Explorar o código

Optimize PNG images using oxipng

Aaron Franke %!s(int64=5) %!d(string=hai) anos
pai
achega
c8b75a1263
Modificáronse 100 ficheiros con 0 adicións e 0 borrados
  1. BIN=BIN
      door/textures/door_albedo.png
  2. BIN=BIN
      door/textures/door_emission.png
  3. BIN=BIN
      door/textures/door_normal.png
  4. BIN=BIN
      door/textures/door_orm.png
  5. BIN=BIN
      enemies/red_robot/textures/explosion.png
  6. BIN=BIN
      enemies/red_robot/textures/particle.png
  7. BIN=BIN
      enemies/red_robot/textures/ray_smoke_texture.png
  8. BIN=BIN
      enemies/red_robot/textures/ray_texture.png
  9. BIN=BIN
      enemies/red_robot/textures/red_robot_albedo.png
  10. BIN=BIN
      enemies/red_robot/textures/red_robot_emission.png
  11. BIN=BIN
      enemies/red_robot/textures/red_robot_normal.png
  12. BIN=BIN
      enemies/red_robot/textures/red_robot_orm.png
  13. BIN=BIN
      icon.png
  14. BIN=BIN
      level/forklift/dot.png
  15. BIN=BIN
      level/forklift/flying_forklift_albedo.png
  16. BIN=BIN
      level/forklift/flying_forklift_emission.png
  17. BIN=BIN
      level/forklift/flying_forklift_normal.png
  18. BIN=BIN
      level/forklift/flying_forklift_orm.png
  19. BIN=BIN
      level/textures/car/scificar_albedo.png
  20. BIN=BIN
      level/textures/car/scificar_emissive.png
  21. BIN=BIN
      level/textures/car/scificar_normal.png
  22. BIN=BIN
      level/textures/car/scificar_orm.png
  23. BIN=BIN
      level/textures/plasma.png
  24. BIN=BIN
      level/textures/props/container1_albedo.png
  25. BIN=BIN
      level/textures/props/container1_normal.png
  26. BIN=BIN
      level/textures/props/container1_orm.png
  27. BIN=BIN
      level/textures/props/container2_albedo.png
  28. BIN=BIN
      level/textures/props/container2_normal.png
  29. BIN=BIN
      level/textures/props/container2_orm.png
  30. BIN=BIN
      level/textures/props/container3_albedo.png
  31. BIN=BIN
      level/textures/props/container3_normal.png
  32. BIN=BIN
      level/textures/props/container3_orm.png
  33. BIN=BIN
      level/textures/props/container4_albedo.png
  34. BIN=BIN
      level/textures/props/container4_normal.png
  35. BIN=BIN
      level/textures/props/container4_orm.png
  36. BIN=BIN
      level/textures/props/door_albedo.png
  37. BIN=BIN
      level/textures/props/door_emission.png
  38. BIN=BIN
      level/textures/props/door_normal.png
  39. BIN=BIN
      level/textures/props/door_orm.png
  40. BIN=BIN
      level/textures/props/door_reactor_albedo.png
  41. BIN=BIN
      level/textures/props/door_reactor_emission.png
  42. BIN=BIN
      level/textures/props/door_reactor_normal.png
  43. BIN=BIN
      level/textures/props/door_reactor_orm.png
  44. BIN=BIN
      level/textures/props/mid_cargo_box_albedo.png
  45. BIN=BIN
      level/textures/props/mid_cargo_box_normal.png
  46. BIN=BIN
      level/textures/props/mid_cargo_box_orm.png
  47. BIN=BIN
      level/textures/props/reactor_cylinder_albedo.png
  48. BIN=BIN
      level/textures/props/reactor_cylinder_emissive.png
  49. BIN=BIN
      level/textures/props/reactor_cylinder_normal.png
  50. BIN=BIN
      level/textures/props/reactor_cylinder_orm.png
  51. BIN=BIN
      level/textures/structure/column_albedo.png
  52. BIN=BIN
      level/textures/structure/column_normal.png
  53. BIN=BIN
      level/textures/structure/column_orm.png
  54. BIN=BIN
