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Merge pull request #95 from aaronfranke/update-3.2.4

Update to Godot 3.3
Aaron Franke 4 년 전
부모
커밋
a53108a179
65개의 변경된 파일5094개의 추가작업 그리고 5077개의 파일을 삭제
  1. 1 0
      door/door.tscn
  2. BIN
      effects_shared/BlastMesh.mesh
  3. 5 1
      enemies/red_robot/laser/BarrelSmoke.tres
  4. 5 1
      enemies/red_robot/laser/impact_effect/Plane.tres
  5. BIN
      enemies/red_robot/parts/sparks_effect/SparkParticle.mesh
  6. 3 2
      enemies/red_robot/red_robot.tscn
  7. 1 1
      menu/menu.tscn
  8. 136 136
      player/model/AIM-Center.tres
  9. 136 136
      player/model/AIM-Down.tres
  10. 136 136
      player/model/AIM-Left-noexp.tres
  11. 136 136
      player/model/AIM-Right-noexp.tres
  12. 136 136
      player/model/AIM-Up.tres
  13. 166 166
      player/model/ARMCANNON-noexp.tres
  14. 162 162
      player/model/Cannon_Charge-cycle.tres
  15. 0 0
      player/model/Cannon_Charge.tres
  16. 178 178
      player/model/Cannon_activation-noexp.tres
  17. 8 8
      player/model/Idle-cycle.tres
  18. 11 11
      player/model/Idlecombat-cycle.tres
  19. 11 11
      player/model/Idlecombatrest-cycle.tres
  20. 5 1
      player/model/MuzzleFlashParticle.tres
  21. 9 9
      player/model/Strafeapartirderun-noexp.tres
  22. 11 11
      player/model/Zstrafetest-noexp.tres
  23. 9 9
      player/model/borrar1-noexp.tres
  24. 9 9
      player/model/borrar2-noexp.tres
  25. 9 9
      player/model/borrar3-noexp.tres
  26. 10 10
      player/model/eyes-cycle.tres
  27. 152 152
      player/model/flinch1.tres
  28. 152 152
      player/model/flinch1001.tres
  29. 153 153
      player/model/flinch2.tres
  30. 149 149
      player/model/flinch_heavy.tres
  31. 146 146
      player/model/jump_1_up.tres
  32. 152 152
      player/model/jump_2_upwards-cycle.tres
  33. 143 143
      player/model/jump_3_midair-cycle.tres
  34. 138 138
      player/model/jump_4_falling-cycle.tres
  35. 150 150
      player/model/jump_5_hardlanding.tres
  36. 150 150
      player/model/lean_left-cycle.tres
  37. 155 155
      player/model/lean_right-cycle.tres
  38. 10 10
      player/model/metarigAction-noexp.tres
  39. 9 9
      player/model/running_aiming.tres
  40. 160 160
      player/model/running_gun-cycle.tres
  41. 148 148
      player/model/running_nogun-cycle.tres
  42. 10 10
      player/model/strafe_allinone-noexp.tres
  43. 140 140
      player/model/strafe_back-cycle.tres
  44. 140 140
      player/model/strafe_front-cycle.tres
  45. 12 12
      player/model/strafe_idle_to_forward-noexp.tres
  46. 143 143
      player/model/strafe_left-cycle.tres
  47. 152 152
      player/model/strafe_neu_to_left-noexp.tres
  48. 138 138
      player/model/strafe_neu_to_right-noexp.tres
  49. 143 143
      player/model/strafe_right-cycle.tres
  50. 13 13
      player/model/walking_gun-cycle.tres
  51. 9 9
      player/model/walking_nogun-cycle.tres
  52. 162 162
      player/model/xxx001-noexp.tres
  53. 169 169
      player/model/yateusare-noexp.tres
  54. 13 13
      player/model/zDSDASD-noexp.tres
  55. 164 164
      player/model/zSPINE-BOUNCE-noexp.tres
  56. 17 17
      player/model/zSPINE_LR-noexp.tres
  57. 9 9
      player/model/zSPINE_StS-noexp.tres
  58. 18 18
      player/model/zSPINE_ud-noexp.tres
  59. 7 7
      player/model/z_running_PH-noexp.tres
  60. 11 11
      player/model/zdasdasdas-noexp.tres
  61. 10 10
      player/model/zjump_fullcycle-noexp.tres
  62. 171 171
      player/model/zkneepadmod-noexp.tres
  63. 169 169
      player/model/zzARMCANNONNOUSAR-noexp.tres
  64. 10 10
      player/model/zzIdleph-noexp.tres
  65. 4 1
      player/player.tscn

+ 1 - 0
door/door.tscn

@@ -32,6 +32,7 @@ unit_size = 7.0
 [node name="CollisionShape" type="CollisionShape" parent="."]
 transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.55109, 0 )
 shape = SubResource( 1 )
+
 [connection signal="body_entered" from="." to="." method="_on_door_body_entered"]
 
 [editable path="DoorModel"]

BIN
effects_shared/BlastMesh.mesh


+ 5 - 1
enemies/red_robot/laser/BarrelSmoke.tres

@@ -1,4 +1,7 @@
-[gd_resource type="ArrayMesh" format=2]
+[gd_resource type="ArrayMesh" load_steps=2 format=2]
+
+[sub_resource type="SpatialMaterial" id=1]
+vertex_color_use_as_albedo = true
 
 [resource]
 resource_name = "BarrelSmoke"
@@ -9,6 +12,7 @@ surfaces/0 = {
 "blend_shape_data": [  ],
 "format": 97559,
 "index_count": 288,
+"material": SubResource( 1 ),
 "primitive": 4,
 "skeleton_aabb": [  ],
 "vertex_count": 79

+ 5 - 1
enemies/red_robot/laser/impact_effect/Plane.tres

@@ -1,4 +1,7 @@
-[gd_resource type="ArrayMesh" format=2]
+[gd_resource type="ArrayMesh" load_steps=2 format=2]
+
+[sub_resource type="SpatialMaterial" id=1]
+vertex_color_use_as_albedo = true
 
 [resource]
 resource_name = "Plane"
@@ -9,6 +12,7 @@ surfaces/0 = {
 "blend_shape_data": [  ],
 "format": 97559,
 "index_count": 6,
+"material": SubResource( 1 ),
 "primitive": 4,
 "skeleton_aabb": [  ],
 "vertex_count": 4

BIN
enemies/red_robot/parts/sparks_effect/SparkParticle.mesh


+ 3 - 2
enemies/red_robot/red_robot.tscn

@@ -400,7 +400,7 @@ nodes/hit3/position = Vector2( 980, 240 )
 nodes/output/position = Vector2( 1180, 200 )
 nodes/state/node = SubResource( 51 )
 nodes/state/position = Vector2( 60, 100 )
-node_connections = [ "output", 0, "hit3", "state", 0, "Animation", "state", 1, "Animation 3", "state", 2, "Animation 2", "state", 3, "Animation 4", "aiming", 0, "state", "aiming", 1, "aim", "hit1", 0, "aiming", "hit1", 1, "Animation 5", "hit2", 0, "hit1", "hit2", 1, "Animation 6", "hit3", 0, "hit2", "hit3", 1, "Animation 7" ]
+node_connections = [ "state", 0, "Animation", "state", 1, "Animation 3", "state", 2, "Animation 2", "state", 3, "Animation 4", "output", 0, "hit3", "aiming", 0, "state", "aiming", 1, "aim", "hit1", 0, "aiming", "hit1", 1, "Animation 5", "hit2", 0, "hit1", "hit2", 1, "Animation 6", "hit3", 0, "hit2", "hit3", 1, "Animation 7" ]
 
 [sub_resource type="SphereShape" id=53]
 radius = 1.11815
@@ -771,7 +771,7 @@ script = ExtResource( 1 )
 bones/14/bound_children = [ NodePath("RayFrom") ]
 
 [node name="RayFrom" type="BoneAttachment" parent="RedRobotModel/Armature/Skeleton" index="4"]
-transform = Transform( -0.999109, -5.97867e-05, 0.0422096, 0.00546806, 0.991389, 0.130834, -0.041854, 0.130948, -0.990505, -0.0813368, 1.99566, 0.277505 )
+transform = Transform( -0.997439, -0.070985, -0.00878045, -0.0710157, 0.99747, 0.00323016, 0.00852894, 0.00384544, -0.999956, -0.149183, 1.9902, 0.191941 )
 bone_name = "CannonAnimRecoil"
 
 [node name="Circle" type="MeshInstance" parent="RedRobotModel/Armature/Skeleton/RayFrom"]
@@ -1105,6 +1105,7 @@ unit_size = 15.0
 stream = ExtResource( 19 )
 unit_db = 3.0
 unit_size = 15.0
+
 [connection signal="body_entered" from="PlayerDetectionArea" to="." method="_on_area_body_entered"]
 [connection signal="body_exited" from="PlayerDetectionArea" to="." method="_on_area_body_exited"]
 

+ 1 - 1
menu/menu.tscn

@@ -652,6 +652,7 @@ transform = Transform( -1, 8.4334e-08, 3.14739e-07, 0, 0.965926, -0.258819, -3.2
 
 [node name="ExplosionAudio" parent="BackgroundCache/Bullet" index="4"]
 unit_db = -80.0
+
 [connection signal="pressed" from="UI/Main/Play" to="." method="_on_play_pressed"]
 [connection signal="pressed" from="UI/Main/Settings" to="." method="_on_settings_pressed"]
 [connection signal="pressed" from="UI/Main/Quit" to="." method="_on_quit_pressed"]
@@ -660,5 +661,4 @@ unit_db = -80.0
 [connection signal="timeout" from="UI/Loading/DoneTimer" to="." method="_on_loading_done_timer_timeout"]
 
 [editable path="PlayerModel"]
-
 [editable path="BackgroundCache/Bullet"]

