703. confirmation->get_ok()->set_text(TTR("Quit"));
  1704. //confirmation->get_cancel()->show();
  1705. confirmation->set_text(TTR("Exit the editor?"));
  1706. confirmation->popup_centered(Size2(180,70)*EDSCALE);
  1707. break;
  1708. }
  1709. _menu_option_confirm(RUN_STOP,true);
  1710. exiting=true;
  1711. get_tree()->quit();
  1712. } break;
  1713. case FILE_EXTERNAL_OPEN_SCENE: {
  1714. if (unsaved_cache && !p_confirmed) {
  1715. confirmation->get_ok()->set_text(TTR("Open"));
  1716. //confirmation->get_cancel()->show();
  1717. confirmation->set_text(TTR("Current scene not saved. Open anyway?"));
  1718. confirmation->popup_centered_minsize();
  1719. break;
  1720. }
  1721. bool oprev=opening_prev;
  1722. Error err = load_scene(external_file);
  1723. if (err == OK && oprev) {
  1724. previous_scenes.pop_back();
  1725. opening_prev=false;
  1726. }
  1727. } break;
  1728. case EDIT_UNDO: {
  1729. if (OS::get_singleton()->get_mouse_button_state())
  1730. break; // can't undo while mouse buttons are pressed
  1731. String action = editor_data.get_undo_redo().get_current_action_name();
  1732. if (action!="")
  1733. log->add_message("UNDO: "+action);
  1734. editor_data.get_undo_redo().undo();
  1735. } break;
  1736. case EDIT_REDO: {
  1737. if (OS::get_singleton()->get_mouse_button_state())
  1738. break; // can't redo while mouse buttons are pressed
  1739. editor_data.get_undo_redo().redo();
  1740. String action = editor_data.get_undo_redo().get_current_action_name();
  1741. if (action!="")
  1742. log->add_message("REDO: "+action);
  1743. } break;
  1744. case TOOLS_ORPHAN_RESOURCES: {
  1745. orphan_resources->show();
  1746. } break;
  1747. case EDIT_REVERT: {
  1748. Node *scene = get_edited_scene();
  1749. if (!scene)
  1750. break;
  1751. String filename = scene->get_filename();
  1752. if (filename==String()) {
  1753. show_warning(TTR("Can't reload a scene that was never saved."));
  1754. break;
  1755. }
  1756. if (unsaved_cache && !p_confirmed) {
  1757. confirmation->get_ok()->set_text(TTR("Revert"));
  1758. confirmation->set_text(TTR("This action cannot be undone. Revert anyway?"));
  1759. confirmation->popup_centered_minsize();
  1760. break;
  1761. }
  1762. int cur_idx = editor_data.get_edited_scene();
  1763. _remove_edited_scene();
  1764. Error err = load_scene(filename);
  1765. editor_data.move_edited_scene_to_index(cur_idx);
  1766. get_undo_redo()->clear_history();
  1767. scene_tabs->set_current_tab(cur_idx);
  1768. } break;
  1769. #if 0
  1770. case NODE_EXTERNAL_INSTANCE: {
  1771. if (!edited_scene) {
  1772. current_option=-1;
  1773. //accept->get_cancel()->hide();
  1774. accept->get_ok()->set_text("I see..");
  1775. accept->set_text("This operation can't be done without a selected node.");
  1776. accept->popup_centered(Size2(300,70));;
  1777. break;
  1778. }
  1779. Node *parent = scene_tree_editor->get_selected();
  1780. if (!parent) {
  1781. current_option=-1;
  1782. //confirmation->get_cancel()->hide();
  1783. accept->get_ok()->set_text("I see..");
  1784. accept->set_text("This operation can't be done without a selected node.");
  1785. accept->popup_centered(Size2(300,70));;
  1786. break;
  1787. }
  1788. Node*instanced_scene=SceneLoader::load(external_file,true);
  1789. if (!instanced_scene) {
  1790. current_option=-1;
  1791. //accept->get_cancel()->hide();
  1792. accept->get_ok()->set_text("Ugh");
  1793. accept->set_text("Error loading scene from "+external_file);
  1794. accept->popup_centered(Size2(300,70));;
  1795. return;
  1796. }
  1797. instanced_scene->generate_instance_state();
  1798. instanced_scene->set_filename( Globals::get_singleton()->localize_path(external_file) );
  1799. editor_data.get_undo_redo().create_action("Instance Scene");
  1800. editor_data.get_undo_redo().add_do_method(parent,"add_child",instanced_scene);
  1801. editor_data.get_undo_redo().add_do_method(instanced_scene,"set_owner",edited_scene);
  1802. editor_data.get_undo_redo().add_do_reference(instanced_scene);
  1803. editor_data.get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
  1804. editor_data.get_undo_redo().commit_action();
  1805. // parent->add_child(instanced_scene);
  1806. // instanced_scene->set_owner(edited_scene);
  1807. _last_instanced_scene=instanced_scene;
  1808. } break;
  1809. #endif
  1810. case RESOURCE_NEW: {
  1811. create_dialog->popup(true);
  1812. } break;
  1813. case RESOURCE_LOAD: {
  1814. open_resource();
  1815. } break;
  1816. case RESOURCE_SAVE: {
  1817. uint32_t current = editor_history.get_current();
  1818. Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
  1819. ERR_FAIL_COND(!current_obj->cast_to<Resource>())
  1820. RES current_res = RES(current_obj->cast_to<Resource>());
  1821. save_resource(current_res);
  1822. } break;
  1823. case RESOURCE_SAVE_AS: {
  1824. uint32_t current = editor_history.get_current();
  1825. Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
  1826. ERR_FAIL_COND(!current_obj->cast_to<Resource>())
  1827. RES current_res = RES(current_obj->cast_to<Resource>());
  1828. save_resource_as(current_res);
  1829. } break;
  1830. case RESOURCE_UNREF: {
  1831. uint32_t current = editor_history.get_current();
  1832. Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
  1833. ERR_FAIL_COND(!current_obj->cast_to<Resource>())
  1834. RES current_res = RES(current_obj->cast_to<Resource>());
  1835. current_res->set_path("");
  1836. _edit_current();
  1837. } break;
  1838. case RESOURCE_COPY: {
  1839. uint32_t current = editor_history.get_current();
  1840. Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
  1841. ERR_FAIL_COND(!current_obj->cast_to<Resource>())
  1842. RES current_res = RES(current_obj->cast_to<Resource>());
  1843. EditorSettings::get_singleton()->set_resource_clipboard(current_res);
  1844. } break;
  1845. case RESOURCE_PASTE: {
  1846. RES r = EditorSettings::get_singleton()->get_resource_clipboard();
  1847. if (r.is_valid()) {
  1848. push_item(EditorSettings::get_singleton()->get_resource_clipboard().ptr(),String());
  1849. }
  1850. } break;
  1851. case OBJECT_REQUEST_HELP: {
  1852. if (current) {
  1853. _editor_select(EDITOR_SCRIPT);
  1854. emit_signal("request_help",current->get_type());
  1855. }
  1856. } break;
  1857. case OBJECT_COPY_PARAMS: {
  1858. editor_data.apply_changes_in_editors();;
  1859. if (current)
  1860. editor_data.copy_object_params(current);
  1861. } break;
  1862. case OBJECT_PASTE_PARAMS: {
  1863. editor_data.apply_changes_in_editors();;
  1864. if (current)
  1865. editor_data.paste_object_params(current);
  1866. editor_data.get_undo_redo().clear_history();
  1867. } break;
  1868. case OBJECT_UNIQUE_RESOURCES: {
  1869. editor_data.apply_changes_in_editors();;
  1870. if (current) {
  1871. List<PropertyInfo> props;
  1872. current->get_property_list(&props);
  1873. Map<RES,RES> duplicates;
  1874. for (List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
  1875. if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
  1876. continue;
  1877. Variant v = current->get(E->get().name);
  1878. if (v.is_ref()) {
  1879. REF ref = v;
  1880. if (ref.is_valid()) {
  1881. RES res = ref;
  1882. if (res.is_valid()) {
  1883. if (!duplicates.has(res)) {
  1884. duplicates[res]=res->duplicate();
  1885. }
  1886. res=duplicates[res];
  1887. current->set(E->get().name,res);
  1888. }
  1889. }
  1890. }
  1891. }
  1892. }
  1893. editor_data.get_undo_redo().clear_history();
  1894. _set_editing_top_editors(NULL);
  1895. _set_editing_top_editors(current);
  1896. } break;
  1897. case OBJECT_CALL_METHOD: {
  1898. editor_data.apply_changes_in_editors();;
  1899. call_dialog->set_object(current);
  1900. call_dialog->popup_centered_ratio();
  1901. } break;
  1902. case RUN_PLAY: {
  1903. _menu_option_confirm(RUN_STOP,true);
  1904. _run(false);
  1905. } break;
  1906. case RUN_PLAY_CUSTOM_SCENE: {
  1907. if (run_custom_filename.empty() || editor_run.get_status()==EditorRun::STATUS_STOP) {
  1908. _menu_option_confirm(RUN_STOP,true);
  1909. quick_run->popup("PackedScene",true);
  1910. quick_run->set_title(TTR("Quick Run Scene.."));
  1911. play_custom_scene_button->set_pressed(false);
  1912. } else {
  1913. String last_custom_scene=run_custom_filename;
  1914. _menu_option_confirm(RUN_STOP,true);
  1915. _run(false,last_custom_scene);
  1916. }
  1917. } break;
  1918. case RUN_STOP: {
  1919. if (editor_run.get_status()==EditorRun::STATUS_STOP)
  1920. break;
  1921. editor_run.stop();
  1922. run_custom_filename.clear();
  1923. play_button->set_pressed(false);
  1924. play_button->set_icon(gui_base->get_icon("MainPlay","EditorIcons"));
  1925. play_scene_button->set_pressed(false);
  1926. play_scene_button->set_icon(gui_base->get_icon("PlayScene","EditorIcons"));
  1927. play_custom_scene_button->set_pressed(false);
  1928. play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom","EditorIcons"));
  1929. //pause_button->set_pressed(false);
  1930. emit_signal("stop_pressed");
  1931. } break;
  1932. case RUN_PLAY_SCENE: {
  1933. _menu_option_confirm(RUN_STOP,true);
  1934. _run(true);
  1935. } break;
  1936. case RUN_PLAY_NATIVE: {
  1937. bool autosave = EDITOR_DEF("run/auto_save_before_running",true);
  1938. if (autosave) {
  1939. _menu_option_confirm(FILE_SAVE_ALL_SCENES, false);
  1940. }
  1941. if (run_native->is_deploy_debug_remote_enabled()){
  1942. _menu_option_confirm(RUN_STOP,true);
  1943. emit_signal("play_pressed");
  1944. editor_run.run_native_notify();
  1945. }
  1946. } break;
  1947. case RUN_SCENE_SETTINGS: {
  1948. run_settings_dialog->popup_run_settings();
  1949. } break;
  1950. case RUN_SETTINGS: {
  1951. project_settings->popup_project_settings();
  1952. } break;
  1953. case RUN_PROJECT_MANAGER: {
  1954. if (!p_confirmed) {
  1955. confirmation->get_ok()->set_text(TTR("Yes"));
  1956. confirmation->set_text(TTR("Open Project Manager? \n(Unsaved changes will be lost)"));
  1957. confirmation->popup_centered_minsize();
  1958. break;
  1959. }
  1960. _menu_option_confirm(RUN_STOP,true);
  1961. exiting=true;
  1962. get_tree()->quit();
  1963. String exec = OS::get_singleton()->get_executable_path();
  1964. List<String> args;
  1965. args.push_back("-path");
  1966. args.push_back(exec.get_base_dir());
  1967. args.push_back("-pm");
  1968. OS::ProcessID pid=0;
  1969. Error err = OS::get_singleton()->execute(exec,args,false,&pid);
  1970. ERR_FAIL_COND(err);
  1971. } break;
  1972. case RUN_FILE_SERVER: {
  1973. //file_server
  1974. bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER));
  1975. if (ischecked) {
  1976. file_server->stop();
  1977. run_native->set_deploy_dumb(false);
  1978. //debug_button->set_icon(gui_base->get_icon("FileServer","EditorIcons"));
  1979. //debug_button->get_popup()->set_item_text( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),"Enable File Server");
  1980. } else {
  1981. file_server->start();
  1982. run_native->set_deploy_dumb(true);
  1983. //debug_button->set_icon(gui_base->get_icon("FileServerActive","EditorIcons"));
  1984. //debug_button->get_popup()->set_item_text( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),"Disable File Server");
  1985. }
  1986. debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_FILE_SERVER),!ischecked);
  1987. } break;
  1988. case RUN_LIVE_DEBUG: {
  1989. bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_LIVE_DEBUG));
  1990. debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_LIVE_DEBUG),!ischecked);
  1991. ScriptEditor::get_singleton()->get_debugger()->set_live_debugging(!ischecked);
  1992. } break;
  1993. /*case RUN_DEPLOY_DUMB_CLIENTS: {
  1994. bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS));
  1995. debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),!ischecked);
  1996. run_native->set_deploy_dumb(!ischecked);
  1997. } break;*/
  1998. case RUN_DEPLOY_REMOTE_DEBUG: {
  1999. bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_REMOTE_DEBUG));
  2000. debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEPLOY_REMOTE_DEBUG),!ischecked);
  2001. run_native->set_deploy_debug_remote(!ischecked);
  2002. } break;
  2003. case RUN_DEBUG_COLLISONS: {
  2004. bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_COLLISONS));
  2005. debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_COLLISONS),!ischecked);
  2006. run_native->set_debug_collisions(!ischecked);
  2007. editor_run.set_debug_collisions(!ischecked);
  2008. } break;
  2009. case RUN_DEBUG_NAVIGATION: {
  2010. bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_NAVIGATION));
  2011. debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_NAVIGATION),!ischecked);
  2012. run_native->set_debug_navigation(!ischecked);
  2013. editor_run.set_debug_navigation(!ischecked);
  2014. } break;
  2015. case RUN_RELOAD_SCRIPTS: {
  2016. bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_RELOAD_SCRIPTS));
  2017. debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_RELOAD_SCRIPTS),!ischecked);
  2018. ScriptEditor::get_singleton()->set_live_auto_reload_running_scripts(!ischecked);
  2019. } break;
  2020. case SETTINGS_UPDATE_ALWAYS: {
  2021. update_menu->get_popup()->set_item_checked(0,true);
  2022. update_menu->get_popup()->set_item_checked(1,false);
  2023. OS::get_singleton()->set_low_processor_usage_mode(false);
  2024. } break;
  2025. case SETTINGS_UPDATE_CHANGES: {
  2026. update_menu->get_popup()->set_item_checked(0,false);
  2027. update_menu->get_popup()->set_item_checked(1,true);
  2028. OS::get_singleton()->set_low_processor_usage_mode(true);
  2029. } break;
  2030. case SETTINGS_PREFERENCES: {
  2031. settings_config_dialog->popup_edit_settings();
  2032. } break;
  2033. case SETTINGS_OPTIMIZED_PRESETS: {
  2034. //optimized_presets->popup_centered_ratio();
  2035. } break;
  2036. case SETTINGS_LOAD_EXPORT_TEMPLATES: {
  2037. file_templates->popup_centered_ratio();
  2038. } break;
  2039. case SETTINGS_PICK_MAIN_SCENE: {
  2040. //print_tree();
  2041. file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
  2042. //not for now?
  2043. List<String> extensions;
  2044. ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions);
  2045. file->clear_filters();
  2046. for(int i=0;i<extensions.size();i++) {
  2047. file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
  2048. }
  2049. //file->set_current_path(current_path);
  2050. Node *scene = editor_data.get_edited_scene_root();
  2051. if (scene) {
  2052. file->set_current_path(scene->get_filename());
  2053. };
  2054. file->set_title(TTR("Pick a Main Scene"));
  2055. file->popup_centered_ratio();
  2056. } break;
  2057. case SETTINGS_ABOUT: {
  2058. about->popup_centered(Size2(500,130)*EDSCALE);
  2059. } break;
  2060. case SOURCES_REIMPORT: {
  2061. reimport_dialog->popup_reimport();
  2062. } break;
  2063. case DEPENDENCY_LOAD_CHANGED_IMAGES: {
  2064. List<Ref<Resource> > cached;
  2065. ResourceCache::get_cached_resources(&cached);
  2066. //this should probably be done in a thread..
  2067. for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
  2068. if (!E->get()->editor_can_reload_from_file())
  2069. continue;
  2070. if (!E->get()->get_path().is_resource_file() && !E->get()->get_path().is_abs_path())
  2071. continue;
  2072. if (!FileAccess::exists(E->get()->get_path()))
  2073. continue;
  2074. uint64_t mt = FileAccess::get_modified_time(E->get()->get_path());
  2075. if (mt!=E->get()->get_last_modified_time()) {
  2076. E->get()->reload_from_file();
  2077. }
  2078. }
  2079. } break;
  2080. case DEPENDENCY_UPDATE_IMPORTED: {
  2081. /*
  2082. bool editing_changed = _find_editing_changed_scene(get_edited_scene());
  2083. import_reload_fn="";
  2084. if (editing_changed) {
  2085. if (unsaved_cache && !bool(EDITOR_DEF("import/ask_save_before_reimport",false))) {
  2086. if (!p_confirmed) {
  2087. confirmation->get_ok()->set_text("Open");
  2088. //confirmation->get_cancel()->show();
  2089. confirmation->set_text("Current scene changed, save and re-import ?");
  2090. confirmation->popup_centered(Size2(300,70));
  2091. break;
  2092. }
  2093. }
  2094. Node *scene = get_edited_scene();
  2095. if (scene->get_filename()=="") {
  2096. current_option=-1;
  2097. //accept->get_cancel()->hide();
  2098. accept->get_ok()->set_text("I see..");
  2099. accept->set_text("Can't import if edited scene was not saved."); //i dont think this code will ever run
  2100. accept->popup_centered(Size2(300,70));;
  2101. break;
  2102. }
  2103. import_reload_fn = scene->get_filename();
  2104. _save_scene(import_reload_fn);
  2105. _cleanup_scene();
  2106. }
  2107. */
  2108. } break;
  2109. default: {
  2110. if (p_option>=OBJECT_METHOD_BASE) {
  2111. ERR_FAIL_COND(!current);
  2112. int idx=p_option-OBJECT_METHOD_BASE;
  2113. List<MethodInfo> methods;
  2114. current->get_method_list(&methods);
  2115. ERR_FAIL_INDEX( idx, methods.size() );
  2116. String name=methods[idx].name;
  2117. if (current)
  2118. current->call(name);
  2119. } else if (p_option>=IMPORT_PLUGIN_BASE) {
  2120. Ref<EditorImportPlugin> p = editor_import_export->get_import_plugin(p_option-IMPORT_PLUGIN_BASE);
  2121. if (p.is_valid()) {
  2122. p->import_dialog();
  2123. }
  2124. }
  2125. }
  2126. }
  2127. }
  2128. Control* EditorNode::get_viewport() {
  2129. return viewport;
  2130. }
  2131. void EditorNode::_editor_select(int p_which) {
  2132. static bool selecting=false;
  2133. if (selecting || changing_scene)
  2134. return;
  2135. selecting=true;
  2136. ERR_FAIL_INDEX(p_which,editor_table.size());
  2137. for(int i=0;i<main_editor_buttons.size();i++) {
  2138. main_editor_buttons[i]->set_pressed(i==p_which);
  2139. }
  2140. selecting=false;
  2141. EditorPlugin *new_editor = editor_table[p_which];
  2142. ERR_FAIL_COND(!new_editor);
  2143. if (editor_plugin_screen==new_editor)
  2144. return;
  2145. if (editor_plugin_screen) {
  2146. editor_plugin_screen->make_visible(false);
  2147. }
  2148. editor_plugin_screen=new_editor;
  2149. editor_plugin_screen->make_visible(true);
  2150. editor_plugin_screen->selected_notify();
  2151. }
  2152. void EditorNode::add_editor_plugin(EditorPlugin *p_editor) {
  2153. if (p_editor->has_main_screen()) {
  2154. ToolButton *tb = memnew( ToolButton );
  2155. tb->set_toggle_mode(true);
  2156. tb->connect("pressed",singleton,"_editor_select",varray(singleton->main_editor_buttons.size()));
  2157. tb->set_text(p_editor->get_name());
  2158. singleton->main_editor_buttons.push_back(tb);
  2159. singleton->main_editor_button_vb->add_child(tb);
  2160. singleton->editor_table.push_back(p_editor);
  2161. }
  2162. singleton->editor_data.add_editor_plugin( p_editor );
  2163. singleton->add_child(p_editor);
  2164. }
  2165. void EditorNode::remove_editor_plugin(EditorPlugin *p_editor) {
  2166. if (p_editor->has_main_screen()) {
  2167. for(int i=0;i<singleton->main_editor_buttons.size();i++) {
  2168. if (p_editor->get_name()==singleton->main_editor_buttons[i]->get_name()) {
  2169. memdelete( singleton->main_editor_buttons[i] );
  2170. singleton->main_editor_buttons.remove(i);
  2171. break;
  2172. }
  2173. }
  2174. //singleton->main_editor_tabs->add_tab(p_editor->get_name());
  2175. singleton->editor_table.erase(p_editor);
  2176. }
  2177. p_editor->make_visible(false);
  2178. p_editor->clear();
  2179. singleton->editor_plugins_over->get_plugins_list().erase(p_editor);
  2180. singleton->remove_child(p_editor);
  2181. singleton->editor_data.remove_editor_plugin( p_editor );
  2182. }
  2183. void EditorNode::add_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import) {
  2184. ERR_FAIL_COND( p_editor_import.is_null() );
  2185. editor_import_export->add_import_plugin(p_editor_import);
  2186. _rebuild_import_menu();
  2187. }
  2188. void EditorNode::remove_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import) {
  2189. ERR_FAIL_COND( p_editor_import.is_null() );
  2190. editor_import_export->remove_import_plugin(p_editor_import);
  2191. _rebuild_import_menu();
  2192. }
  2193. void EditorNode::_update_addon_config() {
  2194. if (_initializing_addons)
  2195. return;
  2196. Vector<String> enabled_addons;
  2197. for(Map<String,EditorPlugin*>::Element *E=plugin_addons.front();E;E=E->next()) {
  2198. enabled_addons.push_back(E->key());
  2199. }
  2200. if (enabled_addons.size()==0) {
  2201. Globals::get_singleton()->set("editor_plugins/enabled",Variant());
  2202. Globals::get_singleton()->set_persisting("editor_plugins/enabled",false);
  2203. } else {
  2204. Globals::get_singleton()->set("editor_plugins/enabled",enabled_addons);
  2205. Globals::get_singleton()->set_persisting("editor_plugins/enabled",true);
  2206. }
  2207. project_settings->queue_save();
  2208. }
  2209. void EditorNode::set_addon_plugin_enabled(const String& p_addon,bool p_enabled) {
  2210. ERR_FAIL_COND(p_enabled && plugin_addons.has(p_addon));
  2211. ERR_FAIL_COND(!p_enabled && !plugin_addons.has(p_addon));
  2212. if (!p_enabled) {
  2213. EditorPlugin *addon = plugin_addons[p_addon];
  2214. remove_editor_plugin(addon);
  2215. memdelete(addon); //bye
  2216. plugin_addons.erase(p_addon);
  2217. _update_addon_config();
  2218. return;
  2219. }
  2220. Ref<ConfigFile> cf;
  2221. cf.instance();
  2222. String addon_path = "res://addons/"+p_addon+"/plugin.cfg";
  2223. Error err = cf->load(addon_path);
  2224. if (err!=OK) {
  2225. show_warning("Unable to enable addon plugin at: '"+addon_path+"' parsing of config failed.");
  2226. return;
  2227. }
  2228. if (!cf->has_section_key("plugin","script")) {
  2229. show_warning("Unable to find script field for addon plugin at: 'res://addons/"+p_addon+"''.");
  2230. return;
  2231. }
  2232. String path = cf->get_value("plugin","script");
  2233. path="res://addons/"+p_addon+"/"+path;
  2234. Ref<Script> script = ResourceLoader::load(path);
  2235. if (script.is_null()) {
  2236. show_warning("Unable to load addon script from path: '"+path+"'.");
  2237. return;
  2238. }
  2239. //could check inheritance..
