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Rémi Verschelde c2d754516f i18n: Sync template with previous commit 9 rokov pred
bin 4a4f247914 remove trailing whitespace 9 rokov pred
core c195c0df6b -Added configuration warning system for nodes 9 rokov pred
demos 86b46c0b7e Joystick demo script cleanup 9 rokov pred
doc a92652d578 Document the FileDialog and partial OS methods 9 rokov pred
drivers 2392824dba Remove nocpuid.c from builtin OpenSSL 9 rokov pred
main d6cd5108e3 Fix ds3 gamepad mapping 9 rokov pred
modules b58e261d41 GDScript: Fix method info for is_nan and is_inf 9 rokov pred
platform 5e0f0a962a Android buildsystem: Drop obsolete NDK_TOOLCHAIN argument 9 rokov pred
scene 94c34ff890 i18n: Proofreading of all strings 9 rokov pred
servers 99e31e1005 Merge pull request #4547 from neikeq/pr-wrong-debug-methods 9 rokov pred
tools c2d754516f i18n: Sync template with previous commit 9 rokov pred
.editorconfig 956e0a8564 Add .editorconfig 10 rokov pred
.gitattributes 3e6aaec193 Add SpriteRegionEditor and update Polygon2DUVEditor 10 rokov pred
.gitignore 49f31197f2 Adds the ".vscode" folder from Visual Studio Code to ".gitignore" 9 rokov pred
.travis.yml 1bdda9a922 Travis: Filter out another string, still noisy 9 rokov pred
CONTRIBUTING.md c7ca6f31f7 Enhance instructions for contributors 9 rokov pred
ISSUE_TEMPLATE e7f78cddc9 Issue template: ask for Godot version 9 rokov pred
LICENSE.md 1d04d55ac0 Fix license markdown formatting 9 rokov pred
LOGO_LICENSE.md f0681d3632 logo in svg curves & license 10 rokov pred
README.md 1756d2ddb1 Update README.md 9 rokov pred
SConstruct baaa74f215 cloning env for builtin_openssl _and_ openssl :) 9 rokov pred
icon.png eb5f9ed89b Remove grey capsule on official logo 9 rokov pred
icon.svg eb5f9ed89b Remove grey capsule on official logo 9 rokov pred
logo.png 03fd40149f logo.png 11 rokov pred
logo.svg eb5f9ed89b Remove grey capsule on official logo 9 rokov pred
methods.py 3717bafa4a Fix error in GLSL #include code 9 rokov pred
version.py 440ef4b756 Enter the 2.1 alpha phase 9 rokov pred

README.md

GODOT

http://www.godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation has been moved to ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: http://docs.godotengine.org/en/latest/reference/_compiling.html

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