+ 136 - 136
player/model/AIM-Center.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, -1.49012e-08, 0, 0, -4.84696e-27, 1.7463e-10, 2.96751e-10, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 2.98023e-08, 1.25051e-08, 8.1035e-09, -3.13675e-19, 1.43052e-09, 2.19444e-10, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 0, 1.25051e-08, 8.1035e-09, -2.98023e-08, 1.12226e-09, 3.95346e-10, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 9.68575e-08, 1.00583e-07, -4.65952e-08, 4.61936e-07, 2.62633e-07, 9.63919e-07, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, -3.55271e-15, 2.98023e-08, 0, -2.1513e-17, 5.82538e-11, 2.61906e-10, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -1.65455e-08, 1.19209e-07, -2.98023e-08, 5.95974e-08, -3.67663e-10, 4.65661e-10, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 1.44355e-08, 8.9407e-08, -5.21541e-08, 1.49012e-08, -7.42148e-10, -2.88128e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, -2.98023e-08, 2.98023e-08, -1.32248e-07, -2.98023e-08, -1.49012e-08, -1.9744e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, 1.45519e-11, -1.00583e-07, 1.6205e-07, 1.04308e-07, 9.31323e-09, -9.77889e-09, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 3.58559e-08, -1.49012e-07, 7.45058e-08, 2.98023e-08, -6.55651e-07, 3.72531e-09, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -5.96046e-08, 1.3411e-07, 5.7742e-08, 7.45058e-09, 1.49012e-08, -1.58325e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, -3.07336e-08, -1.49012e-08, -7.82311e-08, 1.08247e-15, 2.6077e-08, -2.6077e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -1.11759e-08, 1.8631e-09, -7.45056e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, 8.9407e-08, -6.33299e-08, -1.19238e-07, -3.13856e-07, -4.632e-10, -7.84348e-06, 1, 0.999999, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.98023e-08, 1.19137e-07, 5.86733e-08, 7.91647e-09, 3.99103e-06, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, -1.49012e-08, 1.19209e-07, 0, -7.91624e-09, -3.72529e-09, -2.62726e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, -1.11759e-07, 0, 0, 2.3283e-10, -1.32713e-08, 8.1227e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -1.19209e-07, 1.2666e-07, -4.33065e-08, -2.23517e-08, -8.61961e-10, 6.00626e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 1.44355e-08, -3.72529e-09, 0, -1.49012e-08, 3.72529e-08, -1.71363e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.35391e-07, 1.60187e-07, -6.14673e-08, -1.19209e-07, 1.00583e-07, -2.79396e-09, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -7.33417e-08, -1.49012e-08, 5.96046e-08, -7.45058e-08, 1.52737e-07, -3.53902e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 7.45058e-08, -1.19209e-07, 3.1665e-08, 0, -5.06648e-24, 1.30385e-08, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, 8.10251e-08, -8.9407e-08, 1.49012e-08, -1.19209e-07, -7.45058e-09, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -3.71352e-09, -4.5472e-13, -7.4566e-09, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 6.98492e-09, 1.3411e-07, 2.12342e-07, -1.19209e-07, 1.78814e-07, -5.96046e-08, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 6.67096e-08, 1.11759e-08, 8.19564e-08, -4.47035e-07, 4.08851e-07, 9.31341e-09, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
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 tracks/74/type = "transform"
-tracks/74/path = NodePath("Robot_Skeleton/Skeleton:cannonrotator_r")
+tracks/74/path = NodePath("Robot_Skeleton/Skeleton:cannonrotator.R")
 tracks/74/interp = 1
 tracks/74/loop_wrap = true
 tracks/74/imported = true
 tracks/74/enabled = true
 tracks/74/keys = PoolRealArray( 0, 1, 0, -1.19209e-07, 1.19209e-07, -2.98024e-08, -4.88418e-14, -2.98023e-08, 1, 1, 1, 1 )
 tracks/75/type = "transform"
-tracks/75/path = NodePath("Robot_Skeleton/Skeleton:cannon_r")
+tracks/75/path = NodePath("Robot_Skeleton/Skeleton:cannon.R")
 tracks/75/interp = 1
 tracks/75/loop_wrap = true
 tracks/75/imported = true
 tracks/75/enabled = true
 tracks/75/keys = PoolRealArray( 0, 1, 1.17579e-07, 3.81201e-07, 0, 4.28713e-09, -1.70505e-13, 5.86684e-09, 1, 1, 1, 1 )
 tracks/76/type = "transform"
-tracks/76/path = NodePath("Robot_Skeleton/Skeleton:hand_r")
+tracks/76/path = NodePath("Robot_Skeleton/Skeleton:hand.R")
 tracks/76/interp = 1
 tracks/76/loop_wrap = true
 tracks/76/imported = true
 tracks/76/enabled = true
 tracks/76/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 0, 0.999996, -0.000143052, 0.00276444, -8.75775e-07, 1, 1, 1 )
 tracks/77/type = "transform"
-tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider_r")
+tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider.R")
 tracks/77/interp = 1
 tracks/77/loop_wrap = true
 tracks/77/imported = true
 tracks/77/enabled = true
 tracks/77/keys = PoolRealArray( 0, 1, 2.98023e-08, -7.45058e-09, 0, -1.0943e-08, 7.79983e-09, 1.41049e-08, 1, 1, 1, 1 )
 tracks/78/type = "transform"
-tracks/78/path = NodePath("Robot_Skeleton/Skeleton:famod_1_cover_r")
+tracks/78/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-cover.R")
 tracks/78/interp = 1
 tracks/78/loop_wrap = true
 tracks/78/imported = true
 tracks/78/enabled = true
 tracks/78/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, 5.96046e-08, 0.173646, 0.000405126, 0.000801926, 0.984808, 1, 1, 1 )
 tracks/79/type = "transform"
-tracks/79/path = NodePath("Robot_Skeleton/Skeleton:famod_1_sight_r")
+tracks/79/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-sight.R")
 tracks/79/interp = 1
 tracks/79/loop_wrap = true
 tracks/79/imported = true
 tracks/79/enabled = true
 tracks/79/keys = PoolRealArray( 0, 1, 5.455e-06, 0.0790256, -1.36904e-06, 3.72529e-09, -7.45058e-09, -1.40863e-08, 1, 1, 1, 1 )
 tracks/80/type = "transform"
-tracks/80/path = NodePath("Robot_Skeleton/Skeleton:famod_1_r")
+tracks/80/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1.R")
 tracks/80/interp = 1
 tracks/80/loop_wrap = true
 tracks/80/imported = true
 tracks/80/enabled = true
 tracks/80/keys = PoolRealArray( 0, 1, 0.000298469, 1.51926e-06, 0.087065, 3.72529e-09, -7.45058e-09, -1.40863e-08, 1, 1, 1, 1 )
 tracks/81/type = "transform"
-tracks/81/path = NodePath("Robot_Skeleton/Skeleton:famod_2_thing_r")
+tracks/81/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2-thing.R")
 tracks/81/interp = 1
 tracks/81/loop_wrap = true
 tracks/81/imported = true
 tracks/81/enabled = true
 tracks/81/keys = PoolRealArray( 0, 1, 4.73959e-06, 0.0683465, -1.13249e-06, 3.72529e-09, -7.45058e-09, -1.40863e-08, 1, 1, 1, 1 )
 tracks/82/type = "transform"
-tracks/82/path = NodePath("Robot_Skeleton/Skeleton:famod_2_r")
+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298439, -1.42986e-06, -0.087065, 3.72529e-09, -7.45058e-09, -1.40863e-08, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 8.9407e-08, 1.47847e-08, 5.96046e-08, 7.96535e-09, 3.72538e-09, 3.91064e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, -6.33299e-08, 7.45058e-08, 2.57045e-07, 0.057312, -0.221772, -0.240879, 0.943138, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, -4.47035e-08, 1.93715e-07, -1.93715e-07, 0.138639, 0.0288963, -0.251117, 0.957541, 1, 1, 1 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, 9.31323e-10, 1.49012e-08, -1.19209e-07, 3.49246e-09, 3.72529e-09, 9.16589e-09, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, -1.29454e-07, 2.5332e-07, -8.9407e-08, 0.220816, -0.0917069, 0.656576, 0.715359, 1, 0.999999, 1 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, -7.45058e-08, 1.78814e-07, -3.12924e-07, 0.758028, -0.0699831, 0.427093, 0.487942, 1, 1, 0.999999 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 4.47035e-08, 2.98023e-08, 0, 0.305456, 0.0756128, 0.424416, 0.849029, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, -1.78814e-07, 9.68575e-08, 0, 0.301531, -0.0637784, 0.250615, 0.917716, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -7.45058e-09, -5.96046e-08, -1.49012e-08, -5.58793e-08, 5.96047e-08, 7.45059e-09, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -1.46028e-08, -1.17347e-07, -4.47035e-08, -3.72529e-09, -1.71422e-08, 2.57387e-09, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, -3.35276e-08, -7.45058e-08, 2.34693e-07, -0.00129462, -0.000945155, 0.0194427, 0.99981, 0.999999, 1, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -8.9407e-08, -1.04308e-07, 1.04308e-07, -0.00532498, 0.000647719, 0.010408, 0.999931, 1, 1, 1 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, -4.47035e-08, -3.72529e-08, -1.04308e-07, -0.000145531, -0.00351566, 0.00550699, 0.999979, 1, 1, 1 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -1.08732e-07, -1.86265e-07, -8.10251e-08, 2.98023e-08, -1.11759e-08, 2.51457e-08, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, -7.45058e-09, 2.23517e-08, -1.19209e-07, 0.000481189, 0.0020141, -0.00656716, 0.999976, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -1.56462e-07, -7.45058e-08, -4.88013e-07, -0.0118689, 0.00753621, -0.109889, 0.993844, 1, 1, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -8.19564e-08, -1.04308e-07, -1.19209e-07, -0.0309144, -0.0182266, 0.527101, 0.849044, 0.999999, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, -1.78814e-07, 1.11759e-08, 4.47035e-08, 0.441578, -0.0251859, 0.0658688, 0.894447, 1, 0.999999, 1 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, 3.95812e-09, 5.96046e-08, -3.25963e-09, -0.0291238, -0.0360785, -0.0321819, 0.998406, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, -8.9407e-08, 6.70552e-08, -2.98023e-08, 0.240526, -0.120529, 0.404135, 0.87424, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, -1.49012e-08, 8.9407e-08, 2.98023e-08, -1.49012e-08, -8.73128e-11, -2.12675e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, -4.65661e-10, 1.19209e-07, 2.23517e-08, 2.15687e-09, 0.00269988, 0.000370368, 0.999996, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-07, 5.92991e-10, 1.39607e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, 4.55766e-08, -2.45869e-07, 2.98023e-08, 2.37532e-08, 0.00272087, 0.000152829, 0.999996, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -1.54942e-08, -3.57628e-07, 1.49012e-08, 5.12227e-07, -8.29459e-09, 3.33239e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.49012e-08, 1.19209e-07, 3.04932e-19, -1.74623e-09, -5.23869e-10, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -2.23517e-08, 0, -1.19209e-07, 6.67462e-19, -2.86673e-09, 0, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.35731e-09, 0.00269435, -0.000408755, 0.999996, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, 0.217985, -0.0455294, 0.0840034, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, -0.0996021, -0.712032, 0.563538, 2.76274e-11, -0.0148389, -1.86162e-09, 0.99989, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, -0.757282, -1.26334, -0.452607, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

