bruvzg 4e44a271f0 ICU: Update to version 72.1 3 vuotta sitten
..
amd-fsr 20deb0917d Implemented AMD's FSR as a computer shader for upscaling 3D scenes 3 vuotta sitten
basis_universal 3529141b4b Update basis universal to version 1.16.3. 3 vuotta sitten
brotli e07a8f0aa6 Add brotli decoder and WOFF2 support. 3 vuotta sitten
certs d8c8ecb148 certs: Sync with Mozilla bundle as of Jul 19, 2022 3 vuotta sitten
cvtt 419b342a9a Faster CVTT by reducing quality. 3 vuotta sitten
doctest bcd783fa9a doctest: Update to 2.4.9 3 vuotta sitten
embree a1a3e79ea5 Fix debug build for iphone 4 vuotta sitten
enet 746dddc067 Replace most uses of Map by HashMap 3 vuotta sitten
etcpak de75085c7f etcpak: Fix Android ARMv7 build with NDK r23 3 vuotta sitten
fonts 78051f93a3 Convert the editor and default theme fonts to WOFF2 format to save space. 3 vuotta sitten
freetype efb5d7adf0 Fix FreeType crashing in GCC + LTO builds. 3 vuotta sitten
glad 398ee08375 Add multiview to the opengl3 driver 3 vuotta sitten
glslang 5020a545d1 Patch glslang to avoid build errors on certain platforms 3 vuotta sitten
graphite d1360895ee graphite: Update to upstream commit 80c52493e 4 vuotta sitten
harfbuzz ec8084d87f HarfBuzz: Update to version 5.2.0, add new Unicode 15 blocks and scripts. 3 vuotta sitten
icu4c 4e44a271f0 ICU: Update to version 72.1 3 vuotta sitten
jpeg-compressor 5786516d4d Implement Running Godot as Movie Writer 3 vuotta sitten
libogg 77efd406bf libogg: Update to upstream 1.3.5 4 vuotta sitten
libpng 0f2dc5c5e1 libpng: Update to upstream 1.6.38 3 vuotta sitten
libtheora 8c67b43ba1 theora: Add upstream patch to fix UB warning 6 vuotta sitten
libvorbis 28ad2e8c72 libvorbis: Sync with upstream 1.3.7 4 vuotta sitten
libwebp e5e34f21fc libwebp: Sync with upstream 1.2.4 3 vuotta sitten
mbedtls 8dab4a2aa3 [Windows] Improve build environment detection, add support for Windows on ARM. 3 vuotta sitten
meshoptimizer a3195dd4eb meshoptimizer: Sync with upstream commit ea4558d1c 3 vuotta sitten
minimp3 d8268aae30 Fix MSVC warnings C4324, C4389, C4456, and C4459 3 vuotta sitten
miniupnpc 432ac521ef miniupnpc: Update to version 2.2.3 4 vuotta sitten
minizip 420d0d50bc zlib/minizip: Update to version 1.2.12 3 vuotta sitten
misc 0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 3 vuotta sitten
msdfgen 346a4b4f50 msdfgen: Update to version 1.9.2 3 vuotta sitten
noise e41e2a1103 Fix GCC warning with -Waggressive-loop-optimizations due to overflow 3 vuotta sitten
oidn 6995b0429c Assorted fixes to UV unwrapping and GPU lightmapper 4 vuotta sitten
openxr 70d3935bf9 Update OpenXR to 1.0.25 3 vuotta sitten
pcre2 24a06a6d4a pcre2: Fix support for macOS < 11.0 by making JIT conditional at runtime 3 vuotta sitten
recastnavigation 4635f24322 Recast: Update to upstream commit 5a870d4 (2022) 3 vuotta sitten
rvo2 86cdf1f2cf rvo2: Sync with upstream commit bfc0486 3 vuotta sitten
spirv-reflect aed350072f Avoid spurious alloc error in SPIRV-Reflect 3 vuotta sitten
squish 555c4bcb19 Fix GLES2 Red Green Texture Decompression 7 vuotta sitten
thorvg 99b450762b thorvg: Sync with 0.8.2, cleanup SCsub and fix includes 3 vuotta sitten
tinyexr 46d3effa99 tinyexr: Sync with upstream 1.0.1 4 vuotta sitten
vhacd a648d831a9 Fix building VHACD with GCC 13. 3 vuotta sitten
volk 6a35864a6d Really update volk to 1.3.204 3 vuotta sitten
vulkan 6a2bd6c936 updated vk_mem_alloc.h to fix startup issue with AMD 6000 series GPUs using SteamVR on Windows 3 vuotta sitten
wslay a706ef3272 wslay: Sync with upstream 45d22583b 4 vuotta sitten
xatlas 10c99d7b41 xatlas: Sync with upstream 16ace528a 3 vuotta sitten
zlib 420d0d50bc zlib/minizip: Update to version 1.2.12 3 vuotta sitten
zstd 39ed39900e zstd: Update to upstream version 1.5.2 3 vuotta sitten
README.md 4e44a271f0 ICU: Update to version 72.1 3 vuotta sitten

