input_map.cpp 40 KB

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  1. /**************************************************************************/
  2. /* input_map.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "input_map.h"
  31. #include "input_map.compat.inc"
  32. #include "core/config/project_settings.h"
  33. #include "core/input/input.h"
  34. #include "core/os/keyboard.h"
  35. #include "core/os/os.h"
  36. #include "core/variant/typed_array.h"
  37. InputMap *InputMap::singleton = nullptr;
  38. int InputMap::ALL_DEVICES = -1;
  39. void InputMap::_bind_methods() {
  40. ClassDB::bind_method(D_METHOD("has_action", "action"), &InputMap::has_action);
  41. ClassDB::bind_method(D_METHOD("get_actions"), &InputMap::_get_actions);
  42. ClassDB::bind_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::add_action, DEFVAL(DEFAULT_DEADZONE));
  43. ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action);
  44. ClassDB::bind_method(D_METHOD("get_action_description", "action"), &InputMap::get_action_description);
  45. ClassDB::bind_method(D_METHOD("action_set_deadzone", "action", "deadzone"), &InputMap::action_set_deadzone);
  46. ClassDB::bind_method(D_METHOD("action_get_deadzone", "action"), &InputMap::action_get_deadzone);
  47. ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event);
  48. ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event);
  49. ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event);
  50. ClassDB::bind_method(D_METHOD("action_erase_events", "action"), &InputMap::action_erase_events);
  51. ClassDB::bind_method(D_METHOD("action_get_events", "action"), &InputMap::_action_get_events);
  52. ClassDB::bind_method(D_METHOD("event_is_action", "event", "action", "exact_match"), &InputMap::event_is_action, DEFVAL(false));
  53. ClassDB::bind_method(D_METHOD("load_from_project_settings"), &InputMap::load_from_project_settings);
  54. }
  55. /**
  56. * Returns an nonexistent action error message with a suggestion of the closest
  57. * matching action name (if possible).
  58. */
  59. String InputMap::suggest_actions(const StringName &p_action) const {
  60. List<StringName> actions = get_actions();
  61. StringName closest_action;
  62. float closest_similarity = 0.0;
  63. // Find the most action with the most similar name.
  64. for (const StringName &action : actions) {
  65. const float similarity = String(action).similarity(p_action);
  66. if (similarity > closest_similarity) {
  67. closest_action = action;
  68. closest_similarity = similarity;
  69. }
  70. }
  71. String error_message = vformat("The InputMap action \"%s\" doesn't exist.", p_action);
  72. if (closest_similarity >= 0.4) {
  73. // Only include a suggestion in the error message if it's similar enough.
  74. error_message += vformat(" Did you mean \"%s\"?", closest_action);
  75. }
  76. return error_message;
  77. }
  78. #ifdef TOOLS_ENABLED
  79. void InputMap::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
  80. const String pf = p_function;
  81. bool first_argument_is_action = false;
  82. if (p_idx == 0) {
  83. first_argument_is_action = (pf == "has_action" || pf == "erase_action" ||
  84. pf == "action_set_deadzone" || pf == "action_get_deadzone" ||
  85. pf == "action_has_event" || pf == "action_add_event" || pf == "action_get_events" ||
  86. pf == "action_erase_event" || pf == "action_erase_events");
  87. }
  88. if (first_argument_is_action || (p_idx == 1 && pf == "event_is_action")) {
  89. // Cannot rely on `get_actions()`, otherwise the actions would be in the context of the Editor (no user-defined actions).
  90. List<PropertyInfo> pinfo;
  91. ProjectSettings::get_singleton()->get_property_list(&pinfo);
  92. for (const PropertyInfo &pi : pinfo) {
  93. if (!pi.name.begins_with("input/")) {
  94. continue;
  95. }
  96. String name = pi.name.substr(pi.name.find_char('/') + 1);
  97. r_options->push_back(name.quote());
  98. }
  99. }
  100. Object::get_argument_options(p_function, p_idx, r_options);
  101. }
  102. #endif
  103. void InputMap::add_action(const StringName &p_action, float p_deadzone) {
  104. ERR_FAIL_COND_MSG(input_map.has(p_action), vformat("InputMap already has action \"%s\".", String(p_action)));
  105. input_map[p_action] = Action();
  106. static int last_id = 1;
  107. input_map[p_action].id = last_id;
  108. input_map[p_action].deadzone = p_deadzone;
  109. last_id++;
  110. }
  111. void InputMap::erase_action(const StringName &p_action) {
  112. ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
  113. input_map.erase(p_action);
  114. }
  115. TypedArray<StringName> InputMap::_get_actions() {
  116. TypedArray<StringName> ret;
  117. List<StringName> actions = get_actions();
  118. if (actions.is_empty()) {
  119. return ret;
  120. }
  121. for (const StringName &E : actions) {