  2240. if (String(script->get_instance_base_type())!="EditorPlugin") {
  2241. show_warning("Unable to load addon script from path: '"+path+"' Base type is not EditorPlugin.");
  2242. return;
  2243. }
  2244. if (!script->is_tool()) {
  2245. show_warning("Unable to load addon script from path: '"+path+"' Script is does not support tool mode.");
  2246. return;
  2247. }
  2248. EditorPlugin *ep = memnew( EditorPlugin );
  2249. ep->set_script(script.get_ref_ptr());
  2250. plugin_addons[p_addon]=ep;
  2251. add_editor_plugin(ep);
  2252. _update_addon_config();
  2253. }
  2254. bool EditorNode::is_addon_plugin_enabled(const String& p_addon) const {
  2255. return plugin_addons.has(p_addon);
  2256. }
  2257. void EditorNode::_remove_edited_scene() {
  2258. int new_index = editor_data.get_edited_scene();
  2259. int old_index=new_index;
  2260. if (new_index>0) {
  2261. new_index=new_index-1;
  2262. } else if (editor_data.get_edited_scene_count()>1) {
  2263. new_index=1;
  2264. } else {
  2265. editor_data.add_edited_scene(-1);
  2266. new_index=1;
  2267. }
  2268. if (editor_data.get_scene_path(old_index)!=String()) {
  2269. ScriptEditor::get_singleton()->close_builtin_scripts_from_scene(editor_data.get_scene_path(old_index));
  2270. }
  2271. _scene_tab_changed(new_index);
  2272. editor_data.remove_scene(old_index);
  2273. editor_data.get_undo_redo().clear_history();
  2274. _update_title();
  2275. _update_scene_tabs();
  2276. // if (editor_data.get_edited_scene_count()==1) {
  2277. // //make new scene appear saved
  2278. // set_current_version(editor_data.get_undo_redo().get_version());
  2279. // unsaved_cache=false;
  2280. // }
  2281. }
  2282. void EditorNode::_remove_scene(int index) {
  2283. // printf("Attempting to remove scene %d (current is %d)\n", index, editor_data.get_edited_scene());
  2284. if (editor_data.get_edited_scene() == index) {
  2285. //Scene to remove is current scene
  2286. _remove_edited_scene();
  2287. }
  2288. else {
  2289. // Scene to remove is not active scene
  2290. editor_data.remove_scene(index);
  2291. }
  2292. }
  2293. void EditorNode::set_edited_scene(Node *p_scene) {
  2294. if (get_editor_data().get_edited_scene_root()) {
  2295. if (get_editor_data().get_edited_scene_root()->get_parent()==scene_root)
  2296. scene_root->remove_child(get_editor_data().get_edited_scene_root());
  2297. }
  2298. get_editor_data().set_edited_scene_root(p_scene);
  2299. if (p_scene && p_scene->cast_to<Popup>())
  2300. p_scene->cast_to<Popup>()->show(); //show popups
  2301. scene_tree_dock->set_edited_scene(p_scene);
  2302. if (get_tree())
  2303. get_tree()->set_edited_scene_root(p_scene);
  2304. if (p_scene) {
  2305. if (p_scene->get_parent()!=scene_root)
  2306. scene_root->add_child(p_scene);
  2307. }
  2308. }
  2309. void EditorNode::_fetch_translatable_strings(const Object *p_object,Set<StringName>& strings) {
  2310. List<String> tstrings;
  2311. p_object->get_translatable_strings(&tstrings);
  2312. for(List<String>::Element *E=tstrings.front();E;E=E->next())
  2313. strings.insert(E->get());
  2314. const Node * node = p_object->cast_to<Node>();
  2315. if (!node)
  2316. return;
  2317. Ref<Script> script = node->get_script();
  2318. if (script.is_valid())
  2319. _fetch_translatable_strings(script.ptr(),strings);
  2320. for(int i=0;i<node->get_child_count();i++) {
  2321. Node *c=node->get_child(i);
  2322. if (c->get_owner()!=get_edited_scene())
  2323. continue;
  2324. _fetch_translatable_strings(c,strings);
  2325. }
  2326. }
  2327. Error EditorNode::save_translatable_strings(const String& p_to_file) {
  2328. if (!is_inside_tree()) {
  2329. defer_translatable=p_to_file;
  2330. return OK;
  2331. }
  2332. ERR_FAIL_COND_V(!get_edited_scene(),ERR_INVALID_DATA);
  2333. Set<StringName> strings;
  2334. _fetch_translatable_strings(get_edited_scene(),strings);
  2335. Error err;
  2336. FileAccess *f = FileAccess::open(p_to_file,FileAccess::WRITE,&err);
  2337. ERR_FAIL_COND_V(err,err);
  2338. OS::Date date = OS::get_singleton()->get_date();
  2339. OS::Time time = OS::get_singleton()->get_time();
  2340. f->store_line("# Translation Strings Dump.");
  2341. f->store_line("# Created By.");
  2342. f->store_line("# \t" VERSION_FULL_NAME " (c) 2008-2016 Juan Linietsky, Ariel Manzur.");
  2343. f->store_line("# From Scene: ");
  2344. f->store_line("# \t"+get_edited_scene()->get_filename());
  2345. f->store_line("");
  2346. f->store_line("msgid \"\"");
  2347. f->store_line("msgstr \"\"");
  2348. f->store_line("\"Report-Msgid-Bugs-To: <define>\\n\"");
  2349. f->store_line("\"POT-Creation-Date: "+itos(date.year)+"-"+itos(date.month)+"-"+itos(date.day)+" "+itos(time.hour)+":"+itos(time.min)+"0000\\n\"");
  2350. // f->store_line("\"PO-Revision-Date: 2006-08-30 13:56-0700\\n\"");
  2351. // f->store_line("\"Last-Translator: Rubén C. Díaz Alonso <[email protected]>\\n\"");
  2352. f->store_line("\"Language-Team: <define>\\n\"");
  2353. f->store_line("\"MIME-Version: 1.0\\n\"");
  2354. f->store_line("\"Content-Type: text/plain; charset=UTF-8\\n\"");
  2355. f->store_line("\"Content-Transfer-Encoding: 8bit\\n\"");
  2356. f->store_line("");
  2357. for(Set<StringName>::Element *E=strings.front();E;E=E->next()) {
  2358. String s = E->get();
  2359. if (s=="" || s.strip_edges()=="")
  2360. continue;
  2361. Vector<String> substr = s.split("\n");
  2362. ERR_CONTINUE(substr.size()==0);
  2363. f->store_line("");
  2364. if (substr.size()==1) {
  2365. f->store_line("msgid \""+substr[0].c_escape()+"\"");
  2366. } else {
  2367. f->store_line("msgid \"\"");
  2368. for(int i=0;i<substr.size();i++) {
  2369. String s = substr[i];
  2370. if (i!=substr.size()-1)
  2371. s+="\n";
  2372. f->store_line("\""+s.c_escape()+"\"");
  2373. }
  2374. }
  2375. f->store_line("msgstr \"\"");
  2376. }
  2377. f->close();
  2378. memdelete(f);
  2379. return OK;
  2380. }
  2381. Error EditorNode::save_optimized_copy(const String& p_scene,const String& p_preset) {
  2382. #if 0
  2383. if (!is_inside_scene()) {
  2384. defer_optimize=p_scene;
  2385. defer_optimize_preset=p_preset;
  2386. return OK;
  2387. }
  2388. if (!get_edited_scene()) {
  2389. get_scene()->quit();
  2390. ERR_EXPLAIN("No scene to optimize (loading failed?)");
  2391. ERR_FAIL_V(ERR_FILE_NOT_FOUND);
  2392. }
  2393. String src_scene=Globals::get_singleton()->localize_path(get_edited_scene()->get_filename());
  2394. String path=p_scene;
  2395. print_line("p_path: "+p_scene);
  2396. print_line("src_scene: "+p_scene);
  2397. if (path.is_rel_path()) {
  2398. print_line("rel path!?");
  2399. path=src_scene.get_base_dir()+"/"+path;
  2400. }
  2401. path = Globals::get_singleton()->localize_path(path);
  2402. print_line("path: "+path);
  2403. String preset = "optimizer_presets/"+p_preset;
  2404. if (!Globals::get_singleton()->has(preset)) {
  2405. //accept->"()->hide();
  2406. accept->get_ok()->set_text("I see..");
  2407. accept->set_text("Optimizer preset not found: "+p_preset);
  2408. accept->popup_centered(Size2(300,70));;
  2409. ERR_EXPLAIN("Optimizer preset not found: "+p_preset);
  2410. ERR_FAIL_V(ERR_INVALID_PARAMETER);
  2411. }
  2412. Dictionary d = Globals::get_singleton()->get(preset);
  2413. ERR_FAIL_COND_V(!d.has("__type__"),ERR_INVALID_DATA);
  2414. String type=d["__type__"];
  2415. Ref<EditorOptimizedSaver> saver;
  2416. for(int i=0;i<editor_data.get_optimized_saver_count();i++) {
  2417. print_line(type+" vs "+editor_data.get_optimized_saver(i)->get_target_name());
  2418. if (editor_data.get_optimized_saver(i)->get_target_name()==type) {
  2419. saver=editor_data.get_optimized_saver(i);
  2420. }
  2421. }
  2422. ERR_EXPLAIN("Preset '"+p_preset+"' references nonexistent saver: "+type);
  2423. ERR_FAIL_COND_V(saver.is_null(),ERR_INVALID_DATA);
  2424. List<Variant> keys;
  2425. d.get_key_list(&keys);
  2426. saver->clear();
  2427. for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
  2428. saver->set(E->get(),d[E->get()]);
  2429. }
  2430. uint32_t flags=0;
  2431. // if (saver->is_bundle_scenes_enabled())
  2432. // flags|=ResourceSaver::FLAG_BUNDLE_INSTANCED_SCENES;
  2433. if (saver->is_bundle_resources_enabled())
  2434. flags|=ResourceSaver::FLAG_BUNDLE_RESOURCES;
  2435. if (saver->is_remove_editor_data_enabled())
  2436. flags|=ResourceSaver::FLAG_OMIT_EDITOR_PROPERTIES;
  2437. if (saver->is_big_endian_data_enabled())
  2438. flags|=ResourceSaver::FLAG_SAVE_BIG_ENDIAN;
  2439. String platform=saver->get_target_platform();
  2440. if (platform=="")
  2441. platform="all";
  2442. Ref<PackedScene> sdata = memnew( PackedScene );
  2443. Error err = sdata->pack(get_edited_scene());
  2444. if (err) {
  2445. current_option=-1;
  2446. //accept->get_cancel()->hide();
  2447. accept->get_ok()->set_text("I see..");
  2448. accept->set_text("Couldn't save scene. Likely dependencies (instances) couldn't be satisfied.");
  2449. accept->popup_centered(Size2(300,70));;
  2450. return ERR_INVALID_DATA;
  2451. }
  2452. err = ResourceSaver::save(path,sdata,flags); //todo, saverSceneSaver::save(path,get_edited_scene(),flags,saver);
  2453. if (err) {
  2454. //accept->"()->hide();
  2455. accept->get_ok()->set_text("I see..");
  2456. accept->set_text("Error saving optimized scene: "+path);
  2457. accept->popup_centered(Size2(300,70));;
  2458. ERR_FAIL_COND_V(err,err);
  2459. }
  2460. project_settings->add_remapped_path(src_scene,path,platform);
  2461. #endif
  2462. return OK;
  2463. }
  2464. int EditorNode::_get_current_main_editor() {
  2465. for(int i=0;i<editor_table.size();i++) {
  2466. if (editor_table[i]==editor_plugin_screen)
  2467. return i;
  2468. }
  2469. return 0;
  2470. }
  2471. Dictionary EditorNode::_get_main_scene_state() {
  2472. Dictionary state;
  2473. state["main_tab"]=_get_current_main_editor();
  2474. state["scene_tree_offset"]=scene_tree_dock->get_tree_editor()->get_scene_tree()->get_vscroll_bar()->get_val();
  2475. state["property_edit_offset"]=get_property_editor()->get_scene_tree()->get_vscroll_bar()->get_val();
  2476. state["saved_version"]=saved_version;
  2477. state["node_filter"]=scene_tree_dock->get_filter();
  2478. //print_line(" getting main tab: "+itos(state["main_tab"]));
  2479. return state;
  2480. }
  2481. void EditorNode::_set_main_scene_state(Dictionary p_state,Node* p_for_scene) {
  2482. if (get_edited_scene()!=p_for_scene && p_for_scene!=NULL)
  2483. return; //not for this scene
  2484. //print_line("set current 7 ");
  2485. changing_scene=false;
  2486. #if 0
  2487. if (p_state.has("main_tab")) {
  2488. int idx = p_state["main_tab"];
  2489. print_line("comes with tab: "+itos(idx));
  2490. int current=-1;
  2491. for(int i=0;i<editor_table.size();i++) {
  2492. if (editor_plugin_screen==editor_table[i]) {
  2493. current=i;
  2494. break;
  2495. }
  2496. }
  2497. if (idx<2 && current<2) {
  2498. //only set tab for 2D and 3D
  2499. _editor_select(idx);
  2500. //print_line(" setting main tab: "+itos(p_state["main_tab"]));
  2501. }
  2502. }
  2503. #else
  2504. if (get_edited_scene()) {
  2505. int current=-1;
  2506. for(int i=0;i<editor_table.size();i++) {
  2507. if (editor_plugin_screen==editor_table[i]) {
  2508. current=i;
  2509. break;
  2510. }
  2511. }
  2512. if (current<2) {
  2513. //use heuristic instead
  2514. int n2d=0,n3d=0;
  2515. _find_node_types(get_edited_scene(),n2d,n3d);
  2516. if (n2d>n3d) {
  2517. _editor_select(EDITOR_2D);
  2518. } else if (n3d>n2d) {
  2519. _editor_select(EDITOR_3D);
  2520. }
  2521. }
  2522. }
  2523. #endif
  2524. if (p_state.has("scene_tree_offset"))
  2525. scene_tree_dock->get_tree_editor()->get_scene_tree()->get_vscroll_bar()->set_val(p_state["scene_tree_offset"]);
  2526. if (p_state.has("property_edit_offset"))
  2527. get_property_editor()->get_scene_tree()->get_vscroll_bar()->set_val(p_state["property_edit_offset"]);
  2528. if (p_state.has("node_filter"))
  2529. scene_tree_dock->set_filter(p_state["node_filter"]);
  2530. //print_line("set current 8 ");
  2531. //this should only happen at the very end
  2532. //changing_scene=true; //avoid script change from opening editor
  2533. ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root();
  2534. ScriptEditor::get_singleton()->set_scene_root_script( editor_data.get_scene_root_script(editor_data.get_edited_scene()) );
  2535. editor_data.notify_edited_scene_changed();
  2536. //changing_scene=false;
  2537. }
  2538. void EditorNode::set_current_version(uint64_t p_version) {
  2539. saved_version=p_version;
  2540. editor_data.set_edited_scene_version(p_version);
  2541. }
  2542. bool EditorNode::is_changing_scene() const {
  2543. return changing_scene;
  2544. }
  2545. void EditorNode::_clear_undo_history() {
  2546. get_undo_redo()->clear_history();
  2547. }
  2548. void EditorNode::set_current_scene(int p_idx) {
  2549. if (editor_data.check_and_update_scene(p_idx)) {
  2550. call_deferred("_clear_undo_history");
  2551. }
  2552. changing_scene=true;
  2553. editor_data.save_edited_scene_state(editor_selection,&editor_history,_get_main_scene_state());
  2554. if (get_editor_data().get_edited_scene_root()) {
  2555. if (get_editor_data().get_edited_scene_root()->get_parent()==scene_root)
  2556. scene_root->remove_child(get_editor_data().get_edited_scene_root());
  2557. }
  2558. //print_line("set current 2 ");
  2559. editor_selection->clear();
  2560. editor_data.set_edited_scene(p_idx);
  2561. Node* new_scene = editor_data.get_edited_scene_root();
  2562. if (new_scene && new_scene->cast_to<Popup>())
  2563. new_scene->cast_to<Popup>()->show(); //show popups
  2564. //print_line("set current 3 ");
  2565. scene_tree_dock->set_edited_scene(new_scene);
  2566. if (get_tree())
  2567. get_tree()->set_edited_scene_root(new_scene);
  2568. if (new_scene) {
  2569. if (new_scene->get_parent()!=scene_root)
  2570. scene_root->add_child(new_scene);
  2571. }
  2572. //print_line("set current 4 ");
  2573. Dictionary state = editor_data.restore_edited_scene_state(editor_selection,&editor_history);
  2574. _edit_current();
  2575. /*if (!unsaved) {
  2576. saved_version=editor_data.get_undo_redo().get_version();
  2577. if (p_backwards)
  2578. saved_version--;
  2579. else
  2580. saved_version++;
  2581. print_line("was saved, updating version");
  2582. } else {
  2583. saved_version=state["saved_version"];
  2584. }*/
  2585. //_set_main_scene_state(state);
  2586. call_deferred("_set_main_scene_state",state,get_edited_scene()); //do after everything else is done setting up
  2587. //print_line("set current 6 ");
  2588. }
  2589. bool EditorNode::is_scene_open(const String& p_path) {
  2590. for(int i=0;i<editor_data.get_edited_scene_count();i++) {
  2591. if (editor_data.get_scene_path(i)==p_path)
  2592. return true;
  2593. }
  2594. return false;
  2595. }
  2596. void EditorNode::fix_dependencies(const String& p_for_file) {
  2597. dependency_fixer->edit(p_for_file);
  2598. }
  2599. Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps,bool p_set_inherited,bool p_clear_errors) {
  2600. if (!is_inside_tree()) {
  2601. defer_load_scene = p_scene;
  2602. return OK;
  2603. }
  2604. if(!p_set_inherited) {
  2605. for(int i=0;i<editor_data.get_edited_scene_count();i++) {
  2606. if (editor_data.get_scene_path(i)==p_scene) {
  2607. _scene_tab_changed(i);
  2608. return OK;
  2609. }
  2610. }
  2611. }
  2612. if (p_clear_errors)
  2613. load_errors->clear();
  2614. String lpath = Globals::get_singleton()->localize_path(p_scene);
  2615. if (!lpath.begins_with("res://")) {
  2616. current_option=-1;
  2617. //accept->get_cancel()->hide();
  2618. accept->get_ok()->set_text(TTR("Ugh"));
  2619. accept->set_text(TTR("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."));
  2620. accept->popup_centered_minsize();
  2621. opening_prev=false;
  2622. return ERR_FILE_NOT_FOUND;
  2623. }
  2624. int prev = editor_data.get_edited_scene();
  2625. int idx = editor_data.add_edited_scene(-1);
  2626. //print_line("load scene callback");
  2627. //set_current_scene(idx);
  2628. if (!editor_data.get_edited_scene_root() && editor_data.get_edited_scene_count()==2) {
  2629. _remove_edited_scene();
  2630. } else {
  2631. _scene_tab_changed(idx);
  2632. }
  2633. //_cleanup_scene(); // i'm sorry but this MUST happen to avoid modified resources to not be reloaded.