+ 136 - 136
player/model/AIM-Down.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, 1.49012e-08, -2.08616e-07, 3.72529e-09, 2.23517e-08, -5.82076e-11, 6.45997e-10, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 0, 3.5213e-08, 1.64869e-07, 4.47035e-08, 1.66318e-09, -1.39068e-10, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 7.45058e-09, -1.42109e-14, 0, -2.98023e-08, 1.18712e-09, 6.04388e-10, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.03377e-07, -4.65079e-08, 3.87427e-07, 2.48477e-06, 1.35135e-06, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, 0, -2.23517e-07, 0, -2.83604e-17, -8.73104e-10, 3.49218e-10, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -2.21189e-09, 1.19209e-07, 1.78814e-07, 5.95974e-08, -3.67663e-10, 4.65661e-10, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 1.44355e-08, 8.9407e-08, -5.21541e-08, 1.49012e-08, -7.42148e-10, -2.88128e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, -2.98023e-08, 2.98023e-08, -1.32248e-07, -2.98023e-08, -1.49012e-08, -1.9744e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, 1.45519e-11, -1.00583e-07, 1.6205e-07, 1.04308e-07, 9.31323e-09, -9.77889e-09, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 3.58559e-08, -1.49012e-07, 7.45058e-08, 2.98023e-08, -6.55651e-07, 3.72531e-09, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -5.96046e-08, 1.3411e-07, 5.7742e-08, 7.45058e-09, 1.49012e-08, -1.58325e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, -3.07336e-08, -1.49012e-08, -7.82311e-08, 1.08247e-15, 2.6077e-08, -2.6077e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -1.11759e-08, 1.8631e-09, -7.45056e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, 8.9407e-08, -6.33299e-08, -1.19238e-07, -3.13856e-07, -4.632e-10, -7.84348e-06, 1, 0.999999, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.98023e-08, 1.19137e-07, 5.86733e-08, 7.91647e-09, 3.99103e-06, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, -1.49012e-08, 1.19209e-07, 0, -7.91624e-09, -3.72529e-09, -2.62726e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, -1.11759e-07, 0, 0, 2.3283e-10, -1.32713e-08, 8.1227e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -1.19209e-07, 1.2666e-07, -4.33065e-08, -2.23517e-08, -8.61961e-10, 6.00626e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 1.44355e-08, -3.72529e-09, 0, -1.49012e-08, 3.72529e-08, -1.71363e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.35391e-07, 1.60187e-07, -6.14673e-08, -1.19209e-07, 1.00583e-07, -2.79396e-09, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -7.33417e-08, -1.49012e-08, 5.96046e-08, -7.45058e-08, 1.52737e-07, -3.53902e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 7.45058e-08, -1.19209e-07, 3.1665e-08, 0, -5.06648e-24, 1.30385e-08, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, 8.10251e-08, -8.9407e-08, 1.49012e-08, -1.19209e-07, -7.45058e-09, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -3.71352e-09, -4.5472e-13, -7.4566e-09, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 6.98492e-09, 1.3411e-07, 2.12342e-07, -1.19209e-07, 1.78814e-07, -5.96046e-08, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 6.67096e-08, 1.11759e-08, 8.19564e-08, -4.47035e-07, 4.08851e-07, 9.31341e-09, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
 tracks/29/keys = PoolRealArray( 0, 1, 4.16767e-08, 2.98023e-08, 1.86265e-07, 4.17232e-07, 6.64964e-07, 3.09662e-08, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scalerikt_l")
+tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scalerikt.L")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
 tracks/30/keys = PoolRealArray( 0, 1, -8.9407e-08, 2.98023e-08, 5.58794e-08, -2.98023e-08, -7.45058e-09, -6.51926e-09, 1, 1, 1, 1 )
 tracks/31/type = "transform"
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 tracks/75/keys = PoolRealArray( 0, 1, 3.13565e-07, 2.62075e-07, -7.86968e-08, -1.05102e-08, 1.71481e-08, -1.2146e-08, 1, 1, 1, 1 )
 tracks/76/type = "transform"
-tracks/76/path = NodePath("Robot_Skeleton/Skeleton:hand_r")
+tracks/76/path = NodePath("Robot_Skeleton/Skeleton:hand.R")
 tracks/76/interp = 1
 tracks/76/loop_wrap = true
 tracks/76/imported = true
 tracks/76/enabled = true
 tracks/76/keys = PoolRealArray( 0, 1, 5.98375e-08, -1.49012e-08, -5.96046e-08, 0.999996, -0.00014305, 0.00276445, -8.72055e-07, 1, 1, 1 )
 tracks/77/type = "transform"
-tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider_r")
+tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider.R")
 tracks/77/interp = 1
 tracks/77/loop_wrap = true
 tracks/77/imported = true
 tracks/77/enabled = true
 tracks/77/keys = PoolRealArray( 0, 1, 5.96046e-08, 3.72529e-08, 0, -1.83936e-08, 1.90921e-08, 1.40735e-08, 1, 1, 1, 1 )
 tracks/78/type = "transform"
-tracks/78/path = NodePath("Robot_Skeleton/Skeleton:famod_1_cover_r")
+tracks/78/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-cover.R")
 tracks/78/interp = 1
 tracks/78/loop_wrap = true
 tracks/78/imported = true
 tracks/78/enabled = true
 tracks/78/keys = PoolRealArray( 0, 1, -2.98023e-08, -8.9407e-08, 5.96046e-08, 0.173646, 0.000405117, 0.000801959, 0.984808, 1, 1, 1 )
 tracks/79/type = "transform"
-tracks/79/path = NodePath("Robot_Skeleton/Skeleton:famod_1_sight_r")
+tracks/79/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-sight.R")
 tracks/79/interp = 1
 tracks/79/loop_wrap = true
 tracks/79/imported = true
 tracks/79/enabled = true
 tracks/79/keys = PoolRealArray( 0, 1, 5.4252e-06, 0.0790257, -1.48825e-06, -7.45058e-09, 9.4369e-16, -7.45058e-09, 1, 1, 1, 1 )
 tracks/80/type = "transform"
-tracks/80/path = NodePath("Robot_Skeleton/Skeleton:famod_1_r")
+tracks/80/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1.R")
 tracks/80/interp = 1
 tracks/80/loop_wrap = true
 tracks/80/imported = true
 tracks/80/enabled = true
 tracks/80/keys = PoolRealArray( 0, 1, 0.000298439, 1.60867e-06, 0.0870649, -7.45058e-09, 9.4369e-16, -7.45058e-09, 1, 1, 1, 1 )
 tracks/81/type = "transform"
-tracks/81/path = NodePath("Robot_Skeleton/Skeleton:famod_2_thing_r")
+tracks/81/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2-thing.R")
 tracks/81/interp = 1
 tracks/81/loop_wrap = true
 tracks/81/imported = true
 tracks/81/enabled = true
 tracks/81/keys = PoolRealArray( 0, 1, 4.70979e-06, 0.0683465, -1.3113e-06, -7.45058e-09, 9.4369e-16, -7.45058e-09, 1, 1, 1, 1 )
 tracks/82/type = "transform"
-tracks/82/path = NodePath("Robot_Skeleton/Skeleton:famod_2_r")
+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298529, -1.45966e-06, -0.0870652, -7.45058e-09, 9.4369e-16, -7.45058e-09, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 5.96046e-08, -1.16415e-10, -5.96046e-08, 7.50151e-09, 1.86265e-08, 2.60685e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, 1.86265e-08, -4.47035e-08, 1.75089e-07, -0.0971624, -0.747681, -0.228185, 0.616007, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, 1.04308e-07, 2.98023e-08, -3.05474e-07, 0.134379, 0.0289601, -0.252967, 0.957659, 1, 1, 1 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, 1.20024e-07, 5.96046e-08, 1.19209e-07, 1.6531e-08, -3.49246e-09, 9.21136e-09, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, -1.29454e-07, 2.5332e-07, -8.9407e-08, -0.0812918, 0.128133, 0.55437, 0.81832, 1, 1, 0.999999 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, -7.45058e-08, 1.78814e-07, -3.12924e-07, 0.622506, -0.119442, 0.564914, 0.528292, 1, 1, 0.999999 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 4.47035e-08, 2.98023e-08, 0, 0.168434, 0.0421327, 0.359557, 0.916828, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, -1.78814e-07, 9.68575e-08, 0, 0.141626, -0.0401237, 0.210561, 0.966435, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -7.45058e-09, -5.96046e-08, -1.49012e-08, -5.58793e-08, 5.96047e-08, 7.45059e-09, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -1.46028e-08, -1.17347e-07, -4.47035e-08, -3.72529e-09, -1.71422e-08, 2.57387e-09, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, -3.35276e-08, -7.45058e-08, 2.34693e-07, 0.000810402, 0.000204089, -0.00398894, 0.999992, 1, 0.999999, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -8.9407e-08, -1.04308e-07, 1.04308e-07, -0.000378156, 7.2433e-05, 0.000122411, 1, 1, 1, 1 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, -4.47035e-08, -3.72529e-08, -1.04308e-07, -0.000144059, 0.00238516, -0.00365118, 0.999991, 1, 1, 1 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -1.08732e-07, -1.86265e-07, -8.10251e-08, 2.98023e-08, -1.11759e-08, 2.51457e-08, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, -7.45058e-09, 2.23517e-08, -1.19209e-07, 0.000481189, 0.0020141, -0.00656716, 0.999976, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -1.41561e-07, -4.47035e-08, -2.42144e-07, -0.00418216, 0.00160594, -0.0184583, 0.99982, 1, 1, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -7.45058e-08, -1.2666e-07, 1.19209e-07, 0.063928, -0.0123426, 0.66105, 0.747512, 1, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, 1.49012e-08, -1.3411e-07, 0, 0.267328, -0.0796554, 0.144129, 0.94943, 0.999999, 1, 1 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, -7.21775e-09, 0, -4.65661e-10, -0.0291238, -0.0360785, -0.0321819, 0.998406, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, -8.9407e-08, 6.70552e-08, -2.98023e-08, 0.0674538, -0.0774096, 0.251586, 0.962373, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, -1.49012e-08, 8.9407e-08, 2.98023e-08, -1.49012e-08, -8.73128e-11, -2.12675e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, -4.65661e-10, 1.19209e-07, 2.23517e-08, 2.15687e-09, 0.00269988, 0.000370368, 0.999996, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-07, 5.92991e-10, 1.39607e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, 4.55766e-08, -2.45869e-07, 2.98023e-08, 2.37532e-08, 0.00272087, 0.000152829, 0.999996, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -1.54942e-08, -3.57628e-07, 1.49012e-08, 5.12227e-07, -8.29459e-09, 3.33239e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.49012e-08, 1.19209e-07, 3.04932e-19, -1.74623e-09, -5.23869e-10, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -2.23517e-08, 0, -1.19209e-07, 6.67462e-19, -2.86673e-09, 0, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.35731e-09, 0.00269435, -0.000408755, 0.999996, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, 0.217985, 7.41724, 0.0840092, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, -0.147846, -0.586215, 0.207647, 2.76274e-11, -0.0148389, -1.86162e-09, 0.99989, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, 0.0248661, 0.134301, -0.277586, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