      level/textures/structure/floor_grate_wholes_albedo.png
  55. BIN=BIN
      level/textures/structure/floor_grate_wholes_normal.png
  56. BIN=BIN
      level/textures/structure/floor_grate_wholes_orm.png
  57. BIN=BIN
      level/textures/structure/light_shafts.png
  58. BIN=BIN
      level/textures/structure/reactor_emitter_albedo.png
  59. BIN=BIN
      level/textures/structure/reactor_emitter_normal.png
  60. BIN=BIN
      level/textures/structure/reactor_emitter_orm.png
  61. BIN=BIN
      level/textures/structure/set_asphalt_albedo.png
  62. BIN=BIN
      level/textures/structure/set_asphalt_normal.png
  63. BIN=BIN
      level/textures/structure/set_asphalt_orm.png
  64. BIN=BIN
      level/textures/structure/tile_anti_slip_albedo.png
  65. BIN=BIN
      level/textures/structure/tile_anti_slip_metal_normal.png
  66. BIN=BIN
      level/textures/structure/tile_anti_slip_metal_orm.png
  67. BIN=BIN
      level/textures/structure/tile_carbon_fiber_albedo.png
  68. BIN=BIN
      level/textures/structure/tile_carbon_fiber_normal.png
  69. BIN=BIN
      level/textures/structure/tile_carbon_fiber_orm.png
  70. BIN=BIN
      level/textures/structure/tile_default_metal_albedo.png
  71. BIN=BIN
      level/textures/structure/tile_default_metal_normal.png
  72. BIN=BIN
      level/textures/structure/tile_default_metal_orm.png
  73. BIN=BIN
      level/textures/structure/tile_glass_albedo.png
  74. BIN=BIN
      level/textures/structure/tile_glass_emission.png
  75. BIN=BIN
      level/textures/structure/tile_glass_normal.png
  76. BIN=BIN
      level/textures/structure/tile_glass_orm.png
  77. BIN=BIN
      level/textures/structure/tile_metal_pillars_albedo.png
  78. BIN=BIN
      level/textures/structure/tile_metal_pillars_normal.png
  79. BIN=BIN
      level/textures/structure/tile_metal_pillars_orm.png
  80. BIN=BIN
      level/textures/structure/tile_painted_gun_metal_albedo.png
  81. BIN=BIN
      level/textures/structure/tile_painted_gun_metal_normal.png
  82. BIN=BIN
      level/textures/structure/tile_painted_gun_metal_orm.png
  83. BIN=BIN
      level/textures/structure/tile_rivet_panels_albedo.png
  84. BIN=BIN
      level/textures/structure/tile_rivet_panels_normal.png
  85. BIN=BIN
      level/textures/structure/tile_rivet_panels_orm.png
  86. BIN=BIN
      level/textures/structure/tile_scifi_floor_panel_albedo.png
  87. BIN=BIN
      level/textures/structure/tile_scifi_floor_panel_normal.png
  88. BIN=BIN
      level/textures/structure/tile_scifi_floor_panel_orm.png
  89. BIN=BIN
      level/textures/structure/tile_simple_floor_albedo.png
  90. BIN=BIN
      level/textures/structure/tile_simple_floor_normal.png
  91. BIN=BIN
      level/textures/structure/tile_simple_floor_orm.png
  92. BIN=BIN
      level/textures/structure/tile_steel_albedo.png
  93. BIN=BIN
      level/textures/structure/tile_steel_normal.png
  94. BIN=BIN
      level/textures/structure/tile_steel_orm.png
  95. BIN=BIN
      level/textures/structure/tile_tech_panels_albedo.png
  96. BIN=BIN
      level/textures/structure/tile_tech_panels_color_albedo.png
  97. BIN=BIN
      level/textures/structure/tile_tech_panels_color_normal.png
  98. BIN=BIN
      level/textures/structure/tile_tech_panels_color_orm.png
  99. BIN=BIN
      level/textures/structure/tile_tech_panels_normal.png
  100. BIN=BIN
      level/textures/structure/tile_tech_panels_orm.png

