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Thomas Herzog b4d3f541e7 add 3D textures преди 7 години
core ac52eb444f Ensure one shot signals are not disconnected while edited, closes #7776 преди 7 години
doc d41a4089c6 Added a method to find the index for a surface with a given name преди 7 години
drivers b4d3f541e7 add 3D textures преди 7 години
editor 5a5614e8ad Add support for line continuations (wtf) in obj format, fixes #7974 преди 7 години
main c5bd0c37ce Running builder (content generator) functions in subprocesses on Windows преди 7 години
misc 01914ee00b Tweak AppStream metadata and add MIME type integration преди 7 години
modules 0deb8dda51 Fix Mono compilation on Windows/Ming преди 7 години
platform e896261b87 Added missing support for traditional chinese on Windows, fixes #7674 преди 7 години
scene b4d3f541e7 add 3D textures преди 7 години
servers b4d3f541e7 add 3D textures преди 7 години
thirdparty 04ec0bf5e1 Merge pull request #20539 from akien-mga/mbedtls-2.12.0 преди 7 години
.appveyor.yml 79e76d8329 Fix scons installation on AppVeyor преди 7 години
.clang-format 7c9f7452f4 Style: Format code with clang-format 6.0.1 преди 7 години
.editorconfig 4c40227af6 Adds C# rule to .editorconfig. преди 7 години
.gitattributes 26a0cecdc7 Add .xml to .gitattributes преди 8 години
.gitignore d3a6960437 Add more IDE created files into .gitignore преди 7 години
.mailmap bf32d36230 Disable colored output and progress bar when building outside of a TTY преди 7 години
.travis.yml 22b176f69d Travis: Install libstdc++ >= 4.9 for clang-format-6.0 преди 7 години
AUTHORS.md b631306de1 Update AUTHORS and DONORS list преди 7 години
CHANGELOG.md f00b2dfc55 Add a project changelog преди 7 години
CODEOWNERS 286c88bb50 Fix typo in gdnative module path in CODEOWNERS преди 7 години
CONTRIBUTING.md efe2558519 fix some typos преди 8 години
COPYRIGHT.txt f4e682d717 libpng: Update to upstream version 1.6.35 преди 7 години
DONORS.md b631306de1 Update AUTHORS and DONORS list преди 7 години
ISSUE_TEMPLATE.md 8ec06de668 Issue template: Remove checkbox and reword some comments преди 7 години
LICENSE.txt b50a9114b1 Update copyright statements to 2018 преди 7 години
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets преди 8 години
README.md 6e1bba1987 README: Use HTTPS URL for image. (#17851) преди 7 години
SConstruct c5bd0c37ce Running builder (content generator) functions in subprocesses on Windows преди 7 години
compat.py 27310974e0 fixed building using scons with python3 преди 7 години
gles_builders.py c5bd0c37ce Running builder (content generator) functions in subprocesses on Windows преди 7 години
icon.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` преди 7 години
icon.svg 519df0d34d Use new Godot icon consistently everywhere преди 8 години
logo.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` преди 7 години
logo.svg 519df0d34d Use new Godot icon consistently everywhere преди 8 години
methods.py 8fd337e2df fix windows build using python 3.7 преди 7 години
platform_methods.py c5bd0c37ce Running builder (content generator) functions in subprocesses on Windows преди 7 години
version.py 9f3138eea9 Bump version to 3.1-dev преди 7 години

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

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