Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

jmintb a9d246ea6c Switched the space shooter demo from none fixed process to fixed process %!s(int64=9) %!d(string=hai) anos
bin eacb8f04c4 Merge remote-tracking branch 'origin/master' %!s(int64=9) %!d(string=hai) anos
core 9b1f8230ec -Some fixes to OSX retina scaling for window functions %!s(int64=9) %!d(string=hai) anos
demos a9d246ea6c Switched the space shooter demo from none fixed process to fixed process %!s(int64=9) %!d(string=hai) anos
doc 84ad8a11b6 Merge pull request #4931 from CowThing/classref-edit %!s(int64=9) %!d(string=hai) anos
drivers 4f100f92d8 DPI Detection support %!s(int64=9) %!d(string=hai) anos
main 9b1f8230ec -Some fixes to OSX retina scaling for window functions %!s(int64=9) %!d(string=hai) anos
modules 3e8eb396d7 Finalized DynamicFont implementation %!s(int64=9) %!d(string=hai) anos
platform 344a39dafd Implemented file drop support in OSX %!s(int64=9) %!d(string=hai) anos
scene 4d6d6fcbfc Merge remote-tracking branch 'origin/master' %!s(int64=9) %!d(string=hai) anos
servers 8be2fabbe5 Changed import workflow %!s(int64=9) %!d(string=hai) anos
tools 4d6d6fcbfc Merge remote-tracking branch 'origin/master' %!s(int64=9) %!d(string=hai) anos
.editorconfig 956e0a8564 Add .editorconfig %!s(int64=10) %!d(string=hai) anos
.gitattributes 73918100be GH Linguist: Ignore drivers/* %!s(int64=9) %!d(string=hai) anos
.gitignore 3e8eb396d7 Finalized DynamicFont implementation %!s(int64=9) %!d(string=hai) anos
.travis.yml 1bdda9a922 Travis: Filter out another string, still noisy %!s(int64=9) %!d(string=hai) anos
CONTRIBUTING.md c7ca6f31f7 Enhance instructions for contributors %!s(int64=9) %!d(string=hai) anos
ISSUE_TEMPLATE e7f78cddc9 Issue template: ask for Godot version %!s(int64=9) %!d(string=hai) anos
LICENSE.md 1d04d55ac0 Fix license markdown formatting %!s(int64=9) %!d(string=hai) anos
LOGO_LICENSE.md f0681d3632 logo in svg curves & license %!s(int64=10) %!d(string=hai) anos
README.md b0a97579ac README.md: Add codetriage badge %!s(int64=9) %!d(string=hai) anos
SConstruct ca876191e5 Fix MS Visual Studio build settings %!s(int64=9) %!d(string=hai) anos
icon.png eb5f9ed89b Remove grey capsule on official logo %!s(int64=9) %!d(string=hai) anos
icon.svg eb5f9ed89b Remove grey capsule on official logo %!s(int64=9) %!d(string=hai) anos
logo.png 03fd40149f logo.png %!s(int64=11) %!d(string=hai) anos
logo.svg eb5f9ed89b Remove grey capsule on official logo %!s(int64=9) %!d(string=hai) anos
methods.py 3717bafa4a Fix error in GLSL #include code %!s(int64=9) %!d(string=hai) anos
version.py 440ef4b756 Enter the 2.1 alpha phase %!s(int64=9) %!d(string=hai) anos

README.md

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

Build Status Code Triagers Badge