  2634. dependency_errors.clear();
  2635. Ref<PackedScene> sdata = ResourceLoader::load(lpath,"",true);
  2636. if (!sdata.is_valid()) {
  2637. current_option=-1;
  2638. //accept->get_cancel()->hide();
  2639. accept->get_ok()->set_text(TTR("Ugh"));
  2640. accept->set_text(TTR("Error loading scene."));
  2641. accept->popup_centered_minsize();
  2642. opening_prev=false;
  2643. if (prev!=-1) {
  2644. set_current_scene(prev);
  2645. editor_data.remove_scene(idx);
  2646. }
  2647. return ERR_FILE_NOT_FOUND;
  2648. }
  2649. if (!p_ignore_broken_deps && dependency_errors.has(lpath)) {
  2650. current_option=-1;
  2651. Vector<String> errors;
  2652. for(Set<String>::Element *E=dependency_errors[lpath].front();E;E=E->next()) {
  2653. errors.push_back(E->get());
  2654. }
  2655. dependency_error->show(lpath,errors);
  2656. opening_prev=false;
  2657. if (prev!=-1) {
  2658. set_current_scene(prev);
  2659. editor_data.remove_scene(idx);
  2660. }
  2661. return ERR_FILE_MISSING_DEPENDENCIES;
  2662. }
  2663. dependency_errors.erase(lpath); //at least not self path
  2664. for (Map<String,Set<String> >::Element *E=dependency_errors.front();E;E=E->next()) {
  2665. String txt=vformat(TTR("Scene '%s' has broken dependencies:"),E->key())+"\n";
  2666. for(Set<String>::Element *F=E->get().front();F;F=F->next()) {
  2667. txt+="\t"+F->get()+"\n";
  2668. }
  2669. add_io_error(txt);
  2670. }
  2671. if (ResourceCache::has(lpath)) {
  2672. //used from somewhere else? no problem! update state and replace sdata
  2673. Ref<PackedScene> ps = Ref<PackedScene>( ResourceCache::get(lpath)->cast_to<PackedScene>() );
  2674. if (ps.is_valid()) {
  2675. ps->replace_state( sdata->get_state() );
  2676. ps->set_last_modified_time( sdata->get_last_modified_time() );
  2677. sdata=ps;
  2678. }
  2679. } else {
  2680. sdata->set_path(lpath,true); //take over path
  2681. }
  2682. Node*new_scene=sdata->instance(true);
  2683. if (!new_scene) {
  2684. sdata.unref();
  2685. current_option=-1;
  2686. //accept->get_cancel()->hide();
  2687. accept->get_ok()->set_text(TTR("Ugh"));
  2688. accept->set_text(TTR("Error loading scene."));
  2689. accept->popup_centered_minsize();
  2690. opening_prev=false;
  2691. if (prev!=-1) {
  2692. set_current_scene(prev);
  2693. editor_data.remove_scene(idx);
  2694. }
  2695. return ERR_FILE_NOT_FOUND;
  2696. }
  2697. //guess not needed in the end?
  2698. //new_scene->clear_internal_tree_resource_paths(); //make sure no internal tree paths to internal resources exist
  2699. /*
  2700. Node *old_scene = edited_scene;
  2701. _hide_top_editors();
  2702. set_edited_scene(NULL);
  2703. editor_data.clear_editor_states();
  2704. if (old_scene) {
  2705. if (!opening_prev && old_scene->get_filename()!="") {
  2706. previous_scenes.push_back(old_scene->get_filename());
  2707. }
  2708. memdelete(old_scene);
  2709. }
  2710. */
  2711. if (p_set_inherited) {
  2712. Ref<SceneState> state = sdata->get_state();
  2713. state->set_path(lpath);
  2714. new_scene->set_scene_inherited_state(state);
  2715. new_scene->set_filename(String());
  2716. //if (new_scene->get_scene_instance_state().is_valid())
  2717. // new_scene->get_scene_instance_state()->set_path(String());
  2718. }
  2719. new_scene->set_scene_instance_state(Ref<SceneState>());
  2720. set_edited_scene(new_scene);
  2721. _get_scene_metadata(p_scene);
  2722. /*
  2723. editor_data.set_edited_scene_root(new_scene);
  2724. scene_tree_dock->set_selected(new_scene, true);
  2725. property_editor->edit(new_scene);
  2726. editor_data.set_edited_scene_root(new_scene);
  2727. */
  2728. editor_data.set_edited_scene_import_metadata( sdata->get_import_metadata() );
  2729. // editor_data.get_undo_redo().clear_history();
  2730. saved_version=editor_data.get_undo_redo().get_version();
  2731. _update_title();
  2732. _update_scene_tabs();
  2733. _add_to_recent_scenes(lpath);
  2734. prev_scene->set_disabled(previous_scenes.size()==0);
  2735. opening_prev=false;
  2736. ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root();
  2737. //top_pallete->set_current_tab(0); //always go to scene
  2738. push_item(new_scene);
  2739. return OK;
  2740. }
  2741. void EditorNode::open_request(const String& p_path) {
  2742. load_scene(p_path); // as it will be opened in separate tab
  2743. //external_file=p_path;
  2744. //_menu_option_confirm(FILE_EXTERNAL_OPEN_SCENE,false);
  2745. }
  2746. void EditorNode::request_instance_scene(const String &p_path) {
  2747. scene_tree_dock->instance(p_path);
  2748. }
  2749. FileSystemDock *EditorNode::get_scenes_dock() {
  2750. return scenes_dock;
  2751. }
  2752. SceneTreeDock *EditorNode::get_scene_tree_dock() {
  2753. return scene_tree_dock;
  2754. }
  2755. void EditorNode::_instance_request(const String& p_path){
  2756. request_instance_scene(p_path);
  2757. }
  2758. void EditorNode::_property_keyed(const String& p_keyed,const Variant& p_value,bool p_advance) {
  2759. AnimationPlayerEditor::singleton->get_key_editor()->insert_value_key(p_keyed,p_value,p_advance);
  2760. }
  2761. void EditorNode::_transform_keyed(Object *sp,const String& p_sub,const Transform& p_key) {
  2762. Spatial *s=sp->cast_to<Spatial>();
  2763. if (!s)
  2764. return;
  2765. AnimationPlayerEditor::singleton->get_key_editor()->insert_transform_key(s,p_sub,p_key);
  2766. }
  2767. void EditorNode::update_keying() {
  2768. //print_line("KR: "+itos(p_enabled));
  2769. bool valid=false;
  2770. if (AnimationPlayerEditor::singleton->get_key_editor()->has_keying()) {
  2771. if (editor_history.get_path_size()>=1) {
  2772. Object *obj = ObjectDB::get_instance(editor_history.get_path_object(0));
  2773. if (obj && obj->cast_to<Node>()) {
  2774. valid=true;
  2775. }
  2776. }
  2777. }
  2778. property_editor->set_keying(valid);
  2779. AnimationPlayerEditor::singleton->get_key_editor()->update_keying();
  2780. }
  2781. void EditorNode::_close_messages() {
  2782. // left_split->set_dragger_visible(false);
  2783. old_split_ofs = center_split->get_split_offset();
  2784. center_split->set_split_offset(0);
  2785. // scene_root_parent->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,0);
  2786. }
  2787. void EditorNode::_show_messages() {
  2788. // left_split->set_dragger_visible(true);
  2789. center_split->set_split_offset(old_split_ofs);
  2790. // scene_root_parent->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,log->get_margin(MARGIN_TOP));
  2791. }
  2792. #if 0
  2793. void EditorNode::animation_panel_make_visible(bool p_visible) {
  2794. if (!p_visible) {
  2795. animation_panel->hide();
  2796. } else {
  2797. animation_panel->show();
  2798. }
  2799. int idx = settings_menu->get_popup()->get_item_index(SETTINGS_SHOW_ANIMATION);
  2800. settings_menu->get_popup()->set_item_checked(idx,p_visible);
  2801. }
  2802. void EditorNode::animation_editor_make_visible(bool p_visible) {
  2803. if (p_visible) {
  2804. animation_editor->show();
  2805. animation_vb->get_parent_control()->minimum_size_changed();
  2806. //pd_anim->show();
  2807. top_split->set_collapsed(false);
  2808. //scene_root_parent->set_margin(MARGIN_TOP,animation_editor->get_margin(MARGIN_BOTTOM));
  2809. } else {
  2810. //pd_anim->hide();
  2811. animation_editor->hide();
  2812. // scene_root_parent->set_margin(MARGIN_TOP,0);
  2813. if (!animation_vb->get_parent_control())
  2814. return;
  2815. animation_vb->get_parent_control()->minimum_size_changed();
  2816. top_split->set_collapsed(true);
  2817. }
  2818. animation_editor->set_keying(p_visible);
  2819. }
  2820. #endif
  2821. void EditorNode::_add_to_recent_scenes(const String& p_scene) {
  2822. String base="_"+Globals::get_singleton()->get_resource_path().replace("\\","::").replace("/","::");
  2823. Vector<String> rc = EDITOR_DEF(base+"/_recent_scenes",Array());
  2824. String name = p_scene;
  2825. name=name.replace("res://","");
  2826. if (rc.find(name)!=-1)
  2827. rc.erase(name);
  2828. rc.insert(0,name);
  2829. if (rc.size()>10)
  2830. rc.resize(10);
  2831. EditorSettings::get_singleton()->set(base+"/_recent_scenes",rc);
  2832. EditorSettings::get_singleton()->save();
  2833. _update_recent_scenes();
  2834. }
  2835. void EditorNode::_open_recent_scene(int p_idx) {
  2836. String base="_"+Globals::get_singleton()->get_resource_path().replace("\\","::").replace("/","::");
  2837. Vector<String> rc = EDITOR_DEF(base+"/_recent_scenes",Array());
  2838. ERR_FAIL_INDEX(p_idx,rc.size());
  2839. String path = "res://"+rc[p_idx];
  2840. /*if (unsaved_cache) {
  2841. _recent_scene=rc[p_idx];
  2842. open_recent_confirmation->set_text("Discard current scene and open:\n'"+rc[p_idx]+"'");
  2843. open_recent_confirmation->get_label()->set_align(Label::ALIGN_CENTER);
  2844. open_recent_confirmation->popup_centered(Size2(400,100));
  2845. return;
  2846. }*/
  2847. load_scene(path);
  2848. }
  2849. void EditorNode::_save_optimized() {
  2850. // save_optimized_copy(optimized_save->get_optimized_scene(),optimized_save->get_preset());
  2851. #if 0
  2852. String path = optimized_save->get_optimized_scene();
  2853. uint32_t flags=0;
  2854. String platform="all";
  2855. Ref<EditorOptimizedSaver> saver=editor_data.get_optimized_saver(optimized_save->get_preset());
  2856. if (saver->is_bundle_scenes_enabled())
  2857. flags|=SceneSaver::FLAG_BUNDLE_INSTANCED_SCENES;
  2858. if (saver->is_bundle_resources_enabled())
  2859. flags|=SceneSaver::FLAG_BUNDLE_RESOURCES;
  2860. if (saver->is_remove_editor_data_enabled())
  2861. flags|=SceneSaver::FLAG_OMIT_EDITOR_PROPERTIES;
  2862. if (saver->is_big_endian_data_enabled())
  2863. flags|=SceneSaver::FLAG_SAVE_BIG_ENDIAN;
  2864. platform=saver->get_target_platform();
  2865. Error err = SceneSaver::save(path,get_edited_scene(),flags,saver);
  2866. if (err) {
  2867. //accept->"()->hide();
  2868. accept->get_ok()->set_text("I see..");
  2869. accept->set_text("Error saving optimized scene: "+path);
  2870. accept->popup_centered(Size2(300,70));;
  2871. return;
  2872. }
  2873. project_settings->add_remapped_path(Globals::get_singleton()->localize_path(get_edited_scene()->get_filename()),Globals::get_singleton()->localize_path(path),platform);
  2874. #endif
  2875. }
  2876. void EditorNode::_update_recent_scenes() {
  2877. String base="_"+Globals::get_singleton()->get_resource_path().replace("\\","::").replace("/","::");
  2878. Vector<String> rc = EDITOR_DEF(base+"/_recent_scenes",Array());
  2879. recent_scenes->clear();
  2880. for(int i=0;i<rc.size();i++) {
  2881. recent_scenes->add_item(rc[i],i);
  2882. }
  2883. }
  2884. void EditorNode::_quick_opened() {
  2885. Vector<String> files = quick_open->get_selected_files();
  2886. for (int i = 0; i < files.size(); i++) {
  2887. String res_path = files[i];
  2888. if (quick_open->get_base_type()=="PackedScene") {
  2889. open_request(res_path);
  2890. } else {
  2891. load_resource(res_path);
  2892. }
  2893. }
  2894. }
  2895. void EditorNode::_quick_run() {
  2896. _run(false,quick_run->get_selected());
  2897. }
  2898. void EditorNode::notify_child_process_exited() {
  2899. _menu_option_confirm(RUN_STOP,false);
  2900. stop_button->set_pressed(false);
  2901. editor_run.stop();
  2902. }
  2903. bool EditorNode::_find_editing_changed_scene(Node *p_from) {
  2904. /*
  2905. if (!p_from)
  2906. return false;
  2907. if (p_from->get_filename()!="") {
  2908. StringName fn = p_from->get_filename();
  2909. for(int i=0;i<import_monitor->get_changes().size();i++) {
  2910. if (fn==import_monitor->get_changes()[i])
  2911. return true;
  2912. }
  2913. }
  2914. for(int i=0;i<p_from->get_child_count();i++) {
  2915. if (_find_editing_changed_scene(p_from->get_child(i)))
  2916. return true;
  2917. }
  2918. */
  2919. return false;
  2920. }
  2921. void EditorNode::add_io_error(const String& p_error) {
  2922. //CharString err_ut = p_error.utf8();
  2923. //ERR_PRINT(!err_ut.get_data());
  2924. _load_error_notify(singleton,p_error);
  2925. }
  2926. void EditorNode::_load_error_notify(void* p_ud,const String& p_text) {
  2927. EditorNode*en=(EditorNode*)p_ud;
  2928. en->load_errors->add_image(en->gui_base->get_icon("Error","EditorIcons"));
  2929. en->load_errors->add_text(p_text+"\n");
  2930. en->load_error_dialog->popup_centered_ratio(0.5);
  2931. }
  2932. bool EditorNode::_find_scene_in_use(Node* p_node,const String& p_path) const {
  2933. if (p_node->get_filename()==p_path) {
  2934. return true;
  2935. }
  2936. for(int i=0;i<p_node->get_child_count();i++) {
  2937. if (_find_scene_in_use(p_node->get_child(i),p_path)) {
  2938. return true;
  2939. }
  2940. }
  2941. return false;
  2942. }
  2943. bool EditorNode::is_scene_in_use(const String& p_path) {
  2944. Node *es = get_edited_scene();
  2945. if (es)
  2946. return _find_scene_in_use(es,p_path);
  2947. return false;
  2948. }
  2949. void EditorNode::register_editor_types() {
  2950. ObjectTypeDB::register_type<EditorPlugin>();
  2951. ObjectTypeDB::register_type<EditorImportPlugin>();
  2952. ObjectTypeDB::register_type<EditorExportPlugin>();
  2953. ObjectTypeDB::register_type<EditorScenePostImport>();
  2954. ObjectTypeDB::register_type<EditorScript>();
  2955. ObjectTypeDB::register_type<EditorSelection>();
  2956. ObjectTypeDB::register_type<EditorFileDialog>();
  2957. //ObjectTypeDB::register_type<EditorImportExport>();
  2958. ObjectTypeDB::register_type<EditorSettings>();
  2959. ObjectTypeDB::register_type<EditorSpatialGizmo>();
  2960. //ObjectTypeDB::register_type<EditorImporter>();
  2961. // ObjectTypeDB::register_type<EditorPostImport>();
  2962. }
  2963. void EditorNode::unregister_editor_types() {
  2964. _init_callbacks.clear();
  2965. }
  2966. void EditorNode::stop_child_process() {
  2967. _menu_option_confirm(RUN_STOP,false);
  2968. }
  2969. void EditorNode::progress_add_task(const String& p_task,const String& p_label, int p_steps) {
  2970. singleton->progress_dialog->add_task(p_task,p_label,p_steps);
  2971. }
  2972. void EditorNode::progress_task_step(const String& p_task, const String& p_state, int p_step,bool p_force_redraw) {
  2973. singleton->progress_dialog->task_step(p_task,p_state,p_step,p_force_redraw);
  2974. }
  2975. void EditorNode::progress_end_task(const String& p_task) {
  2976. singleton->progress_dialog->end_task(p_task);
  2977. }
  2978. void EditorNode::progress_add_task_bg(const String& p_task,const String& p_label, int p_steps) {
  2979. singleton->progress_hb->add_task(p_task,p_label,p_steps);
  2980. }
  2981. void EditorNode::progress_task_step_bg(const String& p_task, int p_step) {
  2982. singleton->progress_hb->task_step(p_task,p_step);
  2983. }
  2984. void EditorNode::progress_end_task_bg(const String& p_task) {
  2985. singleton->progress_hb->end_task(p_task);
  2986. }
  2987. Ref<Texture> EditorNode::_file_dialog_get_icon(const String& p_path) {
  2988. EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->get_path(p_path.get_base_dir());
  2989. if (efsd) {
  2990. String file = p_path.get_file();
  2991. for(int i=0;i<efsd->get_file_count();i++) {
  2992. if (efsd->get_file(i)==file) {
  2993. String type = efsd->get_file_type(i);
  2994. if (singleton->icon_type_cache.has(type)) {
  2995. return singleton->icon_type_cache[type];
  2996. } else {
  2997. return singleton->icon_type_cache["Object"];
