Browse Source

Port TPS demo to 4.0 (#158)

The settings menu isn't functional yet and some sounds don't play,
but the base functionality is working.
Clay John 2 years ago
parent
commit
f41444c0bf
100 changed files with 2338 additions and 11462 deletions
  1. 9 9
      default_bus_layout.tres
  2. 1 1
      default_env.tres
  3. 2 2
      door/door.gd
  4. 22 24
      door/door.tscn
  5. 48 0
      door/model/door.blend.import
  6. 23 1045
      door/model/door.dae.import
  7. 5 5
      door/model/door.tres
  8. 1 1
      door/model/door_unlockedemission.tres
  9. 15 15
      door/model/doorsimple_closed-cycle.tres
  10. 16 16
      door/model/doorsimple_closing.tres
  11. 15 15
      door/model/doorsimple_open-cycle.tres
  12. 16 16
      door/model/doorsimple_opening.tres
  13. 4 3
      door/open_close.wav.import
  14. 16 17
      door/textures/door_albedo.png.import
  15. 16 17
      door/textures/door_emission.png.import
  16. 16 17
      door/textures/door_normal.png.import
  17. 16 17
      door/textures/door_orm.png.import
  18. 12 1045
      effects_shared/BlastMesh.glb.import
  19. BIN
      effects_shared/BlastMesh_Sphere.mesh
  20. 16 17
      effects_shared/BlastTexture.png.import
  21. 4 3
      enemies/red_robot/audio/charge.wav.import
  22. 4 3
      enemies/red_robot/audio/explosion.wav.import
  23. 4 3
      enemies/red_robot/audio/hit.wav.import
  24. 4 3
      enemies/red_robot/audio/shoot.wav.import
  25. 4 3
      enemies/red_robot/audio/walk.wav.import
  26. 48 0
      enemies/red_robot/laser/BarrelSmoke.blend.import
  27. 12 1045
      enemies/red_robot/laser/BarrelSmoke.glb.import
  28. 16 17
      enemies/red_robot/laser/BarrelSmokeTexture.png.import
  29. 20 19
      enemies/red_robot/laser/EmberTrailCutoff.tres
  30. 2 2
      enemies/red_robot/laser/EmbersColorOverLife.tres
  31. 16 17
      enemies/red_robot/laser/FireTrailParticle.png.import
  32. 3 7
      enemies/red_robot/laser/LaserBodyNoise.tres
  33. BIN
      enemies/red_robot/laser/LaserCenter.material
  34. 13 12
      enemies/red_robot/laser/LaserMaterial.tres
  35. 4 4
      enemies/red_robot/laser/LaserShader.gdshader
  36. BIN
      enemies/red_robot/laser/circle.mesh
  37. 4 4
      enemies/red_robot/laser/impact_effect/EmissionAlbedoParticle.gdshader
  38. 3 3
      enemies/red_robot/laser/impact_effect/EmissionEmbers.gdshader
  39. 6 5
      enemies/red_robot/laser/impact_effect/EmissionEmbers.tres
  40. 16 17
      enemies/red_robot/laser/impact_effect/LightRays.png.import
  41. 12 1045
      enemies/red_robot/laser/impact_effect/LightRaysMesh.glb.import
  42. BIN
      enemies/red_robot/laser/impact_effect/LightRaysMesh_Plane.mesh
  43. 16 17
      enemies/red_robot/laser/impact_effect/SmokePuff.png.import
  44. 16 17
      enemies/red_robot/laser/impact_effect/SmokePuffNormals.png.import
  45. 4 4
      enemies/red_robot/laser/impact_effect/blast.gd
  46. 142 153
      enemies/red_robot/laser/impact_effect/impact_effect.tscn
  47. 48 0
      enemies/red_robot/laser/impact_effect/lightray.blend.import
  48. BIN
      enemies/red_robot/laser/raymesh.mesh
  49. 17 0
      enemies/red_robot/laser/smoke.gdshader
  50. 18 0
      enemies/red_robot/laser/smoke.tres
  51. 113 113
      enemies/red_robot/model/Cannon-D.tres
  52. 113 113
      enemies/red_robot/model/Cannon-L.tres
  53. 113 113
      enemies/red_robot/model/Cannon-N.tres
  54. 113 113
      enemies/red_robot/model/Cannon-R.tres
  55. 113 113
      enemies/red_robot/model/Cannon-U.tres
  56. 113 113
      enemies/red_robot/model/Cannon_Fire_Recoil.tres
  57. 113 113
      enemies/red_robot/model/Damage_heavy.tres
  58. 113 113
      enemies/red_robot/model/Damage_take1.tres
  59. 113 113
      enemies/red_robot/model/Damage_take2.tres
  60. 5 5
      enemies/red_robot/model/EvilRobo.tres
  61. 2 2
      enemies/red_robot/model/Idle-Eyes.tres
  62. 2 2
      enemies/red_robot/model/Idle-cycle.tres
  63. 1 1
      enemies/red_robot/model/ShadelessBlack.tres
  64. 2 2
      enemies/red_robot/model/TurnLeft-cycle.tres
  65. 2 2
      enemies/red_robot/model/TurnRight-cycle.tres
  66. 2 2
      enemies/red_robot/model/Walk-cycle.tres
  67. 59 0
      enemies/red_robot/model/red_robot.blend.import
  68. 0 134
      enemies/red_robot/model/red_robot.dae
  69. 0 1065
      enemies/red_robot/model/red_robot.dae.import
  70. BIN
      enemies/red_robot/model/red_robot.glb
  71. 43 0
      enemies/red_robot/model/red_robot.glb.import
  72. 23 29
      enemies/red_robot/parts/EvilRobo.tres
  73. 9 9
      enemies/red_robot/parts/part.gd
  74. 3 3
      enemies/red_robot/parts/part_disappear_effect/part_disappear.gd
  75. 39 44
      enemies/red_robot/parts/part_disappear_effect/part_disappear.tscn
  76. 19 1045
      enemies/red_robot/parts/part_head.glb.import
  77. 19 1045
      enemies/red_robot/parts/part_shield.glb.import
  78. 2 2
      enemies/red_robot/parts/ray.gdshader
  79. 12 1045
      enemies/red_robot/parts/ray.glb.import
  80. 2 2
      enemies/red_robot/parts/sparks_effect/SparkMaterial.tres
  81. 12 1045
      enemies/red_robot/parts/sparks_effect/SparkParticle.glb.import
  82. 0 0
      enemies/red_robot/parts/sparks_effect/SparkShader.gdshader
  83. 16 17
      enemies/red_robot/parts/sparks_effect/SparkTexture.png.import
  84. 48 0
      enemies/red_robot/parts/sparks_effect/SparksParticle.blend.import
  85. 66 58
      enemies/red_robot/red_robot.gd
  86. 0 31
      enemies/red_robot/red_robot.tscn
  87. 0 0
      enemies/red_robot/smoke.gdshader
  88. 16 17
      enemies/red_robot/textures/explosion.png.import
  89. 16 17
      enemies/red_robot/textures/particle.png.import
  90. 16 17
      enemies/red_robot/textures/ray_smoke_texture.png.import
  91. 16 17
      enemies/red_robot/textures/ray_texture.png.import
  92. 16 17
      enemies/red_robot/textures/red_robot_albedo.png.import
  93. 16 17
      enemies/red_robot/textures/red_robot_emission.png.import
  94. 16 17
      enemies/red_robot/textures/red_robot_normal.png.import
  95. 16 17
      enemies/red_robot/textures/red_robot_orm.png.import
  96. 14 15
      icon.png.import
  97. 1 1
      level/debug.gd
  98. 16 17
      level/forklift/dot.png.import
  99. 48 0
      level/forklift/flying_forklift.blend.import
  100. 1 1
      level/forklift/flying_forklift.gd

+ 9 - 9
default_bus_layout.tres

@@ -1,12 +1,12 @@
-[gd_resource type="AudioBusLayout" load_steps=3 format=2]
+[gd_resource type="AudioBusLayout" load_steps=3 format=3 uid="uid://vtdn63d3ksc2"]
 
-[sub_resource type="AudioEffectReverb" id=1]
+[sub_resource type="AudioEffectReverb" id="1"]
 resource_name = "Reverb"
 room_size = 0.98
 hipass = 0.42
 wet = 0.29
 
-[sub_resource type="AudioEffectReverb" id=2]
+[sub_resource type="AudioEffectReverb" id="2"]
 resource_name = "Reverb"
 room_size = 0.74
 hipass = 0.14
@@ -14,19 +14,19 @@ wet = 0.56
 
 [resource]
 bus/0/volume_db = -10.0
-bus/1/name = "Outside"
+bus/1/name = &"Outside"
 bus/1/solo = false
 bus/1/mute = false
 bus/1/bypass_fx = false
 bus/1/volume_db = 0.0
-bus/1/send = "Master"
-bus/1/effect/0/effect = SubResource( 1 )
+bus/1/send = &"Master"
+bus/1/effect/0/effect = SubResource("1")
 bus/1/effect/0/enabled = true
-bus/2/name = "Reactor"
+bus/2/name = &"Reactor"
 bus/2/solo = false
 bus/2/mute = false
 bus/2/bypass_fx = false
 bus/2/volume_db = 0.0
-bus/2/send = "Master"
-bus/2/effect/0/effect = SubResource( 2 )
+bus/2/send = &"Master"
+bus/2/effect/0/effect = SubResource("2")
 bus/2/effect/0/enabled = true

+ 1 - 1
default_env.tres

@@ -1,6 +1,6 @@
 [gd_resource type="Environment" load_steps=2 format=2]
 
-[sub_resource type="ProceduralSky" id=1]
+[sub_resource type="Sky" id=1]
 
 [resource]
 background_mode = 2

+ 2 - 2
door/door.gd

@@ -1,8 +1,8 @@
-extends Area
+extends Area3D
 
 var open = false
 
-onready var animation_player = $DoorModel/AnimationPlayer
+@onready var animation_player = $DoorModel/AnimationPlayer
 
 func _on_door_body_entered(body):
 	if not open and body is Player:

+ 22 - 24
door/door.tscn

@@ -1,38 +1,36 @@
-[gd_scene load_steps=5 format=2]
+[gd_scene load_steps=5 format=3 uid="uid://bcnpdinrepean"]
 
-[ext_resource path="res://door/door.gd" type="Script" id=1]
-[ext_resource path="res://door/model/door.dae" type="PackedScene" id=2]
-[ext_resource path="res://door/open_close.wav" type="AudioStream" id=3]
+[ext_resource type="Script" path="res://door/door.gd" id="1"]
+[ext_resource type="PackedScene" uid="uid://bivo3ncbyf02f" path="res://door/model/door.dae" id="2"]
+[ext_resource type="AudioStream" uid="uid://c2nls7s14emyc" path="res://door/open_close.wav" id="3"]
 
-[sub_resource type="BoxShape" id=1]
-extents = Vector3( 4.42643, 3.10445, 5.53322 )
+[sub_resource type="BoxShape3D" id="1"]
+size = Vector3(8.85286, 6.2089, 11.0664)
 
-[node name="Door" type="Area"]
-script = ExtResource( 1 )
+[node name="Door" type="Area3D"]
+script = ExtResource("1")
 
-[node name="DoorModel" parent="." instance=ExtResource( 2 )]
+[node name="DoorModel2" parent="." instance=ExtResource("2")]
 
-[node name="shape0" parent="DoorModel/armature-doorsimple/Skeleton/doorleft" index="0"]
-disabled = true
+[node name="Skeleton3D" parent="DoorModel2/armature-doorsimple" index="0"]
+bones/1/position = Vector3(2.12019, -3.55271e-15, -1.02721)
+bones/2/position = Vector3(-2.12019, -3.55271e-15, -1.02721)
 
-[node name="shape0" parent="DoorModel/armature-doorsimple/Skeleton/doorlower" index="0"]
-disabled = true
+[node name="doorsimple" parent="DoorModel2/armature-doorsimple/Skeleton3D" index="4"]
+skeleton = NodePath("..")
 
-[node name="shape0" parent="DoorModel/armature-doorsimple/Skeleton/doorright" index="0"]
-disabled = true
-
-[node name="shape0" parent="DoorModel/armature-doorsimple/Skeleton/doorupper" index="0"]
-disabled = true
+[node name="AnimationPlayer" parent="DoorModel2" index="1"]
+autoplay = "doorsimple_closed"
 
 [node name="sound" type="AudioStreamPlayer3D" parent="."]
-stream = ExtResource( 3 )
-unit_db = 4.0
+stream = ExtResource("3")
+volume_db = 4.0
 unit_size = 7.0
 
-[node name="CollisionShape" type="CollisionShape" parent="."]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.55109, 0 )
-shape = SubResource( 1 )
+[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.55109, 0)
+shape = SubResource("1")
 
 [connection signal="body_entered" from="." to="." method="_on_door_body_entered"]
 
-[editable path="DoorModel"]
+[editable path="DoorModel2"]

+ 48 - 0
door/model/door.blend.import

@@ -0,0 +1,48 @@
+[remap]
+
+importer="scene"
+importer_version=1
+type="PackedScene"
+uid="uid://c3ap1jkngq4k2"
+path="res://.godot/imported/door.blend-77d622738f01a56d1fcf5e9846aad825.scn"
+
+[deps]
+
+source_file="res://door/model/door.blend"
+dest_files=["res://.godot/imported/door.blend-77d622738f01a56d1fcf5e9846aad825.scn"]
+
+[params]
+
+nodes/root_type="Node3D"
+nodes/root_name="Scene Root"
+nodes/apply_root_scale=true
+nodes/root_scale=1.0
+meshes/ensure_tangents=true
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
+meshes/light_baking=1
+meshes/lightmap_texel_size=0.2
+skins/use_named_skins=true
+animation/import=true
+animation/fps=30
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={}
+meshes/handle_gltf_embedded_images=1
+blender/nodes/visible=0
+blender/nodes/punctual_lights=true
+blender/nodes/cameras=true
+blender/nodes/custom_properties=true
+blender/nodes/modifiers=1
+blender/meshes/colors=false
+blender/meshes/uvs=true
+blender/meshes/normals=true
+blender/meshes/tangents=true
+blender/meshes/skins=2
+blender/meshes/export_bones_deforming_mesh_only=false
+blender/materials/unpack_enabled=true
+blender/materials/export_materials=1
+blender/animation/limit_playback=true
+blender/animation/always_sample=true
+blender/animation/group_tracks=true

+ 23 - 1045
door/model/door.dae.import

@@ -1,1065 +1,43 @@
 [remap]
 
 importer="scene"
+importer_version=1
 type="PackedScene"
-path="res://.import/door.dae-7f8548364364a8c72d317db0aac6a97d.scn"
+uid="uid://bivo3ncbyf02f"
+path="res://.godot/imported/door.dae-7f8548364364a8c72d317db0aac6a97d.scn"
 
 [deps]
 
 source_file="res://door/model/door.dae"
-dest_files=[ "res://.import/door.dae-7f8548364364a8c72d317db0aac6a97d.scn" ]
+dest_files=["res://.godot/imported/door.dae-7f8548364364a8c72d317db0aac6a97d.scn"]
 
 [params]
 
 nodes/root_type="Spatial"
 nodes/root_name="DoorModel"
+nodes/apply_root_scale=true
 nodes/root_scale=1.0
-nodes/custom_script=""
-nodes/storage=0
-nodes/use_legacy_names=false
-materials/location=1
-materials/storage=2
-materials/keep_on_reimport=true
-meshes/octahedral_compression=true
-meshes/compress=true
 meshes/ensure_tangents=true
-meshes/storage=0
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
 meshes/light_baking=0
 meshes/lightmap_texel_size=0.1
 skins/use_named_skins=true
-external_files/store_in_subdir=false
 animation/import=true
 animation/fps=15
-animation/filter_script=""
-animation/storage=2
-animation/keep_custom_tracks=true
-animation/optimizer/enabled=true
-animation/optimizer/max_linear_error=0.05
-animation/optimizer/max_angular_error=0.01
-animation/optimizer/max_angle=22
-animation/optimizer/remove_unused_tracks=true
-animation/clips/amount=0
-animation/clip_1/name=""
-animation/clip_1/start_frame=0
-animation/clip_1/end_frame=0
-animation/clip_1/loops=false
-animation/clip_2/name=""
-animation/clip_2/start_frame=0
-animation/clip_2/end_frame=0
-animation/clip_2/loops=false
-animation/clip_3/name=""
-animation/clip_3/start_frame=0
-animation/clip_3/end_frame=0
-animation/clip_3/loops=false
-animation/clip_4/name=""
-animation/clip_4/start_frame=0
-animation/clip_4/end_frame=0
-animation/clip_4/loops=false
-animation/clip_5/name=""
-animation/clip_5/start_frame=0
-animation/clip_5/end_frame=0
-animation/clip_5/loops=false
-animation/clip_6/name=""
-animation/clip_6/start_frame=0
-animation/clip_6/end_frame=0
-animation/clip_6/loops=false
-animation/clip_7/name=""
-animation/clip_7/start_frame=0
-animation/clip_7/end_frame=0
-animation/clip_7/loops=false
-animation/clip_8/name=""
-animation/clip_8/start_frame=0
-animation/clip_8/end_frame=0
-animation/clip_8/loops=false
-animation/clip_9/name=""
-animation/clip_9/start_frame=0
-animation/clip_9/end_frame=0
-animation/clip_9/loops=false
-animation/clip_10/name=""
-animation/clip_10/start_frame=0
-animation/clip_10/end_frame=0
-animation/clip_10/loops=false
-animation/clip_11/name=""
-animation/clip_11/start_frame=0
-animation/clip_11/end_frame=0
-animation/clip_11/loops=false
-animation/clip_12/name=""
-animation/clip_12/start_frame=0
-animation/clip_12/end_frame=0
-animation/clip_12/loops=false
-animation/clip_13/name=""
-animation/clip_13/start_frame=0
-animation/clip_13/end_frame=0
-animation/clip_13/loops=false
-animation/clip_14/name=""
-animation/clip_14/start_frame=0
-animation/clip_14/end_frame=0
-animation/clip_14/loops=false
-animation/clip_15/name=""
-animation/clip_15/start_frame=0
-animation/clip_15/end_frame=0
-animation/clip_15/loops=false
-animation/clip_16/name=""
-animation/clip_16/start_frame=0
-animation/clip_16/end_frame=0
-animation/clip_16/loops=false
-animation/clip_17/name=""
-animation/clip_17/start_frame=0
-animation/clip_17/end_frame=0
-animation/clip_17/loops=false
-animation/clip_18/name=""
-animation/clip_18/start_frame=0
-animation/clip_18/end_frame=0
-animation/clip_18/loops=false
-animation/clip_19/name=""
-animation/clip_19/start_frame=0
-animation/clip_19/end_frame=0
-animation/clip_19/loops=false
-animation/clip_20/name=""
-animation/clip_20/start_frame=0
-animation/clip_20/end_frame=0
-animation/clip_20/loops=false
-animation/clip_21/name=""
-animation/clip_21/start_frame=0
-animation/clip_21/end_frame=0
-animation/clip_21/loops=false
-animation/clip_22/name=""
-animation/clip_22/start_frame=0
-animation/clip_22/end_frame=0
-animation/clip_22/loops=false
-animation/clip_23/name=""
-animation/clip_23/start_frame=0
-animation/clip_23/end_frame=0
-animation/clip_23/loops=false
-animation/clip_24/name=""
-animation/clip_24/start_frame=0
-animation/clip_24/end_frame=0
-animation/clip_24/loops=false
-animation/clip_25/name=""
-animation/clip_25/start_frame=0
-animation/clip_25/end_frame=0
-animation/clip_25/loops=false
-animation/clip_26/name=""
-animation/clip_26/start_frame=0
-animation/clip_26/end_frame=0
-animation/clip_26/loops=false
-animation/clip_27/name=""
-animation/clip_27/start_frame=0
-animation/clip_27/end_frame=0
-animation/clip_27/loops=false
-animation/clip_28/name=""
-animation/clip_28/start_frame=0
-animation/clip_28/end_frame=0
-animation/clip_28/loops=false
-animation/clip_29/name=""
-animation/clip_29/start_frame=0
-animation/clip_29/end_frame=0
-animation/clip_29/loops=false
-animation/clip_30/name=""
-animation/clip_30/start_frame=0
-animation/clip_30/end_frame=0
-animation/clip_30/loops=false
-animation/clip_31/name=""
-animation/clip_31/start_frame=0
-animation/clip_31/end_frame=0
-animation/clip_31/loops=false
-animation/clip_32/name=""
-animation/clip_32/start_frame=0
-animation/clip_32/end_frame=0
-animation/clip_32/loops=false
-animation/clip_33/name=""
-animation/clip_33/start_frame=0
-animation/clip_33/end_frame=0
-animation/clip_33/loops=false
-animation/clip_34/name=""
-animation/clip_34/start_frame=0
-animation/clip_34/end_frame=0
-animation/clip_34/loops=false
-animation/clip_35/name=""
-animation/clip_35/start_frame=0
-animation/clip_35/end_frame=0
-animation/clip_35/loops=false
-animation/clip_36/name=""
-animation/clip_36/start_frame=0
-animation/clip_36/end_frame=0
-animation/clip_36/loops=false
-animation/clip_37/name=""
-animation/clip_37/start_frame=0
-animation/clip_37/end_frame=0
-animation/clip_37/loops=false
-animation/clip_38/name=""
-animation/clip_38/start_frame=0
-animation/clip_38/end_frame=0
-animation/clip_38/loops=false
-animation/clip_39/name=""
-animation/clip_39/start_frame=0
-animation/clip_39/end_frame=0
-animation/clip_39/loops=false
-animation/clip_40/name=""
-animation/clip_40/start_frame=0
-animation/clip_40/end_frame=0
-animation/clip_40/loops=false
-animation/clip_41/name=""
-animation/clip_41/start_frame=0
-animation/clip_41/end_frame=0
-animation/clip_41/loops=false
-animation/clip_42/name=""
-animation/clip_42/start_frame=0
-animation/clip_42/end_frame=0
-animation/clip_42/loops=false
-animation/clip_43/name=""
-animation/clip_43/start_frame=0
-animation/clip_43/end_frame=0
-animation/clip_43/loops=false
-animation/clip_44/name=""
-animation/clip_44/start_frame=0
-animation/clip_44/end_frame=0
-animation/clip_44/loops=false
-animation/clip_45/name=""
-animation/clip_45/start_frame=0
-animation/clip_45/end_frame=0
-animation/clip_45/loops=false
-animation/clip_46/name=""
-animation/clip_46/start_frame=0
-animation/clip_46/end_frame=0
-animation/clip_46/loops=false
-animation/clip_47/name=""
-animation/clip_47/start_frame=0
-animation/clip_47/end_frame=0
-animation/clip_47/loops=false
-animation/clip_48/name=""
-animation/clip_48/start_frame=0
-animation/clip_48/end_frame=0
-animation/clip_48/loops=false
-animation/clip_49/name=""
-animation/clip_49/start_frame=0
-animation/clip_49/end_frame=0
-animation/clip_49/loops=false
-animation/clip_50/name=""
-animation/clip_50/start_frame=0
-animation/clip_50/end_frame=0
-animation/clip_50/loops=false
-animation/clip_51/name=""
-animation/clip_51/start_frame=0
-animation/clip_51/end_frame=0
-animation/clip_51/loops=false
-animation/clip_52/name=""
-animation/clip_52/start_frame=0
-animation/clip_52/end_frame=0
-animation/clip_52/loops=false
-animation/clip_53/name=""
-animation/clip_53/start_frame=0
-animation/clip_53/end_frame=0
-animation/clip_53/loops=false
-animation/clip_54/name=""
-animation/clip_54/start_frame=0
-animation/clip_54/end_frame=0
-animation/clip_54/loops=false
-animation/clip_55/name=""
-animation/clip_55/start_frame=0
-animation/clip_55/end_frame=0
-animation/clip_55/loops=false
-animation/clip_56/name=""
-animation/clip_56/start_frame=0
-animation/clip_56/end_frame=0
-animation/clip_56/loops=false
-animation/clip_57/name=""
-animation/clip_57/start_frame=0
-animation/clip_57/end_frame=0
-animation/clip_57/loops=false
-animation/clip_58/name=""
-animation/clip_58/start_frame=0
-animation/clip_58/end_frame=0
-animation/clip_58/loops=false
-animation/clip_59/name=""
-animation/clip_59/start_frame=0
-animation/clip_59/end_frame=0
-animation/clip_59/loops=false
-animation/clip_60/name=""
-animation/clip_60/start_frame=0
-animation/clip_60/end_frame=0
-animation/clip_60/loops=false
-animation/clip_61/name=""
-animation/clip_61/start_frame=0
-animation/clip_61/end_frame=0
-animation/clip_61/loops=false
-animation/clip_62/name=""
-animation/clip_62/start_frame=0
-animation/clip_62/end_frame=0
-animation/clip_62/loops=false
-animation/clip_63/name=""
-animation/clip_63/start_frame=0
-animation/clip_63/end_frame=0
-animation/clip_63/loops=false
-animation/clip_64/name=""
-animation/clip_64/start_frame=0
-animation/clip_64/end_frame=0
-animation/clip_64/loops=false
-animation/clip_65/name=""
-animation/clip_65/start_frame=0
-animation/clip_65/end_frame=0
-animation/clip_65/loops=false
-animation/clip_66/name=""
-animation/clip_66/start_frame=0
-animation/clip_66/end_frame=0
-animation/clip_66/loops=false
-animation/clip_67/name=""
-animation/clip_67/start_frame=0
-animation/clip_67/end_frame=0
-animation/clip_67/loops=false
-animation/clip_68/name=""
-animation/clip_68/start_frame=0
-animation/clip_68/end_frame=0
-animation/clip_68/loops=false
-animation/clip_69/name=""
-animation/clip_69/start_frame=0
-animation/clip_69/end_frame=0
-animation/clip_69/loops=false
-animation/clip_70/name=""
-animation/clip_70/start_frame=0
-animation/clip_70/end_frame=0
-animation/clip_70/loops=false
-animation/clip_71/name=""
-animation/clip_71/start_frame=0
-animation/clip_71/end_frame=0
-animation/clip_71/loops=false
-animation/clip_72/name=""
-animation/clip_72/start_frame=0
-animation/clip_72/end_frame=0
-animation/clip_72/loops=false
-animation/clip_73/name=""
-animation/clip_73/start_frame=0
-animation/clip_73/end_frame=0
-animation/clip_73/loops=false
-animation/clip_74/name=""
-animation/clip_74/start_frame=0
-animation/clip_74/end_frame=0
-animation/clip_74/loops=false
-animation/clip_75/name=""
-animation/clip_75/start_frame=0
-animation/clip_75/end_frame=0
-animation/clip_75/loops=false
-animation/clip_76/name=""
-animation/clip_76/start_frame=0
-animation/clip_76/end_frame=0
-animation/clip_76/loops=false
-animation/clip_77/name=""
-animation/clip_77/start_frame=0
-animation/clip_77/end_frame=0
-animation/clip_77/loops=false
-animation/clip_78/name=""
-animation/clip_78/start_frame=0
-animation/clip_78/end_frame=0
-animation/clip_78/loops=false
-animation/clip_79/name=""
-animation/clip_79/start_frame=0
-animation/clip_79/end_frame=0
-animation/clip_79/loops=false
-animation/clip_80/name=""
-animation/clip_80/start_frame=0
-animation/clip_80/end_frame=0
-animation/clip_80/loops=false
-animation/clip_81/name=""
-animation/clip_81/start_frame=0
-animation/clip_81/end_frame=0
-animation/clip_81/loops=false
-animation/clip_82/name=""
-animation/clip_82/start_frame=0
-animation/clip_82/end_frame=0
-animation/clip_82/loops=false
-animation/clip_83/name=""
-animation/clip_83/start_frame=0
-animation/clip_83/end_frame=0
-animation/clip_83/loops=false
-animation/clip_84/name=""
-animation/clip_84/start_frame=0
-animation/clip_84/end_frame=0
-animation/clip_84/loops=false
-animation/clip_85/name=""
-animation/clip_85/start_frame=0
-animation/clip_85/end_frame=0
-animation/clip_85/loops=false
-animation/clip_86/name=""
-animation/clip_86/start_frame=0
-animation/clip_86/end_frame=0
-animation/clip_86/loops=false
-animation/clip_87/name=""
-animation/clip_87/start_frame=0
-animation/clip_87/end_frame=0
-animation/clip_87/loops=false
-animation/clip_88/name=""
-animation/clip_88/start_frame=0
-animation/clip_88/end_frame=0
-animation/clip_88/loops=false
-animation/clip_89/name=""
-animation/clip_89/start_frame=0
-animation/clip_89/end_frame=0
-animation/clip_89/loops=false
-animation/clip_90/name=""
-animation/clip_90/start_frame=0
-animation/clip_90/end_frame=0
-animation/clip_90/loops=false
-animation/clip_91/name=""
-animation/clip_91/start_frame=0
-animation/clip_91/end_frame=0
-animation/clip_91/loops=false
-animation/clip_92/name=""
-animation/clip_92/start_frame=0
-animation/clip_92/end_frame=0
-animation/clip_92/loops=false
-animation/clip_93/name=""
-animation/clip_93/start_frame=0
-animation/clip_93/end_frame=0
-animation/clip_93/loops=false
-animation/clip_94/name=""
-animation/clip_94/start_frame=0
-animation/clip_94/end_frame=0
-animation/clip_94/loops=false
-animation/clip_95/name=""
-animation/clip_95/start_frame=0
-animation/clip_95/end_frame=0
-animation/clip_95/loops=false
-animation/clip_96/name=""
-animation/clip_96/start_frame=0
-animation/clip_96/end_frame=0
-animation/clip_96/loops=false
-animation/clip_97/name=""
-animation/clip_97/start_frame=0
-animation/clip_97/end_frame=0
-animation/clip_97/loops=false
-animation/clip_98/name=""
-animation/clip_98/start_frame=0
-animation/clip_98/end_frame=0
-animation/clip_98/loops=false
-animation/clip_99/name=""
-animation/clip_99/start_frame=0
-animation/clip_99/end_frame=0
-animation/clip_99/loops=false
-animation/clip_100/name=""
-animation/clip_100/start_frame=0
-animation/clip_100/end_frame=0
-animation/clip_100/loops=false
-animation/clip_101/name=""
-animation/clip_101/start_frame=0
-animation/clip_101/end_frame=0
-animation/clip_101/loops=false
-animation/clip_102/name=""
-animation/clip_102/start_frame=0
-animation/clip_102/end_frame=0
-animation/clip_102/loops=false
-animation/clip_103/name=""
-animation/clip_103/start_frame=0
-animation/clip_103/end_frame=0
-animation/clip_103/loops=false
-animation/clip_104/name=""
-animation/clip_104/start_frame=0
-animation/clip_104/end_frame=0
-animation/clip_104/loops=false
-animation/clip_105/name=""
-animation/clip_105/start_frame=0
-animation/clip_105/end_frame=0
-animation/clip_105/loops=false
-animation/clip_106/name=""
-animation/clip_106/start_frame=0
-animation/clip_106/end_frame=0
-animation/clip_106/loops=false
-animation/clip_107/name=""
-animation/clip_107/start_frame=0
-animation/clip_107/end_frame=0
-animation/clip_107/loops=false
-animation/clip_108/name=""
-animation/clip_108/start_frame=0
-animation/clip_108/end_frame=0
-animation/clip_108/loops=false
-animation/clip_109/name=""
-animation/clip_109/start_frame=0
-animation/clip_109/end_frame=0
-animation/clip_109/loops=false
-animation/clip_110/name=""
-animation/clip_110/start_frame=0
-animation/clip_110/end_frame=0
-animation/clip_110/loops=false
-animation/clip_111/name=""
-animation/clip_111/start_frame=0
-animation/clip_111/end_frame=0
-animation/clip_111/loops=false
-animation/clip_112/name=""
-animation/clip_112/start_frame=0
-animation/clip_112/end_frame=0
-animation/clip_112/loops=false
-animation/clip_113/name=""
-animation/clip_113/start_frame=0
-animation/clip_113/end_frame=0
-animation/clip_113/loops=false
-animation/clip_114/name=""
-animation/clip_114/start_frame=0
-animation/clip_114/end_frame=0
-animation/clip_114/loops=false
-animation/clip_115/name=""
-animation/clip_115/start_frame=0
-animation/clip_115/end_frame=0
-animation/clip_115/loops=false
-animation/clip_116/name=""
-animation/clip_116/start_frame=0
-animation/clip_116/end_frame=0
-animation/clip_116/loops=false
-animation/clip_117/name=""
-animation/clip_117/start_frame=0
-animation/clip_117/end_frame=0
-animation/clip_117/loops=false
-animation/clip_118/name=""
-animation/clip_118/start_frame=0
-animation/clip_118/end_frame=0
-animation/clip_118/loops=false
-animation/clip_119/name=""
-animation/clip_119/start_frame=0
-animation/clip_119/end_frame=0
-animation/clip_119/loops=false
-animation/clip_120/name=""
-animation/clip_120/start_frame=0
-animation/clip_120/end_frame=0
-animation/clip_120/loops=false
-animation/clip_121/name=""
-animation/clip_121/start_frame=0
-animation/clip_121/end_frame=0
-animation/clip_121/loops=false
-animation/clip_122/name=""
-animation/clip_122/start_frame=0
-animation/clip_122/end_frame=0
-animation/clip_122/loops=false
-animation/clip_123/name=""
-animation/clip_123/start_frame=0
-animation/clip_123/end_frame=0
-animation/clip_123/loops=false
-animation/clip_124/name=""
-animation/clip_124/start_frame=0
-animation/clip_124/end_frame=0
-animation/clip_124/loops=false
-animation/clip_125/name=""
-animation/clip_125/start_frame=0
-animation/clip_125/end_frame=0
-animation/clip_125/loops=false
-animation/clip_126/name=""
-animation/clip_126/start_frame=0
-animation/clip_126/end_frame=0
-animation/clip_126/loops=false
-animation/clip_127/name=""
-animation/clip_127/start_frame=0
-animation/clip_127/end_frame=0
-animation/clip_127/loops=false
-animation/clip_128/name=""
-animation/clip_128/start_frame=0
-animation/clip_128/end_frame=0
-animation/clip_128/loops=false
-animation/clip_129/name=""
-animation/clip_129/start_frame=0
-animation/clip_129/end_frame=0
-animation/clip_129/loops=false
-animation/clip_130/name=""
-animation/clip_130/start_frame=0
-animation/clip_130/end_frame=0
-animation/clip_130/loops=false
-animation/clip_131/name=""
-animation/clip_131/start_frame=0
-animation/clip_131/end_frame=0
-animation/clip_131/loops=false
-animation/clip_132/name=""
-animation/clip_132/start_frame=0
-animation/clip_132/end_frame=0
-animation/clip_132/loops=false
-animation/clip_133/name=""
-animation/clip_133/start_frame=0
-animation/clip_133/end_frame=0
-animation/clip_133/loops=false
-animation/clip_134/name=""
-animation/clip_134/start_frame=0
-animation/clip_134/end_frame=0
-animation/clip_134/loops=false
-animation/clip_135/name=""
-animation/clip_135/start_frame=0
-animation/clip_135/end_frame=0
-animation/clip_135/loops=false
-animation/clip_136/name=""
-animation/clip_136/start_frame=0
-animation/clip_136/end_frame=0
-animation/clip_136/loops=false
-animation/clip_137/name=""
-animation/clip_137/start_frame=0
-animation/clip_137/end_frame=0
-animation/clip_137/loops=false
-animation/clip_138/name=""
-animation/clip_138/start_frame=0
-animation/clip_138/end_frame=0
-animation/clip_138/loops=false
-animation/clip_139/name=""
-animation/clip_139/start_frame=0
-animation/clip_139/end_frame=0
-animation/clip_139/loops=false
-animation/clip_140/name=""
-animation/clip_140/start_frame=0
-animation/clip_140/end_frame=0
-animation/clip_140/loops=false
-animation/clip_141/name=""
-animation/clip_141/start_frame=0
-animation/clip_141/end_frame=0
-animation/clip_141/loops=false
-animation/clip_142/name=""
-animation/clip_142/start_frame=0
-animation/clip_142/end_frame=0
-animation/clip_142/loops=false
-animation/clip_143/name=""
-animation/clip_143/start_frame=0
-animation/clip_143/end_frame=0
-animation/clip_143/loops=false
-animation/clip_144/name=""
-animation/clip_144/start_frame=0
-animation/clip_144/end_frame=0
-animation/clip_144/loops=false
-animation/clip_145/name=""
-animation/clip_145/start_frame=0
-animation/clip_145/end_frame=0
-animation/clip_145/loops=false
-animation/clip_146/name=""
-animation/clip_146/start_frame=0
-animation/clip_146/end_frame=0
-animation/clip_146/loops=false
-animation/clip_147/name=""
-animation/clip_147/start_frame=0
-animation/clip_147/end_frame=0
-animation/clip_147/loops=false
-animation/clip_148/name=""
-animation/clip_148/start_frame=0
-animation/clip_148/end_frame=0
-animation/clip_148/loops=false
-animation/clip_149/name=""
-animation/clip_149/start_frame=0
-animation/clip_149/end_frame=0
-animation/clip_149/loops=false
-animation/clip_150/name=""
-animation/clip_150/start_frame=0
-animation/clip_150/end_frame=0
-animation/clip_150/loops=false
-animation/clip_151/name=""
-animation/clip_151/start_frame=0
-animation/clip_151/end_frame=0
-animation/clip_151/loops=false
-animation/clip_152/name=""
-animation/clip_152/start_frame=0
-animation/clip_152/end_frame=0
-animation/clip_152/loops=false
-animation/clip_153/name=""
-animation/clip_153/start_frame=0
-animation/clip_153/end_frame=0
-animation/clip_153/loops=false
-animation/clip_154/name=""
-animation/clip_154/start_frame=0
-animation/clip_154/end_frame=0
-animation/clip_154/loops=false
-animation/clip_155/name=""
-animation/clip_155/start_frame=0
-animation/clip_155/end_frame=0
-animation/clip_155/loops=false
-animation/clip_156/name=""
-animation/clip_156/start_frame=0
-animation/clip_156/end_frame=0
-animation/clip_156/loops=false
-animation/clip_157/name=""
-animation/clip_157/start_frame=0
-animation/clip_157/end_frame=0
-animation/clip_157/loops=false
-animation/clip_158/name=""
-animation/clip_158/start_frame=0
-animation/clip_158/end_frame=0
-animation/clip_158/loops=false
-animation/clip_159/name=""
-animation/clip_159/start_frame=0
-animation/clip_159/end_frame=0
-animation/clip_159/loops=false
-animation/clip_160/name=""
-animation/clip_160/start_frame=0
-animation/clip_160/end_frame=0
-animation/clip_160/loops=false
-animation/clip_161/name=""
-animation/clip_161/start_frame=0
-animation/clip_161/end_frame=0
-animation/clip_161/loops=false
-animation/clip_162/name=""
-animation/clip_162/start_frame=0
-animation/clip_162/end_frame=0
-animation/clip_162/loops=false
-animation/clip_163/name=""
-animation/clip_163/start_frame=0
-animation/clip_163/end_frame=0
-animation/clip_163/loops=false
-animation/clip_164/name=""
-animation/clip_164/start_frame=0
-animation/clip_164/end_frame=0
-animation/clip_164/loops=false
-animation/clip_165/name=""
-animation/clip_165/start_frame=0
-animation/clip_165/end_frame=0
-animation/clip_165/loops=false
-animation/clip_166/name=""
-animation/clip_166/start_frame=0
-animation/clip_166/end_frame=0
-animation/clip_166/loops=false
-animation/clip_167/name=""
-animation/clip_167/start_frame=0
-animation/clip_167/end_frame=0
-animation/clip_167/loops=false
-animation/clip_168/name=""
-animation/clip_168/start_frame=0
-animation/clip_168/end_frame=0
-animation/clip_168/loops=false
-animation/clip_169/name=""
-animation/clip_169/start_frame=0
-animation/clip_169/end_frame=0
-animation/clip_169/loops=false
-animation/clip_170/name=""
-animation/clip_170/start_frame=0
-animation/clip_170/end_frame=0
-animation/clip_170/loops=false
-animation/clip_171/name=""
-animation/clip_171/start_frame=0
-animation/clip_171/end_frame=0
-animation/clip_171/loops=false
-animation/clip_172/name=""
-animation/clip_172/start_frame=0
-animation/clip_172/end_frame=0
-animation/clip_172/loops=false
-animation/clip_173/name=""
-animation/clip_173/start_frame=0
-animation/clip_173/end_frame=0
-animation/clip_173/loops=false
-animation/clip_174/name=""
-animation/clip_174/start_frame=0
-animation/clip_174/end_frame=0
-animation/clip_174/loops=false
-animation/clip_175/name=""
-animation/clip_175/start_frame=0
-animation/clip_175/end_frame=0
-animation/clip_175/loops=false
-animation/clip_176/name=""
-animation/clip_176/start_frame=0
-animation/clip_176/end_frame=0
-animation/clip_176/loops=false
-animation/clip_177/name=""
-animation/clip_177/start_frame=0
-animation/clip_177/end_frame=0
-animation/clip_177/loops=false
-animation/clip_178/name=""
-animation/clip_178/start_frame=0
-animation/clip_178/end_frame=0
-animation/clip_178/loops=false
-animation/clip_179/name=""
-animation/clip_179/start_frame=0
-animation/clip_179/end_frame=0
-animation/clip_179/loops=false
-animation/clip_180/name=""
-animation/clip_180/start_frame=0
-animation/clip_180/end_frame=0
-animation/clip_180/loops=false
-animation/clip_181/name=""
-animation/clip_181/start_frame=0
-animation/clip_181/end_frame=0
-animation/clip_181/loops=false
-animation/clip_182/name=""
-animation/clip_182/start_frame=0
-animation/clip_182/end_frame=0
-animation/clip_182/loops=false
-animation/clip_183/name=""
-animation/clip_183/start_frame=0
-animation/clip_183/end_frame=0
-animation/clip_183/loops=false
-animation/clip_184/name=""
-animation/clip_184/start_frame=0
-animation/clip_184/end_frame=0
-animation/clip_184/loops=false
-animation/clip_185/name=""
-animation/clip_185/start_frame=0
-animation/clip_185/end_frame=0
-animation/clip_185/loops=false
-animation/clip_186/name=""
-animation/clip_186/start_frame=0
-animation/clip_186/end_frame=0
-animation/clip_186/loops=false
-animation/clip_187/name=""
-animation/clip_187/start_frame=0
-animation/clip_187/end_frame=0
-animation/clip_187/loops=false
-animation/clip_188/name=""
-animation/clip_188/start_frame=0
-animation/clip_188/end_frame=0
-animation/clip_188/loops=false
-animation/clip_189/name=""
-animation/clip_189/start_frame=0
-animation/clip_189/end_frame=0
-animation/clip_189/loops=false
-animation/clip_190/name=""
-animation/clip_190/start_frame=0
-animation/clip_190/end_frame=0
-animation/clip_190/loops=false
-animation/clip_191/name=""
-animation/clip_191/start_frame=0
-animation/clip_191/end_frame=0
-animation/clip_191/loops=false
-animation/clip_192/name=""
-animation/clip_192/start_frame=0
-animation/clip_192/end_frame=0
-animation/clip_192/loops=false
-animation/clip_193/name=""
-animation/clip_193/start_frame=0
-animation/clip_193/end_frame=0
-animation/clip_193/loops=false
-animation/clip_194/name=""
-animation/clip_194/start_frame=0
-animation/clip_194/end_frame=0
-animation/clip_194/loops=false
-animation/clip_195/name=""
-animation/clip_195/start_frame=0
-animation/clip_195/end_frame=0
-animation/clip_195/loops=false
-animation/clip_196/name=""
-animation/clip_196/start_frame=0
-animation/clip_196/end_frame=0
-animation/clip_196/loops=false
-animation/clip_197/name=""
-animation/clip_197/start_frame=0
-animation/clip_197/end_frame=0
-animation/clip_197/loops=false
-animation/clip_198/name=""
-animation/clip_198/start_frame=0
-animation/clip_198/end_frame=0
-animation/clip_198/loops=false
-animation/clip_199/name=""
-animation/clip_199/start_frame=0
-animation/clip_199/end_frame=0
-animation/clip_199/loops=false
-animation/clip_200/name=""
-animation/clip_200/start_frame=0
-animation/clip_200/end_frame=0
-animation/clip_200/loops=false
-animation/clip_201/name=""
-animation/clip_201/start_frame=0
-animation/clip_201/end_frame=0
-animation/clip_201/loops=false
-animation/clip_202/name=""
-animation/clip_202/start_frame=0
-animation/clip_202/end_frame=0
-animation/clip_202/loops=false
-animation/clip_203/name=""
-animation/clip_203/start_frame=0
-animation/clip_203/end_frame=0
-animation/clip_203/loops=false
-animation/clip_204/name=""
-animation/clip_204/start_frame=0
-animation/clip_204/end_frame=0
-animation/clip_204/loops=false
-animation/clip_205/name=""
-animation/clip_205/start_frame=0
-animation/clip_205/end_frame=0
-animation/clip_205/loops=false
-animation/clip_206/name=""
-animation/clip_206/start_frame=0
-animation/clip_206/end_frame=0
-animation/clip_206/loops=false
-animation/clip_207/name=""
-animation/clip_207/start_frame=0
-animation/clip_207/end_frame=0
-animation/clip_207/loops=false
-animation/clip_208/name=""
-animation/clip_208/start_frame=0
-animation/clip_208/end_frame=0
-animation/clip_208/loops=false
-animation/clip_209/name=""
-animation/clip_209/start_frame=0
-animation/clip_209/end_frame=0
-animation/clip_209/loops=false
-animation/clip_210/name=""
-animation/clip_210/start_frame=0
-animation/clip_210/end_frame=0
-animation/clip_210/loops=false
-animation/clip_211/name=""
-animation/clip_211/start_frame=0
-animation/clip_211/end_frame=0
-animation/clip_211/loops=false
-animation/clip_212/name=""
-animation/clip_212/start_frame=0
-animation/clip_212/end_frame=0
-animation/clip_212/loops=false
-animation/clip_213/name=""
-animation/clip_213/start_frame=0
-animation/clip_213/end_frame=0
-animation/clip_213/loops=false
-animation/clip_214/name=""
-animation/clip_214/start_frame=0
-animation/clip_214/end_frame=0
-animation/clip_214/loops=false
-animation/clip_215/name=""
-animation/clip_215/start_frame=0
-animation/clip_215/end_frame=0
-animation/clip_215/loops=false
-animation/clip_216/name=""
-animation/clip_216/start_frame=0
-animation/clip_216/end_frame=0
-animation/clip_216/loops=false
-animation/clip_217/name=""
-animation/clip_217/start_frame=0
-animation/clip_217/end_frame=0
-animation/clip_217/loops=false
-animation/clip_218/name=""
-animation/clip_218/start_frame=0
-animation/clip_218/end_frame=0
-animation/clip_218/loops=false
-animation/clip_219/name=""
-animation/clip_219/start_frame=0
-animation/clip_219/end_frame=0
-animation/clip_219/loops=false
-animation/clip_220/name=""
-animation/clip_220/start_frame=0
-animation/clip_220/end_frame=0
-animation/clip_220/loops=false
-animation/clip_221/name=""
-animation/clip_221/start_frame=0
-animation/clip_221/end_frame=0
-animation/clip_221/loops=false
-animation/clip_222/name=""
-animation/clip_222/start_frame=0
-animation/clip_222/end_frame=0
-animation/clip_222/loops=false
-animation/clip_223/name=""
-animation/clip_223/start_frame=0
-animation/clip_223/end_frame=0
-animation/clip_223/loops=false
-animation/clip_224/name=""
-animation/clip_224/start_frame=0
-animation/clip_224/end_frame=0
-animation/clip_224/loops=false
-animation/clip_225/name=""
-animation/clip_225/start_frame=0
-animation/clip_225/end_frame=0
-animation/clip_225/loops=false
-animation/clip_226/name=""
-animation/clip_226/start_frame=0
-animation/clip_226/end_frame=0
-animation/clip_226/loops=false
-animation/clip_227/name=""
-animation/clip_227/start_frame=0
-animation/clip_227/end_frame=0
-animation/clip_227/loops=false
-animation/clip_228/name=""
-animation/clip_228/start_frame=0
-animation/clip_228/end_frame=0
-animation/clip_228/loops=false
-animation/clip_229/name=""
-animation/clip_229/start_frame=0
-animation/clip_229/end_frame=0
-animation/clip_229/loops=false
-animation/clip_230/name=""
-animation/clip_230/start_frame=0
-animation/clip_230/end_frame=0
-animation/clip_230/loops=false
-animation/clip_231/name=""
-animation/clip_231/start_frame=0
-animation/clip_231/end_frame=0
-animation/clip_231/loops=false
-animation/clip_232/name=""
-animation/clip_232/start_frame=0
-animation/clip_232/end_frame=0
-animation/clip_232/loops=false
-animation/clip_233/name=""
-animation/clip_233/start_frame=0
-animation/clip_233/end_frame=0
-animation/clip_233/loops=false
-animation/clip_234/name=""
-animation/clip_234/start_frame=0
-animation/clip_234/end_frame=0
-animation/clip_234/loops=false
-animation/clip_235/name=""
-animation/clip_235/start_frame=0
-animation/clip_235/end_frame=0
-animation/clip_235/loops=false
-animation/clip_236/name=""
-animation/clip_236/start_frame=0
-animation/clip_236/end_frame=0
-animation/clip_236/loops=false
-animation/clip_237/name=""
-animation/clip_237/start_frame=0
-animation/clip_237/end_frame=0
-animation/clip_237/loops=false
-animation/clip_238/name=""
-animation/clip_238/start_frame=0
-animation/clip_238/end_frame=0
-animation/clip_238/loops=false
-animation/clip_239/name=""
-animation/clip_239/start_frame=0
-animation/clip_239/end_frame=0
-animation/clip_239/loops=false
-animation/clip_240/name=""
-animation/clip_240/start_frame=0
-animation/clip_240/end_frame=0
-animation/clip_240/loops=false
-animation/clip_241/name=""
-animation/clip_241/start_frame=0
-animation/clip_241/end_frame=0
-animation/clip_241/loops=false
-animation/clip_242/name=""
-animation/clip_242/start_frame=0
-animation/clip_242/end_frame=0
-animation/clip_242/loops=false
-animation/clip_243/name=""
-animation/clip_243/start_frame=0
-animation/clip_243/end_frame=0
-animation/clip_243/loops=false
-animation/clip_244/name=""
-animation/clip_244/start_frame=0
-animation/clip_244/end_frame=0
-animation/clip_244/loops=false
-animation/clip_245/name=""
-animation/clip_245/start_frame=0
-animation/clip_245/end_frame=0
-animation/clip_245/loops=false
-animation/clip_246/name=""
-animation/clip_246/start_frame=0
-animation/clip_246/end_frame=0
-animation/clip_246/loops=false
-animation/clip_247/name=""
-animation/clip_247/start_frame=0
-animation/clip_247/end_frame=0
-animation/clip_247/loops=false
-animation/clip_248/name=""
-animation/clip_248/start_frame=0
-animation/clip_248/end_frame=0
-animation/clip_248/loops=false
-animation/clip_249/name=""
-animation/clip_249/start_frame=0
-animation/clip_249/end_frame=0
-animation/clip_249/loops=false
-animation/clip_250/name=""
-animation/clip_250/start_frame=0
-animation/clip_250/end_frame=0
-animation/clip_250/loops=false
-animation/clip_251/name=""
-animation/clip_251/start_frame=0
-animation/clip_251/end_frame=0
-animation/clip_251/loops=false
-animation/clip_252/name=""
-animation/clip_252/start_frame=0
-animation/clip_252/end_frame=0
-animation/clip_252/loops=false
-animation/clip_253/name=""
-animation/clip_253/start_frame=0
-animation/clip_253/end_frame=0
-animation/clip_253/loops=false
-animation/clip_254/name=""
-animation/clip_254/start_frame=0
-animation/clip_254/end_frame=0
-animation/clip_254/loops=false
-animation/clip_255/name=""
-animation/clip_255/start_frame=0
-animation/clip_255/end_frame=0
-animation/clip_255/loops=false
-animation/clip_256/name=""
-animation/clip_256/start_frame=0
-animation/clip_256/end_frame=0
-animation/clip_256/loops=false
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={
+"materials": {
+"door": {
+"use_external/enabled": true,
+"use_external/path": "res://door/model/door.tres"
+},
+"door_unlockedemission": {
+"use_external/enabled": true,
+"use_external/path": "res://door/model/door_unlockedemission.tres"
+}
+}
+}
+meshes/handle_gltf_embedded_images=1

+ 5 - 5
door/model/door.tres

@@ -1,9 +1,9 @@
-[gd_resource type="SpatialMaterial" load_steps=5 format=2]
+[gd_resource type="StandardMaterial3D" load_steps=5 format=2]
 
-[ext_resource path="res://door/textures/door_orm.png" type="Texture" id=1]
-[ext_resource path="res://door/textures/door_emission.png" type="Texture" id=2]
-[ext_resource path="res://door/textures/door_normal.png" type="Texture" id=3]
-[ext_resource path="res://door/textures/door_albedo.png" type="Texture" id=4]
+[ext_resource path="res://door/textures/door_orm.png" type="Texture2D" id=1]
+[ext_resource path="res://door/textures/door_emission.png" type="Texture2D" id=2]
+[ext_resource path="res://door/textures/door_normal.png" type="Texture2D" id=3]
+[ext_resource path="res://door/textures/door_albedo.png" type="Texture2D" id=4]
 
 [resource]
 resource_name = "door"

+ 1 - 1
door/model/door_unlockedemission.tres

@@ -1,4 +1,4 @@
-[gd_resource type="SpatialMaterial" format=2]
+[gd_resource type="StandardMaterial3D" format=2]
 
 [resource]
 resource_name = "door_unlockedemission"

+ 15 - 15
door/model/doorsimple_closed-cycle.tres

@@ -10,53 +10,53 @@ tracks/0/interp = 1
 tracks/0/loop_wrap = true
 tracks/0/imported = true
 tracks/0/enabled = true
-tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/0/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/1/type = "transform"
-tracks/1/path = NodePath("armature-doorsimple/Skeleton:root")
+tracks/1/path = NodePath("armature-doorsimple/Skeleton3D:root")
 tracks/1/interp = 1
 tracks/1/loop_wrap = true
 tracks/1/imported = true
 tracks/1/enabled = true
-tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/1/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("armature-doorsimple/Skeleton:L-floorpanel")
+tracks/2/path = NodePath("armature-doorsimple/Skeleton3D:L-floorpanel")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
-tracks/2/keys = PoolRealArray( 0, 1, 0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
+tracks/2/keys = PackedFloat32Array( 0, 1, 0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("armature-doorsimple/Skeleton:R-floorpanel")
+tracks/3/path = NodePath("armature-doorsimple/Skeleton3D:R-floorpanel")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
-tracks/3/keys = PoolRealArray( 0, 1, -0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.0416667, 1, -0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
+tracks/3/keys = PackedFloat32Array( 0, 1, -0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.0416667, 1, -0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("armature-doorsimple/Skeleton:lower_panel")
+tracks/4/path = NodePath("armature-doorsimple/Skeleton3D:lower_panel")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
-tracks/4/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/4/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("armature-doorsimple/Skeleton:upper_panel")
+tracks/5/path = NodePath("armature-doorsimple/Skeleton3D:upper_panel")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
 tracks/5/enabled = true
-tracks/5/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/5/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/6/type = "transform"
-tracks/6/path = NodePath("armature-doorsimple/Skeleton:L-doorhalve")
+tracks/6/path = NodePath("armature-doorsimple/Skeleton3D:L-doorhalve")
 tracks/6/interp = 1
 tracks/6/loop_wrap = true
 tracks/6/imported = true
 tracks/6/enabled = true
-tracks/6/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 2.57165e-16, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 2.57165e-16, 0, 1, 1, 1, 1 )
+tracks/6/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 2.57165e-16, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 2.57165e-16, 0, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("armature-doorsimple/Skeleton:R-doorhalve")
+tracks/7/path = NodePath("armature-doorsimple/Skeleton3D:R-doorhalve")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
-tracks/7/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.57165e-16, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, -2.57165e-16, 0, 1, 1, 1, 1 )
+tracks/7/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, -2.57165e-16, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, -2.57165e-16, 0, 1, 1, 1, 1 )

+ 16 - 16
door/model/doorsimple_closing.tres

@@ -11,56 +11,56 @@ tracks/0/interp = 1
 tracks/0/loop_wrap = true
 tracks/0/imported = true
 tracks/0/enabled = true
-tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2.08333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/0/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2.08333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/1/type = "transform"
-tracks/1/path = NodePath("armature-doorsimple/Skeleton:root")
+tracks/1/path = NodePath("armature-doorsimple/Skeleton3D:root")
 tracks/1/interp = 1
 tracks/1/loop_wrap = true
 tracks/1/imported = true
 tracks/1/enabled = true
-tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2.08333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/1/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2.08333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("armature-doorsimple/Skeleton:L-floorpanel")
+tracks/2/path = NodePath("armature-doorsimple/Skeleton3D:L-floorpanel")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
-tracks/2/keys = PoolRealArray( 0, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 0.00660992, 0, -0.0261364, -7.10543e-15, 3.95424e-15, 2.80966e-29, 1, 1, 1, 1, 0.133333, 1, 0.0239896, 0, -0.0948584, -1.42109e-14, 3.95424e-15, 7.10543e-15, 1, 1, 1, 1, 0.266667, 1, 0.0762453, 0, -0.301486, -1.42109e-14, 3.95424e-15, 7.10543e-15, 1, 1, 1, 1, 0.333333, 1, 0.0968202, 2.84217e-14, -0.382843, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.4, 1, 0.105324, 2.90603e-08, -0.416467, -7.10543e-15, 3.95424e-15, 2.80966e-29, 1, 1, 1, 1, 0.466667, 1, 0.106266, 4.84338e-08, -0.420193, -7.10543e-15, 3.95424e-15, 2.80966e-29, 1, 1, 1, 1, 2.08333, 1, 0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
+tracks/2/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 0.00660992, 0, -0.0261364, -7.10543e-15, 3.95424e-15, 2.80966e-29, 1, 1, 1, 1, 0.133333, 1, 0.0239896, 0, -0.0948584, -1.42109e-14, 3.95424e-15, 7.10543e-15, 1, 1, 1, 1, 0.266667, 1, 0.0762453, 0, -0.301486, -1.42109e-14, 3.95424e-15, 7.10543e-15, 1, 1, 1, 1, 0.333333, 1, 0.0968202, 2.84217e-14, -0.382843, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.4, 1, 0.105324, 2.90603e-08, -0.416467, -7.10543e-15, 3.95424e-15, 2.80966e-29, 1, 1, 1, 1, 0.466667, 1, 0.106266, 4.84338e-08, -0.420193, -7.10543e-15, 3.95424e-15, 2.80966e-29, 1, 1, 1, 1, 2.08333, 1, 0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("armature-doorsimple/Skeleton:R-floorpanel")
+tracks/3/path = NodePath("armature-doorsimple/Skeleton3D:R-floorpanel")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
-tracks/3/keys = PoolRealArray( 0, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.0666667, 1, -0.00660992, 0, -0.0261364, -7.10543e-15, -3.95424e-15, -2.80966e-29, 1, 1, 1, 1, 0.133333, 1, -0.0239896, 0, -0.0948584, -1.42109e-14, -3.95424e-15, -7.10543e-15, 1, 1, 1, 1, 0.266667, 1, -0.0762453, 0, -0.301486, -1.42109e-14, -3.95424e-15, -7.10543e-15, 1, 1, 1, 1, 0.333333, 1, -0.0968202, 2.84217e-14, -0.382843, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.4, 1, -0.105324, 2.90603e-08, -0.416467, -7.10543e-15, -3.95424e-15, -2.80966e-29, 1, 1, 1, 1, 0.466667, 1, -0.106266, 4.84338e-08, -0.420193, -7.10543e-15, -3.95424e-15, -2.80966e-29, 1, 1, 1, 1, 2.08333, 1, -0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
+tracks/3/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.0666667, 1, -0.00660992, 0, -0.0261364, -7.10543e-15, -3.95424e-15, -2.80966e-29, 1, 1, 1, 1, 0.133333, 1, -0.0239896, 0, -0.0948584, -1.42109e-14, -3.95424e-15, -7.10543e-15, 1, 1, 1, 1, 0.266667, 1, -0.0762453, 0, -0.301486, -1.42109e-14, -3.95424e-15, -7.10543e-15, 1, 1, 1, 1, 0.333333, 1, -0.0968202, 2.84217e-14, -0.382843, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.4, 1, -0.105324, 2.90603e-08, -0.416467, -7.10543e-15, -3.95424e-15, -2.80966e-29, 1, 1, 1, 1, 0.466667, 1, -0.106266, 4.84338e-08, -0.420193, -7.10543e-15, -3.95424e-15, -2.80966e-29, 1, 1, 1, 1, 2.08333, 1, -0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("armature-doorsimple/Skeleton:lower_panel")
+tracks/4/path = NodePath("armature-doorsimple/Skeleton3D:lower_panel")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
-tracks/4/keys = PoolRealArray( 0, 1, 0, 0, 0.59, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 0, 0, 0.586026, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 0, 0.575359, 0, 0, 0, 1, 1, 1, 1, 0.2, 1, 0, 0, 0.557683, 0, 0, 0, 1, 1, 1, 1, 0.266667, 1, 0, 0, 0.533387, 0, 0, 0, 1, 1, 1, 1, 0.4, 1, 0, 0, 0.467461, 0, 0, 0, 1, 1, 1, 1, 1.13333, 1, 0, 0, 0.0171154, 0, 0, 0, 1, 1, 1, 1, 1.2, 1, 0, 0, 0.00461226, 0, 0, 0, 1, 1, 1, 1, 1.26667, 1, 0, 0, 0.00206988, 0, 0, 0, 1, 1, 1, 1, 1.33333, 1, 0, 0, 0.00786542, 0, 0, 0, 1, 1, 1, 1, 1.4, 1, 0, 0, 0.0168668, 0, 0, 0, 1, 1, 1, 1, 1.46667, 1, 0, 0, 0.0201102, 0, 0, 0, 1, 1, 1, 1, 1.53333, 1, 0, 0, 0.0145532, 0, 0, 0, 1, 1, 1, 1, 1.6, 1, 0, 0, 0.00489557, 0, 0, 0, 1, 1, 1, 1, 1.66667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2.08333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/4/keys = PackedFloat32Array( 0, 1, 0, 0, 0.59, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 0, 0, 0.586026, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 0, 0.575359, 0, 0, 0, 1, 1, 1, 1, 0.2, 1, 0, 0, 0.557683, 0, 0, 0, 1, 1, 1, 1, 0.266667, 1, 0, 0, 0.533387, 0, 0, 0, 1, 1, 1, 1, 0.4, 1, 0, 0, 0.467461, 0, 0, 0, 1, 1, 1, 1, 1.13333, 1, 0, 0, 0.0171154, 0, 0, 0, 1, 1, 1, 1, 1.2, 1, 0, 0, 0.00461226, 0, 0, 0, 1, 1, 1, 1, 1.26667, 1, 0, 0, 0.00206988, 0, 0, 0, 1, 1, 1, 1, 1.33333, 1, 0, 0, 0.00786542, 0, 0, 0, 1, 1, 1, 1, 1.4, 1, 0, 0, 0.0168668, 0, 0, 0, 1, 1, 1, 1, 1.46667, 1, 0, 0, 0.0201102, 0, 0, 0, 1, 1, 1, 1, 1.53333, 1, 0, 0, 0.0145532, 0, 0, 0, 1, 1, 1, 1, 1.6, 1, 0, 0, 0.00489557, 0, 0, 0, 1, 1, 1, 1, 1.66667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2.08333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("armature-doorsimple/Skeleton:upper_panel")
+tracks/5/path = NodePath("armature-doorsimple/Skeleton3D:upper_panel")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
 tracks/5/enabled = true
-tracks/5/keys = PoolRealArray( 0, 1, 0, 0, -1, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 0, 0, -0.996144, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 0, -0.985615, 0, 0, 0, 1, 1, 1, 1, 0.2, 1, 0, 0, -0.967804, 0, 0, 0, 1, 1, 1, 1, 0.266667, 1, 0, 0, -0.942745, 0, 0, 0, 1, 1, 1, 1, 0.333333, 1, 0, 0, -0.911111, 0, 0, 0, 1, 1, 1, 1, 2.08333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/5/keys = PackedFloat32Array( 0, 1, 0, 0, -1, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 0, 0, -0.996144, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 0, -0.985615, 0, 0, 0, 1, 1, 1, 1, 0.2, 1, 0, 0, -0.967804, 0, 0, 0, 1, 1, 1, 1, 0.266667, 1, 0, 0, -0.942745, 0, 0, 0, 1, 1, 1, 1, 0.333333, 1, 0, 0, -0.911111, 0, 0, 0, 1, 1, 1, 1, 2.08333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/6/type = "transform"
-tracks/6/path = NodePath("armature-doorsimple/Skeleton:L-doorhalve")
+tracks/6/path = NodePath("armature-doorsimple/Skeleton3D:L-doorhalve")
 tracks/6/interp = 1
 tracks/6/loop_wrap = true
 tracks/6/imported = true
 tracks/6/enabled = true
-tracks/6/keys = PoolRealArray( 0, 1, 0, 4.43384e-07, -3.3, 0, 2.57165e-16, 0, 1, 1, 1, 1, 0.0666667, 1, 0, 4.41675e-07, -3.28797, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.133333, 1, 0, 4.37006e-07, -3.25511, -7.32638e-09, 7.57476e-09, 3.67569e-08, 1, 1, 1, 1, 0.2, 1, 0, 4.29109e-07, -3.19946, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.266667, 1, 0, 4.17998e-07, -3.12108, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.333333, 1, 0, 4.03972e-07, -3.02202, 0, 2.57165e-16, 0, 1, 1, 1, 1, 2.08333, 1, 0, 0, 0, 0, 2.57165e-16, 0, 1, 1, 1, 1 )
+tracks/6/keys = PackedFloat32Array( 0, 1, 0, 4.43384e-07, -3.3, 0, 2.57165e-16, 0, 1, 1, 1, 1, 0.0666667, 1, 0, 4.41675e-07, -3.28797, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.133333, 1, 0, 4.37006e-07, -3.25511, -7.32638e-09, 7.57476e-09, 3.67569e-08, 1, 1, 1, 1, 0.2, 1, 0, 4.29109e-07, -3.19946, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.266667, 1, 0, 4.17998e-07, -3.12108, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.333333, 1, 0, 4.03972e-07, -3.02202, 0, 2.57165e-16, 0, 1, 1, 1, 1, 2.08333, 1, 0, 0, 0, 0, 2.57165e-16, 0, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("armature-doorsimple/Skeleton:R-doorhalve")
+tracks/7/path = NodePath("armature-doorsimple/Skeleton3D:R-doorhalve")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
-tracks/7/keys = PoolRealArray( 0, 1, 0, 4.43384e-07, -3.3, 0, -2.57165e-16, 0, 1, 1, 1, 1, 0.0666667, 1, 0, 4.41675e-07, -3.28797, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.133333, 1, 0, 4.37006e-07, -3.25511, -7.32638e-09, -7.57476e-09, -3.67569e-08, 1, 1, 1, 1, 0.2, 1, 0, 4.29109e-07, -3.19946, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.266667, 1, 0, 4.17998e-07, -3.12108, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.333333, 1, 0, 4.03972e-07, -3.02202, 0, -2.57165e-16, 0, 1, 1, 1, 1, 2.08333, 1, 0, 0, 0, 0, -2.57165e-16, 0, 1, 1, 1, 1 )
+tracks/7/keys = PackedFloat32Array( 0, 1, 0, 4.43384e-07, -3.3, 0, -2.57165e-16, 0, 1, 1, 1, 1, 0.0666667, 1, 0, 4.41675e-07, -3.28797, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.133333, 1, 0, 4.37006e-07, -3.25511, -7.32638e-09, -7.57476e-09, -3.67569e-08, 1, 1, 1, 1, 0.2, 1, 0, 4.29109e-07, -3.19946, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.266667, 1, 0, 4.17998e-07, -3.12108, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.333333, 1, 0, 4.03972e-07, -3.02202, 0, -2.57165e-16, 0, 1, 1, 1, 1, 2.08333, 1, 0, 0, 0, 0, -2.57165e-16, 0, 1, 1, 1, 1 )
 tracks/8/type = "audio"
 tracks/8/path = NodePath("../sound")
 tracks/8/interp = 1
@@ -73,5 +73,5 @@ tracks/8/keys = {
 "start_offset": 0.0,
 "stream": ExtResource( 1 )
 } ],
-"times": PoolRealArray( 0.3 )
+"times": PackedFloat32Array( 0.3 )
 }

