Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Mariano Javier Suligoy 5b71fc45b7 Use popup menu to add new nodes to the shader graph editor in the last clicked location. 10 年 前
bin 8228fea02f missing changes 10 年 前
core b4d5f7e154 Merge branch 'master' of https://github.com/okamstudio/godot 10 年 前
demos 2b64f73b04 more code completion improvements 10 年 前
doc 631cb10e86 Add some documentation for RayCast2D about is_colliding and get_collider quirks 10 年 前
drivers 55b34e05b3 -some changes by okam 10 年 前
main 55b34e05b3 -some changes by okam 10 年 前
modules 55b34e05b3 -some changes by okam 10 年 前
platform 1d22b0265b fixed ios compilation error 10 年 前
scene 5b71fc45b7 Use popup menu to add new nodes to the shader graph editor in the last clicked location. 10 年 前
servers 4613a3f2c0 small fixes 10 年 前
tools 5b71fc45b7 Use popup menu to add new nodes to the shader graph editor in the last clicked location. 10 年 前
.editorconfig 956e0a8564 Add .editorconfig 10 年 前
.gitignore aa4211d477 Hide projects folder. 10 年 前
.travis.yml 27b1f38401 Fix travis-ci build config for new build system 11 年 前
Doxyfile d0d9e9ee1c Forgot this. It points Doxyfile to the logo without text. 10 年 前
LICENSE.md 09489e3a78 lot of work on 2D lighting and isometric maps 10 年 前
LOGO_LICENSE.md f0681d3632 logo in svg curves & license 10 年 前
README.md a98236fe5e Put this back to fix web page.Will have to figure something else for mainpage in doxygen. 10 年 前
SConstruct 6edbab0a9f Setting build vs properties in scons. 10 年 前
godot_logo.svg f0681d3632 logo in svg curves & license 10 年 前
logo.png 03fd40149f logo.png 11 年 前
logo_small.png 5ceec67add Added Doxyfile for Doxygen documentation. Had to modify codec.h because it already had set up the mainpage. Added a logo without text for the Doxygen pages upper top left corner. Pointed Doxyfile to README.md. Thinking of adding Markup in c files pointing to Wiki links. That way we have current source markup but it points to Wiki for major documentation effort. 10 年 前
makerel.bat 9e479065f5 new space shooter demo 10 年 前
methods.py 4d2198110b merges from okam repo 10 年 前
version.py d3b42e41b0 version bump to stable 10 年 前

README.md

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Development is sponsored by OKAM Studio (http://www.okamstudio.com).

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: https://github.com/okamstudio/godot/wiki/advanced