  2998. }
  2999. }
  3000. }
  3001. }
  3002. return singleton->icon_type_cache["Object"];
  3003. }
  3004. void EditorNode::_file_dialog_register(FileDialog *p_dialog) {
  3005. singleton->file_dialogs.insert(p_dialog);
  3006. }
  3007. void EditorNode::_file_dialog_unregister(FileDialog *p_dialog){
  3008. singleton->file_dialogs.erase(p_dialog);
  3009. }
  3010. void EditorNode::_editor_file_dialog_register(EditorFileDialog *p_dialog) {
  3011. singleton->editor_file_dialogs.insert(p_dialog);
  3012. }
  3013. void EditorNode::_editor_file_dialog_unregister(EditorFileDialog *p_dialog){
  3014. singleton->editor_file_dialogs.erase(p_dialog);
  3015. }
  3016. Vector<EditorNodeInitCallback> EditorNode::_init_callbacks;
  3017. Error EditorNode::export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password,bool p_quit_after) {
  3018. export_defer.platform=p_platform;
  3019. export_defer.path=p_path;
  3020. export_defer.debug=p_debug;
  3021. export_defer.password=p_password;
  3022. return OK;
  3023. }
  3024. void EditorNode::show_warning(const String& p_text, const String &p_title) {
  3025. warning->set_text(p_text);
  3026. warning->set_title(p_title);
  3027. warning->popup_centered_minsize();
  3028. }
  3029. void EditorNode::_dock_select_input(const InputEvent& p_input) {
  3030. if (p_input.type==InputEvent::MOUSE_BUTTON || p_input.type==InputEvent::MOUSE_MOTION) {
  3031. Vector2 point(p_input.mouse_motion.x,p_input.mouse_motion.y);
  3032. int nrect = -1;
  3033. for(int i=0;i<DOCK_SLOT_MAX;i++) {
  3034. if (dock_select_rect[i].has_point(point)) {
  3035. nrect=i;
  3036. break;
  3037. }
  3038. }
  3039. if (nrect!=dock_select_rect_over) {
  3040. dock_select->update();
  3041. dock_select_rect_over=nrect;
  3042. }
  3043. if (nrect==-1)
  3044. return;
  3045. if (p_input.type==InputEvent::MOUSE_BUTTON && p_input.mouse_button.button_index==1 && p_input.mouse_button.pressed && dock_popup_selected!=nrect) {
  3046. Control *dock = dock_slot[dock_popup_selected]->get_current_tab_control();
  3047. if (dock) {
  3048. dock_slot[dock_popup_selected]->remove_child(dock);
  3049. }
  3050. if (dock_slot[dock_popup_selected]->get_tab_count()==0) {
  3051. dock_slot[dock_popup_selected]->hide();
  3052. } else {
  3053. dock_slot[dock_popup_selected]->set_current_tab(0);
  3054. }
  3055. dock_slot[nrect]->add_child(dock);
  3056. dock_popup_selected=nrect;
  3057. dock_slot[nrect]->set_current_tab(dock_slot[nrect]->get_tab_count()-1);
  3058. dock_slot[nrect]->show();
  3059. dock_select->update();
  3060. VSplitContainer*splits[DOCK_SLOT_MAX/2]={
  3061. left_l_vsplit,
  3062. left_r_vsplit,
  3063. right_l_vsplit,
  3064. right_r_vsplit,
  3065. };
  3066. for(int i=0;i<4;i++) {
  3067. bool in_use = dock_slot[i*2+0]->get_tab_count() || dock_slot[i*2+1]->get_tab_count();
  3068. if (in_use)
  3069. splits[i]->show();
  3070. else
  3071. splits[i]->hide();
  3072. }
  3073. _save_docks();
  3074. }
  3075. }
  3076. }
  3077. void EditorNode::_dock_popup_exit() {
  3078. dock_select_rect_over=-1;
  3079. dock_select->update();
  3080. }
  3081. void EditorNode::_dock_pre_popup(int p_which) {
  3082. dock_popup_selected=p_which;
  3083. }
  3084. void EditorNode::_dock_move_left() {
  3085. if (dock_popup_selected<0 || dock_popup_selected>=DOCK_SLOT_MAX)
  3086. return;
  3087. Control *current = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab() );
  3088. Control *prev = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab()-1 );
  3089. if (!current || !prev)
  3090. return;
  3091. dock_slot[dock_popup_selected]->move_child(current,prev->get_index());
  3092. dock_slot[dock_popup_selected]->set_current_tab( dock_slot[dock_popup_selected]->get_current_tab()-1 );
  3093. dock_select->update();
  3094. _save_docks();
  3095. }
  3096. void EditorNode::_dock_move_right() {
  3097. Control *current = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab() );
  3098. Control *next = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab()+1 );
  3099. if (!current || !next)
  3100. return;
  3101. dock_slot[dock_popup_selected]->move_child(next,current->get_index());
  3102. dock_slot[dock_popup_selected]->set_current_tab( dock_slot[dock_popup_selected]->get_current_tab()+1 );
  3103. dock_select->update();
  3104. _save_docks();
  3105. }
  3106. void EditorNode::_dock_select_draw(){
  3107. Size2 s = dock_select->get_size();
  3108. s.y/=2.0;
  3109. s.x/=6.0;
  3110. Color used=Color(0.6,0.6,0.6,0.8);
  3111. Color used_selected=Color(0.8,0.8,0.8,0.8);
  3112. Color tab_selected=Color(1,1,1,1);
  3113. Color unused=used;
  3114. unused.a=0.4;
  3115. Color unusable=unused;
  3116. unusable.a=0.1;
  3117. Rect2 unr(s.x*2,0,s.x*2,s.y*2);
  3118. unr.pos+=Vector2(2,5);
  3119. unr.size-=Vector2(4,7);
  3120. dock_select->draw_rect(unr,unusable);
  3121. dock_tab_move_left->set_disabled(true);
  3122. dock_tab_move_right->set_disabled(true);
  3123. if (dock_popup_selected!=-1 && dock_slot[dock_popup_selected]->get_tab_count()) {
  3124. dock_tab_move_left->set_disabled(dock_slot[dock_popup_selected]->get_current_tab()==0);
  3125. dock_tab_move_right->set_disabled(dock_slot[dock_popup_selected]->get_current_tab()>=dock_slot[dock_popup_selected]->get_tab_count()-1);
  3126. }
  3127. for(int i=0;i<DOCK_SLOT_MAX;i++) {
  3128. Vector2 ofs;
  3129. switch(i) {
  3130. case DOCK_SLOT_LEFT_UL: {
  3131. } break;
  3132. case DOCK_SLOT_LEFT_BL: {
  3133. ofs.y+=s.y;
  3134. } break;
  3135. case DOCK_SLOT_LEFT_UR: {
  3136. ofs.x+=s.x;
  3137. } break;
  3138. case DOCK_SLOT_LEFT_BR: {
  3139. ofs+=s;
  3140. } break;
  3141. case DOCK_SLOT_RIGHT_UL: {
  3142. ofs.x+=s.x*4;
  3143. } break;
  3144. case DOCK_SLOT_RIGHT_BL: {
  3145. ofs.x+=s.x*4;
  3146. ofs.y+=s.y;
  3147. } break;
  3148. case DOCK_SLOT_RIGHT_UR: {
  3149. ofs.x+=s.x*4;
  3150. ofs.x+=s.x;
  3151. } break;
  3152. case DOCK_SLOT_RIGHT_BR: {
  3153. ofs.x+=s.x*4;
  3154. ofs+=s;
  3155. } break;
  3156. }
  3157. Rect2 r(ofs,s);
  3158. dock_select_rect[i]=r;
  3159. r.pos+=Vector2(2,5);
  3160. r.size-=Vector2(4,7);
  3161. if (i==dock_select_rect_over) {
  3162. dock_select->draw_rect(r,used_selected);
  3163. } else if (dock_slot[i]->get_child_count()==0) {
  3164. dock_select->draw_rect(r,unused);
  3165. } else {
  3166. dock_select->draw_rect(r,used);
  3167. }
  3168. for(int j=0;j<MIN(3,dock_slot[i]->get_child_count());j++) {
  3169. int xofs = (r.size.width/3)*j;
  3170. Color c = used;
  3171. if (i==dock_popup_selected && (dock_slot[i]->get_current_tab()>3 || dock_slot[i]->get_current_tab()==j))
  3172. c=tab_selected;
  3173. dock_select->draw_rect(Rect2(2+ofs.x+xofs,ofs.y,r.size.width/3-1,3),c);
  3174. }
  3175. }
  3176. }
  3177. void EditorNode::_save_docks() {
  3178. Ref<ConfigFile> config;
  3179. config.instance();
  3180. _save_docks_to_config(config, "docks");
  3181. editor_data.get_plugin_window_layout(config);
  3182. config->save(EditorSettings::get_singleton()->get_project_settings_path().plus_file("editor_layout.cfg"));
  3183. }
  3184. void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String& p_section) {
  3185. for(int i=0;i<DOCK_SLOT_MAX;i++) {
  3186. String names;
  3187. for(int j=0;j<dock_slot[i]->get_tab_count();j++) {
  3188. String name = dock_slot[i]->get_tab_control(j)->get_name();
  3189. if (names!="")
  3190. names+=",";
  3191. names+=name;
  3192. }
  3193. if (names!="") {
  3194. p_layout->set_value(p_section,"dock_"+itos(i+1),names);
  3195. }
  3196. }
  3197. VSplitContainer*splits[DOCK_SLOT_MAX/2]={
  3198. left_l_vsplit,
  3199. left_r_vsplit,
  3200. right_l_vsplit,
  3201. right_r_vsplit,
  3202. };
  3203. for(int i=0;i<DOCK_SLOT_MAX/2;i++) {
  3204. if (splits[i]->is_visible()) {
  3205. p_layout->set_value(p_section,"dock_split_"+itos(i+1),splits[i]->get_split_offset());
  3206. }
  3207. }
  3208. HSplitContainer *h_splits[4]={
  3209. left_l_hsplit,
  3210. left_r_hsplit,
  3211. main_hsplit,
  3212. right_hsplit,
  3213. };
  3214. for(int i=0;i<4;i++) {
  3215. p_layout->set_value(p_section,"dock_hsplit_"+itos(i+1),h_splits[i]->get_split_offset());
  3216. }
  3217. }
  3218. void EditorNode::save_layout() {
  3219. dock_drag_timer->start();
  3220. }
  3221. void EditorNode::_dock_split_dragged(int ofs) {
  3222. dock_drag_timer->start();
  3223. }
  3224. void EditorNode::_load_docks() {
  3225. Ref<ConfigFile> config;
  3226. config.instance();
  3227. Error err = config->load(EditorSettings::get_singleton()->get_project_settings_path().plus_file("editor_layout.cfg"));
  3228. if (err!=OK) {
  3229. //no config
  3230. if (overridden_default_layout>=0) {
  3231. _layout_menu_option(overridden_default_layout);
  3232. }
  3233. return;
  3234. }
  3235. _load_docks_from_config(config, "docks");
  3236. editor_data.set_plugin_window_layout(config);
  3237. }
  3238. void EditorNode::_update_dock_slots_visibility() {
  3239. VSplitContainer*splits[DOCK_SLOT_MAX/2]={
  3240. left_l_vsplit,
  3241. left_r_vsplit,
  3242. right_l_vsplit,
  3243. right_r_vsplit,
  3244. };
  3245. HSplitContainer*h_splits[4]={
  3246. left_l_hsplit,
  3247. left_r_hsplit,
  3248. main_hsplit,
  3249. right_hsplit,
  3250. };
  3251. if (!docks_visible) {
  3252. for(int i=0;i<DOCK_SLOT_MAX;i++) {
  3253. dock_slot[i]->hide();
  3254. }
  3255. for(int i=0;i<DOCK_SLOT_MAX/2;i++) {
  3256. splits[i]->hide();
  3257. }
  3258. right_hsplit->hide();
  3259. bottom_panel->hide();
  3260. } else {
  3261. for(int i=0;i<DOCK_SLOT_MAX;i++) {
  3262. if (dock_slot[i]->get_tab_count())
  3263. dock_slot[i]->show();
  3264. else
  3265. dock_slot[i]->hide();
  3266. }
  3267. for(int i=0;i<DOCK_SLOT_MAX/2;i++) {
  3268. bool in_use = dock_slot[i*2+0]->get_tab_count() || dock_slot[i*2+1]->get_tab_count();
  3269. if (in_use)
  3270. splits[i]->show();
  3271. else
  3272. splits[i]->hide();
  3273. }
  3274. for(int i=0;i<DOCK_SLOT_MAX;i++) {
  3275. if (!dock_slot[i]->is_hidden() && dock_slot[i]->get_tab_count()) {
  3276. dock_slot[i]->set_current_tab(0);
  3277. }
  3278. }
  3279. bottom_panel->show();
  3280. right_hsplit->show();
  3281. }
  3282. }
  3283. void EditorNode::_update_top_menu_visibility() {
  3284. if (distraction_free_mode) {
  3285. play_cc->hide();
  3286. menu_hb->hide();
  3287. scene_tabs->hide();
  3288. } else {
  3289. play_cc->show();
  3290. menu_hb->show();
  3291. scene_tabs->show();
  3292. }
  3293. }
  3294. void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String& p_section) {
  3295. for(int i=0;i<DOCK_SLOT_MAX;i++) {
  3296. if (!p_layout->has_section_key(p_section,"dock_"+itos(i+1)))
  3297. continue;
  3298. Vector<String> names = String(p_layout->get_value(p_section,"dock_"+itos(i+1))).split(",");
  3299. for(int j=0;j<names.size();j++) {
  3300. String name=names[j];
  3301. //find it, in a horribly inefficient way
  3302. int atidx=-1;
  3303. Control *node=NULL;
  3304. for(int k=0;k<DOCK_SLOT_MAX;k++) {
  3305. if (!dock_slot[k]->has_node(name))
  3306. continue;
  3307. node=dock_slot[k]->get_node(name)->cast_to<Control>();
  3308. if (!node)
  3309. continue;
  3310. atidx=k;
  3311. break;
  3312. }
  3313. if (atidx==-1) //well, it's not anywhere
  3314. continue;
  3315. if (atidx==i) {
  3316. node->raise();
  3317. continue;
  3318. }
  3319. dock_slot[atidx]->remove_child(node);
  3320. if (dock_slot[atidx]->get_tab_count()==0) {
  3321. dock_slot[atidx]->hide();
  3322. }
  3323. dock_slot[i]->add_child(node);
  3324. dock_slot[i]->show();
  3325. }
  3326. }
  3327. VSplitContainer*splits[DOCK_SLOT_MAX/2]={
  3328. left_l_vsplit,
  3329. left_r_vsplit,
  3330. right_l_vsplit,
  3331. right_r_vsplit,
  3332. };
  3333. for(int i=0;i<DOCK_SLOT_MAX/2;i++) {
  3334. if (!p_layout->has_section_key(p_section,"dock_split_"+itos(i+1)))
  3335. continue;
  3336. int ofs = p_layout->get_value(p_section,"dock_split_"+itos(i+1));
  3337. splits[i]->set_split_offset(ofs);
  3338. }
  3339. HSplitContainer*h_splits[4]={
  3340. left_l_hsplit,
  3341. left_r_hsplit,
  3342. main_hsplit,
  3343. right_hsplit,
  3344. };
  3345. for(int i=0;i<4;i++) {
  3346. if (!p_layout->has_section_key(p_section,"dock_hsplit_"+itos(i+1)))
  3347. continue;
  3348. int ofs = p_layout->get_value(p_section,"dock_hsplit_"+itos(i+1));
  3349. h_splits[i]->set_split_offset(ofs);
  3350. }
  3351. for(int i=0;i<DOCK_SLOT_MAX/2;i++) {
  3352. bool in_use = dock_slot[i*2+0]->get_tab_count() || dock_slot[i*2+1]->get_tab_count();
  3353. if (in_use)
  3354. splits[i]->show();
  3355. else
  3356. splits[i]->hide();
  3357. }
  3358. for(int i=0;i<DOCK_SLOT_MAX;i++) {
  3359. if (!dock_slot[i]->is_hidden() && dock_slot[i]->get_tab_count()) {
  3360. dock_slot[i]->set_current_tab(0);
  3361. }
  3362. }
  3363. }
  3364. void EditorNode::_update_layouts_menu() {
  3365. editor_layouts->clear();
  3366. overridden_default_layout=-1;
  3367. editor_layouts->set_size(Vector2());
  3368. editor_layouts->add_shortcut(ED_SHORTCUT("layout/save",TTR("Save Layout")), SETTINGS_LAYOUT_SAVE);
  3369. editor_layouts->add_shortcut(ED_SHORTCUT("layout/delete",TTR("Delete Layout")), SETTINGS_LAYOUT_DELETE);
  3370. editor_layouts->add_separator();
  3371. editor_layouts->add_shortcut(ED_SHORTCUT("layout/default",TTR("Default")), SETTINGS_LAYOUT_DEFAULT);
  3372. Ref<ConfigFile> config;
  3373. config.instance();
  3374. Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg"));
  3375. if (err!=OK) {
  3376. return; //no config
  3377. }
  3378. List<String> layouts;
  3379. config.ptr()->get_sections(&layouts);
  3380. for (List<String>::Element *E=layouts.front();E;E=E->next()) {
  3381. String layout=E->get();
  3382. if (layout==TTR("Default")) {
  3383. editor_layouts->remove_item(editor_layouts->get_item_index(SETTINGS_LAYOUT_DEFAULT));
  3384. overridden_default_layout=editor_layouts->get_item_count();
  3385. }
  3386. editor_layouts->add_item(layout);
  3387. }
  3388. }
  3389. void EditorNode::_layout_menu_option(int p_id) {
  3390. switch (p_id) {
  3391. case SETTINGS_LAYOUT_SAVE: {
  3392. current_option=p_id;
  3393. layout_dialog->set_title(TTR("Save Layout"));
  3394. layout_dialog->get_ok()->set_text(TTR("Save"));
  3395. layout_dialog->popup_centered();
  3396. } break;
  3397. case SETTINGS_LAYOUT_DELETE: {
  3398. current_option=p_id;
  3399. layout_dialog->set_title(TTR("Delete Layout"));
  3400. layout_dialog->get_ok()->set_text(TTR("Delete"));
  3401. layout_dialog->popup_centered();
  3402. } break;
  3403. case SETTINGS_LAYOUT_DEFAULT: {
  3404. _load_docks_from_config(default_layout, "docks");
  3405. _save_docks();
  3406. } break;
  3407. default: {
  3408. Ref<ConfigFile> config;
  3409. config.instance();
  3410. Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg"));
  3411. if (err!=OK) {
  3412. return; //no config
  3413. }
  3414. _load_docks_from_config(config, editor_layouts->get_item_text(p_id));
  3415. _save_docks();
  3416. }
  3417. }
  3418. }
  3419. void EditorNode::_scene_tab_script_edited(int p_tab) {
  3420. Ref<Script> script = editor_data.get_scene_root_script(p_tab);
  3421. if (script.is_valid())
  3422. edit_resource(script);
  3423. }
  3424. void EditorNode::_scene_tab_closed(int p_tab) {
  3425. current_option = SCENE_TAB_CLOSE;
  3426. tab_closing = p_tab;
  3427. bool unsaved = (p_tab==editor_data.get_edited_scene()) ?