  122. ret.push_back(E);
  123. }
  124. return ret;
  125. }
  126. List<StringName> InputMap::get_actions() const {
  127. List<StringName> actions = List<StringName>();
  128. if (input_map.is_empty()) {
  129. return actions;
  130. }
  131. for (const KeyValue<StringName, Action> &E : input_map) {
  132. actions.push_back(E.key);
  133. }
  134. return actions;
  135. }
  136. List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength, int *r_event_index) const {
  137. ERR_FAIL_COND_V(p_event.is_null(), nullptr);
  138. int i = 0;
  139. for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) {
  140. int device = E->get()->get_device();
  141. if (device == ALL_DEVICES || device == p_event->get_device()) {
  142. if (E->get()->action_match(p_event, p_exact_match, p_action.deadzone, r_pressed, r_strength, r_raw_strength)) {
  143. if (r_event_index) {
  144. *r_event_index = i;
  145. }
  146. return E;
  147. }
  148. }
  149. i++;
  150. }
  151. return nullptr;
  152. }
  153. bool InputMap::has_action(const StringName &p_action) const {
  154. return input_map.has(p_action);
  155. }
  156. String InputMap::get_action_description(const StringName &p_action) const {
  157. ERR_FAIL_COND_V_MSG(!input_map.has(p_action), String(), suggest_actions(p_action));
  158. String ret;
  159. const List<Ref<InputEvent>> &inputs = input_map[p_action].inputs;
  160. for (Ref<InputEventKey> iek : inputs) {
  161. if (iek.is_valid()) {
  162. if (!ret.is_empty()) {
  163. ret += RTR(" or ");
  164. }
  165. ret += iek->as_text();
  166. }
  167. }
  168. if (ret.is_empty()) {
  169. ret = RTR("Action has no bound inputs");
  170. }
  171. return ret;
  172. }
  173. float InputMap::action_get_deadzone(const StringName &p_action) {
  174. ERR_FAIL_COND_V_MSG(!input_map.has(p_action), 0.0f, suggest_actions(p_action));
  175. return input_map[p_action].deadzone;
  176. }
  177. void InputMap::action_set_deadzone(const StringName &p_action, float p_deadzone) {
  178. ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
  179. input_map[p_action].deadzone = p_deadzone;
  180. }
  181. void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
  182. ERR_FAIL_COND_MSG(p_event.is_null(), "It's not a reference to a valid InputEvent object.");
  183. ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
  184. if (_find_event(input_map[p_action], p_event, true)) {
  185. return; // Already added.
  186. }
  187. input_map[p_action].inputs.push_back(p_event);
  188. }
  189. bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
  190. ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, suggest_actions(p_action));
  191. return (_find_event(input_map[p_action], p_event, true) != nullptr);
  192. }
  193. void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
  194. ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
  195. List<Ref<InputEvent>>::Element *E = _find_event(input_map[p_action], p_event, true);
  196. if (E) {
  197. input_map[p_action].inputs.erase(E);
  198. if (Input::get_singleton()->is_action_pressed(p_action)) {
  199. Input::get_singleton()->action_release(p_action);
  200. }
  201. }
  202. }
  203. void InputMap::action_erase_events(const StringName &p_action) {
  204. ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
  205. input_map[p_action].inputs.clear();
  206. }
  207. TypedArray<InputEvent> InputMap::_action_get_events(const StringName &p_action) {
  208. TypedArray<InputEvent> ret;
  209. const List<Ref<InputEvent>> *al = action_get_events(p_action);
  210. if (al) {
  211. for (const List<Ref<InputEvent>>::Element *E = al->front(); E; E = E->next()) {
  212. ret.push_back(E->get());
  213. }
  214. }
  215. return ret;
  216. }
  217. const List<Ref<InputEvent>> *InputMap::action_get_events(const StringName &p_action) {
  218. HashMap<StringName, Action>::Iterator E = input_map.find(p_action);
  219. if (!E) {
  220. return nullptr;
  221. }
  222. return &E->value.inputs;
  223. }
  224. bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match) const {
  225. return event_get_action_status(p_event, p_action, p_exact_match);
  226. }
  227. int InputMap::event_get_index(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match) const {
  228. int index = -1;
  229. bool valid = event_get_action_status(p_event, p_action, p_exact_match, nullptr, nullptr, nullptr, &index);
  230. return valid ? index : -1;
  231. }
  232. bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength, int *r_event_index) const {
  233. HashMap<StringName, Action>::Iterator E = input_map.find(p_action);
  234. ERR_FAIL_COND_V_MSG(!E, false, suggest_actions(p_action));
  235. Ref<InputEventAction> input_event_action = p_event;
  236. if (input_event_action.is_valid()) {
  237. const bool pressed = input_event_action->is_pressed();
  238. if (r_pressed != nullptr) {
