os_javascript.cpp 24 KB

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  1. /*************************************************************************/
  2. /* os_javascript.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #include "os_javascript.h"
  30. #include "drivers/gles2/rasterizer_gles2.h"
  31. #include "core/io/file_access_buffered_fa.h"
  32. #include "drivers/unix/file_access_unix.h"
  33. #include "drivers/unix/dir_access_unix.h"
  34. #include "servers/visual/visual_server_raster.h"
  35. #include "main/main.h"
  36. #include "core/globals.h"
  37. #include "stdlib.h"
  38. #include "emscripten.h"
  39. #include "dom_keys.h"
  40. int OS_JavaScript::get_video_driver_count() const {
  41. return 1;
  42. }
  43. const char * OS_JavaScript::get_video_driver_name(int p_driver) const {
  44. return "GLES2";
  45. }
  46. OS::VideoMode OS_JavaScript::get_default_video_mode() const {
  47. return OS::VideoMode();
  48. }
  49. int OS_JavaScript::get_audio_driver_count() const {
  50. return 1;
  51. }
  52. const char * OS_JavaScript::get_audio_driver_name(int p_driver) const {
  53. return "JavaScript";
  54. }
  55. void OS_JavaScript::initialize_core() {
  56. OS_Unix::initialize_core();
  57. FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix> >(FileAccess::ACCESS_RESOURCES);
  58. }
  59. void OS_JavaScript::set_opengl_extensions(const char* p_gl_extensions) {
  60. ERR_FAIL_COND(!p_gl_extensions);
  61. gl_extensions=p_gl_extensions;
  62. }
  63. static EM_BOOL _browser_resize_callback(int event_type, const EmscriptenUiEvent *ui_event, void *user_data) {
  64. ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_RESIZE, false);
  65. OS_JavaScript* os = static_cast<OS_JavaScript*>(user_data);
  66. // the order in which _browser_resize_callback and
  67. // _fullscreen_change_callback are called is browser-dependent,
  68. // so try adjusting for fullscreen in both
  69. if (os->is_window_fullscreen() || os->is_window_maximized()) {
  70. OS::VideoMode vm = os->get_video_mode();
  71. vm.width = ui_event->windowInnerWidth;
  72. vm.height = ui_event->windowInnerHeight;
  73. os->set_video_mode(vm);
  74. emscripten_set_canvas_size(ui_event->windowInnerWidth, ui_event->windowInnerHeight);
  75. }
  76. return false;
  77. }
  78. static Size2 _windowed_size;
  79. static EM_BOOL _fullscreen_change_callback(int event_type, const EmscriptenFullscreenChangeEvent *event, void *user_data) {
  80. ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_FULLSCREENCHANGE, false);
  81. OS_JavaScript* os = static_cast<OS_JavaScript*>(user_data);
  82. String id = String::utf8(event->id);
  83. // empty id is canvas
  84. if (id.empty() || id=="canvas") {
  85. OS::VideoMode vm = os->get_video_mode();
  86. // this event property is the only reliable information on
  87. // browser fullscreen state
  88. vm.fullscreen = event->isFullscreen;
  89. if (event->isFullscreen) {
  90. vm.width = event->screenWidth;
  91. vm.height = event->screenHeight;
  92. os->set_video_mode(vm);
  93. emscripten_set_canvas_size(vm.width, vm.height);
  94. }
  95. else {
  96. os->set_video_mode(vm);
  97. if (!os->is_window_maximized()) {
  98. os->set_window_size(_windowed_size);
  99. }
  100. }
  101. }
  102. return false;
  103. }
  104. static InputEvent _setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
  105. InputEvent ev;
  106. ev.type = InputEvent::KEY;
  107. ev.key.echo = emscripten_event->repeat;
