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- /**************************************************************************/
- /* random_pcg.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "random_pcg.h"
- #include "core/os/os.h"
- #include "core/templates/vector.h"
- RandomPCG::RandomPCG(uint64_t p_seed, uint64_t p_inc) :
- pcg(),
- current_inc(p_inc) {
- seed(p_seed);
- }
- void RandomPCG::randomize() {
- seed(((uint64_t)OS::get_singleton()->get_unix_time() + OS::get_singleton()->get_ticks_usec()) * pcg.state + PCG_DEFAULT_INC_64);
- }
- int64_t RandomPCG::rand_weighted(const Vector<float> &p_weights) {
- ERR_FAIL_COND_V_MSG(p_weights.is_empty(), -1, "Weights array is empty.");
- int64_t weights_size = p_weights.size();
- const float *weights = p_weights.ptr();
- float weights_sum = 0.0;
- for (int64_t i = 0; i < weights_size; ++i) {
- weights_sum += weights[i];
- }
- float remaining_distance = randf() * weights_sum;
- for (int64_t i = 0; i < weights_size; ++i) {
- remaining_distance -= weights[i];
- if (remaining_distance < 0) {
- return i;
- }
- }
- for (int64_t i = weights_size - 1; i >= 0; --i) {
- if (weights[i] > 0) {
- return i;
- }
- }
- return -1;
- }
- double RandomPCG::random(double p_from, double p_to) {
- return randd() * (p_to - p_from) + p_from;
- }
- float RandomPCG::random(float p_from, float p_to) {
- return randf() * (p_to - p_from) + p_from;
- }
- int RandomPCG::random(int p_from, int p_to) {
- if (p_from == p_to) {
- return p_from;
- }
- return int(rand(uint32_t(Math::abs(p_from - p_to)) + 1U)) + MIN(p_from, p_to);
- }
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