+ 136 - 136
player/model/AIM-Left-noexp.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 1.46683e-08, 6.39201e-11, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 8.9407e-08, 5.00205e-08, 3.2414e-08, 4.47035e-08, -4.76848e-09, -1.47792e-08, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 1.49012e-08, -2.13163e-14, 0, -2.98023e-08, -1.04717e-09, 2.14329e-08, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.31316e-07, -5.80912e-08, 3.87428e-07, 1.51433e-06, 1.64378e-06, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, -2.38419e-07, -1.28465e-15, 5.82539e-11, 1.56396e-08, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -3.1534e-08, 1.18278e-07, 4.5693e-09, -1.09139e-11, -9.79719e-09, 4.65661e-10, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 1.44355e-08, 8.9407e-08, -5.21541e-08, 1.49012e-08, 3.69619e-08, -7.07223e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, -2.93367e-08, 7.82311e-08, -6.70552e-08, 9.38773e-07, 1.4901e-08, -1.86265e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, 2.98169e-08, -8.9407e-08, 1.03377e-07, 3.12924e-07, -5.58795e-09, -3.44589e-08, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 5.3551e-08, -2.16067e-07, 1.19209e-07, -9.23872e-07, -4.84288e-07, 8.19559e-08, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -8.88178e-15, 1.49012e-08, -3.72529e-09, 0, -1.29247e-26, -9.31323e-10, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, -6.14673e-08, 5.96046e-08, 2.98023e-08, 5.82867e-16, 1.86265e-08, -2.6077e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -4.47035e-08, -1.19209e-07, 1.78814e-07, 3.72529e-09, 1.8631e-09, -7.45056e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, 8.9407e-08, -6.33299e-08, 5.96046e-08, -9.68576e-08, -4.65346e-10, -3.2535e-06, 1, 1, 0.999999, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, -5.58794e-08, 8.9407e-08, -1.45519e-11, 2.0559e-07, 4.70321e-08, 2.03912e-06, 1, 1, 0.999999, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, -4.47035e-08, 5.96046e-08, -5.96046e-08, -3.72529e-09, -1.39698e-09, -1.13878e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, 3.72529e-08, -5.96046e-08, 5.95901e-08, 2.3283e-10, -5.82077e-09, 8.15271e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -1.19209e-07, 9.68575e-08, -4.70318e-08, -2.23517e-08, -4.55145e-09, 5.95475e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 8.89413e-08, -1.52737e-07, 5.21541e-08, 8.9407e-07, 5.2154e-08, -1.04308e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.34809e-07, 7.82311e-08, -2.98023e-08, 2.98023e-07, 3.35276e-08, -3.7253e-09, 1, 0.999999, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -4.51691e-08, -5.96046e-08, -1.49012e-08, -6.4075e-07, 4.47035e-08, -5.12227e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 4.47035e-08, -1.19209e-07, -8.75443e-08, 2.23517e-08, -6.93889e-18, -9.31323e-10, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, -1.67638e-08, -4.47035e-08, 5.21541e-08, -2.98023e-08, 7.45058e-09, 2.23517e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -3.0268e-08, -1.19209e-07, 1.19209e-07, 1.17665e-11, -3.72575e-09, -2.23578e-08, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 8.9407e-08, -7.07805e-08, 7.45058e-08, 1.63913e-07, 1.2666e-07, -4.47035e-08, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 1.26132e-07, -2.42144e-07, 1.22935e-07, 5.96046e-08, 5.4948e-08, -9.31326e-10, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
 tracks/29/keys = PoolRealArray( 0, 1, -4.6799e-08, 1.04308e-07, 1.37836e-07, 1.93715e-07, 7.17118e-08, -4.65663e-09, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scalerikt_l")
+tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scalerikt.L")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
 tracks/30/keys = PoolRealArray( 0, 1, 2.98023e-08, 1.49012e-07, -1.86265e-09, -7.45058e-09, -7.45058e-09, 8.3819e-09, 1, 1, 1, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scaler_l")
+tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scaler.L")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
 tracks/31/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -4.47035e-08, -5.96047e-08, 2.23517e-08, -3.35276e-08, 1, 1, 1, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm_3_l")
+tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm.03.L")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
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 tracks/77/type = "transform"
-tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider_r")
+tracks/77/path = NodePath("Robot_Skeleton/Skeleton:forearmslider.R")
 tracks/77/interp = 1
 tracks/77/loop_wrap = true
 tracks/77/imported = true
 tracks/77/enabled = true
 tracks/77/keys = PoolRealArray( 0, 1, -5.96046e-08, -1.49012e-08, 0, -9.31323e-09, 4.07454e-09, -7.86258e-10, 1, 1, 1, 1 )
 tracks/78/type = "transform"
-tracks/78/path = NodePath("Robot_Skeleton/Skeleton:famod_1_cover_r")
+tracks/78/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-cover.R")
 tracks/78/interp = 1
 tracks/78/loop_wrap = true
 tracks/78/imported = true
 tracks/78/enabled = true
 tracks/78/keys = PoolRealArray( 0, 1, -2.98023e-08, -1.19209e-07, -5.96046e-08, 0.173646, 0.000405132, 0.00080194, 0.984808, 1, 1, 1 )
 tracks/79/type = "transform"
-tracks/79/path = NodePath("Robot_Skeleton/Skeleton:famod_1_sight_r")
+tracks/79/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-sight.R")
 tracks/79/interp = 1
 tracks/79/loop_wrap = true
 tracks/79/imported = true
 tracks/79/enabled = true
 tracks/79/keys = PoolRealArray( 0, 1, 5.30599e-06, 0.0790257, -1.48825e-06, 5.58794e-09, -8.32667e-17, -1.49012e-08, 1, 1, 1, 1 )
 tracks/80/type = "transform"
-tracks/80/path = NodePath("Robot_Skeleton/Skeleton:famod_1_r")
+tracks/80/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1.R")
 tracks/80/interp = 1
 tracks/80/loop_wrap = true
 tracks/80/imported = true
 tracks/80/enabled = true
 tracks/80/keys = PoolRealArray( 0, 1, 0.000298439, 1.53417e-06, 0.0870649, 5.58794e-09, -8.32667e-17, -1.49012e-08, 1, 1, 1, 1 )
 tracks/81/type = "transform"
-tracks/81/path = NodePath("Robot_Skeleton/Skeleton:famod_2_thing_r")
+tracks/81/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2-thing.R")
 tracks/81/interp = 1
 tracks/81/loop_wrap = true
 tracks/81/imported = true
 tracks/81/enabled = true
 tracks/81/keys = PoolRealArray( 0, 1, 4.70979e-06, 0.0683465, -1.3113e-06, 5.58794e-09, -8.32667e-17, -1.49012e-08, 1, 1, 1, 1 )
 tracks/82/type = "transform"
-tracks/82/path = NodePath("Robot_Skeleton/Skeleton:famod_2_r")
+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298529, -1.44476e-06, -0.0870652, 5.58794e-09, -8.32667e-17, -1.49012e-08, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 1.78814e-07, 0, -5.96046e-08, 1.12268e-08, -3.7252e-09, 2.97929e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, -1.52737e-07, 1.78814e-07, 1.56462e-07, 0.115507, 0.00126769, -0.17225, 0.978257, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, -0.121906, -0.0669067, -0.0416774, 0.0115699, 0.28537, 0.434324, 0.854279, 1, 0.999999, 0.999999 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, -2.71248e-08, 4.47035e-08, 1.19209e-07, -7.91624e-09, 3.72529e-09, 1.71894e-09, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, 6.79865e-08, 0, -2.98023e-08, 0.165047, 0.140988, -0.289987, 0.932089, 0.999999, 1, 1 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, 5.96046e-08, 1.49012e-08, 0, 0.0647234, 0.0828716, -0.2706, 0.956932, 1, 1, 1 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 1.3411e-07, 7.45058e-08, 5.21541e-08, -0.00307588, -0.00132626, -0.166023, 0.986116, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, 2.98023e-08, -2.98023e-08, -1.49012e-08, 0.0633986, 0.0312486, -0.355122, 0.932144, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -1.49012e-08, -8.19564e-08, 9.68575e-08, -5.2154e-08, 5.96047e-08, 7.45059e-09, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -2.92057e-08, -2.36556e-07, -4.47035e-08, -3.72529e-09, 1.4843e-08, 9.5315e-10, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, 4.09782e-08, -1.86265e-07, -1.49012e-08, -0.124798, -0.03615, 0.708756, 0.693386, 0.999998, 0.999999, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -1.49012e-07, -2.98023e-08, 1.19209e-07, -0.274774, 0.041659, 0.339289, 0.898692, 1, 1, 0.999999 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, 1.04308e-07, 2.6077e-08, -1.93715e-07, -0.0834288, -0.0439595, 0.0975937, 0.990749, 1, 1, 0.999999 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -3.77186e-08, -1.86265e-08, -1.15018e-07, -2.23517e-08, -3.72529e-09, -3.72529e-09, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, -1.11759e-08, 1.60187e-07, -2.98023e-07, 0.0325286, 0.107024, -0.354193, 0.928459, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -2.01166e-07, -1.78814e-07, -3.83705e-07, 0.00238844, -0.00898878, 0.166274, 0.986036, 1, 1, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -4.47035e-08, -2.38419e-07, 0, 0.123404, -0.0028073, 0.540437, 0.832281, 1, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, 1.49012e-08, 7.45058e-08, -8.9407e-08, 0.370165, -0.154946, 0.27184, 0.874684, 1, 0.999999, 1 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, -3.39933e-08, 6.70552e-08, 1.13389e-07, -1.86265e-08, -7.45058e-09, 3.0268e-09, 1, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, -1.49012e-08, 7.45058e-08, -5.96046e-08, 0.0821552, 0.0708391, -0.217056, 0.970113, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, 1.49012e-08, 2.08616e-07, 2.98023e-08, -1.49012e-08, 7.8363e-09, -2.47517e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, -1.33878e-09, 3.50177e-07, 1.86265e-08, 1.67616e-08, 0.115479, 0.0158413, 0.993184, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, 1.51267e-08, -1.15484e-07, 0, 1.41561e-07, 1.23946e-08, -2.23736e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, -1.58034e-08, 2.38419e-07, -1.49012e-08, 6.85704e-09, 0.116377, 0.00653671, 0.993184, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -3.9654e-10, -2.40281e-07, 0, 5.04777e-07, 7.13047e-10, 5.6034e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 3.72529e-08, 0, 1.2666e-07, -7.45058e-09, -8.51287e-10, -1.03028e-08, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -1.49012e-08, 1.49012e-08, -2.38419e-07, 1.9387e-25, -8.73115e-10, -2.56114e-09, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -3.36405e-08, 0.115241, -0.0174831, 0.993184, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, 7.40998, -0.608299, -1.90735e-06, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