  108. ev.key.mod.alt = emscripten_event->altKey;
  109. ev.key.mod.shift = emscripten_event->shiftKey;
  110. ev.key.mod.control = emscripten_event->ctrlKey;
  111. ev.key.mod.meta = emscripten_event->metaKey;
  112. ev.key.scancode = dom2godot_scancode(emscripten_event->keyCode);
  113. String unicode = String::utf8(emscripten_event->key);
  114. // check if empty or multi-character (e.g. `CapsLock`)
  115. if (unicode.length()!=1) {
  116. // might be empty as well, but better than nonsense
  117. unicode = String::utf8(emscripten_event->charValue);
  118. }
  119. if (unicode.length()==1) {
  120. ev.key.unicode=unicode[0];
  121. }
  122. return ev;
  123. }
  124. static InputEvent deferred_key_event;
  125. static EM_BOOL _keydown_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {
  126. ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_KEYDOWN, false);
  127. InputEvent ev = _setup_key_event(key_event);
  128. ev.key.pressed = true;
  129. if (ev.key.unicode==0 && keycode_has_unicode(ev.key.scancode)) {
  130. // defer to keypress event for legacy unicode retrieval
  131. deferred_key_event = ev;
  132. return false; // do not suppress keypress event
  133. }
  134. static_cast<OS_JavaScript*>(user_data)->push_input(ev);
  135. return true;
  136. }
  137. static EM_BOOL _keypress_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {
  138. ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_KEYPRESS, false);
  139. deferred_key_event.key.unicode = key_event->charCode;
  140. static_cast<OS_JavaScript*>(user_data)->push_input(deferred_key_event);
  141. return true;
  142. }
  143. static EM_BOOL _keyup_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {
  144. ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_KEYUP, false);
  145. InputEvent ev = _setup_key_event(key_event);
  146. ev.key.pressed = false;
  147. static_cast<OS_JavaScript*>(user_data)->push_input(ev);
  148. return ev.key.scancode!=KEY_UNKNOWN && ev.key.scancode!=0;
  149. }
  150. static EM_BOOL joy_callback_func(int p_type, const EmscriptenGamepadEvent *p_event, void *p_user) {
  151. OS_JavaScript *os = (OS_JavaScript*) OS::get_singleton();
  152. if (os) {
  153. return os->joy_connection_changed(p_type, p_event);
  154. }
  155. return false;
  156. }
  157. void OS_JavaScript::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
  158. print_line("Init OS");
  159. if (gfx_init_func)
  160. gfx_init_func(gfx_init_ud,use_gl2,p_desired.width,p_desired.height,p_desired.fullscreen);
  161. // nothing to do here, can't fulfil fullscreen request due to
  162. // browser security, window size is already set from HTML
  163. video_mode=p_desired;
  164. video_mode.fullscreen=false;
  165. _windowed_size=get_window_size();
  166. // find locale, emscripten only sets "C"
  167. char locale_ptr[16];
  168. EM_ASM_({
  169. var locale = "";
  170. if (Module.locale) {
  171. // best case: server-side script reads Accept-Language early and
  172. // defines the locale to be read here
  173. locale = Module.locale;
  174. } else {
  175. // no luck, use what the JS engine can tell us
  176. // if this turns out not compatible enough, add tests for
  177. // browserLanguage, systemLanguage and userLanguage
  178. locale = navigator.languages ? navigator.languages[0] : navigator.language;
  179. }
  180. locale = locale.split('.')[0];
  181. stringToUTF8(locale, $0, 16);
  182. }, locale_ptr);