README.md

Third party libraries

Please keep categories (## level) listed alphabetically and matching their respective folder names. Use two empty lines to separate categories for readability.

amd-fsr

Files extracted from upstream source:

  • ffx_a.h and ffx_fsr1.h from ffx-fsr
  • license.txt

basis_universal

Files extracted from upstream source:

  • encoder/ and transcoder/ folders
  • LICENSE

brotli

Files extracted from upstream source:

  • common/, dec/ and include/ folders
  • LICENSE

certs

cvtt

Files extracted from upstream source:

  • all .cpp, .h, and .txt files except the folders MakeTables and etc2packer.

doctest

Files extracted from upstream source:

  • doctest/doctest.h as doctest.h
  • LICENSE.txt

embree

Files extracted from upstream:

  • All cpp files listed in modules/raycast/godot_update_embree.py
  • All header files in the directories listed in modules/raycast/godot_update_embree.py

The modules/raycast/godot_update_embree.py script can be used to pull the relevant files from the latest Embree release and apply some automatic changes.

Some changes have been made in order to remove exceptions and fix minor build errors. They are marked with // -- GODOT start -- and // -- GODOT end -- comments. Apply the patches in the patches/ folder when syncing on newer upstream commits.

enet

Files extracted from upstream source:

  • all .c files in the main directory (except unix.c win32.c)
  • the include/enet/ folder as enet/ (except unix.h win32.h)
  • LICENSE file

Important: enet.h, host.c, protocol.c have been slightly modified to be usable by Godot's socket implementation and allow IPv6 and DTLS. Apply the patches in the patches/ folder when syncing on newer upstream commits.

Three files (godot.cpp, enet/godot.h, enet/godot_ext.h) have been added to provide enet socket implementation using Godot classes.

It is still possible to build against a system wide ENet but doing so will limit its functionality to IPv4 only.

etcpak

Files extracted from upstream source:

  • Only the files relevant for compression (i.e. Process*.cpp and their deps):

    Dither.{cpp,hpp} ForceInline.hpp Math.hpp ProcessCommon.hpp ProcessRGB.{cpp,hpp}
    ProcessDxtc.{cpp,hpp} Tables.{cpp,hpp} Vector.hpp
    
  • AUTHORS.txt and LICENSE.txt

fonts

freetype

Files extracted from upstream source:

  • src/ folder, minus the dlg and tools subfolders
    • These files can be removed: .dat, .diff, .mk, .rc, README*
  • include/ folder, minus the dlg subfolder
  • LICENSE.TXT and docs/FTL.TXT

Some changes have been made in order to prevent LTO from removing code. They are marked with // -- GODOT start -- and // -- GODOT end -- comments. Apply the patches in the patches/ folder when syncing on newer upstream commits.

glslang

Version should be kept in sync with the one of the used Vulkan SDK (see vulkan section). Check Vulkan-ValidationLayers at the matching SDK tag for the known good glslang commit: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/scripts/known_good.json

When updating, also review that our modules/glslang/glslang_resource_limits.h copy of DefaultTBuiltInResource is in sync with the one defined upstream in StandAlone/ResourceLimits.cpp.

Files extracted from upstream source:

  • glslang (except glslang/HLSL and glslang/ExtensionHeaders), OGLCompilersDLL, SPIRV, w/o CInterface folders (depend on StandAlone)
  • Run cmake . && make and copy generated include/glslang/build_info.h to glslang/build_info.h
  • LICENSE.txt
  • Unnecessary files like CMakeLists.txt, *.m4 and updateGrammar removed.
  • Patch in patches/unused_cleanup.diff must be applied.

graphite

Files extracted from upstream source:

  • the include folder
  • the src folder (minus CMakeLists.txt and files.mk)
  • COPYING

harfbuzz

Files extracted from upstream source:

  • the src folder
  • AUTHORS, COPYING, THANKS

icu4c

Files extracted from upstream source:

  • the common folder
  • scriptset.*, ucln_in.*, uspoof.cpp" and uspoof_impl.cpp from the i18n folder
  • uspoof.h from the i18n/unicode folder
  • LICENSE

Files generated from upstream source:

  • the icudt72l.dat built with the provided godot_data.json config file (see https://github.com/unicode-org/icu/blob/master/docs/userguide/icu_data/buildtool.md for instructions).