+ 136 - 136
player/model/AIM-Right-noexp.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, 1.11759e-08, -2.08616e-07, 5.96046e-08, 7.94913e-17, -2.23517e-08, 3.55638e-09, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 2.23517e-08, -1.04646e-07, 2.16289e-07, 4.44088e-16, -1.55922e-08, 2.5252e-08, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 0, 2.50102e-08, 1.6207e-08, -2.98023e-08, 3.36314e-09, -1.18916e-09, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 3.72529e-08, -4.19095e-08, -2.42988e-07, 5.06639e-07, 2.19047e-06, 4.33995e-07, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, -1.86265e-09, 2.98023e-08, 2.38419e-07, 1.16048e-15, -1.74563e-10, -1.41681e-08, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -3.46336e-09, 2.38419e-07, 2.91038e-11, -3.63798e-12, -2.69591e-09, -1.39698e-09, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 7.45058e-09, 0, 0, -1.49012e-08, -2.19734e-09, -1.65892e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, 0, 8.19564e-08, -1.04308e-07, -2.01166e-06, -3.72525e-08, -1.8999e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, -2.97878e-08, -8.9407e-08, 1.04308e-07, -1.13249e-06, 1.30386e-08, -2.98023e-08, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 3.81842e-08, -2.98023e-08, 1.11759e-07, 1.19209e-06, 7.89761e-07, -9.68585e-08, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -5.96046e-08, 7.45058e-08, -3.72529e-09, 0, 0, -1.49012e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 1.11759e-08, -1.49012e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -7.45058e-08, -5.96046e-08, 0, 3.72529e-09, 3.72574e-09, -8.38189e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, -5.96046e-08, -5.96046e-08, 1.19209e-07, -9.68575e-08, 5.12298e-09, -7.27726e-06, 1, 1, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, -4.09782e-08, 0, 1.19137e-07, 4.66826e-07, 8.00954e-08, 3.6935e-06, 1, 1, 0.999999, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, 1.11759e-08, 8.9407e-08, -1.1918e-07, -7.45058e-09, 6.98492e-10, -2.63044e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, -2.23517e-08, -5.96046e-08, 0, 7.91624e-09, 6.47116e-17, 8.17454e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -5.96046e-08, 7.45058e-08, -1.10827e-07, -2.23517e-08, 2.82755e-09, 6.05776e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 1.04308e-07, -7.45058e-08, 1.11759e-08, 1.13249e-06, 4.47033e-08, -1.2666e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.04774e-07, -5.58794e-08, -2.04891e-08, 5.36442e-07, -1.6205e-07, 9.3141e-10, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -1.35507e-07, 7.45058e-08, -4.47035e-08, -8.19564e-07, -2.75671e-07, -2.70086e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 4.47035e-08, -3.12924e-07, 1.86265e-09, 2.23517e-08, -6.93889e-18, -9.31323e-10, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, 1.67638e-08, 0, 3.72529e-09, -2.98023e-08, 3.72529e-09, 3.72529e-09, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -7.91624e-09, 5.96046e-08, 1.19209e-07, 1.18803e-11, 1.86264e-09, -9.31925e-09, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 7.45058e-08, 0, 3.72529e-09, 1.3411e-07, 1.56462e-07, -1.19209e-07, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 1.47156e-08, -2.5332e-07, 4.47035e-08, 1.93715e-07, 6.14673e-08, -9.31335e-10, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
 tracks/29/keys = PoolRealArray( 0, 1, -3.91155e-08, -1.49012e-08, 1.19209e-07, 4.39584e-07, 1.07102e-07, -1.11759e-08, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scalerikt_l")
+tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scalerikt.L")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
 tracks/30/keys = PoolRealArray( 0, 1, 8.9407e-08, 1.49012e-08, -3.72529e-09, -2.23517e-08, -7.45058e-09, 4.65661e-09, 1, 1, 1, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scaler_l")
+tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scaler.L")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
 tracks/31/keys = PoolRealArray( 0, 1, -1.76951e-08, -1.11759e-07, 3.72529e-09, -5.96046e-08, 7.45058e-09, -1.11759e-08, 1, 1, 1, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm_3_l")
+tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm.03.L")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
 tracks/32/keys = PoolRealArray( 0, 1, -4.47035e-08, 1.19209e-07, 0, -1.49012e-08, -5.58794e-09, -1.86267e-09, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Robot_Skeleton/Skeleton:handcoverplateikt_l")
+tracks/33/path = NodePath("Robot_Skeleton/Skeleton:hand-coverplate-ikt.L")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
 tracks/33/keys = PoolRealArray( 0, 1, -7.45058e-09, 5.96046e-08, -1.19209e-07, -7.45058e-09, -4.65661e-10, -2.88373e-14, 1, 1, 1, 1 )
 tracks/34/type = "transform"
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 tracks/78/keys = PoolRealArray( 0, 1, -1.77636e-15, -2.98023e-08, -5.96046e-08, 0.173646, 0.000405132, 0.000801944, 0.984808, 1, 1, 1 )
 tracks/79/type = "transform"
-tracks/79/path = NodePath("Robot_Skeleton/Skeleton:famod_1_sight_r")
+tracks/79/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1-sight.R")
 tracks/79/interp = 1
 tracks/79/loop_wrap = true
 tracks/79/imported = true
 tracks/79/enabled = true
 tracks/79/keys = PoolRealArray( 0, 1, 5.3656e-06, 0.0790257, -1.60746e-06, 1.11759e-08, -1.11759e-08, -7.45058e-09, 1, 1, 1, 1 )
 tracks/80/type = "transform"
-tracks/80/path = NodePath("Robot_Skeleton/Skeleton:famod_1_r")
+tracks/80/path = NodePath("Robot_Skeleton/Skeleton:fa-mod1.R")
 tracks/80/interp = 1
 tracks/80/loop_wrap = true
 tracks/80/imported = true
 tracks/80/enabled = true
 tracks/80/keys = PoolRealArray( 0, 1, 0.000298439, 1.51181e-06, 0.087065, 1.11759e-08, -1.11759e-08, -7.45058e-09, 1, 1, 1, 1 )
 tracks/81/type = "transform"
-tracks/81/path = NodePath("Robot_Skeleton/Skeleton:famod_2_thing_r")
+tracks/81/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2-thing.R")
 tracks/81/interp = 1
 tracks/81/loop_wrap = true
 tracks/81/imported = true
 tracks/81/enabled = true
 tracks/81/keys = PoolRealArray( 0, 1, 4.65018e-06, 0.0683465, -1.13249e-06, 1.11759e-08, -1.11759e-08, -7.45058e-09, 1, 1, 1, 1 )
 tracks/82/type = "transform"
-tracks/82/path = NodePath("Robot_Skeleton/Skeleton:famod_2_r")
+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298529, -1.40751e-06, -0.0870652, 1.11759e-08, -1.11759e-08, -7.45058e-09, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 8.9407e-08, 1.47847e-08, -1.78814e-07, 1.49521e-08, 1.86273e-09, 2.23426e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, -6.33299e-08, 8.9407e-08, 1.41561e-07, 0.115507, 0.00126771, -0.17225, 0.978257, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, -0.252879, 0.209015, -0.018495, 0.0425561, -0.164697, -0.215273, 0.961624, 0.999999, 1, 1 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, -6.63567e-09, -2.98023e-08, 1.19209e-07, -7.68341e-09, -3.72529e-09, -5.68434e-09, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, -9.77889e-09, -3.72529e-08, -2.98023e-08, 0.198107, -0.0764544, 0.325811, 0.921279, 1, 1, 1 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, 5.96046e-08, 4.47035e-08, 1.49012e-08, 0.558289, -0.0753347, 0.396783, 0.724708, 1, 1, 1 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 2.98023e-08, 1.63913e-07, 5.96046e-08, 0.145124, 0.0363424, 0.321415, 0.935046, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, 0, -1.49012e-08, 1.04308e-07, 0.175534, -0.0364146, 0.139378, 0.973877, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -1.41561e-07, -1.3411e-07, 8.9407e-08, -5.2154e-08, 4.47035e-08, 1.77636e-15, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -3.32329e-08, -1.17347e-07, -1.49012e-08, -3.72529e-09, -9.67702e-09, 3.86353e-09, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, -1.41561e-07, -6.70552e-08, 1.15484e-07, -0.0574369, 0.0130661, -0.305484, 0.950373, 1, 1, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -8.9407e-08, 1.11759e-07, -1.19209e-07, 0.135034, 0.00304333, -0.729011, 0.671044, 1, 1, 1 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.457523, 0.213414, -0.492279, 0.709076, 1, 0.999999, 1 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -1.38301e-07, -1.86265e-07, -7.91624e-08, 7.45058e-09, 3.72529e-09, 1.44355e-08, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, 3.35276e-08, 4.09782e-08, -8.9407e-08, -0.0138865, -0.0424602, 0.141256, 0.988965, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -1.49012e-08, -8.19564e-08, -2.49594e-07, -0.250681, 0.0798336, -0.791187, 0.552095, 1, 0.999998, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -1.49012e-07, -1.63913e-07, -2.38419e-07, -0.210755, -0.0129424, -0.302349, 0.929516, 1, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, 5.96046e-08, -2.6077e-08, -4.47035e-08, 0.0285971, 0.154542, -0.248516, 0.955792, 1, 1, 0.999999 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, 1.86265e-09, 2.98023e-08, -1.62981e-09, -1.11759e-08, -7.45058e-09, 3.0268e-09, 1, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, 5.96046e-08, -5.21541e-08, 1.49012e-07, 0.126608, -0.0623246, 0.20918, 0.967641, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, -2.6077e-08, 8.9407e-08, 2.98023e-08, -1.49012e-08, -7.79992e-09, -1.66189e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, 8.52742e-09, 2.23517e-07, -3.72529e-08, -2.34464e-10, -0.116754, -0.0160162, 0.993032, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, -3.71074e-09, 0, 5.96046e-08, 1.41561e-07, -1.8299e-08, -4.39286e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, 2.27883e-08, -1.19209e-07, 0, -7.76663e-09, -0.117661, -0.00660888, 0.993032, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -1.51267e-08, -1.21072e-07, -5.96046e-08, 5.01052e-07, -1.6109e-08, 3.0359e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 2.98023e-08, 0, 0, -7.45058e-09, 9.8953e-10, 1.92085e-09, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -1.49012e-08, 2.98023e-08, 0, -4.69087e-18, -1.13505e-09, -4.24916e-09, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.66117e-08, -0.116514, 0.0176762, 0.993032, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, -7.51555, -0.608299, -4.76837e-07, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