  183. setenv("LANG", locale_ptr, true);
  184. print_line("Init Audio");
  185. AudioDriverManagerSW::add_driver(&audio_driver_javascript);
  186. if (true) {
  187. RasterizerGLES2 *rasterizer_gles22=memnew( RasterizerGLES2(false,false,false,false) );;
  188. rasterizer_gles22->set_use_framebuffers(false); //not supported by emscripten
  189. if (gl_extensions)
  190. rasterizer_gles22->set_extensions(gl_extensions);
  191. rasterizer = rasterizer_gles22;
  192. } else {
  193. // rasterizer = memnew( RasterizerGLES1(true, false) );
  194. }
  195. print_line("Init VS");
  196. visual_server = memnew( VisualServerRaster(rasterizer) );
  197. visual_server->init();
  198. visual_server->cursor_set_visible(false, 0);
  199. /*AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
  200. if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) {
  201. ERR_PRINT("Initializing audio failed.");
  202. }*/
  203. print_line("Init SM");
  204. //sample_manager = memnew( SampleManagerMallocSW );
  205. audio_server = memnew( AudioServerJavascript );
  206. print_line("Init Mixer");
  207. //audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,false);
  208. audio_server->init();
  209. print_line("Init SoundServer");
  210. spatial_sound_server = memnew( SpatialSoundServerSW );
  211. spatial_sound_server->init();
  212. print_line("Init SpatialSoundServer");
  213. spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
  214. spatial_sound_2d_server->init();
  215. //
  216. print_line("Init Physicsserver");
  217. physics_server = memnew( PhysicsServerSW );
  218. physics_server->init();
  219. physics_2d_server = memnew( Physics2DServerSW );
  220. physics_2d_server->init();
  221. input = memnew( InputDefault );
  222. #define EM_CHECK(ev) if (result!=EMSCRIPTEN_RESULT_SUCCESS)\
  223. ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result))
  224. #define SET_EM_CALLBACK(ev, cb) result = emscripten_set_##ev##_callback(NULL, this, true, &cb); EM_CHECK(ev)
  225. #define SET_EM_CALLBACK_NODATA(ev, cb) result = emscripten_set_##ev##_callback(NULL, true, &cb); EM_CHECK(ev)
  226. EMSCRIPTEN_RESULT result;
  227. SET_EM_CALLBACK(keydown, _keydown_callback)
  228. SET_EM_CALLBACK(keypress, _keypress_callback)
  229. SET_EM_CALLBACK(keyup, _keyup_callback)
  230. SET_EM_CALLBACK(resize, _browser_resize_callback)
  231. SET_EM_CALLBACK(fullscreenchange, _fullscreen_change_callback)
  232. SET_EM_CALLBACK_NODATA(gamepadconnected, joy_callback_func)
  233. SET_EM_CALLBACK_NODATA(gamepaddisconnected, joy_callback_func)
  234. #undef SET_EM_CALLBACK_NODATA
  235. #undef SET_EM_CALLBACK
  236. #undef EM_CHECK
  237. }
  238. void OS_JavaScript::set_main_loop( MainLoop * p_main_loop ) {
  239. main_loop=p_main_loop;
  240. input->set_main_loop(p_main_loop);
  241. }
  242. void OS_JavaScript::delete_main_loop() {
  243. memdelete( main_loop );
  244. }
  245. void OS_JavaScript::finalize() {
  246. memdelete(input);
  247. }
  248. void OS_JavaScript::alert(const String& p_alert,const String& p_title) {
  249. EM_ASM_({
  250. window.alert(UTF8ToString($0));
  251. }, p_alert.utf8().get_data());
  252. }
  253. void OS_JavaScript::set_mouse_show(bool p_show) {
  254. //javascript has no mouse...
  255. }
  256. void OS_JavaScript::set_mouse_grab(bool p_grab) {
  257. //it really has no mouse...!
  258. }
  259. bool OS_JavaScript::is_mouse_grab_enabled() const {
  260. //*sigh* technology has evolved so much since i was a kid..