+ 15 - 15
door/model/doorsimple_open-cycle.tres

@@ -10,53 +10,53 @@ tracks/0/interp = 1
 tracks/0/loop_wrap = true
 tracks/0/imported = true
 tracks/0/enabled = true
-tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/0/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/1/type = "transform"
-tracks/1/path = NodePath("armature-doorsimple/Skeleton:root")
+tracks/1/path = NodePath("armature-doorsimple/Skeleton3D:root")
 tracks/1/interp = 1
 tracks/1/loop_wrap = true
 tracks/1/imported = true
 tracks/1/enabled = true
-tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/1/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("armature-doorsimple/Skeleton:L-floorpanel")
+tracks/2/path = NodePath("armature-doorsimple/Skeleton3D:L-floorpanel")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
-tracks/2/keys = PoolRealArray( 0, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
+tracks/2/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("armature-doorsimple/Skeleton:R-floorpanel")
+tracks/3/path = NodePath("armature-doorsimple/Skeleton3D:R-floorpanel")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
-tracks/3/keys = PoolRealArray( 0, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
+tracks/3/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("armature-doorsimple/Skeleton:lower_panel")
+tracks/4/path = NodePath("armature-doorsimple/Skeleton3D:lower_panel")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
-tracks/4/keys = PoolRealArray( 0, 1, 0, 0, 0.59, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0.59, 0, 0, 0, 1, 1, 1, 1 )
+tracks/4/keys = PackedFloat32Array( 0, 1, 0, 0, 0.59, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0.59, 0, 0, 0, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("armature-doorsimple/Skeleton:upper_panel")
+tracks/5/path = NodePath("armature-doorsimple/Skeleton3D:upper_panel")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
 tracks/5/enabled = true
-tracks/5/keys = PoolRealArray( 0, 1, 0, 0, -1, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, -1, 0, 0, 0, 1, 1, 1, 1 )
+tracks/5/keys = PackedFloat32Array( 0, 1, 0, 0, -1, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, -1, 0, 0, 0, 1, 1, 1, 1 )
 tracks/6/type = "transform"
-tracks/6/path = NodePath("armature-doorsimple/Skeleton:L-doorhalve")
+tracks/6/path = NodePath("armature-doorsimple/Skeleton3D:L-doorhalve")
 tracks/6/interp = 1
 tracks/6/loop_wrap = true
 tracks/6/imported = true
 tracks/6/enabled = true
-tracks/6/keys = PoolRealArray( 0, 1, 0, 4.43384e-07, -3.3, 0, 2.57165e-16, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 4.43384e-07, -3.3, 0, 2.57165e-16, 0, 1, 1, 1, 1 )
+tracks/6/keys = PackedFloat32Array( 0, 1, 0, 4.43384e-07, -3.3, 0, 2.57165e-16, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 4.43384e-07, -3.3, 0, 2.57165e-16, 0, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("armature-doorsimple/Skeleton:R-doorhalve")
+tracks/7/path = NodePath("armature-doorsimple/Skeleton3D:R-doorhalve")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
-tracks/7/keys = PoolRealArray( 0, 1, 0, 4.43384e-07, -3.3, 0, -2.57165e-16, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 4.43384e-07, -3.3, 0, -2.57165e-16, 0, 1, 1, 1, 1 )
+tracks/7/keys = PackedFloat32Array( 0, 1, 0, 4.43384e-07, -3.3, 0, -2.57165e-16, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 4.43384e-07, -3.3, 0, -2.57165e-16, 0, 1, 1, 1, 1 )

+ 16 - 16
door/model/doorsimple_opening.tres

@@ -11,56 +11,56 @@ tracks/0/interp = 1
 tracks/0/loop_wrap = true
 tracks/0/imported = true
 tracks/0/enabled = true
-tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2.5, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/0/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2.5, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/1/type = "transform"
-tracks/1/path = NodePath("armature-doorsimple/Skeleton:root")
+tracks/1/path = NodePath("armature-doorsimple/Skeleton3D:root")
 tracks/1/interp = 1
 tracks/1/loop_wrap = true
 tracks/1/imported = true
 tracks/1/enabled = true
-tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2.5, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/1/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2.5, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("armature-doorsimple/Skeleton:L-floorpanel")
+tracks/2/path = NodePath("armature-doorsimple/Skeleton3D:L-floorpanel")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
-tracks/2/keys = PoolRealArray( 0, 1, 0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1, 2.06667, 1, 0.106266, 4.84338e-08, -0.420193, -7.10543e-15, 3.95424e-15, 2.80966e-29, 1, 1, 1, 1, 2.13333, 1, 0.102492, 4.84338e-08, -0.405271, -7.10543e-15, 3.95424e-15, 7.10543e-15, 1, 1, 1, 1, 2.2, 1, 0.0875976, 4.84338e-08, -0.346375, -7.10543e-15, 3.95424e-15, 2.80966e-29, 1, 1, 1, 1, 2.4, 1, 0.014057, 4.84338e-08, -0.0555837, -7.10543e-15, 3.95424e-15, 2.80966e-29, 1, 1, 1, 1, 2.46667, 1, 0.00188458, 3.87467e-08, -0.00745225, -7.10543e-15, 3.95424e-15, 2.80966e-29, 1, 1, 1, 1, 2.5, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
+tracks/2/keys = PackedFloat32Array( 0, 1, 0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1, 2.06667, 1, 0.106266, 4.84338e-08, -0.420193, -7.10543e-15, 3.95424e-15, 2.80966e-29, 1, 1, 1, 1, 2.13333, 1, 0.102492, 4.84338e-08, -0.405271, -7.10543e-15, 3.95424e-15, 7.10543e-15, 1, 1, 1, 1, 2.2, 1, 0.0875976, 4.84338e-08, -0.346375, -7.10543e-15, 3.95424e-15, 2.80966e-29, 1, 1, 1, 1, 2.4, 1, 0.014057, 4.84338e-08, -0.0555837, -7.10543e-15, 3.95424e-15, 2.80966e-29, 1, 1, 1, 1, 2.46667, 1, 0.00188458, 3.87467e-08, -0.00745225, -7.10543e-15, 3.95424e-15, 2.80966e-29, 1, 1, 1, 1, 2.5, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("armature-doorsimple/Skeleton:R-floorpanel")
+tracks/3/path = NodePath("armature-doorsimple/Skeleton3D:R-floorpanel")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
-tracks/3/keys = PoolRealArray( 0, 1, -0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1, 2.06667, 1, -0.106266, 4.84338e-08, -0.420193, -7.10543e-15, -3.95424e-15, -2.80966e-29, 1, 1, 1, 1, 2.13333, 1, -0.102492, 4.84338e-08, -0.405271, -7.10543e-15, -3.95424e-15, -7.10543e-15, 1, 1, 1, 1, 2.2, 1, -0.0875976, 4.84338e-08, -0.346375, -7.10543e-15, -3.95424e-15, -2.80966e-29, 1, 1, 1, 1, 2.4, 1, -0.014057, 4.84338e-08, -0.0555837, -7.10543e-15, -3.95424e-15, -2.80966e-29, 1, 1, 1, 1, 2.46667, 1, -0.00188458, 3.87467e-08, -0.00745225, -7.10543e-15, -3.95424e-15, -2.80966e-29, 1, 1, 1, 1, 2.5, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
+tracks/3/keys = PackedFloat32Array( 0, 1, -0.106266, 4.84338e-08, -0.420193, 6.81455e-22, 0, 0, 1, 1, 1, 1, 2.06667, 1, -0.106266, 4.84338e-08, -0.420193, -7.10543e-15, -3.95424e-15, -2.80966e-29, 1, 1, 1, 1, 2.13333, 1, -0.102492, 4.84338e-08, -0.405271, -7.10543e-15, -3.95424e-15, -7.10543e-15, 1, 1, 1, 1, 2.2, 1, -0.0875976, 4.84338e-08, -0.346375, -7.10543e-15, -3.95424e-15, -2.80966e-29, 1, 1, 1, 1, 2.4, 1, -0.014057, 4.84338e-08, -0.0555837, -7.10543e-15, -3.95424e-15, -2.80966e-29, 1, 1, 1, 1, 2.46667, 1, -0.00188458, 3.87467e-08, -0.00745225, -7.10543e-15, -3.95424e-15, -2.80966e-29, 1, 1, 1, 1, 2.5, 1, 0, 0, 0, 6.81455e-22, 0, 0, 1, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("armature-doorsimple/Skeleton:lower_panel")
+tracks/4/path = NodePath("armature-doorsimple/Skeleton3D:lower_panel")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
-tracks/4/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.8, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.866667, 1, 0, 0, 0.00145594, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0.0186542, 0, 0, 0, 1, 1, 1, 1, 1.06667, 1, 0, 0, 0.0194564, 0, 0, 0, 1, 1, 1, 1, 1.13333, 1, 0, 0, 0.0127731, 0, 0, 0, 1, 1, 1, 1, 1.2, 1, 0, 0, 0.00404316, 0, 0, 0, 1, 1, 1, 1, 1.26667, 1, 0, 0, 0.00220311, 0, 0, 0, 1, 1, 1, 1, 1.33333, 1, 0, 0, 0.00937856, 0, 0, 0, 1, 1, 1, 1, 1.4, 1, 0, 0, 0.0269356, 0, 0, 0, 1, 1, 1, 1, 1.46667, 1, 0, 0, 0.0523954, 0, 0, 0, 1, 1, 1, 1, 2.4, 1, 0, 0, 0.581518, 0, 0, 0, 1, 1, 1, 1, 2.46667, 1, 0, 0, 0.58886, 0, 0, 0, 1, 1, 1, 1, 2.5, 1, 0, 0, 0.59, 0, 0, 0, 1, 1, 1, 1 )
+tracks/4/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.8, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.866667, 1, 0, 0, 0.00145594, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0.0186542, 0, 0, 0, 1, 1, 1, 1, 1.06667, 1, 0, 0, 0.0194564, 0, 0, 0, 1, 1, 1, 1, 1.13333, 1, 0, 0, 0.0127731, 0, 0, 0, 1, 1, 1, 1, 1.2, 1, 0, 0, 0.00404316, 0, 0, 0, 1, 1, 1, 1, 1.26667, 1, 0, 0, 0.00220311, 0, 0, 0, 1, 1, 1, 1, 1.33333, 1, 0, 0, 0.00937856, 0, 0, 0, 1, 1, 1, 1, 1.4, 1, 0, 0, 0.0269356, 0, 0, 0, 1, 1, 1, 1, 1.46667, 1, 0, 0, 0.0523954, 0, 0, 0, 1, 1, 1, 1, 2.4, 1, 0, 0, 0.581518, 0, 0, 0, 1, 1, 1, 1, 2.46667, 1, 0, 0, 0.58886, 0, 0, 0, 1, 1, 1, 1, 2.5, 1, 0, 0, 0.59, 0, 0, 0, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("armature-doorsimple/Skeleton:upper_panel")
+tracks/5/path = NodePath("armature-doorsimple/Skeleton3D:upper_panel")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
 tracks/5/enabled = true
-tracks/5/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.8, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.866667, 1, 0, 0, -0.00246763, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, -0.0316174, 0, 0, 0, 1, 1, 1, 1, 1.06667, 1, 0, 0, -0.0329771, 0, 0, 0, 1, 1, 1, 1, 1.13333, 1, 0, 0, -0.0216494, 0, 0, 0, 1, 1, 1, 1, 1.2, 1, 0, 0, -0.00685287, 0, 0, 0, 1, 1, 1, 1, 1.26667, 1, 0, 0, -0.00373411, 0, 0, 0, 1, 1, 1, 1, 1.33333, 1, 0, 0, -0.0158958, 0, 0, 0, 1, 1, 1, 1, 1.4, 1, 0, 0, -0.0456536, 0, 0, 0, 1, 1, 1, 1, 1.46667, 1, 0, 0, -0.0888057, 0, 0, 0, 1, 1, 1, 1, 2.4, 1, 0, 0, -0.985624, 0, 0, 0, 1, 1, 1, 1, 2.46667, 1, 0, 0, -0.998068, 0, 0, 0, 1, 1, 1, 1, 2.5, 1, 0, 0, -1, 0, 0, 0, 1, 1, 1, 1 )
+tracks/5/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.8, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.866667, 1, 0, 0, -0.00246763, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, -0.0316174, 0, 0, 0, 1, 1, 1, 1, 1.06667, 1, 0, 0, -0.0329771, 0, 0, 0, 1, 1, 1, 1, 1.13333, 1, 0, 0, -0.0216494, 0, 0, 0, 1, 1, 1, 1, 1.2, 1, 0, 0, -0.00685287, 0, 0, 0, 1, 1, 1, 1, 1.26667, 1, 0, 0, -0.00373411, 0, 0, 0, 1, 1, 1, 1, 1.33333, 1, 0, 0, -0.0158958, 0, 0, 0, 1, 1, 1, 1, 1.4, 1, 0, 0, -0.0456536, 0, 0, 0, 1, 1, 1, 1, 1.46667, 1, 0, 0, -0.0888057, 0, 0, 0, 1, 1, 1, 1, 2.4, 1, 0, 0, -0.985624, 0, 0, 0, 1, 1, 1, 1, 2.46667, 1, 0, 0, -0.998068, 0, 0, 0, 1, 1, 1, 1, 2.5, 1, 0, 0, -1, 0, 0, 0, 1, 1, 1, 1 )
 tracks/6/type = "transform"
-tracks/6/path = NodePath("armature-doorsimple/Skeleton:L-doorhalve")
+tracks/6/path = NodePath("armature-doorsimple/Skeleton3D:L-doorhalve")
 tracks/6/interp = 1
 tracks/6/loop_wrap = true
 tracks/6/imported = true
 tracks/6/enabled = true
-tracks/6/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 2.57165e-16, 0, 1, 1, 1, 1, 0.133333, 1, 0, 0, 0, -7.32638e-09, 7.57476e-09, 3.67569e-08, 1, 1, 1, 1, 0.2, 1, 0, 0, -0.00203097, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.266667, 1, 0, 0, -0.0148885, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.4, 1, 0, 0, -0.0582695, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.466667, 1, 0, 1.96587e-09, -0.0711271, -7.32638e-09, 7.57476e-09, 3.67569e-08, 1, 1, 1, 1, 0.533333, 1, 0, 9.82945e-09, -0.0721426, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.6, 1, 0, 9.82942e-09, -0.0657138, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.733333, 1, 0, 9.82942e-09, -0.0440233, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.8, 1, 0, 7.86352e-09, -0.0375944, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.866667, 1, 0, 4.86892e-10, -0.0401627, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.933333, 1, 0, 3.67217e-09, -0.0636073, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 1, 1, 0, 9.82942e-09, -0.108926, 0, 2.57165e-16, 0, 1, 1, 1, 1, 1.06667, 1, 0, 1.94622e-08, -0.179826, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 1.13333, 1, 0, 3.20387e-08, -0.272392, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 1.26667, 1, 0, 6.635e-08, -0.524932, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 2.5, 1, 0, 4.43384e-07, -3.3, 0, 2.57165e-16, 0, 1, 1, 1, 1 )
+tracks/6/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 2.57165e-16, 0, 1, 1, 1, 1, 0.133333, 1, 0, 0, 0, -7.32638e-09, 7.57476e-09, 3.67569e-08, 1, 1, 1, 1, 0.2, 1, 0, 0, -0.00203097, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.266667, 1, 0, 0, -0.0148885, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.4, 1, 0, 0, -0.0582695, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.466667, 1, 0, 1.96587e-09, -0.0711271, -7.32638e-09, 7.57476e-09, 3.67569e-08, 1, 1, 1, 1, 0.533333, 1, 0, 9.82945e-09, -0.0721426, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.6, 1, 0, 9.82942e-09, -0.0657138, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.733333, 1, 0, 9.82942e-09, -0.0440233, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.8, 1, 0, 7.86352e-09, -0.0375944, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.866667, 1, 0, 4.86892e-10, -0.0401627, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 0.933333, 1, 0, 3.67217e-09, -0.0636073, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 1, 1, 0, 9.82942e-09, -0.108926, 0, 2.57165e-16, 0, 1, 1, 1, 1, 1.06667, 1, 0, 1.94622e-08, -0.179826, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 1.13333, 1, 0, 3.20387e-08, -0.272392, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 1.26667, 1, 0, 6.635e-08, -0.524932, 7.57478e-09, 7.57477e-09, 2.18557e-08, 1, 1, 1, 1, 2.5, 1, 0, 4.43384e-07, -3.3, 0, 2.57165e-16, 0, 1, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("armature-doorsimple/Skeleton:R-doorhalve")
+tracks/7/path = NodePath("armature-doorsimple/Skeleton3D:R-doorhalve")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
-tracks/7/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -2.57165e-16, 0, 1, 1, 1, 1, 0.133333, 1, 0, 0, 0, -7.32638e-09, -7.57476e-09, -3.67569e-08, 1, 1, 1, 1, 0.2, 1, 0, 0, -0.00203097, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.266667, 1, 0, 0, -0.0148885, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.4, 1, 0, 0, -0.0582695, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.466667, 1, 0, 1.96587e-09, -0.0711271, -7.32638e-09, -7.57476e-09, -3.67569e-08, 1, 1, 1, 1, 0.533333, 1, 0, 9.82945e-09, -0.0721426, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.6, 1, 0, 9.82942e-09, -0.0657138, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.733333, 1, 0, 9.82942e-09, -0.0440233, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.8, 1, 0, 7.86352e-09, -0.0375944, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.866667, 1, 0, 4.86892e-10, -0.0401627, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.933333, 1, 0, 3.67217e-09, -0.0636073, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 1, 1, 0, 9.82942e-09, -0.108926, 0, -2.57165e-16, 0, 1, 1, 1, 1, 1.06667, 1, 0, 1.94622e-08, -0.179826, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 1.13333, 1, 0, 3.20387e-08, -0.272392, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 1.26667, 1, 0, 6.635e-08, -0.524932, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 2.5, 1, 0, 4.43384e-07, -3.3, 0, -2.57165e-16, 0, 1, 1, 1, 1 )
+tracks/7/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, -2.57165e-16, 0, 1, 1, 1, 1, 0.133333, 1, 0, 0, 0, -7.32638e-09, -7.57476e-09, -3.67569e-08, 1, 1, 1, 1, 0.2, 1, 0, 0, -0.00203097, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.266667, 1, 0, 0, -0.0148885, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.4, 1, 0, 0, -0.0582695, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.466667, 1, 0, 1.96587e-09, -0.0711271, -7.32638e-09, -7.57476e-09, -3.67569e-08, 1, 1, 1, 1, 0.533333, 1, 0, 9.82945e-09, -0.0721426, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.6, 1, 0, 9.82942e-09, -0.0657138, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.733333, 1, 0, 9.82942e-09, -0.0440233, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.8, 1, 0, 7.86352e-09, -0.0375944, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.866667, 1, 0, 4.86892e-10, -0.0401627, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 0.933333, 1, 0, 3.67217e-09, -0.0636073, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 1, 1, 0, 9.82942e-09, -0.108926, 0, -2.57165e-16, 0, 1, 1, 1, 1, 1.06667, 1, 0, 1.94622e-08, -0.179826, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 1.13333, 1, 0, 3.20387e-08, -0.272392, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 1.26667, 1, 0, 6.635e-08, -0.524932, 7.57478e-09, -7.57477e-09, -2.18557e-08, 1, 1, 1, 1, 2.5, 1, 0, 4.43384e-07, -3.3, 0, -2.57165e-16, 0, 1, 1, 1, 1 )
 tracks/8/type = "audio"
 tracks/8/path = NodePath("../sound")
 tracks/8/interp = 1
@@ -73,5 +73,5 @@ tracks/8/keys = {
 "start_offset": 0.0,
 "stream": ExtResource( 1 )
 } ],
-"times": PoolRealArray( 0.3 )
+"times": PackedFloat32Array( 0.3 )
 }

+ 4 - 3
door/open_close.wav.import

@@ -1,13 +1,14 @@
 [remap]
 
 importer="wav"
-type="AudioStreamSample"
-path="res://.import/open_close.wav-15c93b82a463a1fe63bbc03e48e48393.sample"
+type="AudioStreamWAV"
+uid="uid://c2nls7s14emyc"
+path="res://.godot/imported/open_close.wav-15c93b82a463a1fe63bbc03e48e48393.sample"
 
 [deps]
 
 source_file="res://door/open_close.wav"
-dest_files=[ "res://.import/open_close.wav-15c93b82a463a1fe63bbc03e48e48393.sample" ]
+dest_files=["res://.godot/imported/open_close.wav-15c93b82a463a1fe63bbc03e48e48393.sample"]
 
 [params]
 

+ 16 - 17
door/textures/door_albedo.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/door_albedo.png-b6182b7ae92d4e17abfbca4a44dd1578.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://bhtkq1wnlj0gm"
+path.s3tc="res://.godot/imported/door_albedo.png-b6182b7ae92d4e17abfbca4a44dd1578.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://door/textures/door_albedo.png"
-dest_files=[ "res://.import/door_albedo.png-b6182b7ae92d4e17abfbca4a44dd1578.s3tc.stex" ]
+dest_files=["res://.godot/imported/door_albedo.png-b6182b7ae92d4e17abfbca4a44dd1578.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=1
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 16 - 17
door/textures/door_emission.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/door_emission.png-5f79af2ba84b63e33a9cd4e6a725951c.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://cgimqwcsyb6eu"
+path.s3tc="res://.godot/imported/door_emission.png-5f79af2ba84b63e33a9cd4e6a725951c.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://door/textures/door_emission.png"
-dest_files=[ "res://.import/door_emission.png-5f79af2ba84b63e33a9cd4e6a725951c.s3tc.stex" ]
+dest_files=["res://.godot/imported/door_emission.png-5f79af2ba84b63e33a9cd4e6a725951c.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=1
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 16 - 17
door/textures/door_normal.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/door_normal.png-786ff283e62e5172b5c2cc3de6efa7c8.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://bstx1dlfh05i1"
+path.s3tc="res://.godot/imported/door_normal.png-786ff283e62e5172b5c2cc3de6efa7c8.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://door/textures/door_normal.png"
-dest_files=[ "res://.import/door_normal.png-786ff283e62e5172b5c2cc3de6efa7c8.s3tc.stex" ]
+dest_files=["res://.godot/imported/door_normal.png-786ff283e62e5172b5c2cc3de6efa7c8.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=1
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=2
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 16 - 17
door/textures/door_orm.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/door_orm.png-a0f84dce88d18615e24a57fe13060137.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://c0gly8oy0hsbg"
+path.s3tc="res://.godot/imported/door_orm.png-a0f84dce88d18615e24a57fe13060137.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://door/textures/door_orm.png"
-dest_files=[ "res://.import/door_orm.png-a0f84dce88d18615e24a57fe13060137.s3tc.stex" ]
+dest_files=["res://.godot/imported/door_orm.png-a0f84dce88d18615e24a57fe13060137.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=2
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 12 - 1045
effects_shared/BlastMesh.glb.import

@@ -1,1065 +1,32 @@
 [remap]
 
 importer="scene"
+importer_version=1
 type="PackedScene"
-path="res://.import/BlastMesh.glb-b73267f06de3a944c01538e9fdef2594.scn"
+uid="uid://jsfiusd6fwpr"
+path="res://.godot/imported/BlastMesh.glb-b73267f06de3a944c01538e9fdef2594.scn"
 
 [deps]
 
 source_file="res://effects_shared/BlastMesh.glb"
-dest_files=[ "res://.import/BlastMesh.glb-b73267f06de3a944c01538e9fdef2594.scn" ]
+dest_files=["res://.godot/imported/BlastMesh.glb-b73267f06de3a944c01538e9fdef2594.scn"]
 
 [params]
 
 nodes/root_type="Spatial"
 nodes/root_name="Scene Root"
+nodes/apply_root_scale=true
 nodes/root_scale=1.0
-nodes/custom_script=""
-nodes/storage=0
-nodes/use_legacy_names=false
-materials/location=1
-materials/storage=0
-materials/keep_on_reimport=true
-meshes/octahedral_compression=true
-meshes/compress=true
 meshes/ensure_tangents=true
-meshes/storage=1
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
 meshes/light_baking=0
 meshes/lightmap_texel_size=0.1
 skins/use_named_skins=true
-external_files/store_in_subdir=false
 animation/import=true
 animation/fps=15
-animation/filter_script=""
-animation/storage=false
-animation/keep_custom_tracks=false
-animation/optimizer/enabled=true
-animation/optimizer/max_linear_error=0.05
-animation/optimizer/max_angular_error=0.01
-animation/optimizer/max_angle=22
-animation/optimizer/remove_unused_tracks=true
-animation/clips/amount=0
-animation/clip_1/name=""
-animation/clip_1/start_frame=0
-animation/clip_1/end_frame=0
-animation/clip_1/loops=false
-animation/clip_2/name=""
-animation/clip_2/start_frame=0
-animation/clip_2/end_frame=0
-animation/clip_2/loops=false
-animation/clip_3/name=""
-animation/clip_3/start_frame=0
-animation/clip_3/end_frame=0
-animation/clip_3/loops=false
-animation/clip_4/name=""
-animation/clip_4/start_frame=0
-animation/clip_4/end_frame=0
-animation/clip_4/loops=false
-animation/clip_5/name=""
-animation/clip_5/start_frame=0
-animation/clip_5/end_frame=0
-animation/clip_5/loops=false
-animation/clip_6/name=""
-animation/clip_6/start_frame=0
-animation/clip_6/end_frame=0
-animation/clip_6/loops=false
-animation/clip_7/name=""
-animation/clip_7/start_frame=0
-animation/clip_7/end_frame=0
-animation/clip_7/loops=false
-animation/clip_8/name=""
-animation/clip_8/start_frame=0
-animation/clip_8/end_frame=0
-animation/clip_8/loops=false
-animation/clip_9/name=""
-animation/clip_9/start_frame=0
-animation/clip_9/end_frame=0
-animation/clip_9/loops=false
-animation/clip_10/name=""
-animation/clip_10/start_frame=0
-animation/clip_10/end_frame=0
-animation/clip_10/loops=false
-animation/clip_11/name=""
-animation/clip_11/start_frame=0
-animation/clip_11/end_frame=0
-animation/clip_11/loops=false
-animation/clip_12/name=""
-animation/clip_12/start_frame=0
-animation/clip_12/end_frame=0
-animation/clip_12/loops=false
-animation/clip_13/name=""
-animation/clip_13/start_frame=0
-animation/clip_13/end_frame=0
-animation/clip_13/loops=false
-animation/clip_14/name=""
-animation/clip_14/start_frame=0
-animation/clip_14/end_frame=0
-animation/clip_14/loops=false
-animation/clip_15/name=""
-animation/clip_15/start_frame=0
-animation/clip_15/end_frame=0
-animation/clip_15/loops=false
-animation/clip_16/name=""
-animation/clip_16/start_frame=0
-animation/clip_16/end_frame=0
-animation/clip_16/loops=false
-animation/clip_17/name=""
-animation/clip_17/start_frame=0
-animation/clip_17/end_frame=0
-animation/clip_17/loops=false
-animation/clip_18/name=""
-animation/clip_18/start_frame=0
-animation/clip_18/end_frame=0
-animation/clip_18/loops=false
-animation/clip_19/name=""
-animation/clip_19/start_frame=0
-animation/clip_19/end_frame=0
-animation/clip_19/loops=false
-animation/clip_20/name=""
-animation/clip_20/start_frame=0
-animation/clip_20/end_frame=0
-animation/clip_20/loops=false
-animation/clip_21/name=""
-animation/clip_21/start_frame=0
-animation/clip_21/end_frame=0
-animation/clip_21/loops=false
-animation/clip_22/name=""
-animation/clip_22/start_frame=0
-animation/clip_22/end_frame=0
-animation/clip_22/loops=false
-animation/clip_23/name=""
-animation/clip_23/start_frame=0
-animation/clip_23/end_frame=0
-animation/clip_23/loops=false
-animation/clip_24/name=""
-animation/clip_24/start_frame=0
-animation/clip_24/end_frame=0
-animation/clip_24/loops=false
-animation/clip_25/name=""
-animation/clip_25/start_frame=0
-animation/clip_25/end_frame=0
-animation/clip_25/loops=false
-animation/clip_26/name=""
-animation/clip_26/start_frame=0
-animation/clip_26/end_frame=0
-animation/clip_26/loops=false
-animation/clip_27/name=""
-animation/clip_27/start_frame=0
-animation/clip_27/end_frame=0
-animation/clip_27/loops=false
-animation/clip_28/name=""
-animation/clip_28/start_frame=0
-animation/clip_28/end_frame=0
-animation/clip_28/loops=false
-animation/clip_29/name=""
-animation/clip_29/start_frame=0
-animation/clip_29/end_frame=0
-animation/clip_29/loops=false
-animation/clip_30/name=""
-animation/clip_30/start_frame=0
-animation/clip_30/end_frame=0
-animation/clip_30/loops=false
-animation/clip_31/name=""
-animation/clip_31/start_frame=0
-animation/clip_31/end_frame=0
-animation/clip_31/loops=false
-animation/clip_32/name=""
-animation/clip_32/start_frame=0
-animation/clip_32/end_frame=0
-animation/clip_32/loops=false
-animation/clip_33/name=""
-animation/clip_33/start_frame=0
-animation/clip_33/end_frame=0
-animation/clip_33/loops=false
-animation/clip_34/name=""
-animation/clip_34/start_frame=0
-animation/clip_34/end_frame=0
-animation/clip_34/loops=false
-animation/clip_35/name=""
-animation/clip_35/start_frame=0
-animation/clip_35/end_frame=0
-animation/clip_35/loops=false
-animation/clip_36/name=""
-animation/clip_36/start_frame=0
-animation/clip_36/end_frame=0
-animation/clip_36/loops=false
-animation/clip_37/name=""
-animation/clip_37/start_frame=0
-animation/clip_37/end_frame=0
-animation/clip_37/loops=false
-animation/clip_38/name=""
-animation/clip_38/start_frame=0
-animation/clip_38/end_frame=0
-animation/clip_38/loops=false
-animation/clip_39/name=""
-animation/clip_39/start_frame=0
-animation/clip_39/end_frame=0
-animation/clip_39/loops=false
-animation/clip_40/name=""
-animation/clip_40/start_frame=0
-animation/clip_40/end_frame=0
-animation/clip_40/loops=false
-animation/clip_41/name=""
-animation/clip_41/start_frame=0
-animation/clip_41/end_frame=0
-animation/clip_41/loops=false
-animation/clip_42/name=""
-animation/clip_42/start_frame=0
-animation/clip_42/end_frame=0
-animation/clip_42/loops=false
-animation/clip_43/name=""
-animation/clip_43/start_frame=0
-animation/clip_43/end_frame=0
-animation/clip_43/loops=false
-animation/clip_44/name=""
-animation/clip_44/start_frame=0
-animation/clip_44/end_frame=0
-animation/clip_44/loops=false
-animation/clip_45/name=""
-animation/clip_45/start_frame=0
-animation/clip_45/end_frame=0
-animation/clip_45/loops=false
-animation/clip_46/name=""
-animation/clip_46/start_frame=0
-animation/clip_46/end_frame=0
-animation/clip_46/loops=false
-animation/clip_47/name=""
-animation/clip_47/start_frame=0
-animation/clip_47/end_frame=0
-animation/clip_47/loops=false
-animation/clip_48/name=""
-animation/clip_48/start_frame=0
-animation/clip_48/end_frame=0
-animation/clip_48/loops=false
-animation/clip_49/name=""
-animation/clip_49/start_frame=0
-animation/clip_49/end_frame=0
-animation/clip_49/loops=false
-animation/clip_50/name=""
-animation/clip_50/start_frame=0
-animation/clip_50/end_frame=0
-animation/clip_50/loops=false
-animation/clip_51/name=""
-animation/clip_51/start_frame=0
-animation/clip_51/end_frame=0
-animation/clip_51/loops=false
-animation/clip_52/name=""
-animation/clip_52/start_frame=0
-animation/clip_52/end_frame=0
-animation/clip_52/loops=false
-animation/clip_53/name=""
-animation/clip_53/start_frame=0
-animation/clip_53/end_frame=0
-animation/clip_53/loops=false
-animation/clip_54/name=""
-animation/clip_54/start_frame=0
-animation/clip_54/end_frame=0
-animation/clip_54/loops=false
-animation/clip_55/name=""
-animation/clip_55/start_frame=0
-animation/clip_55/end_frame=0
-animation/clip_55/loops=false
-animation/clip_56/name=""
-animation/clip_56/start_frame=0
-animation/clip_56/end_frame=0
-animation/clip_56/loops=false
-animation/clip_57/name=""
-animation/clip_57/start_frame=0
-animation/clip_57/end_frame=0
-animation/clip_57/loops=false
-animation/clip_58/name=""
-animation/clip_58/start_frame=0
-animation/clip_58/end_frame=0
-animation/clip_58/loops=false
-animation/clip_59/name=""
-animation/clip_59/start_frame=0
-animation/clip_59/end_frame=0
-animation/clip_59/loops=false
-animation/clip_60/name=""
-animation/clip_60/start_frame=0
-animation/clip_60/end_frame=0
-animation/clip_60/loops=false
-animation/clip_61/name=""
-animation/clip_61/start_frame=0
-animation/clip_61/end_frame=0
-animation/clip_61/loops=false
-animation/clip_62/name=""
-animation/clip_62/start_frame=0
-animation/clip_62/end_frame=0
-animation/clip_62/loops=false
-animation/clip_63/name=""
-animation/clip_63/start_frame=0
-animation/clip_63/end_frame=0
-animation/clip_63/loops=false
-animation/clip_64/name=""
-animation/clip_64/start_frame=0
-animation/clip_64/end_frame=0
-animation/clip_64/loops=false
-animation/clip_65/name=""
-animation/clip_65/start_frame=0
-animation/clip_65/end_frame=0
-animation/clip_65/loops=false
-animation/clip_66/name=""
-animation/clip_66/start_frame=0
-animation/clip_66/end_frame=0
-animation/clip_66/loops=false
-animation/clip_67/name=""
-animation/clip_67/start_frame=0
-animation/clip_67/end_frame=0
-animation/clip_67/loops=false
-animation/clip_68/name=""
-animation/clip_68/start_frame=0
-animation/clip_68/end_frame=0
-animation/clip_68/loops=false
-animation/clip_69/name=""
-animation/clip_69/start_frame=0
-animation/clip_69/end_frame=0
-animation/clip_69/loops=false
-animation/clip_70/name=""
-animation/clip_70/start_frame=0
-animation/clip_70/end_frame=0
-animation/clip_70/loops=false
-animation/clip_71/name=""
-animation/clip_71/start_frame=0
-animation/clip_71/end_frame=0
-animation/clip_71/loops=false
-animation/clip_72/name=""
-animation/clip_72/start_frame=0
-animation/clip_72/end_frame=0
-animation/clip_72/loops=false
-animation/clip_73/name=""
-animation/clip_73/start_frame=0
-animation/clip_73/end_frame=0
-animation/clip_73/loops=false
-animation/clip_74/name=""
-animation/clip_74/start_frame=0
-animation/clip_74/end_frame=0
-animation/clip_74/loops=false
-animation/clip_75/name=""
-animation/clip_75/start_frame=0
-animation/clip_75/end_frame=0
-animation/clip_75/loops=false
-animation/clip_76/name=""
-animation/clip_76/start_frame=0
-animation/clip_76/end_frame=0
-animation/clip_76/loops=false
-animation/clip_77/name=""
-animation/clip_77/start_frame=0
-animation/clip_77/end_frame=0
-animation/clip_77/loops=false
-animation/clip_78/name=""
-animation/clip_78/start_frame=0
-animation/clip_78/end_frame=0
-animation/clip_78/loops=false
-animation/clip_79/name=""
-animation/clip_79/start_frame=0
-animation/clip_79/end_frame=0
-animation/clip_79/loops=false
-animation/clip_80/name=""
-animation/clip_80/start_frame=0
-animation/clip_80/end_frame=0
-animation/clip_80/loops=false
-animation/clip_81/name=""
-animation/clip_81/start_frame=0
-animation/clip_81/end_frame=0
-animation/clip_81/loops=false
-animation/clip_82/name=""
-animation/clip_82/start_frame=0
-animation/clip_82/end_frame=0
-animation/clip_82/loops=false
-animation/clip_83/name=""
-animation/clip_83/start_frame=0
-animation/clip_83/end_frame=0
-animation/clip_83/loops=false
-animation/clip_84/name=""
-animation/clip_84/start_frame=0
-animation/clip_84/end_frame=0
-animation/clip_84/loops=false
-animation/clip_85/name=""
-animation/clip_85/start_frame=0
-animation/clip_85/end_frame=0
-animation/clip_85/loops=false
-animation/clip_86/name=""
-animation/clip_86/start_frame=0
-animation/clip_86/end_frame=0
-animation/clip_86/loops=false
-animation/clip_87/name=""
-animation/clip_87/start_frame=0
-animation/clip_87/end_frame=0
-animation/clip_87/loops=false
-animation/clip_88/name=""
-animation/clip_88/start_frame=0
-animation/clip_88/end_frame=0
-animation/clip_88/loops=false
-animation/clip_89/name=""
-animation/clip_89/start_frame=0
-animation/clip_89/end_frame=0
-animation/clip_89/loops=false
-animation/clip_90/name=""
-animation/clip_90/start_frame=0
-animation/clip_90/end_frame=0
-animation/clip_90/loops=false
-animation/clip_91/name=""
-animation/clip_91/start_frame=0
-animation/clip_91/end_frame=0
-animation/clip_91/loops=false
-animation/clip_92/name=""
-animation/clip_92/start_frame=0
-animation/clip_92/end_frame=0
-animation/clip_92/loops=false
-animation/clip_93/name=""
-animation/clip_93/start_frame=0
-animation/clip_93/end_frame=0
-animation/clip_93/loops=false
-animation/clip_94/name=""
-animation/clip_94/start_frame=0
-animation/clip_94/end_frame=0
-animation/clip_94/loops=false
-animation/clip_95/name=""
-animation/clip_95/start_frame=0
-animation/clip_95/end_frame=0
-animation/clip_95/loops=false
-animation/clip_96/name=""
-animation/clip_96/start_frame=0
-animation/clip_96/end_frame=0
-animation/clip_96/loops=false
-animation/clip_97/name=""
-animation/clip_97/start_frame=0
-animation/clip_97/end_frame=0
-animation/clip_97/loops=false
-animation/clip_98/name=""
-animation/clip_98/start_frame=0
-animation/clip_98/end_frame=0
-animation/clip_98/loops=false
-animation/clip_99/name=""
-animation/clip_99/start_frame=0
-animation/clip_99/end_frame=0
-animation/clip_99/loops=false
-animation/clip_100/name=""
-animation/clip_100/start_frame=0
-animation/clip_100/end_frame=0
-animation/clip_100/loops=false
-animation/clip_101/name=""
-animation/clip_101/start_frame=0
-animation/clip_101/end_frame=0
-animation/clip_101/loops=false
-animation/clip_102/name=""
-animation/clip_102/start_frame=0
-animation/clip_102/end_frame=0
-animation/clip_102/loops=false
-animation/clip_103/name=""
-animation/clip_103/start_frame=0
-animation/clip_103/end_frame=0
-animation/clip_103/loops=false
-animation/clip_104/name=""
-animation/clip_104/start_frame=0
-animation/clip_104/end_frame=0
-animation/clip_104/loops=false
-animation/clip_105/name=""
-animation/clip_105/start_frame=0
-animation/clip_105/end_frame=0
-animation/clip_105/loops=false
-animation/clip_106/name=""
-animation/clip_106/start_frame=0
-animation/clip_106/end_frame=0
-animation/clip_106/loops=false
-animation/clip_107/name=""
-animation/clip_107/start_frame=0
-animation/clip_107/end_frame=0
-animation/clip_107/loops=false
-animation/clip_108/name=""
-animation/clip_108/start_frame=0
-animation/clip_108/end_frame=0
-animation/clip_108/loops=false
-animation/clip_109/name=""
-animation/clip_109/start_frame=0
-animation/clip_109/end_frame=0
-animation/clip_109/loops=false
-animation/clip_110/name=""
-animation/clip_110/start_frame=0
-animation/clip_110/end_frame=0
-animation/clip_110/loops=false
-animation/clip_111/name=""
-animation/clip_111/start_frame=0
-animation/clip_111/end_frame=0
-animation/clip_111/loops=false
-animation/clip_112/name=""
-animation/clip_112/start_frame=0
-animation/clip_112/end_frame=0
-animation/clip_112/loops=false
-animation/clip_113/name=""
-animation/clip_113/start_frame=0
-animation/clip_113/end_frame=0
-animation/clip_113/loops=false
-animation/clip_114/name=""
-animation/clip_114/start_frame=0
-animation/clip_114/end_frame=0
-animation/clip_114/loops=false
-animation/clip_115/name=""
-animation/clip_115/start_frame=0
-animation/clip_115/end_frame=0
-animation/clip_115/loops=false
-animation/clip_116/name=""
-animation/clip_116/start_frame=0
-animation/clip_116/end_frame=0
-animation/clip_116/loops=false
-animation/clip_117/name=""
-animation/clip_117/start_frame=0
-animation/clip_117/end_frame=0
-animation/clip_117/loops=false
-animation/clip_118/name=""
-animation/clip_118/start_frame=0
-animation/clip_118/end_frame=0
-animation/clip_118/loops=false
-animation/clip_119/name=""
-animation/clip_119/start_frame=0
-animation/clip_119/end_frame=0
-animation/clip_119/loops=false
-animation/clip_120/name=""
-animation/clip_120/start_frame=0
-animation/clip_120/end_frame=0
-animation/clip_120/loops=false
-animation/clip_121/name=""
-animation/clip_121/start_frame=0
-animation/clip_121/end_frame=0
-animation/clip_121/loops=false
-animation/clip_122/name=""
-animation/clip_122/start_frame=0
-animation/clip_122/end_frame=0
-animation/clip_122/loops=false
-animation/clip_123/name=""
-animation/clip_123/start_frame=0
-animation/clip_123/end_frame=0
-animation/clip_123/loops=false
-animation/clip_124/name=""
-animation/clip_124/start_frame=0
-animation/clip_124/end_frame=0
-animation/clip_124/loops=false
-animation/clip_125/name=""
-animation/clip_125/start_frame=0
-animation/clip_125/end_frame=0
-animation/clip_125/loops=false
-animation/clip_126/name=""
-animation/clip_126/start_frame=0
-animation/clip_126/end_frame=0
-animation/clip_126/loops=false
-animation/clip_127/name=""
-animation/clip_127/start_frame=0
-animation/clip_127/end_frame=0
-animation/clip_127/loops=false
-animation/clip_128/name=""
-animation/clip_128/start_frame=0
-animation/clip_128/end_frame=0
-animation/clip_128/loops=false
-animation/clip_129/name=""
-animation/clip_129/start_frame=0
-animation/clip_129/end_frame=0
-animation/clip_129/loops=false
-animation/clip_130/name=""
-animation/clip_130/start_frame=0
-animation/clip_130/end_frame=0
-animation/clip_130/loops=false
-animation/clip_131/name=""
-animation/clip_131/start_frame=0
-animation/clip_131/end_frame=0
-animation/clip_131/loops=false
-animation/clip_132/name=""
-animation/clip_132/start_frame=0
-animation/clip_132/end_frame=0
-animation/clip_132/loops=false
-animation/clip_133/name=""
-animation/clip_133/start_frame=0
-animation/clip_133/end_frame=0
-animation/clip_133/loops=false
-animation/clip_134/name=""
-animation/clip_134/start_frame=0
-animation/clip_134/end_frame=0
-animation/clip_134/loops=false
-animation/clip_135/name=""
-animation/clip_135/start_frame=0
-animation/clip_135/end_frame=0
-animation/clip_135/loops=false
-animation/clip_136/name=""
-animation/clip_136/start_frame=0
-animation/clip_136/end_frame=0
-animation/clip_136/loops=false
-animation/clip_137/name=""
-animation/clip_137/start_frame=0
-animation/clip_137/end_frame=0
-animation/clip_137/loops=false
-animation/clip_138/name=""
-animation/clip_138/start_frame=0
-animation/clip_138/end_frame=0
-animation/clip_138/loops=false
-animation/clip_139/name=""
-animation/clip_139/start_frame=0
-animation/clip_139/end_frame=0
-animation/clip_139/loops=false
-animation/clip_140/name=""
-animation/clip_140/start_frame=0
-animation/clip_140/end_frame=0
-animation/clip_140/loops=false
-animation/clip_141/name=""
-animation/clip_141/start_frame=0
-animation/clip_141/end_frame=0
-animation/clip_141/loops=false
-animation/clip_142/name=""
-animation/clip_142/start_frame=0
-animation/clip_142/end_frame=0
-animation/clip_142/loops=false
-animation/clip_143/name=""
-animation/clip_143/start_frame=0
-animation/clip_143/end_frame=0
-animation/clip_143/loops=false
-animation/clip_144/name=""
-animation/clip_144/start_frame=0
-animation/clip_144/end_frame=0
-animation/clip_144/loops=false
-animation/clip_145/name=""
-animation/clip_145/start_frame=0
-animation/clip_145/end_frame=0
-animation/clip_145/loops=false
-animation/clip_146/name=""
-animation/clip_146/start_frame=0
-animation/clip_146/end_frame=0
-animation/clip_146/loops=false
-animation/clip_147/name=""
-animation/clip_147/start_frame=0
-animation/clip_147/end_frame=0
-animation/clip_147/loops=false
-animation/clip_148/name=""
-animation/clip_148/start_frame=0
-animation/clip_148/end_frame=0
-animation/clip_148/loops=false
-animation/clip_149/name=""
-animation/clip_149/start_frame=0
-animation/clip_149/end_frame=0
-animation/clip_149/loops=false
-animation/clip_150/name=""
-animation/clip_150/start_frame=0
-animation/clip_150/end_frame=0
-animation/clip_150/loops=false
-animation/clip_151/name=""
-animation/clip_151/start_frame=0
-animation/clip_151/end_frame=0
-animation/clip_151/loops=false
-animation/clip_152/name=""
-animation/clip_152/start_frame=0
-animation/clip_152/end_frame=0
-animation/clip_152/loops=false
-animation/clip_153/name=""
-animation/clip_153/start_frame=0
-animation/clip_153/end_frame=0
-animation/clip_153/loops=false
-animation/clip_154/name=""
-animation/clip_154/start_frame=0
-animation/clip_154/end_frame=0
-animation/clip_154/loops=false
-animation/clip_155/name=""
-animation/clip_155/start_frame=0
-animation/clip_155/end_frame=0
-animation/clip_155/loops=false
-animation/clip_156/name=""
-animation/clip_156/start_frame=0
-animation/clip_156/end_frame=0
-animation/clip_156/loops=false
-animation/clip_157/name=""
-animation/clip_157/start_frame=0
-animation/clip_157/end_frame=0
-animation/clip_157/loops=false
-animation/clip_158/name=""
-animation/clip_158/start_frame=0
-animation/clip_158/end_frame=0
-animation/clip_158/loops=false
-animation/clip_159/name=""
-animation/clip_159/start_frame=0
-animation/clip_159/end_frame=0
-animation/clip_159/loops=false
-animation/clip_160/name=""
-animation/clip_160/start_frame=0
-animation/clip_160/end_frame=0
-animation/clip_160/loops=false
-animation/clip_161/name=""
-animation/clip_161/start_frame=0
-animation/clip_161/end_frame=0
-animation/clip_161/loops=false
-animation/clip_162/name=""
-animation/clip_162/start_frame=0
-animation/clip_162/end_frame=0
-animation/clip_162/loops=false
-animation/clip_163/name=""
-animation/clip_163/start_frame=0
-animation/clip_163/end_frame=0
-animation/clip_163/loops=false
-animation/clip_164/name=""
-animation/clip_164/start_frame=0
-animation/clip_164/end_frame=0
-animation/clip_164/loops=false
-animation/clip_165/name=""
-animation/clip_165/start_frame=0
-animation/clip_165/end_frame=0
-animation/clip_165/loops=false
-animation/clip_166/name=""
-animation/clip_166/start_frame=0
-animation/clip_166/end_frame=0
-animation/clip_166/loops=false
-animation/clip_167/name=""
-animation/clip_167/start_frame=0
-animation/clip_167/end_frame=0
-animation/clip_167/loops=false
-animation/clip_168/name=""
-animation/clip_168/start_frame=0
-animation/clip_168/end_frame=0
-animation/clip_168/loops=false
-animation/clip_169/name=""
-animation/clip_169/start_frame=0
-animation/clip_169/end_frame=0
-animation/clip_169/loops=false
-animation/clip_170/name=""
-animation/clip_170/start_frame=0
-animation/clip_170/end_frame=0
-animation/clip_170/loops=false
-animation/clip_171/name=""
-animation/clip_171/start_frame=0
-animation/clip_171/end_frame=0
-animation/clip_171/loops=false
-animation/clip_172/name=""
-animation/clip_172/start_frame=0
-animation/clip_172/end_frame=0
-animation/clip_172/loops=false
-animation/clip_173/name=""
-animation/clip_173/start_frame=0
-animation/clip_173/end_frame=0
-animation/clip_173/loops=false
-animation/clip_174/name=""
-animation/clip_174/start_frame=0
-animation/clip_174/end_frame=0
-animation/clip_174/loops=false
-animation/clip_175/name=""
-animation/clip_175/start_frame=0
-animation/clip_175/end_frame=0
-animation/clip_175/loops=false
-animation/clip_176/name=""
-animation/clip_176/start_frame=0
-animation/clip_176/end_frame=0
-animation/clip_176/loops=false
-animation/clip_177/name=""
-animation/clip_177/start_frame=0
-animation/clip_177/end_frame=0
-animation/clip_177/loops=false
-animation/clip_178/name=""
-animation/clip_178/start_frame=0
-animation/clip_178/end_frame=0
-animation/clip_178/loops=false
-animation/clip_179/name=""
-animation/clip_179/start_frame=0
-animation/clip_179/end_frame=0
-animation/clip_179/loops=false
-animation/clip_180/name=""
-animation/clip_180/start_frame=0
-animation/clip_180/end_frame=0
-animation/clip_180/loops=false
-animation/clip_181/name=""
-animation/clip_181/start_frame=0
-animation/clip_181/end_frame=0
-animation/clip_181/loops=false
-animation/clip_182/name=""
-animation/clip_182/start_frame=0
-animation/clip_182/end_frame=0
-animation/clip_182/loops=false
-animation/clip_183/name=""
-animation/clip_183/start_frame=0
-animation/clip_183/end_frame=0
-animation/clip_183/loops=false
-animation/clip_184/name=""
-animation/clip_184/start_frame=0
-animation/clip_184/end_frame=0
-animation/clip_184/loops=false
-animation/clip_185/name=""
-animation/clip_185/start_frame=0
-animation/clip_185/end_frame=0
-animation/clip_185/loops=false
-animation/clip_186/name=""
-animation/clip_186/start_frame=0
-animation/clip_186/end_frame=0
-animation/clip_186/loops=false
-animation/clip_187/name=""
-animation/clip_187/start_frame=0
-animation/clip_187/end_frame=0
-animation/clip_187/loops=false
-animation/clip_188/name=""
-animation/clip_188/start_frame=0
-animation/clip_188/end_frame=0
-animation/clip_188/loops=false
-animation/clip_189/name=""
-animation/clip_189/start_frame=0
-animation/clip_189/end_frame=0
-animation/clip_189/loops=false
-animation/clip_190/name=""
-animation/clip_190/start_frame=0
-animation/clip_190/end_frame=0
-animation/clip_190/loops=false
-animation/clip_191/name=""
-animation/clip_191/start_frame=0
-animation/clip_191/end_frame=0
-animation/clip_191/loops=false
-animation/clip_192/name=""
-animation/clip_192/start_frame=0
-animation/clip_192/end_frame=0
-animation/clip_192/loops=false
-animation/clip_193/name=""
-animation/clip_193/start_frame=0
-animation/clip_193/end_frame=0
-animation/clip_193/loops=false
-animation/clip_194/name=""
-animation/clip_194/start_frame=0
-animation/clip_194/end_frame=0
-animation/clip_194/loops=false
-animation/clip_195/name=""
-animation/clip_195/start_frame=0
-animation/clip_195/end_frame=0
-animation/clip_195/loops=false
-animation/clip_196/name=""
-animation/clip_196/start_frame=0
-animation/clip_196/end_frame=0
-animation/clip_196/loops=false
-animation/clip_197/name=""
-animation/clip_197/start_frame=0
-animation/clip_197/end_frame=0
-animation/clip_197/loops=false
-animation/clip_198/name=""
-animation/clip_198/start_frame=0
-animation/clip_198/end_frame=0
-animation/clip_198/loops=false
-animation/clip_199/name=""
-animation/clip_199/start_frame=0
-animation/clip_199/end_frame=0
-animation/clip_199/loops=false
-animation/clip_200/name=""
-animation/clip_200/start_frame=0
-animation/clip_200/end_frame=0
-animation/clip_200/loops=false
-animation/clip_201/name=""
-animation/clip_201/start_frame=0
-animation/clip_201/end_frame=0
-animation/clip_201/loops=false
-animation/clip_202/name=""
-animation/clip_202/start_frame=0
-animation/clip_202/end_frame=0
-animation/clip_202/loops=false
-animation/clip_203/name=""
-animation/clip_203/start_frame=0
-animation/clip_203/end_frame=0
-animation/clip_203/loops=false
-animation/clip_204/name=""
-animation/clip_204/start_frame=0
-animation/clip_204/end_frame=0
-animation/clip_204/loops=false
-animation/clip_205/name=""
-animation/clip_205/start_frame=0
-animation/clip_205/end_frame=0
-animation/clip_205/loops=false
-animation/clip_206/name=""
-animation/clip_206/start_frame=0
-animation/clip_206/end_frame=0
-animation/clip_206/loops=false
-animation/clip_207/name=""
-animation/clip_207/start_frame=0
-animation/clip_207/end_frame=0
-animation/clip_207/loops=false
-animation/clip_208/name=""
-animation/clip_208/start_frame=0
-animation/clip_208/end_frame=0
-animation/clip_208/loops=false
-animation/clip_209/name=""
-animation/clip_209/start_frame=0
-animation/clip_209/end_frame=0
-animation/clip_209/loops=false
-animation/clip_210/name=""
-animation/clip_210/start_frame=0
-animation/clip_210/end_frame=0
-animation/clip_210/loops=false
-animation/clip_211/name=""
-animation/clip_211/start_frame=0
-animation/clip_211/end_frame=0
-animation/clip_211/loops=false
-animation/clip_212/name=""
-animation/clip_212/start_frame=0
-animation/clip_212/end_frame=0
-animation/clip_212/loops=false
-animation/clip_213/name=""
-animation/clip_213/start_frame=0
-animation/clip_213/end_frame=0
-animation/clip_213/loops=false
-animation/clip_214/name=""
-animation/clip_214/start_frame=0
-animation/clip_214/end_frame=0
-animation/clip_214/loops=false
-animation/clip_215/name=""
-animation/clip_215/start_frame=0
-animation/clip_215/end_frame=0
-animation/clip_215/loops=false
-animation/clip_216/name=""
-animation/clip_216/start_frame=0
-animation/clip_216/end_frame=0
-animation/clip_216/loops=false
-animation/clip_217/name=""
-animation/clip_217/start_frame=0
-animation/clip_217/end_frame=0
-animation/clip_217/loops=false
-animation/clip_218/name=""
-animation/clip_218/start_frame=0
-animation/clip_218/end_frame=0
-animation/clip_218/loops=false
-animation/clip_219/name=""
-animation/clip_219/start_frame=0
-animation/clip_219/end_frame=0
-animation/clip_219/loops=false
-animation/clip_220/name=""
-animation/clip_220/start_frame=0
-animation/clip_220/end_frame=0
-animation/clip_220/loops=false
-animation/clip_221/name=""
-animation/clip_221/start_frame=0
-animation/clip_221/end_frame=0
-animation/clip_221/loops=false
-animation/clip_222/name=""
-animation/clip_222/start_frame=0
-animation/clip_222/end_frame=0
-animation/clip_222/loops=false
-animation/clip_223/name=""
-animation/clip_223/start_frame=0
-animation/clip_223/end_frame=0
-animation/clip_223/loops=false
-animation/clip_224/name=""
-animation/clip_224/start_frame=0
-animation/clip_224/end_frame=0
-animation/clip_224/loops=false
-animation/clip_225/name=""
-animation/clip_225/start_frame=0
-animation/clip_225/end_frame=0
-animation/clip_225/loops=false
-animation/clip_226/name=""
-animation/clip_226/start_frame=0
-animation/clip_226/end_frame=0
-animation/clip_226/loops=false
-animation/clip_227/name=""
-animation/clip_227/start_frame=0
-animation/clip_227/end_frame=0
-animation/clip_227/loops=false
-animation/clip_228/name=""
-animation/clip_228/start_frame=0
-animation/clip_228/end_frame=0
-animation/clip_228/loops=false
-animation/clip_229/name=""
-animation/clip_229/start_frame=0
-animation/clip_229/end_frame=0
-animation/clip_229/loops=false
-animation/clip_230/name=""
-animation/clip_230/start_frame=0
-animation/clip_230/end_frame=0
-animation/clip_230/loops=false
-animation/clip_231/name=""
-animation/clip_231/start_frame=0
-animation/clip_231/end_frame=0
-animation/clip_231/loops=false
-animation/clip_232/name=""
-animation/clip_232/start_frame=0
-animation/clip_232/end_frame=0
-animation/clip_232/loops=false
-animation/clip_233/name=""
-animation/clip_233/start_frame=0
-animation/clip_233/end_frame=0
-animation/clip_233/loops=false
-animation/clip_234/name=""
-animation/clip_234/start_frame=0
-animation/clip_234/end_frame=0
-animation/clip_234/loops=false
-animation/clip_235/name=""
-animation/clip_235/start_frame=0
-animation/clip_235/end_frame=0
-animation/clip_235/loops=false
-animation/clip_236/name=""
-animation/clip_236/start_frame=0
-animation/clip_236/end_frame=0
-animation/clip_236/loops=false
-animation/clip_237/name=""
-animation/clip_237/start_frame=0
-animation/clip_237/end_frame=0
-animation/clip_237/loops=false
-animation/clip_238/name=""
-animation/clip_238/start_frame=0
-animation/clip_238/end_frame=0
-animation/clip_238/loops=false
-animation/clip_239/name=""
-animation/clip_239/start_frame=0
-animation/clip_239/end_frame=0
-animation/clip_239/loops=false
-animation/clip_240/name=""
-animation/clip_240/start_frame=0
-animation/clip_240/end_frame=0
-animation/clip_240/loops=false
-animation/clip_241/name=""
-animation/clip_241/start_frame=0
-animation/clip_241/end_frame=0
-animation/clip_241/loops=false
-animation/clip_242/name=""
-animation/clip_242/start_frame=0
-animation/clip_242/end_frame=0
-animation/clip_242/loops=false
-animation/clip_243/name=""
-animation/clip_243/start_frame=0
-animation/clip_243/end_frame=0
-animation/clip_243/loops=false
-animation/clip_244/name=""
-animation/clip_244/start_frame=0
-animation/clip_244/end_frame=0
-animation/clip_244/loops=false
-animation/clip_245/name=""
-animation/clip_245/start_frame=0
-animation/clip_245/end_frame=0
-animation/clip_245/loops=false
-animation/clip_246/name=""
-animation/clip_246/start_frame=0
-animation/clip_246/end_frame=0
-animation/clip_246/loops=false
-animation/clip_247/name=""
-animation/clip_247/start_frame=0
-animation/clip_247/end_frame=0
-animation/clip_247/loops=false
-animation/clip_248/name=""
-animation/clip_248/start_frame=0
-animation/clip_248/end_frame=0
-animation/clip_248/loops=false
-animation/clip_249/name=""
-animation/clip_249/start_frame=0
-animation/clip_249/end_frame=0
-animation/clip_249/loops=false
-animation/clip_250/name=""
-animation/clip_250/start_frame=0
-animation/clip_250/end_frame=0
-animation/clip_250/loops=false
-animation/clip_251/name=""
-animation/clip_251/start_frame=0
-animation/clip_251/end_frame=0
-animation/clip_251/loops=false
-animation/clip_252/name=""
-animation/clip_252/start_frame=0
-animation/clip_252/end_frame=0
-animation/clip_252/loops=false
-animation/clip_253/name=""
-animation/clip_253/start_frame=0
-animation/clip_253/end_frame=0
-animation/clip_253/loops=false
-animation/clip_254/name=""
-animation/clip_254/start_frame=0
-animation/clip_254/end_frame=0
-animation/clip_254/loops=false
-animation/clip_255/name=""
-animation/clip_255/start_frame=0
-animation/clip_255/end_frame=0
-animation/clip_255/loops=false
-animation/clip_256/name=""
-animation/clip_256/start_frame=0
-animation/clip_256/end_frame=0
-animation/clip_256/loops=false
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={}
+meshes/handle_gltf_embedded_images=1