  • Step 1: Build ICU with default options - ./runConfigureICU {PLATFORM} && make.

  • Step 2: Reconfigure ICU with custom data config - ICU_DATA_FILTER_FILE={GODOT_SOURCE}/thirdparty/icu4c/godot_data.json ./runConfigureICU {PLATFORM} --with-data-packaging=common.

  • Step 3: Delete data/out folder and rebuild data - cd data && rm -rf ./out && make.

  • Step 4: Copy source/data/out/icudt72l.dat to the {GODOT_SOURCE}/thirdparty/icu4c/icudt72l.dat.

jpeg-compressor

Files extracted from upstream source:

  • jpgd*.{c,h}
  • jpge*.{c,h}

libogg

Files extracted from upstream source:

  • src/*.{c,h}
  • include/ogg/*.h in ogg/ (run configure to generate config_types.h)
  • COPYING

libpng

Files extracted from upstream source:

  • all .c and .h files of the main directory, except from example.c and pngtest.c
  • the arm/ folder
  • scripts/pnglibconf.h.prebuilt as pnglibconf.h
  • LICENSE

libtheora

Files extracted from upstream source:

  • all .c, .h in lib/
  • all .h files in include/theora/ as theora/
  • COPYING and LICENSE

Upstream patches included in the patches directory have been applied on top of the 1.1.1 source (not included in any stable release yet).

libvorbis

Files extracted from upstream source:

  • lib/* except from: lookups.pl, Makefile.*
  • include/vorbis/*.h as vorbis/
  • COPYING

libwebp

Files extracted from upstream source:

  • src/ and sharpyuv/ except from: .am, .rc and .in files
  • AUTHORS, COPYING, PATENTS

mbedtls

File extracted from upstream release tarball:

  • All *.h from include/mbedtls/ to thirdparty/mbedtls/include/mbedtls/ except config_psa.h and psa_util.h.
  • All *.c and *.h from library/ to thirdparty/mbedtls/library/ except those starting with psa_*.
  • The LICENSE file.
  • Applied the patch in patches/1453.diff (upstream PR: https://github.com/ARMmbed/mbedtls/pull/1453).
  • Added 2 files godot_core_mbedtls_platform.c and godot_core_mbedtls_config.h providing configuration for light bundling with core.

Some changes have been made in order to fix Windows on ARM build errors. They are marked with // -- GODOT start -- and // -- GODOT end --

meshoptimizer

Files extracted from upstream repository:

  • All files in src/.
  • LICENSE.md.

An experimental upstream feature, has been backported. On top of that, it was modified to report only distance error metrics instead of a combination of distance and attribute errors. Patches for both changes can be found in the patches directory.

minimp3

Files extracted from upstream repository:

  • minimp3.h
  • minimp3_ex.h
  • LICENSE

Some changes have been made in order to fix Windows on ARM build errors, and to solve some MSVC warnings. See the patches in the patches directory.

miniupnpc

Files extracted from upstream source:

  • Copy miniupnpc/src and miniupnpc/include to thirdparty/miniupnpc
  • Remove the following test or sample files: listdevices.c minihttptestserver.c miniupnpcmodule.c upnpc.c upnperrors.* test*
  • LICENSE

The only modified file is src/miniupnpcstrings.h, which was created for Godot (it is usually autogenerated by cmake). Bump the version number for miniupnpc in that file when upgrading.

minizip

Files extracted from the upstream source:

  • contrib/minizip/{crypt.h,ioapi.{c,h},unzip.{c,h},zip.{c,h}}

Important: Some files have Godot-made changes for use in core/io. They are marked with /* GODOT start */ and /* GODOT end */ comments and a patch is provided in the patches folder.

misc

Collection of single-file libraries used in Godot components.

msdfgen

Files extracted from the upstream source:

  • msdfgen.h
  • Files in core/ folder.
  • LICENSE.txt and CHANGELOG.md

oidn

Files extracted from upstream source:

  • common/* (except tasking.* and CMakeLists.txt)
  • core/*
  • include/OpenImageDenoise/* (except version.h.in)
  • LICENSE.txt
  • mkl-dnn/include/*
  • mkl-dnn/src/* (except CMakeLists.txt)
  • weights/rtlightmap_hdr.tza
  • scripts/resource_to_cpp.py

Modified files: Modifications are marked with // -- GODOT start -- and // -- GODOT end --. Patch files are provided in oidn/patches/.

