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- /*
- * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved.
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
- #ifndef _TVG_RENDER_H_
- #define _TVG_RENDER_H_
- #include "tvgCommon.h"
- #include "tvgArray.h"
- namespace tvg
- {
- using RenderData = void*;
- using pixel_t = uint32_t;
- enum RenderUpdateFlag : uint8_t {None = 0, Path = 1, Color = 2, Gradient = 4, Stroke = 8, Transform = 16, Image = 32, GradientStroke = 64, Blend = 128, All = 255};
- struct Surface;
- enum ColorSpace
- {
- ABGR8888 = 0, //The channels are joined in the order: alpha, blue, green, red. Colors are alpha-premultiplied.
- ARGB8888, //The channels are joined in the order: alpha, red, green, blue. Colors are alpha-premultiplied.
- ABGR8888S, //The channels are joined in the order: alpha, blue, green, red. Colors are un-alpha-premultiplied.
- ARGB8888S, //The channels are joined in the order: alpha, red, green, blue. Colors are un-alpha-premultiplied.
- Grayscale8, //One single channel data.
- Unsupported //TODO: Change to the default, At the moment, we put it in the last to align with SwCanvas::Colorspace.
- };
- struct Surface
- {
- union {
- pixel_t* data; //system based data pointer
- uint32_t* buf32; //for explicit 32bits channels
- uint8_t* buf8; //for explicit 8bits grayscale
- };
- uint32_t stride;
- uint32_t w, h;
- ColorSpace cs;
- uint8_t channelSize;
- bool premultiplied; //Alpha-premultiplied
- bool owner; //Only owner could modify the buffer
- };
- struct Compositor
- {
- CompositeMethod method;
- uint8_t opacity;
- };
- struct RenderMesh
- {
- Polygon* triangles = nullptr;
- uint32_t triangleCnt = 0;
- ~RenderMesh()
- {
- free(triangles);
- }
- };
- struct RenderRegion
- {
- int32_t x, y, w, h;
- void intersect(const RenderRegion& rhs)
- {
- auto x1 = x + w;
- auto y1 = y + h;
- auto x2 = rhs.x + rhs.w;
- auto y2 = rhs.y + rhs.h;
- x = (x > rhs.x) ? x : rhs.x;
- y = (y > rhs.y) ? y : rhs.y;
- w = ((x1 < x2) ? x1 : x2) - x;
- h = ((y1 < y2) ? y1 : y2) - y;
- if (w < 0) w = 0;
- if (h < 0) h = 0;
- }
- void add(const RenderRegion& rhs)
- {
- if (rhs.x < x) {
- w += (x - rhs.x);
- x = rhs.x;
- }
- if (rhs.y < y) {
- h += (y - rhs.y);
- y = rhs.y;
- }
- if (rhs.x + rhs.w > x + w) w = (rhs.x + rhs.w) - x;
- if (rhs.y + rhs.h > y + h) h = (rhs.y + rhs.h) - y;
- }
- };
- struct RenderTransform
- {
- Matrix m; //3x3 Matrix Elements
- float x = 0.0f;
- float y = 0.0f;
- float degree = 0.0f; //rotation degree
- float scale = 1.0f; //scale factor
- bool overriding = false; //user transform?
- void update();
- void override(const Matrix& m);
- RenderTransform() {}
- RenderTransform(const RenderTransform* lhs, const RenderTransform* rhs);
- };
- struct RenderStroke
- {
- float width = 0.0f;
- uint8_t color[4] = {0, 0, 0, 0};
- Fill *fill = nullptr;
- float* dashPattern = nullptr;
- uint32_t dashCnt = 0;
- float dashOffset = 0.0f;
- StrokeCap cap = StrokeCap::Square;
- StrokeJoin join = StrokeJoin::Bevel;
- float miterlimit = 4.0f;
- bool strokeFirst = false;
- struct {
- float begin = 0.0f;
- float end = 1.0f;
- } trim;
- ~RenderStroke()
- {
- free(dashPattern);
- delete(fill);
- }
- };
- struct RenderShape
- {
- struct
- {
- Array<PathCommand> cmds;
- Array<Point> pts;
- } path;
- Fill *fill = nullptr;
- RenderStroke *stroke = nullptr;
- uint8_t color[4] = {0, 0, 0, 0}; //r, g, b, a
- FillRule rule = FillRule::Winding;
- ~RenderShape()
- {
- delete(fill);
- delete(stroke);
- }
- void fillColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const
- {
- if (r) *r = color[0];
- if (g) *g = color[1];
- if (b) *b = color[2];
- if (a) *a = color[3];
- }
- float strokeWidth() const
- {
- if (!stroke) return 0;
- return stroke->width;
- }
- bool strokeTrim() const
- {
- if (!stroke) return false;
- if (stroke->trim.begin == 0.0f && stroke->trim.end == 1.0f) return false;
- if (stroke->trim.begin == 1.0f && stroke->trim.end == 0.0f) return false;