  239. *r_pressed = pressed;
  240. }
  241. const float strength = pressed ? input_event_action->get_strength() : 0.0f;
  242. if (r_strength != nullptr) {
  243. *r_strength = strength;
  244. }
  245. if (r_raw_strength != nullptr) {
  246. *r_raw_strength = strength;
  247. }
  248. if (r_event_index) {
  249. if (input_event_action->get_event_index() >= 0) {
  250. *r_event_index = input_event_action->get_event_index();
  251. } else {
  252. *r_event_index = E->value.inputs.size();
  253. }
  254. }
  255. return input_event_action->get_action() == p_action;
  256. }
  257. List<Ref<InputEvent>>::Element *event = _find_event(E->value, p_event, p_exact_match, r_pressed, r_strength, r_raw_strength, r_event_index);
  258. return event != nullptr;
  259. }
  260. const HashMap<StringName, InputMap::Action> &InputMap::get_action_map() const {
  261. return input_map;
  262. }
  263. void InputMap::load_from_project_settings() {
  264. input_map.clear();
  265. List<PropertyInfo> pinfo;
  266. ProjectSettings::get_singleton()->get_property_list(&pinfo);
  267. for (const PropertyInfo &pi : pinfo) {
  268. if (!pi.name.begins_with("input/")) {
  269. continue;
  270. }
  271. String name = pi.name.substr(pi.name.find_char('/') + 1);
  272. Dictionary action = GLOBAL_GET(pi.name);
  273. float deadzone = action.has("deadzone") ? (float)action["deadzone"] : DEFAULT_DEADZONE;
  274. Array events = action["events"];
  275. add_action(name, deadzone);
  276. for (int i = 0; i < events.size(); i++) {
  277. Ref<InputEvent> event = events[i];
  278. if (event.is_null()) {
  279. continue;
  280. }
  281. action_add_event(name, event);
  282. }
  283. }
  284. }
  285. struct _BuiltinActionDisplayName {
  286. const char *name;
  287. const char *display_name;
  288. };
  289. static const _BuiltinActionDisplayName _builtin_action_display_names[] = {
  290. /* clang-format off */
  291. { "ui_accept", TTRC("Accept") },
  292. { "ui_select", TTRC("Select") },
  293. { "ui_cancel", TTRC("Cancel") },
  294. { "ui_focus_next", TTRC("Focus Next") },
  295. { "ui_focus_prev", TTRC("Focus Prev") },
  296. { "ui_left", TTRC("Left") },
  297. { "ui_right", TTRC("Right") },
  298. { "ui_up", TTRC("Up") },
  299. { "ui_down", TTRC("Down") },
  300. { "ui_page_up", TTRC("Page Up") },
  301. { "ui_page_down", TTRC("Page Down") },
  302. { "ui_home", TTRC("Home") },
  303. { "ui_end", TTRC("End") },
  304. { "ui_cut", TTRC("Cut") },
  305. { "ui_copy", TTRC("Copy") },
  306. { "ui_paste", TTRC("Paste") },
  307. { "ui_focus_mode", TTRC("Toggle Tab Focus Mode") },
  308. { "ui_undo", TTRC("Undo") },
  309. { "ui_redo", TTRC("Redo") },
  310. { "ui_text_completion_query", TTRC("Completion Query") },
  311. { "ui_text_newline", TTRC("New Line") },
  312. { "ui_text_newline_blank", TTRC("New Blank Line") },
  313. { "ui_text_newline_above", TTRC("New Line Above") },
  314. { "ui_text_indent", TTRC("Indent") },
  315. { "ui_text_dedent", TTRC("Dedent") },
  316. { "ui_text_backspace", TTRC("Backspace") },
  317. { "ui_text_backspace_word", TTRC("Backspace Word") },
  318. { "ui_text_backspace_word.macos", TTRC("Backspace Word") },
  319. { "ui_text_backspace_all_to_left", TTRC("Backspace all to Left") },
  320. { "ui_text_backspace_all_to_left.macos", TTRC("Backspace all to Left") },
  321. { "ui_text_delete", TTRC("Delete") },
  322. { "ui_text_delete_word", TTRC("Delete Word") },
  323. { "ui_text_delete_word.macos", TTRC("Delete Word") },
  324. { "ui_text_delete_all_to_right", TTRC("Delete all to Right") },
  325. { "ui_text_delete_all_to_right.macos", TTRC("Delete all to Right") },
  326. { "ui_text_caret_left", TTRC("Caret Left") },
  327. { "ui_text_caret_word_left", TTRC("Caret Word Left") },
  328. { "ui_text_caret_word_left.macos", TTRC("Caret Word Left") },
  329. { "ui_text_caret_right", TTRC("Caret Right") },
  330. { "ui_text_caret_word_right", TTRC("Caret Word Right") },
  331. { "ui_text_caret_word_right.macos", TTRC("Caret Word Right") },
  332. { "ui_text_caret_up", TTRC("Caret Up") },
  333. { "ui_text_caret_down", TTRC("Caret Down") },
  334. { "ui_text_caret_line_start", TTRC("Caret Line Start") },
  335. { "ui_text_caret_line_start.macos", TTRC("Caret Line Start") },
  336. { "ui_text_caret_line_end", TTRC("Caret Line End") },
  337. { "ui_text_caret_line_end.macos", TTRC("Caret Line End") },
  338. { "ui_text_caret_page_up", TTRC("Caret Page Up") },
  339. { "ui_text_caret_page_down", TTRC("Caret Page Down") },
  340. { "ui_text_caret_document_start", TTRC("Caret Document Start") },
  341. { "ui_text_caret_document_start.macos", TTRC("Caret Document Start") },
  342. { "ui_text_caret_document_end", TTRC("Caret Document End") },
  343. { "ui_text_caret_document_end.macos", TTRC("Caret Document End") },
  344. { "ui_text_caret_add_below", TTRC("Caret Add Below") },
