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volzhs f3a3596295 fix error when open project and close editor 9 年 前
bin eacb8f04c4 Merge remote-tracking branch 'origin/master' 9 年 前
core eacb8f04c4 Merge remote-tracking branch 'origin/master' 9 年 前
demos 86b46c0b7e Joystick demo script cleanup 9 年 前
doc da24bc8f3f VehicleBody: Cosmetic fixes to previous commit 9 年 前
drivers dbb4c0c9b7 fixes android drivers build 9 年 前
main a75f896338 First version of Profiler 9 年 前
modules a75f896338 First version of Profiler 9 年 前
platform 33403d91f7 remove trailing whitespace 9 年 前
scene eacb8f04c4 Merge remote-tracking branch 'origin/master' 9 年 前
servers eacb8f04c4 Merge remote-tracking branch 'origin/master' 9 年 前
tools f3a3596295 fix error when open project and close editor 9 年 前
.editorconfig 956e0a8564 Add .editorconfig 10 年 前
.gitattributes 3e6aaec193 Add SpriteRegionEditor and update Polygon2DUVEditor 10 年 前
.gitignore 49f31197f2 Adds the ".vscode" folder from Visual Studio Code to ".gitignore" 9 年 前
.travis.yml 1bdda9a922 Travis: Filter out another string, still noisy 9 年 前
CONTRIBUTING.md c7ca6f31f7 Enhance instructions for contributors 9 年 前
ISSUE_TEMPLATE e7f78cddc9 Issue template: ask for Godot version 9 年 前
LICENSE.md 1d04d55ac0 Fix license markdown formatting 9 年 前
LOGO_LICENSE.md f0681d3632 logo in svg curves & license 10 年 前
README.md 1756d2ddb1 Update README.md 9 年 前
SConstruct eeb83982e2 Added 'fat' option for bits param on scons for osx, this will produce a fat binary that contains both 32 bits and 64 bits binaries 9 年 前
icon.png eb5f9ed89b Remove grey capsule on official logo 9 年 前
icon.svg eb5f9ed89b Remove grey capsule on official logo 9 年 前
logo.png 03fd40149f logo.png 11 年 前
logo.svg eb5f9ed89b Remove grey capsule on official logo 9 年 前
methods.py 3717bafa4a Fix error in GLSL #include code 9 年 前
version.py 440ef4b756 Enter the 2.1 alpha phase 9 年 前

README.md

GODOT

http://www.godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation has been moved to ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: http://docs.godotengine.org/en/latest/reference/_compiling.html

Build Status