+ 136 - 136
player/model/AIM-Up.tres

@@ -18,28 +18,28 @@ tracks/1/imported = true
 tracks/1/enabled = true
 tracks/1/keys = PoolRealArray( 0, 1, 4.44089e-16, -2.08616e-07, 3.72529e-09, 2.23517e-08, 5.82112e-11, 5.29582e-10, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_l")
+tracks/2/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.L")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
 tracks/2/keys = PoolRealArray( 0, 1, 2.98023e-08, 3.5213e-08, 1.64869e-07, -7.45058e-08, 1.32354e-09, -3.81902e-10, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelidu_r")
+tracks/3/path = NodePath("Robot_Skeleton/Skeleton:eyelid.u.R")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
 tracks/3/keys = PoolRealArray( 0, 1, 0, 1.00041e-07, 6.4828e-08, -2.98023e-08, 5.23926e-10, -9.5261e-10, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_l")
+tracks/4/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.L")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
 tracks/4/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.03377e-07, -4.65079e-08, 2.9802e-07, 2.48663e-06, 1.37556e-06, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelidd_r")
+tracks/5/path = NodePath("Robot_Skeleton/Skeleton:eyelid.d.R")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
@@ -53,14 +53,14 @@ tracks/6/imported = true
 tracks/6/enabled = true
 tracks/6/keys = PoolRealArray( 0, 1, 2.98023e-08, 1.49012e-08, -1.19209e-07, -1.90142e-17, -4.07386e-10, 2.32802e-10, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head_1")
+tracks/7/path = NodePath("Robot_Skeleton/Skeleton:head.001")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
 tracks/7/keys = PoolRealArray( 0, 1, -1.26747e-08, -1.19209e-07, -1.78843e-07, 5.95974e-08, -1.83605e-11, -4.65661e-10, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck_1")
+tracks/8/path = NodePath("Robot_Skeleton/Skeleton:neck.001")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
@@ -74,518 +74,518 @@ tracks/9/imported = true
 tracks/9/enabled = true
 tracks/9/keys = PoolRealArray( 0, 1, 1.44355e-08, 8.9407e-08, -5.21541e-08, 1.49012e-08, -7.42148e-10, -2.88128e-09, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index_3_l")
+tracks/10/path = NodePath("Robot_Skeleton/Skeleton:f_index.03.L")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
 tracks/10/keys = PoolRealArray( 0, 1, -2.98023e-08, 2.98023e-08, -1.32248e-07, -2.98023e-08, -1.49012e-08, -1.9744e-07, 1, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index_2_l")
+tracks/11/path = NodePath("Robot_Skeleton/Skeleton:f_index.02.L")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
 tracks/11/keys = PoolRealArray( 0, 1, 1.45519e-11, -1.00583e-07, 1.6205e-07, 1.04308e-07, 9.31323e-09, -9.77889e-09, 1, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_l")
+tracks/12/path = NodePath("Robot_Skeleton/Skeleton:f_index.01.L")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
 tracks/12/keys = PoolRealArray( 0, 1, 3.58559e-08, -1.49012e-07, 7.45058e-08, 2.98023e-08, -6.55651e-07, 3.72531e-09, 1, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scalerikt_l")
+tracks/13/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler-ikt.L")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
 tracks/13/keys = PoolRealArray( 0, 1, -5.96046e-08, 1.3411e-07, 5.7742e-08, 7.45058e-09, 1.49012e-08, -1.58325e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index_1_scaler_l")
+tracks/14/path = NodePath("Robot_Skeleton/Skeleton:f_index1scaler.L")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
 tracks/14/keys = PoolRealArray( 0, 1, -3.07336e-08, -1.49012e-08, -7.82311e-08, 1.08247e-15, 2.6077e-08, -2.6077e-08, 1, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm_1_l")
+tracks/15/path = NodePath("Robot_Skeleton/Skeleton:palm.01.L")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
 tracks/15/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -1.11759e-08, 1.8631e-09, -7.45056e-09, 1, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb_3_l")
+tracks/16/path = NodePath("Robot_Skeleton/Skeleton:thumb.03.L")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
 tracks/16/keys = PoolRealArray( 0, 1, 8.9407e-08, -6.33299e-08, -1.19238e-07, -3.13856e-07, -4.632e-10, -7.84348e-06, 1, 0.999999, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb_2_l")
+tracks/17/path = NodePath("Robot_Skeleton/Skeleton:thumb.02.L")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
 tracks/17/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.98023e-08, 1.19137e-07, 5.86733e-08, 7.91647e-09, 3.99103e-06, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt_l")
+tracks/18/path = NodePath("Robot_Skeleton/Skeleton:thumbscalerikt.L")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
 tracks/18/keys = PoolRealArray( 0, 1, -1.49012e-08, 1.19209e-07, 0, -7.91624e-09, -3.72529e-09, -2.62726e-08, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler_l")
+tracks/19/path = NodePath("Robot_Skeleton/Skeleton:thumbscaler.L")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
 tracks/19/keys = PoolRealArray( 0, 1, -1.11759e-07, 0, 0, 2.3283e-10, -1.32713e-08, 8.1227e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb_1_l")
+tracks/20/path = NodePath("Robot_Skeleton/Skeleton:thumb.01.L")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
 tracks/20/keys = PoolRealArray( 0, 1, -1.19209e-07, 1.2666e-07, -4.33065e-08, -2.23517e-08, -8.61961e-10, 6.00626e-08, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle_3_l")
+tracks/21/path = NodePath("Robot_Skeleton/Skeleton:f_middle.03.L")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
 tracks/21/keys = PoolRealArray( 0, 1, 1.44355e-08, -3.72529e-09, 0, -1.49012e-08, 3.72529e-08, -1.71363e-07, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle_2_l")
+tracks/22/path = NodePath("Robot_Skeleton/Skeleton:f_middle.02.L")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
 tracks/22/keys = PoolRealArray( 0, 1, -1.35391e-07, 1.60187e-07, -6.14673e-08, -1.19209e-07, 1.00583e-07, -2.79396e-09, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_l")
+tracks/23/path = NodePath("Robot_Skeleton/Skeleton:f_middle.01.L")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
 tracks/23/keys = PoolRealArray( 0, 1, -7.33417e-08, -1.49012e-08, 5.96046e-08, -7.45058e-08, 1.52737e-07, -3.53902e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scalerikt_l")
+tracks/24/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scalerikt.L")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
 tracks/24/keys = PoolRealArray( 0, 1, 7.45058e-08, -1.19209e-07, 3.1665e-08, 0, -5.06648e-24, 1.30385e-08, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle_1_scaler_l")
+tracks/25/path = NodePath("Robot_Skeleton/Skeleton:f_middle1scaler.L")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
 tracks/25/keys = PoolRealArray( 0, 1, 8.10251e-08, -8.9407e-08, 1.49012e-08, -1.19209e-07, -7.45058e-09, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm_2_l")
+tracks/26/path = NodePath("Robot_Skeleton/Skeleton:palm.02.L")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
 tracks/26/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.38419e-07, -3.71352e-09, -4.5472e-13, -7.4566e-09, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring_3_l")
+tracks/27/path = NodePath("Robot_Skeleton/Skeleton:f_ring.03.L")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
 tracks/27/keys = PoolRealArray( 0, 1, 6.98492e-09, 1.3411e-07, 2.12342e-07, -1.19209e-07, 1.78814e-07, -5.96046e-08, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring_2_l")
+tracks/28/path = NodePath("Robot_Skeleton/Skeleton:f_ring.02.L")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
 tracks/28/keys = PoolRealArray( 0, 1, 6.67096e-08, 1.11759e-08, 8.19564e-08, -4.47035e-07, 4.08851e-07, 9.31341e-09, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_l")
+tracks/29/path = NodePath("Robot_Skeleton/Skeleton:f_ring.01.L")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
 tracks/29/keys = PoolRealArray( 0, 1, 4.16767e-08, 2.98023e-08, 1.86265e-07, 4.17232e-07, 6.64964e-07, 3.09662e-08, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scalerikt_l")
+tracks/30/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scalerikt.L")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
 tracks/30/keys = PoolRealArray( 0, 1, -8.9407e-08, 2.98023e-08, 5.58794e-08, -2.98023e-08, -7.45058e-09, -6.51926e-09, 1, 1, 1, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring_1_scaler_l")
+tracks/31/path = NodePath("Robot_Skeleton/Skeleton:f_ring1scaler.L")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
 tracks/31/keys = PoolRealArray( 0, 1, -5.4948e-08, 4.47035e-08, 5.96046e-08, -5.96046e-08, -7.45058e-09, -1.11759e-08, 1, 1, 1, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm_3_l")
+tracks/32/path = NodePath("Robot_Skeleton/Skeleton:palm.03.L")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
 tracks/32/keys = PoolRealArray( 0, 1, 5.96046e-08, 0, 1.19209e-07, -3.72535e-09, -3.72529e-09, 5.45831e-15, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Robot_Skeleton/Skeleton:handcoverplateikt_l")
+tracks/33/path = NodePath("Robot_Skeleton/Skeleton:hand-coverplate-ikt.L")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
 tracks/33/keys = PoolRealArray( 0, 1, 1.49012e-08, 0, 0, 3.72529e-09, 1.86265e-09, 7.45055e-09, 1, 1, 1, 1 )
 tracks/34/type = "transform"
-tracks/34/path = NodePath("Robot_Skeleton/Skeleton:palm_l")
+tracks/34/path = NodePath("Robot_Skeleton/Skeleton:palm.L")
 tracks/34/interp = 1
 tracks/34/loop_wrap = true
 tracks/34/imported = true
 tracks/34/enabled = true
 tracks/34/keys = PoolRealArray( 0, 1, 8.34071e-09, 6.60195e-08, 3.57041e-09, 3.7253e-09, 1.86264e-08, -6.43776e-08, 1, 1, 0.999998, 1 )
 tracks/35/type = "transform"
-tracks/35/path = NodePath("Robot_Skeleton/Skeleton:palm_l_1")
+tracks/35/path = NodePath("Robot_Skeleton/Skeleton:palm.L.001")
 tracks/35/interp = 1
 tracks/35/loop_wrap = true
 tracks/35/imported = true
 tracks/35/enabled = true
 tracks/35/keys = PoolRealArray( 0, 1, -5.58794e-08, 1.08033e-07, -1.04308e-07, 3.28719e-05, 1.23085e-05, 5.59126e-06, 1, 1, 1, 1 )
 tracks/36/type = "transform"
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 tracks/80/keys = PoolRealArray( 0, 1, 0.000298409, 1.54907e-06, 0.087065, -3.72529e-09, -7.45058e-09, -1.86265e-09, 1, 1, 1, 1 )
 tracks/81/type = "transform"
-tracks/81/path = NodePath("Robot_Skeleton/Skeleton:famod_2_thing_r")
+tracks/81/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2-thing.R")
 tracks/81/interp = 1
 tracks/81/loop_wrap = true
 tracks/81/imported = true
 tracks/81/enabled = true
 tracks/81/keys = PoolRealArray( 0, 1, 4.67998e-06, 0.0683465, -1.2517e-06, -3.72529e-09, -7.45058e-09, -1.86265e-09, 1, 1, 1, 1 )
 tracks/82/type = "transform"
-tracks/82/path = NodePath("Robot_Skeleton/Skeleton:famod_2_r")
+tracks/82/path = NodePath("Robot_Skeleton/Skeleton:fa-mod2.R")
 tracks/82/interp = 1
 tracks/82/loop_wrap = true
 tracks/82/imported = true
 tracks/82/enabled = true
 tracks/82/keys = PoolRealArray( 0, 1, -0.000298529, -1.48946e-06, -0.0870651, -3.72529e-09, -7.45058e-09, -1.86265e-09, 1, 1, 1, 1 )
 tracks/83/type = "transform"
-tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_1")
+tracks/83/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.001")
 tracks/83/interp = 1
 tracks/83/loop_wrap = true
 tracks/83/imported = true
@@ -599,140 +599,140 @@ tracks/84/imported = true
 tracks/84/enabled = true
 tracks/84/keys = PoolRealArray( 0, 1, 7.45058e-08, 0, -1.78814e-07, 7.50151e-09, 1.11759e-08, 1.48923e-08, 1, 1, 1, 1 )
 tracks/85/type = "transform"
-tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm_r_3")
+tracks/85/path = NodePath("Robot_Skeleton/Skeleton:forearm.R.003")
 tracks/85/interp = 1
 tracks/85/loop_wrap = true
 tracks/85/imported = true
 tracks/85/enabled = true
 tracks/85/keys = PoolRealArray( 0, 1, -4.84288e-08, 1.04308e-07, 3.91155e-07, 0.128498, 0.0761803, -0.211341, 0.96593, 1, 1, 1 )
 tracks/86/type = "transform"
-tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm_r")
+tracks/86/path = NodePath("Robot_Skeleton/Skeleton:forearm.R")
 tracks/86/interp = 1
 tracks/86/loop_wrap = true
 tracks/86/imported = true
 tracks/86/enabled = true
 tracks/86/keys = PoolRealArray( 0, 1, 8.9407e-08, 1.78814e-07, -3.20375e-07, 0.147227, 0.0630043, -0.247317, 0.955609, 1, 1, 1 )
 tracks/87/type = "transform"
-tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadikt_r")
+tracks/87/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-ikt.R")
 tracks/87/interp = 1
 tracks/87/loop_wrap = true
 tracks/87/imported = true
 tracks/87/enabled = true
 tracks/87/keys = PoolRealArray( 0, 1, 9.31323e-10, 5.96046e-08, -1.19209e-07, 6.98492e-09, 5.58793e-09, 2.40598e-08, 1, 1, 1, 1 )
 tracks/88/type = "transform"
-tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm_r")
+tracks/88/path = NodePath("Robot_Skeleton/Skeleton:upper_arm.R")
 tracks/88/interp = 1
 tracks/88/loop_wrap = true
 tracks/88/imported = true
 tracks/88/enabled = true
 tracks/88/keys = PoolRealArray( 0, 1, -1.29454e-07, 2.5332e-07, -8.9407e-08, 0.504327, -0.0553558, 0.58126, 0.636182, 0.999999, 0.999999, 1 )
 tracks/89/type = "transform"
-tracks/89/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_1_r")
+tracks/89/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a1.R")
 tracks/89/interp = 1
 tracks/89/loop_wrap = true
 tracks/89/imported = true
 tracks/89/enabled = true
 tracks/89/keys = PoolRealArray( 0, 1, -7.45058e-08, 1.78814e-07, -3.12924e-07, 0.740961, -0.0212033, 0.254333, 0.621162, 0.999999, 1, 0.999999 )
 tracks/90/type = "transform"
-tracks/90/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_2_r")
+tracks/90/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c2.R")
 tracks/90/interp = 1
 tracks/90/loop_wrap = true
 tracks/90/imported = true
 tracks/90/enabled = true
 tracks/90/keys = PoolRealArray( 0, 1, 4.47035e-08, 2.98023e-08, 0, 0.315336, 0.0776875, 0.331888, 0.885651, 1, 1, 1 )
 tracks/91/type = "transform"
-tracks/91/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_2_r")
+tracks/91/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b2.R")
 tracks/91/interp = 1
 tracks/91/loop_wrap = true
 tracks/91/imported = true
 tracks/91/enabled = true
 tracks/91/keys = PoolRealArray( 0, 1, -1.78814e-07, 9.68575e-08, 0, 0.427928, -0.0691031, 0.160153, 0.886822, 1, 1, 1 )
 tracks/92/type = "transform"
-tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder_r")
+tracks/92/path = NodePath("Robot_Skeleton/Skeleton:shoulder.R")
 tracks/92/interp = 1
 tracks/92/loop_wrap = true
 tracks/92/imported = true
 tracks/92/enabled = true
 tracks/92/keys = PoolRealArray( 0, 1, -7.45058e-09, -5.96046e-08, -1.49012e-08, -5.58793e-08, 5.96047e-08, 7.45059e-09, 1, 1, 1, 1 )
 tracks/93/type = "transform"
-tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap_3")
+tracks/93/path = NodePath("Robot_Skeleton/Skeleton:spineflap3")
 tracks/93/interp = 1
 tracks/93/loop_wrap = true
 tracks/93/imported = true
 tracks/93/enabled = true
 tracks/93/keys = PoolRealArray( 0, 1, -1.46028e-08, -1.17347e-07, -4.47035e-08, -3.72529e-09, -1.71422e-08, 2.57387e-09, 1, 1, 1, 1 )
 tracks/94/type = "transform"
-tracks/94/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_l")
+tracks/94/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.L")
 tracks/94/interp = 1
 tracks/94/loop_wrap = true
 tracks/94/imported = true
 tracks/94/enabled = true
 tracks/94/keys = PoolRealArray( 0, 1, -3.35276e-08, -7.45058e-08, 2.34693e-07, -0.092961, -0.0282887, 0.556875, 0.824893, 0.999998, 1, 1 )
 tracks/95/type = "transform"
-tracks/95/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_l")
+tracks/95/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.L")
 tracks/95/interp = 1
 tracks/95/loop_wrap = true
 tracks/95/imported = true
 tracks/95/enabled = true
 tracks/95/keys = PoolRealArray( 0, 1, -8.9407e-08, -1.04308e-07, 1.04308e-07, -0.0782887, 0.0131789, 0.0653747, 0.994698, 1, 1, 1 )
 tracks/96/type = "transform"
-tracks/96/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_l")
+tracks/96/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.L")
 tracks/96/interp = 1
 tracks/96/loop_wrap = true
 tracks/96/imported = true
 tracks/96/enabled = true
 tracks/96/keys = PoolRealArray( 0, 1, -4.47035e-08, -3.72529e-08, -1.04308e-07, 0.108998, -0.117801, 0.144438, 0.976412, 1, 1, 1 )
 tracks/97/type = "transform"
-tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_l")