  345. { "ui_text_caret_add_below.macos", TTRC("Caret Add Below") },
  346. { "ui_text_caret_add_above", TTRC("Caret Add Above") },
  347. { "ui_text_caret_add_above.macos", TTRC("Caret Add Above") },
  348. { "ui_text_scroll_up", TTRC("Scroll Up") },
  349. { "ui_text_scroll_up.macos", TTRC("Scroll Up") },
  350. { "ui_text_scroll_down", TTRC("Scroll Down") },
  351. { "ui_text_scroll_down.macos", TTRC("Scroll Down") },
  352. { "ui_text_select_all", TTRC("Select All") },
  353. { "ui_text_select_word_under_caret", TTRC("Select Word Under Caret") },
  354. { "ui_text_add_selection_for_next_occurrence", TTRC("Add Selection for Next Occurrence") },
  355. { "ui_text_skip_selection_for_next_occurrence", TTRC("Skip Selection for Next Occurrence") },
  356. { "ui_text_clear_carets_and_selection", TTRC("Clear Carets and Selection") },
  357. { "ui_text_toggle_insert_mode", TTRC("Toggle Insert Mode") },
  358. { "ui_text_submit", TTRC("Submit Text") },
  359. { "ui_graph_duplicate", TTRC("Duplicate Nodes") },
  360. { "ui_graph_delete", TTRC("Delete Nodes") },
  361. { "ui_graph_follow_left", TTRC("Follow Input Port Connection") },
  362. { "ui_graph_follow_right", TTRC("Follow Output Port Connection") },
  363. { "ui_filedialog_up_one_level", TTRC("Go Up One Level") },
  364. { "ui_filedialog_refresh", TTRC("Refresh") },
  365. { "ui_filedialog_show_hidden", TTRC("Show Hidden") },
  366. { "ui_swap_input_direction ", TTRC("Swap Input Direction") },
  367. { "ui_unicode_start", TTRC("Start Unicode Character Input") },
  368. { "ui_colorpicker_delete_preset", TTRC("Toggle License Notices") },
  369. { "ui_accessibility_drag_and_drop", TTRC("Accessibility: Keyboard Drag and Drop") },
  370. { "", ""}
  371. /* clang-format on */
  372. };
  373. String InputMap::get_builtin_display_name(const String &p_name) const {
  374. constexpr int len = std::size(_builtin_action_display_names);
  375. for (int i = 0; i < len; i++) {
  376. if (_builtin_action_display_names[i].name == p_name) {
  377. return RTR(_builtin_action_display_names[i].display_name);
  378. }
  379. }
  380. return p_name;
  381. }
  382. const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
  383. // Return cache if it has already been built.
  384. if (default_builtin_cache.size()) {
  385. return default_builtin_cache;
  386. }
  387. List<Ref<InputEvent>> inputs;
  388. inputs.push_back(InputEventKey::create_reference(Key::ENTER));
  389. inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
  390. inputs.push_back(InputEventKey::create_reference(Key::SPACE));
  391. default_builtin_cache.insert("ui_accept", inputs);
  392. inputs = List<Ref<InputEvent>>();
  393. inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::Y));
  394. inputs.push_back(InputEventKey::create_reference(Key::SPACE));
  395. default_builtin_cache.insert("ui_select", inputs);
  396. inputs = List<Ref<InputEvent>>();
  397. inputs.push_back(InputEventKey::create_reference(Key::ESCAPE));
  398. default_builtin_cache.insert("ui_cancel", inputs);
  399. inputs = List<Ref<InputEvent>>();
  400. inputs.push_back(InputEventKey::create_reference(Key::TAB));
  401. default_builtin_cache.insert("ui_focus_next", inputs);
  402. inputs = List<Ref<InputEvent>>();
  403. inputs.push_back(InputEventKey::create_reference(Key::TAB | KeyModifierMask::SHIFT));
  404. default_builtin_cache.insert("ui_focus_prev", inputs);
  405. inputs = List<Ref<InputEvent>>();
  406. inputs.push_back(InputEventKey::create_reference(Key::LEFT));
  407. inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_LEFT));
  408. inputs.push_back(InputEventJoypadMotion::create_reference(JoyAxis::LEFT_X, -1.0));
  409. default_builtin_cache.insert("ui_left", inputs);
  410. inputs = List<Ref<InputEvent>>();
  411. inputs.push_back(InputEventKey::create_reference(Key::RIGHT));
  412. inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_RIGHT));
  413. inputs.push_back(InputEventJoypadMotion::create_reference(JoyAxis::LEFT_X, 1.0));
  414. default_builtin_cache.insert("ui_right", inputs);
  415. inputs = List<Ref<InputEvent>>();
  416. inputs.push_back(InputEventKey::create_reference(Key::UP));
  417. inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_UP));
  418. inputs.push_back(InputEventJoypadMotion::create_reference(JoyAxis::LEFT_Y, -1.0));
  419. default_builtin_cache.insert("ui_up", inputs);
  420. inputs = List<Ref<InputEvent>>();
  421. inputs.push_back(InputEventKey::create_reference(Key::DOWN));
  422. inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_DOWN));
  423. inputs.push_back(InputEventJoypadMotion::create_reference(JoyAxis::LEFT_Y, 1.0));
  424. default_builtin_cache.insert("ui_down", inputs);
  425. inputs = List<Ref<InputEvent>>();
  426. inputs.push_back(InputEventKey::create_reference(Key::PAGEUP));
  427. default_builtin_cache.insert("ui_page_up", inputs);