  3428. saved_version!=editor_data.get_undo_redo().get_version() :
  3429. editor_data.get_scene_version(p_tab)!=0;
  3430. if (unsaved) {
  3431. confirmation->get_ok()->set_text(TTR("Yes"));
  3432. //confirmation->get_cancel()->show();
  3433. confirmation->set_text(TTR("Close scene? (Unsaved changes will be lost)"));
  3434. confirmation->popup_centered_minsize();
  3435. }
  3436. else {
  3437. _remove_scene(p_tab);
  3438. _update_scene_tabs();
  3439. }
  3440. }
  3441. void EditorNode::_scene_tab_changed(int p_tab) {
  3442. //print_line("set current 1 ");
  3443. bool unsaved = (saved_version!=editor_data.get_undo_redo().get_version());
  3444. //print_line("version: "+itos(editor_data.get_undo_redo().get_version())+", saved "+itos(saved_version));
  3445. if (p_tab==editor_data.get_edited_scene())
  3446. return; //pointless
  3447. uint64_t next_scene_version = editor_data.get_scene_version(p_tab);
  3448. //print_line("scene tab changed???");
  3449. editor_data.get_undo_redo().create_action(TTR("Switch Scene Tab"));
  3450. editor_data.get_undo_redo().add_do_method(this,"set_current_version",unsaved?saved_version:0);
  3451. editor_data.get_undo_redo().add_do_method(this,"set_current_scene",p_tab);
  3452. //editor_data.get_undo_redo().add_do_method(scene_tabs,"set_current_tab",p_tab);
  3453. //editor_data.get_undo_redo().add_do_method(scene_tabs,"ensure_tab_visible",p_tab);
  3454. editor_data.get_undo_redo().add_do_method(this,"set_current_version",next_scene_version==0?editor_data.get_undo_redo().get_version()+1:next_scene_version);
  3455. editor_data.get_undo_redo().add_undo_method(this,"set_current_version",next_scene_version);
  3456. editor_data.get_undo_redo().add_undo_method(this,"set_current_scene",editor_data.get_edited_scene());
  3457. //editor_data.get_undo_redo().add_undo_method(scene_tabs,"set_current_tab",editor_data.get_edited_scene());
  3458. //editor_data.get_undo_redo().add_undo_method(scene_tabs,"ensure_tab_visible",p_tab,editor_data.get_edited_scene());
  3459. editor_data.get_undo_redo().add_undo_method(this,"set_current_version",saved_version);
  3460. editor_data.get_undo_redo().commit_action();
  3461. }
  3462. void EditorNode::_toggle_search_bar(bool p_pressed) {
  3463. property_editor->set_use_filter(p_pressed);
  3464. if (p_pressed) {
  3465. search_bar->show();
  3466. search_box->grab_focus();
  3467. search_box->select_all();
  3468. } else {
  3469. search_bar->hide();
  3470. }
  3471. }
  3472. void EditorNode::_clear_search_box() {
  3473. if (search_box->get_text()=="")
  3474. return;
  3475. search_box->clear();
  3476. property_editor->update_tree();
  3477. }
  3478. ToolButton *EditorNode::add_bottom_panel_item(String p_text,Control *p_item) {
  3479. ToolButton *tb = memnew( ToolButton );
  3480. tb->connect("toggled",this,"_bottom_panel_switch",varray(bottom_panel_items.size()));
  3481. tb->set_text(p_text);
  3482. tb->set_toggle_mode(true);
  3483. tb->set_focus_mode(Control::FOCUS_NONE);
  3484. bottom_panel_vb->add_child(p_item);
  3485. bottom_panel_hb->raise();
  3486. bottom_panel_hb->add_child(tb);
  3487. p_item->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  3488. p_item->hide();
  3489. BottomPanelItem bpi;
  3490. bpi.button=tb;
  3491. bpi.control=p_item;
  3492. bpi.name=p_text;
  3493. bottom_panel_items.push_back(bpi);
  3494. return tb;
  3495. }
  3496. bool EditorNode::are_bottom_panels_hidden() const {
  3497. for(int i=0;i<bottom_panel_items.size();i++) {
  3498. if (bottom_panel_items[i].button->is_pressed())
  3499. return false;
  3500. }
  3501. return true;
  3502. }
  3503. void EditorNode::hide_bottom_panel() {
  3504. _bottom_panel_switch(false,0);
  3505. }
  3506. void EditorNode::make_bottom_panel_item_visible(Control *p_item) {
  3507. for(int i=0;i<bottom_panel_items.size();i++) {
  3508. if (bottom_panel_items[i].control==p_item) {
  3509. _bottom_panel_switch(true,i);
  3510. break;
  3511. }
  3512. }
  3513. }
  3514. void EditorNode::raise_bottom_panel_item(Control *p_item) {
  3515. for(int i=0;i<bottom_panel_items.size();i++) {
  3516. if (bottom_panel_items[i].control==p_item) {
  3517. bottom_panel_items[i].button->raise();
  3518. SWAP( bottom_panel_items[i], bottom_panel_items[bottom_panel_items.size()-1]);
  3519. break;
  3520. }
  3521. }
  3522. for(int i=0;i<bottom_panel_items.size();i++) {
  3523. bottom_panel_items[i].button->disconnect("toggled",this,"_bottom_panel_switch");
  3524. bottom_panel_items[i].button->connect("toggled",this,"_bottom_panel_switch",varray(i));
  3525. }
  3526. }
  3527. void EditorNode::remove_bottom_panel_item(Control *p_item) {
  3528. for(int i=0;i<bottom_panel_items.size();i++) {
  3529. if (bottom_panel_items[i].control==p_item) {
  3530. if (p_item->is_visible()) {
  3531. _bottom_panel_switch(false,0);
  3532. }
  3533. bottom_panel_vb->remove_child(bottom_panel_items[i].control);
  3534. bottom_panel_hb->remove_child(bottom_panel_items[i].button);
  3535. memdelete( bottom_panel_items[i].button );
  3536. bottom_panel_items.remove(i);
  3537. break;
  3538. }
  3539. }
  3540. for(int i=0;i<bottom_panel_items.size();i++) {
  3541. bottom_panel_items[i].button->disconnect("toggled",this,"_bottom_panel_switch");
  3542. bottom_panel_items[i].button->connect("toggled",this,"_bottom_panel_switch",varray(i));
  3543. }
  3544. }
  3545. void EditorNode::_bottom_panel_switch(bool p_enable,int p_idx) {
  3546. ERR_FAIL_INDEX(p_idx,bottom_panel_items.size());
  3547. if (p_enable) {
  3548. for(int i=0;i<bottom_panel_items.size();i++) {
  3549. bottom_panel_items[i].button->set_pressed(i==p_idx);
  3550. bottom_panel_items[i].control->set_hidden(i!=p_idx);
  3551. }
  3552. center_split->set_dragger_visibility(SplitContainer::DRAGGER_VISIBLE);
  3553. center_split->set_collapsed(false);
  3554. } else {
  3555. for(int i=0;i<bottom_panel_items.size();i++) {
  3556. bottom_panel_items[i].button->set_pressed(false);
  3557. bottom_panel_items[i].control->set_hidden(true);
  3558. }
  3559. center_split->set_dragger_visibility(SplitContainer::DRAGGER_HIDDEN);
  3560. center_split->set_collapsed(true);
  3561. }
  3562. }
  3563. void EditorNode::set_docks_visible(bool p_show) {
  3564. docks_visible = p_show;
  3565. _update_dock_slots_visibility();
  3566. }
  3567. bool EditorNode::get_docks_visible() const {
  3568. return docks_visible;
  3569. }
  3570. void EditorNode::set_distraction_free_mode(bool p_enter) {
  3571. distraction_free_mode = p_enter;
  3572. if (p_enter) {
  3573. if (docks_visible) {
  3574. set_docks_visible(false);
  3575. }
  3576. } else {
  3577. set_docks_visible(true);
  3578. }
  3579. _update_top_menu_visibility();
  3580. }
  3581. bool EditorNode::get_distraction_free_mode() const {
  3582. return distraction_free_mode;
  3583. }
  3584. void EditorNode::add_control_to_dock(DockSlot p_slot,Control* p_control) {
  3585. ERR_FAIL_INDEX(p_slot,DOCK_SLOT_MAX);
  3586. dock_slot[p_slot]->add_child(p_control);
  3587. _update_dock_slots_visibility();
  3588. }
  3589. void EditorNode::remove_control_from_dock(Control* p_control) {
  3590. Control *dock=NULL;
  3591. for(int i=0;i<DOCK_SLOT_MAX;i++) {
  3592. if (p_control->get_parent()==dock_slot[i]) {
  3593. dock=dock_slot[i];
  3594. break;
  3595. }
  3596. }
  3597. ERR_EXPLAIN("Control was not in dock");
  3598. ERR_FAIL_COND(!dock);
  3599. dock->remove_child(p_control);
  3600. _update_dock_slots_visibility();
  3601. }
  3602. Variant EditorNode::drag_resource(const Ref<Resource>& p_res,Control* p_from) {
  3603. Control *drag_control = memnew( Control );
  3604. TextureFrame *drag_preview = memnew( TextureFrame );
  3605. Label* label=memnew( Label );
  3606. waiting_for_sources_changed=true; //
  3607. Ref<Texture> preview;
  3608. {
  3609. //todo make proper previews
  3610. Ref<ImageTexture> pic = gui_base->get_icon("FileBig","EditorIcons");
  3611. Image img = pic->get_data();
  3612. img.resize(48,48); //meh
  3613. Ref<ImageTexture> resized_pic = Ref<ImageTexture>( memnew( ImageTexture) );
  3614. resized_pic->create_from_image(img);
  3615. preview=resized_pic;
  3616. }
  3617. drag_preview->set_texture(preview);
  3618. drag_control->add_child(drag_preview);
  3619. if (p_res->get_path().is_resource_file()) {
  3620. label->set_text(p_res->get_path().get_file());
  3621. } else if (p_res->get_name()!="") {
  3622. label->set_text(p_res->get_name());
  3623. } else {
  3624. label->set_text(p_res->get_type());
  3625. }
  3626. drag_control->add_child(label);
  3627. p_from->set_drag_preview(drag_control); //wait until it enters scene
  3628. label->set_pos( Point2((preview->get_width()-label->get_minimum_size().width)/2,preview->get_height()) );
  3629. Dictionary drag_data;
  3630. drag_data["type"]="resource";
  3631. drag_data["resource"]=p_res;
  3632. drag_data["from"]=p_from;
  3633. return drag_data;
  3634. }
  3635. Variant EditorNode::drag_files(const Vector<String>& p_files, Control *p_from){
  3636. VBoxContainer *files = memnew( VBoxContainer );
  3637. int max_files=6;
  3638. for(int i=0;i<MIN(max_files,p_files.size());i++) {
  3639. Label* label=memnew( Label );
  3640. label->set_text(p_files[i].get_file());
  3641. files->add_child(label);
  3642. }
  3643. if (p_files.size()>max_files) {
  3644. Label* label=memnew( Label );
  3645. label->set_text(vformat(TTR("%d more file(s)"), p_files.size()-max_files));
  3646. files->add_child(label);
  3647. }
  3648. Dictionary drag_data;
  3649. drag_data["type"]="files";
  3650. drag_data["files"]=p_files;
  3651. drag_data["from"]=p_from;
  3652. p_from->set_drag_preview(files); //wait until it enters scene
  3653. return drag_data;
  3654. }
  3655. Variant EditorNode::drag_files_and_dirs(const Vector<String>& p_files, Control *p_from){
  3656. VBoxContainer *files = memnew( VBoxContainer );
  3657. int max_files=6;
  3658. for(int i=0;i<MIN(max_files,p_files.size());i++) {
  3659. Label* label=memnew( Label );
  3660. label->set_text(p_files[i].get_file());
  3661. files->add_child(label);
  3662. }
  3663. if (p_files.size()>max_files) {
  3664. Label* label=memnew( Label );
  3665. label->set_text(vformat(TTR("%d more file(s) or folder(s)"), p_files.size()-max_files));
  3666. files->add_child(label);
  3667. }
  3668. Dictionary drag_data;
  3669. drag_data["type"]="files_and_dirs";
  3670. drag_data["files"]=p_files;
  3671. drag_data["from"]=p_from;
  3672. p_from->set_drag_preview(files); //wait until it enters scene
  3673. return drag_data;
  3674. }
  3675. void EditorNode::_dropped_files(const Vector<String>& p_files,int p_screen) {
  3676. String cur_path = scenes_dock->get_current_path();
  3677. for(int i=0;i<EditorImportExport::get_singleton()->get_import_plugin_count();i++) {
  3678. EditorImportExport::get_singleton()->get_import_plugin(i)->import_from_drop(p_files,cur_path);
  3679. }
  3680. }
  3681. void EditorNode::_file_access_close_error_notify(const String& p_str) {
  3682. add_io_error("Unable to write to file '"+p_str+"', file in use, locked or lacking permissions.");
  3683. }
  3684. void EditorNode::reload_scene(const String& p_path) {
  3685. //first of all, reload textures as they might have changed on disk
  3686. List<Ref<Resource> > cached;
  3687. ResourceCache::get_cached_resources(&cached);
  3688. List<Ref<Resource> > to_clear; //clear internal resources from previous scene from being used
  3689. for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
  3690. if (E->get()->get_path().begins_with(p_path+"::")) //subresources of existing scene
  3691. to_clear.push_back(E->get());
  3692. if (!E->get()->cast_to<Texture>())
  3693. continue;
  3694. if (!E->get()->get_path().is_resource_file() && !E->get()->get_path().is_abs_path())
  3695. continue;
  3696. if (!FileAccess::exists(E->get()->get_path()))
  3697. continue;
  3698. uint64_t mt = FileAccess::get_modified_time(E->get()->get_path());
  3699. if (mt!=E->get()->get_last_modified_time()) {
  3700. E->get()->reload_from_file();
  3701. }
  3702. }
  3703. //so reload reloads everything, clear subresources of previous scene
  3704. while(to_clear.front()) {
  3705. to_clear.front()->get()->set_path("");
  3706. to_clear.pop_front();
  3707. }
  3708. int scene_idx=-1;
  3709. for(int i=0;i<editor_data.get_edited_scene_count();i++) {
  3710. if (editor_data.get_scene_path(i)==p_path) {
  3711. scene_idx=i;
  3712. break;
  3713. }
  3714. }
  3715. int current_tab = editor_data.get_edited_scene();
  3716. if (scene_idx==-1) {
  3717. if (get_edited_scene()) {
  3718. //scene is not open, so at it might be instanced, just refresh, set tab to itself and it will reload
  3719. set_current_scene(current_tab);
  3720. editor_data.get_undo_redo().clear_history();
  3721. }
  3722. return;
  3723. }
  3724. if (current_tab==scene_idx) {
  3725. editor_data.apply_changes_in_editors();
  3726. _set_scene_metadata(p_path);
  3727. }
  3728. //remove scene
  3729. _remove_scene(scene_idx);
  3730. //reload scene
  3731. load_scene(p_path);
  3732. //adjust index so tab is back a the previous position
  3733. editor_data.move_edited_scene_to_index(scene_idx);
  3734. get_undo_redo()->clear_history();
  3735. //recover the tab
  3736. scene_tabs->set_current_tab(current_tab);
  3737. _scene_tab_changed(current_tab);
  3738. }
  3739. void EditorNode::_bind_methods() {
  3740. ObjectTypeDB::bind_method("_menu_option",&EditorNode::_menu_option);
  3741. ObjectTypeDB::bind_method("_menu_confirm_current",&EditorNode::_menu_confirm_current);
  3742. ObjectTypeDB::bind_method("_dialog_action",&EditorNode::_dialog_action);
  3743. ObjectTypeDB::bind_method("_resource_selected",&EditorNode::_resource_selected,DEFVAL(""));
  3744. ObjectTypeDB::bind_method("_property_editor_forward",&EditorNode::_property_editor_forward);
  3745. ObjectTypeDB::bind_method("_property_editor_back",&EditorNode::_property_editor_back);
  3746. ObjectTypeDB::bind_method("_editor_select",&EditorNode::_editor_select);
  3747. ObjectTypeDB::bind_method("_node_renamed",&EditorNode::_node_renamed);
  3748. ObjectTypeDB::bind_method("edit_node",&EditorNode::edit_node);
  3749. ObjectTypeDB::bind_method("_imported",&EditorNode::_imported);
  3750. ObjectTypeDB::bind_method("_unhandled_input",&EditorNode::_unhandled_input);
  3751. ObjectTypeDB::bind_method("_get_scene_metadata",&EditorNode::_get_scene_metadata);
  3752. ObjectTypeDB::bind_method("set_edited_scene",&EditorNode::set_edited_scene);
  3753. ObjectTypeDB::bind_method("open_request",&EditorNode::open_request);
  3754. ObjectTypeDB::bind_method("_instance_request",&EditorNode::_instance_request);
  3755. ObjectTypeDB::bind_method("update_keying",&EditorNode::update_keying);
  3756. ObjectTypeDB::bind_method("_property_keyed",&EditorNode::_property_keyed);
  3757. ObjectTypeDB::bind_method("_transform_keyed",&EditorNode::_transform_keyed);
  3758. ObjectTypeDB::bind_method("_close_messages",&EditorNode::_close_messages);
  3759. ObjectTypeDB::bind_method("_show_messages",&EditorNode::_show_messages);
  3760. ObjectTypeDB::bind_method("_vp_resized",&EditorNode::_vp_resized);
  3761. ObjectTypeDB::bind_method("_quick_opened",&EditorNode::_quick_opened);
  3762. ObjectTypeDB::bind_method("_quick_run",&EditorNode::_quick_run);
  3763. ObjectTypeDB::bind_method("_resource_created",&EditorNode::_resource_created);
  3764. ObjectTypeDB::bind_method("_import_action",&EditorNode::_import_action);
  3765. //ObjectTypeDB::bind_method("_import",&EditorNode::_import);
  3766. // ObjectTypeDB::bind_method("_import_conflicts_solved",&EditorNode::_import_conflicts_solved);
  3767. ObjectTypeDB::bind_method("_open_recent_scene",&EditorNode::_open_recent_scene);
  3768. // ObjectTypeDB::bind_method("_open_recent_scene_confirm",&EditorNode::_open_recent_scene_confirm);
  3769. ObjectTypeDB::bind_method("_save_optimized",&EditorNode::_save_optimized);
  3770. ObjectTypeDB::bind_method("stop_child_process",&EditorNode::stop_child_process);
  3771. ObjectTypeDB::bind_method("_sources_changed",&EditorNode::_sources_changed);
  3772. ObjectTypeDB::bind_method("_fs_changed",&EditorNode::_fs_changed);
  3773. ObjectTypeDB::bind_method("_dock_select_draw",&EditorNode::_dock_select_draw);
  3774. ObjectTypeDB::bind_method("_dock_select_input",&EditorNode::_dock_select_input);
  3775. ObjectTypeDB::bind_method("_dock_pre_popup",&EditorNode::_dock_pre_popup);
  3776. ObjectTypeDB::bind_method("_dock_split_dragged",&EditorNode::_dock_split_dragged);
  3777. ObjectTypeDB::bind_method("_save_docks",&EditorNode::_save_docks);
  3778. ObjectTypeDB::bind_method("_dock_popup_exit",&EditorNode::_dock_popup_exit);
  3779. ObjectTypeDB::bind_method("_dock_move_left",&EditorNode::_dock_move_left);
  3780. ObjectTypeDB::bind_method("_dock_move_right",&EditorNode::_dock_move_right);
  3781. ObjectTypeDB::bind_method("_layout_menu_option",&EditorNode::_layout_menu_option);
  3782. ObjectTypeDB::bind_method("set_current_scene",&EditorNode::set_current_scene);
  3783. ObjectTypeDB::bind_method("set_current_version",&EditorNode::set_current_version);
  3784. ObjectTypeDB::bind_method("_scene_tab_changed",&EditorNode::_scene_tab_changed);
  3785. ObjectTypeDB::bind_method("_scene_tab_closed",&EditorNode::_scene_tab_closed);
  3786. ObjectTypeDB::bind_method("_scene_tab_script_edited",&EditorNode::_scene_tab_script_edited);
  3787. ObjectTypeDB::bind_method("_set_main_scene_state",&EditorNode::_set_main_scene_state);
  3788. ObjectTypeDB::bind_method("_update_scene_tabs",&EditorNode::_update_scene_tabs);
  3789. ObjectTypeDB::bind_method("_prepare_history",&EditorNode::_prepare_history);
  3790. ObjectTypeDB::bind_method("_select_history",&EditorNode::_select_history);
  3791. ObjectTypeDB::bind_method("_toggle_search_bar",&EditorNode::_toggle_search_bar);
  3792. ObjectTypeDB::bind_method("_clear_search_box",&EditorNode::_clear_search_box);
  3793. ObjectTypeDB::bind_method("_clear_undo_history",&EditorNode::_clear_undo_history);
  3794. ObjectTypeDB::bind_method("_dropped_files",&EditorNode::_dropped_files);
  3795. ObjectTypeDB::bind_method(_MD("add_editor_import_plugin", "plugin"), &EditorNode::add_editor_import_plugin);
  3796. ObjectTypeDB::bind_method(_MD("remove_editor_import_plugin", "plugin"), &EditorNode::remove_editor_import_plugin);
  3797. ObjectTypeDB::bind_method(_MD("get_gui_base"), &EditorNode::get_gui_base);
  3798. ObjectTypeDB::bind_method(_MD("_bottom_panel_switch"), &EditorNode::_bottom_panel_switch);
  3799. ADD_SIGNAL( MethodInfo("play_pressed") );
  3800. ADD_SIGNAL( MethodInfo("pause_pressed") );
  3801. ADD_SIGNAL( MethodInfo("stop_pressed") );
  3802. ADD_SIGNAL( MethodInfo("request_help") );
  3803. ADD_SIGNAL( MethodInfo("script_add_function_request",PropertyInfo(Variant::OBJECT,"obj"),PropertyInfo(Variant::STRING,"function"),PropertyInfo(Variant::STRING_ARRAY,"args")) );
  3804. ADD_SIGNAL( MethodInfo("resource_saved",PropertyInfo(Variant::OBJECT,"obj")) );
  3805. }
  3806. EditorNode::EditorNode() {
  3807. EditorHelp::generate_doc(); //before any editor classes are crated
  3808. SceneState::set_disable_placeholders(true);
  3809. editor_initialize_certificates(); //for asset sharing
  3810. InputDefault *id = Input::get_singleton()->cast_to<InputDefault>();
  3811. if (id) {
  3812. if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton()) {
  3813. //only if no touchscreen ui hint, set emulation
  3814. id->set_emulate_touch(false); //just disable just in case
  3815. }
  3816. id->set_custom_mouse_cursor(RES());
  3817. }
  3818. singleton=this;
  3819. exiting=false;
  3820. last_checked_version=0;
  3821. changing_scene=false;
  3822. _initializing_addons=false;
  3823. docks_visible = true;
  3824. distraction_free_mode=false;
  3825. FileAccess::set_backup_save(true);
  3826. PathRemap::get_singleton()->clear_remaps();; //editor uses no remaps
  3827. TranslationServer::get_singleton()->set_enabled(false);
  3828. // load settings
  3829. if (!EditorSettings::get_singleton())
  3830. EditorSettings::create();
  3831. {
  3832. int dpi_mode = EditorSettings::get_singleton()->get("global/hidpi_mode");
  3833. if (dpi_mode==0) {
  3834. editor_set_hidpi( OS::get_singleton()->get_screen_dpi(0) > 150 );
  3835. } else if (dpi_mode==2) {
  3836. editor_set_hidpi(true);
  3837. } else {
  3838. editor_set_hidpi(false);
  3839. }
  3840. }
  3841. ResourceLoader::set_abort_on_missing_resources(false);
  3842. FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("file_dialog/show_hidden_files"));
  3843. EditorFileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("file_dialog/show_hidden_files"));
