|
@@ -108,6 +108,8 @@ func _physics_process(delta):
|
|
if not on_air and Input.is_action_just_pressed("jump"):
|
|
if not on_air and Input.is_action_just_pressed("jump"):
|
|
velocity.y = JUMP_SPEED
|
|
velocity.y = JUMP_SPEED
|
|
on_air = true
|
|
on_air = true
|
|
|
|
+ # Increase airborne time so next frame on_air is still true
|
|
|
|
+ airborne_time = MIN_AIRBORNE_TIME
|
|
animation_tree["parameters/state/current"] = 2
|
|
animation_tree["parameters/state/current"] = 2
|
|
sound_effect_jump.play()
|
|
sound_effect_jump.play()
|
|
|
|
|