  428. inputs = List<Ref<InputEvent>>();
  429. inputs.push_back(InputEventKey::create_reference(Key::PAGEDOWN));
  430. default_builtin_cache.insert("ui_page_down", inputs);
  431. inputs = List<Ref<InputEvent>>();
  432. inputs.push_back(InputEventKey::create_reference(Key::HOME));
  433. default_builtin_cache.insert("ui_home", inputs);
  434. inputs = List<Ref<InputEvent>>();
  435. inputs.push_back(InputEventKey::create_reference(Key::END));
  436. default_builtin_cache.insert("ui_end", inputs);
  437. inputs = List<Ref<InputEvent>>();
  438. default_builtin_cache.insert("ui_accessibility_drag_and_drop", inputs);
  439. // ///// UI basic Shortcuts /////
  440. inputs = List<Ref<InputEvent>>();
  441. inputs.push_back(InputEventKey::create_reference(Key::X | KeyModifierMask::CMD_OR_CTRL));
  442. inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::SHIFT));
  443. default_builtin_cache.insert("ui_cut", inputs);
  444. inputs = List<Ref<InputEvent>>();
  445. inputs.push_back(InputEventKey::create_reference(Key::C | KeyModifierMask::CMD_OR_CTRL));
  446. inputs.push_back(InputEventKey::create_reference(Key::INSERT | KeyModifierMask::CMD_OR_CTRL));
  447. default_builtin_cache.insert("ui_copy", inputs);
  448. inputs = List<Ref<InputEvent>>();
  449. inputs.push_back(InputEventKey::create_reference(Key::M | KeyModifierMask::CTRL));
  450. default_builtin_cache.insert("ui_focus_mode", inputs);
  451. inputs = List<Ref<InputEvent>>();
  452. inputs.push_back(InputEventKey::create_reference(Key::V | KeyModifierMask::CMD_OR_CTRL));
  453. inputs.push_back(InputEventKey::create_reference(Key::INSERT | KeyModifierMask::SHIFT));
  454. default_builtin_cache.insert("ui_paste", inputs);
  455. inputs = List<Ref<InputEvent>>();
  456. inputs.push_back(InputEventKey::create_reference(Key::Z | KeyModifierMask::CMD_OR_CTRL));
  457. default_builtin_cache.insert("ui_undo", inputs);
  458. inputs = List<Ref<InputEvent>>();
  459. inputs.push_back(InputEventKey::create_reference(Key::Z | KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT));
  460. inputs.push_back(InputEventKey::create_reference(Key::Y | KeyModifierMask::CMD_OR_CTRL));
  461. default_builtin_cache.insert("ui_redo", inputs);
  462. // ///// UI Text Input Shortcuts /////
  463. inputs = List<Ref<InputEvent>>();
  464. inputs.push_back(InputEventKey::create_reference(Key::SPACE | KeyModifierMask::CTRL));
  465. default_builtin_cache.insert("ui_text_completion_query", inputs);
  466. inputs = List<Ref<InputEvent>>();
  467. inputs.push_back(InputEventKey::create_reference(KeyModifierMask::SHIFT | Key::TAB));
  468. inputs.push_back(InputEventKey::create_reference(KeyModifierMask::SHIFT | Key::ENTER));
  469. inputs.push_back(InputEventKey::create_reference(KeyModifierMask::SHIFT | Key::KP_ENTER));
  470. default_builtin_cache.insert("ui_text_completion_accept", inputs);
  471. inputs = List<Ref<InputEvent>>();
  472. inputs.push_back(InputEventKey::create_reference(Key::TAB));
  473. inputs.push_back(InputEventKey::create_reference(Key::ENTER));
  474. inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
  475. default_builtin_cache.insert("ui_text_completion_replace", inputs);
  476. // Newlines
  477. inputs = List<Ref<InputEvent>>();
  478. inputs.push_back(InputEventKey::create_reference(Key::ENTER));
  479. inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
  480. default_builtin_cache.insert("ui_text_newline", inputs);
  481. inputs = List<Ref<InputEvent>>();
  482. inputs.push_back(InputEventKey::create_reference(Key::ENTER | KeyModifierMask::CMD_OR_CTRL));
  483. inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER | KeyModifierMask::CMD_OR_CTRL));
  484. default_builtin_cache.insert("ui_text_newline_blank", inputs);
  485. inputs = List<Ref<InputEvent>>();
  486. inputs.push_back(InputEventKey::create_reference(Key::ENTER | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
  487. inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
  488. default_builtin_cache.insert("ui_text_newline_above", inputs);
  489. // Indentation
  490. inputs = List<Ref<InputEvent>>();
  491. inputs.push_back(InputEventKey::create_reference(Key::TAB));
  492. default_builtin_cache.insert("ui_text_indent", inputs);
  493. inputs = List<Ref<InputEvent>>();
  494. inputs.push_back(InputEventKey::create_reference(Key::TAB | KeyModifierMask::SHIFT));
  495. default_builtin_cache.insert("ui_text_dedent", inputs);
  496. // Text Backspace and Delete
  497. inputs = List<Ref<InputEvent>>();
  498. inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE));
  499. inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::SHIFT));
  500. default_builtin_cache.insert("ui_text_backspace", inputs);
  501. inputs = List<Ref<InputEvent>>();
  502. inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::CMD_OR_CTRL));