  3844. EditorFileDialog::set_default_display_mode((EditorFileDialog::DisplayMode)EditorSettings::get_singleton()->get("file_dialog/display_mode").operator int());
  3845. ResourceLoader::set_error_notify_func(this,_load_error_notify);
  3846. ResourceLoader::set_dependency_error_notify_func(this,_dependency_error_report);
  3847. ResourceLoader::set_timestamp_on_load(true);
  3848. ResourceSaver::set_timestamp_on_save(true);
  3849. _pvrtc_register_compressors();
  3850. editor_selection = memnew( EditorSelection );
  3851. EditorFileSystem *efs = memnew( EditorFileSystem );
  3852. add_child(efs);
  3853. //used for previews
  3854. FileDialog::get_icon_func=_file_dialog_get_icon;
  3855. FileDialog::register_func=_file_dialog_register;
  3856. FileDialog::unregister_func=_file_dialog_unregister;
  3857. EditorFileDialog::get_icon_func=_file_dialog_get_icon;
  3858. EditorFileDialog::register_func=_editor_file_dialog_register;
  3859. EditorFileDialog::unregister_func=_editor_file_dialog_unregister;
  3860. editor_import_export = memnew( EditorImportExport );
  3861. add_child(editor_import_export);
  3862. register_exporters();
  3863. editor_import_export->load_config();
  3864. GLOBAL_DEF("editor/main_run_args","$exec -path $path -scene $scene $main_scene");
  3865. ObjectTypeDB::set_type_enabled("CollisionShape",true);
  3866. ObjectTypeDB::set_type_enabled("CollisionShape2D",true);
  3867. ObjectTypeDB::set_type_enabled("CollisionPolygon2D",true);
  3868. Control *theme_base = memnew( Control );
  3869. add_child(theme_base);
  3870. theme_base->set_area_as_parent_rect();
  3871. gui_base = memnew( Panel );
  3872. theme_base->add_child(gui_base);
  3873. gui_base->set_area_as_parent_rect();
  3874. theme_base->set_theme( create_default_theme() );
  3875. theme = create_editor_theme();
  3876. gui_base->set_theme(theme);
  3877. resource_preview = memnew( EditorResourcePreview );
  3878. add_child(resource_preview);
  3879. progress_dialog = memnew( ProgressDialog );
  3880. gui_base->add_child(progress_dialog);
  3881. // take up all screen
  3882. gui_base->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
  3883. gui_base->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END );
  3884. gui_base->set_end( Point2(0,0) );
  3885. main_vbox = memnew( VBoxContainer );
  3886. gui_base->add_child(main_vbox);
  3887. main_vbox->set_area_as_parent_rect(8);
  3888. #if 0
  3889. PanelContainer *top_dark_panel = memnew( PanelContainer );
  3890. Ref<StyleBoxTexture> top_dark_sb;
  3891. top_dark_sb.instance();;
  3892. top_dark_sb->set_texture(theme->get_icon("PanelTop","EditorIcons"));
  3893. for(int i=0;i<4;i++) {
  3894. top_dark_sb->set_margin_size(Margin(i),3);
  3895. top_dark_sb->set_default_margin(Margin(i),0);
  3896. }
  3897. top_dark_sb->set_expand_margin_size(MARGIN_LEFT,20);
  3898. top_dark_sb->set_expand_margin_size(MARGIN_RIGHT,20);
  3899. top_dark_panel->add_style_override("panel",top_dark_sb);
  3900. VBoxContainer *top_dark_vb = memnew( VBoxContainer );
  3901. main_vbox->add_child(top_dark_panel);
  3902. top_dark_panel->add_child(top_dark_vb);
  3903. #endif
  3904. menu_hb = memnew( HBoxContainer );
  3905. main_vbox->add_child(menu_hb);
  3906. // top_dark_vb->add_child(scene_tabs);
  3907. //left
  3908. left_l_hsplit = memnew( HSplitContainer );
  3909. main_vbox->add_child(left_l_hsplit);
  3910. left_l_hsplit->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  3911. left_l_vsplit = memnew( VSplitContainer );
  3912. left_l_hsplit->add_child(left_l_vsplit);
  3913. dock_slot[DOCK_SLOT_LEFT_UL]=memnew( TabContainer );
  3914. left_l_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_UL]);
  3915. dock_slot[DOCK_SLOT_LEFT_BL]=memnew( TabContainer );
  3916. left_l_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_BL]);
  3917. left_l_vsplit->hide();
  3918. dock_slot[DOCK_SLOT_LEFT_UL]->hide();
  3919. dock_slot[DOCK_SLOT_LEFT_BL]->hide();
  3920. left_r_hsplit = memnew( HSplitContainer );
  3921. left_l_hsplit->add_child(left_r_hsplit);
  3922. left_r_vsplit = memnew( VSplitContainer );
  3923. left_r_hsplit->add_child(left_r_vsplit);
  3924. dock_slot[DOCK_SLOT_LEFT_UR]=memnew( TabContainer );
  3925. left_r_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_UR]);
  3926. dock_slot[DOCK_SLOT_LEFT_BR]=memnew( TabContainer );
  3927. left_r_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_BR]);
  3928. //left_r_vsplit->hide();
  3929. //dock_slot[DOCK_SLOT_LEFT_UR]->hide();
  3930. //dock_slot[DOCK_SLOT_LEFT_BR]->hide();
  3931. main_hsplit = memnew( HSplitContainer );
  3932. left_r_hsplit->add_child(main_hsplit);
  3933. //main_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  3934. VBoxContainer * center_vb = memnew( VBoxContainer);
  3935. main_hsplit->add_child(center_vb);
  3936. center_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  3937. center_split = memnew( VSplitContainer );
  3938. //main_hsplit->add_child(center_split);
  3939. center_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  3940. center_split->set_collapsed(false);
  3941. center_vb->add_child(center_split);
  3942. right_hsplit = memnew( HSplitContainer );
  3943. main_hsplit->add_child(right_hsplit);
  3944. right_l_vsplit = memnew( VSplitContainer );
  3945. right_hsplit->add_child(right_l_vsplit);
  3946. dock_slot[DOCK_SLOT_RIGHT_UL]=memnew( TabContainer );
  3947. right_l_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_UL]);
  3948. dock_slot[DOCK_SLOT_RIGHT_BL]=memnew( TabContainer );
  3949. right_l_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_BL]);
  3950. //right_l_vsplit->hide();
  3951. //dock_slot[DOCK_SLOT_RIGHT_UL]->hide();
  3952. //dock_slot[DOCK_SLOT_RIGHT_BL]->hide();
  3953. right_r_vsplit = memnew( VSplitContainer );
  3954. right_hsplit->add_child(right_r_vsplit);
  3955. dock_slot[DOCK_SLOT_RIGHT_UR]=memnew( TabContainer );
  3956. right_r_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_UR]);
  3957. dock_slot[DOCK_SLOT_RIGHT_BR]=memnew( TabContainer );
  3958. right_r_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_BR]);
  3959. right_r_vsplit->hide();
  3960. dock_slot[DOCK_SLOT_RIGHT_UR]->hide();
  3961. dock_slot[DOCK_SLOT_RIGHT_BR]->hide();
  3962. left_l_vsplit->connect("dragged",this,"_dock_split_dragged");
  3963. left_r_vsplit->connect("dragged",this,"_dock_split_dragged");
  3964. right_l_vsplit->connect("dragged",this,"_dock_split_dragged");
  3965. right_r_vsplit->connect("dragged",this,"_dock_split_dragged");
  3966. left_l_hsplit->connect("dragged",this,"_dock_split_dragged");
  3967. left_r_hsplit->connect("dragged",this,"_dock_split_dragged");
  3968. main_hsplit->connect("dragged",this,"_dock_split_dragged");
  3969. right_hsplit->connect("dragged",this,"_dock_split_dragged");
  3970. dock_select_popoup = memnew( PopupPanel );
  3971. gui_base->add_child(dock_select_popoup);
  3972. VBoxContainer *dock_vb = memnew( VBoxContainer );
  3973. dock_select_popoup->add_child(dock_vb);
  3974. HBoxContainer *dock_hb = memnew( HBoxContainer);
  3975. dock_tab_move_left = memnew( ToolButton );
  3976. dock_tab_move_left->set_icon(theme->get_icon("Back","EditorIcons"));
  3977. dock_tab_move_left->set_focus_mode(Control::FOCUS_NONE);
  3978. dock_tab_move_left->connect("pressed",this,"_dock_move_left");
  3979. //dock_tab_move_left->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  3980. dock_hb->add_child(dock_tab_move_left);
  3981. dock_hb->add_spacer();
  3982. dock_tab_move_right = memnew( ToolButton );
  3983. dock_tab_move_right->set_icon(theme->get_icon("Forward","EditorIcons"));
  3984. dock_tab_move_right->set_focus_mode(Control::FOCUS_NONE);
  3985. dock_tab_move_right->connect("pressed",this,"_dock_move_right");
  3986. //dock_tab_move_right->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  3987. dock_hb->add_child(dock_tab_move_right);
  3988. dock_vb->add_child(dock_hb);
  3989. dock_select = memnew( Control );
  3990. dock_select->set_custom_minimum_size(Size2(128,64)*EDSCALE);
  3991. dock_select->connect("input_event",this,"_dock_select_input");
  3992. dock_select->connect("draw",this,"_dock_select_draw");
  3993. dock_select->connect("mouse_exit",this,"_dock_popup_exit");
  3994. dock_select->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  3995. dock_vb->add_child(dock_select);
  3996. dock_select_popoup->set_child_rect(dock_vb);
  3997. dock_select_popoup->set_as_minsize();
  3998. dock_select_rect_over=-1;
  3999. dock_popup_selected=-1;
  4000. //dock_select_popoup->set_(Size2(20,20));
  4001. for(int i=0;i<DOCK_SLOT_MAX;i++) {
  4002. dock_slot[i]->set_custom_minimum_size(Size2(230,220)*EDSCALE);
  4003. dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  4004. dock_slot[i]->set_popup(dock_select_popoup);
  4005. dock_slot[i]->connect("pre_popup_pressed",this,"_dock_pre_popup",varray(i));
  4006. //dock_slot[i]->set_tab_align(TabContainer::ALIGN_LEFT);
  4007. }
  4008. dock_drag_timer = memnew( Timer );
  4009. add_child(dock_drag_timer);
  4010. dock_drag_timer->set_wait_time(0.5);
  4011. dock_drag_timer->set_one_shot(true);
  4012. dock_drag_timer->connect("timeout",this,"_save_docks");
  4013. top_split = memnew( VSplitContainer );
  4014. center_split->add_child(top_split);
  4015. top_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  4016. top_split->set_collapsed(true);
  4017. VBoxContainer *srt = memnew( VBoxContainer );
  4018. srt->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  4019. top_split->add_child(srt);
  4020. srt->add_constant_override("separation",0);
  4021. /* main_editor_tabs = memnew( Tabs );
  4022. main_editor_tabs->connect("tab_changed",this,"_editor_select");
  4023. main_editor_tabs->set_tab_close_display_policy(Tabs::SHOW_NEVER);
  4024. */
  4025. scene_tabs=memnew( Tabs );
  4026. scene_tabs->add_tab("unsaved");
  4027. scene_tabs->set_tab_align(Tabs::ALIGN_CENTER);
  4028. scene_tabs->set_tab_close_display_policy( (bool(EDITOR_DEF("global/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY) );
  4029. scene_tabs->connect("tab_changed",this,"_scene_tab_changed");
  4030. scene_tabs->connect("right_button_pressed",this,"_scene_tab_script_edited");
  4031. scene_tabs->connect("tab_close", this, "_scene_tab_closed");
  4032. srt->add_child(scene_tabs);
  4033. scene_root_parent = memnew( PanelContainer );
  4034. scene_root_parent->set_custom_minimum_size(Size2(0,80)*EDSCALE);
  4035. //Ref<StyleBox> sp = scene_root_parent->get_stylebox("panel","TabContainer");
  4036. //scene_root_parent->add_style_override("panel",sp);
  4037. /*scene_root_parent->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
  4038. scene_root_parent->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END );
  4039. scene_root_parent->set_begin( Point2( 0, 0) );
  4040. scene_root_parent->set_end( Point2( 0,80 ) );*/
  4041. srt->add_child(scene_root_parent);
  4042. scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  4043. scene_root = memnew( Viewport );
  4044. //scene_root_base->add_child(scene_root);
  4045. //scene_root->set_meta("_editor_disable_input",true);
  4046. VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport(),true);
  4047. scene_root->set_disable_input(true);
  4048. scene_root->set_as_audio_listener_2d(true);
  4049. scene_root->set_size_override(true,Size2(Globals::get_singleton()->get("display/width"),Globals::get_singleton()->get("display/height")));
  4050. // scene_root->set_world_2d( Ref<World2D>( memnew( World2D )) );
  4051. viewport = memnew( VBoxContainer );
  4052. viewport->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  4053. /*for(int i=0;i<4;i++) {
  4054. viewport->set_margin(Margin(i),sp->get_margin(Margin(i)));
  4055. }*/
  4056. scene_root_parent->add_child(viewport);
  4057. PanelContainer *top_region = memnew( PanelContainer );
  4058. top_region->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
  4059. HBoxContainer *left_menu_hb = memnew( HBoxContainer );
  4060. top_region->add_child(left_menu_hb);
  4061. menu_hb->add_child(top_region);
  4062. PopupMenu *p;
  4063. file_menu = memnew( MenuButton );
  4064. file_menu->set_text(TTR("Scene"));
  4065. //file_menu->set_icon(gui_base->get_icon("Save","EditorIcons"));
  4066. left_menu_hb->add_child( file_menu );
  4067. prev_scene = memnew( ToolButton );
  4068. prev_scene->set_icon(gui_base->get_icon("PrevScene","EditorIcons"));
  4069. prev_scene->set_tooltip(TTR("Go to previously opened scene."));
  4070. prev_scene->set_disabled(true);
  4071. //left_menu_hb->add_child( prev_scene );
  4072. prev_scene->connect("pressed",this,"_menu_option",make_binds(FILE_OPEN_PREV));
  4073. gui_base->add_child(prev_scene);
  4074. prev_scene->set_pos(Point2(3,24));
  4075. prev_scene->hide();
  4076. ED_SHORTCUT("editor/fullscreen_mode",TTR("Fullscreen Mode"),KEY_MASK_SHIFT|KEY_F11);
  4077. ED_SHORTCUT("editor/distraction_free_mode",TTR("Distraction Free Mode"),KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_F11);
  4078. ED_SHORTCUT("editor/next_tab", TTR("Next tab"), KEY_MASK_CMD+KEY_TAB);
  4079. ED_SHORTCUT("editor/prev_tab", TTR("Previous tab"), KEY_MASK_CMD+KEY_MASK_SHIFT+KEY_TAB);
  4080. file_menu->set_tooltip(TTR("Operations with scene files."));
  4081. p=file_menu->get_popup();
  4082. p->add_shortcut(ED_SHORTCUT("editor/new_scene",TTR("New Scene")),FILE_NEW_SCENE);
  4083. p->add_shortcut(ED_SHORTCUT("editor/new_inherited_scene",TTR("New Inherited Scene..")),FILE_NEW_INHERITED_SCENE);
  4084. p->add_shortcut(ED_SHORTCUT("editor/open_scene",TTR("Open Scene.."),KEY_MASK_CMD+KEY_O),FILE_OPEN_SCENE);
  4085. p->add_separator();
  4086. p->add_shortcut(ED_SHORTCUT("editor/save_scene",TTR("Save Scene"),KEY_MASK_CMD+KEY_S),FILE_SAVE_SCENE);
  4087. p->add_shortcut(ED_SHORTCUT("editor/save_scene_as",TTR("Save Scene As.."),KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_S),FILE_SAVE_AS_SCENE);
  4088. p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes",TTR("Save all Scenes"),KEY_MASK_ALT+KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_S),FILE_SAVE_ALL_SCENES);
  4089. p->add_separator();
  4090. p->add_shortcut(ED_SHORTCUT("editor/close_scene",TTR("Close Scene"),KEY_MASK_SHIFT+KEY_MASK_CTRL+KEY_W),FILE_CLOSE);
  4091. p->add_separator();
  4092. //p->add_shortcut(ED_SHORTCUT("editor/save_scene",TTR("Close Goto Prev. Scene")),FILE_OPEN_PREV,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_P);
  4093. p->add_submenu_item(TTR("Open Recent"),"RecentScenes",FILE_OPEN_RECENT);
  4094. p->add_separator();
  4095. p->add_shortcut(ED_SHORTCUT("editor/quick_open_scene",TTR("Quick Open Scene.."),KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_O),FILE_QUICK_OPEN_SCENE);
  4096. p->add_shortcut(ED_SHORTCUT("editor/quick_open_script",TTR("Quick Open Script.."),KEY_MASK_ALT+KEY_MASK_CMD+KEY_O),FILE_QUICK_OPEN_SCRIPT);
  4097. p->add_shortcut(ED_SHORTCUT("editor/quick_filter_files",TTR("Quick Filter Files.."),KEY_MASK_ALT+KEY_MASK_CMD+KEY_P),FILE_QUICK_OPEN_FILE);
  4098. p->add_separator();
  4099. PopupMenu *pm_export = memnew(PopupMenu );
  4100. pm_export->set_name("Export");
  4101. p->add_child(pm_export);
  4102. p->add_submenu_item(TTR("Convert To.."),"Export");
  4103. pm_export->add_item(TTR("Translatable Strings.."),FILE_DUMP_STRINGS);
  4104. pm_export->add_separator();
  4105. pm_export->add_shortcut(ED_SHORTCUT("editor/convert_to_MeshLibrary", TTR("MeshLibrary..")), FILE_EXPORT_MESH_LIBRARY);
  4106. pm_export->add_shortcut(ED_SHORTCUT("editor/convert_to_TileSet", TTR("TileSet..")), FILE_EXPORT_TILESET);
  4107. pm_export->connect("item_pressed",this,"_menu_option");
  4108. p->add_separator();
  4109. p->add_item(TTR("Undo"),EDIT_UNDO,KEY_MASK_CMD+KEY_Z);
  4110. p->add_item(TTR("Redo"),EDIT_REDO,KEY_MASK_CMD+KEY_MASK_SHIFT+KEY_Z);
  4111. p->add_separator();
  4112. p->add_item(TTR("Run Script"),FILE_RUN_SCRIPT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_R);
  4113. p->add_separator();
  4114. p->add_item(TTR("Project Settings"),RUN_SETTINGS);
  4115. p->add_separator();
  4116. p->add_item(TTR("Revert Scene"),EDIT_REVERT);
  4117. p->add_separator();
  4118. #ifdef OSX_ENABLED
  4119. p->add_item(TTR("Quit to Project List"),RUN_PROJECT_MANAGER,KEY_MASK_SHIFT+KEY_MASK_ALT+KEY_Q);
  4120. #else
  4121. p->add_item(TTR("Quit to Project List"),RUN_PROJECT_MANAGER,KEY_MASK_SHIFT+KEY_MASK_CTRL+KEY_Q);
  4122. #endif
  4123. p->add_item(TTR("Quit"),FILE_QUIT,KEY_MASK_CMD+KEY_Q);
  4124. recent_scenes = memnew( PopupMenu );
  4125. recent_scenes->set_name("RecentScenes");
  4126. p->add_child(recent_scenes);
  4127. recent_scenes->connect("item_pressed",this,"_open_recent_scene");
  4128. {
  4129. Control *sp = memnew( Control );
  4130. sp->set_custom_minimum_size(Size2(30,0)*EDSCALE);
  4131. menu_hb->add_child(sp);
  4132. }
  4133. PanelContainer *editor_region = memnew( PanelContainer );
  4134. editor_region->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
  4135. main_editor_button_vb = memnew( HBoxContainer );
  4136. editor_region->add_child(main_editor_button_vb);
  4137. menu_hb->add_child(editor_region);
  4138. //menu_hb->add_spacer();
  4139. #if 0
  4140. node_menu = memnew( MenuButton );
  4141. node_menu->set_text("Node");
  4142. node_menu->set_pos( Point2( 50,0) );;
  4143. menu_panel->add_child( node_menu );
  4144. p=node_menu->get_popup();
  4145. p->add_item("Create",NODE_CREATE);
  4146. p->add_item("Instance",NODE_INSTANCE);
  4147. p->add_separator();
  4148. p->add_item("Reparent",NODE_REPARENT);
  4149. p->add_item("Move Up",NODE_MOVE_UP);
  4150. p->add_item("Move Down",NODE_MOVE_DOWN);
  4151. p->add_separator();
  4152. p->add_item("Duplicate",NODE_DUPLICATE);
  4153. p->add_separator();
  4154. p->add_item("Remove (Branch)",NODE_REMOVE_BRANCH);
  4155. p->add_item("Remove (Element)",NODE_REMOVE_ELEMENT);
  4156. p->add_separator();
  4157. p->add_item("Edit Subscriptions..",NODE_CONNECTIONS);
  4158. p->add_item("Edit Groups..",NODE_GROUPS);
  4159. resource_menu = memnew( MenuButton );
  4160. resource_menu->set_text("Resource");
  4161. resource_menu->set_pos( Point2( 90,0) );
  4162. menu_panel->add_child( resource_menu );
  4163. #endif
  4164. import_menu = memnew( MenuButton );
  4165. import_menu->set_tooltip(TTR("Import assets to the project."));
  4166. import_menu->set_text(TTR("Import"));
  4167. //import_menu->set_icon(gui_base->get_icon("Save","EditorIcons"));
  4168. left_menu_hb->add_child( import_menu );
  4169. p=import_menu->get_popup();
  4170. p->connect("item_pressed",this,"_menu_option");
  4171. tool_menu = memnew( MenuButton );
  4172. tool_menu->set_tooltip(TTR("Miscellaneous project or scene-wide tools."));
  4173. tool_menu->set_text(TTR("Tools"));
  4174. //tool_menu->set_icon(gui_base->get_icon("Save","EditorIcons"));
  4175. left_menu_hb->add_child( tool_menu );
  4176. p=tool_menu->get_popup();
  4177. p->connect("item_pressed",this,"_menu_option");
  4178. p->add_item(TTR("Orphan Resource Explorer"),TOOLS_ORPHAN_RESOURCES);
  4179. export_button = memnew( ToolButton );
  4180. export_button->set_tooltip(TTR("Export the project to many platforms."));
  4181. export_button->set_text(TTR("Export"));
  4182. export_button->connect("pressed",this,"_menu_option",varray(FILE_EXPORT_PROJECT));
  4183. export_button->set_focus_mode(Control::FOCUS_NONE);
  4184. left_menu_hb->add_child(export_button);
  4185. menu_hb->add_spacer();
  4186. //Separator *s1 = memnew( VSeparator );
  4187. //menu_panel->add_child(s1);
  4188. //s1->set_pos(Point2(210,4));
  4189. //s1->set_size(Point2(10,15));
  4190. play_cc = memnew( CenterContainer );
  4191. play_cc->set_ignore_mouse(true);
  4192. gui_base->add_child( play_cc );
  4193. play_cc->set_area_as_parent_rect();
  4194. play_cc->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,10);
  4195. play_cc->set_margin(MARGIN_TOP,5);
  4196. top_region = memnew( PanelContainer );
  4197. top_region->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
  4198. play_cc->add_child(top_region);
  4199. HBoxContainer *play_hb = memnew( HBoxContainer );
  4200. top_region->add_child(play_hb);
  4201. play_button = memnew( ToolButton );
  4202. play_hb->add_child(play_button);
  4203. play_button->set_toggle_mode(true);
  4204. play_button->set_icon(gui_base->get_icon("MainPlay","EditorIcons"));
  4205. play_button->set_focus_mode(Control::FOCUS_NONE);
  4206. play_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY));
  4207. play_button->set_tooltip(TTR("Play the project."));
  4208. play_button->set_shortcut(ED_SHORTCUT("editor/play",TTR("Play"),KEY_F5));
  4209. pause_button = memnew( ToolButton );
  4210. //menu_panel->add_child(pause_button); - not needed for now?
