Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

bruvzg 9f4893c70b Use extra font spacing in the RichTextLabel line height calculation, and stylebox size in the minimum size calculation. 4 tahun lalu
.github 472482013e [HTML5] Add jsdoc2rst tool. 4 tahun lalu
core 4763835c11 Optimize image channel detection 4 tahun lalu
doc 9f4893c70b Use extra font spacing in the RichTextLabel line height calculation, and stylebox size in the minimum size calculation. 4 tahun lalu
drivers b202a0dd2a FileDialog: add Back/Forward buttons, add message for inaccessible folders. 4 tahun lalu
editor a82765a464 Merge pull request #47403 from likeich/project_man_scale_fix 4 tahun lalu
main 6c9259ff2f Fix feature tag casing in the Windows pen tablet project setting name 4 tahun lalu
misc 197d391f08 Add Open Graph metadata to the HTML5 editor 4 tahun lalu
modules 9761bab753 Add support for _to_string virtual function overwrite in Pluginscript 4 tahun lalu
platform a5324787c8 Rename some more global enums (Key, Joy, MIDI) 4 tahun lalu
scene 9f4893c70b Use extra font spacing in the RichTextLabel line height calculation, and stylebox size in the minimum size calculation. 4 tahun lalu
servers 2bd89ac249 Merge pull request #44695 from madmiraal/fix-44632 4 tahun lalu
tests 10d7fccb54 Rename ButtonList enum and members to MouseButton 4 tahun lalu
thirdparty 8d5df826cb [Net] Fix miniupnpc UWP build. 4 tahun lalu
.clang-format 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 tahun lalu
.clang-tidy 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 tahun lalu
.editorconfig 076b17ff6c Use space indentation for all YAML files in `.editorconfig` 4 tahun lalu
.gitattributes 0325e9e03b Mark `*.tza` files as binary in `.gitattributes` for old Git versions 5 tahun lalu
.gitignore e09e0fbd1f gitignore: Ignore Kate swap files 4 tahun lalu
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 tahun lalu
.mailmap b3506bc63b Update AUTHORS and DONORS list 4 tahun lalu
AUTHORS.md b3506bc63b Update AUTHORS and DONORS list 4 tahun lalu
CHANGELOG.md 91181c2086 Fixes small typos and grammar correction 4 tahun lalu
CONTRIBUTING.md 848f3bba7c Link to Godot Contributors Chat instead of IRC 4 tahun lalu
COPYRIGHT.txt fa681d04b7 Merge pull request #46937 from nekomatata/soft-body-support 4 tahun lalu
DONORS.md b3506bc63b Update AUTHORS and DONORS list 4 tahun lalu
LICENSE.txt b5334d14f7 Update copyright statements to 2021 4 tahun lalu
LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 tahun lalu
README.md 848f3bba7c Link to Godot Contributors Chat instead of IRC 4 tahun lalu
SConstruct eeba8d63f8 Merge pull request #44398 from RevoluPowered/unit-tests-for-export-templates 4 tahun lalu
glsl_builders.py 2787ad65be RenderingServer reorganization 4 tahun lalu
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 tahun lalu
icon.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 tahun lalu
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 tahun lalu
logo.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 tahun lalu
methods.py 12dfdd546f SCons: Pass tests configuration to the MSVC solution 4 tahun lalu
platform_methods.py cba4a93a34 Merge python EnvironmentError, IOError and WindowsError into OSError. 5 tahun lalu
version.py b5334d14f7 Update copyright statements to 2021 4 tahun lalu

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the engine developers, the best way is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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