  503. default_builtin_cache.insert("ui_text_backspace_word", inputs);
  504. inputs = List<Ref<InputEvent>>();
  505. inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::ALT));
  506. default_builtin_cache.insert("ui_text_backspace_word.macos", inputs);
  507. inputs = List<Ref<InputEvent>>();
  508. default_builtin_cache.insert("ui_text_backspace_all_to_left", inputs);
  509. inputs = List<Ref<InputEvent>>();
  510. inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::CMD_OR_CTRL));
  511. default_builtin_cache.insert("ui_text_backspace_all_to_left.macos", inputs);
  512. inputs = List<Ref<InputEvent>>();
  513. inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE));
  514. default_builtin_cache.insert("ui_text_delete", inputs);
  515. inputs = List<Ref<InputEvent>>();
  516. inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::CMD_OR_CTRL));
  517. default_builtin_cache.insert("ui_text_delete_word", inputs);
  518. inputs = List<Ref<InputEvent>>();
  519. inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::ALT));
  520. default_builtin_cache.insert("ui_text_delete_word.macos", inputs);
  521. inputs = List<Ref<InputEvent>>();
  522. default_builtin_cache.insert("ui_text_delete_all_to_right", inputs);
  523. inputs = List<Ref<InputEvent>>();
  524. inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::CMD_OR_CTRL));
  525. default_builtin_cache.insert("ui_text_delete_all_to_right.macos", inputs);
  526. // Text Caret Movement Left/Right
  527. inputs = List<Ref<InputEvent>>();
  528. inputs.push_back(InputEventKey::create_reference(Key::LEFT));
  529. default_builtin_cache.insert("ui_text_caret_left", inputs);
  530. inputs = List<Ref<InputEvent>>();
  531. inputs.push_back(InputEventKey::create_reference(Key::LEFT | KeyModifierMask::CMD_OR_CTRL));
  532. default_builtin_cache.insert("ui_text_caret_word_left", inputs);
  533. inputs = List<Ref<InputEvent>>();
  534. inputs.push_back(InputEventKey::create_reference(Key::LEFT | KeyModifierMask::ALT));
  535. default_builtin_cache.insert("ui_text_caret_word_left.macos", inputs);
  536. inputs = List<Ref<InputEvent>>();
  537. inputs.push_back(InputEventKey::create_reference(Key::RIGHT));
  538. default_builtin_cache.insert("ui_text_caret_right", inputs);
  539. inputs = List<Ref<InputEvent>>();
  540. inputs.push_back(InputEventKey::create_reference(Key::RIGHT | KeyModifierMask::CMD_OR_CTRL));
  541. default_builtin_cache.insert("ui_text_caret_word_right", inputs);
  542. inputs = List<Ref<InputEvent>>();
  543. inputs.push_back(InputEventKey::create_reference(Key::RIGHT | KeyModifierMask::ALT));
  544. default_builtin_cache.insert("ui_text_caret_word_right.macos", inputs);
  545. // Text Caret Movement Up/Down
  546. inputs = List<Ref<InputEvent>>();
  547. inputs.push_back(InputEventKey::create_reference(Key::UP));
  548. default_builtin_cache.insert("ui_text_caret_up", inputs);
  549. inputs = List<Ref<InputEvent>>();
  550. inputs.push_back(InputEventKey::create_reference(Key::DOWN));
  551. default_builtin_cache.insert("ui_text_caret_down", inputs);
  552. // Text Caret Movement Line Start/End
  553. inputs = List<Ref<InputEvent>>();
  554. inputs.push_back(InputEventKey::create_reference(Key::HOME));
  555. default_builtin_cache.insert("ui_text_caret_line_start", inputs);
  556. inputs = List<Ref<InputEvent>>();
  557. inputs.push_back(InputEventKey::create_reference(Key::A | KeyModifierMask::CTRL));
  558. inputs.push_back(InputEventKey::create_reference(Key::LEFT | KeyModifierMask::CMD_OR_CTRL));
  559. inputs.push_back(InputEventKey::create_reference(Key::HOME));
  560. default_builtin_cache.insert("ui_text_caret_line_start.macos", inputs);
  561. inputs = List<Ref<InputEvent>>();
  562. inputs.push_back(InputEventKey::create_reference(Key::END));
  563. default_builtin_cache.insert("ui_text_caret_line_end", inputs);
  564. inputs = List<Ref<InputEvent>>();
  565. inputs.push_back(InputEventKey::create_reference(Key::E | KeyModifierMask::CTRL));
  566. inputs.push_back(InputEventKey::create_reference(Key::RIGHT | KeyModifierMask::CMD_OR_CTRL));
  567. inputs.push_back(InputEventKey::create_reference(Key::END));
  568. default_builtin_cache.insert("ui_text_caret_line_end.macos", inputs);
  569. // Text Caret Movement Page Up/Down
  570. inputs = List<Ref<InputEvent>>();
  571. inputs.push_back(InputEventKey::create_reference(Key::PAGEUP));
  572. default_builtin_cache.insert("ui_text_caret_page_up", inputs);
  573. inputs = List<Ref<InputEvent>>();
  574. inputs.push_back(InputEventKey::create_reference(Key::PAGEDOWN));
  575. default_builtin_cache.insert("ui_text_caret_page_down", inputs);
  576. // Text Caret Movement Document Start/End
  577. inputs = List<Ref<InputEvent>>();
  578. inputs.push_back(InputEventKey::create_reference(Key::HOME | KeyModifierMask::CMD_OR_CTRL));