  4211. pause_button->set_toggle_mode(true);
  4212. pause_button->set_icon(gui_base->get_icon("Pause","EditorIcons"));
  4213. pause_button->set_focus_mode(Control::FOCUS_NONE);
  4214. //pause_button->connect("pressed", this,"_menu_option",make_binds(RUN_PAUSE));
  4215. pause_button->set_tooltip(TTR("Pause the scene"));
  4216. pause_button->set_disabled(true);
  4217. play_hb->add_child(pause_button);
  4218. pause_button->set_shortcut(ED_SHORTCUT("editor/pause_scene",TTR("Pause Scene"),KEY_F7));
  4219. stop_button = memnew( ToolButton );
  4220. play_hb->add_child(stop_button);
  4221. //stop_button->set_toggle_mode(true);
  4222. stop_button->set_focus_mode(Control::FOCUS_NONE);
  4223. stop_button->set_icon(gui_base->get_icon("MainStop","EditorIcons"));
  4224. stop_button->connect("pressed", this,"_menu_option",make_binds(RUN_STOP));
  4225. stop_button->set_tooltip(TTR("Stop the scene."));
  4226. stop_button->set_shortcut(ED_SHORTCUT("editor/stop",TTR("Stop"),KEY_F8));
  4227. run_native = memnew( EditorRunNative);
  4228. play_hb->add_child(run_native);
  4229. native_play_button = memnew( MenuButton );
  4230. native_play_button->set_text("NTV");
  4231. menu_hb->add_child(native_play_button);
  4232. native_play_button->hide();
  4233. native_play_button->get_popup()->connect("item_pressed",this,"_run_in_device");
  4234. run_native->connect("native_run",this,"_menu_option",varray(RUN_PLAY_NATIVE));
  4235. // VSeparator *s1 = memnew( VSeparator );
  4236. // play_hb->add_child(s1);
  4237. play_scene_button = memnew( ToolButton );
  4238. play_hb->add_child(play_scene_button);
  4239. play_scene_button->set_toggle_mode(true);
  4240. play_scene_button->set_focus_mode(Control::FOCUS_NONE);
  4241. play_scene_button->set_icon(gui_base->get_icon("PlayScene","EditorIcons"));
  4242. play_scene_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_SCENE));
  4243. play_scene_button->set_tooltip(TTR("Play the edited scene."));
  4244. play_scene_button->set_shortcut(ED_SHORTCUT("editor/play_scene",TTR("Play Scene"),KEY_F6));
  4245. play_custom_scene_button = memnew( ToolButton );
  4246. play_hb->add_child(play_custom_scene_button);
  4247. play_custom_scene_button->set_toggle_mode(true);
  4248. play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE);
  4249. play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom","EditorIcons"));
  4250. play_custom_scene_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_CUSTOM_SCENE));
  4251. play_custom_scene_button->set_tooltip(TTR("Play custom scene"));
  4252. play_custom_scene_button->set_shortcut(ED_SHORTCUT("editor/play_custom_scene",TTR("Play Custom Scene"),KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_F5));
  4253. debug_button = memnew( MenuButton );
  4254. debug_button->set_flat(true);
  4255. play_hb->add_child(debug_button);
  4256. //debug_button->set_toggle_mode(true);
  4257. debug_button->set_focus_mode(Control::FOCUS_NONE);
  4258. debug_button->set_icon(gui_base->get_icon("Remote","EditorIcons"));
  4259. //debug_button->connect("pressed", this,"_menu_option",make_binds(RUN_LIVE_DEBUG));
  4260. debug_button->set_tooltip(TTR("Debug options"));
  4261. p=debug_button->get_popup();
  4262. p->add_check_item(TTR("Deploy with Remote Debug"),RUN_DEPLOY_REMOTE_DEBUG);
  4263. p->set_item_tooltip(p->get_item_count()-1,TTR("When exporting or deploying, the resulting executable will attempt to connect to the IP of this computer in order to be debugged."));
  4264. p->add_check_item(TTR("Small Deploy with Network FS"),RUN_FILE_SERVER);
  4265. p->set_item_tooltip(p->get_item_count()-1,TTR("When this option is enabled, export or deploy will produce a minimal executable.\nThe filesystem will be provided from the project by the editor over the network.\nOn Android, deploy will use the USB cable for faster performance. This option speeds up testing for games with a large footprint."));
  4266. p->add_separator();
  4267. p->add_check_item(TTR("Visible Collision Shapes"),RUN_DEBUG_COLLISONS);
  4268. p->set_item_tooltip(p->get_item_count()-1,TTR("Collision shapes and raycast nodes (for 2D and 3D) will be visible on the running game if this option is turned on."));
  4269. p->add_check_item(TTR("Visible Navigation"),RUN_DEBUG_NAVIGATION);
  4270. p->set_item_tooltip(p->get_item_count()-1,TTR("Navigation meshes and polygons will be visible on the running game if this option is turned on."));
  4271. p->add_separator();
  4272. p->add_check_item(TTR("Sync Scene Changes"),RUN_LIVE_DEBUG);
  4273. p->set_item_tooltip(p->get_item_count()-1,TTR("When this option is turned on, any changes made to the scene in the editor will be replicated in the running game.\nWhen used remotely on a device, this is more efficient with network filesystem."));
  4274. p->add_check_item(TTR("Sync Script Changes"),RUN_RELOAD_SCRIPTS);
  4275. p->set_item_tooltip(p->get_item_count()-1,TTR("When this option is turned on, any script that is saved will be reloaded on the running game.\nWhen used remotely on a device, this is more efficient with network filesystem."));
  4276. p->connect("item_pressed",this,"_menu_option");
  4277. /*
  4278. run_settings_button = memnew( ToolButton );
  4279. //menu_hb->add_child(run_settings_button);
  4280. //run_settings_button->set_toggle_mode(true);
  4281. run_settings_button->set_focus_mode(Control::FOCUS_NONE);
  4282. run_settings_button->set_icon(gui_base->get_icon("Run","EditorIcons"));
  4283. run_settings_button->connect("pressed", this,"_menu_option",make_binds(RUN_SCENE_SETTINGS));
  4284. */
  4285. /*
  4286. run_settings_button = memnew( ToolButton );
  4287. menu_panel->add_child(run_settings_button);
  4288. run_settings_button->set_pos(Point2(305,0));
  4289. run_settings_button->set_focus_mode(Control::FOCUS_NONE);
  4290. run_settings_button->set_icon(gui_base->get_icon("Run","EditorIcons"));
  4291. run_settings_button->connect("pressed", this,"_menu_option",make_binds(RUN_SETTINGS));
  4292. */
  4293. progress_hb = memnew( BackgroundProgress );
  4294. menu_hb->add_child(progress_hb);
  4295. {
  4296. Control *sp = memnew( Control );
  4297. sp->set_custom_minimum_size(Size2(30,0)*EDSCALE);
  4298. menu_hb->add_child(sp);
  4299. }
  4300. PanelContainer *vu_cont = memnew( PanelContainer );
  4301. vu_cont->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
  4302. menu_hb->add_child(vu_cont);
  4303. audio_vu = memnew( TextureProgress );
  4304. CenterContainer *vu_cc = memnew( CenterContainer );
  4305. vu_cc->add_child(audio_vu);
  4306. vu_cont->add_child(vu_cc);
  4307. audio_vu->set_under_texture(gui_base->get_icon("VuEmpty","EditorIcons"));
  4308. audio_vu->set_progress_texture(gui_base->get_icon("VuFull","EditorIcons"));
  4309. audio_vu->set_max(24);
  4310. audio_vu->set_min(-80);
  4311. audio_vu->set_step(0.01);
  4312. audio_vu->set_val(0);
  4313. {
  4314. Control *sp = memnew( Control );
  4315. sp->set_custom_minimum_size(Size2(30,0)*EDSCALE);
  4316. menu_hb->add_child(sp);
  4317. }
  4318. top_region = memnew( PanelContainer );
  4319. top_region->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
  4320. HBoxContainer *right_menu_hb = memnew( HBoxContainer );
  4321. top_region->add_child(right_menu_hb);
  4322. menu_hb->add_child(top_region);
  4323. settings_menu = memnew( MenuButton );
  4324. settings_menu->set_text(TTR("Settings"));
  4325. //settings_menu->set_anchor(MARGIN_RIGHT,ANCHOR_END);
  4326. right_menu_hb->add_child( settings_menu );
  4327. p=settings_menu->get_popup();
  4328. //p->add_item("Export Settings",SETTINGS_EXPORT_PREFERENCES);
  4329. p->add_item(TTR("Editor Settings"),SETTINGS_PREFERENCES);
  4330. //p->add_item("Optimization Presets",SETTINGS_OPTIMIZED_PRESETS);
  4331. p->add_separator();
  4332. editor_layouts = memnew( PopupMenu );
  4333. editor_layouts->set_name("Layouts");
  4334. p->add_child(editor_layouts);
  4335. editor_layouts->connect("item_pressed",this,"_layout_menu_option");
  4336. p->add_submenu_item(TTR("Editor Layout"), "Layouts");
  4337. p->add_separator();
  4338. p->add_item(TTR("Install Export Templates"),SETTINGS_LOAD_EXPORT_TEMPLATES);
  4339. p->add_separator();
  4340. p->add_item(TTR("About"),SETTINGS_ABOUT);
  4341. layout_dialog = memnew( EditorNameDialog );
  4342. gui_base->add_child(layout_dialog);
  4343. layout_dialog->set_hide_on_ok(false);
  4344. layout_dialog->set_size(Size2(175, 70)*EDSCALE);
  4345. layout_dialog->connect("name_confirmed", this,"_dialog_action");
  4346. sources_button = memnew( ToolButton );
  4347. right_menu_hb->add_child(sources_button);
  4348. sources_button->set_icon(gui_base->get_icon("DependencyOk","EditorIcons"));
  4349. sources_button->connect("pressed",this,"_menu_option",varray(SOURCES_REIMPORT));
  4350. sources_button->set_tooltip(TTR("Alerts when an external resource has changed."));
  4351. update_menu = memnew( MenuButton );
  4352. update_menu->set_tooltip(TTR("Spins when the editor window repaints!"));
  4353. right_menu_hb->add_child(update_menu);
  4354. update_menu->set_icon(gui_base->get_icon("Progress1","EditorIcons"));
  4355. p=update_menu->get_popup();
  4356. p->add_check_item(TTR("Update Always"),SETTINGS_UPDATE_ALWAYS);
  4357. p->add_check_item(TTR("Update Changes"),SETTINGS_UPDATE_CHANGES);
  4358. p->set_item_checked(1,true);
  4359. //sources_button->connect();
  4360. /*
  4361. Separator *s2 = memnew( VSeparator );
  4362. menu_panel->add_child(s2);
  4363. s2->set_pos(Point2(338,4));
  4364. s2->set_size(Point2(10,15));
  4365. */
  4366. //editor_hsplit = memnew( HSplitContainer );
  4367. //main_split->add_child(editor_hsplit);
  4368. //editor_hsplit->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  4369. //editor_vsplit = memnew( VSplitContainer );
  4370. //editor_hsplit->add_child(editor_vsplit);
  4371. //top_pallete = memnew( TabContainer );
  4372. scene_tree_dock = memnew( SceneTreeDock(this,scene_root,editor_selection,editor_data) );
  4373. scene_tree_dock->set_name(TTR("Scene"));
  4374. //top_pallete->add_child(scene_tree_dock);
  4375. dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(scene_tree_dock);
  4376. #if 0
  4377. resources_dock = memnew( ResourcesDock(this) );
  4378. resources_dock->set_name("Resources");
  4379. //top_pallete->add_child(resources_dock);
  4380. dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(resources_dock);
  4381. //top_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  4382. #endif
  4383. dock_slot[DOCK_SLOT_LEFT_BR]->hide();
  4384. /*Control *editor_spacer = memnew( Control );
  4385. editor_spacer->set_custom_minimum_size(Size2(260,200));
  4386. editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  4387. editor_vsplit->add_child( editor_spacer );
  4388. editor_spacer->add_child( top_pallete );
  4389. top_pallete->set_area_as_parent_rect();*/
  4390. //prop_pallete = memnew( TabContainer );
  4391. //prop_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  4392. /*editor_spacer = memnew( Control );
  4393. editor_spacer->set_custom_minimum_size(Size2(260,200));
  4394. editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  4395. editor_vsplit->add_child( editor_spacer );
  4396. editor_spacer->add_child( prop_pallete );
  4397. prop_pallete->set_area_as_parent_rect();*/
  4398. VBoxContainer *prop_editor_base = memnew( VBoxContainer );
  4399. prop_editor_base->set_name(TTR("Inspector")); // Properties?
  4400. dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(prop_editor_base);
  4401. HBoxContainer *prop_editor_hb = memnew( HBoxContainer );
  4402. prop_editor_base->add_child(prop_editor_hb);
  4403. prop_editor_vb=prop_editor_base;
  4404. resource_new_button = memnew( ToolButton );
  4405. resource_new_button->set_tooltip(TTR("Create a new resource in memory and edit it."));
  4406. resource_new_button->set_icon(gui_base->get_icon("New","EditorIcons"));
  4407. prop_editor_hb->add_child(resource_new_button);
  4408. resource_new_button->connect("pressed",this,"_menu_option",varray(RESOURCE_NEW));
  4409. resource_new_button->set_focus_mode(Control::FOCUS_NONE);
  4410. resource_load_button = memnew( ToolButton );
  4411. resource_load_button->set_tooltip(TTR("Load an existing resource from disk and edit it."));
  4412. resource_load_button->set_icon(gui_base->get_icon("Load","EditorIcons"));
  4413. prop_editor_hb->add_child(resource_load_button);
  4414. resource_load_button->connect("pressed",this,"_menu_option",varray(RESOURCE_LOAD));
  4415. resource_load_button->set_focus_mode(Control::FOCUS_NONE);
  4416. resource_save_button = memnew( MenuButton );
  4417. resource_save_button->set_tooltip(TTR("Save the currently edited resource."));
  4418. resource_save_button->set_icon(gui_base->get_icon("Save","EditorIcons"));
  4419. prop_editor_hb->add_child(resource_save_button);
  4420. resource_save_button->get_popup()->add_item(TTR("Save"),RESOURCE_SAVE);
  4421. resource_save_button->get_popup()->add_item(TTR("Save As.."),RESOURCE_SAVE_AS);
  4422. resource_save_button->get_popup()->connect("item_pressed",this,"_menu_option");
  4423. resource_save_button->set_focus_mode(Control::FOCUS_NONE);
  4424. resource_save_button->set_disabled(true);
  4425. prop_editor_hb->add_spacer();
  4426. property_back = memnew( ToolButton );
  4427. property_back->set_icon( gui_base->get_icon("Back","EditorIcons") );
  4428. property_back->set_flat(true);
  4429. property_back->set_tooltip(TTR("Go to the previous edited object in history."));
  4430. property_back->set_disabled(true);
  4431. prop_editor_hb->add_child( property_back );
  4432. property_forward = memnew( ToolButton );
  4433. property_forward->set_icon( gui_base->get_icon("Forward","EditorIcons") );
  4434. property_forward->set_flat(true);
  4435. property_forward->set_tooltip(TTR("Go to the next edited object in history."));
  4436. property_forward->set_disabled(true);
  4437. prop_editor_hb->add_child( property_forward );
  4438. editor_history_menu = memnew( MenuButton );
  4439. editor_history_menu->set_tooltip(TTR("History of recently edited objects."));
  4440. editor_history_menu->set_icon( gui_base->get_icon("History","EditorIcons"));
  4441. prop_editor_hb->add_child(editor_history_menu);
  4442. editor_history_menu->connect("about_to_show",this,"_prepare_history");
  4443. editor_history_menu->get_popup()->connect("item_pressed",this,"_select_history");
  4444. prop_editor_hb = memnew( HBoxContainer ); //again...