+tracks/97/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.L")
 tracks/97/interp = 1
 tracks/97/loop_wrap = true
 tracks/97/imported = true
 tracks/97/enabled = true
 tracks/97/keys = PoolRealArray( 0, 1, -1.08732e-07, -1.86265e-07, -8.10251e-08, 2.98023e-08, -1.11759e-08, 2.51457e-08, 1, 1, 1, 1 )
 tracks/98/type = "transform"
-tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_l")
+tracks/98/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.L")
 tracks/98/interp = 1
 tracks/98/loop_wrap = true
 tracks/98/imported = true
 tracks/98/enabled = true
 tracks/98/keys = PoolRealArray( 0, 1, -7.45058e-09, 2.23517e-08, -1.19209e-07, 0.000481189, 0.0020141, -0.00656716, 0.999976, 1, 1, 1 )
 tracks/99/type = "transform"
-tracks/99/path = NodePath("Robot_Skeleton/Skeleton:s_pistonb_1_r")
+tracks/99/path = NodePath("Robot_Skeleton/Skeleton:SPiston-b1.R")
 tracks/99/interp = 1
 tracks/99/loop_wrap = true
 tracks/99/imported = true
 tracks/99/enabled = true
 tracks/99/keys = PoolRealArray( 0, 1, -7.45058e-08, -3.72529e-08, -3.72529e-09, 0.140513, -0.00760458, -0.272934, 0.951685, 0.999999, 1, 1 )
 tracks/100/type = "transform"
-tracks/100/path = NodePath("Robot_Skeleton/Skeleton:s_pistona_2_r")
+tracks/100/path = NodePath("Robot_Skeleton/Skeleton:SPiston-a2.R")
 tracks/100/interp = 1
 tracks/100/loop_wrap = true
 tracks/100/imported = true
 tracks/100/enabled = true
 tracks/100/keys = PoolRealArray( 0, 1, -8.19564e-08, -4.47035e-08, 0, 0.173356, 0.00941335, 0.291701, 0.940622, 1, 1, 1 )
 tracks/101/type = "transform"
-tracks/101/path = NodePath("Robot_Skeleton/Skeleton:s_pistonc_1_r")
+tracks/101/path = NodePath("Robot_Skeleton/Skeleton:SPiston-c1.R")
 tracks/101/interp = 1
 tracks/101/loop_wrap = true
 tracks/101/imported = true
 tracks/101/enabled = true
 tracks/101/keys = PoolRealArray( 0, 1, 1.04308e-07, 2.6077e-08, 5.96046e-08, 0.624097, 0.078313, -0.0912778, 0.772035, 1, 1, 1 )
 tracks/102/type = "transform"
-tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpadadjust_r")
+tracks/102/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad-adjust.R")
 tracks/102/interp = 1
 tracks/102/loop_wrap = true
 tracks/102/imported = true
 tracks/102/enabled = true
 tracks/102/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.222492, 0.121944, -0.496181, 0.83032, 1, 1, 1 )
 tracks/103/type = "transform"
-tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad_r")
+tracks/103/path = NodePath("Robot_Skeleton/Skeleton:shoulderpad.R")
 tracks/103/interp = 1
 tracks/103/loop_wrap = true
 tracks/103/imported = true
 tracks/103/enabled = true
 tracks/103/keys = PoolRealArray( 0, 1, -8.9407e-08, 6.70552e-08, -2.98023e-08, 0.449145, -0.102697, 0.366711, 0.808236, 1, 1, 1 )
 tracks/104/type = "transform"
-tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover")
+tracks/104/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover")
 tracks/104/interp = 1
 tracks/104/loop_wrap = true
 tracks/104/imported = true
@@ -746,7 +746,7 @@ tracks/105/imported = true
 tracks/105/enabled = true
 tracks/105/keys = PoolRealArray( 0, 1, -1.49012e-08, 8.9407e-08, 2.98023e-08, -1.49012e-08, -8.73128e-11, -2.12675e-09, 1, 1, 1, 1 )
 tracks/106/type = "transform"
-tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpackcover_2")
+tracks/106/path = NodePath("Robot_Skeleton/Skeleton:boosterpack-cover.002")
 tracks/106/interp = 1
 tracks/106/loop_wrap = true
 tracks/106/imported = true
@@ -760,154 +760,154 @@ tracks/107/imported = true
 tracks/107/enabled = true
 tracks/107/keys = PoolRealArray( 0, 1, -4.65661e-10, 1.19209e-07, 2.23517e-08, 2.15687e-09, 0.00269988, 0.000370368, 0.999996, 1, 1, 1 )
 tracks/108/type = "transform"
-tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap_2")
+tracks/108/path = NodePath("Robot_Skeleton/Skeleton:spineflap2")
 tracks/108/interp = 1
 tracks/108/loop_wrap = true
 tracks/108/imported = true
 tracks/108/enabled = true
 tracks/108/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-07, 5.92991e-10, 1.39607e-09, 1, 1, 1, 1 )
 tracks/109/type = "transform"
-tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine_2")
+tracks/109/path = NodePath("Robot_Skeleton/Skeleton:spine2")
 tracks/109/interp = 1
 tracks/109/loop_wrap = true
 tracks/109/imported = true
 tracks/109/enabled = true
 tracks/109/keys = PoolRealArray( 0, 1, 4.55766e-08, -2.45869e-07, 2.98023e-08, 2.37532e-08, 0.00272087, 0.000152829, 0.999996, 1, 1, 1 )
 tracks/110/type = "transform"
-tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap_1")
+tracks/110/path = NodePath("Robot_Skeleton/Skeleton:spineflap1")
 tracks/110/interp = 1
 tracks/110/loop_wrap = true
 tracks/110/imported = true
 tracks/110/enabled = true
 tracks/110/keys = PoolRealArray( 0, 1, -1.54942e-08, -3.57628e-07, 1.49012e-08, 5.12227e-07, -8.29459e-09, 3.33239e-09, 1, 1, 1, 1 )
 tracks/111/type = "transform"
-tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable_l")
+tracks/111/path = NodePath("Robot_Skeleton/Skeleton:abdocable.L")
 tracks/111/interp = 1
 tracks/111/loop_wrap = true
 tracks/111/imported = true
 tracks/111/enabled = true
 tracks/111/keys = PoolRealArray( 0, 1, 6.70552e-08, 1.49012e-08, 1.19209e-07, 3.04932e-19, -1.74623e-09, -5.23869e-10, 1, 1, 1, 1 )
 tracks/112/type = "transform"
-tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable_r")
+tracks/112/path = NodePath("Robot_Skeleton/Skeleton:abdocable.R")
 tracks/112/interp = 1
 tracks/112/loop_wrap = true
 tracks/112/imported = true
 tracks/112/enabled = true
 tracks/112/keys = PoolRealArray( 0, 1, -2.23517e-08, 0, -1.19209e-07, 6.67462e-19, -2.86673e-09, 0, 1, 1, 1, 1 )
 tracks/113/type = "transform"
-tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine_1")
+tracks/113/path = NodePath("Robot_Skeleton/Skeleton:spine1")
 tracks/113/interp = 1
 tracks/113/loop_wrap = true
 tracks/113/imported = true
 tracks/113/enabled = true
 tracks/113/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.35731e-09, 0.00269435, -0.000408755, 0.999996, 1, 1, 1 )
 tracks/114/type = "transform"
-tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe_l")
+tracks/114/path = NodePath("Robot_Skeleton/Skeleton:toe.L")
 tracks/114/interp = 1
 tracks/114/loop_wrap = true
 tracks/114/imported = true
 tracks/114/enabled = true
 tracks/114/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, 2.19088e-09, -5.36172e-15, 1, 1, 1, 1 )
 tracks/115/type = "transform"
-tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot_l")
+tracks/115/path = NodePath("Robot_Skeleton/Skeleton:foot.L")
 tracks/115/interp = 1
 tracks/115/loop_wrap = true
 tracks/115/imported = true
 tracks/115/enabled = true
 tracks/115/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.94071e-08, 1.93715e-07, -4.69387e-07, 1, 1, 1, 1 )
 tracks/116/type = "transform"
-tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover_l")
+tracks/116/path = NodePath("Robot_Skeleton/Skeleton:footcover.L")
 tracks/116/interp = 1
 tracks/116/loop_wrap = true
 tracks/116/imported = true
 tracks/116/enabled = true
 tracks/116/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.61175e-25, 7.75677e-10, -1.11022e-15, 1, 1, 1, 1 )
 tracks/117/type = "transform"
-tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin_l")
+tracks/117/path = NodePath("Robot_Skeleton/Skeleton:shin.L")
 tracks/117/interp = 1
 tracks/117/loop_wrap = true
 tracks/117/imported = true
 tracks/117/enabled = true
 tracks/117/keys = PoolRealArray( 0, 1, 0, 0, 0, -7.45058e-09, 5.46228e-11, -8.32341e-11, 1, 1, 1, 1 )
 tracks/118/type = "transform"
-tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad_l")
+tracks/118/path = NodePath("Robot_Skeleton/Skeleton:kneepad.L")
 tracks/118/interp = 1
 tracks/118/loop_wrap = true
 tracks/118/imported = true
 tracks/118/enabled = true
 tracks/118/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.82672e-15, 1.08936e-07, 2.59482e-08, 1, 1, 0.999999, 1 )
 tracks/119/type = "transform"
-tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee_l")
+tracks/119/path = NodePath("Robot_Skeleton/Skeleton:knee.L")
 tracks/119/interp = 1
 tracks/119/loop_wrap = true
 tracks/119/imported = true
 tracks/119/enabled = true
 tracks/119/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49012e-08, -3.73054e-08, 8.43931e-09, 1, 1, 1, 1 )
 tracks/120/type = "transform"
-tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_l")
+tracks/120/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.L")
 tracks/120/interp = 1
 tracks/120/loop_wrap = true
 tracks/120/imported = true
 tracks/120/enabled = true
 tracks/120/keys = PoolRealArray( 0, 1, 0, 0, 0, -5.93601e-21, -8.89653e-11, -6.67241e-11, 1, 1, 1, 1 )
 tracks/121/type = "transform"
-tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh_l")
+tracks/121/path = NodePath("Robot_Skeleton/Skeleton:thigh.L")
 tracks/121/interp = 1
 tracks/121/loop_wrap = true
 tracks/121/imported = true
 tracks/121/enabled = true
 tracks/121/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.49017e-08, 4.54485e-07, -1.20699e-06, 1, 1, 0.999999, 1 )
 tracks/122/type = "transform"
-tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe_r")
+tracks/122/path = NodePath("Robot_Skeleton/Skeleton:toe.R")
 tracks/122/interp = 1
 tracks/122/loop_wrap = true
 tracks/122/imported = true
 tracks/122/enabled = true
 tracks/122/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, -1.24787e-09, -1.27294e-11, 1, 1, 1, 1 )
 tracks/123/type = "transform"
-tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot_r")
+tracks/123/path = NodePath("Robot_Skeleton/Skeleton:foot.R")
 tracks/123/interp = 1
 tracks/123/loop_wrap = true
 tracks/123/imported = true
 tracks/123/enabled = true
 tracks/123/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.47035e-08, 3.06754e-08, -4.30387e-07, 1, 1, 1, 1 )
 tracks/124/type = "transform"
-tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover_r")
+tracks/124/path = NodePath("Robot_Skeleton/Skeleton:footcover.R")
 tracks/124/interp = 1
 tracks/124/loop_wrap = true
 tracks/124/imported = true
 tracks/124/enabled = true
 tracks/124/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.57007e-25, -1.55135e-09, 2.78423e-16, 1, 1, 1, 1 )
 tracks/125/type = "transform"
-tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin_r")
+tracks/125/path = NodePath("Robot_Skeleton/Skeleton:shin.R")
 tracks/125/interp = 1
 tracks/125/loop_wrap = true
 tracks/125/imported = true
 tracks/125/enabled = true
 tracks/125/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45058e-09, -6.10605e-11, -2.8809e-11, 1, 1, 1, 1 )
 tracks/126/type = "transform"
-tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad_r")
+tracks/126/path = NodePath("Robot_Skeleton/Skeleton:kneepad.R")
 tracks/126/interp = 1
 tracks/126/loop_wrap = true
 tracks/126/imported = true
 tracks/126/enabled = true
 tracks/126/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.49012e-08, 5.62195e-08, -1.79781e-08, 1, 1, 0.999999, 1 )
 tracks/127/type = "transform"
-tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee_r")
+tracks/127/path = NodePath("Robot_Skeleton/Skeleton:knee.R")
 tracks/127/interp = 1
 tracks/127/loop_wrap = true
 tracks/127/imported = true
 tracks/127/enabled = true
 tracks/127/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.98023e-08, -2.95248e-08, 6.66283e-09, 1, 1, 1, 1 )
 tracks/128/type = "transform"
-tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepadikt_r")
+tracks/128/path = NodePath("Robot_Skeleton/Skeleton:kneepad-ikt.R")
 tracks/128/interp = 1
 tracks/128/loop_wrap = true
 tracks/128/imported = true
 tracks/128/enabled = true
 tracks/128/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.86264e-09, 8.89662e-11, -1.18157e-10, 1, 1, 1, 1 )
 tracks/129/type = "transform"
-tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh_r")
+tracks/129/path = NodePath("Robot_Skeleton/Skeleton:thigh.R")
 tracks/129/interp = 1
 tracks/129/loop_wrap = true
 tracks/129/imported = true
@@ -921,91 +921,91 @@ tracks/130/imported = true
 tracks/130/enabled = true
 tracks/130/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.34969e-20, -2.36163e-11, -7.312e-10, 1, 1, 1, 1 )
 tracks/131/type = "transform"
-tracks/131/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_l")
+tracks/131/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.L")
 tracks/131/interp = 1
 tracks/131/loop_wrap = true
 tracks/131/imported = true
 tracks/131/enabled = true
 tracks/131/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/132/type = "transform"
-tracks/132/path = NodePath("Robot_Skeleton/Skeleton:kneeikt_r")
+tracks/132/path = NodePath("Robot_Skeleton/Skeleton:knee-ikt.R")
 tracks/132/interp = 1
 tracks/132/loop_wrap = true
 tracks/132/imported = true
 tracks/132/enabled = true
 tracks/132/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/133/type = "transform"
-tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heelikt_l")
+tracks/133/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.L")
 tracks/133/interp = 1
 tracks/133/loop_wrap = true
 tracks/133/imported = true
 tracks/133/enabled = true
 tracks/133/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/134/type = "transform"
-tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heelikt_r")
+tracks/134/path = NodePath("Robot_Skeleton/Skeleton:heel-ikt.R")
 tracks/134/interp = 1
 tracks/134/loop_wrap = true
 tracks/134/imported = true
 tracks/134/enabled = true
 tracks/134/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.22045e-16, 0, 0, 1, 1, 1, 1 )
 tracks/135/type = "transform"
-tracks/135/path = NodePath("Robot_Skeleton/Skeleton:head_target")
+tracks/135/path = NodePath("Robot_Skeleton/Skeleton:HeadTarget")
 tracks/135/interp = 1
 tracks/135/loop_wrap = true
 tracks/135/imported = true
 tracks/135/enabled = true
 tracks/135/keys = PoolRealArray( 0, 1, 0.217985, -8.21203, 0.0839968, 0, 0, 0, 1, 1, 1, 1 )
 tracks/136/type = "transform"
-tracks/136/path = NodePath("Robot_Skeleton/Skeleton:armikt_l")
+tracks/136/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.L")
 tracks/136/interp = 1
 tracks/136/loop_wrap = true
 tracks/136/imported = true
 tracks/136/enabled = true
 tracks/136/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.05909e-19, 0, 1, 1, 1, 1 )
 tracks/137/type = "transform"
-tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_l")
+tracks/137/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.L")
 tracks/137/interp = 1
 tracks/137/loop_wrap = true
 tracks/137/imported = true
 tracks/137/enabled = true
 tracks/137/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/138/type = "transform"
-tracks/138/path = NodePath("Robot_Skeleton/Skeleton:armikt_r")
+tracks/138/path = NodePath("Robot_Skeleton/Skeleton:arm-ikt.R")
 tracks/138/interp = 1
 tracks/138/loop_wrap = true
 tracks/138/imported = true
 tracks/138/enabled = true
 tracks/138/keys = PoolRealArray( 0, 1, -0.199032, -0.522571, 0.985792, 2.76274e-11, -0.0148389, -1.86162e-09, 0.99989, 1, 1, 1 )
 tracks/139/type = "transform"
-tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbowikt_r")
+tracks/139/path = NodePath("Robot_Skeleton/Skeleton:elbow-ikt.R")
 tracks/139/interp = 1
 tracks/139/loop_wrap = true
 tracks/139/imported = true
 tracks/139/enabled = true
 tracks/139/keys = PoolRealArray( 0, 1, -0.551849, 0.128651, -0.277585, 0, 0, 0, 1, 1, 1, 1 )
 tracks/140/type = "transform"
-tracks/140/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_l")
+tracks/140/path = NodePath("Robot_Skeleton/Skeleton:knee-control.L")
 tracks/140/interp = 1
 tracks/140/loop_wrap = true
 tracks/140/imported = true
 tracks/140/enabled = true
 tracks/140/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/141/type = "transform"
-tracks/141/path = NodePath("Robot_Skeleton/Skeleton:kneecontrol_r")
+tracks/141/path = NodePath("Robot_Skeleton/Skeleton:knee-control.R")
 tracks/141/interp = 1
 tracks/141/loop_wrap = true
 tracks/141/imported = true
 tracks/141/enabled = true
 tracks/141/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 3.55271e-15, 0, 1, 1, 1, 1 )
 tracks/142/type = "transform"
-tracks/142/path = NodePath("Robot_Skeleton/Skeleton:spinecontrol")
+tracks/142/path = NodePath("Robot_Skeleton/Skeleton:SPINECONTROL")
 tracks/142/interp = 1
 tracks/142/loop_wrap = true
 tracks/142/imported = true
 tracks/142/enabled = true
 tracks/142/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/143/type = "transform"
-tracks/143/path = NodePath("Robot_Skeleton/Skeleton:cannon_aim")
+tracks/143/path = NodePath("Robot_Skeleton/Skeleton:Cannon_Aim")
 tracks/143/interp = 1
 tracks/143/loop_wrap = true
 tracks/143/imported = true