  579. default_builtin_cache.insert("ui_text_caret_document_start", inputs);
  580. inputs = List<Ref<InputEvent>>();
  581. inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::CMD_OR_CTRL));
  582. inputs.push_back(InputEventKey::create_reference(Key::HOME | KeyModifierMask::CMD_OR_CTRL));
  583. default_builtin_cache.insert("ui_text_caret_document_start.macos", inputs);
  584. inputs = List<Ref<InputEvent>>();
  585. inputs.push_back(InputEventKey::create_reference(Key::END | KeyModifierMask::CMD_OR_CTRL));
  586. default_builtin_cache.insert("ui_text_caret_document_end", inputs);
  587. inputs = List<Ref<InputEvent>>();
  588. inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::CMD_OR_CTRL));
  589. inputs.push_back(InputEventKey::create_reference(Key::END | KeyModifierMask::CMD_OR_CTRL));
  590. default_builtin_cache.insert("ui_text_caret_document_end.macos", inputs);
  591. // Text Caret Addition Below/Above
  592. inputs = List<Ref<InputEvent>>();
  593. inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
  594. default_builtin_cache.insert("ui_text_caret_add_below", inputs);
  595. inputs = List<Ref<InputEvent>>();
  596. inputs.push_back(InputEventKey::create_reference(Key::L | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
  597. default_builtin_cache.insert("ui_text_caret_add_below.macos", inputs);
  598. inputs = List<Ref<InputEvent>>();
  599. inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
  600. default_builtin_cache.insert("ui_text_caret_add_above", inputs);
  601. inputs = List<Ref<InputEvent>>();
  602. inputs.push_back(InputEventKey::create_reference(Key::O | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
  603. default_builtin_cache.insert("ui_text_caret_add_above.macos", inputs);
  604. // Text Scrolling
  605. inputs = List<Ref<InputEvent>>();
  606. inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::CMD_OR_CTRL));
  607. default_builtin_cache.insert("ui_text_scroll_up", inputs);
  608. inputs = List<Ref<InputEvent>>();
  609. inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::ALT));
  610. default_builtin_cache.insert("ui_text_scroll_up.macos", inputs);
  611. inputs = List<Ref<InputEvent>>();
  612. inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::CMD_OR_CTRL));
  613. default_builtin_cache.insert("ui_text_scroll_down", inputs);
  614. inputs = List<Ref<InputEvent>>();
  615. inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::ALT));
  616. default_builtin_cache.insert("ui_text_scroll_down.macos", inputs);
  617. // Text Misc
  618. inputs = List<Ref<InputEvent>>();
  619. inputs.push_back(InputEventKey::create_reference(Key::A | KeyModifierMask::CMD_OR_CTRL));
  620. default_builtin_cache.insert("ui_text_select_all", inputs);
  621. inputs = List<Ref<InputEvent>>();
  622. inputs.push_back(InputEventKey::create_reference(Key::G | KeyModifierMask::ALT));
  623. default_builtin_cache.insert("ui_text_select_word_under_caret", inputs);
  624. inputs = List<Ref<InputEvent>>();
  625. inputs.push_back(InputEventKey::create_reference(Key::G | KeyModifierMask::CTRL | KeyModifierMask::META));
  626. default_builtin_cache.insert("ui_text_select_word_under_caret.macos", inputs);
  627. inputs = List<Ref<InputEvent>>();
  628. inputs.push_back(InputEventKey::create_reference(Key::D | KeyModifierMask::CMD_OR_CTRL));
  629. default_builtin_cache.insert("ui_text_add_selection_for_next_occurrence", inputs);
  630. inputs = List<Ref<InputEvent>>();
  631. inputs.push_back(InputEventKey::create_reference(Key::D | KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::ALT));
  632. default_builtin_cache.insert("ui_text_skip_selection_for_next_occurrence", inputs);
  633. inputs = List<Ref<InputEvent>>();
  634. inputs.push_back(InputEventKey::create_reference(Key::ESCAPE));
  635. default_builtin_cache.insert("ui_text_clear_carets_and_selection", inputs);
  636. inputs = List<Ref<InputEvent>>();
  637. inputs.push_back(InputEventKey::create_reference(Key::INSERT));
  638. default_builtin_cache.insert("ui_text_toggle_insert_mode", inputs);
  639. inputs = List<Ref<InputEvent>>();
  640. inputs.push_back(InputEventKey::create_reference(Key::MENU));
  641. default_builtin_cache.insert("ui_menu", inputs);
  642. inputs = List<Ref<InputEvent>>();
  643. inputs.push_back(InputEventKey::create_reference(Key::ENTER));
  644. inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
  645. default_builtin_cache.insert("ui_text_submit", inputs);
  646. inputs = List<Ref<InputEvent>>();
  647. inputs.push_back(InputEventKey::create_reference(Key::U | KeyModifierMask::CTRL | KeyModifierMask::SHIFT));
  648. default_builtin_cache.insert("ui_unicode_start", inputs);
  649. // ///// UI Graph Shortcuts /////
  650. inputs = List<Ref<InputEvent>>();
  651. inputs.push_back(InputEventKey::create_reference(Key::D | KeyModifierMask::CMD_OR_CTRL));