BIN
effects_shared/BlastMesh_Sphere.mesh


+ 16 - 17
effects_shared/BlastTexture.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/BlastTexture.png-2eec07ef5808b6947cba3638160e2180.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://bpm6frbylo5an"
+path.s3tc="res://.godot/imported/BlastTexture.png-2eec07ef5808b6947cba3638160e2180.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://effects_shared/BlastTexture.png"
-dest_files=[ "res://.import/BlastTexture.png-2eec07ef5808b6947cba3638160e2180.s3tc.stex" ]
+dest_files=["res://.godot/imported/BlastTexture.png-2eec07ef5808b6947cba3638160e2180.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=1
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 4 - 3
enemies/red_robot/audio/charge.wav.import

@@ -1,13 +1,14 @@
 [remap]
 
 importer="wav"
-type="AudioStreamSample"
-path="res://.import/charge.wav-ca59df8cae0ad5b1fea987f205ca4e33.sample"
+type="AudioStreamWAV"
+uid="uid://bfewuxtmeylhc"
+path="res://.godot/imported/charge.wav-ca59df8cae0ad5b1fea987f205ca4e33.sample"
 
 [deps]
 
 source_file="res://enemies/red_robot/audio/charge.wav"
-dest_files=[ "res://.import/charge.wav-ca59df8cae0ad5b1fea987f205ca4e33.sample" ]
+dest_files=["res://.godot/imported/charge.wav-ca59df8cae0ad5b1fea987f205ca4e33.sample"]
 
 [params]
 

+ 4 - 3
enemies/red_robot/audio/explosion.wav.import

@@ -1,13 +1,14 @@
 [remap]
 
 importer="wav"
-type="AudioStreamSample"
-path="res://.import/explosion.wav-8b1408a92e13f73affdc0326a2858c09.sample"
+type="AudioStreamWAV"
+uid="uid://bmmpsboaqxy4s"
+path="res://.godot/imported/explosion.wav-8b1408a92e13f73affdc0326a2858c09.sample"
 
 [deps]
 
 source_file="res://enemies/red_robot/audio/explosion.wav"
-dest_files=[ "res://.import/explosion.wav-8b1408a92e13f73affdc0326a2858c09.sample" ]
+dest_files=["res://.godot/imported/explosion.wav-8b1408a92e13f73affdc0326a2858c09.sample"]
 
 [params]
 

+ 4 - 3
enemies/red_robot/audio/hit.wav.import

@@ -1,13 +1,14 @@
 [remap]
 
 importer="wav"
-type="AudioStreamSample"
-path="res://.import/hit.wav-0382ddf0ec7020fb04e2666fb8b2f72f.sample"
+type="AudioStreamWAV"
+uid="uid://iodygamtcovk"
+path="res://.godot/imported/hit.wav-0382ddf0ec7020fb04e2666fb8b2f72f.sample"
 
 [deps]
 
 source_file="res://enemies/red_robot/audio/hit.wav"
-dest_files=[ "res://.import/hit.wav-0382ddf0ec7020fb04e2666fb8b2f72f.sample" ]
+dest_files=["res://.godot/imported/hit.wav-0382ddf0ec7020fb04e2666fb8b2f72f.sample"]
 
 [params]
 

+ 4 - 3
enemies/red_robot/audio/shoot.wav.import

@@ -1,13 +1,14 @@
 [remap]
 
 importer="wav"
-type="AudioStreamSample"
-path="res://.import/shoot.wav-81aef4aff359235fd45078daadcb9e5e.sample"
+type="AudioStreamWAV"
+uid="uid://vld48oqn441w"
+path="res://.godot/imported/shoot.wav-81aef4aff359235fd45078daadcb9e5e.sample"
 
 [deps]
 
 source_file="res://enemies/red_robot/audio/shoot.wav"
-dest_files=[ "res://.import/shoot.wav-81aef4aff359235fd45078daadcb9e5e.sample" ]
+dest_files=["res://.godot/imported/shoot.wav-81aef4aff359235fd45078daadcb9e5e.sample"]
 
 [params]
 

+ 4 - 3
enemies/red_robot/audio/walk.wav.import

@@ -1,13 +1,14 @@
 [remap]
 
 importer="wav"
-type="AudioStreamSample"
-path="res://.import/walk.wav-9036336121ed9699b9a0fe895306c86a.sample"
+type="AudioStreamWAV"
+uid="uid://h53v0p3a82ki"
+path="res://.godot/imported/walk.wav-9036336121ed9699b9a0fe895306c86a.sample"
 
 [deps]
 
 source_file="res://enemies/red_robot/audio/walk.wav"
-dest_files=[ "res://.import/walk.wav-9036336121ed9699b9a0fe895306c86a.sample" ]
+dest_files=["res://.godot/imported/walk.wav-9036336121ed9699b9a0fe895306c86a.sample"]
 
 [params]
 

+ 48 - 0
enemies/red_robot/laser/BarrelSmoke.blend.import

@@ -0,0 +1,48 @@
+[remap]
+
+importer="scene"
+importer_version=1
+type="PackedScene"
+uid="uid://b1bfr61jre4fc"
+path="res://.godot/imported/BarrelSmoke.blend-50bf1bcafeef06a2d3802fc2ac060be2.scn"
+
+[deps]
+
+source_file="res://enemies/red_robot/laser/BarrelSmoke.blend"
+dest_files=["res://.godot/imported/BarrelSmoke.blend-50bf1bcafeef06a2d3802fc2ac060be2.scn"]
+
+[params]
+
+nodes/root_type="Node3D"
+nodes/root_name="Scene Root"
+nodes/apply_root_scale=true
+nodes/root_scale=1.0
+meshes/ensure_tangents=true
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
+meshes/light_baking=1
+meshes/lightmap_texel_size=0.2
+skins/use_named_skins=true
+animation/import=true
+animation/fps=30
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={}
+meshes/handle_gltf_embedded_images=1
+blender/nodes/visible=0
+blender/nodes/punctual_lights=true
+blender/nodes/cameras=true
+blender/nodes/custom_properties=true
+blender/nodes/modifiers=1
+blender/meshes/colors=false
+blender/meshes/uvs=true
+blender/meshes/normals=true
+blender/meshes/tangents=true
+blender/meshes/skins=2
+blender/meshes/export_bones_deforming_mesh_only=false
+blender/materials/unpack_enabled=true
+blender/materials/export_materials=1
+blender/animation/limit_playback=true
+blender/animation/always_sample=true
+blender/animation/group_tracks=true

+ 12 - 1045
enemies/red_robot/laser/BarrelSmoke.glb.import

@@ -1,1065 +1,32 @@
 [remap]
 
 importer="scene"
+importer_version=1
 type="PackedScene"
-path="res://.import/BarrelSmoke.glb-8e2d69c4951af8065240d2d52c721128.scn"
+uid="uid://6in0freww0ii"
+path="res://.godot/imported/BarrelSmoke.glb-8e2d69c4951af8065240d2d52c721128.scn"
 
 [deps]
 
 source_file="res://enemies/red_robot/laser/BarrelSmoke.glb"
-dest_files=[ "res://.import/BarrelSmoke.glb-8e2d69c4951af8065240d2d52c721128.scn" ]
+dest_files=["res://.godot/imported/BarrelSmoke.glb-8e2d69c4951af8065240d2d52c721128.scn"]
 
 [params]
 
 nodes/root_type="Spatial"
 nodes/root_name="Scene Root"
+nodes/apply_root_scale=true
 nodes/root_scale=1.0
-nodes/custom_script=""
-nodes/storage=0
-nodes/use_legacy_names=false
-materials/location=1
-materials/storage=1
-materials/keep_on_reimport=true
-meshes/octahedral_compression=true
-meshes/compress=true
 meshes/ensure_tangents=true
-meshes/storage=1
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
 meshes/light_baking=0
 meshes/lightmap_texel_size=0.1
 skins/use_named_skins=true
-external_files/store_in_subdir=false
 animation/import=true
 animation/fps=15
-animation/filter_script=""
-animation/storage=false
-animation/keep_custom_tracks=false
-animation/optimizer/enabled=true
-animation/optimizer/max_linear_error=0.05
-animation/optimizer/max_angular_error=0.01
-animation/optimizer/max_angle=22
-animation/optimizer/remove_unused_tracks=true
-animation/clips/amount=0
-animation/clip_1/name=""
-animation/clip_1/start_frame=0
-animation/clip_1/end_frame=0
-animation/clip_1/loops=false
-animation/clip_2/name=""
-animation/clip_2/start_frame=0
-animation/clip_2/end_frame=0
-animation/clip_2/loops=false
-animation/clip_3/name=""
-animation/clip_3/start_frame=0
-animation/clip_3/end_frame=0
-animation/clip_3/loops=false
-animation/clip_4/name=""
-animation/clip_4/start_frame=0
-animation/clip_4/end_frame=0
-animation/clip_4/loops=false
-animation/clip_5/name=""
-animation/clip_5/start_frame=0
-animation/clip_5/end_frame=0
-animation/clip_5/loops=false
-animation/clip_6/name=""
-animation/clip_6/start_frame=0
-animation/clip_6/end_frame=0
-animation/clip_6/loops=false
-animation/clip_7/name=""
-animation/clip_7/start_frame=0
-animation/clip_7/end_frame=0
-animation/clip_7/loops=false
-animation/clip_8/name=""
-animation/clip_8/start_frame=0
-animation/clip_8/end_frame=0
-animation/clip_8/loops=false
-animation/clip_9/name=""
-animation/clip_9/start_frame=0
-animation/clip_9/end_frame=0
-animation/clip_9/loops=false
-animation/clip_10/name=""
-animation/clip_10/start_frame=0
-animation/clip_10/end_frame=0
-animation/clip_10/loops=false
-animation/clip_11/name=""
-animation/clip_11/start_frame=0
-animation/clip_11/end_frame=0
-animation/clip_11/loops=false
-animation/clip_12/name=""
-animation/clip_12/start_frame=0
-animation/clip_12/end_frame=0
-animation/clip_12/loops=false
-animation/clip_13/name=""
-animation/clip_13/start_frame=0
-animation/clip_13/end_frame=0
-animation/clip_13/loops=false
-animation/clip_14/name=""
-animation/clip_14/start_frame=0
-animation/clip_14/end_frame=0
-animation/clip_14/loops=false
-animation/clip_15/name=""
-animation/clip_15/start_frame=0
-animation/clip_15/end_frame=0
-animation/clip_15/loops=false
-animation/clip_16/name=""
-animation/clip_16/start_frame=0
-animation/clip_16/end_frame=0
-animation/clip_16/loops=false
-animation/clip_17/name=""
-animation/clip_17/start_frame=0
-animation/clip_17/end_frame=0
-animation/clip_17/loops=false
-animation/clip_18/name=""
-animation/clip_18/start_frame=0
-animation/clip_18/end_frame=0
-animation/clip_18/loops=false
-animation/clip_19/name=""
-animation/clip_19/start_frame=0
-animation/clip_19/end_frame=0
-animation/clip_19/loops=false
-animation/clip_20/name=""
-animation/clip_20/start_frame=0
-animation/clip_20/end_frame=0
-animation/clip_20/loops=false
-animation/clip_21/name=""
-animation/clip_21/start_frame=0
-animation/clip_21/end_frame=0
-animation/clip_21/loops=false
-animation/clip_22/name=""
-animation/clip_22/start_frame=0
-animation/clip_22/end_frame=0
-animation/clip_22/loops=false
-animation/clip_23/name=""
-animation/clip_23/start_frame=0
-animation/clip_23/end_frame=0
-animation/clip_23/loops=false
-animation/clip_24/name=""
-animation/clip_24/start_frame=0
-animation/clip_24/end_frame=0
-animation/clip_24/loops=false
-animation/clip_25/name=""
-animation/clip_25/start_frame=0
-animation/clip_25/end_frame=0
-animation/clip_25/loops=false
-animation/clip_26/name=""
-animation/clip_26/start_frame=0
-animation/clip_26/end_frame=0
-animation/clip_26/loops=false
-animation/clip_27/name=""
-animation/clip_27/start_frame=0
-animation/clip_27/end_frame=0
-animation/clip_27/loops=false
-animation/clip_28/name=""
-animation/clip_28/start_frame=0
-animation/clip_28/end_frame=0
-animation/clip_28/loops=false
-animation/clip_29/name=""
-animation/clip_29/start_frame=0
-animation/clip_29/end_frame=0
-animation/clip_29/loops=false
-animation/clip_30/name=""
-animation/clip_30/start_frame=0
-animation/clip_30/end_frame=0
-animation/clip_30/loops=false
-animation/clip_31/name=""
-animation/clip_31/start_frame=0
-animation/clip_31/end_frame=0
-animation/clip_31/loops=false
-animation/clip_32/name=""
-animation/clip_32/start_frame=0
-animation/clip_32/end_frame=0
-animation/clip_32/loops=false
-animation/clip_33/name=""
-animation/clip_33/start_frame=0
-animation/clip_33/end_frame=0
-animation/clip_33/loops=false
-animation/clip_34/name=""
-animation/clip_34/start_frame=0
-animation/clip_34/end_frame=0
-animation/clip_34/loops=false
-animation/clip_35/name=""
-animation/clip_35/start_frame=0
-animation/clip_35/end_frame=0
-animation/clip_35/loops=false
-animation/clip_36/name=""
-animation/clip_36/start_frame=0
-animation/clip_36/end_frame=0
-animation/clip_36/loops=false
-animation/clip_37/name=""
-animation/clip_37/start_frame=0
-animation/clip_37/end_frame=0
-animation/clip_37/loops=false
-animation/clip_38/name=""
-animation/clip_38/start_frame=0
-animation/clip_38/end_frame=0
-animation/clip_38/loops=false
-animation/clip_39/name=""
-animation/clip_39/start_frame=0
-animation/clip_39/end_frame=0
-animation/clip_39/loops=false
-animation/clip_40/name=""
-animation/clip_40/start_frame=0
-animation/clip_40/end_frame=0
-animation/clip_40/loops=false
-animation/clip_41/name=""
-animation/clip_41/start_frame=0
-animation/clip_41/end_frame=0
-animation/clip_41/loops=false
-animation/clip_42/name=""
-animation/clip_42/start_frame=0
-animation/clip_42/end_frame=0
-animation/clip_42/loops=false
-animation/clip_43/name=""
-animation/clip_43/start_frame=0
-animation/clip_43/end_frame=0
-animation/clip_43/loops=false
-animation/clip_44/name=""
-animation/clip_44/start_frame=0
-animation/clip_44/end_frame=0
-animation/clip_44/loops=false
-animation/clip_45/name=""
-animation/clip_45/start_frame=0
-animation/clip_45/end_frame=0
-animation/clip_45/loops=false
-animation/clip_46/name=""
-animation/clip_46/start_frame=0
-animation/clip_46/end_frame=0
-animation/clip_46/loops=false
-animation/clip_47/name=""
-animation/clip_47/start_frame=0
-animation/clip_47/end_frame=0
-animation/clip_47/loops=false
-animation/clip_48/name=""
-animation/clip_48/start_frame=0
-animation/clip_48/end_frame=0
-animation/clip_48/loops=false
-animation/clip_49/name=""
-animation/clip_49/start_frame=0
-animation/clip_49/end_frame=0
-animation/clip_49/loops=false
-animation/clip_50/name=""
-animation/clip_50/start_frame=0
-animation/clip_50/end_frame=0
-animation/clip_50/loops=false
-animation/clip_51/name=""
-animation/clip_51/start_frame=0
-animation/clip_51/end_frame=0
-animation/clip_51/loops=false
-animation/clip_52/name=""
-animation/clip_52/start_frame=0
-animation/clip_52/end_frame=0
-animation/clip_52/loops=false
-animation/clip_53/name=""
-animation/clip_53/start_frame=0
-animation/clip_53/end_frame=0
-animation/clip_53/loops=false
-animation/clip_54/name=""
-animation/clip_54/start_frame=0
-animation/clip_54/end_frame=0
-animation/clip_54/loops=false
-animation/clip_55/name=""
-animation/clip_55/start_frame=0
-animation/clip_55/end_frame=0
-animation/clip_55/loops=false
-animation/clip_56/name=""
-animation/clip_56/start_frame=0
-animation/clip_56/end_frame=0
-animation/clip_56/loops=false
-animation/clip_57/name=""
-animation/clip_57/start_frame=0
-animation/clip_57/end_frame=0
-animation/clip_57/loops=false
-animation/clip_58/name=""
-animation/clip_58/start_frame=0
-animation/clip_58/end_frame=0
-animation/clip_58/loops=false
-animation/clip_59/name=""
-animation/clip_59/start_frame=0
-animation/clip_59/end_frame=0
-animation/clip_59/loops=false
-animation/clip_60/name=""
-animation/clip_60/start_frame=0
-animation/clip_60/end_frame=0
-animation/clip_60/loops=false
-animation/clip_61/name=""
-animation/clip_61/start_frame=0
-animation/clip_61/end_frame=0
-animation/clip_61/loops=false
-animation/clip_62/name=""
-animation/clip_62/start_frame=0
-animation/clip_62/end_frame=0
-animation/clip_62/loops=false
-animation/clip_63/name=""
-animation/clip_63/start_frame=0
-animation/clip_63/end_frame=0
-animation/clip_63/loops=false
-animation/clip_64/name=""
-animation/clip_64/start_frame=0
-animation/clip_64/end_frame=0
-animation/clip_64/loops=false
-animation/clip_65/name=""
-animation/clip_65/start_frame=0
-animation/clip_65/end_frame=0
-animation/clip_65/loops=false
-animation/clip_66/name=""
-animation/clip_66/start_frame=0
-animation/clip_66/end_frame=0
-animation/clip_66/loops=false
-animation/clip_67/name=""
-animation/clip_67/start_frame=0
-animation/clip_67/end_frame=0
-animation/clip_67/loops=false
-animation/clip_68/name=""
-animation/clip_68/start_frame=0
-animation/clip_68/end_frame=0
-animation/clip_68/loops=false
-animation/clip_69/name=""
-animation/clip_69/start_frame=0
-animation/clip_69/end_frame=0
-animation/clip_69/loops=false
-animation/clip_70/name=""
-animation/clip_70/start_frame=0
-animation/clip_70/end_frame=0
-animation/clip_70/loops=false
-animation/clip_71/name=""
-animation/clip_71/start_frame=0
-animation/clip_71/end_frame=0
-animation/clip_71/loops=false
-animation/clip_72/name=""
-animation/clip_72/start_frame=0
-animation/clip_72/end_frame=0
-animation/clip_72/loops=false
-animation/clip_73/name=""
-animation/clip_73/start_frame=0
-animation/clip_73/end_frame=0
-animation/clip_73/loops=false
-animation/clip_74/name=""
-animation/clip_74/start_frame=0
-animation/clip_74/end_frame=0
-animation/clip_74/loops=false
-animation/clip_75/name=""
-animation/clip_75/start_frame=0
-animation/clip_75/end_frame=0
-animation/clip_75/loops=false
-animation/clip_76/name=""
-animation/clip_76/start_frame=0
-animation/clip_76/end_frame=0
-animation/clip_76/loops=false
-animation/clip_77/name=""
-animation/clip_77/start_frame=0
-animation/clip_77/end_frame=0
-animation/clip_77/loops=false
-animation/clip_78/name=""
-animation/clip_78/start_frame=0
-animation/clip_78/end_frame=0
-animation/clip_78/loops=false
-animation/clip_79/name=""
-animation/clip_79/start_frame=0
-animation/clip_79/end_frame=0
-animation/clip_79/loops=false
-animation/clip_80/name=""
-animation/clip_80/start_frame=0
-animation/clip_80/end_frame=0
-animation/clip_80/loops=false
-animation/clip_81/name=""
-animation/clip_81/start_frame=0
-animation/clip_81/end_frame=0
-animation/clip_81/loops=false
-animation/clip_82/name=""
-animation/clip_82/start_frame=0
-animation/clip_82/end_frame=0
-animation/clip_82/loops=false
-animation/clip_83/name=""
-animation/clip_83/start_frame=0
-animation/clip_83/end_frame=0
-animation/clip_83/loops=false
-animation/clip_84/name=""
-animation/clip_84/start_frame=0
-animation/clip_84/end_frame=0
-animation/clip_84/loops=false
-animation/clip_85/name=""
-animation/clip_85/start_frame=0
-animation/clip_85/end_frame=0
-animation/clip_85/loops=false
-animation/clip_86/name=""
-animation/clip_86/start_frame=0
-animation/clip_86/end_frame=0
-animation/clip_86/loops=false
-animation/clip_87/name=""
-animation/clip_87/start_frame=0
-animation/clip_87/end_frame=0
-animation/clip_87/loops=false
-animation/clip_88/name=""
-animation/clip_88/start_frame=0
-animation/clip_88/end_frame=0
-animation/clip_88/loops=false
-animation/clip_89/name=""
-animation/clip_89/start_frame=0
-animation/clip_89/end_frame=0
-animation/clip_89/loops=false
-animation/clip_90/name=""
-animation/clip_90/start_frame=0
-animation/clip_90/end_frame=0
-animation/clip_90/loops=false
-animation/clip_91/name=""
-animation/clip_91/start_frame=0
-animation/clip_91/end_frame=0
-animation/clip_91/loops=false
-animation/clip_92/name=""
-animation/clip_92/start_frame=0
-animation/clip_92/end_frame=0
-animation/clip_92/loops=false
-animation/clip_93/name=""
-animation/clip_93/start_frame=0
-animation/clip_93/end_frame=0
-animation/clip_93/loops=false
-animation/clip_94/name=""
-animation/clip_94/start_frame=0
-animation/clip_94/end_frame=0
-animation/clip_94/loops=false
-animation/clip_95/name=""
-animation/clip_95/start_frame=0
-animation/clip_95/end_frame=0
-animation/clip_95/loops=false
-animation/clip_96/name=""
-animation/clip_96/start_frame=0
-animation/clip_96/end_frame=0
-animation/clip_96/loops=false
-animation/clip_97/name=""
-animation/clip_97/start_frame=0
-animation/clip_97/end_frame=0
-animation/clip_97/loops=false
-animation/clip_98/name=""
-animation/clip_98/start_frame=0
-animation/clip_98/end_frame=0
-animation/clip_98/loops=false
-animation/clip_99/name=""
-animation/clip_99/start_frame=0
-animation/clip_99/end_frame=0
-animation/clip_99/loops=false
-animation/clip_100/name=""
-animation/clip_100/start_frame=0
-animation/clip_100/end_frame=0
-animation/clip_100/loops=false
-animation/clip_101/name=""
-animation/clip_101/start_frame=0
-animation/clip_101/end_frame=0
-animation/clip_101/loops=false
-animation/clip_102/name=""
-animation/clip_102/start_frame=0
-animation/clip_102/end_frame=0
-animation/clip_102/loops=false
-animation/clip_103/name=""
-animation/clip_103/start_frame=0
-animation/clip_103/end_frame=0
-animation/clip_103/loops=false
-animation/clip_104/name=""
-animation/clip_104/start_frame=0
-animation/clip_104/end_frame=0
-animation/clip_104/loops=false
-animation/clip_105/name=""
-animation/clip_105/start_frame=0
-animation/clip_105/end_frame=0
-animation/clip_105/loops=false
-animation/clip_106/name=""
-animation/clip_106/start_frame=0
-animation/clip_106/end_frame=0
-animation/clip_106/loops=false
-animation/clip_107/name=""
-animation/clip_107/start_frame=0
-animation/clip_107/end_frame=0
-animation/clip_107/loops=false
-animation/clip_108/name=""
-animation/clip_108/start_frame=0
-animation/clip_108/end_frame=0
-animation/clip_108/loops=false
-animation/clip_109/name=""
-animation/clip_109/start_frame=0
-animation/clip_109/end_frame=0
-animation/clip_109/loops=false
-animation/clip_110/name=""
-animation/clip_110/start_frame=0
-animation/clip_110/end_frame=0
-animation/clip_110/loops=false
-animation/clip_111/name=""
-animation/clip_111/start_frame=0
-animation/clip_111/end_frame=0
-animation/clip_111/loops=false
-animation/clip_112/name=""
-animation/clip_112/start_frame=0
-animation/clip_112/end_frame=0
-animation/clip_112/loops=false
-animation/clip_113/name=""
-animation/clip_113/start_frame=0
-animation/clip_113/end_frame=0
-animation/clip_113/loops=false
-animation/clip_114/name=""
-animation/clip_114/start_frame=0
-animation/clip_114/end_frame=0
-animation/clip_114/loops=false
-animation/clip_115/name=""
-animation/clip_115/start_frame=0
-animation/clip_115/end_frame=0
-animation/clip_115/loops=false
-animation/clip_116/name=""
-animation/clip_116/start_frame=0
-animation/clip_116/end_frame=0
-animation/clip_116/loops=false
-animation/clip_117/name=""
-animation/clip_117/start_frame=0
-animation/clip_117/end_frame=0
-animation/clip_117/loops=false
-animation/clip_118/name=""
-animation/clip_118/start_frame=0
-animation/clip_118/end_frame=0
-animation/clip_118/loops=false
-animation/clip_119/name=""
-animation/clip_119/start_frame=0
-animation/clip_119/end_frame=0
-animation/clip_119/loops=false
-animation/clip_120/name=""
-animation/clip_120/start_frame=0
-animation/clip_120/end_frame=0
-animation/clip_120/loops=false
-animation/clip_121/name=""
-animation/clip_121/start_frame=0
-animation/clip_121/end_frame=0
-animation/clip_121/loops=false
-animation/clip_122/name=""
-animation/clip_122/start_frame=0
-animation/clip_122/end_frame=0
-animation/clip_122/loops=false
-animation/clip_123/name=""
-animation/clip_123/start_frame=0
-animation/clip_123/end_frame=0
-animation/clip_123/loops=false
-animation/clip_124/name=""
-animation/clip_124/start_frame=0
-animation/clip_124/end_frame=0
-animation/clip_124/loops=false
-animation/clip_125/name=""
-animation/clip_125/start_frame=0
-animation/clip_125/end_frame=0
-animation/clip_125/loops=false
-animation/clip_126/name=""
-animation/clip_126/start_frame=0
-animation/clip_126/end_frame=0
-animation/clip_126/loops=false
-animation/clip_127/name=""
-animation/clip_127/start_frame=0
-animation/clip_127/end_frame=0
-animation/clip_127/loops=false
-animation/clip_128/name=""
-animation/clip_128/start_frame=0
-animation/clip_128/end_frame=0
-animation/clip_128/loops=false
-animation/clip_129/name=""
-animation/clip_129/start_frame=0
-animation/clip_129/end_frame=0
-animation/clip_129/loops=false
-animation/clip_130/name=""
-animation/clip_130/start_frame=0
-animation/clip_130/end_frame=0
-animation/clip_130/loops=false
-animation/clip_131/name=""
-animation/clip_131/start_frame=0
-animation/clip_131/end_frame=0
-animation/clip_131/loops=false
-animation/clip_132/name=""
-animation/clip_132/start_frame=0
-animation/clip_132/end_frame=0
-animation/clip_132/loops=false
-animation/clip_133/name=""
-animation/clip_133/start_frame=0
-animation/clip_133/end_frame=0
-animation/clip_133/loops=false
-animation/clip_134/name=""
-animation/clip_134/start_frame=0
-animation/clip_134/end_frame=0
-animation/clip_134/loops=false
-animation/clip_135/name=""
-animation/clip_135/start_frame=0
-animation/clip_135/end_frame=0
-animation/clip_135/loops=false
-animation/clip_136/name=""
-animation/clip_136/start_frame=0
-animation/clip_136/end_frame=0
-animation/clip_136/loops=false
-animation/clip_137/name=""
-animation/clip_137/start_frame=0
-animation/clip_137/end_frame=0
-animation/clip_137/loops=false
-animation/clip_138/name=""
-animation/clip_138/start_frame=0
-animation/clip_138/end_frame=0
-animation/clip_138/loops=false
-animation/clip_139/name=""
-animation/clip_139/start_frame=0
-animation/clip_139/end_frame=0
-animation/clip_139/loops=false
-animation/clip_140/name=""
-animation/clip_140/start_frame=0
-animation/clip_140/end_frame=0
-animation/clip_140/loops=false
-animation/clip_141/name=""
-animation/clip_141/start_frame=0
-animation/clip_141/end_frame=0
-animation/clip_141/loops=false
-animation/clip_142/name=""
-animation/clip_142/start_frame=0
-animation/clip_142/end_frame=0
-animation/clip_142/loops=false
-animation/clip_143/name=""
-animation/clip_143/start_frame=0
-animation/clip_143/end_frame=0
-animation/clip_143/loops=false
-animation/clip_144/name=""
-animation/clip_144/start_frame=0
-animation/clip_144/end_frame=0
-animation/clip_144/loops=false
-animation/clip_145/name=""
-animation/clip_145/start_frame=0
-animation/clip_145/end_frame=0
-animation/clip_145/loops=false
-animation/clip_146/name=""
-animation/clip_146/start_frame=0
-animation/clip_146/end_frame=0
-animation/clip_146/loops=false
-animation/clip_147/name=""
-animation/clip_147/start_frame=0
-animation/clip_147/end_frame=0
-animation/clip_147/loops=false
-animation/clip_148/name=""
-animation/clip_148/start_frame=0
-animation/clip_148/end_frame=0
-animation/clip_148/loops=false
-animation/clip_149/name=""
-animation/clip_149/start_frame=0
-animation/clip_149/end_frame=0
-animation/clip_149/loops=false
-animation/clip_150/name=""
-animation/clip_150/start_frame=0
-animation/clip_150/end_frame=0
-animation/clip_150/loops=false
-animation/clip_151/name=""
-animation/clip_151/start_frame=0
-animation/clip_151/end_frame=0
-animation/clip_151/loops=false
-animation/clip_152/name=""
-animation/clip_152/start_frame=0
-animation/clip_152/end_frame=0
-animation/clip_152/loops=false
-animation/clip_153/name=""
-animation/clip_153/start_frame=0
-animation/clip_153/end_frame=0
-animation/clip_153/loops=false
-animation/clip_154/name=""
-animation/clip_154/start_frame=0
-animation/clip_154/end_frame=0
-animation/clip_154/loops=false
-animation/clip_155/name=""
-animation/clip_155/start_frame=0
-animation/clip_155/end_frame=0
-animation/clip_155/loops=false
-animation/clip_156/name=""
-animation/clip_156/start_frame=0
-animation/clip_156/end_frame=0
-animation/clip_156/loops=false
-animation/clip_157/name=""
-animation/clip_157/start_frame=0
-animation/clip_157/end_frame=0
-animation/clip_157/loops=false
-animation/clip_158/name=""
-animation/clip_158/start_frame=0
-animation/clip_158/end_frame=0
-animation/clip_158/loops=false
-animation/clip_159/name=""
-animation/clip_159/start_frame=0
-animation/clip_159/end_frame=0
-animation/clip_159/loops=false
-animation/clip_160/name=""
-animation/clip_160/start_frame=0
-animation/clip_160/end_frame=0
-animation/clip_160/loops=false
-animation/clip_161/name=""
-animation/clip_161/start_frame=0
-animation/clip_161/end_frame=0
-animation/clip_161/loops=false
-animation/clip_162/name=""
-animation/clip_162/start_frame=0
-animation/clip_162/end_frame=0
-animation/clip_162/loops=false
-animation/clip_163/name=""
-animation/clip_163/start_frame=0
-animation/clip_163/end_frame=0
-animation/clip_163/loops=false
-animation/clip_164/name=""
-animation/clip_164/start_frame=0
-animation/clip_164/end_frame=0
-animation/clip_164/loops=false
-animation/clip_165/name=""
-animation/clip_165/start_frame=0
-animation/clip_165/end_frame=0
-animation/clip_165/loops=false
-animation/clip_166/name=""
-animation/clip_166/start_frame=0
-animation/clip_166/end_frame=0
-animation/clip_166/loops=false
-animation/clip_167/name=""
-animation/clip_167/start_frame=0
-animation/clip_167/end_frame=0
-animation/clip_167/loops=false
-animation/clip_168/name=""
-animation/clip_168/start_frame=0
-animation/clip_168/end_frame=0
-animation/clip_168/loops=false
-animation/clip_169/name=""
-animation/clip_169/start_frame=0
-animation/clip_169/end_frame=0
-animation/clip_169/loops=false
-animation/clip_170/name=""
-animation/clip_170/start_frame=0
-animation/clip_170/end_frame=0
-animation/clip_170/loops=false
-animation/clip_171/name=""
-animation/clip_171/start_frame=0
-animation/clip_171/end_frame=0
-animation/clip_171/loops=false
-animation/clip_172/name=""
-animation/clip_172/start_frame=0
-animation/clip_172/end_frame=0
-animation/clip_172/loops=false
-animation/clip_173/name=""
-animation/clip_173/start_frame=0
-animation/clip_173/end_frame=0
-animation/clip_173/loops=false
-animation/clip_174/name=""
-animation/clip_174/start_frame=0
-animation/clip_174/end_frame=0
-animation/clip_174/loops=false
-animation/clip_175/name=""
-animation/clip_175/start_frame=0
-animation/clip_175/end_frame=0
-animation/clip_175/loops=false
-animation/clip_176/name=""
-animation/clip_176/start_frame=0
-animation/clip_176/end_frame=0
-animation/clip_176/loops=false
-animation/clip_177/name=""
-animation/clip_177/start_frame=0
-animation/clip_177/end_frame=0
-animation/clip_177/loops=false
-animation/clip_178/name=""
-animation/clip_178/start_frame=0
-animation/clip_178/end_frame=0
-animation/clip_178/loops=false
-animation/clip_179/name=""
-animation/clip_179/start_frame=0
-animation/clip_179/end_frame=0
-animation/clip_179/loops=false
-animation/clip_180/name=""
-animation/clip_180/start_frame=0
-animation/clip_180/end_frame=0
-animation/clip_180/loops=false
-animation/clip_181/name=""
-animation/clip_181/start_frame=0
-animation/clip_181/end_frame=0
-animation/clip_181/loops=false
-animation/clip_182/name=""
-animation/clip_182/start_frame=0
-animation/clip_182/end_frame=0
-animation/clip_182/loops=false
-animation/clip_183/name=""
-animation/clip_183/start_frame=0
-animation/clip_183/end_frame=0
-animation/clip_183/loops=false
-animation/clip_184/name=""
-animation/clip_184/start_frame=0
-animation/clip_184/end_frame=0
-animation/clip_184/loops=false
-animation/clip_185/name=""
-animation/clip_185/start_frame=0
-animation/clip_185/end_frame=0
-animation/clip_185/loops=false
-animation/clip_186/name=""
-animation/clip_186/start_frame=0
-animation/clip_186/end_frame=0
-animation/clip_186/loops=false
-animation/clip_187/name=""
-animation/clip_187/start_frame=0
-animation/clip_187/end_frame=0
-animation/clip_187/loops=false
-animation/clip_188/name=""
-animation/clip_188/start_frame=0
-animation/clip_188/end_frame=0
-animation/clip_188/loops=false
-animation/clip_189/name=""
-animation/clip_189/start_frame=0
-animation/clip_189/end_frame=0
-animation/clip_189/loops=false
-animation/clip_190/name=""
-animation/clip_190/start_frame=0
-animation/clip_190/end_frame=0
-animation/clip_190/loops=false
-animation/clip_191/name=""
-animation/clip_191/start_frame=0
-animation/clip_191/end_frame=0
-animation/clip_191/loops=false
-animation/clip_192/name=""
-animation/clip_192/start_frame=0
-animation/clip_192/end_frame=0
-animation/clip_192/loops=false
-animation/clip_193/name=""
-animation/clip_193/start_frame=0
-animation/clip_193/end_frame=0
-animation/clip_193/loops=false
-animation/clip_194/name=""
-animation/clip_194/start_frame=0
-animation/clip_194/end_frame=0
-animation/clip_194/loops=false
-animation/clip_195/name=""
-animation/clip_195/start_frame=0
-animation/clip_195/end_frame=0
-animation/clip_195/loops=false
-animation/clip_196/name=""
-animation/clip_196/start_frame=0
-animation/clip_196/end_frame=0
-animation/clip_196/loops=false
-animation/clip_197/name=""
-animation/clip_197/start_frame=0
-animation/clip_197/end_frame=0
-animation/clip_197/loops=false
-animation/clip_198/name=""
-animation/clip_198/start_frame=0
-animation/clip_198/end_frame=0
-animation/clip_198/loops=false
-animation/clip_199/name=""
-animation/clip_199/start_frame=0
-animation/clip_199/end_frame=0
-animation/clip_199/loops=false
-animation/clip_200/name=""
-animation/clip_200/start_frame=0
-animation/clip_200/end_frame=0
-animation/clip_200/loops=false
-animation/clip_201/name=""
-animation/clip_201/start_frame=0
-animation/clip_201/end_frame=0
-animation/clip_201/loops=false
-animation/clip_202/name=""
-animation/clip_202/start_frame=0
-animation/clip_202/end_frame=0
-animation/clip_202/loops=false
-animation/clip_203/name=""
-animation/clip_203/start_frame=0
-animation/clip_203/end_frame=0
-animation/clip_203/loops=false
-animation/clip_204/name=""
-animation/clip_204/start_frame=0
-animation/clip_204/end_frame=0
-animation/clip_204/loops=false
-animation/clip_205/name=""
-animation/clip_205/start_frame=0
-animation/clip_205/end_frame=0
-animation/clip_205/loops=false
-animation/clip_206/name=""
-animation/clip_206/start_frame=0
-animation/clip_206/end_frame=0
-animation/clip_206/loops=false
-animation/clip_207/name=""
-animation/clip_207/start_frame=0
-animation/clip_207/end_frame=0
-animation/clip_207/loops=false
-animation/clip_208/name=""
-animation/clip_208/start_frame=0
-animation/clip_208/end_frame=0
-animation/clip_208/loops=false
-animation/clip_209/name=""
-animation/clip_209/start_frame=0
-animation/clip_209/end_frame=0
-animation/clip_209/loops=false
-animation/clip_210/name=""
-animation/clip_210/start_frame=0
-animation/clip_210/end_frame=0
-animation/clip_210/loops=false
-animation/clip_211/name=""
-animation/clip_211/start_frame=0
-animation/clip_211/end_frame=0
-animation/clip_211/loops=false
-animation/clip_212/name=""
-animation/clip_212/start_frame=0
-animation/clip_212/end_frame=0
-animation/clip_212/loops=false
-animation/clip_213/name=""
-animation/clip_213/start_frame=0
-animation/clip_213/end_frame=0
-animation/clip_213/loops=false
-animation/clip_214/name=""
-animation/clip_214/start_frame=0
-animation/clip_214/end_frame=0
-animation/clip_214/loops=false
-animation/clip_215/name=""
-animation/clip_215/start_frame=0
-animation/clip_215/end_frame=0
-animation/clip_215/loops=false
-animation/clip_216/name=""
-animation/clip_216/start_frame=0
-animation/clip_216/end_frame=0
-animation/clip_216/loops=false
-animation/clip_217/name=""
-animation/clip_217/start_frame=0
-animation/clip_217/end_frame=0
-animation/clip_217/loops=false
-animation/clip_218/name=""
-animation/clip_218/start_frame=0
-animation/clip_218/end_frame=0
-animation/clip_218/loops=false
-animation/clip_219/name=""
-animation/clip_219/start_frame=0
-animation/clip_219/end_frame=0
-animation/clip_219/loops=false
-animation/clip_220/name=""
-animation/clip_220/start_frame=0
-animation/clip_220/end_frame=0
-animation/clip_220/loops=false
-animation/clip_221/name=""
-animation/clip_221/start_frame=0
-animation/clip_221/end_frame=0
-animation/clip_221/loops=false
-animation/clip_222/name=""
-animation/clip_222/start_frame=0
-animation/clip_222/end_frame=0
-animation/clip_222/loops=false
-animation/clip_223/name=""
-animation/clip_223/start_frame=0
-animation/clip_223/end_frame=0
-animation/clip_223/loops=false
-animation/clip_224/name=""
-animation/clip_224/start_frame=0
-animation/clip_224/end_frame=0
-animation/clip_224/loops=false
-animation/clip_225/name=""
-animation/clip_225/start_frame=0
-animation/clip_225/end_frame=0
-animation/clip_225/loops=false
-animation/clip_226/name=""
-animation/clip_226/start_frame=0
-animation/clip_226/end_frame=0
-animation/clip_226/loops=false
-animation/clip_227/name=""
-animation/clip_227/start_frame=0
-animation/clip_227/end_frame=0
-animation/clip_227/loops=false
-animation/clip_228/name=""
-animation/clip_228/start_frame=0
-animation/clip_228/end_frame=0
-animation/clip_228/loops=false
-animation/clip_229/name=""
-animation/clip_229/start_frame=0
-animation/clip_229/end_frame=0
-animation/clip_229/loops=false
-animation/clip_230/name=""
-animation/clip_230/start_frame=0
-animation/clip_230/end_frame=0
-animation/clip_230/loops=false
-animation/clip_231/name=""
-animation/clip_231/start_frame=0
-animation/clip_231/end_frame=0
-animation/clip_231/loops=false
-animation/clip_232/name=""
-animation/clip_232/start_frame=0
-animation/clip_232/end_frame=0
-animation/clip_232/loops=false
-animation/clip_233/name=""
-animation/clip_233/start_frame=0
-animation/clip_233/end_frame=0
-animation/clip_233/loops=false
-animation/clip_234/name=""
-animation/clip_234/start_frame=0
-animation/clip_234/end_frame=0
-animation/clip_234/loops=false
-animation/clip_235/name=""
-animation/clip_235/start_frame=0
-animation/clip_235/end_frame=0
-animation/clip_235/loops=false
-animation/clip_236/name=""
-animation/clip_236/start_frame=0
-animation/clip_236/end_frame=0
-animation/clip_236/loops=false
-animation/clip_237/name=""
-animation/clip_237/start_frame=0
-animation/clip_237/end_frame=0
-animation/clip_237/loops=false
-animation/clip_238/name=""
-animation/clip_238/start_frame=0
-animation/clip_238/end_frame=0
-animation/clip_238/loops=false
-animation/clip_239/name=""
-animation/clip_239/start_frame=0
-animation/clip_239/end_frame=0
-animation/clip_239/loops=false
-animation/clip_240/name=""
-animation/clip_240/start_frame=0
-animation/clip_240/end_frame=0
-animation/clip_240/loops=false
-animation/clip_241/name=""
-animation/clip_241/start_frame=0
-animation/clip_241/end_frame=0
-animation/clip_241/loops=false
-animation/clip_242/name=""
-animation/clip_242/start_frame=0
-animation/clip_242/end_frame=0
-animation/clip_242/loops=false
-animation/clip_243/name=""
-animation/clip_243/start_frame=0
-animation/clip_243/end_frame=0
-animation/clip_243/loops=false
-animation/clip_244/name=""
-animation/clip_244/start_frame=0
-animation/clip_244/end_frame=0
-animation/clip_244/loops=false
-animation/clip_245/name=""
-animation/clip_245/start_frame=0
-animation/clip_245/end_frame=0
-animation/clip_245/loops=false
-animation/clip_246/name=""
-animation/clip_246/start_frame=0
-animation/clip_246/end_frame=0
-animation/clip_246/loops=false
-animation/clip_247/name=""
-animation/clip_247/start_frame=0
-animation/clip_247/end_frame=0
-animation/clip_247/loops=false
-animation/clip_248/name=""
-animation/clip_248/start_frame=0
-animation/clip_248/end_frame=0
-animation/clip_248/loops=false
-animation/clip_249/name=""
-animation/clip_249/start_frame=0
-animation/clip_249/end_frame=0
-animation/clip_249/loops=false
-animation/clip_250/name=""
-animation/clip_250/start_frame=0
-animation/clip_250/end_frame=0
-animation/clip_250/loops=false
-animation/clip_251/name=""
-animation/clip_251/start_frame=0
-animation/clip_251/end_frame=0
-animation/clip_251/loops=false
-animation/clip_252/name=""
-animation/clip_252/start_frame=0
-animation/clip_252/end_frame=0
-animation/clip_252/loops=false
-animation/clip_253/name=""
-animation/clip_253/start_frame=0
-animation/clip_253/end_frame=0
-animation/clip_253/loops=false
-animation/clip_254/name=""
-animation/clip_254/start_frame=0
-animation/clip_254/end_frame=0
-animation/clip_254/loops=false
-animation/clip_255/name=""
-animation/clip_255/start_frame=0
-animation/clip_255/end_frame=0
-animation/clip_255/loops=false
-animation/clip_256/name=""
-animation/clip_256/start_frame=0
-animation/clip_256/end_frame=0
-animation/clip_256/loops=false
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={}
+meshes/handle_gltf_embedded_images=1

+ 16 - 17
enemies/red_robot/laser/BarrelSmokeTexture.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/BarrelSmokeTexture.png-87dcba987386b52e839103c6b4897cbe.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://i5ll5xqsm55y"
+path.s3tc="res://.godot/imported/BarrelSmokeTexture.png-87dcba987386b52e839103c6b4897cbe.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://enemies/red_robot/laser/BarrelSmokeTexture.png"
-dest_files=[ "res://.import/BarrelSmokeTexture.png-87dcba987386b52e839103c6b4897cbe.s3tc.stex" ]
+dest_files=["res://.godot/imported/BarrelSmokeTexture.png-87dcba987386b52e839103c6b4897cbe.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=1
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 20 - 19
enemies/red_robot/laser/EmberTrailCutoff.tres

@@ -1,10 +1,10 @@
-[gd_resource type="ShaderMaterial" load_steps=2 format=2]
+[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://b2atvw0yire0x"]
 
-[sub_resource type="Shader" id=1]
+[sub_resource type="Shader" id="1"]
 code = "shader_type spatial;
 render_mode blend_mix,depth_draw_opaque,cull_back,diffuse_burley,specular_schlick_ggx;
-uniform vec4 albedo : hint_color;
-uniform sampler2D texture_albedo : hint_albedo;
+uniform vec4 albedo : source_color;
+uniform sampler2D texture_albedo : source_color;
 uniform float specular;
 uniform float metallic;
 uniform float roughness : hint_range(0,1);
@@ -22,9 +22,9 @@ varying float lifetime_ratio;
 
 void vertex() {
 	UV=UV*uv1_scale.xy+uv1_offset.xy;
-	mat4 mat_world = mat4(normalize(CAMERA_MATRIX[0])*length(WORLD_MATRIX[0]),normalize(CAMERA_MATRIX[1])*length(WORLD_MATRIX[0]),normalize(CAMERA_MATRIX[2])*length(WORLD_MATRIX[2]),WORLD_MATRIX[3]);
+	mat4 mat_world = mat4(normalize(INV_VIEW_MATRIX[0])*length(MODEL_MATRIX[0]),normalize(INV_VIEW_MATRIX[1])*length(MODEL_MATRIX[0]),normalize(INV_VIEW_MATRIX[2])*length(MODEL_MATRIX[2]),MODEL_MATRIX[3]);
 	mat_world = mat_world * mat4( vec4(cos(INSTANCE_CUSTOM.x),-sin(INSTANCE_CUSTOM.x), 0.0, 0.0), vec4(sin(INSTANCE_CUSTOM.x), cos(INSTANCE_CUSTOM.x), 0.0, 0.0),vec4(0.0, 0.0, 1.0, 0.0),vec4(0.0, 0.0, 0.0, 1.0));
-	MODELVIEW_MATRIX = INV_CAMERA_MATRIX * mat_world;
+	MODELVIEW_MATRIX = VIEW_MATRIX * mat_world;
 	float h_frames = float(particles_anim_h_frames);
 	float v_frames = float(particles_anim_v_frames);
 	float particle_total_frames = float(particles_anim_h_frames * particles_anim_v_frames);
@@ -54,16 +54,17 @@ void fragment() {
 "
 
 [resource]
-shader = SubResource( 1 )
-shader_param/albedo = Color( 0.996078, 0.996078, 0.996078, 1 )
-shader_param/specular = 0.5
-shader_param/metallic = 0.0
-shader_param/roughness = 1.0
-shader_param/point_size = 1.0
-shader_param/particles_anim_h_frames = 2
-shader_param/particles_anim_v_frames = 2
-shader_param/particles_anim_loop = true
-shader_param/uv1_scale = Vector3( 1, 1, 1 )
-shader_param/uv1_offset = Vector3( 0, 0, 0 )
-shader_param/uv2_scale = Vector3( 1, 1, 1 )
-shader_param/uv2_offset = Vector3( 0, 0, 0 )
+render_priority = 0
+shader = SubResource("1")
+shader_parameter/albedo = Color(0.996078, 0.996078, 0.996078, 1)
+shader_parameter/specular = 0.5
+shader_parameter/metallic = 0.0
+shader_parameter/roughness = 1.0
+shader_parameter/point_size = 1.0
+shader_parameter/particles_anim_h_frames = 2
+shader_parameter/particles_anim_v_frames = 2
+shader_parameter/particles_anim_loop = true
+shader_parameter/uv1_scale = Vector3(1, 1, 1)
+shader_parameter/uv1_offset = Vector3(0, 0, 0)
+shader_parameter/uv2_scale = Vector3(1, 1, 1)
+shader_parameter/uv2_offset = Vector3(0, 0, 0)

+ 2 - 2
enemies/red_robot/laser/EmbersColorOverLife.tres

@@ -1,5 +1,5 @@
 [gd_resource type="Gradient" format=2]
 
 [resource]
-offsets = PoolRealArray( 0, 0.450402, 0.713137, 1 )
-colors = PoolColorArray( 1, 0.675781, 0.675781, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0 )
+offsets = PackedFloat32Array( 0, 0.450402, 0.713137, 1 )
+colors = PackedColorArray( 1, 0.675781, 0.675781, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0 )

+ 16 - 17
enemies/red_robot/laser/FireTrailParticle.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/FireTrailParticle.png-9d75aaf5504d9ac6785cbc71186e8075.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://qxwyoy80xkac"
+path.s3tc="res://.godot/imported/FireTrailParticle.png-9d75aaf5504d9ac6785cbc71186e8075.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://enemies/red_robot/laser/FireTrailParticle.png"
-dest_files=[ "res://.import/FireTrailParticle.png-9d75aaf5504d9ac6785cbc71186e8075.s3tc.stex" ]
+dest_files=["res://.godot/imported/FireTrailParticle.png-9d75aaf5504d9ac6785cbc71186e8075.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=1
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1

+ 3 - 7
enemies/red_robot/laser/LaserBodyNoise.tres

@@ -1,13 +1,9 @@
-[gd_resource type="NoiseTexture" load_steps=2 format=2]
+[gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://cp4djbb113s3h"]
 
-[sub_resource type="OpenSimplexNoise" id=1]
-octaves = 6
-period = 11.8
-persistence = 0.52
-lacunarity = 1.88
+[sub_resource type="FastNoiseLite" id="1"]
 
 [resource]
 width = 64
 height = 64
 seamless = true
-noise = SubResource( 1 )
+noise = SubResource("1")

BIN
enemies/red_robot/laser/LaserCenter.material


+ 13 - 12
enemies/red_robot/laser/LaserMaterial.tres

@@ -1,15 +1,16 @@
-[gd_resource type="ShaderMaterial" load_steps=3 format=2]
+[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://cfq45e1sfaycm"]
 
-[ext_resource path="res://enemies/red_robot/laser/LaserBodyNoise.tres" type="Texture" id=1]
-[ext_resource path="res://enemies/red_robot/laser/LaserShader.shader" type="Shader" id=2]
+[ext_resource type="Texture2D" uid="uid://cp4djbb113s3h" path="res://enemies/red_robot/laser/LaserBodyNoise.tres" id="1"]
+[ext_resource type="Shader" path="res://enemies/red_robot/laser/LaserShader.gdshader" id="2"]
 
 [resource]
-shader = ExtResource( 2 )
-shader_param/uv_scale = Vector2( 15, 0.5 )
-shader_param/offset_uv_x = 0.0
-shader_param/cutoff_value = 1.0
-shader_param/traversal_scale = 0.0
-shader_param/energy = 1.0
-shader_param/clip = 8.305
-shader_param/color1 = Color( 1, 0, 0, 1 )
-shader_param/laser_body_noise = ExtResource( 1 )
+render_priority = 0
+shader = ExtResource("2")
+shader_parameter/uv_scale = Vector2(15, 0.5)
+shader_parameter/offset_uv_x = 0.0
+shader_parameter/cutoff_value = 1.0
+shader_parameter/traversal_scale = 0.0
+shader_parameter/energy = 1.0
+shader_parameter/clip = 8.0
+shader_parameter/color1 = Color(1, 0, 0, 1)
+shader_parameter/laser_body_noise = ExtResource("1")

+ 4 - 4
enemies/red_robot/laser/LaserShader.shader → enemies/red_robot/laser/LaserShader.gdshader

@@ -10,7 +10,7 @@ uniform float energy = 1.0;
 
 uniform float clip = 4.0;
 
-uniform vec4 color1 : hint_color = vec4(0.0, 0.0, 1.0, 1.0);
+uniform vec4 color1 : source_color = vec4(0.0, 0.0, 1.0, 1.0);
 
 void vertex(){
 	// Because of how the UVs are laid out, the UVs at the right-most place
@@ -23,15 +23,15 @@ void vertex(){
 	float original_z = VERTEX.z;
 	VERTEX.z = mix(VERTEX.z, -clip, should_displace_vertex);
 	UV.x *= VERTEX.z / original_z;
-	VERTEX.xy *= traversal_scale;
+	VERTEX.xy *= max(0.0, traversal_scale);
 }
 
 void fragment() {
 	vec2 transformed_uv = UV * uv_scale;
-	transformed_uv.x += offset_uv_x;
+	transformed_uv.x += max(0.0, offset_uv_x);
 	float noise_val = texture(laser_body_noise, transformed_uv).r; //noise textures are grayscale
 	ALBEDO = color1.rgb;
-	if (noise_val < cutoff_value) {
+	if (noise_val < max(0.0, cutoff_value)) {
 		discard;
 	}
 	EMISSION = color1.rgb * energy;

BIN
enemies/red_robot/laser/circle.mesh


+ 4 - 4
enemies/red_robot/laser/impact_effect/EmissionAlbedoParticle.shader → enemies/red_robot/laser/impact_effect/EmissionAlbedoParticle.gdshader

@@ -1,12 +1,12 @@
 shader_type spatial;
-render_mode blend_mix, depth_draw_opaque, cull_back, diffuse_burley, specular_schlick_ggx, cull_disabled;
-uniform vec4 albedo : hint_color;
-uniform sampler2D texture_albedo : hint_albedo;
+render_mode blend_mix, depth_draw_opaque, diffuse_burley, specular_schlick_ggx, cull_disabled;
+uniform vec4 albedo : source_color;
+uniform sampler2D texture_albedo : source_color;
 uniform float specular;
 uniform float metallic;
 uniform float roughness : hint_range(0, 1);
 uniform float point_size : hint_range(0, 128);
-uniform vec4 emission : hint_color;
+uniform vec4 emission : source_color;
 uniform float emission_energy;
 uniform vec3 uv1_scale;
 uniform vec3 uv1_offset;

+ 3 - 3
enemies/red_robot/laser/impact_effect/EmissionEmbers.shader → enemies/red_robot/laser/impact_effect/EmissionEmbers.gdshader

@@ -1,7 +1,7 @@
 shader_type spatial;
-render_mode blend_mix, depth_draw_opaque, cull_back, diffuse_burley, specular_schlick_ggx, cull_disabled;
-uniform vec4 albedo : hint_color;
-uniform sampler2D texture_albedo : hint_albedo;
+render_mode blend_mix, depth_draw_opaque, diffuse_burley, specular_schlick_ggx, cull_disabled;
+uniform vec4 albedo : source_color;
+uniform sampler2D texture_albedo : source_color;
 uniform float emission_energy;
 
 

+ 6 - 5
enemies/red_robot/laser/impact_effect/EmissionEmbers.tres

@@ -1,8 +1,9 @@
-[gd_resource type="ShaderMaterial" load_steps=2 format=2]
+[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://yxudvmlt7e3h"]
 
-[ext_resource path="res://enemies/red_robot/laser/impact_effect/EmissionEmbers.shader" type="Shader" id=1]
+[ext_resource type="Shader" path="res://enemies/red_robot/laser/impact_effect/EmissionEmbers.gdshader" id="1"]
 
 [resource]
-shader = ExtResource( 1 )
-shader_param/albedo = Color( 1, 1, 1, 1 )
-shader_param/emission_energy = 3.0
+render_priority = 0
+shader = ExtResource("1")
+shader_parameter/albedo = Color(1, 1, 1, 1)
+shader_parameter/emission_energy = 3.0

+ 16 - 17
enemies/red_robot/laser/impact_effect/LightRays.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/LightRays.png-6ea2289055a4cb601788902fdea82c53.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://clqkmuqdlo4rh"
+path.s3tc="res://.godot/imported/LightRays.png-6ea2289055a4cb601788902fdea82c53.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://enemies/red_robot/laser/impact_effect/LightRays.png"
-dest_files=[ "res://.import/LightRays.png-6ea2289055a4cb601788902fdea82c53.s3tc.stex" ]
+dest_files=["res://.godot/imported/LightRays.png-6ea2289055a4cb601788902fdea82c53.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=0
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=1
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 12 - 1045
enemies/red_robot/laser/impact_effect/LightRaysMesh.glb.import

@@ -1,1065 +1,32 @@
 [remap]
 
 importer="scene"
+importer_version=1
 type="PackedScene"
-path="res://.import/LightRaysMesh.glb-7064e2802466cd2578058f8b016cbc85.scn"
+uid="uid://ixh267a408cr"
+path="res://.godot/imported/LightRaysMesh.glb-7064e2802466cd2578058f8b016cbc85.scn"
 
 [deps]
 
 source_file="res://enemies/red_robot/laser/impact_effect/LightRaysMesh.glb"
-dest_files=[ "res://.import/LightRaysMesh.glb-7064e2802466cd2578058f8b016cbc85.scn" ]
+dest_files=["res://.godot/imported/LightRaysMesh.glb-7064e2802466cd2578058f8b016cbc85.scn"]
 