BIN=BIN
door/textures/door_albedo.png


BIN=BIN
door/textures/door_emission.png


BIN=BIN
door/textures/door_normal.png


BIN=BIN
door/textures/door_orm.png


BIN=BIN
enemies/red_robot/textures/explosion.png


BIN=BIN
enemies/red_robot/textures/particle.png


BIN=BIN
enemies/red_robot/textures/ray_smoke_texture.png


BIN=BIN
enemies/red_robot/textures/ray_texture.png


BIN=BIN
enemies/red_robot/textures/red_robot_albedo.png


BIN=BIN
enemies/red_robot/textures/red_robot_emission.png


BIN=BIN
enemies/red_robot/textures/red_robot_normal.png


BIN=BIN
enemies/red_robot/textures/red_robot_orm.png


BIN=BIN
icon.png


BIN=BIN
level/forklift/dot.png


BIN=BIN
level/forklift/flying_forklift_albedo.png


BIN=BIN
level/forklift/flying_forklift_emission.png


BIN=BIN
level/forklift/flying_forklift_normal.png


BIN=BIN
level/forklift/flying_forklift_orm.png


BIN=BIN
level/textures/car/scificar_albedo.png


BIN=BIN
level/textures/car/scificar_emissive.png


BIN=BIN
level/textures/car/scificar_normal.png


BIN=BIN
level/textures/car/scificar_orm.png


BIN=BIN
level/textures/plasma.png


BIN=BIN
level/textures/props/container1_albedo.png


BIN=BIN
level/textures/props/container1_normal.png


BIN=BIN
level/textures/props/container1_orm.png


BIN=BIN
level/textures/props/container2_albedo.png


BIN=BIN
level/textures/props/container2_normal.png


BIN=BIN
level/textures/props/container2_orm.png


BIN=BIN
level/textures/props/container3_albedo.png


BIN=BIN
level/textures/props/container3_normal.png


BIN=BIN
level/textures/props/container3_orm.png


BIN=BIN
level/textures/props/container4_albedo.png


BIN=BIN
level/textures/props/container4_normal.png


BIN=BIN
level/textures/props/container4_orm.png


BIN=BIN
level/textures/props/door_albedo.png


BIN=BIN
level/textures/props/door_emission.png


BIN=BIN
level/textures/props/door_normal.png


BIN=BIN
level/textures/props/door_orm.png


BIN=BIN
level/textures/props/door_reactor_albedo.png


BIN=BIN
level/textures/props/door_reactor_emission.png


BIN=BIN
level/textures/props/door_reactor_normal.png


BIN=BIN
level/textures/props/door_reactor_orm.png


BIN=BIN
level/textures/props/mid_cargo_box_albedo.png


BIN=BIN
level/textures/props/mid_cargo_box_normal.png


BIN=BIN
level/textures/props/mid_cargo_box_orm.png


BIN=BIN
level/textures/props/reactor_cylinder_albedo.png


BIN=BIN
level/textures/props/reactor_cylinder_emissive.png


BIN=BIN
level/textures/props/reactor_cylinder_normal.png


BIN=BIN
level/textures/props/reactor_cylinder_orm.png


BIN=BIN
level/textures/structure/column_albedo.png


BIN=BIN
level/textures/structure/column_normal.png


BIN=BIN
level/textures/structure/column_orm.png


BIN=BIN
level/textures/structure/floor_grate_wholes_albedo.png


BIN=BIN
level/textures/structure/floor_grate_wholes_normal.png


BIN=BIN
level/textures/structure/floor_grate_wholes_orm.png


BIN=BIN
level/textures/structure/light_shafts.png


BIN=BIN
level/textures/structure/reactor_emitter_albedo.png


BIN=BIN
level/textures/structure/reactor_emitter_normal.png


BIN=BIN
level/textures/structure/reactor_emitter_orm.png


BIN=BIN
level/textures/structure/set_asphalt_albedo.png


BIN=BIN
level/textures/structure/set_asphalt_normal.png


BIN=BIN
level/textures/structure/set_asphalt_orm.png


BIN=BIN
level/textures/structure/tile_anti_slip_albedo.png


BIN=BIN
level/textures/structure/tile_anti_slip_metal_normal.png


BIN=BIN
level/textures/structure/tile_anti_slip_metal_orm.png


BIN=BIN
level/textures/structure/tile_carbon_fiber_albedo.png


BIN=BIN
level/textures/structure/tile_carbon_fiber_normal.png


BIN=BIN
level/textures/structure/tile_carbon_fiber_orm.png


BIN=BIN
level/textures/structure/tile_default_metal_albedo.png


BIN=BIN
level/textures/structure/tile_default_metal_normal.png


BIN=BIN
level/textures/structure/tile_default_metal_orm.png


BIN=BIN
level/textures/structure/tile_glass_albedo.png


BIN=BIN
level/textures/structure/tile_glass_emission.png


BIN=BIN
level/textures/structure/tile_glass_normal.png


BIN=BIN
level/textures/structure/tile_glass_orm.png


BIN=BIN
level/textures/structure/tile_metal_pillars_albedo.png


BIN=BIN
level/textures/structure/tile_metal_pillars_normal.png


BIN=BIN
level/textures/structure/tile_metal_pillars_orm.png


BIN=BIN
level/textures/structure/tile_painted_gun_metal_albedo.png


BIN=BIN
level/textures/structure/tile_painted_gun_metal_normal.png


BIN=BIN
level/textures/structure/tile_painted_gun_metal_orm.png


BIN=BIN
level/textures/structure/tile_rivet_panels_albedo.png


BIN=BIN
level/textures/structure/tile_rivet_panels_normal.png


BIN=BIN
level/textures/structure/tile_rivet_panels_orm.png


BIN=BIN
level/textures/structure/tile_scifi_floor_panel_albedo.png


BIN=BIN
level/textures/structure/tile_scifi_floor_panel_normal.png


BIN=BIN
level/textures/structure/tile_scifi_floor_panel_orm.png


BIN=BIN
level/textures/structure/tile_simple_floor_albedo.png


BIN=BIN
level/textures/structure/tile_simple_floor_normal.png


BIN=BIN
level/textures/structure/tile_simple_floor_orm.png


BIN=BIN
level/textures/structure/tile_steel_albedo.png


BIN=BIN
level/textures/structure/tile_steel_normal.png


BIN=BIN
level/textures/structure/tile_steel_orm.png


BIN=BIN
level/textures/structure/tile_tech_panels_albedo.png


BIN=BIN
level/textures/structure/tile_tech_panels_color_albedo.png


BIN=BIN
level/textures/structure/tile_tech_panels_color_normal.png


BIN=BIN
level/textures/structure/tile_tech_panels_color_orm.png


BIN=BIN
level/textures/structure/tile_tech_panels_normal.png


BIN=BIN
level/textures/structure/tile_tech_panels_orm.png


Algúns arquivos non se mostraron porque demasiados arquivos cambiaron neste cambio