  • core/autoencoder.cpp
  • core/autoencoder.h
  • core/common.h
  • core/device.cpp
  • core/device.h
  • core/transfer_function.cpp

  • scripts/resource_to_cpp.py (used in modules/denoise/resource_to_cpp.py)

openxr

Files extracted from upstream source:

  • include/
  • src/common/
  • src/loader/
  • src/*.{c,h}
  • src/external/jsoncpp/include/
  • src/external/jsoncpp/src/lib_json/
  • LICENSE and COPYING.adoc

Exclude:

  • src/external/android-jni-wrappers and src/external/jnipp (not used yet)
  • All CMake stuff: cmake/, CMakeLists.txt and *.cmake
  • All Gradle stuff: gradle, AndroidManifest.xml
  • All following files (and their .license files): *.{def,in,json,map,pom,rc}

pcre2

Files extracted from upstream source:

  • Files listed in the file NON-AUTOTOOLS-BUILD steps 1-4
  • All .h files in src/ apart from pcre2posix.h
  • src/pcre2_jit_match.c
  • src/pcre2_jit_misc.c
  • src/sljit/
  • AUTHORS and LICENCE

A sljit patch from upstream was backported to fix macOS < 11.0 compilation in 10.40, it can be found in the patches folder.

recastnavigation

Files extracted from upstream source:

  • Recast/ folder without CMakeLists.txt
  • License.txt

rvo2

Files extracted from upstream source:

  • All .cpp and .h files in the src/ folder except for Export.h, RVO.h, RVOSimulator.cpp and RVOSimulator.h
  • LICENSE

Important: Some files have Godot-made changes; so to enrich the features originally proposed by this library and better integrate this library with Godot. See the patch in the patches folder for details.

spirv-reflect

Does not track Vulkan SDK releases closely, but try to package a commit newer than the matching glslang and Vulkan headers, just in case.

Files extracted from upstream source:

  • spirv_reflect.{c,h}
  • include folder
  • LICENSE

Some downstream changes have been made and are identified by // -- GODOT begin -- and // -- GODOT end -- comments. They can be reapplied using the patch included in the patches folder.

squish

Files extracted from upstream source:

  • all .cpp, .h and .inl files

Important: Some files have Godot-made changes. They are marked with // -- GODOT start -- and // -- GODOT end -- comments and a patch is provided in the squish/ folder.

tinyexr

Files extracted from upstream source:

  • tinyexr.{cc,h}

The tinyexr.cc file was modified to include zlib.h which we provide, instead of miniz.h as an external dependency.

thorvg

Files extracted from upstream source:

See thorvg/update-thorvg.sh for extraction instructions. Set the version number and run the script.

vhacd

Files extracted from upstream source:

  • From src/VHACD_Lib/: inc, public and src
  • LICENSE

Some downstream changes have been made and are identified by // -- GODOT start -- and // -- GODOT end -- comments. They can be reapplied using the patches included in the vhacd folder.

volk

Unless there is a specific reason to package a more recent version, please stick to tagged releases. All Vulkan libraries and headers should be kept in sync so:

  • Update Vulkan SDK components to the matching tag (see "vulkan").
  • Update glslang (see "glslang").
  • Update spirv-reflect (see "spirv-reflect").

Files extracted from upstream source:

  • volk.h, volk.c
  • LICENSE.md

vulkan

The vendored version should be kept in sync with volk, see above.

Files extracted from upstream source:

  • include/
  • LICENSE.txt

vk_enum_string_helper.h is taken from the matching Vulkan-ValidationLayers SDK release: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/layers/generated/vk_enum_string_helper.h

vk_mem_alloc.h is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator Version: 3.0.1 (2022-06-10), commit cfdc0f8775ab3258a3b9c4e47d8ce4b6f52a5441 vk_mem_alloc.cpp is a Godot file and should be preserved on updates.

Patches in the patches directory should be re-applied after updates.

wslay

File extracted from upstream release tarball:

  • Run cmake . to generate config.h and wslayver.h. Contents might need tweaking for Godot, review diff.
  • All *.c and *.h files from lib/
  • All *.h in lib/includes/wslay/ as wslay/
  • wslay/wslay.h has a small Godot addition to fix MSVC build. See patches/msvcfix.diff
  • COPYING

xatlas

Files extracted from upstream source:

  • source/xatlas/xatlas.{cpp,h}
  • LICENSE

zlib

Files extracted from upstream source:

  • all .c and .h files

zstd

Files extracted from upstream source:

  • lib/{common/,compress/,decompress/,zstd.h,zstd_errors.h}
  • LICENSE