  261. return false;
  262. }
  263. Point2 OS_JavaScript::get_mouse_pos() const {
  264. return input->get_mouse_pos();
  265. }
  266. int OS_JavaScript::get_mouse_button_state() const {
  267. return last_button_mask;
  268. }
  269. void OS_JavaScript::set_window_title(const String& p_title) {
  270. EM_ASM_({
  271. document.title = UTF8ToString($0);
  272. }, p_title.utf8().get_data());
  273. }
  274. //interesting byt not yet
  275. //void set_clipboard(const String& p_text);
  276. //String get_clipboard() const;
  277. void OS_JavaScript::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
  278. video_mode = p_video_mode;
  279. }
  280. OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const {
  281. return video_mode;
  282. }
  283. Size2 OS_JavaScript::get_screen_size(int p_screen) const {
  284. ERR_FAIL_COND_V(p_screen!=0, Size2());
  285. EmscriptenFullscreenChangeEvent ev;
  286. EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev);
  287. ERR_FAIL_COND_V(result!=EMSCRIPTEN_RESULT_SUCCESS, Size2());
  288. return Size2(ev.screenWidth, ev.screenHeight);
  289. }
  290. void OS_JavaScript::set_window_size(const Size2 p_size) {
  291. window_maximized = false;
  292. if (is_window_fullscreen()) {
  293. set_window_fullscreen(false);
  294. }
  295. _windowed_size = p_size;
  296. video_mode.width = p_size.x;
  297. video_mode.height = p_size.y;
  298. emscripten_set_canvas_size(p_size.x, p_size.y);
  299. }
  300. Size2 OS_JavaScript::get_window_size() const {
  301. int canvas[3];
  302. emscripten_get_canvas_size(canvas, canvas+1, canvas+2);
  303. return Size2(canvas[0], canvas[1]);
  304. }
  305. void OS_JavaScript::set_window_maximized(bool p_enabled) {
  306. window_maximized = p_enabled;
  307. if (p_enabled) {
  308. if (is_window_fullscreen()) {
  309. // _browser_resize callback will set canvas size
  310. set_window_fullscreen(false);
  311. }
  312. else {
  313. video_mode.width = EM_ASM_INT_V(return window.innerWidth);
  314. video_mode.height = EM_ASM_INT_V(return window.innerHeight);
  315. emscripten_set_canvas_size(video_mode.width, video_mode.height);
  316. }
  317. }
  318. else {
  319. set_window_size(_windowed_size);
  320. }
  321. }
  322. void OS_JavaScript::set_window_fullscreen(bool p_enable) {
  323. if (p_enable==is_window_fullscreen()) {
  324. return;
  325. }
  326. // only requesting changes here, if successful, canvas is resized in
  327. // _browser_resize_callback or _fullscreen_change_callback
  328. EMSCRIPTEN_RESULT result;
  329. if (p_enable) {
  330. EM_ASM(Module.requestFullscreen(false, false););
  331. }
  332. else {
  333. result = emscripten_exit_fullscreen();
  334. if (result!=EMSCRIPTEN_RESULT_SUCCESS) {
  335. ERR_PRINTS("Failed to exit fullscreen: Code " + itos(result));
  336. }
  337. }
  338. }
  339. bool OS_JavaScript::is_window_fullscreen() const {
  340. return video_mode.fullscreen;
  341. }
  342. void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
  343. Size2 screen = get_screen_size();
  344. p_list->push_back(OS::VideoMode(screen.width, screen.height, true));
  345. }
  346. String OS_JavaScript::get_name() {
  347. return "HTML5";
  348. }
  349. MainLoop *OS_JavaScript::get_main_loop() const {
  350. return main_loop;
  351. }
  352. bool OS_JavaScript::can_draw() const {
  353. return true; //always?
  354. }
  355. void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {
  356. //javascript really really really has no mouse.. how amazing..
  357. }
  358. void OS_JavaScript::main_loop_begin() {
  359. if (main_loop)
  360. main_loop->init();
  361. }
  362. bool OS_JavaScript::main_loop_iterate() {
  363. if (!main_loop)
  364. return false;
  365. if (time_to_save_sync>=0) {