  4445. prop_editor_base->add_child(prop_editor_hb);
  4446. editor_path = memnew( EditorPath(&editor_history) );
  4447. editor_path->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  4448. prop_editor_hb->add_child(editor_path);
  4449. search_button = memnew( ToolButton );
  4450. search_button->set_toggle_mode(true);
  4451. search_button->set_pressed(false);
  4452. search_button->set_icon(gui_base->get_icon("Zoom","EditorIcons"));
  4453. prop_editor_hb->add_child(search_button);
  4454. search_button->connect("toggled",this,"_toggle_search_bar");
  4455. object_menu = memnew( MenuButton );
  4456. object_menu->set_icon(gui_base->get_icon("Tools","EditorIcons"));
  4457. prop_editor_hb->add_child( object_menu );
  4458. object_menu->set_tooltip(TTR("Object properties."));
  4459. create_dialog = memnew( CreateDialog );
  4460. gui_base->add_child(create_dialog);
  4461. create_dialog->set_base_type("Resource");
  4462. create_dialog->connect("create",this,"_resource_created");
  4463. search_bar = memnew( HBoxContainer );
  4464. search_bar->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  4465. prop_editor_base->add_child(search_bar);
  4466. search_bar->hide();
  4467. Label *l = memnew( Label(TTR("Search:")+" ") );
  4468. search_bar->add_child(l);
  4469. search_box = memnew( LineEdit );
  4470. search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  4471. search_bar->add_child(search_box);
  4472. ToolButton *clear_button = memnew( ToolButton );
  4473. clear_button->set_icon(gui_base->get_icon("Close","EditorIcons"));
  4474. search_bar->add_child(clear_button);
  4475. clear_button->connect("pressed",this,"_clear_search_box");
  4476. property_editor = memnew( PropertyEditor );
  4477. property_editor->set_autoclear(true);
  4478. property_editor->set_show_categories(true);
  4479. property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  4480. property_editor->set_use_doc_hints(true);
  4481. property_editor->hide_top_label();
  4482. property_editor->register_text_enter(search_box);
  4483. prop_editor_base->add_child( property_editor );
  4484. property_editor->set_undo_redo(&editor_data.get_undo_redo());
  4485. node_dock = memnew( NodeDock );
  4486. //node_dock->set_undoredo(&editor_data.get_undo_redo());
  4487. dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(node_dock);
  4488. scenes_dock = memnew( FileSystemDock(this) );
  4489. scenes_dock->set_name(TTR("FileSystem"));
  4490. scenes_dock->set_use_thumbnails(int(EditorSettings::get_singleton()->get("file_dialog/display_mode"))==EditorFileDialog::DISPLAY_THUMBNAILS);
  4491. dock_slot[DOCK_SLOT_LEFT_UR]->add_child(scenes_dock);
  4492. //prop_pallete->add_child(scenes_dock);
  4493. scenes_dock->connect("open",this,"open_request");
  4494. scenes_dock->connect("instance",this,"_instance_request");
  4495. const String docks_section = "docks";
  4496. overridden_default_layout=-1;
  4497. default_layout.instance();
  4498. default_layout->set_value(docks_section, "dock_3", TTR("Scene"));
  4499. default_layout->set_value(docks_section, "dock_4", TTR("FileSystem"));
  4500. default_layout->set_value(docks_section, "dock_5", TTR("Inspector"));
  4501. for(int i=0;i<DOCK_SLOT_MAX/2;i++)
  4502. default_layout->set_value(docks_section, "dock_hsplit_"+itos(i+1), 0);
  4503. for(int i=0;i<DOCK_SLOT_MAX/2;i++)
  4504. default_layout->set_value(docks_section, "dock_split_"+itos(i+1), 0);
  4505. _update_layouts_menu();
  4506. bottom_panel = memnew( PanelContainer );
  4507. bottom_panel->add_style_override("panel",gui_base->get_stylebox("panelf","Panel"));
  4508. center_split->add_child(bottom_panel);
  4509. center_split->set_dragger_visibility(SplitContainer::DRAGGER_HIDDEN);
  4510. bottom_panel_vb = memnew( VBoxContainer );
  4511. bottom_panel->add_child(bottom_panel_vb);
  4512. //bottom_panel_vb->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  4513. bottom_panel_hb = memnew( HBoxContainer );
  4514. bottom_panel_vb->add_child(bottom_panel_hb);
  4515. log = memnew( EditorLog );
  4516. add_bottom_panel_item(TTR("Output"),log);
  4517. //left_split->set_dragger_visible(false);
  4518. old_split_ofs=0;
  4519. center_split->connect("resized",this,"_vp_resized");
  4520. /*PanelContainer *bottom_pc = memnew( PanelContainer );
  4521. srt->add_child(bottom_pc);
  4522. bottom_hb = memnew( HBoxContainer );
  4523. bottom_pc->add_child(bottom_hb);*/
  4524. // center_vb->add_child( log->get_button() );
  4525. // log->get_button()->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  4526. //progress_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
  4527. /*
  4528. animation_menu = memnew( ToolButton );
  4529. animation_menu->set_pos(Point2(500,0));
  4530. animation_menu->set_size(Size2(20,20));
  4531. animation_menu->set_toggle_mode(true);
  4532. animation_menu->set_focus_mode(Control::FOCUS_NONE);
  4533. menu_panel->add_child(animation_menu);
  4534. animation_menu->set_icon(gui_base->get_icon("Animation","EditorIcons"));
  4535. animation_menu->connect("pressed",this,"_animation_visibility_toggle");;
  4536. */
  4537. call_dialog = memnew( CallDialog );
  4538. call_dialog->hide();
  4539. gui_base->add_child( call_dialog );
  4540. orphan_resources = memnew( OrphanResourcesDialog );
  4541. gui_base->add_child(orphan_resources);
  4542. confirmation = memnew( ConfirmationDialog );
  4543. gui_base->add_child(confirmation);
  4544. confirmation->connect("confirmed", this,"_menu_confirm_current");
  4545. accept = memnew( AcceptDialog );
  4546. gui_base->add_child(accept);
  4547. accept->connect("confirmed", this,"_menu_confirm_current");
  4548. // optimized_save = memnew( OptimizedSaveDialog(&editor_data) );
  4549. //gui_base->add_child(optimized_save);
  4550. //optimized_save->connect("confirmed",this,"_save_optimized");
  4551. project_export = memnew( ProjectExport(&editor_data) );
  4552. gui_base->add_child(project_export);
  4553. project_export_settings = memnew( ProjectExportDialog(this) );
  4554. gui_base->add_child(project_export_settings);
  4555. //optimized_presets = memnew( OptimizedPresetsDialog(&editor_data) );
  4556. //gui_base->add_child(optimized_presets);
  4557. //optimized_presets->connect("confirmed",this,"_presets_optimized");
  4558. //import_subscene = memnew( EditorSubScene );
  4559. //gui_base->add_child(import_subscene);
  4560. dependency_error = memnew( DependencyErrorDialog );
  4561. gui_base->add_child(dependency_error);
  4562. dependency_fixer = memnew( DependencyEditor );
  4563. gui_base->add_child( dependency_fixer );
  4564. settings_config_dialog = memnew( EditorSettingsDialog );
  4565. gui_base->add_child(settings_config_dialog);
  4566. project_settings = memnew( ProjectSettings(&editor_data) );
  4567. gui_base->add_child(project_settings);
  4568. import_confirmation = memnew( ConfirmationDialog );
  4569. import_confirmation->get_ok()->set_text(TTR("Re-Import"));
  4570. import_confirmation->add_button(TTR("Update"),!OS::get_singleton()->get_swap_ok_cancel(),"update");
  4571. import_confirmation->get_label()->set_align(Label::ALIGN_CENTER);
  4572. import_confirmation->connect("confirmed",this,"_import_action",make_binds("re-import"));
  4573. import_confirmation->connect("custom_action",this,"_import_action");
  4574. gui_base->add_child(import_confirmation);
  4575. open_recent_confirmation = memnew( ConfirmationDialog );
  4576. add_child(open_recent_confirmation);
  4577. open_recent_confirmation->connect("confirmed",this,"_open_recent_scene_confirm");
  4578. run_settings_dialog = memnew( RunSettingsDialog );
  4579. gui_base->add_child( run_settings_dialog );
  4580. about = memnew( AcceptDialog );
  4581. about->set_title(TTR("Thanks from the Godot community!"));
  4582. //about->get_cancel()->hide();
  4583. about->get_ok()->set_text(TTR("Thanks!"));
  4584. about->set_hide_on_ok(true);
  4585. Label *about_text = memnew( Label );
  4586. about_text->set_text(VERSION_FULL_NAME"\n(c) 2008-2016 Juan Linietsky, Ariel Manzur.\n");
  4587. about_text->set_pos(Point2(gui_base->get_icon("Logo","EditorIcons")->get_size().width+30,20));
  4588. gui_base->add_child(about);
  4589. about->add_child(about_text);
  4590. TextureFrame *logo = memnew( TextureFrame );
  4591. about->add_child(logo);
  4592. logo->set_pos(Point2(20,20));
  4593. logo->set_texture(gui_base->get_icon("Logo","EditorIcons") );
  4594. warning = memnew( AcceptDialog );
  4595. gui_base->add_child(warning);
  4596. file_templates = memnew( FileDialog );
  4597. file_templates->set_title(TTR("Import Templates From ZIP File"));
  4598. gui_base->add_child( file_templates );
  4599. file_templates->set_mode(FileDialog::MODE_OPEN_FILE);
  4600. file_templates->set_access(FileDialog::ACCESS_FILESYSTEM);
  4601. file_templates->clear_filters();
  4602. file_templates->add_filter("*.tpz ; Template Package");
  4603. file = memnew( EditorFileDialog );
  4604. gui_base->add_child(file);
  4605. file->set_current_dir("res://");
  4606. file_export = memnew( FileDialog );
  4607. file_export->set_access(FileDialog::ACCESS_FILESYSTEM);
  4608. gui_base->add_child(file_export);
  4609. file_export->set_title(TTR("Export Project"));
  4610. file_export->connect("file_selected", this,"_dialog_action");
  4611. file_export_lib = memnew( FileDialog );
  4612. file_export_lib->set_title(TTR("Export Library"));
  4613. file_export_lib->set_mode(FileDialog::MODE_SAVE_FILE);
  4614. file_export_lib->connect("file_selected", this,"_dialog_action");
  4615. file_export_lib_merge = memnew( CheckButton );
  4616. file_export_lib_merge->set_text(TTR("Merge With Existing"));
  4617. file_export_lib_merge->set_pressed(true);
  4618. file_export_lib->get_vbox()->add_child(file_export_lib_merge);
  4619. gui_base->add_child(file_export_lib);
  4620. file_export_password = memnew( LineEdit );
  4621. file_export_password->set_secret(true);
  4622. file_export_password->set_editable(false);
  4623. file_export->get_vbox()->add_margin_child(TTR("Password:"),file_export_password);
  4624. file_script = memnew( FileDialog );
  4625. file_script->set_title(TTR("Open & Run a Script"));
  4626. file_script->set_access(FileDialog::ACCESS_FILESYSTEM);
  4627. file_script->set_mode(FileDialog::MODE_OPEN_FILE);
  4628. List<String> sexts;
  4629. ResourceLoader::get_recognized_extensions_for_type("Script",&sexts);
  4630. for (List<String>::Element*E=sexts.front();E;E=E->next()) {
  4631. file_script->add_filter("*."+E->get());
  4632. }
  4633. gui_base->add_child(file_script);
  4634. file_script->connect("file_selected",this,"_dialog_action");
  4635. reimport_dialog = memnew( EditorReImportDialog );
  4636. gui_base->add_child(reimport_dialog);
  4637. property_forward->connect("pressed", this,"_property_editor_forward");
  4638. property_back->connect("pressed", this,"_property_editor_back");
  4639. file_menu->get_popup()->connect("item_pressed", this,"_menu_option");
  4640. object_menu->get_popup()->connect("item_pressed", this,"_menu_option");
  4641. update_menu->get_popup()->connect("item_pressed", this,"_menu_option");
  4642. settings_menu->get_popup()->connect("item_pressed", this,"_menu_option");
  4643. file->connect("file_selected", this,"_dialog_action");
  4644. file_templates->connect("file_selected", this,"_dialog_action");
  4645. property_editor->connect("resource_selected", this,"_resource_selected");
  4646. property_editor->connect("property_keyed", this,"_property_keyed");
  4647. //plugin stuff
  4648. file_server = memnew( EditorFileServer );
  4649. editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this) )));
  4650. Ref<EditorSceneImportPlugin> _scene_import = memnew(EditorSceneImportPlugin(this) );
  4651. Ref<EditorSceneImporterCollada> _collada_import = memnew( EditorSceneImporterCollada);
  4652. _scene_import->add_importer(_collada_import);
  4653. // Ref<EditorSceneImporterFBXConv> _fbxconv_import = memnew( EditorSceneImporterFBXConv);
  4654. // _scene_import->add_importer(_fbxconv_import);
  4655. editor_import_export->add_import_plugin( _scene_import);
  4656. // TODO: This plugin has no code, it should be either implemented or dropped (GH-3667)
  4657. // editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this))));
  4658. editor_import_export->add_import_plugin( Ref<EditorMeshImportPlugin>( memnew(EditorMeshImportPlugin(this))));
  4659. editor_import_export->add_import_plugin( Ref<EditorFontImportPlugin>( memnew(EditorFontImportPlugin(this))));
  4660. editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this))));
  4661. editor_import_export->add_import_plugin( Ref<EditorTranslationImportPlugin>( memnew(EditorTranslationImportPlugin(this))));
  4662. editor_import_export->add_import_plugin( Ref<EditorBitMaskImportPlugin>( memnew(EditorBitMaskImportPlugin(this))));
  4663. editor_import_export->add_export_plugin( Ref<EditorTextureExportPlugin>( memnew(EditorTextureExportPlugin)));
  4664. editor_import_export->add_export_plugin( Ref<EditorSampleExportPlugin>( memnew(EditorSampleExportPlugin)));
  4665. editor_import_export->add_export_plugin( Ref<EditorSceneExportPlugin>( memnew(EditorSceneExportPlugin)));
  4666. add_editor_plugin( memnew( AnimationPlayerEditorPlugin(this) ) );
  4667. add_editor_plugin( memnew( CanvasItemEditorPlugin(this) ) );
  4668. add_editor_plugin( memnew( SpatialEditorPlugin(this) ) );
  4669. add_editor_plugin( memnew( ScriptEditorPlugin(this) ) );
  4670. if (StreamPeerSSL::is_available()) {
  4671. add_editor_plugin( memnew( AssetLibraryEditorPlugin(this) ) );
  4672. } else {
  4673. WARN_PRINT("Asset Library not available, as it requires SSL to work.");
  4674. }
  4675. //more visually meaningful to have this later
  4676. raise_bottom_panel_item(AnimationPlayerEditor::singleton);
  4677. add_editor_plugin( memnew( ShaderGraphEditorPlugin(this,true) ) );
  4678. add_editor_plugin( memnew( ShaderGraphEditorPlugin(this,false) ) );
  4679. add_editor_plugin( memnew( ShaderEditorPlugin(this,true) ) );
  4680. add_editor_plugin( memnew( ShaderEditorPlugin(this,false) ) );
  4681. add_editor_plugin( memnew( CameraEditorPlugin(this) ) );
  4682. add_editor_plugin( memnew( SampleEditorPlugin(this) ) );
  4683. add_editor_plugin( memnew( SampleLibraryEditorPlugin(this) ) );
  4684. add_editor_plugin( memnew( ThemeEditorPlugin(this) ) );
  4685. add_editor_plugin( memnew( MultiMeshEditorPlugin(this) ) );
  4686. add_editor_plugin( memnew( MeshInstanceEditorPlugin(this) ) );
  4687. add_editor_plugin( memnew( AnimationTreeEditorPlugin(this) ) );
  4688. //add_editor_plugin( memnew( SamplePlayerEditorPlugin(this) ) ); - this is kind of useless at this point
  4689. add_editor_plugin( memnew( MeshLibraryEditorPlugin(this) ) );
  4690. //add_editor_plugin( memnew( StreamEditorPlugin(this) ) );
  4691. add_editor_plugin( memnew( StyleBoxEditorPlugin(this) ) );
  4692. add_editor_plugin( memnew( ParticlesEditorPlugin(this) ) );
  4693. add_editor_plugin( memnew( ResourcePreloaderEditorPlugin(this) ) );
  4694. add_editor_plugin( memnew( ItemListEditorPlugin(this) ) );
  4695. //add_editor_plugin( memnew( RichTextEditorPlugin(this) ) );
  4696. add_editor_plugin( memnew( CollisionPolygonEditorPlugin(this) ) );
  4697. add_editor_plugin( memnew( CollisionPolygon2DEditorPlugin(this) ) );
  4698. add_editor_plugin( memnew( TileSetEditorPlugin(this) ) );
  4699. add_editor_plugin( memnew( TileMapEditorPlugin(this) ) );
  4700. add_editor_plugin( memnew( SpriteFramesEditorPlugin(this) ) );
  4701. add_editor_plugin( memnew( TextureRegionEditorPlugin(this) ) );
  4702. add_editor_plugin( memnew( Particles2DEditorPlugin(this) ) );
  4703. add_editor_plugin( memnew( Path2DEditorPlugin(this) ) );
  4704. add_editor_plugin( memnew( PathEditorPlugin(this) ) );
  4705. add_editor_plugin( memnew( BakedLightEditorPlugin(this) ) );
  4706. add_editor_plugin( memnew( Polygon2DEditorPlugin(this) ) );
  4707. add_editor_plugin( memnew( LightOccluder2DEditorPlugin(this) ) );
  4708. add_editor_plugin( memnew( NavigationPolygonEditorPlugin(this) ) );
  4709. add_editor_plugin( memnew( ColorRampEditorPlugin(this) ) );
  4710. add_editor_plugin( memnew( CollisionShape2DEditorPlugin(this) ) );
  4711. add_editor_plugin( memnew( TextureEditorPlugin(this) ) );
  4712. add_editor_plugin( memnew( MaterialEditorPlugin(this) ) );
  4713. add_editor_plugin( memnew( MeshEditorPlugin(this) ) );
  4714. for(int i=0;i<EditorPlugins::get_plugin_count();i++)
  4715. add_editor_plugin( EditorPlugins::create(i,this) );
  4716. resource_preview->add_preview_generator( Ref<EditorTexturePreviewPlugin>( memnew(EditorTexturePreviewPlugin )));
  4717. resource_preview->add_preview_generator( Ref<EditorPackedScenePreviewPlugin>( memnew(EditorPackedScenePreviewPlugin )));
  4718. resource_preview->add_preview_generator( Ref<EditorMaterialPreviewPlugin>( memnew(EditorMaterialPreviewPlugin )));
  4719. resource_preview->add_preview_generator( Ref<EditorScriptPreviewPlugin>( memnew(EditorScriptPreviewPlugin )));
  4720. resource_preview->add_preview_generator( Ref<EditorSamplePreviewPlugin>( memnew(EditorSamplePreviewPlugin )));
  4721. resource_preview->add_preview_generator( Ref<EditorMeshPreviewPlugin>( memnew(EditorMeshPreviewPlugin )));
  4722. resource_preview->add_preview_generator( Ref<EditorBitmapPreviewPlugin>( memnew(EditorBitmapPreviewPlugin )));
  4723. circle_step_msec=OS::get_singleton()->get_ticks_msec();
  4724. circle_step_frame=OS::get_singleton()->get_frames_drawn();
  4725. circle_step=0;
  4726. _rebuild_import_menu();
  4727. editor_plugin_screen=NULL;
  4728. editor_plugins_over = memnew(EditorPluginList);
  4729. // force_top_viewport(true);
  4730. _edit_current();
  4731. current=NULL;
  4732. PhysicsServer::get_singleton()->set_active(false); // no physics by default if editor
  4733. Physics2DServer::get_singleton()->set_active(false); // no physics by default if editor
  4734. ScriptServer::set_scripting_enabled(false); // no scripting by default if editor
  4735. Globals::get_singleton()->set("debug/indicators_enabled",true);
  4736. Globals::get_singleton()->set("render/room_cull_enabled",false);
  4737. theme->set_color("prop_category","Editor",Color::hex(0x3f3a44ff));
  4738. theme->set_color("prop_section","Editor",Color::hex(0x35313aff));
  4739. theme->set_color("prop_subsection","Editor",Color::hex(0x312e37ff));
  4740. theme->set_color("fg_selected","Editor",Color::html("ffbd8e8e"));
  4741. theme->set_color("fg_error","Editor",Color::html("ffbd8e8e"));
  4742. reference_resource_mem=true;
  4743. save_external_resources_mem=true;
  4744. set_process(true);
  4745. OS::get_singleton()->set_low_processor_usage_mode(true);
  4746. if (0) { //not sure if i want this to happen after all
  4747. //store project name in ssettings
  4748. String project_name;
  4749. //figure it out from path
  4750. project_name=Globals::get_singleton()->get_resource_path().replace("\\","/");
  4751. print_line("path: "+project_name);
  4752. if (project_name.length() && project_name[project_name.length()-1]=='/')
  4753. project_name=project_name.substr(0,project_name.length()-1);
  4754. project_name=project_name.replace("/","::");
  4755. if (project_name!="") {
  4756. EditorSettings::get_singleton()->set("projects/"+project_name,Globals::get_singleton()->get_resource_path());
  4757. EditorSettings::get_singleton()->raise_order("projects/"+project_name);
  4758. EditorSettings::get_singleton()->save();
  4759. }
  4760. }
  4761. //edited_scene=NULL;
  4762. saved_version=1;
  4763. unsaved_cache=true;
  4764. _last_instanced_scene=NULL;
  4765. quick_open = memnew( EditorQuickOpen );
  4766. gui_base->add_child(quick_open);
  4767. quick_open->connect("quick_open",this,"_quick_opened");
  4768. quick_run = memnew( EditorQuickOpen );
  4769. gui_base->add_child(quick_run);
  4770. quick_run->connect("quick_open",this,"_quick_run");
  4771. _update_recent_scenes();
  4772. editor_data.restore_editor_global_states();
  4773. convert_old=false;
  4774. opening_prev=false;
  4775. set_process_unhandled_input(true);
  4776. _playing_edited=false;
  4777. // Panel *errors = memnew( Panel );
  4778. load_errors = memnew( RichTextLabel );
  4779. // load_errors->set_readonly(true);
  4780. load_error_dialog = memnew( AcceptDialog );
  4781. load_error_dialog->add_child(load_errors);
  4782. load_error_dialog->set_title(TTR("Load Errors"));
  4783. load_error_dialog->set_child_rect(load_errors);
  4784. gui_base->add_child(load_error_dialog);
  4785. //EditorImport::add_importer( Ref<EditorImporterCollada>( memnew(EditorImporterCollada )));
  4786. EditorFileSystem::get_singleton()->connect("sources_changed",this,"_sources_changed");
  4787. EditorFileSystem::get_singleton()->connect("filesystem_changed",this,"_fs_changed");
  4788. {
  4789. List<StringName> tl;
  4790. StringName ei = "EditorIcons";
  4791. theme_base->get_theme()->get_icon_list(ei,&tl);
  4792. for(List<StringName>::Element *E=tl.front();E;E=E->next()) {
  4793. if (!ObjectTypeDB::type_exists(E->get()))
  4794. continue;
  4795. icon_type_cache[E->get()]=theme_base->get_theme()->get_icon(E->get(),ei);
  4796. }
  4797. }
  4798. Node::set_human_readable_collision_renaming(true);
  4799. pick_main_scene = memnew( ConfirmationDialog );
  4800. gui_base->add_child(pick_main_scene);
  4801. pick_main_scene->get_ok()->set_text("Select");
  4802. pick_main_scene->connect("confirmed",this,"_menu_option",varray(SETTINGS_PICK_MAIN_SCENE));
  4803. // Ref<ImageTexture> it = gui_base->get_icon("logo","Icons");
  4804. // OS::get_singleton()->set_icon( it->get_data() );
  4805. for(int i=0;i<_init_callbacks.size();i++)
  4806. _init_callbacks[i]();
  4807. editor_data.add_edited_scene(-1);
  4808. editor_data.set_edited_scene(0);
  4809. _update_scene_tabs();
  4810. {
  4811. _initializing_addons=true;
  4812. Vector<String> addons = Globals::get_singleton()->get("editor_plugins/enabled");
  4813. for(int i=0;i<addons.size();i++) {
  4814. set_addon_plugin_enabled(addons[i],true);
  4815. }
  4816. _initializing_addons=false;
  4817. }
  4818. _load_docks();
  4819. FileAccess::set_file_close_fail_notify_callback(_file_access_close_error_notify);
  4820. }
  4821. EditorNode::~EditorNode() {
  4822. memdelete( EditorHelp::get_doc_data() );
  4823. memdelete(editor_selection);
  4824. memdelete(editor_plugins_over);
  4825. memdelete(file_server);
  4826. EditorSettings::destroy();
  4827. }
  4828. /*
  4829. * EDITOR PLUGIN LIST
  4830. */
  4831. void EditorPluginList::make_visible(bool p_visible) {
  4832. if (!plugins_list.empty()) {
  4833. for (int i = 0; i < plugins_list.size(); i++) {
  4834. plugins_list[i]->make_visible(p_visible);
  4835. }
  4836. }
  4837. }
  4838. void EditorPluginList::edit(Object* p_object) {
  4839. if (!plugins_list.empty()) {
  4840. for (int i = 0; i < plugins_list.size(); i++) {
  4841. plugins_list[i]->edit(p_object);
  4842. }
  4843. }
  4844. }
  4845. bool EditorPluginList::forward_input_event(const InputEvent& p_event) {
  4846. bool discard = false;
  4847. if (!plugins_list.empty()) {
  4848. for (int i = 0; i < plugins_list.size(); i++) {
  4849. if (plugins_list[i]->forward_input_event(p_event)) {
  4850. discard = true;
  4851. }
  4852. }
  4853. }
  4854. return discard;
  4855. }
  4856. bool EditorPluginList::forward_spatial_input_event(Camera* p_camera, const InputEvent& p_event) {
  4857. bool discard = false;
  4858. if (!plugins_list.empty()) {
  4859. for (int i = 0; i < plugins_list.size(); i++) {
  4860. if (plugins_list[i]->forward_spatial_input_event(p_camera, p_event)) {
  4861. discard = true;
  4862. }
  4863. }
  4864. }
  4865. return discard;
  4866. }
  4867. bool EditorPluginList::empty() {
  4868. return plugins_list.empty();
  4869. }
  4870. void EditorPluginList::clear() {
  4871. plugins_list.clear();
  4872. }
  4873. EditorPluginList::EditorPluginList() {
  4874. }
  4875. EditorPluginList::~EditorPluginList() {
  4876. }