Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Juan Linietsky a65edb4caa Merge branch 'master' of https://github.com/okamstudio/godot 11 tahun lalu
bin b2ce682f6e -scripts are converted to bytecode on export 11 tahun lalu
core ed6d9463d2 -Added ATITC texture support 11 tahun lalu
demos ed6d9463d2 -Added ATITC texture support 11 tahun lalu
doc c78a06536e Merge remote-tracking branch 'upstream/master' 11 tahun lalu
drivers ed6d9463d2 -Added ATITC texture support 11 tahun lalu
main b2ce682f6e -scripts are converted to bytecode on export 11 tahun lalu
modules b2ce682f6e -scripts are converted to bytecode on export 11 tahun lalu
platform a65edb4caa Merge branch 'master' of https://github.com/okamstudio/godot 11 tahun lalu
scene ed6d9463d2 -Added ATITC texture support 11 tahun lalu
servers 7ca29bfaa7 -added kinematic body 11 tahun lalu
tools 47cf3fcec6 Merge pull request #136 from marynate/PR-fix-scenedock-instance-btn 11 tahun lalu
.gitignore 68fa537c3e add logo.h to .gitignore 11 tahun lalu
README.md 06e358199f fixie readme 11 tahun lalu
SConstruct a9aae3000f Merge pull request #133 from vinzenz/master 11 tahun lalu
logo.png 03fd40149f logo.png 11 tahun lalu
methods.py 0b806ee0fc GODOT IS OPEN SOURCE 11 tahun lalu
version.py 0b806ee0fc GODOT IS OPEN SOURCE 11 tahun lalu

README.md

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Development is sponsored by OKAM Studio (http://www.okamstudio.com).

Godot is BETA. Collaborate!!

Having been developed as in-house means that the user experience may still not be ideal for everyone. The features needed to make a great game are there, but we really need your help to fix all the rough edges and improve usability (via feedback and/or code contributions). We know we are close to having an awesome, open source, game engine with nothing to envy from the best commercial offerings, but we can't do this alone. This is why Godot is now open source, so everyone can help us reach this goal.

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: http://www.godotengine.org/wiki/doku.php?id=advanced