- return true;
- }
- bool strokeColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const
- {
- if (!stroke) return false;
- if (r) *r = stroke->color[0];
- if (g) *g = stroke->color[1];
- if (b) *b = stroke->color[2];
- if (a) *a = stroke->color[3];
- return true;
- }
- const Fill* strokeFill() const
- {
- if (!stroke) return nullptr;
- return stroke->fill;
- }
- uint32_t strokeDash(const float** dashPattern, float* offset) const
- {
- if (!stroke) return 0;
- if (dashPattern) *dashPattern = stroke->dashPattern;
- if (offset) *offset = stroke->dashOffset;
- return stroke->dashCnt;
- }
- StrokeCap strokeCap() const
- {
- if (!stroke) return StrokeCap::Square;
- return stroke->cap;
- }
- StrokeJoin strokeJoin() const
- {
- if (!stroke) return StrokeJoin::Bevel;
- return stroke->join;
- }
- float strokeMiterlimit() const
- {
- if (!stroke) return 4.0f;
- return stroke->miterlimit;;
- }
- };
- class RenderMethod
- {
- public:
- virtual ~RenderMethod() {}
- virtual RenderData prepare(const RenderShape& rshape, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags, bool clipper) = 0;
- virtual RenderData prepare(const Array<RenderData>& scene, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) = 0;
- virtual RenderData prepare(Surface* surface, const RenderMesh* mesh, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) = 0;
- virtual bool preRender() = 0;
- virtual bool renderShape(RenderData data) = 0;
- virtual bool renderImage(RenderData data) = 0;
- virtual bool postRender() = 0;
- virtual bool dispose(RenderData data) = 0;
- virtual RenderRegion region(RenderData data) = 0;
- virtual RenderRegion viewport() = 0;
- virtual bool viewport(const RenderRegion& vp) = 0;
- virtual bool blend(BlendMethod method) = 0;
- virtual ColorSpace colorSpace() = 0;
- virtual bool clear() = 0;
- virtual bool sync() = 0;
- virtual Compositor* target(const RenderRegion& region, ColorSpace cs) = 0;
- virtual bool beginComposite(Compositor* cmp, CompositeMethod method, uint8_t opacity) = 0;
- virtual bool endComposite(Compositor* cmp) = 0;
- };
- static inline bool MASK_REGION_MERGING(CompositeMethod method)
- {
- switch(method) {
- case CompositeMethod::AlphaMask:
- case CompositeMethod::InvAlphaMask:
- case CompositeMethod::LumaMask:
- case CompositeMethod::InvLumaMask:
- case CompositeMethod::SubtractMask:
- case CompositeMethod::IntersectMask:
- return false;
- //these might expand the rendering region
- case CompositeMethod::AddMask:
- case CompositeMethod::DifferenceMask:
- return true;
- default:
- TVGERR("RENDERER", "Unsupported Composite Method! = %d", (int)method);
- return false;
- }
- }
- static inline uint8_t CHANNEL_SIZE(ColorSpace cs)
- {
- switch(cs) {
- case ColorSpace::ABGR8888:
- case ColorSpace::ABGR8888S:
- case ColorSpace::ARGB8888:
- case ColorSpace::ARGB8888S:
- return sizeof(uint32_t);
- case ColorSpace::Grayscale8:
- return sizeof(uint8_t);
- case ColorSpace::Unsupported:
- default:
- TVGERR("RENDERER", "Unsupported Channel Size! = %d", (int)cs);
- return 0;
- }
- }
- static inline ColorSpace COMPOSITE_TO_COLORSPACE(RenderMethod& renderer, CompositeMethod method)
- {
- switch(method) {
- case CompositeMethod::AlphaMask:
- case CompositeMethod::InvAlphaMask:
- case CompositeMethod::AddMask:
- case CompositeMethod::DifferenceMask:
- case CompositeMethod::SubtractMask:
- case CompositeMethod::IntersectMask:
- return ColorSpace::Grayscale8;
- //TODO: Optimize Luma/InvLuma colorspace to Grayscale8
- case CompositeMethod::LumaMask:
- case CompositeMethod::InvLumaMask:
- return renderer.colorSpace();
- default:
- TVGERR("RENDERER", "Unsupported Composite Size! = %d", (int)method);
- return ColorSpace::Unsupported;
- }
- }
- static inline uint8_t MULTIPLY(uint8_t c, uint8_t a)
- {
- return (((c) * (a) + 0xff) >> 8);
- }
- }
- #endif //_TVG_RENDER_H_
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