  366. int64_t newtime = get_ticks_msec();
  367. int64_t elapsed = newtime - last_sync_time;
  368. last_sync_time=newtime;
  369. time_to_save_sync-=elapsed;
  370. print_line("elapsed "+itos(elapsed)+" tts "+itos(time_to_save_sync));
  371. if (time_to_save_sync<0) {
  372. //time to sync, for real
  373. // run 'success'
  374. print_line("DOING SYNCH!");
  375. EM_ASM(
  376. FS.syncfs(function (err) {
  377. assert(!err);
  378. console.log("Synched!");
  379. //ccall('success', 'v');
  380. });
  381. );
  382. }
  383. }
  384. process_joysticks();
  385. return Main::iteration();
  386. }
  387. void OS_JavaScript::main_loop_end() {
  388. if (main_loop)
  389. main_loop->finish();
  390. }
  391. void OS_JavaScript::main_loop_focusout() {
  392. if (main_loop)
  393. main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
  394. //audio_driver_javascript.set_pause(true);
  395. }
  396. void OS_JavaScript::main_loop_focusin(){
  397. if (main_loop)
  398. main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
  399. //audio_driver_javascript.set_pause(false);
  400. }
  401. void OS_JavaScript::push_input(const InputEvent& p_ev) {
  402. InputEvent ev = p_ev;
  403. ev.ID=last_id++;
  404. if (ev.type==InputEvent::MOUSE_MOTION) {
  405. input->set_mouse_pos(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
  406. }
  407. else if (ev.type==InputEvent::MOUSE_BUTTON) {
  408. last_button_mask = ev.mouse_button.button_mask;
  409. }
  410. input->parse_input_event(p_ev);
  411. }
  412. void OS_JavaScript::process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points) {
  413. // print_line("ev: "+itos(p_what)+" pnt: "+itos(p_pointer)+" pointc: "+itos(p_points.size()));
  414. switch(p_what) {
  415. case 0: { //gesture begin
  416. if (touch.size()) {
  417. //end all if exist
  418. InputEvent ev;
  419. ev.type=InputEvent::MOUSE_BUTTON;
  420. ev.ID=last_id++;
  421. ev.mouse_button.button_index=BUTTON_LEFT;
  422. ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
  423. ev.mouse_button.pressed=false;
  424. ev.mouse_button.x=touch[0].pos.x;
  425. ev.mouse_button.y=touch[0].pos.y;
  426. ev.mouse_button.global_x=touch[0].pos.x;
  427. ev.mouse_button.global_y=touch[0].pos.y;
  428. input->parse_input_event(ev);
  429. for(int i=0;i<touch.size();i++) {
  430. InputEvent ev;
  431. ev.type=InputEvent::SCREEN_TOUCH;
  432. ev.ID=last_id++;
  433. ev.screen_touch.index=touch[i].id;
  434. ev.screen_touch.pressed=false;
  435. ev.screen_touch.x=touch[i].pos.x;
  436. ev.screen_touch.y=touch[i].pos.y;
  437. input->parse_input_event(ev);
  438. }
  439. }
  440. touch.resize(p_points.size());
  441. for(int i=0;i<p_points.size();i++) {
  442. touch[i].id=p_points[i].id;
  443. touch[i].pos=p_points[i].pos;
  444. }
  445. {
  446. //send mouse
  447. InputEvent ev;
  448. ev.type=InputEvent::MOUSE_BUTTON;
  449. ev.ID=last_id++;
  450. ev.mouse_button.button_index=BUTTON_LEFT;
  451. ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
  452. ev.mouse_button.pressed=true;
  453. ev.mouse_button.x=touch[0].pos.x;
  454. ev.mouse_button.y=touch[0].pos.y;
  455. ev.mouse_button.global_x=touch[0].pos.x;
  456. ev.mouse_button.global_y=touch[0].pos.y;
  457. last_mouse=touch[0].pos;
  458. input->parse_input_event(ev);
  459. }
  460. //send touch
  461. for(int i=0;i<touch.size();i++) {
  462. InputEvent ev;
  463. ev.type=InputEvent::SCREEN_TOUCH;
  464. ev.ID=last_id++;
  465. ev.screen_touch.index=touch[i].id;
  466. ev.screen_touch.pressed=true;
  467. ev.screen_touch.x=touch[i].pos.x;
  468. ev.screen_touch.y=touch[i].pos.y;
  469. input->parse_input_event(ev);
  470. }
  471. } break;
  472. case 1: { //motion
  473. if (p_points.size()) {
  474. //send mouse, should look for point 0?