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 166 - 166
player/model/ARMCANNON-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 162 - 162
player/model/Cannon_Charge-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 0 - 0
player/model/Cannon_Charge.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 178 - 178
player/model/Cannon_activation-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 8 - 8
player/model/Idle-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 11 - 11
player/model/Idlecombat-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 11 - 11
player/model/Idlecombatrest-cycle.tres


+ 5 - 1
player/model/MuzzleFlashParticle.tres

@@ -1,4 +1,7 @@
-[gd_resource type="ArrayMesh" format=2]
+[gd_resource type="ArrayMesh" load_steps=2 format=2]
+
+[sub_resource type="SpatialMaterial" id=1]
+vertex_color_use_as_albedo = true
 
 [resource]
 resource_name = "MuzzleFlashParticle"
@@ -9,6 +12,7 @@ surfaces/0 = {
 "blend_shape_data": [  ],
 "format": 97559,
 "index_count": 24,
+"material": SubResource( 1 ),
 "primitive": 4,
 "skeleton_aabb": [  ],
 "vertex_count": 24

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 9 - 9
player/model/Strafeapartirderun-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 11 - 11
player/model/Zstrafetest-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 9 - 9
player/model/borrar1-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 9 - 9
player/model/borrar2-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 9 - 9
player/model/borrar3-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 10 - 10
player/model/eyes-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 152 - 152
player/model/flinch1.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 152 - 152
player/model/flinch1001.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 153 - 153
player/model/flinch2.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 149 - 149
player/model/flinch_heavy.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 146 - 146
player/model/jump_1_up.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 152 - 152
player/model/jump_2_upwards-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 143 - 143
player/model/jump_3_midair-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 138 - 138
player/model/jump_4_falling-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 150 - 150
player/model/jump_5_hardlanding.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 150 - 150
player/model/lean_left-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 155 - 155
player/model/lean_right-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 10 - 10
player/model/metarigAction-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 9 - 9
player/model/running_aiming.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 160 - 160
player/model/running_gun-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 148 - 148
player/model/running_nogun-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 10 - 10
player/model/strafe_allinone-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 140 - 140
player/model/strafe_back-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 140 - 140
player/model/strafe_front-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 12 - 12
player/model/strafe_idle_to_forward-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 143 - 143
player/model/strafe_left-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 152 - 152
player/model/strafe_neu_to_left-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 138 - 138
player/model/strafe_neu_to_right-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 143 - 143
player/model/strafe_right-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 13 - 13
player/model/walking_gun-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 9 - 9
player/model/walking_nogun-cycle.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 162 - 162
player/model/xxx001-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 169 - 169
player/model/yateusare-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 13 - 13
player/model/zDSDASD-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 164 - 164
player/model/zSPINE-BOUNCE-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 17 - 17
player/model/zSPINE_LR-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 9 - 9
player/model/zSPINE_StS-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 18 - 18
player/model/zSPINE_ud-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 7 - 7
player/model/z_running_PH-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 11 - 11
player/model/zdasdasdas-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 10 - 10
player/model/zjump_fullcycle-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 171 - 171
player/model/zkneepadmod-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 169 - 169
player/model/zzARMCANNONNOUSAR-noexp.tres


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 10 - 10
player/model/zzIdleph-noexp.tres


+ 4 - 1
player/player.tscn

@@ -270,12 +270,15 @@ script = ExtResource( 1 )
 [node name="Robot_Skeleton" parent="PlayerModel" index="0"]
 transform = Transform( 0.803991, 0, 0, 0, 0.803991, 0, 0, 0, 0.803991, 0, 0, 0 )
 
+[node name="Skeleton" parent="PlayerModel/Robot_Skeleton" index="0"]
+bones/55/bound_children = [ NodePath("GunBone") ]
+
 [node name="GunBone" type="BoneAttachment" parent="PlayerModel/Robot_Skeleton/Skeleton" index="5"]
 transform = Transform( 0.897421, -0.247601, 0.365395, -0.262988, -0.964798, -0.00816901, 0.354591, -0.0887302, -0.930816, -0.207098, 1.36135, 0.549705 )
 bone_name = "hand.R"
 
 [node name="ShootFrom" type="Position3D" parent="PlayerModel/Robot_Skeleton/Skeleton/GunBone"]
-transform = Transform( 0.999919, 0.0106283, -0.00705317, -0.0105956, 0.99993, 0.00505793, 0.00710796, -0.0049828, 0.999962, 0.0100024, -0.00491095, -0.40371 )
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0 )
 
 [node name="ShootParticle" type="Particles" parent="PlayerModel/Robot_Skeleton/Skeleton/GunBone/ShootFrom"]
 transform = Transform( 1, 2.04891e-08, 0, 3.21306e-08, 1, 5.58794e-09, 0, 0, 1, 0, 0, 0 )

이 변경점에서 너무 많은 파일들이 변경되어 몇몇 파일들은 표시되지 않았습니다.