Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Juan Linietsky baa8678d2a Do not allow samplers where they dont belong (variables/return types), fixes #15133 7 роки тому
core 8c45282d21 Merge pull request #23621 from workless/allow_strength_in_action_press 7 роки тому
doc 2c0a2fbda3 Merge pull request #23633 from Naryosha/docs-sync 7 роки тому
drivers 3e128a6d8a Was missing calling _mkid() in shader_gles2.cpp, regarding fix for #12880 7 роки тому
editor d1858cd729 Merge pull request #23655 from ibrahn/uninit-cleanup-plugins 7 роки тому
main 35e533f34f Merge pull request #23597 from vnen/network-fs-fix 7 роки тому
misc ccafdb5d05 [macOS] Fix file associations (for *.scn, *.tscn and project.godot). 7 роки тому
modules 7f6f9abb2f Make enum values not be script constants if enum is named 7 роки тому
platform 9f4d89dffd Merge pull request #23622 from RandomShaper/fix-windows-mouse-capture 7 роки тому
scene 4a0f783732 Properly remember EOF when interactive loader is done, fixes #14936 7 роки тому
servers baa8678d2a Do not allow samplers where they dont belong (variables/return types), fixes #15133 7 роки тому
thirdparty 3703655ce2 Update libwebsocket to 3.0.1 7 роки тому
.appveyor.yml e71c20099c CI: Disable debug_symbols on Travis/AppVeyor 7 роки тому
.clang-format 7c9f7452f4 Style: Format code with clang-format 6.0.1 7 роки тому
.editorconfig 4c40227af6 Adds C# rule to .editorconfig. 7 роки тому
.gitattributes af1e945435 Initial version of VS natvis file 7 роки тому
.gitignore c025f526c8 Merge pull request #23436 from Toshiwoz/primitives_properties 7 роки тому
.mailmap bf32d36230 Disable colored output and progress bar when building outside of a TTY 7 роки тому
.travis.yml 611a476224 Support globs in csproj includes 7 роки тому
AUTHORS.md b23d7c3b66 Update AUTHORS and DONORS list 7 роки тому
CHANGELOG.md 5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch 7 роки тому
CODEOWNERS 286c88bb50 Fix typo in gdnative module path in CODEOWNERS 7 роки тому
CONTRIBUTING.md 5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch 7 роки тому
COPYRIGHT.txt 82f2674e8d Move Penner easing equations to thirdparty/misc 7 роки тому
DONORS.md b23d7c3b66 Update AUTHORS and DONORS list 7 роки тому
ISSUE_TEMPLATE.md 8ec06de668 Issue template: Remove checkbox and reword some comments 7 роки тому
LICENSE.txt b50a9114b1 Update copyright statements to 2018 7 роки тому
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets 8 роки тому
README.md 5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch 7 роки тому
SConstruct 4d9b8a98ba Merge pull request #23279 from marcelofg55/osx_server 7 роки тому
compat.py 27310974e0 fixed building using scons with python3 7 роки тому
gles_builders.py edcca5f7ad Dont use equality operators with None singleton in python files 7 роки тому
icon.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 7 роки тому
icon.svg 519df0d34d Use new Godot icon consistently everywhere 8 роки тому
logo.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 7 роки тому
logo.svg 519df0d34d Use new Godot icon consistently everywhere 8 роки тому
methods.py edcca5f7ad Dont use equality operators with None singleton in python files 7 роки тому
platform_methods.py 5590ec67db Fixed short circuiting on non-Windows platforms 7 роки тому
version.py 79c6a83c99 Bump version to 3.1-alpha 7 роки тому

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

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