  475. InputEvent ev;
  476. ev.type=InputEvent::MOUSE_MOTION;
  477. ev.ID=last_id++;
  478. ev.mouse_motion.button_mask=BUTTON_MASK_LEFT;
  479. ev.mouse_motion.x=p_points[0].pos.x;
  480. ev.mouse_motion.y=p_points[0].pos.y;
  481. input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y));
  482. ev.mouse_motion.speed_x=input->get_mouse_speed().x;
  483. ev.mouse_motion.speed_y=input->get_mouse_speed().y;
  484. ev.mouse_motion.relative_x=p_points[0].pos.x-last_mouse.x;
  485. ev.mouse_motion.relative_y=p_points[0].pos.y-last_mouse.y;
  486. last_mouse=p_points[0].pos;
  487. input->parse_input_event(ev);
  488. }
  489. ERR_FAIL_COND(touch.size()!=p_points.size());
  490. for(int i=0;i<touch.size();i++) {
  491. int idx=-1;
  492. for(int j=0;j<p_points.size();j++) {
  493. if (touch[i].id==p_points[j].id) {
  494. idx=j;
  495. break;
  496. }
  497. }
  498. ERR_CONTINUE(idx==-1);
  499. if (touch[i].pos==p_points[idx].pos)
  500. continue; //no move unncesearily
  501. InputEvent ev;
  502. ev.type=InputEvent::SCREEN_DRAG;
  503. ev.ID=last_id++;
  504. ev.screen_drag.index=touch[i].id;
  505. ev.screen_drag.x=p_points[idx].pos.x;
  506. ev.screen_drag.y=p_points[idx].pos.y;
  507. ev.screen_drag.relative_x=p_points[idx].pos.x - touch[i].pos.x;
  508. ev.screen_drag.relative_y=p_points[idx].pos.y - touch[i].pos.y;
  509. input->parse_input_event(ev);
  510. touch[i].pos=p_points[idx].pos;
  511. }
  512. } break;
  513. case 2: { //release
  514. if (touch.size()) {
  515. //end all if exist
  516. InputEvent ev;
  517. ev.type=InputEvent::MOUSE_BUTTON;
  518. ev.ID=last_id++;
  519. ev.mouse_button.button_index=BUTTON_LEFT;
  520. ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
  521. ev.mouse_button.pressed=false;
  522. ev.mouse_button.x=touch[0].pos.x;
  523. ev.mouse_button.y=touch[0].pos.y;
  524. ev.mouse_button.global_x=touch[0].pos.x;
  525. ev.mouse_button.global_y=touch[0].pos.y;
  526. input->parse_input_event(ev);
  527. for(int i=0;i<touch.size();i++) {
  528. InputEvent ev;
  529. ev.type=InputEvent::SCREEN_TOUCH;
  530. ev.ID=last_id++;
  531. ev.screen_touch.index=touch[i].id;
  532. ev.screen_touch.pressed=false;
  533. ev.screen_touch.x=touch[i].pos.x;
  534. ev.screen_touch.y=touch[i].pos.y;
  535. input->parse_input_event(ev);
  536. }
  537. touch.clear();
  538. }
  539. } break;
  540. case 3: { // add tuchi
  541. ERR_FAIL_INDEX(p_pointer,p_points.size());
  542. TouchPos tp=p_points[p_pointer];
  543. touch.push_back(tp);
  544. InputEvent ev;
  545. ev.type=InputEvent::SCREEN_TOUCH;
  546. ev.ID=last_id++;
  547. ev.screen_touch.index=tp.id;
  548. ev.screen_touch.pressed=true;
  549. ev.screen_touch.x=tp.pos.x;
  550. ev.screen_touch.y=tp.pos.y;
  551. input->parse_input_event(ev);
  552. } break;
  553. case 4: {
  554. for(int i=0;i<touch.size();i++) {
  555. if (touch[i].id==p_pointer) {
  556. InputEvent ev;
  557. ev.type=InputEvent::SCREEN_TOUCH;
  558. ev.ID=last_id++;
  559. ev.screen_touch.index=touch[i].id;
  560. ev.screen_touch.pressed=false;
  561. ev.screen_touch.x=touch[i].pos.x;
  562. ev.screen_touch.y=touch[i].pos.y;
  563. input->parse_input_event(ev);
  564. touch.remove(i);
  565. i--;
  566. }
  567. }
  568. } break;
  569. }
  570. }
  571. void OS_JavaScript::process_accelerometer(const Vector3& p_accelerometer) {
  572. input->set_accelerometer(p_accelerometer);
  573. }
  574. bool OS_JavaScript::has_touchscreen_ui_hint() const {
  575. return false; //???
