Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

marynate f5421cdaf3 Auto generate editor_icons.cpp to make it more easy to update editor icons hace 11 años
bin 6572d51288 -Fixes to OpenSSL compilation (more) hace 11 años
core 56d9faebab Make String::right count from pos instead of pos+1 hace 11 años
demos 72ae89c5aa Lots of 3D improvements: hace 11 años
doc ec4ef2d2e7 -Added google play services (needed for some stuff) hace 11 años
drivers 72ae89c5aa Lots of 3D improvements: hace 11 años
main ec4ef2d2e7 -Added google play services (needed for some stuff) hace 11 años
modules f1d3b30a45 Fixes to constants in scope hace 11 años
platform 716c1ae022 fix z-buffer issues on x11/mesa hace 11 años
scene 56d9faebab Make String::right count from pos instead of pos+1 hace 11 años
servers 72ae89c5aa Lots of 3D improvements: hace 11 años
tools f5421cdaf3 Auto generate editor_icons.cpp to make it more easy to update editor icons hace 11 años
.gitignore f5421cdaf3 Auto generate editor_icons.cpp to make it more easy to update editor icons hace 11 años
README.md 06e358199f fixie readme hace 11 años
SConstruct 6572d51288 -Fixes to OpenSSL compilation (more) hace 11 años
logo.png 03fd40149f logo.png hace 11 años
makefile 76b1d421f6 Addinf basic makefile to support many C/C++ IDEs out there hace 11 años
methods.py 0b806ee0fc GODOT IS OPEN SOURCE hace 11 años
version.py 0b806ee0fc GODOT IS OPEN SOURCE hace 11 años

README.md

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Development is sponsored by OKAM Studio (http://www.okamstudio.com).

Godot is BETA. Collaborate!!

Having been developed as in-house means that the user experience may still not be ideal for everyone. The features needed to make a great game are there, but we really need your help to fix all the rough edges and improve usability (via feedback and/or code contributions). We know we are close to having an awesome, open source, game engine with nothing to envy from the best commercial offerings, but we can't do this alone. This is why Godot is now open source, so everyone can help us reach this goal.

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: http://www.godotengine.org/wiki/doku.php?id=advanced