  652. default_builtin_cache.insert("ui_graph_duplicate", inputs);
  653. inputs = List<Ref<InputEvent>>();
  654. inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE));
  655. default_builtin_cache.insert("ui_graph_delete", inputs);
  656. inputs = List<Ref<InputEvent>>();
  657. inputs.push_back(InputEventKey::create_reference(Key::LEFT | KeyModifierMask::CMD_OR_CTRL));
  658. default_builtin_cache.insert("ui_graph_follow_left", inputs);
  659. inputs = List<Ref<InputEvent>>();
  660. inputs.push_back(InputEventKey::create_reference(Key::LEFT | KeyModifierMask::ALT));
  661. default_builtin_cache.insert("ui_graph_follow_left.macos", inputs);
  662. inputs = List<Ref<InputEvent>>();
  663. inputs.push_back(InputEventKey::create_reference(Key::RIGHT | KeyModifierMask::CMD_OR_CTRL));
  664. default_builtin_cache.insert("ui_graph_follow_right", inputs);
  665. inputs = List<Ref<InputEvent>>();
  666. inputs.push_back(InputEventKey::create_reference(Key::RIGHT | KeyModifierMask::ALT));
  667. default_builtin_cache.insert("ui_graph_follow_right.macos", inputs);
  668. // ///// UI File Dialog Shortcuts /////
  669. inputs = List<Ref<InputEvent>>();
  670. inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE));
  671. default_builtin_cache.insert("ui_filedialog_up_one_level", inputs);
  672. inputs = List<Ref<InputEvent>>();
  673. inputs.push_back(InputEventKey::create_reference(Key::F5));
  674. default_builtin_cache.insert("ui_filedialog_refresh", inputs);
  675. inputs = List<Ref<InputEvent>>();
  676. inputs.push_back(InputEventKey::create_reference(Key::H));
  677. default_builtin_cache.insert("ui_filedialog_show_hidden", inputs);
  678. inputs = List<Ref<InputEvent>>();
  679. inputs.push_back(InputEventKey::create_reference(Key::QUOTELEFT | KeyModifierMask::CMD_OR_CTRL));
  680. default_builtin_cache.insert("ui_swap_input_direction", inputs);
  681. // ///// UI ColorPicker Shortcuts /////
  682. inputs = List<Ref<InputEvent>>();
  683. inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::X));
  684. inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE));
  685. default_builtin_cache.insert("ui_colorpicker_delete_preset", inputs);
  686. return default_builtin_cache;
  687. }
  688. const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins_with_feature_overrides_applied() {
  689. if (default_builtin_with_overrides_cache.size() > 0) {
  690. return default_builtin_with_overrides_cache;
  691. }
  692. const HashMap<String, List<Ref<InputEvent>>> &builtins = get_builtins();
  693. // Get a list of all built in inputs which are valid overrides for the OS
  694. // Key = builtin name (e.g. ui_accept)
  695. // Value = override/feature names (e.g. macos, if it was defined as "ui_accept.macos" and the platform supports that feature)
  696. HashMap<String, Vector<String>> builtins_with_overrides;
  697. for (const KeyValue<String, List<Ref<InputEvent>>> &E : builtins) {
  698. String fullname = E.key;
  699. Vector<String> split = fullname.split(".");
  700. const String &name = split[0];
  701. String override_for = split.size() > 1 ? split[1] : String();
  702. if (!override_for.is_empty() && OS::get_singleton()->has_feature(override_for)) {
  703. builtins_with_overrides[name].push_back(override_for);
  704. }
  705. }
  706. for (const KeyValue<String, List<Ref<InputEvent>>> &E : builtins) {
  707. String fullname = E.key;
  708. Vector<String> split = fullname.split(".");
  709. const String &name = split[0];
  710. String override_for = split.size() > 1 ? split[1] : String();
  711. if (builtins_with_overrides.has(name) && override_for.is_empty()) {
  712. // Builtin has an override but this particular one is not an override, so skip.
  713. continue;
  714. }
  715. if (!override_for.is_empty() && !OS::get_singleton()->has_feature(override_for)) {
  716. // OS does not support this override - skip.
  717. continue;
  718. }
  719. default_builtin_with_overrides_cache.insert(name, E.value);
  720. }
  721. return default_builtin_with_overrides_cache;
  722. }
  723. void InputMap::load_default() {
  724. HashMap<String, List<Ref<InputEvent>>> builtins = get_builtins_with_feature_overrides_applied();
  725. for (const KeyValue<String, List<Ref<InputEvent>>> &E : builtins) {
  726. String name = E.key;
  727. add_action(name);
  728. const List<Ref<InputEvent>> &inputs = E.value;
  729. for (const List<Ref<InputEvent>>::Element *I = inputs.front(); I; I = I->next()) {
  730. Ref<InputEventKey> iek = I->get();
  731. // For the editor, only add keyboard actions.
  732. if (iek.is_valid()) {
  733. action_add_event(name, I->get());
  734. }
  735. }
  736. }
  737. }
  738. InputMap::InputMap() {
  739. ERR_FAIL_COND_MSG(singleton, "Singleton in InputMap already exist.");
  740. singleton = this;
  741. }
  742. InputMap::~InputMap() {
  743. singleton = nullptr;
  744. }