  576. }
  577. void OS_JavaScript::main_loop_request_quit() {
  578. if (main_loop)
  579. main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
  580. }
  581. void OS_JavaScript::reload_gfx() {
  582. if (gfx_init_func)
  583. gfx_init_func(gfx_init_ud,use_gl2,video_mode.width,video_mode.height,video_mode.fullscreen);
  584. if (rasterizer)
  585. rasterizer->reload_vram();
  586. }
  587. Error OS_JavaScript::shell_open(String p_uri) {
  588. EM_ASM_({
  589. window.open(UTF8ToString($0), '_blank');
  590. }, p_uri.utf8().get_data());
  591. return OK;
  592. }
  593. String OS_JavaScript::get_resource_dir() const {
  594. return "/"; //javascript has it's own filesystem for resources inside the APK
  595. }
  596. String OS_JavaScript::get_data_dir() const {
  597. //if (get_data_dir_func)
  598. // return get_data_dir_func();
  599. return "/userfs";
  600. //return Globals::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir");
  601. };
  602. String OS_JavaScript::get_executable_path() const {
  603. return String();
  604. }
  605. void OS_JavaScript::_close_notification_funcs(const String& p_file,int p_flags) {
  606. print_line("close "+p_file+" flags "+itos(p_flags));
  607. if (p_file.begins_with("/userfs") && p_flags&FileAccess::WRITE) {
  608. static_cast<OS_JavaScript*>(get_singleton())->last_sync_time=OS::get_singleton()->get_ticks_msec();
  609. static_cast<OS_JavaScript*>(get_singleton())->time_to_save_sync=5000; //five seconds since last save
  610. }
  611. }
  612. void OS_JavaScript::process_joysticks() {
  613. int joy_count = emscripten_get_num_gamepads();
  614. for (int i = 0; i < joy_count; i++) {
  615. EmscriptenGamepadEvent state;
  616. emscripten_get_gamepad_status(i, &state);
  617. if (state.connected) {
  618. int num_buttons = MIN(state.numButtons, 18);
  619. int num_axes = MIN(state.numAxes, 8);
  620. for (int j = 0; j < num_buttons; j++) {
  621. float value = state.analogButton[j];
  622. if (String(state.mapping) == "standard" && (j == 6 || j == 7)) {
  623. InputDefault::JoyAxis jx;
  624. jx.min = 0;
  625. jx.value = value;
  626. last_id = input->joy_axis(last_id, i, j, jx);
  627. }
  628. else {
  629. last_id = input->joy_button(last_id, i, j, value);
  630. }
  631. }
  632. for (int j = 0; j < num_axes; j++) {
  633. InputDefault::JoyAxis jx;
  634. jx.min = -1;
  635. jx.value = state.axis[j];
  636. last_id = input->joy_axis(last_id, i, j, jx);
  637. }
  638. }
  639. }
  640. }
  641. bool OS_JavaScript::joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event) {
  642. if (p_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) {
  643. String guid = "";
  644. if (String(p_event->mapping) == "standard")
  645. guid = "Default HTML5 Gamepad";
  646. input->joy_connection_changed(p_event->index, true, String(p_event->id), guid);
  647. }
  648. else {
  649. input->joy_connection_changed(p_event->index, false, "");
  650. }
  651. return true;
  652. }
  653. bool OS_JavaScript::is_joy_known(int p_device) {
  654. return input->is_joy_mapped(p_device);
  655. }
  656. String OS_JavaScript::get_joy_guid(int p_device) const {
  657. return input->get_joy_guid_remapped(p_device);
  658. }
  659. OS_JavaScript::OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, GetDataDirFunc p_get_data_dir_func) {
  660. gfx_init_func=p_gfx_init_func;
  661. gfx_init_ud=p_gfx_init_ud;
  662. last_button_mask=0;
  663. main_loop=NULL;
  664. last_id=1;
  665. gl_extensions=NULL;
  666. rasterizer=NULL;
  667. window_maximized=false;
  668. get_data_dir_func=p_get_data_dir_func;
  669. FileAccessUnix::close_notification_func=_close_notification_funcs;
  670. time_to_save_sync=-1;
  671. }
  672. OS_JavaScript::~OS_JavaScript() {
  673. }