 [params]
 
 nodes/root_type="Spatial"
 nodes/root_name="Scene Root"
+nodes/apply_root_scale=true
 nodes/root_scale=1.0
-nodes/custom_script=""
-nodes/storage=0
-nodes/use_legacy_names=false
-materials/location=1
-materials/storage=1
-materials/keep_on_reimport=true
-meshes/octahedral_compression=true
-meshes/compress=true
 meshes/ensure_tangents=true
-meshes/storage=1
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
 meshes/light_baking=0
 meshes/lightmap_texel_size=0.1
 skins/use_named_skins=true
-external_files/store_in_subdir=false
 animation/import=true
 animation/fps=15
-animation/filter_script=""
-animation/storage=false
-animation/keep_custom_tracks=false
-animation/optimizer/enabled=true
-animation/optimizer/max_linear_error=0.05
-animation/optimizer/max_angular_error=0.01
-animation/optimizer/max_angle=22
-animation/optimizer/remove_unused_tracks=true
-animation/clips/amount=0
-animation/clip_1/name=""
-animation/clip_1/start_frame=0
-animation/clip_1/end_frame=0
-animation/clip_1/loops=false
-animation/clip_2/name=""
-animation/clip_2/start_frame=0
-animation/clip_2/end_frame=0
-animation/clip_2/loops=false
-animation/clip_3/name=""
-animation/clip_3/start_frame=0
-animation/clip_3/end_frame=0
-animation/clip_3/loops=false
-animation/clip_4/name=""
-animation/clip_4/start_frame=0
-animation/clip_4/end_frame=0
-animation/clip_4/loops=false
-animation/clip_5/name=""
-animation/clip_5/start_frame=0
-animation/clip_5/end_frame=0
-animation/clip_5/loops=false
-animation/clip_6/name=""
-animation/clip_6/start_frame=0
-animation/clip_6/end_frame=0
-animation/clip_6/loops=false
-animation/clip_7/name=""
-animation/clip_7/start_frame=0
-animation/clip_7/end_frame=0
-animation/clip_7/loops=false
-animation/clip_8/name=""
-animation/clip_8/start_frame=0
-animation/clip_8/end_frame=0
-animation/clip_8/loops=false
-animation/clip_9/name=""
-animation/clip_9/start_frame=0
-animation/clip_9/end_frame=0
-animation/clip_9/loops=false
-animation/clip_10/name=""
-animation/clip_10/start_frame=0
-animation/clip_10/end_frame=0
-animation/clip_10/loops=false
-animation/clip_11/name=""
-animation/clip_11/start_frame=0
-animation/clip_11/end_frame=0
-animation/clip_11/loops=false
-animation/clip_12/name=""
-animation/clip_12/start_frame=0
-animation/clip_12/end_frame=0
-animation/clip_12/loops=false
-animation/clip_13/name=""
-animation/clip_13/start_frame=0
-animation/clip_13/end_frame=0
-animation/clip_13/loops=false
-animation/clip_14/name=""
-animation/clip_14/start_frame=0
-animation/clip_14/end_frame=0
-animation/clip_14/loops=false
-animation/clip_15/name=""
-animation/clip_15/start_frame=0
-animation/clip_15/end_frame=0
-animation/clip_15/loops=false
-animation/clip_16/name=""
-animation/clip_16/start_frame=0
-animation/clip_16/end_frame=0
-animation/clip_16/loops=false
-animation/clip_17/name=""
-animation/clip_17/start_frame=0
-animation/clip_17/end_frame=0
-animation/clip_17/loops=false
-animation/clip_18/name=""
-animation/clip_18/start_frame=0
-animation/clip_18/end_frame=0
-animation/clip_18/loops=false
-animation/clip_19/name=""
-animation/clip_19/start_frame=0
-animation/clip_19/end_frame=0
-animation/clip_19/loops=false
-animation/clip_20/name=""
-animation/clip_20/start_frame=0
-animation/clip_20/end_frame=0
-animation/clip_20/loops=false
-animation/clip_21/name=""
-animation/clip_21/start_frame=0
-animation/clip_21/end_frame=0
-animation/clip_21/loops=false
-animation/clip_22/name=""
-animation/clip_22/start_frame=0
-animation/clip_22/end_frame=0
-animation/clip_22/loops=false
-animation/clip_23/name=""
-animation/clip_23/start_frame=0
-animation/clip_23/end_frame=0
-animation/clip_23/loops=false
-animation/clip_24/name=""
-animation/clip_24/start_frame=0
-animation/clip_24/end_frame=0
-animation/clip_24/loops=false
-animation/clip_25/name=""
-animation/clip_25/start_frame=0
-animation/clip_25/end_frame=0
-animation/clip_25/loops=false
-animation/clip_26/name=""
-animation/clip_26/start_frame=0
-animation/clip_26/end_frame=0
-animation/clip_26/loops=false
-animation/clip_27/name=""
-animation/clip_27/start_frame=0
-animation/clip_27/end_frame=0
-animation/clip_27/loops=false
-animation/clip_28/name=""
-animation/clip_28/start_frame=0
-animation/clip_28/end_frame=0
-animation/clip_28/loops=false
-animation/clip_29/name=""
-animation/clip_29/start_frame=0
-animation/clip_29/end_frame=0
-animation/clip_29/loops=false
-animation/clip_30/name=""
-animation/clip_30/start_frame=0
-animation/clip_30/end_frame=0
-animation/clip_30/loops=false
-animation/clip_31/name=""
-animation/clip_31/start_frame=0
-animation/clip_31/end_frame=0
-animation/clip_31/loops=false
-animation/clip_32/name=""
-animation/clip_32/start_frame=0
-animation/clip_32/end_frame=0
-animation/clip_32/loops=false
-animation/clip_33/name=""
-animation/clip_33/start_frame=0
-animation/clip_33/end_frame=0
-animation/clip_33/loops=false
-animation/clip_34/name=""
-animation/clip_34/start_frame=0
-animation/clip_34/end_frame=0
-animation/clip_34/loops=false
-animation/clip_35/name=""
-animation/clip_35/start_frame=0
-animation/clip_35/end_frame=0
-animation/clip_35/loops=false
-animation/clip_36/name=""
-animation/clip_36/start_frame=0
-animation/clip_36/end_frame=0
-animation/clip_36/loops=false
-animation/clip_37/name=""
-animation/clip_37/start_frame=0
-animation/clip_37/end_frame=0
-animation/clip_37/loops=false
-animation/clip_38/name=""
-animation/clip_38/start_frame=0
-animation/clip_38/end_frame=0
-animation/clip_38/loops=false
-animation/clip_39/name=""
-animation/clip_39/start_frame=0
-animation/clip_39/end_frame=0
-animation/clip_39/loops=false
-animation/clip_40/name=""
-animation/clip_40/start_frame=0
-animation/clip_40/end_frame=0
-animation/clip_40/loops=false
-animation/clip_41/name=""
-animation/clip_41/start_frame=0
-animation/clip_41/end_frame=0
-animation/clip_41/loops=false
-animation/clip_42/name=""
-animation/clip_42/start_frame=0
-animation/clip_42/end_frame=0
-animation/clip_42/loops=false
-animation/clip_43/name=""
-animation/clip_43/start_frame=0
-animation/clip_43/end_frame=0
-animation/clip_43/loops=false
-animation/clip_44/name=""
-animation/clip_44/start_frame=0
-animation/clip_44/end_frame=0
-animation/clip_44/loops=false
-animation/clip_45/name=""
-animation/clip_45/start_frame=0
-animation/clip_45/end_frame=0
-animation/clip_45/loops=false
-animation/clip_46/name=""
-animation/clip_46/start_frame=0
-animation/clip_46/end_frame=0
-animation/clip_46/loops=false
-animation/clip_47/name=""
-animation/clip_47/start_frame=0
-animation/clip_47/end_frame=0
-animation/clip_47/loops=false
-animation/clip_48/name=""
-animation/clip_48/start_frame=0
-animation/clip_48/end_frame=0
-animation/clip_48/loops=false
-animation/clip_49/name=""
-animation/clip_49/start_frame=0
-animation/clip_49/end_frame=0
-animation/clip_49/loops=false
-animation/clip_50/name=""
-animation/clip_50/start_frame=0
-animation/clip_50/end_frame=0
-animation/clip_50/loops=false
-animation/clip_51/name=""
-animation/clip_51/start_frame=0
-animation/clip_51/end_frame=0
-animation/clip_51/loops=false
-animation/clip_52/name=""
-animation/clip_52/start_frame=0
-animation/clip_52/end_frame=0
-animation/clip_52/loops=false
-animation/clip_53/name=""
-animation/clip_53/start_frame=0
-animation/clip_53/end_frame=0
-animation/clip_53/loops=false
-animation/clip_54/name=""
-animation/clip_54/start_frame=0
-animation/clip_54/end_frame=0
-animation/clip_54/loops=false
-animation/clip_55/name=""
-animation/clip_55/start_frame=0
-animation/clip_55/end_frame=0
-animation/clip_55/loops=false
-animation/clip_56/name=""
-animation/clip_56/start_frame=0
-animation/clip_56/end_frame=0
-animation/clip_56/loops=false
-animation/clip_57/name=""
-animation/clip_57/start_frame=0
-animation/clip_57/end_frame=0
-animation/clip_57/loops=false
-animation/clip_58/name=""
-animation/clip_58/start_frame=0
-animation/clip_58/end_frame=0
-animation/clip_58/loops=false
-animation/clip_59/name=""
-animation/clip_59/start_frame=0
-animation/clip_59/end_frame=0
-animation/clip_59/loops=false
-animation/clip_60/name=""
-animation/clip_60/start_frame=0
-animation/clip_60/end_frame=0
-animation/clip_60/loops=false
-animation/clip_61/name=""
-animation/clip_61/start_frame=0
-animation/clip_61/end_frame=0
-animation/clip_61/loops=false
-animation/clip_62/name=""
-animation/clip_62/start_frame=0
-animation/clip_62/end_frame=0
-animation/clip_62/loops=false
-animation/clip_63/name=""
-animation/clip_63/start_frame=0
-animation/clip_63/end_frame=0
-animation/clip_63/loops=false
-animation/clip_64/name=""
-animation/clip_64/start_frame=0
-animation/clip_64/end_frame=0
-animation/clip_64/loops=false
-animation/clip_65/name=""
-animation/clip_65/start_frame=0
-animation/clip_65/end_frame=0
-animation/clip_65/loops=false
-animation/clip_66/name=""
-animation/clip_66/start_frame=0
-animation/clip_66/end_frame=0
-animation/clip_66/loops=false
-animation/clip_67/name=""
-animation/clip_67/start_frame=0
-animation/clip_67/end_frame=0
-animation/clip_67/loops=false
-animation/clip_68/name=""
-animation/clip_68/start_frame=0
-animation/clip_68/end_frame=0
-animation/clip_68/loops=false
-animation/clip_69/name=""
-animation/clip_69/start_frame=0
-animation/clip_69/end_frame=0
-animation/clip_69/loops=false
-animation/clip_70/name=""
-animation/clip_70/start_frame=0
-animation/clip_70/end_frame=0
-animation/clip_70/loops=false
-animation/clip_71/name=""
-animation/clip_71/start_frame=0
-animation/clip_71/end_frame=0
-animation/clip_71/loops=false
-animation/clip_72/name=""
-animation/clip_72/start_frame=0
-animation/clip_72/end_frame=0
-animation/clip_72/loops=false
-animation/clip_73/name=""
-animation/clip_73/start_frame=0
-animation/clip_73/end_frame=0
-animation/clip_73/loops=false
-animation/clip_74/name=""
-animation/clip_74/start_frame=0
-animation/clip_74/end_frame=0
-animation/clip_74/loops=false
-animation/clip_75/name=""
-animation/clip_75/start_frame=0
-animation/clip_75/end_frame=0
-animation/clip_75/loops=false
-animation/clip_76/name=""
-animation/clip_76/start_frame=0
-animation/clip_76/end_frame=0
-animation/clip_76/loops=false
-animation/clip_77/name=""
-animation/clip_77/start_frame=0
-animation/clip_77/end_frame=0
-animation/clip_77/loops=false
-animation/clip_78/name=""
-animation/clip_78/start_frame=0
-animation/clip_78/end_frame=0
-animation/clip_78/loops=false
-animation/clip_79/name=""
-animation/clip_79/start_frame=0
-animation/clip_79/end_frame=0
-animation/clip_79/loops=false
-animation/clip_80/name=""
-animation/clip_80/start_frame=0
-animation/clip_80/end_frame=0
-animation/clip_80/loops=false
-animation/clip_81/name=""
-animation/clip_81/start_frame=0
-animation/clip_81/end_frame=0
-animation/clip_81/loops=false
-animation/clip_82/name=""
-animation/clip_82/start_frame=0
-animation/clip_82/end_frame=0
-animation/clip_82/loops=false
-animation/clip_83/name=""
-animation/clip_83/start_frame=0
-animation/clip_83/end_frame=0
-animation/clip_83/loops=false
-animation/clip_84/name=""
-animation/clip_84/start_frame=0
-animation/clip_84/end_frame=0
-animation/clip_84/loops=false
-animation/clip_85/name=""
-animation/clip_85/start_frame=0
-animation/clip_85/end_frame=0
-animation/clip_85/loops=false
-animation/clip_86/name=""
-animation/clip_86/start_frame=0
-animation/clip_86/end_frame=0
-animation/clip_86/loops=false
-animation/clip_87/name=""
-animation/clip_87/start_frame=0
-animation/clip_87/end_frame=0
-animation/clip_87/loops=false
-animation/clip_88/name=""
-animation/clip_88/start_frame=0
-animation/clip_88/end_frame=0
-animation/clip_88/loops=false
-animation/clip_89/name=""
-animation/clip_89/start_frame=0
-animation/clip_89/end_frame=0
-animation/clip_89/loops=false
-animation/clip_90/name=""
-animation/clip_90/start_frame=0
-animation/clip_90/end_frame=0
-animation/clip_90/loops=false
-animation/clip_91/name=""
-animation/clip_91/start_frame=0
-animation/clip_91/end_frame=0
-animation/clip_91/loops=false
-animation/clip_92/name=""
-animation/clip_92/start_frame=0
-animation/clip_92/end_frame=0
-animation/clip_92/loops=false
-animation/clip_93/name=""
-animation/clip_93/start_frame=0
-animation/clip_93/end_frame=0
-animation/clip_93/loops=false
-animation/clip_94/name=""
-animation/clip_94/start_frame=0
-animation/clip_94/end_frame=0
-animation/clip_94/loops=false
-animation/clip_95/name=""
-animation/clip_95/start_frame=0
-animation/clip_95/end_frame=0
-animation/clip_95/loops=false
-animation/clip_96/name=""
-animation/clip_96/start_frame=0
-animation/clip_96/end_frame=0
-animation/clip_96/loops=false
-animation/clip_97/name=""
-animation/clip_97/start_frame=0
-animation/clip_97/end_frame=0
-animation/clip_97/loops=false
-animation/clip_98/name=""
-animation/clip_98/start_frame=0
-animation/clip_98/end_frame=0
-animation/clip_98/loops=false
-animation/clip_99/name=""
-animation/clip_99/start_frame=0
-animation/clip_99/end_frame=0
-animation/clip_99/loops=false
-animation/clip_100/name=""
-animation/clip_100/start_frame=0
-animation/clip_100/end_frame=0
-animation/clip_100/loops=false
-animation/clip_101/name=""
-animation/clip_101/start_frame=0
-animation/clip_101/end_frame=0
-animation/clip_101/loops=false
-animation/clip_102/name=""
-animation/clip_102/start_frame=0
-animation/clip_102/end_frame=0
-animation/clip_102/loops=false
-animation/clip_103/name=""
-animation/clip_103/start_frame=0
-animation/clip_103/end_frame=0
-animation/clip_103/loops=false
-animation/clip_104/name=""
-animation/clip_104/start_frame=0
-animation/clip_104/end_frame=0
-animation/clip_104/loops=false
-animation/clip_105/name=""
-animation/clip_105/start_frame=0
-animation/clip_105/end_frame=0
-animation/clip_105/loops=false
-animation/clip_106/name=""
-animation/clip_106/start_frame=0
-animation/clip_106/end_frame=0
-animation/clip_106/loops=false
-animation/clip_107/name=""
-animation/clip_107/start_frame=0
-animation/clip_107/end_frame=0
-animation/clip_107/loops=false
-animation/clip_108/name=""
-animation/clip_108/start_frame=0
-animation/clip_108/end_frame=0
-animation/clip_108/loops=false
-animation/clip_109/name=""
-animation/clip_109/start_frame=0
-animation/clip_109/end_frame=0
-animation/clip_109/loops=false
-animation/clip_110/name=""
-animation/clip_110/start_frame=0
-animation/clip_110/end_frame=0
-animation/clip_110/loops=false
-animation/clip_111/name=""
-animation/clip_111/start_frame=0
-animation/clip_111/end_frame=0
-animation/clip_111/loops=false
-animation/clip_112/name=""
-animation/clip_112/start_frame=0
-animation/clip_112/end_frame=0
-animation/clip_112/loops=false
-animation/clip_113/name=""
-animation/clip_113/start_frame=0
-animation/clip_113/end_frame=0
-animation/clip_113/loops=false
-animation/clip_114/name=""
-animation/clip_114/start_frame=0
-animation/clip_114/end_frame=0
-animation/clip_114/loops=false
-animation/clip_115/name=""
-animation/clip_115/start_frame=0
-animation/clip_115/end_frame=0
-animation/clip_115/loops=false
-animation/clip_116/name=""
-animation/clip_116/start_frame=0
-animation/clip_116/end_frame=0
-animation/clip_116/loops=false
-animation/clip_117/name=""
-animation/clip_117/start_frame=0
-animation/clip_117/end_frame=0
-animation/clip_117/loops=false
-animation/clip_118/name=""
-animation/clip_118/start_frame=0
-animation/clip_118/end_frame=0
-animation/clip_118/loops=false
-animation/clip_119/name=""
-animation/clip_119/start_frame=0
-animation/clip_119/end_frame=0
-animation/clip_119/loops=false
-animation/clip_120/name=""
-animation/clip_120/start_frame=0
-animation/clip_120/end_frame=0
-animation/clip_120/loops=false
-animation/clip_121/name=""
-animation/clip_121/start_frame=0
-animation/clip_121/end_frame=0
-animation/clip_121/loops=false
-animation/clip_122/name=""
-animation/clip_122/start_frame=0
-animation/clip_122/end_frame=0
-animation/clip_122/loops=false
-animation/clip_123/name=""
-animation/clip_123/start_frame=0
-animation/clip_123/end_frame=0
-animation/clip_123/loops=false
-animation/clip_124/name=""
-animation/clip_124/start_frame=0
-animation/clip_124/end_frame=0
-animation/clip_124/loops=false
-animation/clip_125/name=""
-animation/clip_125/start_frame=0
-animation/clip_125/end_frame=0
-animation/clip_125/loops=false
-animation/clip_126/name=""
-animation/clip_126/start_frame=0
-animation/clip_126/end_frame=0
-animation/clip_126/loops=false
-animation/clip_127/name=""
-animation/clip_127/start_frame=0
-animation/clip_127/end_frame=0
-animation/clip_127/loops=false
-animation/clip_128/name=""
-animation/clip_128/start_frame=0
-animation/clip_128/end_frame=0
-animation/clip_128/loops=false
-animation/clip_129/name=""
-animation/clip_129/start_frame=0
-animation/clip_129/end_frame=0
-animation/clip_129/loops=false
-animation/clip_130/name=""
-animation/clip_130/start_frame=0
-animation/clip_130/end_frame=0
-animation/clip_130/loops=false
-animation/clip_131/name=""
-animation/clip_131/start_frame=0
-animation/clip_131/end_frame=0
-animation/clip_131/loops=false
-animation/clip_132/name=""
-animation/clip_132/start_frame=0
-animation/clip_132/end_frame=0
-animation/clip_132/loops=false
-animation/clip_133/name=""
-animation/clip_133/start_frame=0
-animation/clip_133/end_frame=0
-animation/clip_133/loops=false
-animation/clip_134/name=""
-animation/clip_134/start_frame=0
-animation/clip_134/end_frame=0
-animation/clip_134/loops=false
-animation/clip_135/name=""
-animation/clip_135/start_frame=0
-animation/clip_135/end_frame=0
-animation/clip_135/loops=false
-animation/clip_136/name=""
-animation/clip_136/start_frame=0
-animation/clip_136/end_frame=0
-animation/clip_136/loops=false
-animation/clip_137/name=""
-animation/clip_137/start_frame=0
-animation/clip_137/end_frame=0
-animation/clip_137/loops=false
-animation/clip_138/name=""
-animation/clip_138/start_frame=0
-animation/clip_138/end_frame=0
-animation/clip_138/loops=false
-animation/clip_139/name=""
-animation/clip_139/start_frame=0
-animation/clip_139/end_frame=0
-animation/clip_139/loops=false
-animation/clip_140/name=""
-animation/clip_140/start_frame=0
-animation/clip_140/end_frame=0
-animation/clip_140/loops=false
-animation/clip_141/name=""
-animation/clip_141/start_frame=0
-animation/clip_141/end_frame=0
-animation/clip_141/loops=false
-animation/clip_142/name=""
-animation/clip_142/start_frame=0
-animation/clip_142/end_frame=0
-animation/clip_142/loops=false
-animation/clip_143/name=""
-animation/clip_143/start_frame=0
-animation/clip_143/end_frame=0
-animation/clip_143/loops=false
-animation/clip_144/name=""
-animation/clip_144/start_frame=0
-animation/clip_144/end_frame=0
-animation/clip_144/loops=false
-animation/clip_145/name=""
-animation/clip_145/start_frame=0
-animation/clip_145/end_frame=0
-animation/clip_145/loops=false
-animation/clip_146/name=""
-animation/clip_146/start_frame=0
-animation/clip_146/end_frame=0
-animation/clip_146/loops=false
-animation/clip_147/name=""
-animation/clip_147/start_frame=0
-animation/clip_147/end_frame=0
-animation/clip_147/loops=false
-animation/clip_148/name=""
-animation/clip_148/start_frame=0
-animation/clip_148/end_frame=0
-animation/clip_148/loops=false
-animation/clip_149/name=""
-animation/clip_149/start_frame=0
-animation/clip_149/end_frame=0
-animation/clip_149/loops=false
-animation/clip_150/name=""
-animation/clip_150/start_frame=0
-animation/clip_150/end_frame=0
-animation/clip_150/loops=false
-animation/clip_151/name=""
-animation/clip_151/start_frame=0
-animation/clip_151/end_frame=0
-animation/clip_151/loops=false
-animation/clip_152/name=""
-animation/clip_152/start_frame=0
-animation/clip_152/end_frame=0
-animation/clip_152/loops=false
-animation/clip_153/name=""
-animation/clip_153/start_frame=0
-animation/clip_153/end_frame=0
-animation/clip_153/loops=false
-animation/clip_154/name=""
-animation/clip_154/start_frame=0
-animation/clip_154/end_frame=0
-animation/clip_154/loops=false
-animation/clip_155/name=""
-animation/clip_155/start_frame=0
-animation/clip_155/end_frame=0
-animation/clip_155/loops=false
-animation/clip_156/name=""
-animation/clip_156/start_frame=0
-animation/clip_156/end_frame=0
-animation/clip_156/loops=false
-animation/clip_157/name=""
-animation/clip_157/start_frame=0
-animation/clip_157/end_frame=0
-animation/clip_157/loops=false
-animation/clip_158/name=""
-animation/clip_158/start_frame=0
-animation/clip_158/end_frame=0
-animation/clip_158/loops=false
-animation/clip_159/name=""
-animation/clip_159/start_frame=0
-animation/clip_159/end_frame=0
-animation/clip_159/loops=false
-animation/clip_160/name=""
-animation/clip_160/start_frame=0
-animation/clip_160/end_frame=0
-animation/clip_160/loops=false
-animation/clip_161/name=""
-animation/clip_161/start_frame=0
-animation/clip_161/end_frame=0
-animation/clip_161/loops=false
-animation/clip_162/name=""
-animation/clip_162/start_frame=0
-animation/clip_162/end_frame=0
-animation/clip_162/loops=false
-animation/clip_163/name=""
-animation/clip_163/start_frame=0
-animation/clip_163/end_frame=0
-animation/clip_163/loops=false
-animation/clip_164/name=""
-animation/clip_164/start_frame=0
-animation/clip_164/end_frame=0
-animation/clip_164/loops=false
-animation/clip_165/name=""
-animation/clip_165/start_frame=0
-animation/clip_165/end_frame=0
-animation/clip_165/loops=false
-animation/clip_166/name=""
-animation/clip_166/start_frame=0
-animation/clip_166/end_frame=0
-animation/clip_166/loops=false
-animation/clip_167/name=""
-animation/clip_167/start_frame=0
-animation/clip_167/end_frame=0
-animation/clip_167/loops=false
-animation/clip_168/name=""
-animation/clip_168/start_frame=0
-animation/clip_168/end_frame=0
-animation/clip_168/loops=false
-animation/clip_169/name=""
-animation/clip_169/start_frame=0
-animation/clip_169/end_frame=0
-animation/clip_169/loops=false
-animation/clip_170/name=""
-animation/clip_170/start_frame=0
-animation/clip_170/end_frame=0
-animation/clip_170/loops=false
-animation/clip_171/name=""
-animation/clip_171/start_frame=0
-animation/clip_171/end_frame=0
-animation/clip_171/loops=false
-animation/clip_172/name=""
-animation/clip_172/start_frame=0
-animation/clip_172/end_frame=0
-animation/clip_172/loops=false
-animation/clip_173/name=""
-animation/clip_173/start_frame=0
-animation/clip_173/end_frame=0
-animation/clip_173/loops=false
-animation/clip_174/name=""
-animation/clip_174/start_frame=0
-animation/clip_174/end_frame=0
-animation/clip_174/loops=false
-animation/clip_175/name=""
-animation/clip_175/start_frame=0
-animation/clip_175/end_frame=0
-animation/clip_175/loops=false
-animation/clip_176/name=""
-animation/clip_176/start_frame=0
-animation/clip_176/end_frame=0
-animation/clip_176/loops=false
-animation/clip_177/name=""
-animation/clip_177/start_frame=0
-animation/clip_177/end_frame=0
-animation/clip_177/loops=false
-animation/clip_178/name=""
-animation/clip_178/start_frame=0
-animation/clip_178/end_frame=0
-animation/clip_178/loops=false
-animation/clip_179/name=""
-animation/clip_179/start_frame=0
-animation/clip_179/end_frame=0
-animation/clip_179/loops=false
-animation/clip_180/name=""
-animation/clip_180/start_frame=0
-animation/clip_180/end_frame=0
-animation/clip_180/loops=false
-animation/clip_181/name=""
-animation/clip_181/start_frame=0
-animation/clip_181/end_frame=0
-animation/clip_181/loops=false
-animation/clip_182/name=""
-animation/clip_182/start_frame=0
-animation/clip_182/end_frame=0
-animation/clip_182/loops=false
-animation/clip_183/name=""
-animation/clip_183/start_frame=0
-animation/clip_183/end_frame=0
-animation/clip_183/loops=false
-animation/clip_184/name=""
-animation/clip_184/start_frame=0
-animation/clip_184/end_frame=0
-animation/clip_184/loops=false
-animation/clip_185/name=""
-animation/clip_185/start_frame=0
-animation/clip_185/end_frame=0
-animation/clip_185/loops=false
-animation/clip_186/name=""
-animation/clip_186/start_frame=0
-animation/clip_186/end_frame=0
-animation/clip_186/loops=false
-animation/clip_187/name=""
-animation/clip_187/start_frame=0
-animation/clip_187/end_frame=0
-animation/clip_187/loops=false
-animation/clip_188/name=""
-animation/clip_188/start_frame=0
-animation/clip_188/end_frame=0
-animation/clip_188/loops=false
-animation/clip_189/name=""
-animation/clip_189/start_frame=0
-animation/clip_189/end_frame=0
-animation/clip_189/loops=false
-animation/clip_190/name=""
-animation/clip_190/start_frame=0
-animation/clip_190/end_frame=0
-animation/clip_190/loops=false
-animation/clip_191/name=""
-animation/clip_191/start_frame=0
-animation/clip_191/end_frame=0
-animation/clip_191/loops=false
-animation/clip_192/name=""
-animation/clip_192/start_frame=0
-animation/clip_192/end_frame=0
-animation/clip_192/loops=false
-animation/clip_193/name=""
-animation/clip_193/start_frame=0
-animation/clip_193/end_frame=0
-animation/clip_193/loops=false
-animation/clip_194/name=""
-animation/clip_194/start_frame=0
-animation/clip_194/end_frame=0
-animation/clip_194/loops=false
-animation/clip_195/name=""
-animation/clip_195/start_frame=0
-animation/clip_195/end_frame=0
-animation/clip_195/loops=false
-animation/clip_196/name=""
-animation/clip_196/start_frame=0
-animation/clip_196/end_frame=0
-animation/clip_196/loops=false
-animation/clip_197/name=""
-animation/clip_197/start_frame=0
-animation/clip_197/end_frame=0
-animation/clip_197/loops=false
-animation/clip_198/name=""
-animation/clip_198/start_frame=0
-animation/clip_198/end_frame=0
-animation/clip_198/loops=false
-animation/clip_199/name=""
-animation/clip_199/start_frame=0
-animation/clip_199/end_frame=0
-animation/clip_199/loops=false
-animation/clip_200/name=""
-animation/clip_200/start_frame=0
-animation/clip_200/end_frame=0
-animation/clip_200/loops=false
-animation/clip_201/name=""
-animation/clip_201/start_frame=0
-animation/clip_201/end_frame=0
-animation/clip_201/loops=false
-animation/clip_202/name=""
-animation/clip_202/start_frame=0
-animation/clip_202/end_frame=0
-animation/clip_202/loops=false
-animation/clip_203/name=""
-animation/clip_203/start_frame=0
-animation/clip_203/end_frame=0
-animation/clip_203/loops=false
-animation/clip_204/name=""
-animation/clip_204/start_frame=0
-animation/clip_204/end_frame=0
-animation/clip_204/loops=false
-animation/clip_205/name=""
-animation/clip_205/start_frame=0
-animation/clip_205/end_frame=0
-animation/clip_205/loops=false
-animation/clip_206/name=""
-animation/clip_206/start_frame=0
-animation/clip_206/end_frame=0
-animation/clip_206/loops=false
-animation/clip_207/name=""
-animation/clip_207/start_frame=0
-animation/clip_207/end_frame=0
-animation/clip_207/loops=false
-animation/clip_208/name=""
-animation/clip_208/start_frame=0
-animation/clip_208/end_frame=0
-animation/clip_208/loops=false
-animation/clip_209/name=""
-animation/clip_209/start_frame=0
-animation/clip_209/end_frame=0
-animation/clip_209/loops=false
-animation/clip_210/name=""
-animation/clip_210/start_frame=0
-animation/clip_210/end_frame=0
-animation/clip_210/loops=false
-animation/clip_211/name=""
-animation/clip_211/start_frame=0
-animation/clip_211/end_frame=0
-animation/clip_211/loops=false
-animation/clip_212/name=""
-animation/clip_212/start_frame=0
-animation/clip_212/end_frame=0
-animation/clip_212/loops=false
-animation/clip_213/name=""
-animation/clip_213/start_frame=0
-animation/clip_213/end_frame=0
-animation/clip_213/loops=false
-animation/clip_214/name=""
-animation/clip_214/start_frame=0
-animation/clip_214/end_frame=0
-animation/clip_214/loops=false
-animation/clip_215/name=""
-animation/clip_215/start_frame=0
-animation/clip_215/end_frame=0
-animation/clip_215/loops=false
-animation/clip_216/name=""
-animation/clip_216/start_frame=0
-animation/clip_216/end_frame=0
-animation/clip_216/loops=false
-animation/clip_217/name=""
-animation/clip_217/start_frame=0
-animation/clip_217/end_frame=0
-animation/clip_217/loops=false
-animation/clip_218/name=""
-animation/clip_218/start_frame=0
-animation/clip_218/end_frame=0
-animation/clip_218/loops=false
-animation/clip_219/name=""
-animation/clip_219/start_frame=0
-animation/clip_219/end_frame=0
-animation/clip_219/loops=false
-animation/clip_220/name=""
-animation/clip_220/start_frame=0
-animation/clip_220/end_frame=0
-animation/clip_220/loops=false
-animation/clip_221/name=""
-animation/clip_221/start_frame=0
-animation/clip_221/end_frame=0
-animation/clip_221/loops=false
-animation/clip_222/name=""
-animation/clip_222/start_frame=0
-animation/clip_222/end_frame=0
-animation/clip_222/loops=false
-animation/clip_223/name=""
-animation/clip_223/start_frame=0
-animation/clip_223/end_frame=0
-animation/clip_223/loops=false
-animation/clip_224/name=""
-animation/clip_224/start_frame=0
-animation/clip_224/end_frame=0
-animation/clip_224/loops=false
-animation/clip_225/name=""
-animation/clip_225/start_frame=0
-animation/clip_225/end_frame=0
-animation/clip_225/loops=false
-animation/clip_226/name=""
-animation/clip_226/start_frame=0
-animation/clip_226/end_frame=0
-animation/clip_226/loops=false
-animation/clip_227/name=""
-animation/clip_227/start_frame=0
-animation/clip_227/end_frame=0
-animation/clip_227/loops=false
-animation/clip_228/name=""
-animation/clip_228/start_frame=0
-animation/clip_228/end_frame=0
-animation/clip_228/loops=false
-animation/clip_229/name=""
-animation/clip_229/start_frame=0
-animation/clip_229/end_frame=0
-animation/clip_229/loops=false
-animation/clip_230/name=""
-animation/clip_230/start_frame=0
-animation/clip_230/end_frame=0
-animation/clip_230/loops=false
-animation/clip_231/name=""
-animation/clip_231/start_frame=0
-animation/clip_231/end_frame=0
-animation/clip_231/loops=false
-animation/clip_232/name=""
-animation/clip_232/start_frame=0
-animation/clip_232/end_frame=0
-animation/clip_232/loops=false
-animation/clip_233/name=""
-animation/clip_233/start_frame=0
-animation/clip_233/end_frame=0
-animation/clip_233/loops=false
-animation/clip_234/name=""
-animation/clip_234/start_frame=0
-animation/clip_234/end_frame=0
-animation/clip_234/loops=false
-animation/clip_235/name=""
-animation/clip_235/start_frame=0
-animation/clip_235/end_frame=0
-animation/clip_235/loops=false
-animation/clip_236/name=""
-animation/clip_236/start_frame=0
-animation/clip_236/end_frame=0
-animation/clip_236/loops=false
-animation/clip_237/name=""
-animation/clip_237/start_frame=0
-animation/clip_237/end_frame=0
-animation/clip_237/loops=false
-animation/clip_238/name=""
-animation/clip_238/start_frame=0
-animation/clip_238/end_frame=0
-animation/clip_238/loops=false
-animation/clip_239/name=""
-animation/clip_239/start_frame=0
-animation/clip_239/end_frame=0
-animation/clip_239/loops=false
-animation/clip_240/name=""
-animation/clip_240/start_frame=0
-animation/clip_240/end_frame=0
-animation/clip_240/loops=false
-animation/clip_241/name=""
-animation/clip_241/start_frame=0
-animation/clip_241/end_frame=0
-animation/clip_241/loops=false
-animation/clip_242/name=""
-animation/clip_242/start_frame=0
-animation/clip_242/end_frame=0
-animation/clip_242/loops=false
-animation/clip_243/name=""
-animation/clip_243/start_frame=0
-animation/clip_243/end_frame=0
-animation/clip_243/loops=false
-animation/clip_244/name=""
-animation/clip_244/start_frame=0
-animation/clip_244/end_frame=0
-animation/clip_244/loops=false
-animation/clip_245/name=""
-animation/clip_245/start_frame=0
-animation/clip_245/end_frame=0
-animation/clip_245/loops=false
-animation/clip_246/name=""
-animation/clip_246/start_frame=0
-animation/clip_246/end_frame=0
-animation/clip_246/loops=false
-animation/clip_247/name=""
-animation/clip_247/start_frame=0
-animation/clip_247/end_frame=0
-animation/clip_247/loops=false
-animation/clip_248/name=""
-animation/clip_248/start_frame=0
-animation/clip_248/end_frame=0
-animation/clip_248/loops=false
-animation/clip_249/name=""
-animation/clip_249/start_frame=0
-animation/clip_249/end_frame=0
-animation/clip_249/loops=false
-animation/clip_250/name=""
-animation/clip_250/start_frame=0
-animation/clip_250/end_frame=0
-animation/clip_250/loops=false
-animation/clip_251/name=""
-animation/clip_251/start_frame=0
-animation/clip_251/end_frame=0
-animation/clip_251/loops=false
-animation/clip_252/name=""
-animation/clip_252/start_frame=0
-animation/clip_252/end_frame=0
-animation/clip_252/loops=false
-animation/clip_253/name=""
-animation/clip_253/start_frame=0
-animation/clip_253/end_frame=0
-animation/clip_253/loops=false
-animation/clip_254/name=""
-animation/clip_254/start_frame=0
-animation/clip_254/end_frame=0
-animation/clip_254/loops=false
-animation/clip_255/name=""
-animation/clip_255/start_frame=0
-animation/clip_255/end_frame=0
-animation/clip_255/loops=false
-animation/clip_256/name=""
-animation/clip_256/start_frame=0
-animation/clip_256/end_frame=0
-animation/clip_256/loops=false
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={}
+meshes/handle_gltf_embedded_images=1

BIN
enemies/red_robot/laser/impact_effect/LightRaysMesh_Plane.mesh


+ 16 - 17
enemies/red_robot/laser/impact_effect/SmokePuff.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/SmokePuff.png-af2021767790862f90e883c3b7e55925.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://bb6a2c0n7pgsk"
+path.s3tc="res://.godot/imported/SmokePuff.png-af2021767790862f90e883c3b7e55925.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://enemies/red_robot/laser/impact_effect/SmokePuff.png"
-dest_files=[ "res://.import/SmokePuff.png-af2021767790862f90e883c3b7e55925.s3tc.stex" ]
+dest_files=["res://.godot/imported/SmokePuff.png-af2021767790862f90e883c3b7e55925.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=1
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 16 - 17
enemies/red_robot/laser/impact_effect/SmokePuffNormals.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/SmokePuffNormals.png-d34e047e12167b552294acf39f1df449.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://crq55yidge8wt"
+path.s3tc="res://.godot/imported/SmokePuffNormals.png-d34e047e12167b552294acf39f1df449.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://enemies/red_robot/laser/impact_effect/SmokePuffNormals.png"
-dest_files=[ "res://.import/SmokePuffNormals.png-d34e047e12167b552294acf39f1df449.s3tc.stex" ]
+dest_files=["res://.godot/imported/SmokePuffNormals.png-d34e047e12167b552294acf39f1df449.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=1
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=2
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 4 - 4
enemies/red_robot/laser/impact_effect/blast.gd

@@ -1,10 +1,10 @@
-extends Spatial
+extends Node3D
 
-onready var light_rays = $LightRays
-onready var camera = get_tree().get_root().get_camera()
+@onready var light_rays = $LightRays
+@onready var camera = get_tree().get_root().get_camera_3d()
 
 func _ready():
-	yield($AnimationPlayer, "animation_finished")
+	await $AnimationPlayer.animation_finished
 	queue_free()
 
 

+ 142 - 153
enemies/red_robot/laser/impact_effect/impact_effect.tscn

@@ -1,256 +1,245 @@
-[gd_scene load_steps=26 format=2]
-
-[ext_resource path="res://effects_shared/BlastMesh_Sphere.mesh" type="ArrayMesh" id=1]
-[ext_resource path="res://effects_shared/BlastTexture.png" type="Texture" id=2]
-[ext_resource path="res://enemies/red_robot/laser/impact_effect/LightRaysMesh_Plane.mesh" type="ArrayMesh" id=3]
-[ext_resource path="res://enemies/red_robot/laser/impact_effect/LightRays.png" type="Texture" id=4]
-[ext_resource path="res://enemies/red_robot/laser/impact_effect/blast.gd" type="Script" id=5]
-[ext_resource path="res://enemies/red_robot/laser/impact_effect/EmissionAlbedoParticle.shader" type="Shader" id=6]
-[ext_resource path="res://enemies/red_robot/laser/impact_effect/EmissionEmbers.tres" type="Material" id=8]
-[ext_resource path="res://enemies/red_robot/laser/impact_effect/SmokePuffNormals.png" type="Texture" id=10]
-[ext_resource path="res://enemies/red_robot/laser/impact_effect/SmokePuff.png" type="Texture" id=11]
-
-[sub_resource type="Animation" id=1]
+[gd_scene load_steps=27 format=3 uid="uid://kl4f3mi24xdv"]
+
+[ext_resource type="ArrayMesh" uid="uid://dqkkefcnt0erw" path="res://effects_shared/BlastMesh_Sphere.mesh" id="1"]
+[ext_resource type="Texture2D" uid="uid://bpm6frbylo5an" path="res://effects_shared/BlastTexture.png" id="2"]
+[ext_resource type="ArrayMesh" uid="uid://dsxo5so87px6f" path="res://enemies/red_robot/laser/impact_effect/LightRaysMesh_Plane.mesh" id="3"]
+[ext_resource type="Texture2D" uid="uid://clqkmuqdlo4rh" path="res://enemies/red_robot/laser/impact_effect/LightRays.png" id="4"]
+[ext_resource type="Script" path="res://enemies/red_robot/laser/impact_effect/blast.gd" id="5"]
+[ext_resource type="Shader" path="res://enemies/red_robot/laser/impact_effect/EmissionAlbedoParticle.gdshader" id="6"]
+[ext_resource type="Material" uid="uid://yxudvmlt7e3h" path="res://enemies/red_robot/laser/impact_effect/EmissionEmbers.tres" id="8"]
+[ext_resource type="Texture2D" uid="uid://crq55yidge8wt" path="res://enemies/red_robot/laser/impact_effect/SmokePuffNormals.png" id="10"]
+[ext_resource type="Texture2D" uid="uid://bb6a2c0n7pgsk" path="res://enemies/red_robot/laser/impact_effect/SmokePuff.png" id="11"]
+
+[sub_resource type="Animation" id="Animation_sfsol"]
 resource_name = "blast"
 tracks/0/type = "value"
+tracks/0/imported = false
+tracks/0/enabled = true
 tracks/0/path = NodePath("Blast:emitting")
 tracks/0/interp = 1
 tracks/0/loop_wrap = true
-tracks/0/imported = false
-tracks/0/enabled = true
 tracks/0/keys = {
-"times": PoolRealArray( 0.2, 0.5 ),
-"transitions": PoolRealArray( 1, 1 ),
+"times": PackedFloat32Array(0.2, 0.5),
+"transitions": PackedFloat32Array(1, 1),
 "update": 1,
-"values": [ true, false ]
+"values": [true, false]
 }
 tracks/1/type = "value"
+tracks/1/imported = false
+tracks/1/enabled = true
 tracks/1/path = NodePath("LightRays:emitting")
 tracks/1/interp = 1
 tracks/1/loop_wrap = true
-tracks/1/imported = false
-tracks/1/enabled = true
 tracks/1/keys = {
-"times": PoolRealArray( 0, 0.2 ),
-"transitions": PoolRealArray( 1, 1 ),
+"times": PackedFloat32Array(0, 0.2),
+"transitions": PackedFloat32Array(1, 1),
 "update": 0,
-"values": [ true, false ]
+"values": [true, false]
 }
 tracks/2/type = "value"
+tracks/2/imported = false
+tracks/2/enabled = true
 tracks/2/path = NodePath("BlastCenter:emitting")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
-tracks/2/imported = false
-tracks/2/enabled = true
 tracks/2/keys = {
-"times": PoolRealArray( 0, 0.3 ),
-"transitions": PoolRealArray( 1, 1 ),
+"times": PackedFloat32Array(0, 0.3),
+"transitions": PackedFloat32Array(1, 1),
 "update": 1,
-"values": [ true, false ]
+"values": [true, false]
 }
 tracks/3/type = "value"
+tracks/3/imported = false
+tracks/3/enabled = true
 tracks/3/path = NodePath("ExplosionEmbers:emitting")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
-tracks/3/imported = false
-tracks/3/enabled = true
 tracks/3/keys = {
-"times": PoolRealArray( 0.2, 0.5 ),
-"transitions": PoolRealArray( 1, 1 ),
+"times": PackedFloat32Array(0.2, 0.5),
+"transitions": PackedFloat32Array(1, 1),
 "update": 1,
-"values": [ true, false ]
+"values": [true, false]
 }
 tracks/4/type = "value"
+tracks/4/imported = false
+tracks/4/enabled = true
 tracks/4/path = NodePath("SmokeParticle:emitting")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
-tracks/4/imported = false
-tracks/4/enabled = true
 tracks/4/keys = {
-"times": PoolRealArray( 0.3, 0.6 ),
-"transitions": PoolRealArray( 1, 1 ),
+"times": PackedFloat32Array(0.3, 0.6),
+"transitions": PackedFloat32Array(1, 1),
 "update": 1,
-"values": [ true, false ]
+"values": [true, false]
 }
 
-[sub_resource type="SpatialMaterial" id=2]
-flags_transparent = true
-flags_unshaded = true
+[sub_resource type="AnimationLibrary" id="AnimationLibrary_y0aew"]
+_data = {
+"blast": SubResource("Animation_sfsol")
+}
+
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_l7bxa"]
+transparency = 1
+shading_mode = 0
 vertex_color_use_as_albedo = true
-params_billboard_mode = 3
-params_billboard_keep_scale = true
+albedo_texture = ExtResource("2")
+billboard_mode = 3
+billboard_keep_scale = true
 particles_anim_h_frames = 1
 particles_anim_v_frames = 1
 particles_anim_loop = false
-albedo_texture = ExtResource( 2 )
 
-[sub_resource type="Curve" id=3]
+[sub_resource type="Curve" id="Curve_3v6v7"]
 max_value = 5.0
-_data = [ Vector2( 0, 1.2 ), 0.0, 0.0, 0, 0, Vector2( 1, 5 ), 7.54685, 0.0, 0, 0 ]
-
-[sub_resource type="Gradient" id=4]
-colors = PoolColorArray( 1, 1, 1, 1, 1, 0, 0, 1 )
-
-[sub_resource type="ShaderMaterial" id=5]
-shader = ExtResource( 6 )
-shader_param/albedo = Color( 1, 1, 1, 1 )
-shader_param/specular = 0.5
-shader_param/metallic = 0.0
-shader_param/roughness = 1.0
-shader_param/point_size = 1.0
-shader_param/emission = Color( 1, 1, 1, 1 )
-shader_param/emission_energy = 4.0
-shader_param/uv1_scale = Vector3( 1, 1, 1 )
-shader_param/uv1_offset = Vector3( 0, 0, 0 )
-shader_param/uv2_scale = Vector3( 1, 1, 1 )
-shader_param/uv2_offset = Vector3( 0, 0, 0 )
-shader_param/texture_albedo = ExtResource( 4 )
-
-[sub_resource type="Curve" id=6]
+_data = [Vector2(0, 1.2), 0.0, 0.0, 0, 0, Vector2(1, 5), 7.54685, 0.0, 0, 0]
+point_count = 2
+
+[sub_resource type="Gradient" id="Gradient_wfmlc"]
+colors = PackedColorArray(1, 1, 1, 1, 1, 0, 0, 1)
+
+[sub_resource type="ShaderMaterial" id="ShaderMaterial_ybfhd"]
+render_priority = 0
+shader = ExtResource("6")
+shader_parameter/albedo = Color(1, 1, 1, 1)
+shader_parameter/specular = 0.5
+shader_parameter/metallic = 0.0
+shader_parameter/roughness = 1.0
+shader_parameter/point_size = 1.0
+shader_parameter/emission = Color(1, 1, 1, 1)
+shader_parameter/emission_energy = 4.0
+shader_parameter/uv1_scale = Vector3(1, 1, 1)
+shader_parameter/uv1_offset = Vector3(0, 0, 0)
+shader_parameter/uv2_scale = Vector3(1, 1, 1)
+shader_parameter/uv2_offset = Vector3(0, 0, 0)
+shader_parameter/texture_albedo = ExtResource("4")
+
+[sub_resource type="Curve" id="Curve_bo81s"]
 bake_resolution = 16
-_data = [ Vector2( 0, 0.536364 ), 0.0, 0.0, 0, 0, Vector2( 1, 1 ), 0.0, 0.0, 0, 0 ]
+_data = [Vector2(0, 0.536364), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
+point_count = 2
 
-[sub_resource type="SpatialMaterial" id=7]
-albedo_color = Color( 1, 0.211765, 0, 1 )
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wjljl"]
+albedo_color = Color(1, 0.211765, 0, 1)
 emission_enabled = true
-emission = Color( 0.988235, 0, 0, 1 )
-emission_energy = 5.0
-emission_operator = 0
-emission_on_uv2 = false
+emission = Color(0.988235, 0, 0, 1)
+emission_energy_multiplier = 5.0
 rim_enabled = true
-rim = 1.0
 rim_tint = 0.74
 
-[sub_resource type="SphereMesh" id=8]
+[sub_resource type="SphereMesh" id="SphereMesh_xaoll"]
 
-[sub_resource type="Curve" id=9]
-_data = [ Vector2( 0, 0 ), 0.0, 2.4, 0, 0, Vector2( 1, 1 ), 0.0, 0.0, 0, 0 ]
+[sub_resource type="Curve" id="Curve_sooop"]
+_data = [Vector2(0, 0), 0.0, 2.4, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
+point_count = 2
 
-[sub_resource type="SphereMesh" id=10]
+[sub_resource type="SphereMesh" id="SphereMesh_e2x7o"]
 radius = 0.01
 height = 0.1
 
-[sub_resource type="Curve" id=11]
-_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.810606, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
+[sub_resource type="Curve" id="Curve_060ns"]
+_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.810606, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
+point_count = 3
 
-[sub_resource type="Gradient" id=12]
-offsets = PoolRealArray( 0, 0.313673, 1 )
-colors = PoolColorArray( 1, 1, 1, 1, 1, 0.09009, 0.09009, 1, 0.144531, 0.137756, 0.140773, 1 )
+[sub_resource type="Gradient" id="Gradient_0p7eu"]
+offsets = PackedFloat32Array(0, 0.313673, 1)
+colors = PackedColorArray(1, 1, 1, 1, 1, 0.09009, 0.09009, 1, 0.144531, 0.137756, 0.140773, 1)
 
-[sub_resource type="SpatialMaterial" id=13]
-flags_transparent = true
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xnv3g"]
+transparency = 1
 vertex_color_use_as_albedo = true
-params_billboard_mode = 3
-params_billboard_keep_scale = true
+albedo_texture = ExtResource("11")
+normal_enabled = true
+normal_texture = ExtResource("10")
+billboard_mode = 3
+billboard_keep_scale = true
 particles_anim_h_frames = 1
 particles_anim_v_frames = 1
 particles_anim_loop = false
-albedo_texture = ExtResource( 11 )
-normal_enabled = true
-normal_scale = 1.0
-normal_texture = ExtResource( 10 )
 
-[sub_resource type="QuadMesh" id=14]
-size = Vector2( 2, 2 )
+[sub_resource type="QuadMesh" id="QuadMesh_y004h"]
+size = Vector2(2, 2)
 
-[sub_resource type="Curve" id=15]
-_data = [ Vector2( 0, 0 ), 0.0, 3.25161, 0, 0, Vector2( 1, 1 ), 0.0363636, 0.0363636, 0, 0, Vector2( 1, 1 ), 0.0, 0.0, 0, 0 ]
+[sub_resource type="Curve" id="Curve_omnbd"]
+_data = [Vector2(0, 0), 0.0, 3.25161, 0, 0, Vector2(1, 1), 0.0363636, 0.0363636, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
+point_count = 3
 
-[sub_resource type="Gradient" id=16]
-offsets = PoolRealArray( 0, 0.19571, 0.576407, 1 )
-colors = PoolColorArray( 1, 0, 0, 0, 1, 0, 0, 1, 0.09375, 0.09375, 0.09375, 1, 0.105469, 0.105469, 0.105469, 0 )
+[sub_resource type="Gradient" id="Gradient_3b8ax"]
+offsets = PackedFloat32Array(0, 0.19571, 0.576407, 1)
+colors = PackedColorArray(1, 0, 0, 0, 1, 0, 0, 1, 0.09375, 0.09375, 0.09375, 1, 0.105469, 0.105469, 0.105469, 0)
 
-[node name="Blast" type="Spatial"]
-script = ExtResource( 5 )
+[node name="Blast" type="Node3D"]
+script = ExtResource("5")
 
 [node name="AnimationPlayer" type="AnimationPlayer" parent="."]
 autoplay = "blast"
-anims/blast = SubResource( 1 )
+libraries = {
+"": SubResource("AnimationLibrary_y0aew")
+}
 
-[node name="Blast" type="CPUParticles" parent="."]
-material_override = SubResource( 2 )
+[node name="Blast" type="CPUParticles3D" parent="."]
+material_override = SubResource("StandardMaterial3D_l7bxa")
 cast_shadow = 0
 emitting = false
 amount = 1
 lifetime = 0.3
 one_shot = true
-mesh = ExtResource( 1 )
-gravity = Vector3( 0, 0, 0 )
-scale_amount_curve = SubResource( 3 )
-color_ramp = SubResource( 4 )
+mesh = ExtResource("1")
+gravity = Vector3(0, 0, 0)
+scale_amount_curve = SubResource("Curve_3v6v7")
+color_ramp = SubResource("Gradient_wfmlc")
 
-[node name="LightRays" type="CPUParticles" parent="."]
-material_override = SubResource( 5 )
+[node name="LightRays" type="CPUParticles3D" parent="."]
+material_override = SubResource("ShaderMaterial_ybfhd")
 cast_shadow = 0
 emitting = false
 amount = 40
 lifetime = 0.2
 one_shot = true
 explosiveness = 0.9
-mesh = ExtResource( 3 )
-flag_align_y = true
-direction = Vector3( 1, 1, 0 )
+mesh = ExtResource("3")
+direction = Vector3(1, 1, 0)
 spread = 180.0
-gravity = Vector3( 0, 0, 0 )
-initial_velocity = 0.01
-angle = 455.8
-angle_random = 0.93
-scale_amount = 0.02
-scale_amount_random = 0.41
-scale_amount_curve = SubResource( 6 )
-color = Color( 1, 0.00784314, 0.00784314, 1 )
-hue_variation = 0.03
-hue_variation_random = 0.78
+gravity = Vector3(0, 0, 0)
+scale_amount_curve = SubResource("Curve_bo81s")
+color = Color(1, 0.00784314, 0.00784314, 1)
 
-[node name="BlastCenter" type="CPUParticles" parent="."]
-material_override = SubResource( 7 )
+[node name="BlastCenter" type="CPUParticles3D" parent="."]
+material_override = SubResource("StandardMaterial3D_wjljl")
 cast_shadow = 0
 emitting = false
 amount = 1
 lifetime = 0.2
 one_shot = true
-mesh = SubResource( 8 )
-gravity = Vector3( 0, 0, 0 )
-scale_amount = 0.5
-scale_amount_curve = SubResource( 9 )
+mesh = SubResource("SphereMesh_xaoll")
+gravity = Vector3(0, 0, 0)
+scale_amount_curve = SubResource("Curve_sooop")
 
-[node name="ExplosionEmbers" type="CPUParticles" parent="."]
-material_override = ExtResource( 8 )
+[node name="ExplosionEmbers" type="CPUParticles3D" parent="."]
+material_override = ExtResource("8")
 cast_shadow = 0
 emitting = false
 amount = 50
 one_shot = true
 explosiveness = 0.9
-mesh = SubResource( 10 )
-flag_align_y = true
-direction = Vector3( 0, 1, 0 )
+mesh = SubResource("SphereMesh_e2x7o")
+direction = Vector3(0, 1, 0)
 spread = 90.0
-gravity = Vector3( 0, -2, 0 )
-initial_velocity = 7.0
-damping = 1.0
-scale_amount_curve = SubResource( 11 )
-color_ramp = SubResource( 12 )
+gravity = Vector3(0, -2, 0)
+scale_amount_curve = SubResource("Curve_060ns")
+color_ramp = SubResource("Gradient_0p7eu")
 
-[node name="SmokeParticle" type="CPUParticles" parent="."]
-material_override = SubResource( 13 )
+[node name="SmokeParticle" type="CPUParticles3D" parent="."]
+material_override = SubResource("StandardMaterial3D_xnv3g")
 cast_shadow = 0
 emitting = false
 amount = 20
 one_shot = true
 explosiveness = 0.92
-mesh = SubResource( 14 )
+mesh = SubResource("QuadMesh_y004h")
 emission_shape = 1
 emission_sphere_radius = 1.0
-direction = Vector3( 0, 1, 0 )
+direction = Vector3(0, 1, 0)
 spread = 90.0
-gravity = Vector3( 0, 2, 0 )
-initial_velocity = 1.0
-initial_velocity_random = 1.0
-linear_accel = -0.3
-damping = 0.98
-angle = 458.9
-angle_random = 0.94
-scale_amount = 3.0
-scale_amount_random = 1.0
-scale_amount_curve = SubResource( 15 )
-color_ramp = SubResource( 16 )
+gravity = Vector3(0, 2, 0)
+scale_amount_curve = SubResource("Curve_omnbd")
+color_ramp = SubResource("Gradient_3b8ax")

+ 48 - 0
enemies/red_robot/laser/impact_effect/lightray.blend.import

@@ -0,0 +1,48 @@
+[remap]
+
+importer="scene"
+importer_version=1
+type="PackedScene"
+uid="uid://bajo0xc133eru"
+path="res://.godot/imported/lightray.blend-a6d2f42b6423fb92a4495f6a6c2e2031.scn"
+
+[deps]
+
+source_file="res://enemies/red_robot/laser/impact_effect/lightray.blend"
+dest_files=["res://.godot/imported/lightray.blend-a6d2f42b6423fb92a4495f6a6c2e2031.scn"]
+
+[params]
+
+nodes/root_type="Node3D"
+nodes/root_name="Scene Root"
+nodes/apply_root_scale=true
+nodes/root_scale=1.0
+meshes/ensure_tangents=true
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
+meshes/light_baking=1
+meshes/lightmap_texel_size=0.2
+skins/use_named_skins=true
+animation/import=true
+animation/fps=30
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={}
+meshes/handle_gltf_embedded_images=1
+blender/nodes/visible=0
+blender/nodes/punctual_lights=true
+blender/nodes/cameras=true
+blender/nodes/custom_properties=true
+blender/nodes/modifiers=1
+blender/meshes/colors=false
+blender/meshes/uvs=true
+blender/meshes/normals=true
+blender/meshes/tangents=true
+blender/meshes/skins=2
+blender/meshes/export_bones_deforming_mesh_only=false
+blender/materials/unpack_enabled=true
+blender/materials/export_materials=1
+blender/animation/limit_playback=true
+blender/animation/always_sample=true
+blender/animation/group_tracks=true

BIN
enemies/red_robot/laser/raymesh.mesh


+ 17 - 0
enemies/red_robot/laser/smoke.gdshader

@@ -0,0 +1,17 @@
+shader_type spatial;
+render_mode cull_disabled;
+
+uniform sampler2D smoke_texture;
+uniform sampler2D noise_texture;
+varying float lifetime_percent;
+
+void vertex(){
+	lifetime_percent = INSTANCE_CUSTOM.y;
+}
+
+void fragment(){
+	float alpha = texture(smoke_texture, UV).r;
+	float noise = texture(noise_texture, UV + vec2(0.0, lifetime_percent)).r;
+	ALPHA = smoothstep(0.0, 1.0 - lifetime_percent, clamp(alpha * noise - pow(lifetime_percent, 2.0), 0.0,1.0) * COLOR.a);
+	ALBEDO = COLOR.rgb;
+}

+ 18 - 0
enemies/red_robot/laser/smoke.tres

@@ -0,0 +1,18 @@
+[gd_resource type="ShaderMaterial" load_steps=5 format=3 uid="uid://bhf6kwdlc7f5h"]
+
+[ext_resource type="Shader" path="res://enemies/red_robot/laser/smoke.gdshader" id="1_j0r3f"]
+[ext_resource type="Texture2D" uid="uid://i5ll5xqsm55y" path="res://enemies/red_robot/laser/BarrelSmokeTexture.png" id="2"]
+
+[sub_resource type="FastNoiseLite" id="29"]
+
+[sub_resource type="NoiseTexture2D" id="30"]
+width = 64
+height = 64
+seamless = true
+noise = SubResource("29")
+
+[resource]
+render_priority = 0
+shader = ExtResource("1_j0r3f")
+shader_parameter/smoke_texture = ExtResource("2")
+shader_parameter/noise_texture = SubResource("30")

+ 113 - 113
enemies/red_robot/model/Cannon-D.tres

@@ -9,396 +9,396 @@ tracks/0/interp = 1
 tracks/0/loop_wrap = true
 tracks/0/imported = true
 tracks/0/enabled = true
-tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/0/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/1/type = "transform"
-tracks/1/path = NodePath("Armature/Skeleton:L-PistonArm1a")
+tracks/1/path = NodePath("Armature/Skeleton3D:L-PistonArm1a")
 tracks/1/interp = 1
 tracks/1/loop_wrap = true
 tracks/1/imported = true
 tracks/1/enabled = true
-tracks/1/keys = PoolRealArray( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0416667, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
+tracks/1/keys = PackedFloat32Array( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0416667, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Armature/Skeleton:R-Arm")
+tracks/2/path = NodePath("Armature/Skeleton3D:R-Arm")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
-tracks/2/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
+tracks/2/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Armature/Skeleton:L-ForearmEmpty.001")
+tracks/3/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty.001")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
-tracks/3/keys = PoolRealArray( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0416667, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
+tracks/3/keys = PackedFloat32Array( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0416667, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Armature/Skeleton:R-EXTENDERIK")
+tracks/4/path = NodePath("Armature/Skeleton3D:R-EXTENDERIK")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
-tracks/4/keys = PoolRealArray( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.0416667, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
+tracks/4/keys = PackedFloat32Array( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.0416667, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Armature/Skeleton:R-PistonArm2a")
+tracks/5/path = NodePath("Armature/Skeleton3D:R-PistonArm2a")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
 tracks/5/enabled = true
-tracks/5/keys = PoolRealArray( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0416667, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
+tracks/5/keys = PackedFloat32Array( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0416667, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
 tracks/6/type = "transform"
-tracks/6/path = NodePath("Armature/Skeleton:R-PistonArm1a")
+tracks/6/path = NodePath("Armature/Skeleton3D:R-PistonArm1a")
 tracks/6/interp = 1
 tracks/6/loop_wrap = true
 tracks/6/imported = true
 tracks/6/enabled = true
-tracks/6/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
+tracks/6/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Armature/Skeleton:Cannon-TrackTurret")
+tracks/7/path = NodePath("Armature/Skeleton3D:Cannon-TrackTurret")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
-tracks/7/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1 )
+tracks/7/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Armature/Skeleton:CannonAnimRecoil")
+tracks/8/path = NodePath("Armature/Skeleton3D:CannonAnimRecoil")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
 tracks/8/enabled = true
-tracks/8/keys = PoolRealArray( 0, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -0.15588, 0, 0, 0.987776, 1, 1, 1, 0.0416667, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -0.15588, 0, 0, 0.987776, 1, 1, 1 )
+tracks/8/keys = PackedFloat32Array( 0, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -0.15588, 0, 0, 0.987776, 1, 1, 1, 0.0416667, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -0.15588, 0, 0, 0.987776, 1, 1, 1 )
 tracks/9/type = "transform"
-tracks/9/path = NodePath("Armature/Skeleton:Bone.001")
+tracks/9/path = NodePath("Armature/Skeleton3D:Bone.001")
 tracks/9/interp = 1
 tracks/9/loop_wrap = true
 tracks/9/imported = true
 tracks/9/enabled = true
-tracks/9/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/9/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Armature/Skeleton:L-Leg")
+tracks/10/path = NodePath("Armature/Skeleton3D:L-Leg")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
-tracks/10/keys = PoolRealArray( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/10/keys = PackedFloat32Array( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Armature/Skeleton:L-LowerLeg")
+tracks/11/path = NodePath("Armature/Skeleton3D:L-LowerLeg")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
-tracks/11/keys = PoolRealArray( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/11/keys = PackedFloat32Array( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Armature/Skeleton:L-RearFoot")
+tracks/12/path = NodePath("Armature/Skeleton3D:L-RearFoot")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
-tracks/12/keys = PoolRealArray( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/12/keys = PackedFloat32Array( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Armature/Skeleton:L-RearLegGuard")
+tracks/13/path = NodePath("Armature/Skeleton3D:L-RearLegGuard")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
-tracks/13/keys = PoolRealArray( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
+tracks/13/keys = PackedFloat32Array( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Armature/Skeleton:R-Leg")
+tracks/14/path = NodePath("Armature/Skeleton3D:R-Leg")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
-tracks/14/keys = PoolRealArray( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/14/keys = PackedFloat32Array( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Armature/Skeleton:R-LowerLeg")
+tracks/15/path = NodePath("Armature/Skeleton3D:R-LowerLeg")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
-tracks/15/keys = PoolRealArray( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/15/keys = PackedFloat32Array( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Armature/Skeleton:R-RearFoot")
+tracks/16/path = NodePath("Armature/Skeleton3D:R-RearFoot")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
-tracks/16/keys = PoolRealArray( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/16/keys = PackedFloat32Array( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Armature/Skeleton:R-RearLegGuard")
+tracks/17/path = NodePath("Armature/Skeleton3D:R-RearLegGuard")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
-tracks/17/keys = PoolRealArray( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
+tracks/17/keys = PackedFloat32Array( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Armature/Skeleton:FuelTank")
+tracks/18/path = NodePath("Armature/Skeleton3D:FuelTank")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
-tracks/18/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/18/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Armature/Skeleton:mouth_eyes")
+tracks/19/path = NodePath("Armature/Skeleton3D:mouth_eyes")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
-tracks/19/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/19/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Armature/Skeleton:EYEORIENT")
+tracks/20/path = NodePath("Armature/Skeleton3D:EYEORIENT")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
-tracks/20/keys = PoolRealArray( 0, 1, 6.26567e-08, 0.0780596, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 6.26567e-08, 0.0780596, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/20/keys = PackedFloat32Array( 0, 1, 6.26567e-08, 0.0780596, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 6.26567e-08, 0.0780596, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Armature/Skeleton:MASTER")
+tracks/21/path = NodePath("Armature/Skeleton3D:MASTER")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
-tracks/21/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/21/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Armature/Skeleton:L-EYE")
+tracks/22/path = NodePath("Armature/Skeleton3D:L-EYE")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
-tracks/22/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1 )
+tracks/22/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Armature/Skeleton:L-DeadEye")
+tracks/23/path = NodePath("Armature/Skeleton3D:L-DeadEye")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
-tracks/23/keys = PoolRealArray( 0, 1, 3.49297e-08, 7.03523e-08, -3.18577e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1, 0.0416667, 1, 3.49297e-08, 7.03523e-08, -3.18577e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1 )
+tracks/23/keys = PackedFloat32Array( 0, 1, 3.49297e-08, 7.03523e-08, -3.18577e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1, 0.0416667, 1, 3.49297e-08, 7.03523e-08, -3.18577e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Armature/Skeleton:R-EYE")
+tracks/24/path = NodePath("Armature/Skeleton3D:R-EYE")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
-tracks/24/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1 )
+tracks/24/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Armature/Skeleton:R-DeadEye")
+tracks/25/path = NodePath("Armature/Skeleton3D:R-DeadEye")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
-tracks/25/keys = PoolRealArray( 0, 1, 5.53039e-08, 5.47207e-08, -2.06562e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1, 0.0416667, 1, 5.53039e-08, 5.47207e-08, -2.06562e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1 )
+tracks/25/keys = PackedFloat32Array( 0, 1, 5.53039e-08, 5.47207e-08, -2.06562e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1, 0.0416667, 1, 5.53039e-08, 5.47207e-08, -2.06562e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Armature/Skeleton:L-LEGORIENT")
+tracks/26/path = NodePath("Armature/Skeleton3D:L-LEGORIENT")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
-tracks/26/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/26/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Armature/Skeleton:R-LEGORIENT")
+tracks/27/path = NodePath("Armature/Skeleton3D:R-LEGORIENT")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
-tracks/27/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/27/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Armature/Skeleton:L-ARMIK")
+tracks/28/path = NodePath("Armature/Skeleton3D:L-ARMIK")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
-tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/28/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Armature/Skeleton:L-Hand")
+tracks/29/path = NodePath("Armature/Skeleton3D:L-Hand")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
-tracks/29/keys = PoolRealArray( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/29/keys = PackedFloat32Array( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Armature/Skeleton:L-PistonArm2b")
+tracks/30/path = NodePath("Armature/Skeleton3D:L-PistonArm2b")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
-tracks/30/keys = PoolRealArray( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
+tracks/30/keys = PackedFloat32Array( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Armature/Skeleton:L-PistonArm1b")
+tracks/31/path = NodePath("Armature/Skeleton3D:L-PistonArm1b")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
-tracks/31/keys = PoolRealArray( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
+tracks/31/keys = PackedFloat32Array( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Armature/Skeleton:L-ARMORIENT")
+tracks/32/path = NodePath("Armature/Skeleton3D:L-ARMORIENT")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
-tracks/32/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/32/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Armature/Skeleton:L-Fingers")
+tracks/33/path = NodePath("Armature/Skeleton3D:L-Fingers")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
-tracks/33/keys = PoolRealArray( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
+tracks/33/keys = PackedFloat32Array( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
 tracks/34/type = "transform"
-tracks/34/path = NodePath("Armature/Skeleton:L-handguard")
+tracks/34/path = NodePath("Armature/Skeleton3D:L-handguard")
 tracks/34/interp = 1
 tracks/34/loop_wrap = true
 tracks/34/imported = true
 tracks/34/enabled = true
-tracks/34/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
+tracks/34/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
 tracks/35/type = "transform"
-tracks/35/path = NodePath("Armature/Skeleton:L-ArmExtender")
+tracks/35/path = NodePath("Armature/Skeleton3D:L-ArmExtender")
 tracks/35/interp = 1
 tracks/35/loop_wrap = true
 tracks/35/imported = true
 tracks/35/enabled = true
-tracks/35/keys = PoolRealArray( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0416667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
+tracks/35/keys = PackedFloat32Array( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0416667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
 tracks/36/type = "transform"
-tracks/36/path = NodePath("Armature/Skeleton:L-Shield")
+tracks/36/path = NodePath("Armature/Skeleton3D:L-Shield")
 tracks/36/interp = 1
 tracks/36/loop_wrap = true
 tracks/36/imported = true
 tracks/36/enabled = true
-tracks/36/keys = PoolRealArray( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/36/keys = PackedFloat32Array( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/37/type = "transform"
-tracks/37/path = NodePath("Armature/Skeleton:L-ShieldDongle")
+tracks/37/path = NodePath("Armature/Skeleton3D:L-ShieldDongle")
 tracks/37/interp = 1
 tracks/37/loop_wrap = true
 tracks/37/imported = true
 tracks/37/enabled = true
-tracks/37/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/37/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/38/type = "transform"
-tracks/38/path = NodePath("Armature/Skeleton:L-ShieldHandGuard")
+tracks/38/path = NodePath("Armature/Skeleton3D:L-ShieldHandGuard")
 tracks/38/interp = 1
 tracks/38/loop_wrap = true
 tracks/38/imported = true
 tracks/38/enabled = true
-tracks/38/keys = PoolRealArray( 0, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1 )
+tracks/38/keys = PackedFloat32Array( 0, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1 )
 tracks/39/type = "transform"
-tracks/39/path = NodePath("Armature/Skeleton:R-ARMIK")
+tracks/39/path = NodePath("Armature/Skeleton3D:R-ARMIK")
 tracks/39/interp = 1
 tracks/39/loop_wrap = true
 tracks/39/imported = true
 tracks/39/enabled = true
-tracks/39/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/39/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/40/type = "transform"
-tracks/40/path = NodePath("Armature/Skeleton:R-Hand")
+tracks/40/path = NodePath("Armature/Skeleton3D:R-Hand")
 tracks/40/interp = 1
 tracks/40/loop_wrap = true
 tracks/40/imported = true
 tracks/40/enabled = true
-tracks/40/keys = PoolRealArray( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/40/keys = PackedFloat32Array( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/41/type = "transform"
-tracks/41/path = NodePath("Armature/Skeleton:R-PistonArm2b")
+tracks/41/path = NodePath("Armature/Skeleton3D:R-PistonArm2b")
 tracks/41/interp = 1
 tracks/41/loop_wrap = true
 tracks/41/imported = true
 tracks/41/enabled = true
-tracks/41/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0416667, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
+tracks/41/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0416667, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
 tracks/42/type = "transform"
-tracks/42/path = NodePath("Armature/Skeleton:R-PistonArm1b")
+tracks/42/path = NodePath("Armature/Skeleton3D:R-PistonArm1b")
 tracks/42/interp = 1
 tracks/42/loop_wrap = true
 tracks/42/imported = true
 tracks/42/enabled = true
-tracks/42/keys = PoolRealArray( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0416667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
+tracks/42/keys = PackedFloat32Array( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0416667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
 tracks/43/type = "transform"
-tracks/43/path = NodePath("Armature/Skeleton:Body")
+tracks/43/path = NodePath("Armature/Skeleton3D:Body")
 tracks/43/interp = 1
 tracks/43/loop_wrap = true
 tracks/43/imported = true
 tracks/43/enabled = true
-tracks/43/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/43/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/44/type = "transform"
-tracks/44/path = NodePath("Armature/Skeleton:R-Fingers")
+tracks/44/path = NodePath("Armature/Skeleton3D:R-Fingers")
 tracks/44/interp = 1
 tracks/44/loop_wrap = true
 tracks/44/imported = true
 tracks/44/enabled = true
-tracks/44/keys = PoolRealArray( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
+tracks/44/keys = PackedFloat32Array( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
 tracks/45/type = "transform"
-tracks/45/path = NodePath("Armature/Skeleton:R-handguard")
+tracks/45/path = NodePath("Armature/Skeleton3D:R-handguard")
 tracks/45/interp = 1
 tracks/45/loop_wrap = true
 tracks/45/imported = true
 tracks/45/enabled = true
-tracks/45/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
+tracks/45/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
 tracks/46/type = "transform"
-tracks/46/path = NodePath("Armature/Skeleton:R-ArmExtender")
+tracks/46/path = NodePath("Armature/Skeleton3D:R-ArmExtender")
 tracks/46/interp = 1
 tracks/46/loop_wrap = true
 tracks/46/imported = true
 tracks/46/enabled = true
-tracks/46/keys = PoolRealArray( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0416667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
+tracks/46/keys = PackedFloat32Array( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0416667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
 tracks/47/type = "transform"
-tracks/47/path = NodePath("Armature/Skeleton:R-Shield")
+tracks/47/path = NodePath("Armature/Skeleton3D:R-Shield")
 tracks/47/interp = 1
 tracks/47/loop_wrap = true
 tracks/47/imported = true
 tracks/47/enabled = true
-tracks/47/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/47/keys = PackedFloat32Array( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/48/type = "transform"
-tracks/48/path = NodePath("Armature/Skeleton:R-ShieldDongle")
+tracks/48/path = NodePath("Armature/Skeleton3D:R-ShieldDongle")
 tracks/48/interp = 1
 tracks/48/loop_wrap = true
 tracks/48/imported = true
 tracks/48/enabled = true
-tracks/48/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/48/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/49/type = "transform"
-tracks/49/path = NodePath("Armature/Skeleton:R-ShieldHandGuard")
+tracks/49/path = NodePath("Armature/Skeleton3D:R-ShieldHandGuard")
 tracks/49/interp = 1
 tracks/49/loop_wrap = true
 tracks/49/imported = true
 tracks/49/enabled = true
-tracks/49/keys = PoolRealArray( 0, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1 )
+tracks/49/keys = PackedFloat32Array( 0, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1 )
 tracks/50/type = "transform"
-tracks/50/path = NodePath("Armature/Skeleton:L-LEGIK")
+tracks/50/path = NodePath("Armature/Skeleton3D:L-LEGIK")
 tracks/50/interp = 1
 tracks/50/loop_wrap = true
 tracks/50/imported = true
 tracks/50/enabled = true
-tracks/50/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/50/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/51/type = "transform"
-tracks/51/path = NodePath("Armature/Skeleton:R-LEGIK")
+tracks/51/path = NodePath("Armature/Skeleton3D:R-LEGIK")
 tracks/51/interp = 1
 tracks/51/loop_wrap = true
 tracks/51/imported = true
 tracks/51/enabled = true
-tracks/51/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/51/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/52/type = "transform"
-tracks/52/path = NodePath("Armature/Skeleton:R-ARMORIENT")
+tracks/52/path = NodePath("Armature/Skeleton3D:R-ARMORIENT")
 tracks/52/interp = 1
 tracks/52/loop_wrap = true
 tracks/52/imported = true
 tracks/52/enabled = true
-tracks/52/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/52/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/53/type = "transform"
-tracks/53/path = NodePath("Armature/Skeleton:L-Arm")
+tracks/53/path = NodePath("Armature/Skeleton3D:L-Arm")
 tracks/53/interp = 1
 tracks/53/loop_wrap = true
 tracks/53/imported = true
 tracks/53/enabled = true
-tracks/53/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
+tracks/53/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
 tracks/54/type = "transform"
-tracks/54/path = NodePath("Armature/Skeleton:L-ForearmEmpty")
+tracks/54/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty")
 tracks/54/interp = 1
 tracks/54/loop_wrap = true
 tracks/54/imported = true
 tracks/54/enabled = true
-tracks/54/keys = PoolRealArray( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0416667, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
+tracks/54/keys = PackedFloat32Array( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0416667, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
 tracks/55/type = "transform"
-tracks/55/path = NodePath("Armature/Skeleton:L-EXTENDERIK")
+tracks/55/path = NodePath("Armature/Skeleton3D:L-EXTENDERIK")
 tracks/55/interp = 1
 tracks/55/loop_wrap = true
 tracks/55/imported = true
 tracks/55/enabled = true
-tracks/55/keys = PoolRealArray( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.0416667, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
+tracks/55/keys = PackedFloat32Array( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.0416667, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
 tracks/56/type = "transform"
-tracks/56/path = NodePath("Armature/Skeleton:L-PistonArm2a")
+tracks/56/path = NodePath("Armature/Skeleton3D:L-PistonArm2a")
 tracks/56/interp = 1
 tracks/56/loop_wrap = true
 tracks/56/imported = true
 tracks/56/enabled = true
-tracks/56/keys = PoolRealArray( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0416667, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )
+tracks/56/keys = PackedFloat32Array( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0416667, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )

+ 113 - 113
enemies/red_robot/model/Cannon-L.tres

@@ -9,396 +9,396 @@ tracks/0/interp = 1
 tracks/0/loop_wrap = true
 tracks/0/imported = true
 tracks/0/enabled = true
-tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/0/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/1/type = "transform"
-tracks/1/path = NodePath("Armature/Skeleton:L-PistonArm1a")
+tracks/1/path = NodePath("Armature/Skeleton3D:L-PistonArm1a")
 tracks/1/interp = 1
 tracks/1/loop_wrap = true
 tracks/1/imported = true
 tracks/1/enabled = true
-tracks/1/keys = PoolRealArray( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0416667, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
+tracks/1/keys = PackedFloat32Array( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0416667, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Armature/Skeleton:R-Arm")
+tracks/2/path = NodePath("Armature/Skeleton3D:R-Arm")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
-tracks/2/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
+tracks/2/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Armature/Skeleton:L-ForearmEmpty.001")
+tracks/3/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty.001")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
-tracks/3/keys = PoolRealArray( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0416667, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
+tracks/3/keys = PackedFloat32Array( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0416667, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Armature/Skeleton:R-EXTENDERIK")
+tracks/4/path = NodePath("Armature/Skeleton3D:R-EXTENDERIK")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
-tracks/4/keys = PoolRealArray( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.0416667, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
+tracks/4/keys = PackedFloat32Array( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.0416667, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Armature/Skeleton:R-PistonArm2a")
+tracks/5/path = NodePath("Armature/Skeleton3D:R-PistonArm2a")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
 tracks/5/enabled = true
-tracks/5/keys = PoolRealArray( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0416667, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
+tracks/5/keys = PackedFloat32Array( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0416667, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
 tracks/6/type = "transform"
-tracks/6/path = NodePath("Armature/Skeleton:R-PistonArm1a")
+tracks/6/path = NodePath("Armature/Skeleton3D:R-PistonArm1a")
 tracks/6/interp = 1
 tracks/6/loop_wrap = true
 tracks/6/imported = true
 tracks/6/enabled = true
-tracks/6/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
+tracks/6/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Armature/Skeleton:Cannon-TrackTurret")
+tracks/7/path = NodePath("Armature/Skeleton3D:Cannon-TrackTurret")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
-tracks/7/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, 0, 0, -0.34137, 0, 0.939929, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, 0, 0, -0.34137, 0, 0.939929, 1, 1, 1 )
+tracks/7/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, 0, 0, -0.34137, 0, 0.939929, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, 0, 0, -0.34137, 0, 0.939929, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Armature/Skeleton:CannonAnimRecoil")
+tracks/8/path = NodePath("Armature/Skeleton3D:CannonAnimRecoil")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
 tracks/8/enabled = true
-tracks/8/keys = PoolRealArray( 0, 1, 5.07869e-09, -1.49012e-08, -2.98023e-08, -3.0994e-08, -2.98023e-08, -9.23693e-16, 1, 1, 1, 1, 0.0416667, 1, 5.07869e-09, -1.49012e-08, -2.98023e-08, -3.0994e-08, -2.98023e-08, -9.23693e-16, 1, 1, 1, 1 )
+tracks/8/keys = PackedFloat32Array( 0, 1, 5.07869e-09, -1.49012e-08, -2.98023e-08, -3.0994e-08, -2.98023e-08, -9.23693e-16, 1, 1, 1, 1, 0.0416667, 1, 5.07869e-09, -1.49012e-08, -2.98023e-08, -3.0994e-08, -2.98023e-08, -9.23693e-16, 1, 1, 1, 1 )
 tracks/9/type = "transform"
-tracks/9/path = NodePath("Armature/Skeleton:Bone.001")
+tracks/9/path = NodePath("Armature/Skeleton3D:Bone.001")
 tracks/9/interp = 1
 tracks/9/loop_wrap = true
 tracks/9/imported = true
 tracks/9/enabled = true
-tracks/9/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/9/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Armature/Skeleton:L-Leg")
+tracks/10/path = NodePath("Armature/Skeleton3D:L-Leg")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
-tracks/10/keys = PoolRealArray( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/10/keys = PackedFloat32Array( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Armature/Skeleton:L-LowerLeg")
+tracks/11/path = NodePath("Armature/Skeleton3D:L-LowerLeg")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
-tracks/11/keys = PoolRealArray( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/11/keys = PackedFloat32Array( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Armature/Skeleton:L-RearFoot")
+tracks/12/path = NodePath("Armature/Skeleton3D:L-RearFoot")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
-tracks/12/keys = PoolRealArray( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/12/keys = PackedFloat32Array( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Armature/Skeleton:L-RearLegGuard")
+tracks/13/path = NodePath("Armature/Skeleton3D:L-RearLegGuard")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
-tracks/13/keys = PoolRealArray( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
+tracks/13/keys = PackedFloat32Array( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Armature/Skeleton:R-Leg")
+tracks/14/path = NodePath("Armature/Skeleton3D:R-Leg")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
-tracks/14/keys = PoolRealArray( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/14/keys = PackedFloat32Array( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Armature/Skeleton:R-LowerLeg")
+tracks/15/path = NodePath("Armature/Skeleton3D:R-LowerLeg")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
-tracks/15/keys = PoolRealArray( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/15/keys = PackedFloat32Array( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Armature/Skeleton:R-RearFoot")
+tracks/16/path = NodePath("Armature/Skeleton3D:R-RearFoot")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
-tracks/16/keys = PoolRealArray( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/16/keys = PackedFloat32Array( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Armature/Skeleton:R-RearLegGuard")
+tracks/17/path = NodePath("Armature/Skeleton3D:R-RearLegGuard")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
-tracks/17/keys = PoolRealArray( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
+tracks/17/keys = PackedFloat32Array( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Armature/Skeleton:FuelTank")
+tracks/18/path = NodePath("Armature/Skeleton3D:FuelTank")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
-tracks/18/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/18/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Armature/Skeleton:mouth_eyes")
+tracks/19/path = NodePath("Armature/Skeleton3D:mouth_eyes")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
-tracks/19/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/19/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Armature/Skeleton:EYEORIENT")
+tracks/20/path = NodePath("Armature/Skeleton3D:EYEORIENT")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
-tracks/20/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0.0470915, 0, 0.998891, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0.0470915, 0, 0.998891, 1, 1, 1 )
+tracks/20/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0.0470915, 0, 0.998891, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0.0470915, 0, 0.998891, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Armature/Skeleton:MASTER")
+tracks/21/path = NodePath("Armature/Skeleton3D:MASTER")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
-tracks/21/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/21/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Armature/Skeleton:L-EYE")
+tracks/22/path = NodePath("Armature/Skeleton3D:L-EYE")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
-tracks/22/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 3.72529e-08, -2.68096e-15, -2.81999e-15, 1.39698e-09, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, 3.72529e-08, -2.68096e-15, -2.81999e-15, 1.39698e-09, 1, 1, 1, 1 )
+tracks/22/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, 3.72529e-08, -2.68096e-15, -2.81999e-15, 1.39698e-09, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, 3.72529e-08, -2.68096e-15, -2.81999e-15, 1.39698e-09, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Armature/Skeleton:L-DeadEye")
+tracks/23/path = NodePath("Armature/Skeleton3D:L-DeadEye")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
-tracks/23/keys = PoolRealArray( 0, 1, 4.58658e-08, 4.03413e-08, 8.11327e-08, -5.68434e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1, 0.0416667, 1, 4.58658e-08, 4.03413e-08, 8.11327e-08, -5.68434e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1 )
+tracks/23/keys = PackedFloat32Array( 0, 1, 4.58658e-08, 4.03413e-08, 8.11327e-08, -5.68434e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1, 0.0416667, 1, 4.58658e-08, 4.03413e-08, 8.11327e-08, -5.68434e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Armature/Skeleton:R-EYE")
+tracks/24/path = NodePath("Armature/Skeleton3D:R-EYE")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
-tracks/24/keys = PoolRealArray( 0, 1, 0, 0, -2.23517e-08, 8.71671e-16, -2.55914e-14, -1.86265e-09, 1, 1, 1, 1, 0.0416667, 1, 0, 0, -2.23517e-08, 8.71671e-16, -2.55914e-14, -1.86265e-09, 1, 1, 1, 1 )
+tracks/24/keys = PackedFloat32Array( 0, 1, 0, 0, -2.23517e-08, 8.71671e-16, -2.55914e-14, -1.86265e-09, 1, 1, 1, 1, 0.0416667, 1, 0, 0, -2.23517e-08, 8.71671e-16, -2.55914e-14, -1.86265e-09, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Armature/Skeleton:R-DeadEye")
+tracks/25/path = NodePath("Armature/Skeleton3D:R-DeadEye")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
-tracks/25/keys = PoolRealArray( 0, 1, 9.59218e-08, 2.9782e-08, -9.17143e-08, 5.68434e-14, -7.10543e-15, 4.50096e-14, 1, 1, 1, 1, 0.0416667, 1, 9.59218e-08, 2.9782e-08, -9.17143e-08, 5.68434e-14, -7.10543e-15, 4.50096e-14, 1, 1, 1, 1 )
+tracks/25/keys = PackedFloat32Array( 0, 1, 9.59218e-08, 2.9782e-08, -9.17143e-08, 5.68434e-14, -7.10543e-15, 4.50096e-14, 1, 1, 1, 1, 0.0416667, 1, 9.59218e-08, 2.9782e-08, -9.17143e-08, 5.68434e-14, -7.10543e-15, 4.50096e-14, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Armature/Skeleton:L-LEGORIENT")
+tracks/26/path = NodePath("Armature/Skeleton3D:L-LEGORIENT")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
-tracks/26/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/26/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Armature/Skeleton:R-LEGORIENT")
+tracks/27/path = NodePath("Armature/Skeleton3D:R-LEGORIENT")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
-tracks/27/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/27/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Armature/Skeleton:L-ARMIK")
+tracks/28/path = NodePath("Armature/Skeleton3D:L-ARMIK")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
-tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/28/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Armature/Skeleton:L-Hand")
+tracks/29/path = NodePath("Armature/Skeleton3D:L-Hand")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
-tracks/29/keys = PoolRealArray( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/29/keys = PackedFloat32Array( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Armature/Skeleton:L-PistonArm2b")
+tracks/30/path = NodePath("Armature/Skeleton3D:L-PistonArm2b")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
-tracks/30/keys = PoolRealArray( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
+tracks/30/keys = PackedFloat32Array( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Armature/Skeleton:L-PistonArm1b")
+tracks/31/path = NodePath("Armature/Skeleton3D:L-PistonArm1b")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
-tracks/31/keys = PoolRealArray( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
+tracks/31/keys = PackedFloat32Array( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Armature/Skeleton:L-ARMORIENT")
+tracks/32/path = NodePath("Armature/Skeleton3D:L-ARMORIENT")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
-tracks/32/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/32/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Armature/Skeleton:L-Fingers")
+tracks/33/path = NodePath("Armature/Skeleton3D:L-Fingers")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
-tracks/33/keys = PoolRealArray( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
+tracks/33/keys = PackedFloat32Array( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
 tracks/34/type = "transform"
-tracks/34/path = NodePath("Armature/Skeleton:L-handguard")
+tracks/34/path = NodePath("Armature/Skeleton3D:L-handguard")
 tracks/34/interp = 1
 tracks/34/loop_wrap = true
 tracks/34/imported = true
 tracks/34/enabled = true
-tracks/34/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
+tracks/34/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
 tracks/35/type = "transform"
-tracks/35/path = NodePath("Armature/Skeleton:L-ArmExtender")
+tracks/35/path = NodePath("Armature/Skeleton3D:L-ArmExtender")
 tracks/35/interp = 1
 tracks/35/loop_wrap = true
 tracks/35/imported = true
 tracks/35/enabled = true
-tracks/35/keys = PoolRealArray( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0416667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
+tracks/35/keys = PackedFloat32Array( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0416667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
 tracks/36/type = "transform"
-tracks/36/path = NodePath("Armature/Skeleton:L-Shield")
+tracks/36/path = NodePath("Armature/Skeleton3D:L-Shield")
 tracks/36/interp = 1
 tracks/36/loop_wrap = true
 tracks/36/imported = true
 tracks/36/enabled = true
-tracks/36/keys = PoolRealArray( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/36/keys = PackedFloat32Array( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/37/type = "transform"
-tracks/37/path = NodePath("Armature/Skeleton:L-ShieldDongle")
+tracks/37/path = NodePath("Armature/Skeleton3D:L-ShieldDongle")
 tracks/37/interp = 1
 tracks/37/loop_wrap = true
 tracks/37/imported = true
 tracks/37/enabled = true
-tracks/37/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/37/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/38/type = "transform"
-tracks/38/path = NodePath("Armature/Skeleton:L-ShieldHandGuard")
+tracks/38/path = NodePath("Armature/Skeleton3D:L-ShieldHandGuard")
 tracks/38/interp = 1
 tracks/38/loop_wrap = true
 tracks/38/imported = true
 tracks/38/enabled = true
-tracks/38/keys = PoolRealArray( 0, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1 )
+tracks/38/keys = PackedFloat32Array( 0, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1 )
 tracks/39/type = "transform"
-tracks/39/path = NodePath("Armature/Skeleton:R-ARMIK")
+tracks/39/path = NodePath("Armature/Skeleton3D:R-ARMIK")
 tracks/39/interp = 1
 tracks/39/loop_wrap = true
 tracks/39/imported = true
 tracks/39/enabled = true
-tracks/39/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/39/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/40/type = "transform"
-tracks/40/path = NodePath("Armature/Skeleton:R-Hand")
+tracks/40/path = NodePath("Armature/Skeleton3D:R-Hand")
 tracks/40/interp = 1
 tracks/40/loop_wrap = true
 tracks/40/imported = true
 tracks/40/enabled = true
-tracks/40/keys = PoolRealArray( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/40/keys = PackedFloat32Array( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/41/type = "transform"
-tracks/41/path = NodePath("Armature/Skeleton:R-PistonArm2b")
+tracks/41/path = NodePath("Armature/Skeleton3D:R-PistonArm2b")
 tracks/41/interp = 1
 tracks/41/loop_wrap = true
 tracks/41/imported = true
 tracks/41/enabled = true
-tracks/41/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0416667, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
+tracks/41/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0416667, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
 tracks/42/type = "transform"
-tracks/42/path = NodePath("Armature/Skeleton:R-PistonArm1b")
+tracks/42/path = NodePath("Armature/Skeleton3D:R-PistonArm1b")
 tracks/42/interp = 1
 tracks/42/loop_wrap = true
 tracks/42/imported = true
 tracks/42/enabled = true
-tracks/42/keys = PoolRealArray( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0416667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
+tracks/42/keys = PackedFloat32Array( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0416667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
 tracks/43/type = "transform"
-tracks/43/path = NodePath("Armature/Skeleton:Body")
+tracks/43/path = NodePath("Armature/Skeleton3D:Body")
 tracks/43/interp = 1
 tracks/43/loop_wrap = true
 tracks/43/imported = true
 tracks/43/enabled = true
-tracks/43/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/43/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/44/type = "transform"
-tracks/44/path = NodePath("Armature/Skeleton:R-Fingers")
+tracks/44/path = NodePath("Armature/Skeleton3D:R-Fingers")
 tracks/44/interp = 1
 tracks/44/loop_wrap = true
 tracks/44/imported = true
 tracks/44/enabled = true
-tracks/44/keys = PoolRealArray( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
+tracks/44/keys = PackedFloat32Array( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
 tracks/45/type = "transform"
-tracks/45/path = NodePath("Armature/Skeleton:R-handguard")
+tracks/45/path = NodePath("Armature/Skeleton3D:R-handguard")
 tracks/45/interp = 1
 tracks/45/loop_wrap = true
 tracks/45/imported = true
 tracks/45/enabled = true
-tracks/45/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
+tracks/45/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
 tracks/46/type = "transform"
-tracks/46/path = NodePath("Armature/Skeleton:R-ArmExtender")
+tracks/46/path = NodePath("Armature/Skeleton3D:R-ArmExtender")
 tracks/46/interp = 1
 tracks/46/loop_wrap = true
 tracks/46/imported = true
 tracks/46/enabled = true
-tracks/46/keys = PoolRealArray( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0416667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
+tracks/46/keys = PackedFloat32Array( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0416667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
 tracks/47/type = "transform"
-tracks/47/path = NodePath("Armature/Skeleton:R-Shield")
+tracks/47/path = NodePath("Armature/Skeleton3D:R-Shield")
 tracks/47/interp = 1
 tracks/47/loop_wrap = true
 tracks/47/imported = true
 tracks/47/enabled = true
-tracks/47/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/47/keys = PackedFloat32Array( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/48/type = "transform"
-tracks/48/path = NodePath("Armature/Skeleton:R-ShieldDongle")
+tracks/48/path = NodePath("Armature/Skeleton3D:R-ShieldDongle")
 tracks/48/interp = 1
 tracks/48/loop_wrap = true
 tracks/48/imported = true
 tracks/48/enabled = true
-tracks/48/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/48/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/49/type = "transform"
-tracks/49/path = NodePath("Armature/Skeleton:R-ShieldHandGuard")
+tracks/49/path = NodePath("Armature/Skeleton3D:R-ShieldHandGuard")
 tracks/49/interp = 1
 tracks/49/loop_wrap = true
 tracks/49/imported = true
 tracks/49/enabled = true
-tracks/49/keys = PoolRealArray( 0, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1 )
+tracks/49/keys = PackedFloat32Array( 0, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1 )
 tracks/50/type = "transform"
-tracks/50/path = NodePath("Armature/Skeleton:L-LEGIK")
+tracks/50/path = NodePath("Armature/Skeleton3D:L-LEGIK")
 tracks/50/interp = 1
 tracks/50/loop_wrap = true
 tracks/50/imported = true
 tracks/50/enabled = true
-tracks/50/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/50/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/51/type = "transform"
-tracks/51/path = NodePath("Armature/Skeleton:R-LEGIK")
+tracks/51/path = NodePath("Armature/Skeleton3D:R-LEGIK")
 tracks/51/interp = 1
 tracks/51/loop_wrap = true
 tracks/51/imported = true
 tracks/51/enabled = true
-tracks/51/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/51/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/52/type = "transform"
-tracks/52/path = NodePath("Armature/Skeleton:R-ARMORIENT")
+tracks/52/path = NodePath("Armature/Skeleton3D:R-ARMORIENT")
 tracks/52/interp = 1
 tracks/52/loop_wrap = true
 tracks/52/imported = true
 tracks/52/enabled = true
-tracks/52/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/52/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/53/type = "transform"
-tracks/53/path = NodePath("Armature/Skeleton:L-Arm")
+tracks/53/path = NodePath("Armature/Skeleton3D:L-Arm")
 tracks/53/interp = 1
 tracks/53/loop_wrap = true
 tracks/53/imported = true
 tracks/53/enabled = true
-tracks/53/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
+tracks/53/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
 tracks/54/type = "transform"
-tracks/54/path = NodePath("Armature/Skeleton:L-ForearmEmpty")
+tracks/54/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty")
 tracks/54/interp = 1
 tracks/54/loop_wrap = true
 tracks/54/imported = true
 tracks/54/enabled = true
-tracks/54/keys = PoolRealArray( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0416667, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
+tracks/54/keys = PackedFloat32Array( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0416667, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
 tracks/55/type = "transform"
-tracks/55/path = NodePath("Armature/Skeleton:L-EXTENDERIK")
+tracks/55/path = NodePath("Armature/Skeleton3D:L-EXTENDERIK")
 tracks/55/interp = 1
 tracks/55/loop_wrap = true
 tracks/55/imported = true
 tracks/55/enabled = true
-tracks/55/keys = PoolRealArray( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.0416667, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
+tracks/55/keys = PackedFloat32Array( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.0416667, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
 tracks/56/type = "transform"
-tracks/56/path = NodePath("Armature/Skeleton:L-PistonArm2a")
+tracks/56/path = NodePath("Armature/Skeleton3D:L-PistonArm2a")
 tracks/56/interp = 1
 tracks/56/loop_wrap = true
 tracks/56/imported = true
 tracks/56/enabled = true
-tracks/56/keys = PoolRealArray( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0416667, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )
+tracks/56/keys = PackedFloat32Array( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0416667, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )

+ 113 - 113
enemies/red_robot/model/Cannon-N.tres

@@ -9,396 +9,396 @@ tracks/0/interp = 1
 tracks/0/loop_wrap = true
 tracks/0/imported = true
 tracks/0/enabled = true
-tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/0/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/1/type = "transform"
-tracks/1/path = NodePath("Armature/Skeleton:L-PistonArm1a")
+tracks/1/path = NodePath("Armature/Skeleton3D:L-PistonArm1a")
 tracks/1/interp = 1
 tracks/1/loop_wrap = true
 tracks/1/imported = true
 tracks/1/enabled = true
-tracks/1/keys = PoolRealArray( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0416667, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
+tracks/1/keys = PackedFloat32Array( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0416667, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Armature/Skeleton:R-Arm")
+tracks/2/path = NodePath("Armature/Skeleton3D:R-Arm")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
-tracks/2/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
+tracks/2/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Armature/Skeleton:L-ForearmEmpty.001")
+tracks/3/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty.001")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
-tracks/3/keys = PoolRealArray( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0416667, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
+tracks/3/keys = PackedFloat32Array( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0416667, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Armature/Skeleton:R-EXTENDERIK")
+tracks/4/path = NodePath("Armature/Skeleton3D:R-EXTENDERIK")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
-tracks/4/keys = PoolRealArray( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.0416667, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
+tracks/4/keys = PackedFloat32Array( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.0416667, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Armature/Skeleton:R-PistonArm2a")
+tracks/5/path = NodePath("Armature/Skeleton3D:R-PistonArm2a")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
 tracks/5/enabled = true
-tracks/5/keys = PoolRealArray( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0416667, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
+tracks/5/keys = PackedFloat32Array( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0416667, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
 tracks/6/type = "transform"
-tracks/6/path = NodePath("Armature/Skeleton:R-PistonArm1a")
+tracks/6/path = NodePath("Armature/Skeleton3D:R-PistonArm1a")
 tracks/6/interp = 1
 tracks/6/loop_wrap = true
 tracks/6/imported = true
 tracks/6/enabled = true
-tracks/6/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
+tracks/6/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Armature/Skeleton:Cannon-TrackTurret")
+tracks/7/path = NodePath("Armature/Skeleton3D:Cannon-TrackTurret")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
-tracks/7/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1 )
+tracks/7/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Armature/Skeleton:CannonAnimRecoil")
+tracks/8/path = NodePath("Armature/Skeleton3D:CannonAnimRecoil")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
 tracks/8/enabled = true
-tracks/8/keys = PoolRealArray( 0, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1 )
+tracks/8/keys = PackedFloat32Array( 0, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1 )
 tracks/9/type = "transform"
-tracks/9/path = NodePath("Armature/Skeleton:Bone.001")
+tracks/9/path = NodePath("Armature/Skeleton3D:Bone.001")
 tracks/9/interp = 1
 tracks/9/loop_wrap = true
 tracks/9/imported = true
 tracks/9/enabled = true
-tracks/9/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/9/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Armature/Skeleton:L-Leg")
+tracks/10/path = NodePath("Armature/Skeleton3D:L-Leg")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
-tracks/10/keys = PoolRealArray( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/10/keys = PackedFloat32Array( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Armature/Skeleton:L-LowerLeg")
+tracks/11/path = NodePath("Armature/Skeleton3D:L-LowerLeg")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
-tracks/11/keys = PoolRealArray( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/11/keys = PackedFloat32Array( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Armature/Skeleton:L-RearFoot")
+tracks/12/path = NodePath("Armature/Skeleton3D:L-RearFoot")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
-tracks/12/keys = PoolRealArray( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/12/keys = PackedFloat32Array( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Armature/Skeleton:L-RearLegGuard")
+tracks/13/path = NodePath("Armature/Skeleton3D:L-RearLegGuard")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
-tracks/13/keys = PoolRealArray( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
+tracks/13/keys = PackedFloat32Array( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Armature/Skeleton:R-Leg")
+tracks/14/path = NodePath("Armature/Skeleton3D:R-Leg")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
-tracks/14/keys = PoolRealArray( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/14/keys = PackedFloat32Array( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Armature/Skeleton:R-LowerLeg")
+tracks/15/path = NodePath("Armature/Skeleton3D:R-LowerLeg")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
-tracks/15/keys = PoolRealArray( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/15/keys = PackedFloat32Array( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Armature/Skeleton:R-RearFoot")
+tracks/16/path = NodePath("Armature/Skeleton3D:R-RearFoot")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
-tracks/16/keys = PoolRealArray( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/16/keys = PackedFloat32Array( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Armature/Skeleton:R-RearLegGuard")
+tracks/17/path = NodePath("Armature/Skeleton3D:R-RearLegGuard")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
-tracks/17/keys = PoolRealArray( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
+tracks/17/keys = PackedFloat32Array( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Armature/Skeleton:FuelTank")
+tracks/18/path = NodePath("Armature/Skeleton3D:FuelTank")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
-tracks/18/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/18/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Armature/Skeleton:mouth_eyes")
+tracks/19/path = NodePath("Armature/Skeleton3D:mouth_eyes")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
-tracks/19/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/19/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Armature/Skeleton:EYEORIENT")
+tracks/20/path = NodePath("Armature/Skeleton3D:EYEORIENT")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
-tracks/20/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/20/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Armature/Skeleton:MASTER")
+tracks/21/path = NodePath("Armature/Skeleton3D:MASTER")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
-tracks/21/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/21/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Armature/Skeleton:L-EYE")
+tracks/22/path = NodePath("Armature/Skeleton3D:L-EYE")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
-tracks/22/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1 )
+tracks/22/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Armature/Skeleton:L-DeadEye")
+tracks/23/path = NodePath("Armature/Skeleton3D:L-DeadEye")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
-tracks/23/keys = PoolRealArray( 0, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1, 0.0416667, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1 )
+tracks/23/keys = PackedFloat32Array( 0, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1, 0.0416667, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Armature/Skeleton:R-EYE")
+tracks/24/path = NodePath("Armature/Skeleton3D:R-EYE")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
-tracks/24/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1 )
+tracks/24/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Armature/Skeleton:R-DeadEye")
+tracks/25/path = NodePath("Armature/Skeleton3D:R-DeadEye")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
-tracks/25/keys = PoolRealArray( 0, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1, 0.0416667, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1 )
+tracks/25/keys = PackedFloat32Array( 0, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1, 0.0416667, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Armature/Skeleton:L-LEGORIENT")
+tracks/26/path = NodePath("Armature/Skeleton3D:L-LEGORIENT")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
-tracks/26/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/26/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Armature/Skeleton:R-LEGORIENT")
+tracks/27/path = NodePath("Armature/Skeleton3D:R-LEGORIENT")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
-tracks/27/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/27/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Armature/Skeleton:L-ARMIK")
+tracks/28/path = NodePath("Armature/Skeleton3D:L-ARMIK")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
-tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/28/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Armature/Skeleton:L-Hand")
+tracks/29/path = NodePath("Armature/Skeleton3D:L-Hand")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
-tracks/29/keys = PoolRealArray( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/29/keys = PackedFloat32Array( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Armature/Skeleton:L-PistonArm2b")
+tracks/30/path = NodePath("Armature/Skeleton3D:L-PistonArm2b")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
-tracks/30/keys = PoolRealArray( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
+tracks/30/keys = PackedFloat32Array( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Armature/Skeleton:L-PistonArm1b")
+tracks/31/path = NodePath("Armature/Skeleton3D:L-PistonArm1b")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
-tracks/31/keys = PoolRealArray( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
+tracks/31/keys = PackedFloat32Array( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Armature/Skeleton:L-ARMORIENT")
+tracks/32/path = NodePath("Armature/Skeleton3D:L-ARMORIENT")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
-tracks/32/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/32/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Armature/Skeleton:L-Fingers")
+tracks/33/path = NodePath("Armature/Skeleton3D:L-Fingers")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
-tracks/33/keys = PoolRealArray( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
+tracks/33/keys = PackedFloat32Array( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
 tracks/34/type = "transform"
-tracks/34/path = NodePath("Armature/Skeleton:L-handguard")
+tracks/34/path = NodePath("Armature/Skeleton3D:L-handguard")
 tracks/34/interp = 1
 tracks/34/loop_wrap = true
 tracks/34/imported = true
 tracks/34/enabled = true
-tracks/34/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
+tracks/34/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
 tracks/35/type = "transform"
-tracks/35/path = NodePath("Armature/Skeleton:L-ArmExtender")
+tracks/35/path = NodePath("Armature/Skeleton3D:L-ArmExtender")
 tracks/35/interp = 1
 tracks/35/loop_wrap = true
 tracks/35/imported = true
 tracks/35/enabled = true
-tracks/35/keys = PoolRealArray( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0416667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
+tracks/35/keys = PackedFloat32Array( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0416667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
 tracks/36/type = "transform"
-tracks/36/path = NodePath("Armature/Skeleton:L-Shield")
+tracks/36/path = NodePath("Armature/Skeleton3D:L-Shield")
 tracks/36/interp = 1
 tracks/36/loop_wrap = true
 tracks/36/imported = true
 tracks/36/enabled = true
-tracks/36/keys = PoolRealArray( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/36/keys = PackedFloat32Array( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/37/type = "transform"
-tracks/37/path = NodePath("Armature/Skeleton:L-ShieldDongle")
+tracks/37/path = NodePath("Armature/Skeleton3D:L-ShieldDongle")
 tracks/37/interp = 1
 tracks/37/loop_wrap = true
 tracks/37/imported = true
 tracks/37/enabled = true
-tracks/37/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/37/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/38/type = "transform"
-tracks/38/path = NodePath("Armature/Skeleton:L-ShieldHandGuard")
+tracks/38/path = NodePath("Armature/Skeleton3D:L-ShieldHandGuard")
 tracks/38/interp = 1
 tracks/38/loop_wrap = true
 tracks/38/imported = true
 tracks/38/enabled = true
-tracks/38/keys = PoolRealArray( 0, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1 )
+tracks/38/keys = PackedFloat32Array( 0, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1 )
 tracks/39/type = "transform"
-tracks/39/path = NodePath("Armature/Skeleton:R-ARMIK")
+tracks/39/path = NodePath("Armature/Skeleton3D:R-ARMIK")
 tracks/39/interp = 1
 tracks/39/loop_wrap = true
 tracks/39/imported = true
 tracks/39/enabled = true
-tracks/39/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/39/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/40/type = "transform"
-tracks/40/path = NodePath("Armature/Skeleton:R-Hand")
+tracks/40/path = NodePath("Armature/Skeleton3D:R-Hand")
 tracks/40/interp = 1
 tracks/40/loop_wrap = true
 tracks/40/imported = true
 tracks/40/enabled = true
-tracks/40/keys = PoolRealArray( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/40/keys = PackedFloat32Array( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/41/type = "transform"
-tracks/41/path = NodePath("Armature/Skeleton:R-PistonArm2b")
+tracks/41/path = NodePath("Armature/Skeleton3D:R-PistonArm2b")
 tracks/41/interp = 1
 tracks/41/loop_wrap = true
 tracks/41/imported = true
 tracks/41/enabled = true
-tracks/41/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0416667, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
+tracks/41/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0416667, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
 tracks/42/type = "transform"
-tracks/42/path = NodePath("Armature/Skeleton:R-PistonArm1b")
+tracks/42/path = NodePath("Armature/Skeleton3D:R-PistonArm1b")
 tracks/42/interp = 1
 tracks/42/loop_wrap = true
 tracks/42/imported = true
 tracks/42/enabled = true
-tracks/42/keys = PoolRealArray( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0416667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
+tracks/42/keys = PackedFloat32Array( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0416667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
 tracks/43/type = "transform"
-tracks/43/path = NodePath("Armature/Skeleton:Body")
+tracks/43/path = NodePath("Armature/Skeleton3D:Body")
 tracks/43/interp = 1
 tracks/43/loop_wrap = true
 tracks/43/imported = true
 tracks/43/enabled = true
-tracks/43/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/43/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/44/type = "transform"
-tracks/44/path = NodePath("Armature/Skeleton:R-Fingers")
+tracks/44/path = NodePath("Armature/Skeleton3D:R-Fingers")
 tracks/44/interp = 1
 tracks/44/loop_wrap = true
 tracks/44/imported = true
 tracks/44/enabled = true
-tracks/44/keys = PoolRealArray( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
+tracks/44/keys = PackedFloat32Array( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
 tracks/45/type = "transform"
-tracks/45/path = NodePath("Armature/Skeleton:R-handguard")
+tracks/45/path = NodePath("Armature/Skeleton3D:R-handguard")
 tracks/45/interp = 1
 tracks/45/loop_wrap = true
 tracks/45/imported = true
 tracks/45/enabled = true
-tracks/45/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
+tracks/45/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
 tracks/46/type = "transform"
-tracks/46/path = NodePath("Armature/Skeleton:R-ArmExtender")
+tracks/46/path = NodePath("Armature/Skeleton3D:R-ArmExtender")
 tracks/46/interp = 1
 tracks/46/loop_wrap = true
 tracks/46/imported = true
 tracks/46/enabled = true
-tracks/46/keys = PoolRealArray( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0416667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
+tracks/46/keys = PackedFloat32Array( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0416667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
 tracks/47/type = "transform"
-tracks/47/path = NodePath("Armature/Skeleton:R-Shield")
+tracks/47/path = NodePath("Armature/Skeleton3D:R-Shield")
 tracks/47/interp = 1
 tracks/47/loop_wrap = true
 tracks/47/imported = true
 tracks/47/enabled = true
-tracks/47/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/47/keys = PackedFloat32Array( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/48/type = "transform"
-tracks/48/path = NodePath("Armature/Skeleton:R-ShieldDongle")
+tracks/48/path = NodePath("Armature/Skeleton3D:R-ShieldDongle")
 tracks/48/interp = 1
 tracks/48/loop_wrap = true
 tracks/48/imported = true
 tracks/48/enabled = true
-tracks/48/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/48/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/49/type = "transform"
-tracks/49/path = NodePath("Armature/Skeleton:R-ShieldHandGuard")
+tracks/49/path = NodePath("Armature/Skeleton3D:R-ShieldHandGuard")
 tracks/49/interp = 1
 tracks/49/loop_wrap = true
 tracks/49/imported = true
 tracks/49/enabled = true
-tracks/49/keys = PoolRealArray( 0, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1 )
+tracks/49/keys = PackedFloat32Array( 0, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1 )
 tracks/50/type = "transform"
-tracks/50/path = NodePath("Armature/Skeleton:L-LEGIK")
+tracks/50/path = NodePath("Armature/Skeleton3D:L-LEGIK")
 tracks/50/interp = 1
 tracks/50/loop_wrap = true
 tracks/50/imported = true
 tracks/50/enabled = true
-tracks/50/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/50/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/51/type = "transform"
-tracks/51/path = NodePath("Armature/Skeleton:R-LEGIK")
+tracks/51/path = NodePath("Armature/Skeleton3D:R-LEGIK")
 tracks/51/interp = 1
 tracks/51/loop_wrap = true
 tracks/51/imported = true
 tracks/51/enabled = true
-tracks/51/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/51/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/52/type = "transform"
-tracks/52/path = NodePath("Armature/Skeleton:R-ARMORIENT")
+tracks/52/path = NodePath("Armature/Skeleton3D:R-ARMORIENT")
 tracks/52/interp = 1
 tracks/52/loop_wrap = true
 tracks/52/imported = true
 tracks/52/enabled = true
-tracks/52/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/52/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/53/type = "transform"
-tracks/53/path = NodePath("Armature/Skeleton:L-Arm")
+tracks/53/path = NodePath("Armature/Skeleton3D:L-Arm")
 tracks/53/interp = 1
 tracks/53/loop_wrap = true
 tracks/53/imported = true
 tracks/53/enabled = true
-tracks/53/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
+tracks/53/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
 tracks/54/type = "transform"
-tracks/54/path = NodePath("Armature/Skeleton:L-ForearmEmpty")
+tracks/54/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty")
 tracks/54/interp = 1
 tracks/54/loop_wrap = true
 tracks/54/imported = true
 tracks/54/enabled = true
-tracks/54/keys = PoolRealArray( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0416667, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
+tracks/54/keys = PackedFloat32Array( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0416667, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
 tracks/55/type = "transform"
-tracks/55/path = NodePath("Armature/Skeleton:L-EXTENDERIK")
+tracks/55/path = NodePath("Armature/Skeleton3D:L-EXTENDERIK")
 tracks/55/interp = 1
 tracks/55/loop_wrap = true
 tracks/55/imported = true
 tracks/55/enabled = true
-tracks/55/keys = PoolRealArray( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.0416667, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
+tracks/55/keys = PackedFloat32Array( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.0416667, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
 tracks/56/type = "transform"
-tracks/56/path = NodePath("Armature/Skeleton:L-PistonArm2a")
+tracks/56/path = NodePath("Armature/Skeleton3D:L-PistonArm2a")
 tracks/56/interp = 1
 tracks/56/loop_wrap = true
 tracks/56/imported = true
 tracks/56/enabled = true
-tracks/56/keys = PoolRealArray( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0416667, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )
+tracks/56/keys = PackedFloat32Array( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0416667, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )

+ 113 - 113
enemies/red_robot/model/Cannon-R.tres

@@ -9,396 +9,396 @@ tracks/0/interp = 1
 tracks/0/loop_wrap = true
 tracks/0/imported = true
 tracks/0/enabled = true
-tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/0/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/1/type = "transform"
-tracks/1/path = NodePath("Armature/Skeleton:L-PistonArm1a")
+tracks/1/path = NodePath("Armature/Skeleton3D:L-PistonArm1a")
 tracks/1/interp = 1
 tracks/1/loop_wrap = true
 tracks/1/imported = true
 tracks/1/enabled = true
-tracks/1/keys = PoolRealArray( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0416667, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
+tracks/1/keys = PackedFloat32Array( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0416667, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Armature/Skeleton:R-Arm")
+tracks/2/path = NodePath("Armature/Skeleton3D:R-Arm")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
-tracks/2/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
+tracks/2/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Armature/Skeleton:L-ForearmEmpty.001")
+tracks/3/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty.001")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
-tracks/3/keys = PoolRealArray( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0416667, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
+tracks/3/keys = PackedFloat32Array( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0416667, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Armature/Skeleton:R-EXTENDERIK")
+tracks/4/path = NodePath("Armature/Skeleton3D:R-EXTENDERIK")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
-tracks/4/keys = PoolRealArray( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.0416667, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
+tracks/4/keys = PackedFloat32Array( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.0416667, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Armature/Skeleton:R-PistonArm2a")
+tracks/5/path = NodePath("Armature/Skeleton3D:R-PistonArm2a")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
 tracks/5/enabled = true
-tracks/5/keys = PoolRealArray( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0416667, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
+tracks/5/keys = PackedFloat32Array( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0416667, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
 tracks/6/type = "transform"
-tracks/6/path = NodePath("Armature/Skeleton:R-PistonArm1a")
+tracks/6/path = NodePath("Armature/Skeleton3D:R-PistonArm1a")
 tracks/6/interp = 1
 tracks/6/loop_wrap = true
 tracks/6/imported = true
 tracks/6/enabled = true
-tracks/6/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
+tracks/6/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Armature/Skeleton:Cannon-TrackTurret")
+tracks/7/path = NodePath("Armature/Skeleton3D:Cannon-TrackTurret")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
-tracks/7/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, 0, 0, 0.34137, 0, 0.939929, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, 0, 0, 0.34137, 0, 0.939929, 1, 1, 1 )
+tracks/7/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, 0, 0, 0.34137, 0, 0.939929, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, 0, 0, 0.34137, 0, 0.939929, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Armature/Skeleton:CannonAnimRecoil")
+tracks/8/path = NodePath("Armature/Skeleton3D:CannonAnimRecoil")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
 tracks/8/enabled = true
-tracks/8/keys = PoolRealArray( 0, 1, 5.07869e-09, 1.49012e-08, 0, 2.51076e-08, 2.98023e-08, -7.48266e-16, 1, 1, 1, 1, 0.0416667, 1, 5.07869e-09, 1.49012e-08, 0, 2.51076e-08, 2.98023e-08, -7.48266e-16, 1, 1, 1, 1 )
+tracks/8/keys = PackedFloat32Array( 0, 1, 5.07869e-09, 1.49012e-08, 0, 2.51076e-08, 2.98023e-08, -7.48266e-16, 1, 1, 1, 1, 0.0416667, 1, 5.07869e-09, 1.49012e-08, 0, 2.51076e-08, 2.98023e-08, -7.48266e-16, 1, 1, 1, 1 )
 tracks/9/type = "transform"
-tracks/9/path = NodePath("Armature/Skeleton:Bone.001")
+tracks/9/path = NodePath("Armature/Skeleton3D:Bone.001")
 tracks/9/interp = 1
 tracks/9/loop_wrap = true
 tracks/9/imported = true
 tracks/9/enabled = true
-tracks/9/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/9/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Armature/Skeleton:L-Leg")
+tracks/10/path = NodePath("Armature/Skeleton3D:L-Leg")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
-tracks/10/keys = PoolRealArray( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/10/keys = PackedFloat32Array( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Armature/Skeleton:L-LowerLeg")
+tracks/11/path = NodePath("Armature/Skeleton3D:L-LowerLeg")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
-tracks/11/keys = PoolRealArray( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/11/keys = PackedFloat32Array( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Armature/Skeleton:L-RearFoot")
+tracks/12/path = NodePath("Armature/Skeleton3D:L-RearFoot")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
-tracks/12/keys = PoolRealArray( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/12/keys = PackedFloat32Array( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Armature/Skeleton:L-RearLegGuard")
+tracks/13/path = NodePath("Armature/Skeleton3D:L-RearLegGuard")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
-tracks/13/keys = PoolRealArray( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
+tracks/13/keys = PackedFloat32Array( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Armature/Skeleton:R-Leg")
+tracks/14/path = NodePath("Armature/Skeleton3D:R-Leg")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
-tracks/14/keys = PoolRealArray( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/14/keys = PackedFloat32Array( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Armature/Skeleton:R-LowerLeg")
+tracks/15/path = NodePath("Armature/Skeleton3D:R-LowerLeg")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
-tracks/15/keys = PoolRealArray( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/15/keys = PackedFloat32Array( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Armature/Skeleton:R-RearFoot")
+tracks/16/path = NodePath("Armature/Skeleton3D:R-RearFoot")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
-tracks/16/keys = PoolRealArray( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/16/keys = PackedFloat32Array( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Armature/Skeleton:R-RearLegGuard")
+tracks/17/path = NodePath("Armature/Skeleton3D:R-RearLegGuard")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
-tracks/17/keys = PoolRealArray( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
+tracks/17/keys = PackedFloat32Array( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Armature/Skeleton:FuelTank")
+tracks/18/path = NodePath("Armature/Skeleton3D:FuelTank")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
-tracks/18/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/18/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Armature/Skeleton:mouth_eyes")
+tracks/19/path = NodePath("Armature/Skeleton3D:mouth_eyes")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
-tracks/19/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/19/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Armature/Skeleton:EYEORIENT")
+tracks/20/path = NodePath("Armature/Skeleton3D:EYEORIENT")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
-tracks/20/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, -0.0470915, 0, 0.998891, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, -0.0470915, 0, 0.998891, 1, 1, 1 )
+tracks/20/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, -0.0470915, 0, 0.998891, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, -0.0470915, 0, 0.998891, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Armature/Skeleton:MASTER")
+tracks/21/path = NodePath("Armature/Skeleton3D:MASTER")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
-tracks/21/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/21/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Armature/Skeleton:L-EYE")
+tracks/22/path = NodePath("Armature/Skeleton3D:L-EYE")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
-tracks/22/keys = PoolRealArray( 0, 1, 0, 0, 1.41561e-07, 8.71726e-16, -3.12417e-14, 1.86265e-09, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 1.41561e-07, 8.71726e-16, -3.12417e-14, 1.86265e-09, 1, 1, 1, 1 )
+tracks/22/keys = PackedFloat32Array( 0, 1, 0, 0, 1.41561e-07, 8.71726e-16, -3.12417e-14, 1.86265e-09, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 1.41561e-07, 8.71726e-16, -3.12417e-14, 1.86265e-09, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Armature/Skeleton:L-DeadEye")
+tracks/23/path = NodePath("Armature/Skeleton3D:L-DeadEye")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
-tracks/23/keys = PoolRealArray( 0, 1, 1.90538e-08, 1.25533e-07, -2.7496e-08, -2.84217e-14, 2.84217e-14, 6.3083e-14, 1, 1, 1, 1, 0.0416667, 1, 1.90538e-08, 1.25533e-07, -2.7496e-08, -2.84217e-14, 2.84217e-14, 6.3083e-14, 1, 1, 1, 1 )
+tracks/23/keys = PackedFloat32Array( 0, 1, 1.90538e-08, 1.25533e-07, -2.7496e-08, -2.84217e-14, 2.84217e-14, 6.3083e-14, 1, 1, 1, 1, 0.0416667, 1, 1.90538e-08, 1.25533e-07, -2.7496e-08, -2.84217e-14, 2.84217e-14, 6.3083e-14, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Armature/Skeleton:R-EYE")
+tracks/24/path = NodePath("Armature/Skeleton3D:R-EYE")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
-tracks/24/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 8.19564e-08, 8.71699e-16, 2.83034e-15, -1.39698e-09, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, 8.19564e-08, 8.71699e-16, 2.83034e-15, -1.39698e-09, 1, 1, 1, 1 )
+tracks/24/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, 8.19564e-08, 8.71699e-16, 2.83034e-15, -1.39698e-09, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, 8.19564e-08, 8.71699e-16, 2.83034e-15, -1.39698e-09, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Armature/Skeleton:R-DeadEye")
+tracks/25/path = NodePath("Armature/Skeleton3D:R-DeadEye")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
-tracks/25/keys = PoolRealArray( 0, 1, 6.02301e-08, 4.68163e-08, -2.00343e-07, 1.42109e-14, 1.42109e-14, 1.49012e-08, 1, 1, 1, 1, 0.0416667, 1, 6.02301e-08, 4.68163e-08, -2.00343e-07, 1.42109e-14, 1.42109e-14, 1.49012e-08, 1, 1, 1, 1 )
+tracks/25/keys = PackedFloat32Array( 0, 1, 6.02301e-08, 4.68163e-08, -2.00343e-07, 1.42109e-14, 1.42109e-14, 1.49012e-08, 1, 1, 1, 1, 0.0416667, 1, 6.02301e-08, 4.68163e-08, -2.00343e-07, 1.42109e-14, 1.42109e-14, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Armature/Skeleton:L-LEGORIENT")
+tracks/26/path = NodePath("Armature/Skeleton3D:L-LEGORIENT")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
-tracks/26/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/26/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Armature/Skeleton:R-LEGORIENT")
+tracks/27/path = NodePath("Armature/Skeleton3D:R-LEGORIENT")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
-tracks/27/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/27/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Armature/Skeleton:L-ARMIK")
+tracks/28/path = NodePath("Armature/Skeleton3D:L-ARMIK")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
-tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/28/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Armature/Skeleton:L-Hand")
+tracks/29/path = NodePath("Armature/Skeleton3D:L-Hand")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
-tracks/29/keys = PoolRealArray( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/29/keys = PackedFloat32Array( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Armature/Skeleton:L-PistonArm2b")
+tracks/30/path = NodePath("Armature/Skeleton3D:L-PistonArm2b")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
-tracks/30/keys = PoolRealArray( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
+tracks/30/keys = PackedFloat32Array( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Armature/Skeleton:L-PistonArm1b")
+tracks/31/path = NodePath("Armature/Skeleton3D:L-PistonArm1b")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
-tracks/31/keys = PoolRealArray( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
+tracks/31/keys = PackedFloat32Array( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Armature/Skeleton:L-ARMORIENT")
+tracks/32/path = NodePath("Armature/Skeleton3D:L-ARMORIENT")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
-tracks/32/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/32/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Armature/Skeleton:L-Fingers")
+tracks/33/path = NodePath("Armature/Skeleton3D:L-Fingers")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
-tracks/33/keys = PoolRealArray( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
+tracks/33/keys = PackedFloat32Array( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
 tracks/34/type = "transform"
-tracks/34/path = NodePath("Armature/Skeleton:L-handguard")
+tracks/34/path = NodePath("Armature/Skeleton3D:L-handguard")
 tracks/34/interp = 1
 tracks/34/loop_wrap = true
 tracks/34/imported = true
 tracks/34/enabled = true
-tracks/34/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
+tracks/34/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
 tracks/35/type = "transform"
-tracks/35/path = NodePath("Armature/Skeleton:L-ArmExtender")
+tracks/35/path = NodePath("Armature/Skeleton3D:L-ArmExtender")
 tracks/35/interp = 1
 tracks/35/loop_wrap = true
 tracks/35/imported = true
 tracks/35/enabled = true
-tracks/35/keys = PoolRealArray( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0416667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
+tracks/35/keys = PackedFloat32Array( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0416667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
 tracks/36/type = "transform"
-tracks/36/path = NodePath("Armature/Skeleton:L-Shield")
+tracks/36/path = NodePath("Armature/Skeleton3D:L-Shield")
 tracks/36/interp = 1
 tracks/36/loop_wrap = true
 tracks/36/imported = true
 tracks/36/enabled = true
-tracks/36/keys = PoolRealArray( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/36/keys = PackedFloat32Array( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/37/type = "transform"
-tracks/37/path = NodePath("Armature/Skeleton:L-ShieldDongle")
+tracks/37/path = NodePath("Armature/Skeleton3D:L-ShieldDongle")
 tracks/37/interp = 1
 tracks/37/loop_wrap = true
 tracks/37/imported = true
 tracks/37/enabled = true
-tracks/37/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/37/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/38/type = "transform"
-tracks/38/path = NodePath("Armature/Skeleton:L-ShieldHandGuard")
+tracks/38/path = NodePath("Armature/Skeleton3D:L-ShieldHandGuard")
 tracks/38/interp = 1
 tracks/38/loop_wrap = true
 tracks/38/imported = true
 tracks/38/enabled = true
-tracks/38/keys = PoolRealArray( 0, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1 )
+tracks/38/keys = PackedFloat32Array( 0, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1 )
 tracks/39/type = "transform"
-tracks/39/path = NodePath("Armature/Skeleton:R-ARMIK")
+tracks/39/path = NodePath("Armature/Skeleton3D:R-ARMIK")
 tracks/39/interp = 1
 tracks/39/loop_wrap = true
 tracks/39/imported = true
 tracks/39/enabled = true
-tracks/39/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/39/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/40/type = "transform"
-tracks/40/path = NodePath("Armature/Skeleton:R-Hand")
+tracks/40/path = NodePath("Armature/Skeleton3D:R-Hand")
 tracks/40/interp = 1
 tracks/40/loop_wrap = true
 tracks/40/imported = true
 tracks/40/enabled = true
-tracks/40/keys = PoolRealArray( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/40/keys = PackedFloat32Array( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/41/type = "transform"
-tracks/41/path = NodePath("Armature/Skeleton:R-PistonArm2b")
+tracks/41/path = NodePath("Armature/Skeleton3D:R-PistonArm2b")
 tracks/41/interp = 1
 tracks/41/loop_wrap = true
 tracks/41/imported = true
 tracks/41/enabled = true
-tracks/41/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0416667, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
+tracks/41/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0416667, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
 tracks/42/type = "transform"
-tracks/42/path = NodePath("Armature/Skeleton:R-PistonArm1b")
+tracks/42/path = NodePath("Armature/Skeleton3D:R-PistonArm1b")
 tracks/42/interp = 1
 tracks/42/loop_wrap = true
 tracks/42/imported = true
 tracks/42/enabled = true
-tracks/42/keys = PoolRealArray( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0416667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
+tracks/42/keys = PackedFloat32Array( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0416667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
 tracks/43/type = "transform"
-tracks/43/path = NodePath("Armature/Skeleton:Body")
+tracks/43/path = NodePath("Armature/Skeleton3D:Body")
 tracks/43/interp = 1
 tracks/43/loop_wrap = true
 tracks/43/imported = true
 tracks/43/enabled = true
-tracks/43/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/43/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/44/type = "transform"
-tracks/44/path = NodePath("Armature/Skeleton:R-Fingers")
+tracks/44/path = NodePath("Armature/Skeleton3D:R-Fingers")
 tracks/44/interp = 1
 tracks/44/loop_wrap = true
 tracks/44/imported = true
 tracks/44/enabled = true
-tracks/44/keys = PoolRealArray( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
+tracks/44/keys = PackedFloat32Array( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
 tracks/45/type = "transform"
-tracks/45/path = NodePath("Armature/Skeleton:R-handguard")
+tracks/45/path = NodePath("Armature/Skeleton3D:R-handguard")
 tracks/45/interp = 1
 tracks/45/loop_wrap = true
 tracks/45/imported = true
 tracks/45/enabled = true
-tracks/45/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
+tracks/45/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
 tracks/46/type = "transform"
-tracks/46/path = NodePath("Armature/Skeleton:R-ArmExtender")
+tracks/46/path = NodePath("Armature/Skeleton3D:R-ArmExtender")
 tracks/46/interp = 1
 tracks/46/loop_wrap = true
 tracks/46/imported = true
 tracks/46/enabled = true
-tracks/46/keys = PoolRealArray( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0416667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
+tracks/46/keys = PackedFloat32Array( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0416667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
 tracks/47/type = "transform"
-tracks/47/path = NodePath("Armature/Skeleton:R-Shield")
+tracks/47/path = NodePath("Armature/Skeleton3D:R-Shield")
 tracks/47/interp = 1
 tracks/47/loop_wrap = true
 tracks/47/imported = true
 tracks/47/enabled = true
-tracks/47/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/47/keys = PackedFloat32Array( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/48/type = "transform"
-tracks/48/path = NodePath("Armature/Skeleton:R-ShieldDongle")
+tracks/48/path = NodePath("Armature/Skeleton3D:R-ShieldDongle")
 tracks/48/interp = 1
 tracks/48/loop_wrap = true
 tracks/48/imported = true
 tracks/48/enabled = true
-tracks/48/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/48/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/49/type = "transform"
-tracks/49/path = NodePath("Armature/Skeleton:R-ShieldHandGuard")
+tracks/49/path = NodePath("Armature/Skeleton3D:R-ShieldHandGuard")
 tracks/49/interp = 1
 tracks/49/loop_wrap = true
 tracks/49/imported = true
 tracks/49/enabled = true
-tracks/49/keys = PoolRealArray( 0, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1 )
+tracks/49/keys = PackedFloat32Array( 0, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1 )
 tracks/50/type = "transform"
-tracks/50/path = NodePath("Armature/Skeleton:L-LEGIK")
+tracks/50/path = NodePath("Armature/Skeleton3D:L-LEGIK")
 tracks/50/interp = 1
 tracks/50/loop_wrap = true
 tracks/50/imported = true
 tracks/50/enabled = true
-tracks/50/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/50/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/51/type = "transform"
-tracks/51/path = NodePath("Armature/Skeleton:R-LEGIK")
+tracks/51/path = NodePath("Armature/Skeleton3D:R-LEGIK")
 tracks/51/interp = 1
 tracks/51/loop_wrap = true
 tracks/51/imported = true
 tracks/51/enabled = true
-tracks/51/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/51/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/52/type = "transform"
-tracks/52/path = NodePath("Armature/Skeleton:R-ARMORIENT")
+tracks/52/path = NodePath("Armature/Skeleton3D:R-ARMORIENT")
 tracks/52/interp = 1
 tracks/52/loop_wrap = true
 tracks/52/imported = true
 tracks/52/enabled = true
-tracks/52/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/52/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/53/type = "transform"
-tracks/53/path = NodePath("Armature/Skeleton:L-Arm")
+tracks/53/path = NodePath("Armature/Skeleton3D:L-Arm")
 tracks/53/interp = 1
 tracks/53/loop_wrap = true
 tracks/53/imported = true
 tracks/53/enabled = true
-tracks/53/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
+tracks/53/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
 tracks/54/type = "transform"
-tracks/54/path = NodePath("Armature/Skeleton:L-ForearmEmpty")
+tracks/54/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty")
 tracks/54/interp = 1
 tracks/54/loop_wrap = true
 tracks/54/imported = true
 tracks/54/enabled = true
-tracks/54/keys = PoolRealArray( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0416667, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
+tracks/54/keys = PackedFloat32Array( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0416667, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
 tracks/55/type = "transform"
-tracks/55/path = NodePath("Armature/Skeleton:L-EXTENDERIK")
+tracks/55/path = NodePath("Armature/Skeleton3D:L-EXTENDERIK")
 tracks/55/interp = 1
 tracks/55/loop_wrap = true
 tracks/55/imported = true
 tracks/55/enabled = true
-tracks/55/keys = PoolRealArray( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.0416667, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
+tracks/55/keys = PackedFloat32Array( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.0416667, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
 tracks/56/type = "transform"
-tracks/56/path = NodePath("Armature/Skeleton:L-PistonArm2a")
+tracks/56/path = NodePath("Armature/Skeleton3D:L-PistonArm2a")
 tracks/56/interp = 1
 tracks/56/loop_wrap = true
 tracks/56/imported = true
 tracks/56/enabled = true
-tracks/56/keys = PoolRealArray( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0416667, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )
+tracks/56/keys = PackedFloat32Array( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0416667, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )

+ 113 - 113
enemies/red_robot/model/Cannon-U.tres

@@ -9,396 +9,396 @@ tracks/0/interp = 1
 tracks/0/loop_wrap = true
 tracks/0/imported = true
 tracks/0/enabled = true
-tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/0/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/1/type = "transform"
-tracks/1/path = NodePath("Armature/Skeleton:L-PistonArm1a")
+tracks/1/path = NodePath("Armature/Skeleton3D:L-PistonArm1a")
 tracks/1/interp = 1
 tracks/1/loop_wrap = true
 tracks/1/imported = true
 tracks/1/enabled = true
-tracks/1/keys = PoolRealArray( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0416667, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
+tracks/1/keys = PackedFloat32Array( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0416667, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Armature/Skeleton:R-Arm")
+tracks/2/path = NodePath("Armature/Skeleton3D:R-Arm")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
-tracks/2/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
+tracks/2/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Armature/Skeleton:L-ForearmEmpty.001")
+tracks/3/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty.001")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
-tracks/3/keys = PoolRealArray( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0416667, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
+tracks/3/keys = PackedFloat32Array( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0416667, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Armature/Skeleton:R-EXTENDERIK")
+tracks/4/path = NodePath("Armature/Skeleton3D:R-EXTENDERIK")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
-tracks/4/keys = PoolRealArray( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.0416667, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
+tracks/4/keys = PackedFloat32Array( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.0416667, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Armature/Skeleton:R-PistonArm2a")
+tracks/5/path = NodePath("Armature/Skeleton3D:R-PistonArm2a")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
 tracks/5/enabled = true
-tracks/5/keys = PoolRealArray( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0416667, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
+tracks/5/keys = PackedFloat32Array( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0416667, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
 tracks/6/type = "transform"
-tracks/6/path = NodePath("Armature/Skeleton:R-PistonArm1a")
+tracks/6/path = NodePath("Armature/Skeleton3D:R-PistonArm1a")
 tracks/6/interp = 1
 tracks/6/loop_wrap = true
 tracks/6/imported = true
 tracks/6/enabled = true
-tracks/6/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
+tracks/6/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Armature/Skeleton:Cannon-TrackTurret")
+tracks/7/path = NodePath("Armature/Skeleton3D:Cannon-TrackTurret")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
-tracks/7/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1 )
+tracks/7/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Armature/Skeleton:CannonAnimRecoil")
+tracks/8/path = NodePath("Armature/Skeleton3D:CannonAnimRecoil")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
 tracks/8/enabled = true
-tracks/8/keys = PoolRealArray( 0, 1, -8.88178e-16, 2.38419e-07, -2.98023e-08, 0.375886, 1.89695e-30, -7.69467e-31, 0.926666, 1, 1, 1, 0.0416667, 1, -8.88178e-16, 2.38419e-07, -2.98023e-08, 0.375886, 1.89695e-30, -7.69467e-31, 0.926666, 1, 1, 1 )
+tracks/8/keys = PackedFloat32Array( 0, 1, -8.88178e-16, 2.38419e-07, -2.98023e-08, 0.375886, 1.89695e-30, -7.69467e-31, 0.926666, 1, 1, 1, 0.0416667, 1, -8.88178e-16, 2.38419e-07, -2.98023e-08, 0.375886, 1.89695e-30, -7.69467e-31, 0.926666, 1, 1, 1 )
 tracks/9/type = "transform"
-tracks/9/path = NodePath("Armature/Skeleton:Bone.001")
+tracks/9/path = NodePath("Armature/Skeleton3D:Bone.001")
 tracks/9/interp = 1
 tracks/9/loop_wrap = true
 tracks/9/imported = true
 tracks/9/enabled = true
-tracks/9/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/9/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Armature/Skeleton:L-Leg")
+tracks/10/path = NodePath("Armature/Skeleton3D:L-Leg")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
-tracks/10/keys = PoolRealArray( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/10/keys = PackedFloat32Array( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Armature/Skeleton:L-LowerLeg")
+tracks/11/path = NodePath("Armature/Skeleton3D:L-LowerLeg")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
-tracks/11/keys = PoolRealArray( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/11/keys = PackedFloat32Array( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Armature/Skeleton:L-RearFoot")
+tracks/12/path = NodePath("Armature/Skeleton3D:L-RearFoot")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
-tracks/12/keys = PoolRealArray( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/12/keys = PackedFloat32Array( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Armature/Skeleton:L-RearLegGuard")
+tracks/13/path = NodePath("Armature/Skeleton3D:L-RearLegGuard")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
-tracks/13/keys = PoolRealArray( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
+tracks/13/keys = PackedFloat32Array( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Armature/Skeleton:R-Leg")
+tracks/14/path = NodePath("Armature/Skeleton3D:R-Leg")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
-tracks/14/keys = PoolRealArray( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/14/keys = PackedFloat32Array( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0416667, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Armature/Skeleton:R-LowerLeg")
+tracks/15/path = NodePath("Armature/Skeleton3D:R-LowerLeg")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
-tracks/15/keys = PoolRealArray( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/15/keys = PackedFloat32Array( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.0416667, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Armature/Skeleton:R-RearFoot")
+tracks/16/path = NodePath("Armature/Skeleton3D:R-RearFoot")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
-tracks/16/keys = PoolRealArray( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/16/keys = PackedFloat32Array( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.0416667, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Armature/Skeleton:R-RearLegGuard")
+tracks/17/path = NodePath("Armature/Skeleton3D:R-RearLegGuard")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
-tracks/17/keys = PoolRealArray( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
+tracks/17/keys = PackedFloat32Array( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.0416667, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Armature/Skeleton:FuelTank")
+tracks/18/path = NodePath("Armature/Skeleton3D:FuelTank")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
-tracks/18/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/18/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Armature/Skeleton:mouth_eyes")
+tracks/19/path = NodePath("Armature/Skeleton3D:mouth_eyes")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
-tracks/19/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/19/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Armature/Skeleton:EYEORIENT")
+tracks/20/path = NodePath("Armature/Skeleton3D:EYEORIENT")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
-tracks/20/keys = PoolRealArray( 0, 1, -6.2998e-08, -0.0784847, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, -6.2998e-08, -0.0784847, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/20/keys = PackedFloat32Array( 0, 1, -6.2998e-08, -0.0784847, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, -6.2998e-08, -0.0784847, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Armature/Skeleton:MASTER")
+tracks/21/path = NodePath("Armature/Skeleton3D:MASTER")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
-tracks/21/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/21/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Armature/Skeleton:L-EYE")
+tracks/22/path = NodePath("Armature/Skeleton3D:L-EYE")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
-tracks/22/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 8.9407e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, 8.9407e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1 )
+tracks/22/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, 8.9407e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, 8.9407e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Armature/Skeleton:L-DeadEye")
+tracks/23/path = NodePath("Armature/Skeleton3D:L-DeadEye")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
-tracks/23/keys = PoolRealArray( 0, 1, 4.32153e-08, 8.05658e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1, 0.0416667, 1, 4.32153e-08, 8.05658e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1 )
+tracks/23/keys = PackedFloat32Array( 0, 1, 4.32153e-08, 8.05658e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1, 0.0416667, 1, 4.32153e-08, 8.05658e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Armature/Skeleton:R-EYE")
+tracks/24/path = NodePath("Armature/Skeleton3D:R-EYE")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
-tracks/24/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, 2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1 )
+tracks/24/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, 2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1, 0.0416667, 1, -2.98023e-08, 0, 2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Armature/Skeleton:R-DeadEye")
+tracks/25/path = NodePath("Armature/Skeleton3D:R-DeadEye")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
-tracks/25/keys = PoolRealArray( 0, 1, 6.35895e-08, 4.45073e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1, 0.0416667, 1, 6.35895e-08, 4.45073e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1 )
+tracks/25/keys = PackedFloat32Array( 0, 1, 6.35895e-08, 4.45073e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1, 0.0416667, 1, 6.35895e-08, 4.45073e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Armature/Skeleton:L-LEGORIENT")
+tracks/26/path = NodePath("Armature/Skeleton3D:L-LEGORIENT")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
-tracks/26/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/26/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Armature/Skeleton:R-LEGORIENT")
+tracks/27/path = NodePath("Armature/Skeleton3D:R-LEGORIENT")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
-tracks/27/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/27/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Armature/Skeleton:L-ARMIK")
+tracks/28/path = NodePath("Armature/Skeleton3D:L-ARMIK")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
-tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/28/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Armature/Skeleton:L-Hand")
+tracks/29/path = NodePath("Armature/Skeleton3D:L-Hand")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
-tracks/29/keys = PoolRealArray( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/29/keys = PackedFloat32Array( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Armature/Skeleton:L-PistonArm2b")
+tracks/30/path = NodePath("Armature/Skeleton3D:L-PistonArm2b")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
-tracks/30/keys = PoolRealArray( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
+tracks/30/keys = PackedFloat32Array( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Armature/Skeleton:L-PistonArm1b")
+tracks/31/path = NodePath("Armature/Skeleton3D:L-PistonArm1b")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
-tracks/31/keys = PoolRealArray( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
+tracks/31/keys = PackedFloat32Array( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0416667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Armature/Skeleton:L-ARMORIENT")
+tracks/32/path = NodePath("Armature/Skeleton3D:L-ARMORIENT")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
-tracks/32/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/32/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Armature/Skeleton:L-Fingers")
+tracks/33/path = NodePath("Armature/Skeleton3D:L-Fingers")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
-tracks/33/keys = PoolRealArray( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
+tracks/33/keys = PackedFloat32Array( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
 tracks/34/type = "transform"
-tracks/34/path = NodePath("Armature/Skeleton:L-handguard")
+tracks/34/path = NodePath("Armature/Skeleton3D:L-handguard")
 tracks/34/interp = 1
 tracks/34/loop_wrap = true
 tracks/34/imported = true
 tracks/34/enabled = true
-tracks/34/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
+tracks/34/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
 tracks/35/type = "transform"
-tracks/35/path = NodePath("Armature/Skeleton:L-ArmExtender")
+tracks/35/path = NodePath("Armature/Skeleton3D:L-ArmExtender")
 tracks/35/interp = 1
 tracks/35/loop_wrap = true
 tracks/35/imported = true
 tracks/35/enabled = true
-tracks/35/keys = PoolRealArray( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0416667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
+tracks/35/keys = PackedFloat32Array( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0416667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
 tracks/36/type = "transform"
-tracks/36/path = NodePath("Armature/Skeleton:L-Shield")
+tracks/36/path = NodePath("Armature/Skeleton3D:L-Shield")
 tracks/36/interp = 1
 tracks/36/loop_wrap = true
 tracks/36/imported = true
 tracks/36/enabled = true
-tracks/36/keys = PoolRealArray( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/36/keys = PackedFloat32Array( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/37/type = "transform"
-tracks/37/path = NodePath("Armature/Skeleton:L-ShieldDongle")
+tracks/37/path = NodePath("Armature/Skeleton3D:L-ShieldDongle")
 tracks/37/interp = 1
 tracks/37/loop_wrap = true
 tracks/37/imported = true
 tracks/37/enabled = true
-tracks/37/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/37/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/38/type = "transform"
-tracks/38/path = NodePath("Armature/Skeleton:L-ShieldHandGuard")
+tracks/38/path = NodePath("Armature/Skeleton3D:L-ShieldHandGuard")
 tracks/38/interp = 1
 tracks/38/loop_wrap = true
 tracks/38/imported = true
 tracks/38/enabled = true
-tracks/38/keys = PoolRealArray( 0, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1 )
+tracks/38/keys = PackedFloat32Array( 0, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, -5.18243e-08, 0, 0, 0, -2.16844e-22, 0, 1, 1, 1, 1 )
 tracks/39/type = "transform"
-tracks/39/path = NodePath("Armature/Skeleton:R-ARMIK")
+tracks/39/path = NodePath("Armature/Skeleton3D:R-ARMIK")
 tracks/39/interp = 1
 tracks/39/loop_wrap = true
 tracks/39/imported = true
 tracks/39/enabled = true
-tracks/39/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/39/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/40/type = "transform"
-tracks/40/path = NodePath("Armature/Skeleton:R-Hand")
+tracks/40/path = NodePath("Armature/Skeleton3D:R-Hand")
 tracks/40/interp = 1
 tracks/40/loop_wrap = true
 tracks/40/imported = true
 tracks/40/enabled = true
-tracks/40/keys = PoolRealArray( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/40/keys = PackedFloat32Array( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.0416667, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/41/type = "transform"
-tracks/41/path = NodePath("Armature/Skeleton:R-PistonArm2b")
+tracks/41/path = NodePath("Armature/Skeleton3D:R-PistonArm2b")
 tracks/41/interp = 1
 tracks/41/loop_wrap = true
 tracks/41/imported = true
 tracks/41/enabled = true
-tracks/41/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0416667, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
+tracks/41/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0416667, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
 tracks/42/type = "transform"
-tracks/42/path = NodePath("Armature/Skeleton:R-PistonArm1b")
+tracks/42/path = NodePath("Armature/Skeleton3D:R-PistonArm1b")
 tracks/42/interp = 1
 tracks/42/loop_wrap = true
 tracks/42/imported = true
 tracks/42/enabled = true
-tracks/42/keys = PoolRealArray( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0416667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
+tracks/42/keys = PackedFloat32Array( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0416667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
 tracks/43/type = "transform"
-tracks/43/path = NodePath("Armature/Skeleton:Body")
+tracks/43/path = NodePath("Armature/Skeleton3D:Body")
 tracks/43/interp = 1
 tracks/43/loop_wrap = true
 tracks/43/imported = true
 tracks/43/enabled = true
-tracks/43/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/43/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/44/type = "transform"
-tracks/44/path = NodePath("Armature/Skeleton:R-Fingers")
+tracks/44/path = NodePath("Armature/Skeleton3D:R-Fingers")
 tracks/44/interp = 1
 tracks/44/loop_wrap = true
 tracks/44/imported = true
 tracks/44/enabled = true
-tracks/44/keys = PoolRealArray( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
+tracks/44/keys = PackedFloat32Array( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.0416667, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
 tracks/45/type = "transform"
-tracks/45/path = NodePath("Armature/Skeleton:R-handguard")
+tracks/45/path = NodePath("Armature/Skeleton3D:R-handguard")
 tracks/45/interp = 1
 tracks/45/loop_wrap = true
 tracks/45/imported = true
 tracks/45/enabled = true
-tracks/45/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
+tracks/45/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.0416667, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
 tracks/46/type = "transform"
-tracks/46/path = NodePath("Armature/Skeleton:R-ArmExtender")
+tracks/46/path = NodePath("Armature/Skeleton3D:R-ArmExtender")
 tracks/46/interp = 1
 tracks/46/loop_wrap = true
 tracks/46/imported = true
 tracks/46/enabled = true
-tracks/46/keys = PoolRealArray( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0416667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
+tracks/46/keys = PackedFloat32Array( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0416667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
 tracks/47/type = "transform"
-tracks/47/path = NodePath("Armature/Skeleton:R-Shield")
+tracks/47/path = NodePath("Armature/Skeleton3D:R-Shield")
 tracks/47/interp = 1
 tracks/47/loop_wrap = true
 tracks/47/imported = true
 tracks/47/enabled = true
-tracks/47/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/47/keys = PackedFloat32Array( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/48/type = "transform"
-tracks/48/path = NodePath("Armature/Skeleton:R-ShieldDongle")
+tracks/48/path = NodePath("Armature/Skeleton3D:R-ShieldDongle")
 tracks/48/interp = 1
 tracks/48/loop_wrap = true
 tracks/48/imported = true
 tracks/48/enabled = true
-tracks/48/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/48/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/49/type = "transform"
-tracks/49/path = NodePath("Armature/Skeleton:R-ShieldHandGuard")
+tracks/49/path = NodePath("Armature/Skeleton3D:R-ShieldHandGuard")
 tracks/49/interp = 1
 tracks/49/loop_wrap = true
 tracks/49/imported = true
 tracks/49/enabled = true
-tracks/49/keys = PoolRealArray( 0, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1 )
+tracks/49/keys = PackedFloat32Array( 0, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1, 0.0416667, 1, 5.18243e-08, 0, 0, 0, 2.16844e-22, 0, 1, 1, 1, 1 )
 tracks/50/type = "transform"
-tracks/50/path = NodePath("Armature/Skeleton:L-LEGIK")
+tracks/50/path = NodePath("Armature/Skeleton3D:L-LEGIK")
 tracks/50/interp = 1
 tracks/50/loop_wrap = true
 tracks/50/imported = true
 tracks/50/enabled = true
-tracks/50/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/50/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/51/type = "transform"
-tracks/51/path = NodePath("Armature/Skeleton:R-LEGIK")
+tracks/51/path = NodePath("Armature/Skeleton3D:R-LEGIK")
 tracks/51/interp = 1
 tracks/51/loop_wrap = true
 tracks/51/imported = true
 tracks/51/enabled = true
-tracks/51/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/51/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/52/type = "transform"
-tracks/52/path = NodePath("Armature/Skeleton:R-ARMORIENT")
+tracks/52/path = NodePath("Armature/Skeleton3D:R-ARMORIENT")
 tracks/52/interp = 1
 tracks/52/loop_wrap = true
 tracks/52/imported = true
 tracks/52/enabled = true
-tracks/52/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/52/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0416667, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/53/type = "transform"
-tracks/53/path = NodePath("Armature/Skeleton:L-Arm")
+tracks/53/path = NodePath("Armature/Skeleton3D:L-Arm")
 tracks/53/interp = 1
 tracks/53/loop_wrap = true
 tracks/53/imported = true
 tracks/53/enabled = true
-tracks/53/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
+tracks/53/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0416667, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
 tracks/54/type = "transform"
-tracks/54/path = NodePath("Armature/Skeleton:L-ForearmEmpty")
+tracks/54/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty")
 tracks/54/interp = 1
 tracks/54/loop_wrap = true
 tracks/54/imported = true
 tracks/54/enabled = true
-tracks/54/keys = PoolRealArray( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0416667, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
+tracks/54/keys = PackedFloat32Array( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0416667, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
 tracks/55/type = "transform"
-tracks/55/path = NodePath("Armature/Skeleton:L-EXTENDERIK")
+tracks/55/path = NodePath("Armature/Skeleton3D:L-EXTENDERIK")
 tracks/55/interp = 1
 tracks/55/loop_wrap = true
 tracks/55/imported = true
 tracks/55/enabled = true
-tracks/55/keys = PoolRealArray( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.0416667, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
+tracks/55/keys = PackedFloat32Array( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.0416667, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
 tracks/56/type = "transform"
-tracks/56/path = NodePath("Armature/Skeleton:L-PistonArm2a")
+tracks/56/path = NodePath("Armature/Skeleton3D:L-PistonArm2a")
 tracks/56/interp = 1
 tracks/56/loop_wrap = true
 tracks/56/imported = true
 tracks/56/enabled = true
-tracks/56/keys = PoolRealArray( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0416667, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )
+tracks/56/keys = PackedFloat32Array( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0416667, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )

+ 113 - 113
enemies/red_robot/model/Cannon_Fire_Recoil.tres

@@ -9,396 +9,396 @@ tracks/0/interp = 1
 tracks/0/loop_wrap = true
 tracks/0/imported = true
 tracks/0/enabled = true
-tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/0/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/1/type = "transform"
-tracks/1/path = NodePath("Armature/Skeleton:L-PistonArm1a")
+tracks/1/path = NodePath("Armature/Skeleton3D:L-PistonArm1a")
 tracks/1/interp = 1
 tracks/1/loop_wrap = true
 tracks/1/imported = true
 tracks/1/enabled = true
-tracks/1/keys = PoolRealArray( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0666667, 1, 1.49012e-08, 2.98023e-08, -4.47035e-08, -0.0387694, -0.00115417, -1.32704e-08, 0.999248, 1, 1, 1, 0.133333, 1, -5.96046e-08, 2.38419e-07, 0, -0.0301612, -0.00120176, 1.72792e-08, 0.999544, 1, 1, 1, 0.2, 1, -1.49012e-08, 2.68221e-07, 1.49012e-07, -0.0291031, -0.00119523, -2.49999e-08, 0.999576, 1, 1, 1, 0.266667, 1, -1.71363e-07, 2.98023e-08, 4.47035e-08, -0.0354685, -0.0012329, 4.07892e-09, 0.99937, 1, 1, 1, 0.333333, 1, 3.72529e-08, 5.96046e-08, 7.45058e-08, -0.0453645, -0.0012642, 1.19558e-08, 0.99897, 1, 1, 1, 0.4, 1, -1.49012e-08, 5.96046e-08, 7.45058e-08, -0.00546245, 0.000547691, 8.03016e-09, 0.999985, 1, 1, 1, 0.466667, 1, 0, 1.49012e-07, -4.47035e-08, 0.000606671, 0.000821833, 7.86034e-09, 0.999999, 1, 1, 1, 0.533333, 1, -5.96046e-08, 8.9407e-08, 4.47035e-08, 0.000361011, 0.000771525, 2.21411e-09, 1, 1, 1, 1, 0.625, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
+tracks/1/keys = PackedFloat32Array( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0666667, 1, 1.49012e-08, 2.98023e-08, -4.47035e-08, -0.0387694, -0.00115417, -1.32704e-08, 0.999248, 1, 1, 1, 0.133333, 1, -5.96046e-08, 2.38419e-07, 0, -0.0301612, -0.00120176, 1.72792e-08, 0.999544, 1, 1, 1, 0.2, 1, -1.49012e-08, 2.68221e-07, 1.49012e-07, -0.0291031, -0.00119523, -2.49999e-08, 0.999576, 1, 1, 1, 0.266667, 1, -1.71363e-07, 2.98023e-08, 4.47035e-08, -0.0354685, -0.0012329, 4.07892e-09, 0.99937, 1, 1, 1, 0.333333, 1, 3.72529e-08, 5.96046e-08, 7.45058e-08, -0.0453645, -0.0012642, 1.19558e-08, 0.99897, 1, 1, 1, 0.4, 1, -1.49012e-08, 5.96046e-08, 7.45058e-08, -0.00546245, 0.000547691, 8.03016e-09, 0.999985, 1, 1, 1, 0.466667, 1, 0, 1.49012e-07, -4.47035e-08, 0.000606671, 0.000821833, 7.86034e-09, 0.999999, 1, 1, 1, 0.533333, 1, -5.96046e-08, 8.9407e-08, 4.47035e-08, 0.000361011, 0.000771525, 2.21411e-09, 1, 1, 1, 1, 0.625, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Armature/Skeleton:R-Arm")
+tracks/2/path = NodePath("Armature/Skeleton3D:R-Arm")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
-tracks/2/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.0174319, -0.009242, -0.0297364, 0.999363, 1, 1, 1, 0.133333, 1, 0, -1.19209e-07, 0, 0.0297555, 0.000650959, -0.0293187, 0.999127, 1, 1, 1, 0.2, 1, 0, -5.96046e-08, 5.96046e-08, 0.0293957, 0.00064235, -0.0292654, 0.999139, 1, 1, 1, 0.266667, 1, 0, -1.19209e-07, -1.78814e-07, 0.0327384, 0.000749177, -0.029448, 0.99903, 1, 1, 1, 0.333333, 1, 0, -1.19209e-07, -1.78814e-07, 0.00596793, -0.017969, -0.0298345, 0.999376, 1, 1, 1, 0.4, 1, -1.19209e-07, -5.96046e-08, -5.96046e-08, -0.0123645, -0.030166, -0.0302474, 0.999011, 1, 1, 1, 0.466667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154731, -0.0316957, -0.0302605, 0.99892, 1, 1, 1, 0.533333, 1, 0, -5.96046e-08, -5.96046e-08, -0.0157981, -0.0312798, -0.0302968, 0.998926, 1, 1, 1, 0.6, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154826, -0.0307423, -0.030342, 0.998947, 1, 1, 1, 0.625, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
+tracks/2/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.0174319, -0.009242, -0.0297364, 0.999363, 1, 1, 1, 0.133333, 1, 0, -1.19209e-07, 0, 0.0297555, 0.000650959, -0.0293187, 0.999127, 1, 1, 1, 0.2, 1, 0, -5.96046e-08, 5.96046e-08, 0.0293957, 0.00064235, -0.0292654, 0.999139, 1, 1, 1, 0.266667, 1, 0, -1.19209e-07, -1.78814e-07, 0.0327384, 0.000749177, -0.029448, 0.99903, 1, 1, 1, 0.333333, 1, 0, -1.19209e-07, -1.78814e-07, 0.00596793, -0.017969, -0.0298345, 0.999376, 1, 1, 1, 0.4, 1, -1.19209e-07, -5.96046e-08, -5.96046e-08, -0.0123645, -0.030166, -0.0302474, 0.999011, 1, 1, 1, 0.466667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154731, -0.0316957, -0.0302605, 0.99892, 1, 1, 1, 0.533333, 1, 0, -5.96046e-08, -5.96046e-08, -0.0157981, -0.0312798, -0.0302968, 0.998926, 1, 1, 1, 0.6, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154826, -0.0307423, -0.030342, 0.998947, 1, 1, 1, 0.625, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Armature/Skeleton:L-ForearmEmpty.001")
+tracks/3/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty.001")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
-tracks/3/keys = PoolRealArray( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0666667, 1, 5.96046e-08, -5.96046e-08, -5.96046e-08, -0.0626193, 0.144941, -0.0369133, 0.986767, 1, 1, 1, 0.133333, 1, 2.68221e-07, -7.45058e-09, 5.96046e-08, -0.0604667, 0.224015, -0.0385206, 0.971945, 1, 1, 1, 0.2, 1, 1.78814e-07, -1.19209e-07, 0, -0.0603885, 0.224065, -0.0381838, 0.971952, 1, 1, 1, 0.266667, 1, 1.19209e-07, 7.45058e-08, 1.19209e-07, -0.0607055, 0.224002, -0.0395873, 0.97189, 1, 1, 1, 0.333333, 1, 0, -2.6077e-07, -5.96046e-08, -0.0638073, 0.0754873, -0.0331878, 0.99455, 1, 1, 1, 0.4, 1, 1.19209e-07, -1.49012e-07, 5.96046e-08, -0.0640843, -0.0239809, -0.0278843, 0.997267, 1, 1, 1, 0.466667, 1, 5.96046e-08, 1.19209e-07, -1.19209e-07, -0.0640862, -0.036527, -0.0272763, 0.996903, 1, 1, 1, 0.533333, 1, 0, -1.41561e-07, 5.96046e-08, -0.0642645, -0.0332111, -0.0276373, 0.996997, 1, 1, 1, 0.6, 1, 1.49012e-07, -8.9407e-08, -5.96046e-08, -0.0644021, -0.0289174, -0.0280059, 0.997112, 1, 1, 1, 0.625, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
+tracks/3/keys = PackedFloat32Array( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0666667, 1, 5.96046e-08, -5.96046e-08, -5.96046e-08, -0.0626193, 0.144941, -0.0369133, 0.986767, 1, 1, 1, 0.133333, 1, 2.68221e-07, -7.45058e-09, 5.96046e-08, -0.0604667, 0.224015, -0.0385206, 0.971945, 1, 1, 1, 0.2, 1, 1.78814e-07, -1.19209e-07, 0, -0.0603885, 0.224065, -0.0381838, 0.971952, 1, 1, 1, 0.266667, 1, 1.19209e-07, 7.45058e-08, 1.19209e-07, -0.0607055, 0.224002, -0.0395873, 0.97189, 1, 1, 1, 0.333333, 1, 0, -2.6077e-07, -5.96046e-08, -0.0638073, 0.0754873, -0.0331878, 0.99455, 1, 1, 1, 0.4, 1, 1.19209e-07, -1.49012e-07, 5.96046e-08, -0.0640843, -0.0239809, -0.0278843, 0.997267, 1, 1, 1, 0.466667, 1, 5.96046e-08, 1.19209e-07, -1.19209e-07, -0.0640862, -0.036527, -0.0272763, 0.996903, 1, 1, 1, 0.533333, 1, 0, -1.41561e-07, 5.96046e-08, -0.0642645, -0.0332111, -0.0276373, 0.996997, 1, 1, 1, 0.6, 1, 1.49012e-07, -8.9407e-08, -5.96046e-08, -0.0644021, -0.0289174, -0.0280059, 0.997112, 1, 1, 1, 0.625, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Armature/Skeleton:R-EXTENDERIK")
+tracks/4/path = NodePath("Armature/Skeleton3D:R-EXTENDERIK")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
-tracks/4/keys = PoolRealArray( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.625, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
+tracks/4/keys = PackedFloat32Array( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.625, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Armature/Skeleton:R-PistonArm2a")
+tracks/5/path = NodePath("Armature/Skeleton3D:R-PistonArm2a")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
 tracks/5/enabled = true
-tracks/5/keys = PoolRealArray( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0666667, 1, 5.21541e-08, -5.96046e-08, -4.47035e-08, -0.0246577, 0.0228213, -2.1549e-08, 0.999435, 1, 1, 1, 0.133333, 1, 6.70552e-08, 1.49012e-07, 1.63913e-07, -0.0345794, 0.00754832, 3.47863e-08, 0.999373, 1, 1, 1, 0.2, 1, 4.47035e-08, 1.19209e-07, 4.47035e-08, -0.0334853, 0.00750994, 1.04253e-08, 0.999411, 1, 1, 1, 0.266667, 1, -7.45058e-09, 5.96046e-08, 5.96046e-08, -0.0400674, 0.00759743, -1.94575e-08, 0.999168, 1, 1, 1, 0.333333, 1, -1.56462e-07, 1.19209e-07, 1.93715e-07, -0.010564, 0.0356571, 6.66939e-09, 0.999308, 1, 1, 1, 0.4, 1, 7.45058e-08, 1.19209e-07, -1.49012e-08, 0.00961701, 0.055107, 1.02023e-08, 0.998434, 1, 1, 1, 0.466667, 1, 3.72529e-08, 2.98023e-08, -8.9407e-08, 0.0123195, 0.0575912, -4.02331e-09, 0.998264, 1, 1, 1, 0.533333, 1, 1.3411e-07, 1.19209e-07, 4.47035e-08, 0.0128881, 0.0569369, 1.28859e-08, 0.998295, 1, 1, 1, 0.6, 1, 8.19564e-08, 2.08616e-07, 1.49012e-08, 0.012978, 0.056093, -4.31452e-09, 0.998341, 1, 1, 1, 0.625, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
+tracks/5/keys = PackedFloat32Array( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0666667, 1, 5.21541e-08, -5.96046e-08, -4.47035e-08, -0.0246577, 0.0228213, -2.1549e-08, 0.999435, 1, 1, 1, 0.133333, 1, 6.70552e-08, 1.49012e-07, 1.63913e-07, -0.0345794, 0.00754832, 3.47863e-08, 0.999373, 1, 1, 1, 0.2, 1, 4.47035e-08, 1.19209e-07, 4.47035e-08, -0.0334853, 0.00750994, 1.04253e-08, 0.999411, 1, 1, 1, 0.266667, 1, -7.45058e-09, 5.96046e-08, 5.96046e-08, -0.0400674, 0.00759743, -1.94575e-08, 0.999168, 1, 1, 1, 0.333333, 1, -1.56462e-07, 1.19209e-07, 1.93715e-07, -0.010564, 0.0356571, 6.66939e-09, 0.999308, 1, 1, 1, 0.4, 1, 7.45058e-08, 1.19209e-07, -1.49012e-08, 0.00961701, 0.055107, 1.02023e-08, 0.998434, 1, 1, 1, 0.466667, 1, 3.72529e-08, 2.98023e-08, -8.9407e-08, 0.0123195, 0.0575912, -4.02331e-09, 0.998264, 1, 1, 1, 0.533333, 1, 1.3411e-07, 1.19209e-07, 4.47035e-08, 0.0128881, 0.0569369, 1.28859e-08, 0.998295, 1, 1, 1, 0.6, 1, 8.19564e-08, 2.08616e-07, 1.49012e-08, 0.012978, 0.056093, -4.31452e-09, 0.998341, 1, 1, 1, 0.625, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
 tracks/6/type = "transform"
-tracks/6/path = NodePath("Armature/Skeleton:R-PistonArm1a")
+tracks/6/path = NodePath("Armature/Skeleton3D:R-PistonArm1a")
 tracks/6/interp = 1
 tracks/6/loop_wrap = true
 tracks/6/imported = true
 tracks/6/enabled = true
-tracks/6/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0666667, 1, -2.23517e-08, 2.98023e-08, -4.47035e-08, -0.0155114, 0.0229288, -1.86773e-08, 0.999617, 1, 1, 1, 0.133333, 1, -2.23517e-08, 8.9407e-08, 4.47035e-08, -0.0265132, 0.00780506, 3.40572e-08, 0.999618, 1, 1, 1, 0.2, 1, 2.23517e-08, 1.49012e-07, -4.47035e-08, -0.0254863, 0.00776369, 8.1083e-09, 0.999645, 1, 1, 1, 0.266667, 1, -7.45058e-09, 8.9407e-08, 4.47035e-08, -0.0317541, 0.00786483, -1.96847e-08, 0.999465, 1, 1, 1, 0.333333, 1, 1.49012e-08, 1.49012e-07, 4.47035e-08, -0.000788689, 0.0357036, 6.78097e-09, 0.999362, 1, 1, 1, 0.4, 1, 1.41561e-07, 2.08616e-07, -5.96046e-08, 0.0202217, 0.0547199, 1.04369e-08, 0.998297, 1, 1, 1, 0.466667, 1, 7.45058e-09, 5.96046e-08, -4.47035e-08, 0.0230173, 0.0571326, -2.8576e-09, 0.998101, 1, 1, 1, 0.533333, 1, 1.19209e-07, 8.9407e-08, 1.49012e-08, 0.0235449, 0.056499, 8.9225e-09, 0.998125, 1, 1, 1, 0.6, 1, 1.49012e-08, 1.78814e-07, -4.47035e-08, 0.0235943, 0.0556811, -2.91572e-09, 0.99817, 1, 1, 1, 0.625, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
+tracks/6/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0666667, 1, -2.23517e-08, 2.98023e-08, -4.47035e-08, -0.0155114, 0.0229288, -1.86773e-08, 0.999617, 1, 1, 1, 0.133333, 1, -2.23517e-08, 8.9407e-08, 4.47035e-08, -0.0265132, 0.00780506, 3.40572e-08, 0.999618, 1, 1, 1, 0.2, 1, 2.23517e-08, 1.49012e-07, -4.47035e-08, -0.0254863, 0.00776369, 8.1083e-09, 0.999645, 1, 1, 1, 0.266667, 1, -7.45058e-09, 8.9407e-08, 4.47035e-08, -0.0317541, 0.00786483, -1.96847e-08, 0.999465, 1, 1, 1, 0.333333, 1, 1.49012e-08, 1.49012e-07, 4.47035e-08, -0.000788689, 0.0357036, 6.78097e-09, 0.999362, 1, 1, 1, 0.4, 1, 1.41561e-07, 2.08616e-07, -5.96046e-08, 0.0202217, 0.0547199, 1.04369e-08, 0.998297, 1, 1, 1, 0.466667, 1, 7.45058e-09, 5.96046e-08, -4.47035e-08, 0.0230173, 0.0571326, -2.8576e-09, 0.998101, 1, 1, 1, 0.533333, 1, 1.19209e-07, 8.9407e-08, 1.49012e-08, 0.0235449, 0.056499, 8.9225e-09, 0.998125, 1, 1, 1, 0.6, 1, 1.49012e-08, 1.78814e-07, -4.47035e-08, 0.0235943, 0.0556811, -2.91572e-09, 0.99817, 1, 1, 1, 0.625, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Armature/Skeleton:Cannon-TrackTurret")
+tracks/7/path = NodePath("Armature/Skeleton3D:Cannon-TrackTurret")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
-tracks/7/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1, 0.625, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1 )
+tracks/7/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1, 0.625, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Armature/Skeleton:CannonAnimRecoil")
+tracks/8/path = NodePath("Armature/Skeleton3D:CannonAnimRecoil")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
 tracks/8/enabled = true
-tracks/8/keys = PoolRealArray( 0, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 7.99361e-15, 0.0038982, 0.0990869, -0.0170578, -1.61411e-16, -3.55598e-15, 0.999855, 1, 1, 1, 0.133333, 1, -2.66454e-15, 0.010546, 0.123517, 0.00779297, 5.56466e-17, -7.10608e-15, 0.99997, 1, 1, 1, 0.2, 1, 1.06581e-14, 0.0111469, 0.123466, 0.0932118, -4.42156e-16, 4.13944e-17, 0.995646, 1, 1, 1, 0.266667, 1, 5.32907e-15, 0.00666451, 0.117711, 0.110061, 4.41391e-16, -4.88768e-17, 0.993925, 1, 1, 1, 0.333333, 1, -1.68754e-14, 0.000822127, 0.0994972, 0.112562, -1.48359e-16, 1.68064e-17, 0.993645, 1, 1, 1, 0.4, 1, 2.39808e-14, -0.00114928, 0.0699449, 0.0907232, 4.42258e-16, -4.02893e-17, 0.995876, 1, 1, 1, 0.466667, 1, 3.19744e-14, -0.000670761, 0.0385338, 0.0539566, 2.21721e-16, -1.19808e-17, 0.998543, 1, 1, 1, 0.533333, 1, 1.68754e-14, -0.000123128, 0.0137085, 0.0201707, 1.34178e-16, -7.10958e-15, 0.999797, 1, 1, 1, 0.6, 1, 4.44089e-15, -2.90573e-06, 0.00164896, 0.00247371, -1.84951e-18, -3.55272e-15, 0.999997, 1, 1, 1, 0.625, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1 )
+tracks/8/keys = PackedFloat32Array( 0, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 7.99361e-15, 0.0038982, 0.0990869, -0.0170578, -1.61411e-16, -3.55598e-15, 0.999855, 1, 1, 1, 0.133333, 1, -2.66454e-15, 0.010546, 0.123517, 0.00779297, 5.56466e-17, -7.10608e-15, 0.99997, 1, 1, 1, 0.2, 1, 1.06581e-14, 0.0111469, 0.123466, 0.0932118, -4.42156e-16, 4.13944e-17, 0.995646, 1, 1, 1, 0.266667, 1, 5.32907e-15, 0.00666451, 0.117711, 0.110061, 4.41391e-16, -4.88768e-17, 0.993925, 1, 1, 1, 0.333333, 1, -1.68754e-14, 0.000822127, 0.0994972, 0.112562, -1.48359e-16, 1.68064e-17, 0.993645, 1, 1, 1, 0.4, 1, 2.39808e-14, -0.00114928, 0.0699449, 0.0907232, 4.42258e-16, -4.02893e-17, 0.995876, 1, 1, 1, 0.466667, 1, 3.19744e-14, -0.000670761, 0.0385338, 0.0539566, 2.21721e-16, -1.19808e-17, 0.998543, 1, 1, 1, 0.533333, 1, 1.68754e-14, -0.000123128, 0.0137085, 0.0201707, 1.34178e-16, -7.10958e-15, 0.999797, 1, 1, 1, 0.6, 1, 4.44089e-15, -2.90573e-06, 0.00164896, 0.00247371, -1.84951e-18, -3.55272e-15, 0.999997, 1, 1, 1, 0.625, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1 )
 tracks/9/type = "transform"
-tracks/9/path = NodePath("Armature/Skeleton:Bone.001")
+tracks/9/path = NodePath("Armature/Skeleton3D:Bone.001")
 tracks/9/interp = 1
 tracks/9/loop_wrap = true
 tracks/9/imported = true
 tracks/9/enabled = true
-tracks/9/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/9/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Armature/Skeleton:L-Leg")
+tracks/10/path = NodePath("Armature/Skeleton3D:L-Leg")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
-tracks/10/keys = PoolRealArray( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0666667, 1, 5.96046e-08, -2.98023e-07, 1.78814e-07, 0.0545205, 0.0135233, 7.68099e-08, 0.998421, 1, 1, 1, 0.133333, 1, 5.96046e-08, -2.08616e-07, 2.98023e-08, 0.106346, 0.026378, -1.52257e-09, 0.993979, 1, 1, 1, 0.2, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.110616, 0.0274371, 1.35224e-07, 0.993484, 1, 1, 1, 0.266667, 1, 0, -2.98023e-08, -1.19209e-07, 0.0737011, 0.0182808, 1.89548e-07, 0.997113, 1, 1, 1, 0.333333, 1, 5.96046e-08, -1.49012e-07, 0, 0.0202117, 0.00501334, -9.34181e-08, 0.999783, 1, 1, 1, 0.4, 1, 5.96046e-08, -1.19209e-07, 8.9407e-08, -0.0090459, -0.00224376, 8.79683e-08, 0.999957, 1, 1, 1, 0.466667, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, -0.00804962, -0.00199671, -1.30399e-08, 0.999966, 1, 1, 1, 0.533333, 1, 5.96046e-08, -1.19209e-07, 5.96046e-08, 0.00608279, 0.00150867, 2.40617e-07, 0.99998, 1, 0.999999, 1, 0.6, 1, 5.96046e-08, -2.38419e-07, 8.9407e-08, 0.0167951, 0.00416579, 1.66171e-08, 0.99985, 1, 1, 1, 0.625, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/10/keys = PackedFloat32Array( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0666667, 1, 5.96046e-08, -2.98023e-07, 1.78814e-07, 0.0545205, 0.0135233, 7.68099e-08, 0.998421, 1, 1, 1, 0.133333, 1, 5.96046e-08, -2.08616e-07, 2.98023e-08, 0.106346, 0.026378, -1.52257e-09, 0.993979, 1, 1, 1, 0.2, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.110616, 0.0274371, 1.35224e-07, 0.993484, 1, 1, 1, 0.266667, 1, 0, -2.98023e-08, -1.19209e-07, 0.0737011, 0.0182808, 1.89548e-07, 0.997113, 1, 1, 1, 0.333333, 1, 5.96046e-08, -1.49012e-07, 0, 0.0202117, 0.00501334, -9.34181e-08, 0.999783, 1, 1, 1, 0.4, 1, 5.96046e-08, -1.19209e-07, 8.9407e-08, -0.0090459, -0.00224376, 8.79683e-08, 0.999957, 1, 1, 1, 0.466667, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, -0.00804962, -0.00199671, -1.30399e-08, 0.999966, 1, 1, 1, 0.533333, 1, 5.96046e-08, -1.19209e-07, 5.96046e-08, 0.00608279, 0.00150867, 2.40617e-07, 0.99998, 1, 0.999999, 1, 0.6, 1, 5.96046e-08, -2.38419e-07, 8.9407e-08, 0.0167951, 0.00416579, 1.66171e-08, 0.99985, 1, 1, 1, 0.625, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Armature/Skeleton:L-LowerLeg")
+tracks/11/path = NodePath("Armature/Skeleton3D:L-LowerLeg")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
-tracks/11/keys = PoolRealArray( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.0666667, 1, 4.09866e-08, 1.49012e-07, 2.98023e-08, -0.0730022, -1.44673e-07, -1.03175e-07, 0.997332, 1, 1, 1, 0.133333, 1, 1.16605e-07, 2.98023e-07, -2.98023e-08, -0.100573, -1.76664e-07, -8.36708e-08, 0.99493, 1, 1, 1, 0.2, 1, 1.04989e-07, 3.12924e-07, -5.96046e-08, -0.103238, -1.67631e-07, -6.07576e-08, 0.994657, 1, 1, 1, 0.266667, 1, 1.10142e-08, 3.57628e-07, 2.98023e-08, -0.0848536, -1.619e-07, -1.05969e-07, 0.996393, 1, 1, 1, 0.333333, 1, 1.04487e-07, 2.83122e-07, 1.49012e-07, -0.0590261, -1.18181e-07, -8.65568e-08, 0.998256, 1, 0.999999, 1, 0.4, 1, 1.04317e-07, 3.27826e-07, 0, -0.0451091, -8.71517e-08, -3.76827e-08, 0.998982, 1, 1, 1, 0.466667, 1, 8.3408e-08, 3.27826e-07, 1.19209e-07, -0.044715, -1.26578e-07, -1.50007e-07, 0.999, 1, 1, 1, 0.533333, 1, 6.03582e-08, 2.38419e-07, 2.98023e-08, -0.0499342, -1.64036e-07, -1.85854e-07, 0.998753, 1, 1, 1, 0.6, 1, 6.52103e-08, 3.57628e-07, 0, -0.0540736, -1.40339e-07, -1.44056e-07, 0.998537, 1, 1, 1, 0.625, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/11/keys = PackedFloat32Array( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.0666667, 1, 4.09866e-08, 1.49012e-07, 2.98023e-08, -0.0730022, -1.44673e-07, -1.03175e-07, 0.997332, 1, 1, 1, 0.133333, 1, 1.16605e-07, 2.98023e-07, -2.98023e-08, -0.100573, -1.76664e-07, -8.36708e-08, 0.99493, 1, 1, 1, 0.2, 1, 1.04989e-07, 3.12924e-07, -5.96046e-08, -0.103238, -1.67631e-07, -6.07576e-08, 0.994657, 1, 1, 1, 0.266667, 1, 1.10142e-08, 3.57628e-07, 2.98023e-08, -0.0848536, -1.619e-07, -1.05969e-07, 0.996393, 1, 1, 1, 0.333333, 1, 1.04487e-07, 2.83122e-07, 1.49012e-07, -0.0590261, -1.18181e-07, -8.65568e-08, 0.998256, 1, 0.999999, 1, 0.4, 1, 1.04317e-07, 3.27826e-07, 0, -0.0451091, -8.71517e-08, -3.76827e-08, 0.998982, 1, 1, 1, 0.466667, 1, 8.3408e-08, 3.27826e-07, 1.19209e-07, -0.044715, -1.26578e-07, -1.50007e-07, 0.999, 1, 1, 1, 0.533333, 1, 6.03582e-08, 2.38419e-07, 2.98023e-08, -0.0499342, -1.64036e-07, -1.85854e-07, 0.998753, 1, 1, 1, 0.6, 1, 6.52103e-08, 3.57628e-07, 0, -0.0540736, -1.40339e-07, -1.44056e-07, 0.998537, 1, 1, 1, 0.625, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Armature/Skeleton:L-RearFoot")
+tracks/12/path = NodePath("Armature/Skeleton3D:L-RearFoot")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
-tracks/12/keys = PoolRealArray( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.0666667, 1, 6.6148e-08, 8.9407e-08, -7.82311e-08, 0.0123301, -2.04027e-08, -5.77538e-10, 0.999924, 1, 1, 1, 0.133333, 1, 3.31607e-08, -1.49012e-07, -1.86265e-08, 0.0695516, -8.47406e-08, -7.74915e-10, 0.997578, 1, 1, 1, 0.2, 1, 1.08906e-07, 4.47035e-08, 2.98023e-08, 0.0746156, -8.34372e-08, 1.66677e-10, 0.997212, 1, 0.999999, 1, 0.266667, 1, 9.26667e-08, -7.45058e-08, 3.72529e-09, 0.0368479, -4.45652e-08, -3.38577e-10, 0.999321, 1, 1, 1, 0.333333, 1, 1.63853e-07, 3.42727e-07, -8.19564e-08, -0.0202585, 4.99948e-09, -8.55852e-10, 0.999795, 1, 1, 1, 0.4, 1, -3.76092e-08, -8.9407e-08, 1.37836e-07, -0.053724, 5.69453e-08, -4.37973e-10, 0.998556, 1, 1, 1, 0.466667, 1, 1.08225e-07, 2.68221e-07, -4.47035e-08, -0.0543406, 4.71399e-08, -8.1473e-10, 0.998522, 1, 1, 1, 0.533333, 1, 2.63353e-08, 5.96046e-08, 7.07805e-08, -0.0408244, 3.61946e-08, -1.14882e-09, 0.999166, 1, 1, 1, 0.6, 1, 1.94338e-07, -1.49012e-07, 7.07805e-08, -0.0303519, 2.37786e-08, -6.50262e-10, 0.999539, 1, 1, 1, 0.625, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/12/keys = PackedFloat32Array( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.0666667, 1, 6.6148e-08, 8.9407e-08, -7.82311e-08, 0.0123301, -2.04027e-08, -5.77538e-10, 0.999924, 1, 1, 1, 0.133333, 1, 3.31607e-08, -1.49012e-07, -1.86265e-08, 0.0695516, -8.47406e-08, -7.74915e-10, 0.997578, 1, 1, 1, 0.2, 1, 1.08906e-07, 4.47035e-08, 2.98023e-08, 0.0746156, -8.34372e-08, 1.66677e-10, 0.997212, 1, 0.999999, 1, 0.266667, 1, 9.26667e-08, -7.45058e-08, 3.72529e-09, 0.0368479, -4.45652e-08, -3.38577e-10, 0.999321, 1, 1, 1, 0.333333, 1, 1.63853e-07, 3.42727e-07, -8.19564e-08, -0.0202585, 4.99948e-09, -8.55852e-10, 0.999795, 1, 1, 1, 0.4, 1, -3.76092e-08, -8.9407e-08, 1.37836e-07, -0.053724, 5.69453e-08, -4.37973e-10, 0.998556, 1, 1, 1, 0.466667, 1, 1.08225e-07, 2.68221e-07, -4.47035e-08, -0.0543406, 4.71399e-08, -8.1473e-10, 0.998522, 1, 1, 1, 0.533333, 1, 2.63353e-08, 5.96046e-08, 7.07805e-08, -0.0408244, 3.61946e-08, -1.14882e-09, 0.999166, 1, 1, 1, 0.6, 1, 1.94338e-07, -1.49012e-07, 7.07805e-08, -0.0303519, 2.37786e-08, -6.50262e-10, 0.999539, 1, 1, 1, 0.625, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Armature/Skeleton:L-RearLegGuard")
+tracks/13/path = NodePath("Armature/Skeleton3D:L-RearLegGuard")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
-tracks/13/keys = PoolRealArray( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.625, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
+tracks/13/keys = PackedFloat32Array( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.625, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Armature/Skeleton:R-Leg")
+tracks/14/path = NodePath("Armature/Skeleton3D:R-Leg")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
-tracks/14/keys = PoolRealArray( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0666667, 1, -5.96046e-08, -2.98023e-07, 1.78814e-07, 0.0545205, -0.0135233, -7.68099e-08, 0.998421, 1, 1, 1, 0.133333, 1, -5.96046e-08, -2.08616e-07, 2.98023e-08, 0.106346, -0.026378, 1.52257e-09, 0.993979, 1, 1, 1, 0.2, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.110616, -0.0274371, -1.35224e-07, 0.993484, 1, 1, 1, 0.266667, 1, 0, -2.98023e-08, -1.19209e-07, 0.0737011, -0.0182808, -1.89548e-07, 0.997113, 1, 1, 1, 0.333333, 1, -5.96046e-08, -1.49012e-07, 0, 0.0202117, -0.00501334, 9.34181e-08, 0.999783, 1, 1, 1, 0.4, 1, -5.96046e-08, -1.19209e-07, 8.9407e-08, -0.0090459, 0.00224376, -8.79683e-08, 0.999957, 1, 1, 1, 0.466667, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, -0.00804962, 0.00199671, 1.30399e-08, 0.999966, 1, 1, 1, 0.533333, 1, -5.96046e-08, -1.19209e-07, 5.96046e-08, 0.00608279, -0.00150867, -2.40617e-07, 0.99998, 1, 0.999999, 1, 0.6, 1, -5.96046e-08, -2.38419e-07, 8.9407e-08, 0.0167951, -0.00416579, -1.66171e-08, 0.99985, 1, 1, 1, 0.625, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/14/keys = PackedFloat32Array( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0666667, 1, -5.96046e-08, -2.98023e-07, 1.78814e-07, 0.0545205, -0.0135233, -7.68099e-08, 0.998421, 1, 1, 1, 0.133333, 1, -5.96046e-08, -2.08616e-07, 2.98023e-08, 0.106346, -0.026378, 1.52257e-09, 0.993979, 1, 1, 1, 0.2, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.110616, -0.0274371, -1.35224e-07, 0.993484, 1, 1, 1, 0.266667, 1, 0, -2.98023e-08, -1.19209e-07, 0.0737011, -0.0182808, -1.89548e-07, 0.997113, 1, 1, 1, 0.333333, 1, -5.96046e-08, -1.49012e-07, 0, 0.0202117, -0.00501334, 9.34181e-08, 0.999783, 1, 1, 1, 0.4, 1, -5.96046e-08, -1.19209e-07, 8.9407e-08, -0.0090459, 0.00224376, -8.79683e-08, 0.999957, 1, 1, 1, 0.466667, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, -0.00804962, 0.00199671, 1.30399e-08, 0.999966, 1, 1, 1, 0.533333, 1, -5.96046e-08, -1.19209e-07, 5.96046e-08, 0.00608279, -0.00150867, -2.40617e-07, 0.99998, 1, 0.999999, 1, 0.6, 1, -5.96046e-08, -2.38419e-07, 8.9407e-08, 0.0167951, -0.00416579, -1.66171e-08, 0.99985, 1, 1, 1, 0.625, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Armature/Skeleton:R-LowerLeg")
+tracks/15/path = NodePath("Armature/Skeleton3D:R-LowerLeg")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
-tracks/15/keys = PoolRealArray( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.0666667, 1, -4.09866e-08, 1.49012e-07, 2.98023e-08, -0.0730022, 1.44673e-07, 1.03175e-07, 0.997332, 1, 1, 1, 0.133333, 1, -1.16605e-07, 2.98023e-07, -2.98023e-08, -0.100573, 1.76664e-07, 8.36708e-08, 0.99493, 1, 1, 1, 0.2, 1, -1.04989e-07, 3.12924e-07, -5.96046e-08, -0.103238, 1.67631e-07, 6.07576e-08, 0.994657, 1, 1, 1, 0.266667, 1, -1.10142e-08, 3.57628e-07, 2.98023e-08, -0.0848536, 1.619e-07, 1.05969e-07, 0.996393, 1, 1, 1, 0.333333, 1, -1.04487e-07, 2.83122e-07, 1.49012e-07, -0.0590261, 1.18181e-07, 8.65568e-08, 0.998256, 1, 0.999999, 1, 0.4, 1, -1.04317e-07, 3.27826e-07, 0, -0.0451091, 8.71517e-08, 3.76827e-08, 0.998982, 1, 1, 1, 0.466667, 1, -8.3408e-08, 3.27826e-07, 1.19209e-07, -0.044715, 1.26578e-07, 1.50007e-07, 0.999, 1, 1, 1, 0.533333, 1, -6.03582e-08, 2.38419e-07, 2.98023e-08, -0.0499342, 1.64036e-07, 1.85854e-07, 0.998753, 1, 1, 1, 0.6, 1, -6.52103e-08, 3.57628e-07, 0, -0.0540736, 1.40339e-07, 1.44056e-07, 0.998537, 1, 1, 1, 0.625, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/15/keys = PackedFloat32Array( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.0666667, 1, -4.09866e-08, 1.49012e-07, 2.98023e-08, -0.0730022, 1.44673e-07, 1.03175e-07, 0.997332, 1, 1, 1, 0.133333, 1, -1.16605e-07, 2.98023e-07, -2.98023e-08, -0.100573, 1.76664e-07, 8.36708e-08, 0.99493, 1, 1, 1, 0.2, 1, -1.04989e-07, 3.12924e-07, -5.96046e-08, -0.103238, 1.67631e-07, 6.07576e-08, 0.994657, 1, 1, 1, 0.266667, 1, -1.10142e-08, 3.57628e-07, 2.98023e-08, -0.0848536, 1.619e-07, 1.05969e-07, 0.996393, 1, 1, 1, 0.333333, 1, -1.04487e-07, 2.83122e-07, 1.49012e-07, -0.0590261, 1.18181e-07, 8.65568e-08, 0.998256, 1, 0.999999, 1, 0.4, 1, -1.04317e-07, 3.27826e-07, 0, -0.0451091, 8.71517e-08, 3.76827e-08, 0.998982, 1, 1, 1, 0.466667, 1, -8.3408e-08, 3.27826e-07, 1.19209e-07, -0.044715, 1.26578e-07, 1.50007e-07, 0.999, 1, 1, 1, 0.533333, 1, -6.03582e-08, 2.38419e-07, 2.98023e-08, -0.0499342, 1.64036e-07, 1.85854e-07, 0.998753, 1, 1, 1, 0.6, 1, -6.52103e-08, 3.57628e-07, 0, -0.0540736, 1.40339e-07, 1.44056e-07, 0.998537, 1, 1, 1, 0.625, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Armature/Skeleton:R-RearFoot")
+tracks/16/path = NodePath("Armature/Skeleton3D:R-RearFoot")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
-tracks/16/keys = PoolRealArray( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.0666667, 1, -6.6148e-08, 8.9407e-08, -7.82311e-08, 0.0123301, 2.04027e-08, 5.77538e-10, 0.999924, 1, 1, 1, 0.133333, 1, -3.31607e-08, -1.49012e-07, -1.86265e-08, 0.0695516, 8.47406e-08, 7.74915e-10, 0.997578, 1, 1, 1, 0.2, 1, -1.08906e-07, 4.47035e-08, 2.98023e-08, 0.0746156, 8.34372e-08, -1.66677e-10, 0.997212, 1, 0.999999, 1, 0.266667, 1, -9.26667e-08, -7.45058e-08, 3.72529e-09, 0.0368479, 4.45652e-08, 3.38577e-10, 0.999321, 1, 1, 1, 0.333333, 1, -1.63853e-07, 3.42727e-07, -8.19564e-08, -0.0202585, -4.99948e-09, 8.55852e-10, 0.999795, 1, 1, 1, 0.4, 1, 3.76092e-08, -8.9407e-08, 1.37836e-07, -0.053724, -5.69453e-08, 4.37973e-10, 0.998556, 1, 1, 1, 0.466667, 1, -1.08225e-07, 2.68221e-07, -4.47035e-08, -0.0543406, -4.71399e-08, 8.1473e-10, 0.998522, 1, 1, 1, 0.533333, 1, -2.63353e-08, 5.96046e-08, 7.07805e-08, -0.0408244, -3.61946e-08, 1.14882e-09, 0.999166, 1, 1, 1, 0.6, 1, -1.94338e-07, -1.49012e-07, 7.07805e-08, -0.0303519, -2.37786e-08, 6.50262e-10, 0.999539, 1, 1, 1, 0.625, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/16/keys = PackedFloat32Array( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.0666667, 1, -6.6148e-08, 8.9407e-08, -7.82311e-08, 0.0123301, 2.04027e-08, 5.77538e-10, 0.999924, 1, 1, 1, 0.133333, 1, -3.31607e-08, -1.49012e-07, -1.86265e-08, 0.0695516, 8.47406e-08, 7.74915e-10, 0.997578, 1, 1, 1, 0.2, 1, -1.08906e-07, 4.47035e-08, 2.98023e-08, 0.0746156, 8.34372e-08, -1.66677e-10, 0.997212, 1, 0.999999, 1, 0.266667, 1, -9.26667e-08, -7.45058e-08, 3.72529e-09, 0.0368479, 4.45652e-08, 3.38577e-10, 0.999321, 1, 1, 1, 0.333333, 1, -1.63853e-07, 3.42727e-07, -8.19564e-08, -0.0202585, -4.99948e-09, 8.55852e-10, 0.999795, 1, 1, 1, 0.4, 1, 3.76092e-08, -8.9407e-08, 1.37836e-07, -0.053724, -5.69453e-08, 4.37973e-10, 0.998556, 1, 1, 1, 0.466667, 1, -1.08225e-07, 2.68221e-07, -4.47035e-08, -0.0543406, -4.71399e-08, 8.1473e-10, 0.998522, 1, 1, 1, 0.533333, 1, -2.63353e-08, 5.96046e-08, 7.07805e-08, -0.0408244, -3.61946e-08, 1.14882e-09, 0.999166, 1, 1, 1, 0.6, 1, -1.94338e-07, -1.49012e-07, 7.07805e-08, -0.0303519, -2.37786e-08, 6.50262e-10, 0.999539, 1, 1, 1, 0.625, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Armature/Skeleton:R-RearLegGuard")
+tracks/17/path = NodePath("Armature/Skeleton3D:R-RearLegGuard")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
-tracks/17/keys = PoolRealArray( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.625, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
+tracks/17/keys = PackedFloat32Array( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.625, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Armature/Skeleton:FuelTank")
+tracks/18/path = NodePath("Armature/Skeleton3D:FuelTank")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
-tracks/18/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/18/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Armature/Skeleton:mouth_eyes")
+tracks/19/path = NodePath("Armature/Skeleton3D:mouth_eyes")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
-tracks/19/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/19/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Armature/Skeleton:EYEORIENT")
+tracks/20/path = NodePath("Armature/Skeleton3D:EYEORIENT")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
-tracks/20/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/20/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Armature/Skeleton:MASTER")
+tracks/21/path = NodePath("Armature/Skeleton3D:MASTER")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
-tracks/21/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/21/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Armature/Skeleton:L-EYE")
+tracks/22/path = NodePath("Armature/Skeleton3D:L-EYE")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
-tracks/22/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1, 0.625, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1 )
+tracks/22/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1, 0.625, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Armature/Skeleton:L-DeadEye")
+tracks/23/path = NodePath("Armature/Skeleton3D:L-DeadEye")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
-tracks/23/keys = PoolRealArray( 0, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1, 0.625, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1 )
+tracks/23/keys = PackedFloat32Array( 0, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1, 0.625, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Armature/Skeleton:R-EYE")
+tracks/24/path = NodePath("Armature/Skeleton3D:R-EYE")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
-tracks/24/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1, 0.625, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1 )
+tracks/24/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1, 0.625, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Armature/Skeleton:R-DeadEye")
+tracks/25/path = NodePath("Armature/Skeleton3D:R-DeadEye")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
-tracks/25/keys = PoolRealArray( 0, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1, 0.625, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1 )
+tracks/25/keys = PackedFloat32Array( 0, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1, 0.625, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Armature/Skeleton:L-LEGORIENT")
+tracks/26/path = NodePath("Armature/Skeleton3D:L-LEGORIENT")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
-tracks/26/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/26/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Armature/Skeleton:R-LEGORIENT")
+tracks/27/path = NodePath("Armature/Skeleton3D:R-LEGORIENT")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
-tracks/27/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/27/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Armature/Skeleton:L-ARMIK")
+tracks/28/path = NodePath("Armature/Skeleton3D:L-ARMIK")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
-tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/28/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Armature/Skeleton:L-Hand")
+tracks/29/path = NodePath("Armature/Skeleton3D:L-Hand")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
-tracks/29/keys = PoolRealArray( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.625, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/29/keys = PackedFloat32Array( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.625, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Armature/Skeleton:L-PistonArm2b")
+tracks/30/path = NodePath("Armature/Skeleton3D:L-PistonArm2b")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
-tracks/30/keys = PoolRealArray( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0128258, -0.00213679, -1.23183e-08, 0.999915, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0446442, -0.00199426, -1.21521e-08, 0.999001, 1, 0.999999, 1, 0.2, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0477647, -0.00197558, -1.20628e-08, 0.998857, 1, 0.999999, 1, 0.266667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0276298, -0.00209345, -1.2272e-08, 0.999616, 1, 0.999999, 1, 0.333333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00200633, -0.0022376, -1.39249e-08, 0.999995, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00763023, -0.001672, -1.23477e-08, 0.999969, 1, 0.999999, 1, 0.466667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00712544, -0.00156263, -1.23613e-08, 0.999973, 1, 0.999998, 1, 0.533333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00251274, -0.00157017, -1.21611e-08, 0.999996, 1, 0.999999, 1, 0.6, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00110273, -0.00159632, -1.22879e-08, 0.999998, 1, 0.999999, 1, 0.625, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
+tracks/30/keys = PackedFloat32Array( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0128258, -0.00213679, -1.23183e-08, 0.999915, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0446442, -0.00199426, -1.21521e-08, 0.999001, 1, 0.999999, 1, 0.2, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0477647, -0.00197558, -1.20628e-08, 0.998857, 1, 0.999999, 1, 0.266667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0276298, -0.00209345, -1.2272e-08, 0.999616, 1, 0.999999, 1, 0.333333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00200633, -0.0022376, -1.39249e-08, 0.999995, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00763023, -0.001672, -1.23477e-08, 0.999969, 1, 0.999999, 1, 0.466667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00712544, -0.00156263, -1.23613e-08, 0.999973, 1, 0.999998, 1, 0.533333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00251274, -0.00157017, -1.21611e-08, 0.999996, 1, 0.999999, 1, 0.6, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00110273, -0.00159632, -1.22879e-08, 0.999998, 1, 0.999999, 1, 0.625, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Armature/Skeleton:L-PistonArm1b")
+tracks/31/path = NodePath("Armature/Skeleton3D:L-PistonArm1b")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
-tracks/31/keys = PoolRealArray( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0142731, -0.00213073, 1.36884e-08, 0.999896, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0459787, -0.00198869, 1.33546e-08, 0.99894, 1, 0.999999, 1, 0.2, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0490867, -0.00197003, 1.33894e-08, 0.998793, 1, 0.999999, 1, 0.266667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0290298, -0.00208759, 1.33006e-08, 0.999576, 1, 0.999999, 1, 0.333333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.000513854, -0.00223123, 1.22306e-08, 0.999997, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.00609237, -0.00166537, 1.39769e-08, 0.99998, 1, 0.999999, 1, 0.466667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.00559245, -0.001556, 1.381e-08, 0.999983, 1, 0.999999, 1, 0.533333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.000987876, -0.00156355, 1.3789e-08, 0.999998, 1, 0.999999, 1, 0.6, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00262533, -0.00158991, 1.38187e-08, 0.999995, 1, 0.999999, 1, 0.625, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
+tracks/31/keys = PackedFloat32Array( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0142731, -0.00213073, 1.36884e-08, 0.999896, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0459787, -0.00198869, 1.33546e-08, 0.99894, 1, 0.999999, 1, 0.2, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0490867, -0.00197003, 1.33894e-08, 0.998793, 1, 0.999999, 1, 0.266667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0290298, -0.00208759, 1.33006e-08, 0.999576, 1, 0.999999, 1, 0.333333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.000513854, -0.00223123, 1.22306e-08, 0.999997, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.00609237, -0.00166537, 1.39769e-08, 0.99998, 1, 0.999999, 1, 0.466667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.00559245, -0.001556, 1.381e-08, 0.999983, 1, 0.999999, 1, 0.533333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.000987876, -0.00156355, 1.3789e-08, 0.999998, 1, 0.999999, 1, 0.6, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00262533, -0.00158991, 1.38187e-08, 0.999995, 1, 0.999999, 1, 0.625, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Armature/Skeleton:L-ARMORIENT")
+tracks/32/path = NodePath("Armature/Skeleton3D:L-ARMORIENT")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
-tracks/32/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/32/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Armature/Skeleton:L-Fingers")
+tracks/33/path = NodePath("Armature/Skeleton3D:L-Fingers")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
-tracks/33/keys = PoolRealArray( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.625, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
+tracks/33/keys = PackedFloat32Array( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.625, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
 tracks/34/type = "transform"
-tracks/34/path = NodePath("Armature/Skeleton:L-handguard")
+tracks/34/path = NodePath("Armature/Skeleton3D:L-handguard")
 tracks/34/interp = 1
 tracks/34/loop_wrap = true
 tracks/34/imported = true
 tracks/34/enabled = true
-tracks/34/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.625, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
+tracks/34/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.625, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
 tracks/35/type = "transform"
-tracks/35/path = NodePath("Armature/Skeleton:L-ArmExtender")
+tracks/35/path = NodePath("Armature/Skeleton3D:L-ArmExtender")
 tracks/35/interp = 1
 tracks/35/loop_wrap = true
 tracks/35/imported = true
 tracks/35/enabled = true
-tracks/35/keys = PoolRealArray( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0666667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00215018, 0.276891, -1.16064e-07, 0.960899, 1, 1, 1, 0.133333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00172073, 0.272047, -4.23122e-08, 0.962283, 1, 1, 1, 0.2, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00169683, 0.271347, 7.88919e-08, 0.96248, 1, 1, 1, 0.266667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00183563, 0.27857, 3.62732e-08, 0.960414, 1, 1, 1, 0.333333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00202557, 0.287881, -3.31256e-09, 0.957664, 1, 1, 1, 0.4, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00554218, 0.229006, 7.9531e-09, 0.973409, 1, 1, 1, 0.466667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00597696, 0.22012, 3.58631e-08, 0.975454, 1, 1, 1, 0.533333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00588536, 0.218548, 6.66895e-08, 0.975808, 1, 1, 1, 0.625, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
+tracks/35/keys = PackedFloat32Array( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0666667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00215018, 0.276891, -1.16064e-07, 0.960899, 1, 1, 1, 0.133333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00172073, 0.272047, -4.23122e-08, 0.962283, 1, 1, 1, 0.2, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00169683, 0.271347, 7.88919e-08, 0.96248, 1, 1, 1, 0.266667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00183563, 0.27857, 3.62732e-08, 0.960414, 1, 1, 1, 0.333333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00202557, 0.287881, -3.31256e-09, 0.957664, 1, 1, 1, 0.4, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00554218, 0.229006, 7.9531e-09, 0.973409, 1, 1, 1, 0.466667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00597696, 0.22012, 3.58631e-08, 0.975454, 1, 1, 1, 0.533333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00588536, 0.218548, 6.66895e-08, 0.975808, 1, 1, 1, 0.625, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
 tracks/36/type = "transform"
-tracks/36/path = NodePath("Armature/Skeleton:L-Shield")
+tracks/36/path = NodePath("Armature/Skeleton3D:L-Shield")
 tracks/36/interp = 1
 tracks/36/loop_wrap = true
 tracks/36/imported = true
 tracks/36/enabled = true
-tracks/36/keys = PoolRealArray( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, -2.18557e-08, 1, 1, 1, 1, 0.133333, 1, -1.11759e-08, 2.19425e-08, 0, 0.00131455, -0.00194641, -9.28309e-05, 0.999997, 1, 1, 1, 0.2, 1, -1.11759e-08, 2.19425e-08, 0, 0.0203367, -0.0301118, -0.00143578, 0.999339, 1, 1, 1, 0.266667, 1, -1.11759e-08, 2.19425e-08, 0, 0.0435786, -0.0645254, -0.00307662, 0.996959, 1, 1, 1, 0.333333, 1, -1.11759e-08, 2.19425e-08, 0, 0.0433231, -0.0594011, -0.00305863, 0.997289, 1, 1, 1, 0.466667, 1, -1.11759e-08, 2.19425e-08, 0, 0.0033838, 0.0446106, -0.000238894, 0.998999, 1, 1, 1, 0.533333, 1, -1.11759e-08, 2.19425e-08, 0, -3.36843e-09, 0.0395926, -2.22319e-08, 0.999216, 1, 1, 1, 0.6, 1, -1.11759e-08, 2.19425e-08, 0, -3.4792e-09, 0.00582187, -1.41058e-07, 0.999983, 1, 1, 1, 0.625, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/36/keys = PackedFloat32Array( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, -2.18557e-08, 1, 1, 1, 1, 0.133333, 1, -1.11759e-08, 2.19425e-08, 0, 0.00131455, -0.00194641, -9.28309e-05, 0.999997, 1, 1, 1, 0.2, 1, -1.11759e-08, 2.19425e-08, 0, 0.0203367, -0.0301118, -0.00143578, 0.999339, 1, 1, 1, 0.266667, 1, -1.11759e-08, 2.19425e-08, 0, 0.0435786, -0.0645254, -0.00307662, 0.996959, 1, 1, 1, 0.333333, 1, -1.11759e-08, 2.19425e-08, 0, 0.0433231, -0.0594011, -0.00305863, 0.997289, 1, 1, 1, 0.466667, 1, -1.11759e-08, 2.19425e-08, 0, 0.0033838, 0.0446106, -0.000238894, 0.998999, 1, 1, 1, 0.533333, 1, -1.11759e-08, 2.19425e-08, 0, -3.36843e-09, 0.0395926, -2.22319e-08, 0.999216, 1, 1, 1, 0.6, 1, -1.11759e-08, 2.19425e-08, 0, -3.4792e-09, 0.00582187, -1.41058e-07, 0.999983, 1, 1, 1, 0.625, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/37/type = "transform"
-tracks/37/path = NodePath("Armature/Skeleton:L-ShieldDongle")
+tracks/37/path = NodePath("Armature/Skeleton3D:L-ShieldDongle")
 tracks/37/interp = 1
 tracks/37/loop_wrap = true
 tracks/37/imported = true
 tracks/37/enabled = true
-tracks/37/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 5.53699e-09, 5.96046e-08, -1.49885e-10, 2.01726e-10, 7.67386e-12, 1, 1, 1, 1, 0.2, 1, 5.96046e-08, -2.10269e-07, 1.78814e-07, -1.65507e-09, 0.0176052, 1.99159e-10, 0.999845, 1, 1, 1, 0.266667, 1, -5.96046e-08, -1.10726e-07, 2.38419e-07, 1.25723e-09, 0.101998, -4.26215e-10, 0.994785, 1, 1, 1, 0.333333, 1, 0, -1.36322e-07, 0, 2.17717e-09, 0.157194, -4.09575e-10, 0.987568, 1, 1, 1, 0.4, 1, 0, 5.48549e-08, 1.78814e-07, -1.73445e-09, 0.113259, -1.98618e-10, 0.993565, 1, 1, 1, 0.466667, 1, 5.96046e-08, -2.21643e-07, 1.19209e-07, -7.71108e-11, 0.0250351, 8.78286e-12, 0.999687, 1, 1, 1, 0.533333, 1, -2.98023e-08, -4.75863e-08, 1.19209e-07, -1.31863e-15, -0.0261542, 2.83969e-14, 0.999658, 1, 1, 1, 0.6, 1, -2.98023e-08, -3.71537e-08, 1.19209e-07, 4.73671e-16, -0.00885484, -2.84186e-14, 0.999961, 1, 1, 1, 0.625, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/37/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 5.53699e-09, 5.96046e-08, -1.49885e-10, 2.01726e-10, 7.67386e-12, 1, 1, 1, 1, 0.2, 1, 5.96046e-08, -2.10269e-07, 1.78814e-07, -1.65507e-09, 0.0176052, 1.99159e-10, 0.999845, 1, 1, 1, 0.266667, 1, -5.96046e-08, -1.10726e-07, 2.38419e-07, 1.25723e-09, 0.101998, -4.26215e-10, 0.994785, 1, 1, 1, 0.333333, 1, 0, -1.36322e-07, 0, 2.17717e-09, 0.157194, -4.09575e-10, 0.987568, 1, 1, 1, 0.4, 1, 0, 5.48549e-08, 1.78814e-07, -1.73445e-09, 0.113259, -1.98618e-10, 0.993565, 1, 1, 1, 0.466667, 1, 5.96046e-08, -2.21643e-07, 1.19209e-07, -7.71108e-11, 0.0250351, 8.78286e-12, 0.999687, 1, 1, 1, 0.533333, 1, -2.98023e-08, -4.75863e-08, 1.19209e-07, -1.31863e-15, -0.0261542, 2.83969e-14, 0.999658, 1, 1, 1, 0.6, 1, -2.98023e-08, -3.71537e-08, 1.19209e-07, 4.73671e-16, -0.00885484, -2.84186e-14, 0.999961, 1, 1, 1, 0.625, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/38/type = "transform"
-tracks/38/path = NodePath("Armature/Skeleton:L-ShieldHandGuard")
+tracks/38/path = NodePath("Armature/Skeleton3D:L-ShieldHandGuard")
 tracks/38/interp = 1
 tracks/38/loop_wrap = true
 tracks/38/imported = true
 tracks/38/enabled = true
-tracks/38/keys = PoolRealArray( 0, 1, -5.18243e-08, 0, 0, -0.2937, -2.24188e-22, 0, 0.955898, 1, 1, 1, 0.133333, 1, -5.01673e-08, -2.98023e-08, 0, -0.2937, 2.68735e-08, -6.29391e-09, 0.955898, 1, 1, 1, 0.2, 1, 1.10315e-07, -8.9407e-08, 0, -0.269194, 4.73836e-08, 2.97467e-08, 0.963086, 1, 1, 1, 0.266667, 1, 7.66682e-08, -5.96046e-08, -2.98023e-08, -0.144107, -6.28784e-08, -2.32126e-08, 0.989562, 1, 1, 1, 0.333333, 1, 7.89878e-08, -2.98023e-08, 2.98023e-08, -0.0568757, -1.42525e-10, -1.01491e-09, 0.998381, 1, 1, 1, 0.4, 1, -8.12579e-08, -7.45058e-08, 2.98023e-08, -0.171415, -8.59866e-09, 1.46359e-08, 0.985199, 1, 1, 1, 0.466667, 1, 6.97849e-08, -5.96046e-08, 2.98023e-08, -0.331334, -5.95447e-09, -1.03955e-09, 0.943513, 1, 1, 1, 0.533333, 1, 5.43456e-09, -1.19209e-07, -2.98023e-08, -0.348891, -2.86648e-08, -2.55131e-08, 0.937163, 1, 1, 1, 0.6, 1, 1.66687e-08, -7.45058e-08, -2.98023e-08, -0.303834, 5.08047e-08, 1.72435e-08, 0.952725, 1, 1, 1, 0.625, 1, -5.18243e-08, 0, 0, -0.2937, -2.24188e-22, 0, 0.955898, 1, 1, 1 )
+tracks/38/keys = PackedFloat32Array( 0, 1, -5.18243e-08, 0, 0, -0.2937, -2.24188e-22, 0, 0.955898, 1, 1, 1, 0.133333, 1, -5.01673e-08, -2.98023e-08, 0, -0.2937, 2.68735e-08, -6.29391e-09, 0.955898, 1, 1, 1, 0.2, 1, 1.10315e-07, -8.9407e-08, 0, -0.269194, 4.73836e-08, 2.97467e-08, 0.963086, 1, 1, 1, 0.266667, 1, 7.66682e-08, -5.96046e-08, -2.98023e-08, -0.144107, -6.28784e-08, -2.32126e-08, 0.989562, 1, 1, 1, 0.333333, 1, 7.89878e-08, -2.98023e-08, 2.98023e-08, -0.0568757, -1.42525e-10, -1.01491e-09, 0.998381, 1, 1, 1, 0.4, 1, -8.12579e-08, -7.45058e-08, 2.98023e-08, -0.171415, -8.59866e-09, 1.46359e-08, 0.985199, 1, 1, 1, 0.466667, 1, 6.97849e-08, -5.96046e-08, 2.98023e-08, -0.331334, -5.95447e-09, -1.03955e-09, 0.943513, 1, 1, 1, 0.533333, 1, 5.43456e-09, -1.19209e-07, -2.98023e-08, -0.348891, -2.86648e-08, -2.55131e-08, 0.937163, 1, 1, 1, 0.6, 1, 1.66687e-08, -7.45058e-08, -2.98023e-08, -0.303834, 5.08047e-08, 1.72435e-08, 0.952725, 1, 1, 1, 0.625, 1, -5.18243e-08, 0, 0, -0.2937, -2.24188e-22, 0, 0.955898, 1, 1, 1 )
 tracks/39/type = "transform"
-tracks/39/path = NodePath("Armature/Skeleton:R-ARMIK")
+tracks/39/path = NodePath("Armature/Skeleton3D:R-ARMIK")
 tracks/39/interp = 1
 tracks/39/loop_wrap = true
 tracks/39/imported = true
 tracks/39/enabled = true
-tracks/39/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/39/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/40/type = "transform"
-tracks/40/path = NodePath("Armature/Skeleton:R-Hand")
+tracks/40/path = NodePath("Armature/Skeleton3D:R-Hand")
 tracks/40/interp = 1
 tracks/40/loop_wrap = true
 tracks/40/imported = true
 tracks/40/enabled = true
-tracks/40/keys = PoolRealArray( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.625, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/40/keys = PackedFloat32Array( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.625, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/41/type = "transform"
-tracks/41/path = NodePath("Armature/Skeleton:R-PistonArm2b")
+tracks/41/path = NodePath("Armature/Skeleton3D:R-PistonArm2b")
 tracks/41/interp = 1
 tracks/41/loop_wrap = true
 tracks/41/imported = true
 tracks/41/enabled = true
-tracks/41/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0666667, 1, 0, -5.96046e-08, -2.98023e-08, -0.0149311, 0.0174279, -7.11776e-09, 0.999737, 1, 0.999998, 1, 0.133333, 1, 0, -5.96046e-08, -2.98023e-08, -0.0420286, 0.0122127, -9.03084e-09, 0.999042, 1, 0.999998, 1, 0.2, 1, 0, -5.96046e-08, -2.98023e-08, -0.0451692, 0.0121074, -8.04145e-09, 0.998906, 1, 0.999998, 1, 0.266667, 1, 0, -5.96046e-08, -2.98023e-08, -0.024939, 0.0126013, -8.39973e-09, 0.99961, 1, 0.999998, 1, 0.333333, 1, 0, -5.96046e-08, -2.98023e-08, -0.00503165, 0.0211252, 1.93768e-08, 0.999764, 1, 0.999998, 1, 0.4, 1, 0, -5.96046e-08, -2.98023e-08, 0.00463481, 0.027743, -6.81299e-09, 0.999604, 1, 0.999997, 1, 0.466667, 1, 0, -5.96046e-08, -2.98023e-08, 0.00493265, 0.0286251, -9.24437e-09, 0.999578, 1, 0.999997, 1, 0.533333, 1, 0, -5.96046e-08, -2.98023e-08, 0.000119525, 0.0283615, -7.34906e-09, 0.999598, 1, 0.999997, 1, 0.6, 1, 0, -5.96046e-08, -2.98023e-08, -0.00376625, 0.0280415, -5.36453e-09, 0.9996, 1, 0.999998, 1, 0.625, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
+tracks/41/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0666667, 1, 0, -5.96046e-08, -2.98023e-08, -0.0149311, 0.0174279, -7.11776e-09, 0.999737, 1, 0.999998, 1, 0.133333, 1, 0, -5.96046e-08, -2.98023e-08, -0.0420286, 0.0122127, -9.03084e-09, 0.999042, 1, 0.999998, 1, 0.2, 1, 0, -5.96046e-08, -2.98023e-08, -0.0451692, 0.0121074, -8.04145e-09, 0.998906, 1, 0.999998, 1, 0.266667, 1, 0, -5.96046e-08, -2.98023e-08, -0.024939, 0.0126013, -8.39973e-09, 0.99961, 1, 0.999998, 1, 0.333333, 1, 0, -5.96046e-08, -2.98023e-08, -0.00503165, 0.0211252, 1.93768e-08, 0.999764, 1, 0.999998, 1, 0.4, 1, 0, -5.96046e-08, -2.98023e-08, 0.00463481, 0.027743, -6.81299e-09, 0.999604, 1, 0.999997, 1, 0.466667, 1, 0, -5.96046e-08, -2.98023e-08, 0.00493265, 0.0286251, -9.24437e-09, 0.999578, 1, 0.999997, 1, 0.533333, 1, 0, -5.96046e-08, -2.98023e-08, 0.000119525, 0.0283615, -7.34906e-09, 0.999598, 1, 0.999997, 1, 0.6, 1, 0, -5.96046e-08, -2.98023e-08, -0.00376625, 0.0280415, -5.36453e-09, 0.9996, 1, 0.999998, 1, 0.625, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
 tracks/42/type = "transform"
-tracks/42/path = NodePath("Armature/Skeleton:R-PistonArm1b")
+tracks/42/path = NodePath("Armature/Skeleton3D:R-PistonArm1b")
 tracks/42/interp = 1
 tracks/42/loop_wrap = true
 tracks/42/imported = true
 tracks/42/enabled = true
-tracks/42/keys = PoolRealArray( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0666667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0240605, 0.0169811, 3.42118e-09, 0.999566, 1, 0.999998, 1, 0.133333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0500901, 0.0120073, 3.78853e-09, 0.998673, 1, 0.999998, 1, 0.2, 1, 0, -1.49012e-08, 2.98023e-08, -0.0531621, 0.0119038, 4.13889e-09, 0.998515, 1, 0.999998, 1, 0.266667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0332544, 0.0123899, 3.7422e-09, 0.99937, 1, 0.999998, 1, 0.333333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0147849, 0.0205594, 3.34947e-08, 0.999679, 1, 0.999997, 1, 0.4, 1, 0, -1.49012e-08, 2.98023e-08, -0.00590795, 0.0266573, 7.79546e-09, 0.999627, 1, 0.999998, 1, 0.466667, 1, 0, -1.49012e-08, 2.98023e-08, -0.00569715, 0.0274585, 8.22507e-09, 0.999607, 1, 0.999998, 1, 0.533333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0104713, 0.0272197, 5.05166e-09, 0.999575, 1, 0.999998, 1, 0.6, 1, 0, -1.49012e-08, 2.98023e-08, -0.0143189, 0.0269298, 8.44404e-09, 0.999535, 1, 0.999998, 1, 0.625, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
+tracks/42/keys = PackedFloat32Array( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0666667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0240605, 0.0169811, 3.42118e-09, 0.999566, 1, 0.999998, 1, 0.133333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0500901, 0.0120073, 3.78853e-09, 0.998673, 1, 0.999998, 1, 0.2, 1, 0, -1.49012e-08, 2.98023e-08, -0.0531621, 0.0119038, 4.13889e-09, 0.998515, 1, 0.999998, 1, 0.266667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0332544, 0.0123899, 3.7422e-09, 0.99937, 1, 0.999998, 1, 0.333333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0147849, 0.0205594, 3.34947e-08, 0.999679, 1, 0.999997, 1, 0.4, 1, 0, -1.49012e-08, 2.98023e-08, -0.00590795, 0.0266573, 7.79546e-09, 0.999627, 1, 0.999998, 1, 0.466667, 1, 0, -1.49012e-08, 2.98023e-08, -0.00569715, 0.0274585, 8.22507e-09, 0.999607, 1, 0.999998, 1, 0.533333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0104713, 0.0272197, 5.05166e-09, 0.999575, 1, 0.999998, 1, 0.6, 1, 0, -1.49012e-08, 2.98023e-08, -0.0143189, 0.0269298, 8.44404e-09, 0.999535, 1, 0.999998, 1, 0.625, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
 tracks/43/type = "transform"
-tracks/43/path = NodePath("Armature/Skeleton:Body")
+tracks/43/path = NodePath("Armature/Skeleton3D:Body")
 tracks/43/interp = 1
 tracks/43/loop_wrap = true
 tracks/43/imported = true
 tracks/43/enabled = true
-tracks/43/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 0, -0.0056381, 0.000234962, -0.0169027, 0, 0, 0.999857, 1, 1, 1, 0.133333, 1, -6.3245e-10, -0.0141125, 0.00058794, -0.0423007, 0, 0, 0.999105, 1, 1, 1, 0.2, 1, -3.16225e-09, -0.0155744, 0.00015223, -0.0447141, 0, 0, 0.999, 1, 1, 1, 0.266667, 1, -3.16225e-09, -0.0136502, -0.00289071, -0.0276945, 0, 0, 0.999616, 1, 1, 1, 0.333333, 1, -3.16225e-09, -0.0104489, -0.00714862, -0.00385401, 0, 0, 0.999993, 1, 1, 1, 0.4, 1, -3.16225e-09, -0.00742053, -0.00938153, 0.00864687, 0, 0, 0.999963, 1, 1, 1, 0.466667, 1, -3.16225e-09, -0.00475023, -0.00829685, 0.00867034, 0, 0, 0.999962, 1, 1, 1, 0.533333, 1, -3.16225e-09, -0.00185647, -0.00388861, 0.00406326, 0, 0, 0.999992, 1, 1, 1, 0.6, 1, -1.89735e-09, -0.000221344, -0.000513911, 0.00053696, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/43/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 0, -0.0056381, 0.000234962, -0.0169027, 0, 0, 0.999857, 1, 1, 1, 0.133333, 1, -6.3245e-10, -0.0141125, 0.00058794, -0.0423007, 0, 0, 0.999105, 1, 1, 1, 0.2, 1, -3.16225e-09, -0.0155744, 0.00015223, -0.0447141, 0, 0, 0.999, 1, 1, 1, 0.266667, 1, -3.16225e-09, -0.0136502, -0.00289071, -0.0276945, 0, 0, 0.999616, 1, 1, 1, 0.333333, 1, -3.16225e-09, -0.0104489, -0.00714862, -0.00385401, 0, 0, 0.999993, 1, 1, 1, 0.4, 1, -3.16225e-09, -0.00742053, -0.00938153, 0.00864687, 0, 0, 0.999963, 1, 1, 1, 0.466667, 1, -3.16225e-09, -0.00475023, -0.00829685, 0.00867034, 0, 0, 0.999962, 1, 1, 1, 0.533333, 1, -3.16225e-09, -0.00185647, -0.00388861, 0.00406326, 0, 0, 0.999992, 1, 1, 1, 0.6, 1, -1.89735e-09, -0.000221344, -0.000513911, 0.00053696, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/44/type = "transform"
-tracks/44/path = NodePath("Armature/Skeleton:R-Fingers")
+tracks/44/path = NodePath("Armature/Skeleton3D:R-Fingers")
 tracks/44/interp = 1
 tracks/44/loop_wrap = true
 tracks/44/imported = true
 tracks/44/enabled = true
-tracks/44/keys = PoolRealArray( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.625, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
+tracks/44/keys = PackedFloat32Array( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.625, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
 tracks/45/type = "transform"
-tracks/45/path = NodePath("Armature/Skeleton:R-handguard")
+tracks/45/path = NodePath("Armature/Skeleton3D:R-handguard")
 tracks/45/interp = 1
 tracks/45/loop_wrap = true
 tracks/45/imported = true
 tracks/45/enabled = true
-tracks/45/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.625, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
+tracks/45/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.625, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
 tracks/46/type = "transform"
-tracks/46/path = NodePath("Armature/Skeleton:R-ArmExtender")
+tracks/46/path = NodePath("Armature/Skeleton3D:R-ArmExtender")
 tracks/46/interp = 1
 tracks/46/loop_wrap = true
 tracks/46/imported = true
 tracks/46/enabled = true
-tracks/46/keys = PoolRealArray( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0666667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.00958498, -0.251106, 2.95876e-08, 0.967912, 1, 1, 1, 0.133333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00970773, -0.272119, -1.54863e-08, 0.962215, 1, 1, 1, 0.2, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00958923, -0.27142, 7.49964e-09, 0.962413, 1, 1, 1, 0.266667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0102, -0.278695, -6.43704e-08, 0.960325, 1, 1, 1, 0.333333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0279548, -0.231399, 2.39425e-09, 0.972457, 1, 1, 1, 0.4, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.051024, -0.202072, 6.90369e-08, 0.978041, 1, 1, 1, 0.466667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0538075, -0.197532, -5.70886e-08, 0.978819, 1, 1, 1, 0.533333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0529209, -0.194978, 7.75009e-08, 0.979379, 1, 1, 1, 0.6, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0518454, -0.19352, 2.7092e-08, 0.979725, 1, 1, 1, 0.625, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
+tracks/46/keys = PackedFloat32Array( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0666667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.00958498, -0.251106, 2.95876e-08, 0.967912, 1, 1, 1, 0.133333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00970773, -0.272119, -1.54863e-08, 0.962215, 1, 1, 1, 0.2, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00958923, -0.27142, 7.49964e-09, 0.962413, 1, 1, 1, 0.266667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0102, -0.278695, -6.43704e-08, 0.960325, 1, 1, 1, 0.333333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0279548, -0.231399, 2.39425e-09, 0.972457, 1, 1, 1, 0.4, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.051024, -0.202072, 6.90369e-08, 0.978041, 1, 1, 1, 0.466667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0538075, -0.197532, -5.70886e-08, 0.978819, 1, 1, 1, 0.533333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0529209, -0.194978, 7.75009e-08, 0.979379, 1, 1, 1, 0.6, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0518454, -0.19352, 2.7092e-08, 0.979725, 1, 1, 1, 0.625, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
 tracks/47/type = "transform"
-tracks/47/path = NodePath("Armature/Skeleton:R-Shield")
+tracks/47/path = NodePath("Armature/Skeleton3D:R-Shield")
 tracks/47/interp = 1
 tracks/47/loop_wrap = true
 tracks/47/imported = true
 tracks/47/enabled = true
-tracks/47/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 2.18557e-08, 1, 1, 1, 1, 0.133333, 1, 1.11759e-08, 2.19425e-08, 0, 0.00131455, 0.00194641, 9.28309e-05, 0.999997, 1, 1, 1, 0.2, 1, 1.11759e-08, 2.19425e-08, 0, 0.0203367, 0.0301118, 0.00143578, 0.999339, 1, 1, 1, 0.266667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0435786, 0.0645254, 0.00307662, 0.996959, 1, 1, 1, 0.333333, 1, 1.11759e-08, 2.19425e-08, 0, 0.0433231, 0.0594011, 0.00305863, 0.997289, 1, 1, 1, 0.466667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0033838, -0.0446106, 0.000238893, 0.998999, 1, 1, 1, 0.533333, 1, 1.11759e-08, 2.19425e-08, 0, -1.51308e-09, -0.0395926, 2.23054e-08, 0.999216, 1, 1, 1, 0.6, 1, 1.11759e-08, 2.19425e-08, 0, -3.4792e-09, -0.00582187, 1.41058e-07, 0.999983, 1, 1, 1, 0.625, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/47/keys = PackedFloat32Array( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 2.18557e-08, 1, 1, 1, 1, 0.133333, 1, 1.11759e-08, 2.19425e-08, 0, 0.00131455, 0.00194641, 9.28309e-05, 0.999997, 1, 1, 1, 0.2, 1, 1.11759e-08, 2.19425e-08, 0, 0.0203367, 0.0301118, 0.00143578, 0.999339, 1, 1, 1, 0.266667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0435786, 0.0645254, 0.00307662, 0.996959, 1, 1, 1, 0.333333, 1, 1.11759e-08, 2.19425e-08, 0, 0.0433231, 0.0594011, 0.00305863, 0.997289, 1, 1, 1, 0.466667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0033838, -0.0446106, 0.000238893, 0.998999, 1, 1, 1, 0.533333, 1, 1.11759e-08, 2.19425e-08, 0, -1.51308e-09, -0.0395926, 2.23054e-08, 0.999216, 1, 1, 1, 0.6, 1, 1.11759e-08, 2.19425e-08, 0, -3.4792e-09, -0.00582187, 1.41058e-07, 0.999983, 1, 1, 1, 0.625, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/48/type = "transform"
-tracks/48/path = NodePath("Armature/Skeleton:R-ShieldDongle")
+tracks/48/path = NodePath("Armature/Skeleton3D:R-ShieldDongle")
 tracks/48/interp = 1
 tracks/48/loop_wrap = true
 tracks/48/imported = true
 tracks/48/enabled = true
-tracks/48/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 5.56027e-09, 5.96046e-08, -1.50612e-10, -2.0209e-10, -1.06013e-11, 1, 1, 1, 1, 0.2, 1, 2.98023e-08, -2.04193e-07, 1.78814e-07, -1.65828e-09, -0.0176052, -1.55524e-10, 0.999845, 1, 1, 1, 0.266667, 1, 5.96046e-08, -6.89081e-08, 2.38419e-07, 2.85975e-09, -0.101998, 6.37725e-10, 0.994785, 1, 1, 1, 0.333333, 1, 2.98023e-08, -1.55414e-07, 0, 2.24339e-09, -0.157194, 3.61174e-10, 0.987568, 1, 1, 1, 0.4, 1, -2.98023e-08, 5.9139e-08, 1.78814e-07, -1.96914e-09, -0.113259, 1.27727e-10, 0.993565, 1, 1, 1, 0.466667, 1, -5.96046e-08, -2.01948e-07, 1.19209e-07, -4.85992e-10, -0.0250351, 2.36803e-11, 0.999687, 1, 1, 1, 0.533333, 1, 2.98023e-08, -4.52753e-08, 5.96046e-08, -4.31972e-16, 0.0261542, -2.84201e-14, 0.999658, 1, 1, 1, 0.6, 1, 2.98023e-08, -3.71537e-08, 1.19209e-07, 6.95672e-16, 0.00885484, 2.84167e-14, 0.999961, 1, 1, 1, 0.625, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/48/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 5.56027e-09, 5.96046e-08, -1.50612e-10, -2.0209e-10, -1.06013e-11, 1, 1, 1, 1, 0.2, 1, 2.98023e-08, -2.04193e-07, 1.78814e-07, -1.65828e-09, -0.0176052, -1.55524e-10, 0.999845, 1, 1, 1, 0.266667, 1, 5.96046e-08, -6.89081e-08, 2.38419e-07, 2.85975e-09, -0.101998, 6.37725e-10, 0.994785, 1, 1, 1, 0.333333, 1, 2.98023e-08, -1.55414e-07, 0, 2.24339e-09, -0.157194, 3.61174e-10, 0.987568, 1, 1, 1, 0.4, 1, -2.98023e-08, 5.9139e-08, 1.78814e-07, -1.96914e-09, -0.113259, 1.27727e-10, 0.993565, 1, 1, 1, 0.466667, 1, -5.96046e-08, -2.01948e-07, 1.19209e-07, -4.85992e-10, -0.0250351, 2.36803e-11, 0.999687, 1, 1, 1, 0.533333, 1, 2.98023e-08, -4.52753e-08, 5.96046e-08, -4.31972e-16, 0.0261542, -2.84201e-14, 0.999658, 1, 1, 1, 0.6, 1, 2.98023e-08, -3.71537e-08, 1.19209e-07, 6.95672e-16, 0.00885484, 2.84167e-14, 0.999961, 1, 1, 1, 0.625, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/49/type = "transform"
-tracks/49/path = NodePath("Armature/Skeleton:R-ShieldHandGuard")
+tracks/49/path = NodePath("Armature/Skeleton3D:R-ShieldHandGuard")
 tracks/49/interp = 1
 tracks/49/loop_wrap = true
 tracks/49/imported = true
 tracks/49/enabled = true
-tracks/49/keys = PoolRealArray( 0, 1, 5.18243e-08, 0, 0, -0.2937, 1.13424e-22, 0, 0.955898, 1, 1, 1, 0.133333, 1, 5.0179e-08, -2.98023e-08, 0, -0.2937, 5.99098e-09, 8.02869e-10, 0.955898, 1, 1, 1, 0.2, 1, -1.07137e-07, -7.45058e-08, -5.96046e-08, -0.269194, -4.73836e-08, -2.97467e-08, 0.963086, 1, 1, 1, 0.266667, 1, -7.3521e-08, -1.3411e-07, -2.98023e-08, -0.144107, 6.04329e-09, -1.22486e-10, 0.989562, 1, 1, 1, 0.333333, 1, -8.31206e-08, -2.98023e-08, 2.98023e-08, -0.0568757, -1.11744e-10, 8.72892e-10, 0.998381, 1, 1, 1, 0.4, 1, 8.5542e-08, -7.45058e-08, 2.98023e-08, -0.171415, 6.22125e-08, 2.49424e-08, 0.985199, 1, 1, 1, 0.466667, 1, -5.7169e-08, -7.45058e-08, 2.98023e-08, -0.331334, -2.71017e-08, 5.22446e-09, 0.943513, 1, 1, 1, 0.533333, 1, -3.10534e-09, -5.96046e-08, -2.98023e-08, -0.348891, 1.30682e-08, 6.74076e-08, 0.937163, 1, 1, 1, 0.6, 1, -1.66687e-08, -7.45058e-08, -2.98023e-08, -0.303834, -5.08047e-08, -1.72435e-08, 0.952725, 1, 1, 1, 0.625, 1, 5.18243e-08, 0, 0, -0.2937, 1.13424e-22, 0, 0.955898, 1, 1, 1 )
+tracks/49/keys = PackedFloat32Array( 0, 1, 5.18243e-08, 0, 0, -0.2937, 1.13424e-22, 0, 0.955898, 1, 1, 1, 0.133333, 1, 5.0179e-08, -2.98023e-08, 0, -0.2937, 5.99098e-09, 8.02869e-10, 0.955898, 1, 1, 1, 0.2, 1, -1.07137e-07, -7.45058e-08, -5.96046e-08, -0.269194, -4.73836e-08, -2.97467e-08, 0.963086, 1, 1, 1, 0.266667, 1, -7.3521e-08, -1.3411e-07, -2.98023e-08, -0.144107, 6.04329e-09, -1.22486e-10, 0.989562, 1, 1, 1, 0.333333, 1, -8.31206e-08, -2.98023e-08, 2.98023e-08, -0.0568757, -1.11744e-10, 8.72892e-10, 0.998381, 1, 1, 1, 0.4, 1, 8.5542e-08, -7.45058e-08, 2.98023e-08, -0.171415, 6.22125e-08, 2.49424e-08, 0.985199, 1, 1, 1, 0.466667, 1, -5.7169e-08, -7.45058e-08, 2.98023e-08, -0.331334, -2.71017e-08, 5.22446e-09, 0.943513, 1, 1, 1, 0.533333, 1, -3.10534e-09, -5.96046e-08, -2.98023e-08, -0.348891, 1.30682e-08, 6.74076e-08, 0.937163, 1, 1, 1, 0.6, 1, -1.66687e-08, -7.45058e-08, -2.98023e-08, -0.303834, -5.08047e-08, -1.72435e-08, 0.952725, 1, 1, 1, 0.625, 1, 5.18243e-08, 0, 0, -0.2937, 1.13424e-22, 0, 0.955898, 1, 1, 1 )
 tracks/50/type = "transform"
-tracks/50/path = NodePath("Armature/Skeleton:L-LEGIK")
+tracks/50/path = NodePath("Armature/Skeleton3D:L-LEGIK")
 tracks/50/interp = 1
 tracks/50/loop_wrap = true
 tracks/50/imported = true
 tracks/50/enabled = true
-tracks/50/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/50/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/51/type = "transform"
-tracks/51/path = NodePath("Armature/Skeleton:R-LEGIK")
+tracks/51/path = NodePath("Armature/Skeleton3D:R-LEGIK")
 tracks/51/interp = 1
 tracks/51/loop_wrap = true
 tracks/51/imported = true
 tracks/51/enabled = true
-tracks/51/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/51/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/52/type = "transform"
-tracks/52/path = NodePath("Armature/Skeleton:R-ARMORIENT")
+tracks/52/path = NodePath("Armature/Skeleton3D:R-ARMORIENT")
 tracks/52/interp = 1
 tracks/52/loop_wrap = true
 tracks/52/imported = true
 tracks/52/enabled = true
-tracks/52/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/52/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/53/type = "transform"
-tracks/53/path = NodePath("Armature/Skeleton:L-Arm")
+tracks/53/path = NodePath("Armature/Skeleton3D:L-Arm")
 tracks/53/interp = 1
 tracks/53/loop_wrap = true
 tracks/53/imported = true
 tracks/53/enabled = true
-tracks/53/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.0321383, -0.000268281, 0.00496606, 0.999471, 1, 1, 1, 0.133333, 1, 0, -1.19209e-07, 0, 0.029847, -0.000162179, 0.00486028, 0.999543, 1, 1, 1, 0.2, 1, 0, -5.96046e-08, 5.96046e-08, 0.0294856, -0.000159906, 0.00484734, 0.999553, 1, 1, 1, 0.266667, 1, 0, -1.19209e-07, -1.78814e-07, 0.0328038, -0.000180345, 0.00496429, 0.999449, 1, 1, 1, 0.333333, 1, 0, -1.19209e-07, -1.78814e-07, 0.0369925, -0.000205722, 0.00505019, 0.999303, 1, 1, 1, 0.4, 1, 1.19209e-07, -5.96046e-08, -5.96046e-08, 0.00401843, -0.00169701, 0.00499765, 0.999978, 1, 1, 1, 0.466667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0015253, -0.00189974, 0.00494496, 0.999985, 1, 1, 1, 0.533333, 1, 0, -5.96046e-08, -5.96046e-08, -0.00128191, -0.00185645, 0.00493386, 0.999985, 1, 1, 1, 0.6, 1, 0, -5.96046e-08, -5.96046e-08, -0.000184691, -0.00179581, 0.00494333, 0.999986, 1, 1, 1, 0.625, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
+tracks/53/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.0321383, -0.000268281, 0.00496606, 0.999471, 1, 1, 1, 0.133333, 1, 0, -1.19209e-07, 0, 0.029847, -0.000162179, 0.00486028, 0.999543, 1, 1, 1, 0.2, 1, 0, -5.96046e-08, 5.96046e-08, 0.0294856, -0.000159906, 0.00484734, 0.999553, 1, 1, 1, 0.266667, 1, 0, -1.19209e-07, -1.78814e-07, 0.0328038, -0.000180345, 0.00496429, 0.999449, 1, 1, 1, 0.333333, 1, 0, -1.19209e-07, -1.78814e-07, 0.0369925, -0.000205722, 0.00505019, 0.999303, 1, 1, 1, 0.4, 1, 1.19209e-07, -5.96046e-08, -5.96046e-08, 0.00401843, -0.00169701, 0.00499765, 0.999978, 1, 1, 1, 0.466667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0015253, -0.00189974, 0.00494496, 0.999985, 1, 1, 1, 0.533333, 1, 0, -5.96046e-08, -5.96046e-08, -0.00128191, -0.00185645, 0.00493386, 0.999985, 1, 1, 1, 0.6, 1, 0, -5.96046e-08, -5.96046e-08, -0.000184691, -0.00179581, 0.00494333, 0.999986, 1, 1, 1, 0.625, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
 tracks/54/type = "transform"
-tracks/54/path = NodePath("Armature/Skeleton:L-ForearmEmpty")
+tracks/54/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty")
 tracks/54/interp = 1
 tracks/54/loop_wrap = true
 tracks/54/imported = true
 tracks/54/enabled = true
-tracks/54/keys = PoolRealArray( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0666667, 1, -1.58045e-07, -8.9407e-08, 1.19209e-07, 0.150226, -0.000982447, 0.00398183, 0.988643, 1, 1, 1, 0.133333, 1, -6.3656e-08, -2.38419e-07, -1.19209e-07, 0.15826, -0.000677944, 0.00385901, 0.98739, 1, 1, 1, 0.266667, 1, -9.7789e-08, -5.96046e-08, 2.38419e-07, 0.158196, -0.000683617, 0.00389229, 0.9874, 1, 1, 0.999999, 0.333333, 1, 3.15485e-07, -8.9407e-08, 0, 0.157995, -0.000702124, 0.00398763, 0.987432, 1, 1, 1, 0.4, 1, -1.01281e-07, -1.78814e-07, 1.78814e-07, 0.00805977, -0.0057067, 0.00313518, 0.999946, 1, 1, 1, 0.466667, 1, -5.89993e-08, -8.9407e-08, 0, -0.0135697, -0.00641349, 0.00302618, 0.999883, 1, 1, 0.999999, 0.533333, 1, 7.17584e-08, -1.19209e-07, 1.19209e-07, -0.00827244, -0.00629852, 0.00309574, 0.999941, 1, 1, 1, 0.6, 1, -3.93488e-08, -2.08616e-07, 0, -0.0011704, -0.00610925, 0.00316611, 0.999976, 1, 1, 1, 0.625, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
+tracks/54/keys = PackedFloat32Array( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0666667, 1, -1.58045e-07, -8.9407e-08, 1.19209e-07, 0.150226, -0.000982447, 0.00398183, 0.988643, 1, 1, 1, 0.133333, 1, -6.3656e-08, -2.38419e-07, -1.19209e-07, 0.15826, -0.000677944, 0.00385901, 0.98739, 1, 1, 1, 0.266667, 1, -9.7789e-08, -5.96046e-08, 2.38419e-07, 0.158196, -0.000683617, 0.00389229, 0.9874, 1, 1, 0.999999, 0.333333, 1, 3.15485e-07, -8.9407e-08, 0, 0.157995, -0.000702124, 0.00398763, 0.987432, 1, 1, 1, 0.4, 1, -1.01281e-07, -1.78814e-07, 1.78814e-07, 0.00805977, -0.0057067, 0.00313518, 0.999946, 1, 1, 1, 0.466667, 1, -5.89993e-08, -8.9407e-08, 0, -0.0135697, -0.00641349, 0.00302618, 0.999883, 1, 1, 0.999999, 0.533333, 1, 7.17584e-08, -1.19209e-07, 1.19209e-07, -0.00827244, -0.00629852, 0.00309574, 0.999941, 1, 1, 1, 0.6, 1, -3.93488e-08, -2.08616e-07, 0, -0.0011704, -0.00610925, 0.00316611, 0.999976, 1, 1, 1, 0.625, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
 tracks/55/type = "transform"
-tracks/55/path = NodePath("Armature/Skeleton:L-EXTENDERIK")
+tracks/55/path = NodePath("Armature/Skeleton3D:L-EXTENDERIK")
 tracks/55/interp = 1
 tracks/55/loop_wrap = true
 tracks/55/imported = true
 tracks/55/enabled = true
-tracks/55/keys = PoolRealArray( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.625, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
+tracks/55/keys = PackedFloat32Array( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.625, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
 tracks/56/type = "transform"
-tracks/56/path = NodePath("Armature/Skeleton:L-PistonArm2a")
+tracks/56/path = NodePath("Armature/Skeleton3D:L-PistonArm2a")
 tracks/56/interp = 1
 tracks/56/loop_wrap = true
 tracks/56/imported = true
 tracks/56/enabled = true
-tracks/56/keys = PoolRealArray( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0666667, 1, 4.47035e-08, 5.96046e-08, 8.9407e-08, -0.0402161, -0.00114621, -1.33313e-08, 0.99919, 1, 1, 1, 0.133333, 1, -5.21541e-08, 2.98023e-07, 2.98023e-08, -0.0314968, -0.00119475, 1.73108e-08, 0.999503, 1, 1, 1, 0.2, 1, -1.49012e-08, 2.38419e-07, 1.63913e-07, -0.0304265, -0.00118828, -2.46333e-08, 0.999536, 1, 1, 1, 0.266667, 1, -2.98023e-08, 5.96046e-08, 1.19209e-07, -0.0368684, -0.00122527, 4.38129e-09, 0.999319, 1, 1, 1, 0.333333, 1, 1.49012e-08, 5.96046e-08, 2.98023e-08, -0.0468557, -0.00125575, 1.21205e-08, 0.998901, 1, 1, 1, 0.4, 1, -5.96046e-08, 5.96046e-08, 8.9407e-08, -0.00700059, 0.000555893, 7.97055e-09, 0.999975, 1, 1, 1, 0.466667, 1, 1.11759e-07, 1.19209e-07, -7.45058e-08, -0.000926615, 0.000829638, 7.94436e-09, 0.999999, 1, 1, 1, 0.533333, 1, -7.45058e-08, 1.19209e-07, 1.3411e-07, -0.00116399, 0.000779246, 2.58538e-09, 0.999999, 1, 1, 1, 0.625, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )
+tracks/56/keys = PackedFloat32Array( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0666667, 1, 4.47035e-08, 5.96046e-08, 8.9407e-08, -0.0402161, -0.00114621, -1.33313e-08, 0.99919, 1, 1, 1, 0.133333, 1, -5.21541e-08, 2.98023e-07, 2.98023e-08, -0.0314968, -0.00119475, 1.73108e-08, 0.999503, 1, 1, 1, 0.2, 1, -1.49012e-08, 2.38419e-07, 1.63913e-07, -0.0304265, -0.00118828, -2.46333e-08, 0.999536, 1, 1, 1, 0.266667, 1, -2.98023e-08, 5.96046e-08, 1.19209e-07, -0.0368684, -0.00122527, 4.38129e-09, 0.999319, 1, 1, 1, 0.333333, 1, 1.49012e-08, 5.96046e-08, 2.98023e-08, -0.0468557, -0.00125575, 1.21205e-08, 0.998901, 1, 1, 1, 0.4, 1, -5.96046e-08, 5.96046e-08, 8.9407e-08, -0.00700059, 0.000555893, 7.97055e-09, 0.999975, 1, 1, 1, 0.466667, 1, 1.11759e-07, 1.19209e-07, -7.45058e-08, -0.000926615, 0.000829638, 7.94436e-09, 0.999999, 1, 1, 1, 0.533333, 1, -7.45058e-08, 1.19209e-07, 1.3411e-07, -0.00116399, 0.000779246, 2.58538e-09, 0.999999, 1, 1, 1, 0.625, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )

+ 113 - 113
enemies/red_robot/model/Damage_heavy.tres

@@ -9,396 +9,396 @@ tracks/0/interp = 1
 tracks/0/loop_wrap = true
 tracks/0/imported = true
 tracks/0/enabled = true
-tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/0/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/1/type = "transform"
-tracks/1/path = NodePath("Armature/Skeleton:L-PistonArm1a")
+tracks/1/path = NodePath("Armature/Skeleton3D:L-PistonArm1a")
 tracks/1/interp = 1
 tracks/1/loop_wrap = true
 tracks/1/imported = true
 tracks/1/enabled = true
-tracks/1/keys = PoolRealArray( 0, 1, -5.96046e-08, -2.98023e-08, -2.98023e-08, -0.00944327, -0.0185378, -5.82203e-09, 0.999784, 1, 1, 1, 0.0666667, 1, 6.70552e-08, 3.27826e-07, 7.45058e-08, -0.00471962, -0.0266501, 6.03398e-09, 0.999634, 1, 1, 1, 0.133333, 1, -7.45058e-08, 0, 2.98023e-08, 0.00581786, -0.0460899, 5.17151e-09, 0.99892, 1, 1, 1, 0.2, 1, 0, 0, -2.98023e-08, 0.0120589, -0.0595135, 4.34449e-08, 0.998155, 1, 1, 1, 0.266667, 1, -7.45058e-09, 1.19209e-07, 4.47035e-08, 0.00712618, -0.0475197, 2.0979e-09, 0.998845, 1, 1, 1, 0.333333, 1, 2.08616e-07, -5.96046e-08, -1.78814e-07, -0.00731301, -0.0185953, 3.1926e-08, 0.9998, 1, 1, 1, 0.4, 1, 5.21541e-08, 8.9407e-08, 1.04308e-07, -0.0180751, 0.000480611, -1.69244e-08, 0.999837, 1, 1, 1, 0.466667, 1, 5.96046e-08, 1.49012e-07, -1.63913e-07, -0.0201459, 0.00618734, 5.05064e-09, 0.999778, 1, 1, 1, 0.533333, 1, -1.41561e-07, 8.9407e-08, 4.47035e-08, -0.0186616, 0.00495351, -9.02751e-09, 0.999814, 1, 1, 1, 0.6, 1, -7.45058e-09, 8.9407e-08, 7.45058e-08, -0.0164976, 0.000573388, 7.04636e-09, 0.999864, 1, 1, 1, 0.733333, 1, 2.08616e-07, 0, -5.96046e-08, -0.0112649, -0.0133028, 3.56649e-08, 0.999848, 1, 1, 1, 0.8, 1, 9.68575e-08, 2.98023e-08, 1.49012e-08, -0.00969333, -0.0177945, 1.8492e-08, 0.999795, 1, 1, 1, 0.833333, 1, -5.96046e-08, -2.98023e-08, -2.98023e-08, -0.00944327, -0.0185378, -5.82203e-09, 0.999784, 1, 1, 1 )
+tracks/1/keys = PackedFloat32Array( 0, 1, -5.96046e-08, -2.98023e-08, -2.98023e-08, -0.00944327, -0.0185378, -5.82203e-09, 0.999784, 1, 1, 1, 0.0666667, 1, 6.70552e-08, 3.27826e-07, 7.45058e-08, -0.00471962, -0.0266501, 6.03398e-09, 0.999634, 1, 1, 1, 0.133333, 1, -7.45058e-08, 0, 2.98023e-08, 0.00581786, -0.0460899, 5.17151e-09, 0.99892, 1, 1, 1, 0.2, 1, 0, 0, -2.98023e-08, 0.0120589, -0.0595135, 4.34449e-08, 0.998155, 1, 1, 1, 0.266667, 1, -7.45058e-09, 1.19209e-07, 4.47035e-08, 0.00712618, -0.0475197, 2.0979e-09, 0.998845, 1, 1, 1, 0.333333, 1, 2.08616e-07, -5.96046e-08, -1.78814e-07, -0.00731301, -0.0185953, 3.1926e-08, 0.9998, 1, 1, 1, 0.4, 1, 5.21541e-08, 8.9407e-08, 1.04308e-07, -0.0180751, 0.000480611, -1.69244e-08, 0.999837, 1, 1, 1, 0.466667, 1, 5.96046e-08, 1.49012e-07, -1.63913e-07, -0.0201459, 0.00618734, 5.05064e-09, 0.999778, 1, 1, 1, 0.533333, 1, -1.41561e-07, 8.9407e-08, 4.47035e-08, -0.0186616, 0.00495351, -9.02751e-09, 0.999814, 1, 1, 1, 0.6, 1, -7.45058e-09, 8.9407e-08, 7.45058e-08, -0.0164976, 0.000573388, 7.04636e-09, 0.999864, 1, 1, 1, 0.733333, 1, 2.08616e-07, 0, -5.96046e-08, -0.0112649, -0.0133028, 3.56649e-08, 0.999848, 1, 1, 1, 0.8, 1, 9.68575e-08, 2.98023e-08, 1.49012e-08, -0.00969333, -0.0177945, 1.8492e-08, 0.999795, 1, 1, 1, 0.833333, 1, -5.96046e-08, -2.98023e-08, -2.98023e-08, -0.00944327, -0.0185378, -5.82203e-09, 0.999784, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Armature/Skeleton:R-Arm")
+tracks/2/path = NodePath("Armature/Skeleton3D:R-Arm")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
-tracks/2/keys = PoolRealArray( 0, 1, 1.19209e-07, -5.96046e-08, 5.96046e-08, -0.144493, -0.107745, 0.00528897, 0.983608, 1, 1, 1, 0.0666667, 1, 0, -5.96046e-08, -5.96046e-08, -0.129062, -0.116568, 0.00905179, 0.98472, 1, 1, 1, 0.133333, 1, 1.19209e-07, -5.96046e-08, -5.96046e-08, -0.0919418, -0.130311, 0.018696, 0.987024, 1, 1, 1, 0.2, 1, 0, 5.96046e-08, 1.19209e-07, -0.0649007, -0.134185, 0.0259889, 0.988487, 1, 1, 1, 0.266667, 1, -1.19209e-07, 0, 0, -0.0759787, -0.144279, 0.0242899, 0.986317, 1, 1, 1, 0.333333, 1, 1.19209e-07, 0, 0, -0.0942509, -0.1554, 0.0158273, 0.983218, 1, 1, 1, 0.4, 1, 0, -5.96046e-08, -5.96046e-08, -0.0937311, -0.143744, 0.0014361, 0.985165, 1, 1, 1, 0.466667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0946806, -0.132261, -0.00597323, 0.986665, 1, 1, 1, 0.533333, 1, 1.19209e-07, -2.38419e-07, -2.98023e-07, -0.10756, -0.130584, -0.00540305, 0.985571, 0.999999, 1, 1, 0.6, 1, 1.19209e-07, -5.96046e-08, -5.96046e-08, -0.125928, -0.130008, -0.0013795, 0.983483, 1, 1, 1, 0.666667, 1, 1.19209e-07, -2.38419e-07, -2.98023e-07, -0.140552, -0.125236, 0.00304917, 0.982116, 1, 1, 1, 0.733333, 1, 1.19209e-07, -1.19209e-07, -1.78814e-07, -0.145034, -0.11602, 0.00471, 0.98259, 1, 1, 1, 0.8, 1, 0, -1.78814e-07, -1.78814e-07, -0.144792, -0.108989, 0.00521174, 0.983428, 1, 1, 1, 0.833333, 1, 1.19209e-07, -5.96046e-08, 5.96046e-08, -0.144493, -0.107745, 0.00528897, 0.983608, 1, 1, 1 )
+tracks/2/keys = PackedFloat32Array( 0, 1, 1.19209e-07, -5.96046e-08, 5.96046e-08, -0.144493, -0.107745, 0.00528897, 0.983608, 1, 1, 1, 0.0666667, 1, 0, -5.96046e-08, -5.96046e-08, -0.129062, -0.116568, 0.00905179, 0.98472, 1, 1, 1, 0.133333, 1, 1.19209e-07, -5.96046e-08, -5.96046e-08, -0.0919418, -0.130311, 0.018696, 0.987024, 1, 1, 1, 0.2, 1, 0, 5.96046e-08, 1.19209e-07, -0.0649007, -0.134185, 0.0259889, 0.988487, 1, 1, 1, 0.266667, 1, -1.19209e-07, 0, 0, -0.0759787, -0.144279, 0.0242899, 0.986317, 1, 1, 1, 0.333333, 1, 1.19209e-07, 0, 0, -0.0942509, -0.1554, 0.0158273, 0.983218, 1, 1, 1, 0.4, 1, 0, -5.96046e-08, -5.96046e-08, -0.0937311, -0.143744, 0.0014361, 0.985165, 1, 1, 1, 0.466667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0946806, -0.132261, -0.00597323, 0.986665, 1, 1, 1, 0.533333, 1, 1.19209e-07, -2.38419e-07, -2.98023e-07, -0.10756, -0.130584, -0.00540305, 0.985571, 0.999999, 1, 1, 0.6, 1, 1.19209e-07, -5.96046e-08, -5.96046e-08, -0.125928, -0.130008, -0.0013795, 0.983483, 1, 1, 1, 0.666667, 1, 1.19209e-07, -2.38419e-07, -2.98023e-07, -0.140552, -0.125236, 0.00304917, 0.982116, 1, 1, 1, 0.733333, 1, 1.19209e-07, -1.19209e-07, -1.78814e-07, -0.145034, -0.11602, 0.00471, 0.98259, 1, 1, 1, 0.8, 1, 0, -1.78814e-07, -1.78814e-07, -0.144792, -0.108989, 0.00521174, 0.983428, 1, 1, 1, 0.833333, 1, 1.19209e-07, -5.96046e-08, 5.96046e-08, -0.144493, -0.107745, 0.00528897, 0.983608, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Armature/Skeleton:L-ForearmEmpty.001")
+tracks/3/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty.001")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
-tracks/3/keys = PoolRealArray( 0, 1, 1.49012e-07, -1.41561e-07, 0, -0.0717673, -0.336396, -0.0163988, 0.938839, 1, 1, 1, 0.0666667, 1, 1.19209e-07, 2.23517e-08, -5.96046e-08, -0.0727224, -0.311259, -0.0198507, 0.947331, 0.999999, 1, 1, 0.2, 1, 0, -1.3411e-07, 2.38419e-07, -0.0717962, -0.151279, -0.0298256, 0.985429, 1, 1, 1, 0.266667, 1, 2.08616e-07, 7.45058e-09, 1.78814e-07, -0.0730774, -0.254017, -0.0285825, 0.964011, 1, 1, 1, 0.333333, 1, 1.78814e-07, 2.23517e-08, 1.78814e-07, -0.0737721, -0.476801, -0.0292002, 0.875423, 1, 1, 1, 0.4, 1, 2.08616e-07, -9.68575e-08, -5.96046e-08, -0.0682683, -0.634887, -0.0328836, 0.76888, 1, 1, 1, 0.466667, 1, 8.9407e-08, -8.9407e-08, -5.96046e-08, -0.0643078, -0.683308, -0.0347606, 0.726461, 1, 1, 1, 0.533333, 1, 1.49012e-07, -2.23517e-07, 5.96046e-08, -0.0661223, -0.659517, -0.0286099, 0.748229, 1, 1, 1, 0.6, 1, 8.9407e-08, -1.41561e-07, 1.19209e-07, -0.0690498, -0.595712, -0.0208999, 0.799952, 1, 1, 1, 0.666667, 1, 1.49012e-07, 6.70552e-08, 5.96046e-08, -0.0707994, -0.502433, -0.0168689, 0.861547, 1, 1, 1, 0.733333, 1, 2.08616e-07, -8.9407e-08, -1.19209e-07, -0.071745, -0.407277, -0.015407, 0.910352, 1, 1, 1, 0.8, 1, 8.9407e-08, -5.96046e-08, 0, -0.0718148, -0.346524, -0.0161517, 0.935148, 1, 1, 1, 0.833333, 1, 1.49012e-07, -1.41561e-07, 0, -0.0717673, -0.336396, -0.0163988, 0.938839, 1, 1, 1 )
+tracks/3/keys = PackedFloat32Array( 0, 1, 1.49012e-07, -1.41561e-07, 0, -0.0717673, -0.336396, -0.0163988, 0.938839, 1, 1, 1, 0.0666667, 1, 1.19209e-07, 2.23517e-08, -5.96046e-08, -0.0727224, -0.311259, -0.0198507, 0.947331, 0.999999, 1, 1, 0.2, 1, 0, -1.3411e-07, 2.38419e-07, -0.0717962, -0.151279, -0.0298256, 0.985429, 1, 1, 1, 0.266667, 1, 2.08616e-07, 7.45058e-09, 1.78814e-07, -0.0730774, -0.254017, -0.0285825, 0.964011, 1, 1, 1, 0.333333, 1, 1.78814e-07, 2.23517e-08, 1.78814e-07, -0.0737721, -0.476801, -0.0292002, 0.875423, 1, 1, 1, 0.4, 1, 2.08616e-07, -9.68575e-08, -5.96046e-08, -0.0682683, -0.634887, -0.0328836, 0.76888, 1, 1, 1, 0.466667, 1, 8.9407e-08, -8.9407e-08, -5.96046e-08, -0.0643078, -0.683308, -0.0347606, 0.726461, 1, 1, 1, 0.533333, 1, 1.49012e-07, -2.23517e-07, 5.96046e-08, -0.0661223, -0.659517, -0.0286099, 0.748229, 1, 1, 1, 0.6, 1, 8.9407e-08, -1.41561e-07, 1.19209e-07, -0.0690498, -0.595712, -0.0208999, 0.799952, 1, 1, 1, 0.666667, 1, 1.49012e-07, 6.70552e-08, 5.96046e-08, -0.0707994, -0.502433, -0.0168689, 0.861547, 1, 1, 1, 0.733333, 1, 2.08616e-07, -8.9407e-08, -1.19209e-07, -0.071745, -0.407277, -0.015407, 0.910352, 1, 1, 1, 0.8, 1, 8.9407e-08, -5.96046e-08, 0, -0.0718148, -0.346524, -0.0161517, 0.935148, 1, 1, 1, 0.833333, 1, 1.49012e-07, -1.41561e-07, 0, -0.0717673, -0.336396, -0.0163988, 0.938839, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Armature/Skeleton:R-EXTENDERIK")
+tracks/4/path = NodePath("Armature/Skeleton3D:R-EXTENDERIK")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
-tracks/4/keys = PoolRealArray( 0, 1, -6.89179e-08, 1.19209e-07, -2.98023e-08, -4.47035e-08, 3.52468e-09, 5.35732e-09, 1, 1, 1, 1, 0.833333, 1, -6.89179e-08, 1.19209e-07, -2.98023e-08, -4.47035e-08, 3.52468e-09, 5.35732e-09, 1, 1, 1, 1 )
+tracks/4/keys = PackedFloat32Array( 0, 1, -6.89179e-08, 1.19209e-07, -2.98023e-08, -4.47035e-08, 3.52468e-09, 5.35732e-09, 1, 1, 1, 1, 0.833333, 1, -6.89179e-08, 1.19209e-07, -2.98023e-08, -4.47035e-08, 3.52468e-09, 5.35732e-09, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Armature/Skeleton:R-PistonArm2a")
+tracks/5/path = NodePath("Armature/Skeleton3D:R-PistonArm2a")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
 tracks/5/enabled = true
-tracks/5/keys = PoolRealArray( 0, 1, 1.3411e-07, 0, 5.96046e-08, 0.0615787, 0.0842501, 3.11365e-08, 0.99454, 1, 1, 1, 0.0666667, 1, 1.49012e-07, 5.96046e-08, 0, 0.0727381, 0.0690237, 1.73167e-08, 0.99496, 1, 1, 1, 0.133333, 1, 5.96046e-08, 5.96046e-08, 0, 0.0823177, 0.0370452, -9.3514e-10, 0.995917, 1, 1, 1, 0.2, 1, 1.3411e-07, 1.19209e-07, 1.63913e-07, 0.0764652, 0.0165946, -9.75057e-09, 0.996934, 1, 1, 1, 0.266667, 1, -8.19564e-08, 1.19209e-07, 1.3411e-07, 0.0996099, 0.0384741, 6.55675e-09, 0.994282, 1, 1, 1, 0.333333, 1, -1.11759e-07, 0, 2.08616e-07, 0.138714, 0.0960117, 0, 0.985667, 1, 1, 1, 0.4, 1, 7.45058e-09, 1.78814e-07, 1.63913e-07, 0.13274, 0.161688, 2.09527e-08, 0.977874, 1, 1, 1, 0.466667, 1, 1.3411e-07, 5.96046e-08, 5.96046e-08, 0.115511, 0.191377, 4.3953e-08, 0.974696, 0.999999, 1, 1, 0.533333, 1, 9.68575e-08, 1.19209e-07, 1.63913e-07, 0.111139, 0.186674, 3.33939e-08, 0.976115, 0.999999, 1, 1, 0.6, 1, 2.23517e-08, 1.49012e-07, 4.47035e-08, 0.105286, 0.164418, -6.64718e-09, 0.980756, 1, 1, 1, 0.666667, 1, -3.72529e-08, 1.19209e-07, 7.45058e-08, 0.0930726, 0.132295, 6.60626e-08, 0.986831, 1, 1, 1, 0.733333, 1, -7.45058e-09, 8.9407e-08, 1.3411e-07, 0.0757968, 0.103728, 4.69552e-09, 0.991713, 1, 1, 1, 0.8, 1, 8.9407e-08, 1.49012e-07, 1.04308e-07, 0.0636875, 0.0869368, 1.87356e-09, 0.994176, 1, 1, 1, 0.833333, 1, 1.3411e-07, 0, 5.96046e-08, 0.0615787, 0.0842501, 3.11365e-08, 0.99454, 1, 1, 1 )
+tracks/5/keys = PackedFloat32Array( 0, 1, 1.3411e-07, 0, 5.96046e-08, 0.0615787, 0.0842501, 3.11365e-08, 0.99454, 1, 1, 1, 0.0666667, 1, 1.49012e-07, 5.96046e-08, 0, 0.0727381, 0.0690237, 1.73167e-08, 0.99496, 1, 1, 1, 0.133333, 1, 5.96046e-08, 5.96046e-08, 0, 0.0823177, 0.0370452, -9.3514e-10, 0.995917, 1, 1, 1, 0.2, 1, 1.3411e-07, 1.19209e-07, 1.63913e-07, 0.0764652, 0.0165946, -9.75057e-09, 0.996934, 1, 1, 1, 0.266667, 1, -8.19564e-08, 1.19209e-07, 1.3411e-07, 0.0996099, 0.0384741, 6.55675e-09, 0.994282, 1, 1, 1, 0.333333, 1, -1.11759e-07, 0, 2.08616e-07, 0.138714, 0.0960117, 0, 0.985667, 1, 1, 1, 0.4, 1, 7.45058e-09, 1.78814e-07, 1.63913e-07, 0.13274, 0.161688, 2.09527e-08, 0.977874, 1, 1, 1, 0.466667, 1, 1.3411e-07, 5.96046e-08, 5.96046e-08, 0.115511, 0.191377, 4.3953e-08, 0.974696, 0.999999, 1, 1, 0.533333, 1, 9.68575e-08, 1.19209e-07, 1.63913e-07, 0.111139, 0.186674, 3.33939e-08, 0.976115, 0.999999, 1, 1, 0.6, 1, 2.23517e-08, 1.49012e-07, 4.47035e-08, 0.105286, 0.164418, -6.64718e-09, 0.980756, 1, 1, 1, 0.666667, 1, -3.72529e-08, 1.19209e-07, 7.45058e-08, 0.0930726, 0.132295, 6.60626e-08, 0.986831, 1, 1, 1, 0.733333, 1, -7.45058e-09, 8.9407e-08, 1.3411e-07, 0.0757968, 0.103728, 4.69552e-09, 0.991713, 1, 1, 1, 0.8, 1, 8.9407e-08, 1.49012e-07, 1.04308e-07, 0.0636875, 0.0869368, 1.87356e-09, 0.994176, 1, 1, 1, 0.833333, 1, 1.3411e-07, 0, 5.96046e-08, 0.0615787, 0.0842501, 3.11365e-08, 0.99454, 1, 1, 1 )
 tracks/6/type = "transform"
-tracks/6/path = NodePath("Armature/Skeleton:R-PistonArm1a")
+tracks/6/path = NodePath("Armature/Skeleton3D:R-PistonArm1a")
 tracks/6/interp = 1
 tracks/6/loop_wrap = true
 tracks/6/imported = true
 tracks/6/enabled = true
-tracks/6/keys = PoolRealArray( 0, 1, 2.83122e-07, 2.98023e-08, 1.49012e-08, 0.0371508, 0.0826003, 2.81719e-08, 0.99589, 1, 1, 1, 0.0666667, 1, 2.08616e-07, 1.19209e-07, -7.45058e-08, 0.0488284, 0.068799, 1.48376e-08, 0.996435, 1, 1, 1, 0.133333, 1, 1.49012e-08, 1.78814e-07, 4.47035e-08, 0.0585762, 0.0405928, 9.33697e-10, 0.997457, 1, 1, 1, 0.2, 1, 2.08616e-07, 1.78814e-07, 4.47035e-08, 0.0526853, 0.0225641, -8.57061e-09, 0.998356, 1, 1, 1, 0.266667, 1, 1.2666e-07, 1.19209e-07, 4.47035e-08, 0.0751146, 0.0423431, 1.09839e-08, 0.996275, 1, 1, 1, 0.333333, 1, -1.19209e-07, 0, 1.93715e-07, 0.115235, 0.0927188, -7.0626e-09, 0.989002, 1, 1, 1, 0.4, 1, 6.70552e-08, 1.19209e-07, -4.47035e-08, 0.120537, 0.153859, 1.89928e-08, 0.980713, 1, 1, 1, 0.466667, 1, -7.45058e-09, 1.19209e-07, 4.47035e-08, 0.109725, 0.185462, 4.29178e-08, 0.976506, 1, 1, 1, 0.533333, 1, 1.93715e-07, 1.19209e-07, 1.04308e-07, 0.100418, 0.180345, 3.61692e-08, 0.978464, 0.999999, 1, 1, 0.6, 1, -1.04308e-07, 1.49012e-07, -4.47035e-08, 0.0867555, 0.157366, -1.08874e-08, 0.983722, 1, 1, 1, 0.666667, 1, -6.70552e-08, 5.96046e-08, 1.49012e-08, 0.0693681, 0.126581, 5.60001e-08, 0.989528, 1, 1, 1, 0.733333, 1, -2.23517e-08, 1.78814e-07, 1.04308e-07, 0.0512193, 0.100363, 1.87458e-09, 0.993632, 1, 1, 1, 0.8, 1, -1.49012e-08, 1.49012e-07, 1.04308e-07, 0.0392182, 0.085051, 1.40315e-09, 0.995604, 1, 1, 1, 0.833333, 1, 2.83122e-07, 2.98023e-08, 1.49012e-08, 0.0371508, 0.0826003, 2.81719e-08, 0.99589, 1, 1, 1 )
+tracks/6/keys = PackedFloat32Array( 0, 1, 2.83122e-07, 2.98023e-08, 1.49012e-08, 0.0371508, 0.0826003, 2.81719e-08, 0.99589, 1, 1, 1, 0.0666667, 1, 2.08616e-07, 1.19209e-07, -7.45058e-08, 0.0488284, 0.068799, 1.48376e-08, 0.996435, 1, 1, 1, 0.133333, 1, 1.49012e-08, 1.78814e-07, 4.47035e-08, 0.0585762, 0.0405928, 9.33697e-10, 0.997457, 1, 1, 1, 0.2, 1, 2.08616e-07, 1.78814e-07, 4.47035e-08, 0.0526853, 0.0225641, -8.57061e-09, 0.998356, 1, 1, 1, 0.266667, 1, 1.2666e-07, 1.19209e-07, 4.47035e-08, 0.0751146, 0.0423431, 1.09839e-08, 0.996275, 1, 1, 1, 0.333333, 1, -1.19209e-07, 0, 1.93715e-07, 0.115235, 0.0927188, -7.0626e-09, 0.989002, 1, 1, 1, 0.4, 1, 6.70552e-08, 1.19209e-07, -4.47035e-08, 0.120537, 0.153859, 1.89928e-08, 0.980713, 1, 1, 1, 0.466667, 1, -7.45058e-09, 1.19209e-07, 4.47035e-08, 0.109725, 0.185462, 4.29178e-08, 0.976506, 1, 1, 1, 0.533333, 1, 1.93715e-07, 1.19209e-07, 1.04308e-07, 0.100418, 0.180345, 3.61692e-08, 0.978464, 0.999999, 1, 1, 0.6, 1, -1.04308e-07, 1.49012e-07, -4.47035e-08, 0.0867555, 0.157366, -1.08874e-08, 0.983722, 1, 1, 1, 0.666667, 1, -6.70552e-08, 5.96046e-08, 1.49012e-08, 0.0693681, 0.126581, 5.60001e-08, 0.989528, 1, 1, 1, 0.733333, 1, -2.23517e-08, 1.78814e-07, 1.04308e-07, 0.0512193, 0.100363, 1.87458e-09, 0.993632, 1, 1, 1, 0.8, 1, -1.49012e-08, 1.49012e-07, 1.04308e-07, 0.0392182, 0.085051, 1.40315e-09, 0.995604, 1, 1, 1, 0.833333, 1, 2.83122e-07, 2.98023e-08, 1.49012e-08, 0.0371508, 0.0826003, 2.81719e-08, 0.99589, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Armature/Skeleton:Cannon-TrackTurret")
+tracks/7/path = NodePath("Armature/Skeleton3D:Cannon-TrackTurret")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
-tracks/7/keys = PoolRealArray( 0, 1, -2.09495e-09, -1.19209e-07, 1.49012e-08, 2.44303e-12, -0.070547, -1.11495e-11, 0.997508, 1, 1, 1, 0.0666667, 1, 9.94881e-09, 0, -1.49012e-08, 5.92545e-08, -0.0650973, 8.96417e-09, 0.997879, 1, 1, 1, 0.133333, 1, -4.57985e-09, -1.19209e-07, -2.98023e-08, 5.98077e-08, -0.0549565, 8.18904e-10, 0.998489, 1, 1, 1, 0.2, 1, -1.59962e-09, -2.38419e-07, -2.98023e-08, -2.9765e-08, -0.0495426, -3.99816e-09, 0.998772, 1, 1, 1, 0.266667, 1, -1.05403e-08, 0, 4.47035e-08, 5.92911e-08, -0.0486512, -3.37097e-09, 0.998816, 1, 1, 1, 0.333333, 1, -1.12853e-08, 3.57628e-07, 0, -4.14184e-09, -0.0489832, -1.071e-10, 0.9988, 1, 1, 1, 0.466667, 1, -5.1146e-08, 1.19209e-07, 0, 1.46558e-10, -0.0575599, 3.15805e-09, 0.998342, 1, 1, 1, 0.666667, 1, 9.20375e-09, 1.19209e-07, 0, -4.46543e-11, -0.0668721, -4.86999e-09, 0.997762, 1, 1, 1, 0.733333, 1, -3.9279e-09, 0, 0, -2.96628e-08, -0.0691476, -4.37678e-09, 0.997606, 1, 1, 1, 0.8, 1, -3.95249e-09, -2.38419e-07, -1.49012e-08, 3.86603e-11, -0.070365, 1.43121e-09, 0.997521, 1, 1, 1, 0.833333, 1, -2.09495e-09, -1.19209e-07, 1.49012e-08, 2.44303e-12, -0.070547, -1.11495e-11, 0.997508, 1, 1, 1 )
+tracks/7/keys = PackedFloat32Array( 0, 1, -2.09495e-09, -1.19209e-07, 1.49012e-08, 2.44303e-12, -0.070547, -1.11495e-11, 0.997508, 1, 1, 1, 0.0666667, 1, 9.94881e-09, 0, -1.49012e-08, 5.92545e-08, -0.0650973, 8.96417e-09, 0.997879, 1, 1, 1, 0.133333, 1, -4.57985e-09, -1.19209e-07, -2.98023e-08, 5.98077e-08, -0.0549565, 8.18904e-10, 0.998489, 1, 1, 1, 0.2, 1, -1.59962e-09, -2.38419e-07, -2.98023e-08, -2.9765e-08, -0.0495426, -3.99816e-09, 0.998772, 1, 1, 1, 0.266667, 1, -1.05403e-08, 0, 4.47035e-08, 5.92911e-08, -0.0486512, -3.37097e-09, 0.998816, 1, 1, 1, 0.333333, 1, -1.12853e-08, 3.57628e-07, 0, -4.14184e-09, -0.0489832, -1.071e-10, 0.9988, 1, 1, 1, 0.466667, 1, -5.1146e-08, 1.19209e-07, 0, 1.46558e-10, -0.0575599, 3.15805e-09, 0.998342, 1, 1, 1, 0.666667, 1, 9.20375e-09, 1.19209e-07, 0, -4.46543e-11, -0.0668721, -4.86999e-09, 0.997762, 1, 1, 1, 0.733333, 1, -3.9279e-09, 0, 0, -2.96628e-08, -0.0691476, -4.37678e-09, 0.997606, 1, 1, 1, 0.8, 1, -3.95249e-09, -2.38419e-07, -1.49012e-08, 3.86603e-11, -0.070365, 1.43121e-09, 0.997521, 1, 1, 1, 0.833333, 1, -2.09495e-09, -1.19209e-07, 1.49012e-08, 2.44303e-12, -0.070547, -1.11495e-11, 0.997508, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Armature/Skeleton:CannonAnimRecoil")
+tracks/8/path = NodePath("Armature/Skeleton3D:CannonAnimRecoil")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
 tracks/8/enabled = true
-tracks/8/keys = PoolRealArray( 0, 1, -1.4218e-09, -3.12924e-07, 2.98023e-08, 0.000489081, 3.70376e-11, 1.05836e-12, 1, 1, 1, 1, 0.0666667, 1, -3.94467e-10, 8.9407e-08, 0, -0.0186623, 5.44898e-12, -2.40697e-10, 0.999826, 1, 1, 1, 0.133333, 1, -4.81824e-09, 0, 0, -0.0560854, 1.53763e-10, -2.16931e-10, 0.998426, 1, 1, 1, 0.2, 1, 1.50888e-08, -1.78814e-07, 2.98023e-08, -0.077366, 6.42853e-11, 9.48732e-10, 0.997003, 1, 1, 1, 0.266667, 1, -1.22164e-08, 8.9407e-08, 2.98023e-08, -0.0667583, -5.43199e-11, -2.03879e-10, 0.997769, 1, 1, 1, 0.333333, 1, 2.2016e-09, 1.49012e-08, -2.98023e-08, -0.0335832, -4.68289e-11, 1.39363e-09, 0.999436, 1, 1, 1, 0.4, 1, 7.70806e-09, -1.3411e-07, 2.98023e-08, 0.0392228, -7.89356e-10, -6.46745e-09, 0.999231, 1, 1, 1, 0.466667, 1, -2.88929e-08, -1.63913e-07, -5.96046e-08, 0.138448, 7.70673e-10, 6.81946e-09, 0.99037, 1, 1, 1, 0.533333, 1, -4.54705e-08, 1.04308e-07, -5.96046e-08, 0.214661, 4.51806e-10, -1.37647e-10, 0.976689, 1, 1, 1, 0.6, 1, -1.36192e-08, 1.19209e-07, 0, 0.227837, 1.94604e-11, -1.85141e-10, 0.973699, 1, 1, 1, 0.666667, 1, -5.34161e-10, 4.47035e-08, -2.98023e-08, 0.177481, -3.41807e-10, 2.36473e-10, 0.984124, 1, 1, 1, 0.733333, 1, 4.59975e-09, 5.96046e-08, 0, 0.0815914, -6.33186e-12, 7.13089e-10, 0.996666, 1, 1, 1, 0.8, 1, -5.15872e-09, -4.02331e-07, -2.98023e-08, 0.0121384, -9.92729e-12, 3.2982e-11, 0.999926, 1, 1, 1, 0.833333, 1, -1.4218e-09, -3.12924e-07, 2.98023e-08, 0.000489081, 3.70376e-11, 1.05836e-12, 1, 1, 1, 1 )
+tracks/8/keys = PackedFloat32Array( 0, 1, -1.4218e-09, -3.12924e-07, 2.98023e-08, 0.000489081, 3.70376e-11, 1.05836e-12, 1, 1, 1, 1, 0.0666667, 1, -3.94467e-10, 8.9407e-08, 0, -0.0186623, 5.44898e-12, -2.40697e-10, 0.999826, 1, 1, 1, 0.133333, 1, -4.81824e-09, 0, 0, -0.0560854, 1.53763e-10, -2.16931e-10, 0.998426, 1, 1, 1, 0.2, 1, 1.50888e-08, -1.78814e-07, 2.98023e-08, -0.077366, 6.42853e-11, 9.48732e-10, 0.997003, 1, 1, 1, 0.266667, 1, -1.22164e-08, 8.9407e-08, 2.98023e-08, -0.0667583, -5.43199e-11, -2.03879e-10, 0.997769, 1, 1, 1, 0.333333, 1, 2.2016e-09, 1.49012e-08, -2.98023e-08, -0.0335832, -4.68289e-11, 1.39363e-09, 0.999436, 1, 1, 1, 0.4, 1, 7.70806e-09, -1.3411e-07, 2.98023e-08, 0.0392228, -7.89356e-10, -6.46745e-09, 0.999231, 1, 1, 1, 0.466667, 1, -2.88929e-08, -1.63913e-07, -5.96046e-08, 0.138448, 7.70673e-10, 6.81946e-09, 0.99037, 1, 1, 1, 0.533333, 1, -4.54705e-08, 1.04308e-07, -5.96046e-08, 0.214661, 4.51806e-10, -1.37647e-10, 0.976689, 1, 1, 1, 0.6, 1, -1.36192e-08, 1.19209e-07, 0, 0.227837, 1.94604e-11, -1.85141e-10, 0.973699, 1, 1, 1, 0.666667, 1, -5.34161e-10, 4.47035e-08, -2.98023e-08, 0.177481, -3.41807e-10, 2.36473e-10, 0.984124, 1, 1, 1, 0.733333, 1, 4.59975e-09, 5.96046e-08, 0, 0.0815914, -6.33186e-12, 7.13089e-10, 0.996666, 1, 1, 1, 0.8, 1, -5.15872e-09, -4.02331e-07, -2.98023e-08, 0.0121384, -9.92729e-12, 3.2982e-11, 0.999926, 1, 1, 1, 0.833333, 1, -1.4218e-09, -3.12924e-07, 2.98023e-08, 0.000489081, 3.70376e-11, 1.05836e-12, 1, 1, 1, 1 )
 tracks/9/type = "transform"
-tracks/9/path = NodePath("Armature/Skeleton:Bone.001")
+tracks/9/path = NodePath("Armature/Skeleton3D:Bone.001")
 tracks/9/interp = 1
 tracks/9/loop_wrap = true
 tracks/9/imported = true
 tracks/9/enabled = true
-tracks/9/keys = PoolRealArray( 0, 1, 5.25236e-09, 5.96046e-08, -2.98023e-08, 1.35693e-11, -0.124557, -1.96312e-12, 0.992212, 1, 1, 1, 0.0666667, 1, -7.45058e-10, 0, 0, 0, -0.114043, 0, 0.993476, 1, 1, 1, 0.133333, 1, 1.11759e-09, 1.19209e-07, 2.98023e-08, -3.16594e-10, -0.0862693, -3.76665e-09, 0.996272, 1, 1, 1, 0.266667, 1, 5.12227e-09, 0, -2.98023e-08, 0, -0.00219355, 0, 0.999998, 1, 1, 1, 0.333333, 1, 0, 1.19209e-07, -2.98023e-08, 3.3955e-09, 0.030878, -5.70779e-10, 0.999523, 1, 1, 1, 0.4, 1, 5.21541e-09, 0, 0, 2.99026e-08, 0.0444954, -6.92532e-09, 0.99901, 1, 1, 1, 0.466667, 1, 1.71363e-08, 0, 0, 1.48401e-10, 0.0399637, -3.7342e-09, 0.999201, 1, 1, 1, 0.533333, 1, 1.11759e-08, 0, -2.98023e-08, -5.98347e-11, 0.0160701, 3.72673e-09, 0.999871, 1, 1, 1, 0.733333, 1, 3.07337e-09, 0, -2.98023e-08, 3.09066e-08, -0.102161, 6.91894e-09, 0.994768, 1, 1, 1, 0.8, 1, 3.98546e-10, -5.96046e-08, 2.98023e-08, -5.7414e-08, -0.121563, -7.03155e-09, 0.992584, 1, 1, 1, 0.833333, 1, 5.25236e-09, 5.96046e-08, -2.98023e-08, 1.35693e-11, -0.124557, -1.96312e-12, 0.992212, 1, 1, 1 )
+tracks/9/keys = PackedFloat32Array( 0, 1, 5.25236e-09, 5.96046e-08, -2.98023e-08, 1.35693e-11, -0.124557, -1.96312e-12, 0.992212, 1, 1, 1, 0.0666667, 1, -7.45058e-10, 0, 0, 0, -0.114043, 0, 0.993476, 1, 1, 1, 0.133333, 1, 1.11759e-09, 1.19209e-07, 2.98023e-08, -3.16594e-10, -0.0862693, -3.76665e-09, 0.996272, 1, 1, 1, 0.266667, 1, 5.12227e-09, 0, -2.98023e-08, 0, -0.00219355, 0, 0.999998, 1, 1, 1, 0.333333, 1, 0, 1.19209e-07, -2.98023e-08, 3.3955e-09, 0.030878, -5.70779e-10, 0.999523, 1, 1, 1, 0.4, 1, 5.21541e-09, 0, 0, 2.99026e-08, 0.0444954, -6.92532e-09, 0.99901, 1, 1, 1, 0.466667, 1, 1.71363e-08, 0, 0, 1.48401e-10, 0.0399637, -3.7342e-09, 0.999201, 1, 1, 1, 0.533333, 1, 1.11759e-08, 0, -2.98023e-08, -5.98347e-11, 0.0160701, 3.72673e-09, 0.999871, 1, 1, 1, 0.733333, 1, 3.07337e-09, 0, -2.98023e-08, 3.09066e-08, -0.102161, 6.91894e-09, 0.994768, 1, 1, 1, 0.8, 1, 3.98546e-10, -5.96046e-08, 2.98023e-08, -5.7414e-08, -0.121563, -7.03155e-09, 0.992584, 1, 1, 1, 0.833333, 1, 5.25236e-09, 5.96046e-08, -2.98023e-08, 1.35693e-11, -0.124557, -1.96312e-12, 0.992212, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Armature/Skeleton:L-Leg")
+tracks/10/path = NodePath("Armature/Skeleton3D:L-Leg")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
-tracks/10/keys = PoolRealArray( 0, 1, 1.78814e-07, -8.9407e-08, 1.49012e-07, 0.000661545, 0.0548091, 0.0139365, 0.998399, 1, 1, 1, 0.0666667, 1, 1.19209e-07, -2.38419e-07, 8.9407e-08, 0.0838361, 0.096574, 0.0151367, 0.991673, 1, 1, 1, 0.133333, 1, 5.96046e-08, -2.38419e-07, 0, 0.235153, 0.175582, 0.0172934, 0.955811, 1, 1, 1, 0.2, 1, 2.38419e-07, -5.96046e-08, -5.96046e-08, 0.323025, 0.187774, 0.0159491, 0.927438, 1, 1, 1, 0.266667, 1, 1.78814e-07, -1.78814e-07, 0, 0.285963, 0.0736002, -0.000426721, 0.95541, 1, 0.999999, 1, 0.333333, 1, 5.96046e-08, -1.19209e-07, 5.96046e-08, 0.149958, -0.0888563, -0.0315785, 0.984185, 1, 1, 1, 0.4, 1, -1.78814e-07, -1.19209e-07, 8.9407e-08, -0.00809993, -0.173268, -0.056166, 0.983238, 1, 1, 1, 0.466667, 1, 1.19209e-07, -2.38419e-07, 0, -0.075421, -0.188562, -0.0636323, 0.977091, 1, 1, 1, 0.533333, 1, 5.96046e-08, -1.19209e-07, 2.98023e-08, -0.071727, -0.160815, -0.0536717, 0.982911, 1, 1, 1, 0.666667, 1, 1.78814e-07, -1.78814e-07, 2.98023e-08, -0.030643, -0.0372204, -0.0118905, 0.998766, 1, 1, 1, 0.733333, 1, 1.78814e-07, -2.38419e-07, 5.96046e-08, -0.0111731, 0.0189105, 0.00440041, 0.999749, 1, 1, 1, 0.8, 1, -5.96046e-08, -1.19209e-07, 2.98023e-08, -0.000865171, 0.0500015, 0.0127113, 0.998668, 1, 1, 1, 0.833333, 1, 1.78814e-07, -8.9407e-08, 1.49012e-07, 0.000661545, 0.0548091, 0.0139365, 0.998399, 1, 1, 1 )
+tracks/10/keys = PackedFloat32Array( 0, 1, 1.78814e-07, -8.9407e-08, 1.49012e-07, 0.000661545, 0.0548091, 0.0139365, 0.998399, 1, 1, 1, 0.0666667, 1, 1.19209e-07, -2.38419e-07, 8.9407e-08, 0.0838361, 0.096574, 0.0151367, 0.991673, 1, 1, 1, 0.133333, 1, 5.96046e-08, -2.38419e-07, 0, 0.235153, 0.175582, 0.0172934, 0.955811, 1, 1, 1, 0.2, 1, 2.38419e-07, -5.96046e-08, -5.96046e-08, 0.323025, 0.187774, 0.0159491, 0.927438, 1, 1, 1, 0.266667, 1, 1.78814e-07, -1.78814e-07, 0, 0.285963, 0.0736002, -0.000426721, 0.95541, 1, 0.999999, 1, 0.333333, 1, 5.96046e-08, -1.19209e-07, 5.96046e-08, 0.149958, -0.0888563, -0.0315785, 0.984185, 1, 1, 1, 0.4, 1, -1.78814e-07, -1.19209e-07, 8.9407e-08, -0.00809993, -0.173268, -0.056166, 0.983238, 1, 1, 1, 0.466667, 1, 1.19209e-07, -2.38419e-07, 0, -0.075421, -0.188562, -0.0636323, 0.977091, 1, 1, 1, 0.533333, 1, 5.96046e-08, -1.19209e-07, 2.98023e-08, -0.071727, -0.160815, -0.0536717, 0.982911, 1, 1, 1, 0.666667, 1, 1.78814e-07, -1.78814e-07, 2.98023e-08, -0.030643, -0.0372204, -0.0118905, 0.998766, 1, 1, 1, 0.733333, 1, 1.78814e-07, -2.38419e-07, 5.96046e-08, -0.0111731, 0.0189105, 0.00440041, 0.999749, 1, 1, 1, 0.8, 1, -5.96046e-08, -1.19209e-07, 2.98023e-08, -0.000865171, 0.0500015, 0.0127113, 0.998668, 1, 1, 1, 0.833333, 1, 1.78814e-07, -8.9407e-08, 1.49012e-07, 0.000661545, 0.0548091, 0.0139365, 0.998399, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Armature/Skeleton:L-LowerLeg")
+tracks/11/path = NodePath("Armature/Skeleton3D:L-LowerLeg")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
-tracks/11/keys = PoolRealArray( 0, 1, -1.30393e-07, 2.98023e-07, 2.38419e-07, -0.0301975, -0.000839776, 0.00332263, 0.999538, 1, 1, 0.999999, 0.0666667, 1, 2.03421e-08, 2.38419e-07, -5.96046e-08, -0.0663009, -0.00054876, 0.0024407, 0.997797, 1, 1, 1, 0.133333, 1, 5.51339e-08, 2.5332e-07, 5.96046e-08, -0.134832, 0.000129949, -0.00139952, 0.990867, 1, 1, 1, 0.2, 1, 7.06962e-08, 2.23517e-07, 5.96046e-08, -0.186824, 0.000200461, -0.00425437, 0.982384, 1, 1, 1, 0.266667, 1, -6.83163e-08, 2.98023e-07, 1.19209e-07, -0.195851, 0.000100102, -0.00276355, 0.98063, 1, 1, 1, 0.333333, 1, 7.53912e-08, 2.38419e-07, -1.49012e-07, -0.142526, 0.000995282, -0.0092965, 0.989747, 1, 0.999999, 1, 0.4, 1, -2.72721e-08, 2.83122e-07, 1.49012e-07, -0.064425, 0.00450157, -0.0206921, 0.997698, 1, 1, 1, 0.466667, 1, 5.93841e-08, 2.38419e-07, 1.78814e-07, -0.0311109, 0.00568325, -0.0230812, 0.999233, 1, 1, 1, 0.533333, 1, 2.45823e-08, 3.57628e-07, 2.68221e-07, -0.029167, 0.00492796, -0.0197846, 0.999367, 1, 1, 1, 0.666667, 1, 6.46858e-08, 2.5332e-07, 5.96046e-08, -0.0318832, 0.0015609, -0.00618383, 0.999471, 1, 1, 0.999999, 0.733333, 1, 4.94599e-08, 2.98023e-07, 2.98023e-08, -0.0314379, 8.13937e-05, -0.000322559, 0.999506, 1, 1, 1, 0.8, 1, 1.98394e-08, 2.83122e-07, 5.96046e-08, -0.0304282, -0.000718414, 0.00284244, 0.999533, 1, 1, 1, 0.833333, 1, -1.30393e-07, 2.98023e-07, 2.38419e-07, -0.0301975, -0.000839776, 0.00332263, 0.999538, 1, 1, 0.999999 )
+tracks/11/keys = PackedFloat32Array( 0, 1, -1.30393e-07, 2.98023e-07, 2.38419e-07, -0.0301975, -0.000839776, 0.00332263, 0.999538, 1, 1, 0.999999, 0.0666667, 1, 2.03421e-08, 2.38419e-07, -5.96046e-08, -0.0663009, -0.00054876, 0.0024407, 0.997797, 1, 1, 1, 0.133333, 1, 5.51339e-08, 2.5332e-07, 5.96046e-08, -0.134832, 0.000129949, -0.00139952, 0.990867, 1, 1, 1, 0.2, 1, 7.06962e-08, 2.23517e-07, 5.96046e-08, -0.186824, 0.000200461, -0.00425437, 0.982384, 1, 1, 1, 0.266667, 1, -6.83163e-08, 2.98023e-07, 1.19209e-07, -0.195851, 0.000100102, -0.00276355, 0.98063, 1, 1, 1, 0.333333, 1, 7.53912e-08, 2.38419e-07, -1.49012e-07, -0.142526, 0.000995282, -0.0092965, 0.989747, 1, 0.999999, 1, 0.4, 1, -2.72721e-08, 2.83122e-07, 1.49012e-07, -0.064425, 0.00450157, -0.0206921, 0.997698, 1, 1, 1, 0.466667, 1, 5.93841e-08, 2.38419e-07, 1.78814e-07, -0.0311109, 0.00568325, -0.0230812, 0.999233, 1, 1, 1, 0.533333, 1, 2.45823e-08, 3.57628e-07, 2.68221e-07, -0.029167, 0.00492796, -0.0197846, 0.999367, 1, 1, 1, 0.666667, 1, 6.46858e-08, 2.5332e-07, 5.96046e-08, -0.0318832, 0.0015609, -0.00618383, 0.999471, 1, 1, 0.999999, 0.733333, 1, 4.94599e-08, 2.98023e-07, 2.98023e-08, -0.0314379, 8.13937e-05, -0.000322559, 0.999506, 1, 1, 1, 0.8, 1, 1.98394e-08, 2.83122e-07, 5.96046e-08, -0.0304282, -0.000718414, 0.00284244, 0.999533, 1, 1, 1, 0.833333, 1, -1.30393e-07, 2.98023e-07, 2.38419e-07, -0.0301975, -0.000839776, 0.00332263, 0.999538, 1, 1, 0.999999 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Armature/Skeleton:L-RearFoot")
+tracks/12/path = NodePath("Armature/Skeleton3D:L-RearFoot")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
-tracks/12/keys = PoolRealArray( 0, 1, 6.26316e-08, 1.78814e-07, 2.98023e-08, -0.0836969, 0.0034279, 0.00019783, 0.996485, 1, 1, 1, 0.0666667, 1, 9.76028e-08, 4.47035e-08, -1.04308e-07, 0.00964729, 0.00254444, 0.000149667, 0.99995, 1, 1, 1, 0.133333, 1, 8.79169e-08, 1.49012e-07, 1.49012e-08, 0.164206, -0.00154899, -0.000179002, 0.986425, 1, 1, 1, 0.2, 1, 1.63915e-08, 1.49012e-08, -5.96046e-08, 0.255876, -0.00488267, -0.000714151, 0.966697, 1, 1, 1, 0.266667, 1, -1.58324e-08, 1.49012e-08, -7.45058e-09, 0.249896, -0.0032273, -0.000525128, 0.968267, 1, 1, 0.999999, 0.333333, 1, 1.41561e-07, -7.45058e-08, 2.23517e-08, 0.142386, -0.0102934, -0.00126554, 0.989757, 1, 1, 1, 0.4, 1, 7.45044e-09, -1.49012e-08, 7.45058e-08, -0.0191457, -0.02171, -0.00165746, 0.99958, 1, 1, 1, 0.466667, 1, 3.12928e-08, 1.19209e-07, -1.63913e-07, -0.0987848, -0.023927, -0.00180914, 0.994819, 1, 1, 1, 0.533333, 1, 4.9174e-08, 5.96046e-08, -6.70552e-08, -0.103587, -0.020485, -0.00152613, 0.994408, 1, 1, 1, 0.6, 1, 1.2368e-07, -2.98023e-08, 3.72529e-09, -0.098295, -0.0139969, -0.000984844, 0.995058, 1, 1, 1, 0.666667, 1, -7.45061e-08, -1.04308e-07, 1.3411e-07, -0.0898807, -0.00639071, -0.000412785, 0.995932, 1, 1, 1, 0.733333, 1, 1.39396e-07, 7.45058e-08, 3.72529e-08, -0.0850926, -0.000333326, -2.17542e-05, 0.996373, 1, 1, 1, 0.8, 1, 3.45056e-08, 0, -5.21541e-08, -0.0837617, 0.00293276, 0.000170196, 0.996481, 1, 1, 1, 0.833333, 1, 6.26316e-08, 1.78814e-07, 2.98023e-08, -0.0836969, 0.0034279, 0.00019783, 0.996485, 1, 1, 1 )
+tracks/12/keys = PackedFloat32Array( 0, 1, 6.26316e-08, 1.78814e-07, 2.98023e-08, -0.0836969, 0.0034279, 0.00019783, 0.996485, 1, 1, 1, 0.0666667, 1, 9.76028e-08, 4.47035e-08, -1.04308e-07, 0.00964729, 0.00254444, 0.000149667, 0.99995, 1, 1, 1, 0.133333, 1, 8.79169e-08, 1.49012e-07, 1.49012e-08, 0.164206, -0.00154899, -0.000179002, 0.986425, 1, 1, 1, 0.2, 1, 1.63915e-08, 1.49012e-08, -5.96046e-08, 0.255876, -0.00488267, -0.000714151, 0.966697, 1, 1, 1, 0.266667, 1, -1.58324e-08, 1.49012e-08, -7.45058e-09, 0.249896, -0.0032273, -0.000525128, 0.968267, 1, 1, 0.999999, 0.333333, 1, 1.41561e-07, -7.45058e-08, 2.23517e-08, 0.142386, -0.0102934, -0.00126554, 0.989757, 1, 1, 1, 0.4, 1, 7.45044e-09, -1.49012e-08, 7.45058e-08, -0.0191457, -0.02171, -0.00165746, 0.99958, 1, 1, 1, 0.466667, 1, 3.12928e-08, 1.19209e-07, -1.63913e-07, -0.0987848, -0.023927, -0.00180914, 0.994819, 1, 1, 1, 0.533333, 1, 4.9174e-08, 5.96046e-08, -6.70552e-08, -0.103587, -0.020485, -0.00152613, 0.994408, 1, 1, 1, 0.6, 1, 1.2368e-07, -2.98023e-08, 3.72529e-09, -0.098295, -0.0139969, -0.000984844, 0.995058, 1, 1, 1, 0.666667, 1, -7.45061e-08, -1.04308e-07, 1.3411e-07, -0.0898807, -0.00639071, -0.000412785, 0.995932, 1, 1, 1, 0.733333, 1, 1.39396e-07, 7.45058e-08, 3.72529e-08, -0.0850926, -0.000333326, -2.17542e-05, 0.996373, 1, 1, 1, 0.8, 1, 3.45056e-08, 0, -5.21541e-08, -0.0837617, 0.00293276, 0.000170196, 0.996481, 1, 1, 1, 0.833333, 1, 6.26316e-08, 1.78814e-07, 2.98023e-08, -0.0836969, 0.0034279, 0.00019783, 0.996485, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Armature/Skeleton:L-RearLegGuard")
+tracks/13/path = NodePath("Armature/Skeleton3D:L-RearLegGuard")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
-tracks/13/keys = PoolRealArray( 0, 1, -7.45058e-08, 1.49012e-08, -5.96046e-08, 1.49012e-08, -2.70193e-10, -2.68574e-09, 1, 1, 1, 1, 0.833333, 1, -7.45058e-08, 1.49012e-08, -5.96046e-08, 1.49012e-08, -2.70193e-10, -2.68574e-09, 1, 1, 1, 1 )
+tracks/13/keys = PackedFloat32Array( 0, 1, -7.45058e-08, 1.49012e-08, -5.96046e-08, 1.49012e-08, -2.70193e-10, -2.68574e-09, 1, 1, 1, 1, 0.833333, 1, -7.45058e-08, 1.49012e-08, -5.96046e-08, 1.49012e-08, -2.70193e-10, -2.68574e-09, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Armature/Skeleton:R-Leg")
+tracks/14/path = NodePath("Armature/Skeleton3D:R-Leg")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
-tracks/14/keys = PoolRealArray( 0, 1, 1.78814e-07, -2.98023e-08, 1.49012e-07, 0.0187701, 0.0556309, 0.0154476, 0.998155, 1, 1, 1, 0.0666667, 1, -5.96046e-08, -1.78814e-07, 0, 0.0966948, 0.0608334, 0.0186016, 0.993279, 1, 1, 1, 0.133333, 1, -5.96046e-08, -2.38419e-07, 0, 0.243843, 0.069063, 0.0243725, 0.967045, 1, 1, 1, 0.2, 1, 5.96046e-08, -2.98023e-07, 5.96046e-08, 0.322048, 0.0261643, 0.0179604, 0.946191, 1, 1, 1, 0.266667, 1, -1.78814e-07, -2.98023e-07, -5.96046e-08, 0.286908, -0.0715266, -0.000298674, 0.955284, 1, 0.999999, 1, 0.333333, 1, 0, -1.19209e-07, 8.9407e-08, 0.1895, -0.154249, -0.0183781, 0.969515, 1, 1, 1, 0.4, 1, -5.96046e-08, -1.19209e-07, 1.49012e-07, 0.0897901, -0.178704, -0.0329976, 0.979241, 1, 1, 1, 0.466667, 1, -5.96046e-08, -1.78814e-07, -2.98023e-08, 0.0504207, -0.177199, -0.0380803, 0.982145, 1, 1, 1, 0.533333, 1, -5.96046e-08, -8.9407e-08, 2.98023e-08, 0.0479824, -0.154745, -0.0341796, 0.986196, 1, 1, 1, 0.6, 1, -5.96046e-08, -2.68221e-07, 5.96046e-08, 0.0435628, -0.106133, -0.0247205, 0.99309, 1, 1, 1, 0.733333, 1, -1.19209e-07, -2.68221e-07, 5.96046e-08, 0.0256361, 0.0161062, 0.00438804, 0.999532, 1, 1, 1, 0.8, 1, -5.96046e-08, -1.19209e-07, 8.9407e-08, 0.0197186, 0.0501984, 0.0138782, 0.998448, 1, 1, 1, 0.833333, 1, 1.78814e-07, -2.98023e-08, 1.49012e-07, 0.0187701, 0.0556309, 0.0154476, 0.998155, 1, 1, 1 )
+tracks/14/keys = PackedFloat32Array( 0, 1, 1.78814e-07, -2.98023e-08, 1.49012e-07, 0.0187701, 0.0556309, 0.0154476, 0.998155, 1, 1, 1, 0.0666667, 1, -5.96046e-08, -1.78814e-07, 0, 0.0966948, 0.0608334, 0.0186016, 0.993279, 1, 1, 1, 0.133333, 1, -5.96046e-08, -2.38419e-07, 0, 0.243843, 0.069063, 0.0243725, 0.967045, 1, 1, 1, 0.2, 1, 5.96046e-08, -2.98023e-07, 5.96046e-08, 0.322048, 0.0261643, 0.0179604, 0.946191, 1, 1, 1, 0.266667, 1, -1.78814e-07, -2.98023e-07, -5.96046e-08, 0.286908, -0.0715266, -0.000298674, 0.955284, 1, 0.999999, 1, 0.333333, 1, 0, -1.19209e-07, 8.9407e-08, 0.1895, -0.154249, -0.0183781, 0.969515, 1, 1, 1, 0.4, 1, -5.96046e-08, -1.19209e-07, 1.49012e-07, 0.0897901, -0.178704, -0.0329976, 0.979241, 1, 1, 1, 0.466667, 1, -5.96046e-08, -1.78814e-07, -2.98023e-08, 0.0504207, -0.177199, -0.0380803, 0.982145, 1, 1, 1, 0.533333, 1, -5.96046e-08, -8.9407e-08, 2.98023e-08, 0.0479824, -0.154745, -0.0341796, 0.986196, 1, 1, 1, 0.6, 1, -5.96046e-08, -2.68221e-07, 5.96046e-08, 0.0435628, -0.106133, -0.0247205, 0.99309, 1, 1, 1, 0.733333, 1, -1.19209e-07, -2.68221e-07, 5.96046e-08, 0.0256361, 0.0161062, 0.00438804, 0.999532, 1, 1, 1, 0.8, 1, -5.96046e-08, -1.19209e-07, 8.9407e-08, 0.0197186, 0.0501984, 0.0138782, 0.998448, 1, 1, 1, 0.833333, 1, 1.78814e-07, -2.98023e-08, 1.49012e-07, 0.0187701, 0.0556309, 0.0154476, 0.998155, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Armature/Skeleton:R-LowerLeg")
+tracks/15/path = NodePath("Armature/Skeleton3D:R-LowerLeg")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
-tracks/15/keys = PoolRealArray( 0, 1, -1.19007e-07, 2.23517e-07, 5.96046e-08, -0.0700088, -0.000758151, 0.00347797, 0.99754, 1, 1, 1, 0.0666667, 1, -1.03599e-07, 3.12924e-07, 0, -0.102761, -0.000381717, 0.00213517, 0.994704, 1, 0.999999, 1, 0.133333, 1, 8.81838e-09, 3.27826e-07, 0, -0.159458, 0.000167505, -0.00225353, 0.987202, 1, 1, 1, 0.2, 1, -7.6524e-08, 3.27826e-07, 8.9407e-08, -0.176914, 0.000163281, -0.00297322, 0.984222, 1, 1, 1, 0.266667, 1, -7.0605e-08, 2.23517e-07, -5.96046e-08, -0.145415, 0.000237231, -0.00215678, 0.989368, 1, 1, 1, 0.4, 1, 1.19336e-08, 2.83122e-07, 1.19209e-07, -0.046054, 0.00408108, -0.016964, 0.998787, 1, 1, 1, 0.466667, 1, 6.19391e-09, 3.27826e-07, 1.49012e-07, -0.0316204, 0.00477955, -0.0189345, 0.999309, 1, 1, 1, 0.533333, 1, -4.3207e-08, 1.63913e-07, 8.9407e-08, -0.0386362, 0.00416224, -0.0168664, 0.999102, 1, 1, 1, 0.6, 1, -2.77714e-08, 2.83122e-07, 2.98023e-08, -0.0501781, 0.00292821, -0.0123127, 0.99866, 1, 1, 1, 0.666667, 1, -9.35265e-08, 2.83122e-07, 2.98023e-08, -0.0610856, 0.00141431, -0.0061686, 0.998112, 1, 1, 1, 0.733333, 1, -7.19399e-08, 2.38419e-07, 5.96046e-08, -0.0672154, 0.00010273, -0.000449832, 0.997738, 1, 1, 1, 0.8, 1, -1.19586e-08, 2.5332e-07, 5.96046e-08, -0.0696988, -0.000641808, 0.00293725, 0.997564, 1, 1, 1, 0.833333, 1, -1.19007e-07, 2.23517e-07, 5.96046e-08, -0.0700088, -0.000758151, 0.00347797, 0.99754, 1, 1, 1 )
+tracks/15/keys = PackedFloat32Array( 0, 1, -1.19007e-07, 2.23517e-07, 5.96046e-08, -0.0700088, -0.000758151, 0.00347797, 0.99754, 1, 1, 1, 0.0666667, 1, -1.03599e-07, 3.12924e-07, 0, -0.102761, -0.000381717, 0.00213517, 0.994704, 1, 0.999999, 1, 0.133333, 1, 8.81838e-09, 3.27826e-07, 0, -0.159458, 0.000167505, -0.00225353, 0.987202, 1, 1, 1, 0.2, 1, -7.6524e-08, 3.27826e-07, 8.9407e-08, -0.176914, 0.000163281, -0.00297322, 0.984222, 1, 1, 1, 0.266667, 1, -7.0605e-08, 2.23517e-07, -5.96046e-08, -0.145415, 0.000237231, -0.00215678, 0.989368, 1, 1, 1, 0.4, 1, 1.19336e-08, 2.83122e-07, 1.19209e-07, -0.046054, 0.00408108, -0.016964, 0.998787, 1, 1, 1, 0.466667, 1, 6.19391e-09, 3.27826e-07, 1.49012e-07, -0.0316204, 0.00477955, -0.0189345, 0.999309, 1, 1, 1, 0.533333, 1, -4.3207e-08, 1.63913e-07, 8.9407e-08, -0.0386362, 0.00416224, -0.0168664, 0.999102, 1, 1, 1, 0.6, 1, -2.77714e-08, 2.83122e-07, 2.98023e-08, -0.0501781, 0.00292821, -0.0123127, 0.99866, 1, 1, 1, 0.666667, 1, -9.35265e-08, 2.83122e-07, 2.98023e-08, -0.0610856, 0.00141431, -0.0061686, 0.998112, 1, 1, 1, 0.733333, 1, -7.19399e-08, 2.38419e-07, 5.96046e-08, -0.0672154, 0.00010273, -0.000449832, 0.997738, 1, 1, 1, 0.8, 1, -1.19586e-08, 2.5332e-07, 5.96046e-08, -0.0696988, -0.000641808, 0.00293725, 0.997564, 1, 1, 1, 0.833333, 1, -1.19007e-07, 2.23517e-07, 5.96046e-08, -0.0700088, -0.000758151, 0.00347797, 0.99754, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Armature/Skeleton:R-RearFoot")
+tracks/16/path = NodePath("Armature/Skeleton3D:R-RearFoot")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
-tracks/16/keys = PoolRealArray( 0, 1, -7.45081e-09, 1.93715e-07, -3.35276e-08, -0.000529432, 0.0036415, 0.000250822, 0.999993, 1, 1, 1, 0.0666667, 1, -1.82538e-08, -1.49012e-07, 0, 0.0710132, 0.00227297, 0.000190316, 0.997473, 1, 1, 1, 0.133333, 1, -1.71363e-07, -8.9407e-08, 0, 0.185531, -0.00254319, -0.000348313, 0.982635, 1, 1, 1, 0.2, 1, -1.14739e-07, -2.98023e-08, 0, 0.227692, -0.00339465, -0.000492658, 0.973727, 1, 1, 1, 0.266667, 1, -1.40583e-07, -1.49012e-08, -1.00583e-07, 0.183408, -0.00235987, -0.000249308, 0.983034, 1, 1, 1, 0.333333, 1, -8.56816e-08, 2.98023e-08, 9.68575e-08, 0.0861797, -0.00981669, -0.000637123, 0.996231, 1, 0.999999, 1, 0.4, 1, -4.32133e-08, -8.9407e-08, -1.49012e-08, -0.0149441, -0.0175295, -0.000780518, 0.999734, 1, 1, 1, 0.466667, 1, -2.53317e-08, -1.63913e-07, 9.68575e-08, -0.0514481, -0.0194991, -0.00085607, 0.998485, 1, 1, 1, 0.533333, 1, -1.20699e-07, -2.98023e-08, 8.9407e-08, -0.039426, -0.0174031, -0.000803326, 0.999071, 1, 1, 1, 0.6, 1, -7.7486e-08, 0, -1.11759e-08, -0.0216912, -0.0127541, -0.0006573, 0.999683, 1, 1, 1, 0.666667, 1, 5.96045e-08, -1.19209e-07, -1.49012e-07, -0.00767354, -0.00642111, -0.000378619, 0.99995, 1, 1, 1, 0.733333, 1, -3.79864e-08, -1.49012e-08, -3.72529e-08, -0.00209411, -0.000468488, -2.80073e-05, 0.999998, 1, 1, 1, 0.8, 1, -1.11759e-08, 2.98023e-08, 1.11759e-08, -0.000635663, 0.00307464, 0.000210333, 0.999995, 1, 1, 1, 0.833333, 1, -7.45081e-09, 1.93715e-07, -3.35276e-08, -0.000529432, 0.0036415, 0.000250822, 0.999993, 1, 1, 1 )
+tracks/16/keys = PackedFloat32Array( 0, 1, -7.45081e-09, 1.93715e-07, -3.35276e-08, -0.000529432, 0.0036415, 0.000250822, 0.999993, 1, 1, 1, 0.0666667, 1, -1.82538e-08, -1.49012e-07, 0, 0.0710132, 0.00227297, 0.000190316, 0.997473, 1, 1, 1, 0.133333, 1, -1.71363e-07, -8.9407e-08, 0, 0.185531, -0.00254319, -0.000348313, 0.982635, 1, 1, 1, 0.2, 1, -1.14739e-07, -2.98023e-08, 0, 0.227692, -0.00339465, -0.000492658, 0.973727, 1, 1, 1, 0.266667, 1, -1.40583e-07, -1.49012e-08, -1.00583e-07, 0.183408, -0.00235987, -0.000249308, 0.983034, 1, 1, 1, 0.333333, 1, -8.56816e-08, 2.98023e-08, 9.68575e-08, 0.0861797, -0.00981669, -0.000637123, 0.996231, 1, 0.999999, 1, 0.4, 1, -4.32133e-08, -8.9407e-08, -1.49012e-08, -0.0149441, -0.0175295, -0.000780518, 0.999734, 1, 1, 1, 0.466667, 1, -2.53317e-08, -1.63913e-07, 9.68575e-08, -0.0514481, -0.0194991, -0.00085607, 0.998485, 1, 1, 1, 0.533333, 1, -1.20699e-07, -2.98023e-08, 8.9407e-08, -0.039426, -0.0174031, -0.000803326, 0.999071, 1, 1, 1, 0.6, 1, -7.7486e-08, 0, -1.11759e-08, -0.0216912, -0.0127541, -0.0006573, 0.999683, 1, 1, 1, 0.666667, 1, 5.96045e-08, -1.19209e-07, -1.49012e-07, -0.00767354, -0.00642111, -0.000378619, 0.99995, 1, 1, 1, 0.733333, 1, -3.79864e-08, -1.49012e-08, -3.72529e-08, -0.00209411, -0.000468488, -2.80073e-05, 0.999998, 1, 1, 1, 0.8, 1, -1.11759e-08, 2.98023e-08, 1.11759e-08, -0.000635663, 0.00307464, 0.000210333, 0.999995, 1, 1, 1, 0.833333, 1, -7.45081e-09, 1.93715e-07, -3.35276e-08, -0.000529432, 0.0036415, 0.000250822, 0.999993, 1, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Armature/Skeleton:R-RearLegGuard")
+tracks/17/path = NodePath("Armature/Skeleton3D:R-RearLegGuard")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
-tracks/17/keys = PoolRealArray( 0, 1, -1.49012e-08, 5.96046e-08, 0, 2.98023e-08, 5.01649e-09, 9.71129e-09, 1, 1, 1, 1, 0.833333, 1, -1.49012e-08, 5.96046e-08, 0, 2.98023e-08, 5.01649e-09, 9.71129e-09, 1, 1, 1, 1 )
+tracks/17/keys = PackedFloat32Array( 0, 1, -1.49012e-08, 5.96046e-08, 0, 2.98023e-08, 5.01649e-09, 9.71129e-09, 1, 1, 1, 1, 0.833333, 1, -1.49012e-08, 5.96046e-08, 0, 2.98023e-08, 5.01649e-09, 9.71129e-09, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Armature/Skeleton:FuelTank")
+tracks/18/path = NodePath("Armature/Skeleton3D:FuelTank")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
-tracks/18/keys = PoolRealArray( 0, 1, 6.40284e-10, -3.72529e-08, 0, -1.77351e-11, 5.9562e-10, 0, 1, 1, 1, 1, 0.833333, 1, 6.40284e-10, -3.72529e-08, 0, -1.77351e-11, 5.9562e-10, 0, 1, 1, 1, 1 )
+tracks/18/keys = PackedFloat32Array( 0, 1, 6.40284e-10, -3.72529e-08, 0, -1.77351e-11, 5.9562e-10, 0, 1, 1, 1, 1, 0.833333, 1, 6.40284e-10, -3.72529e-08, 0, -1.77351e-11, 5.9562e-10, 0, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Armature/Skeleton:mouth_eyes")
+tracks/19/path = NodePath("Armature/Skeleton3D:mouth_eyes")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
-tracks/19/keys = PoolRealArray( 0, 1, -1.69029e-08, 5.96046e-08, -5.96046e-08, -1.59162e-11, 3.63798e-12, 2.18663e-09, 1, 1, 1, 1, 0.0666667, 1, -4.28408e-09, 0, 0, 8.73115e-10, 2.09548e-10, 2.27592e-09, 1, 1, 1, 1, 0.133333, 1, 2.98023e-09, 0, -5.96046e-08, 2.50818e-09, -3.72529e-10, 4.74974e-09, 1, 1, 1.00066, 1.03242, 0.2, 1, 0, 0, 0, 3.49525e-11, -3.72523e-10, 2.51453e-09, 1, 1.00002, 1.00892, 1.43957, 0.266667, 1, -7.17118e-09, 5.96046e-08, -5.96046e-08, 7.17394e-09, 4.65526e-10, 2.26972e-09, 1, 0.999492, 1.01225, 1.55766, 0.333333, 1, -1.86265e-08, 5.96046e-08, -5.96046e-08, 2.0894e-09, 1.169e-09, -1.169e-09, 1, 0.995853, 1.00291, 0.781093, 0.4, 1, -4.47035e-09, 0, 0, -4.51366e-10, -1.33136e-09, 7.37593e-10, 1, 0.995319, 0.999571, 0.570467, 0.466667, 1, -2.23517e-09, 5.96046e-08, 0, 2.01566e-10, -1.07262e-09, 8.3191e-09, 1, 0.998942, 0.999903, 0.902927, 0.533333, 1, -5.2154e-09, 5.96046e-08, 0, -6.75209e-10, -6.0536e-10, 2.33704e-09, 1, 1, 1, 1, 0.833333, 1, -1.69029e-08, 5.96046e-08, -5.96046e-08, -1.59162e-11, 3.63798e-12, 2.18663e-09, 1, 1, 1, 1 )
+tracks/19/keys = PackedFloat32Array( 0, 1, -1.69029e-08, 5.96046e-08, -5.96046e-08, -1.59162e-11, 3.63798e-12, 2.18663e-09, 1, 1, 1, 1, 0.0666667, 1, -4.28408e-09, 0, 0, 8.73115e-10, 2.09548e-10, 2.27592e-09, 1, 1, 1, 1, 0.133333, 1, 2.98023e-09, 0, -5.96046e-08, 2.50818e-09, -3.72529e-10, 4.74974e-09, 1, 1, 1.00066, 1.03242, 0.2, 1, 0, 0, 0, 3.49525e-11, -3.72523e-10, 2.51453e-09, 1, 1.00002, 1.00892, 1.43957, 0.266667, 1, -7.17118e-09, 5.96046e-08, -5.96046e-08, 7.17394e-09, 4.65526e-10, 2.26972e-09, 1, 0.999492, 1.01225, 1.55766, 0.333333, 1, -1.86265e-08, 5.96046e-08, -5.96046e-08, 2.0894e-09, 1.169e-09, -1.169e-09, 1, 0.995853, 1.00291, 0.781093, 0.4, 1, -4.47035e-09, 0, 0, -4.51366e-10, -1.33136e-09, 7.37593e-10, 1, 0.995319, 0.999571, 0.570467, 0.466667, 1, -2.23517e-09, 5.96046e-08, 0, 2.01566e-10, -1.07262e-09, 8.3191e-09, 1, 0.998942, 0.999903, 0.902927, 0.533333, 1, -5.2154e-09, 5.96046e-08, 0, -6.75209e-10, -6.0536e-10, 2.33704e-09, 1, 1, 1, 1, 0.833333, 1, -1.69029e-08, 5.96046e-08, -5.96046e-08, -1.59162e-11, 3.63798e-12, 2.18663e-09, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Armature/Skeleton:EYEORIENT")
+tracks/20/path = NodePath("Armature/Skeleton3D:EYEORIENT")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
-tracks/20/keys = PoolRealArray( 0, 1, -9.54969e-11, -5.96046e-08, -9.31323e-10, 7.67041e-12, 0.015229, 1.21915e-12, 0.999884, 1, 1, 1, 0.0666667, 1, 9.08017e-10, 0, -9.31323e-10, -8.94056e-08, 0.0021028, -4.46173e-10, 0.999998, 1, 1, 1, 0.133333, 1, 5.58794e-09, 0, -3.72529e-09, -2.98581e-08, -0.0237993, -1.95259e-10, 0.999717, 1, 1, 1, 0.2, 1, 3.35274e-09, 0, 1.21072e-08, 5.97336e-08, -0.0386939, -1.08355e-09, 0.999251, 1, 1, 1, 0.266667, 1, 3.8184e-09, 0, 9.31323e-10, -6.08177e-12, -0.0378484, 2.14322e-09, 0.999283, 1, 1, 1, 0.333333, 1, -6.98498e-09, -5.96046e-08, 2.79397e-09, 2.21506e-09, -0.0322413, 9.67061e-10, 0.99948, 1, 1, 1, 0.6, 1, 3.95812e-09, 0, 0, -5.95974e-08, 0.00872873, -2.61759e-09, 0.999962, 1, 1, 1, 0.666667, 1, -1.72294e-08, 5.96046e-08, 1.86265e-09, -1.18966e-10, 0.0139586, 1.84883e-09, 0.999903, 1, 1, 1, 0.733333, 1, -3.49252e-09, -5.96046e-08, -9.31323e-10, 5.96217e-08, 0.0150849, -1.12177e-09, 0.999886, 1, 1, 1, 0.833333, 1, -9.54969e-11, -5.96046e-08, -9.31323e-10, 7.67041e-12, 0.015229, 1.21915e-12, 0.999884, 1, 1, 1 )
+tracks/20/keys = PackedFloat32Array( 0, 1, -9.54969e-11, -5.96046e-08, -9.31323e-10, 7.67041e-12, 0.015229, 1.21915e-12, 0.999884, 1, 1, 1, 0.0666667, 1, 9.08017e-10, 0, -9.31323e-10, -8.94056e-08, 0.0021028, -4.46173e-10, 0.999998, 1, 1, 1, 0.133333, 1, 5.58794e-09, 0, -3.72529e-09, -2.98581e-08, -0.0237993, -1.95259e-10, 0.999717, 1, 1, 1, 0.2, 1, 3.35274e-09, 0, 1.21072e-08, 5.97336e-08, -0.0386939, -1.08355e-09, 0.999251, 1, 1, 1, 0.266667, 1, 3.8184e-09, 0, 9.31323e-10, -6.08177e-12, -0.0378484, 2.14322e-09, 0.999283, 1, 1, 1, 0.333333, 1, -6.98498e-09, -5.96046e-08, 2.79397e-09, 2.21506e-09, -0.0322413, 9.67061e-10, 0.99948, 1, 1, 1, 0.6, 1, 3.95812e-09, 0, 0, -5.95974e-08, 0.00872873, -2.61759e-09, 0.999962, 1, 1, 1, 0.666667, 1, -1.72294e-08, 5.96046e-08, 1.86265e-09, -1.18966e-10, 0.0139586, 1.84883e-09, 0.999903, 1, 1, 1, 0.733333, 1, -3.49252e-09, -5.96046e-08, -9.31323e-10, 5.96217e-08, 0.0150849, -1.12177e-09, 0.999886, 1, 1, 1, 0.833333, 1, -9.54969e-11, -5.96046e-08, -9.31323e-10, 7.67041e-12, 0.015229, 1.21915e-12, 0.999884, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Armature/Skeleton:MASTER")
+tracks/21/path = NodePath("Armature/Skeleton3D:MASTER")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
-tracks/21/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/21/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Armature/Skeleton:L-EYE")
+tracks/22/path = NodePath("Armature/Skeleton3D:L-EYE")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
-tracks/22/keys = PoolRealArray( 0, 1, -2.98023e-08, 5.96046e-08, 1.41561e-07, 4.42459e-11, -7.19351e-12, -3.72529e-09, 1, 1, 1, 1, 0.2, 1, -5.96046e-08, -5.96046e-08, -8.19564e-08, -4.05621e-09, -3.3032e-09, -2.32831e-09, 1, 1, 1, 1, 0.266667, 1, -2.98023e-08, 0, 2.23517e-08, -4.05621e-09, -3.07038e-09, -6.05995e-09, 1, 0.998951, 0.992626, 0.562215, 0.333333, 1, -5.96046e-08, 0, 1.3411e-07, -4.52188e-09, -3.53606e-09, 3.72529e-09, 1, 1, 1, 1, 0.833333, 1, -2.98023e-08, 5.96046e-08, 1.41561e-07, 4.42459e-11, -7.19351e-12, -3.72529e-09, 1, 1, 1, 1 )
+tracks/22/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 5.96046e-08, 1.41561e-07, 4.42459e-11, -7.19351e-12, -3.72529e-09, 1, 1, 1, 1, 0.2, 1, -5.96046e-08, -5.96046e-08, -8.19564e-08, -4.05621e-09, -3.3032e-09, -2.32831e-09, 1, 1, 1, 1, 0.266667, 1, -2.98023e-08, 0, 2.23517e-08, -4.05621e-09, -3.07038e-09, -6.05995e-09, 1, 0.998951, 0.992626, 0.562215, 0.333333, 1, -5.96046e-08, 0, 1.3411e-07, -4.52188e-09, -3.53606e-09, 3.72529e-09, 1, 1, 1, 1, 0.833333, 1, -2.98023e-08, 5.96046e-08, 1.41561e-07, 4.42459e-11, -7.19351e-12, -3.72529e-09, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Armature/Skeleton:L-DeadEye")
+tracks/23/path = NodePath("Armature/Skeleton3D:L-DeadEye")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
-tracks/23/keys = PoolRealArray( 0, 1, 5.64013e-08, 9.48123e-08, -2.87947e-08, -7.67383e-13, 6.23714e-11, -1.49011e-08, 1, 1, 1, 1, 0.2, 1, 1.24284e-07, -1.10809e-09, 4.95463e-08, 4.78582e-09, 4.82664e-09, -5.96046e-08, 1, 1, 1, 1, 0.266667, 1, 5.37781e-08, 5.62807e-08, 5.19677e-08, 2.18568e-09, -4.81839e-10, 6.39653e-14, 1, 0.357845, 0.357845, 0.357845, 0.333333, 1, 7.74683e-08, 6.22867e-08, -5.58794e-08, 3.19346e-09, -3.88738e-10, -1.49011e-08, 1, 1, 1, 1, 0.833333, 1, 5.64013e-08, 9.48123e-08, -2.87947e-08, -7.67383e-13, 6.23714e-11, -1.49011e-08, 1, 1, 1, 1 )
+tracks/23/keys = PackedFloat32Array( 0, 1, 5.64013e-08, 9.48123e-08, -2.87947e-08, -7.67383e-13, 6.23714e-11, -1.49011e-08, 1, 1, 1, 1, 0.2, 1, 1.24284e-07, -1.10809e-09, 4.95463e-08, 4.78582e-09, 4.82664e-09, -5.96046e-08, 1, 1, 1, 1, 0.266667, 1, 5.37781e-08, 5.62807e-08, 5.19677e-08, 2.18568e-09, -4.81839e-10, 6.39653e-14, 1, 0.357845, 0.357845, 0.357845, 0.333333, 1, 7.74683e-08, 6.22867e-08, -5.58794e-08, 3.19346e-09, -3.88738e-10, -1.49011e-08, 1, 1, 1, 1, 0.833333, 1, 5.64013e-08, 9.48123e-08, -2.87947e-08, -7.67383e-13, 6.23714e-11, -1.49011e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Armature/Skeleton:R-EYE")
+tracks/24/path = NodePath("Armature/Skeleton3D:R-EYE")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
-tracks/24/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 3.72529e-08, -3.74191e-12, 8.80955e-14, 9.31323e-10, 1, 1, 1, 1, 0.2, 1, -2.98023e-08, 0, -1.2666e-07, 4.0567e-09, -1.44055e-09, -3.25963e-09, 1, 1, 1, 1, 0.266667, 1, -2.98023e-08, 0, -8.19564e-08, 9.34637e-08, -4.35626e-11, -3.26349e-09, 1, 0.998818, 0.99276, 0.562215, 0.333333, 1, -2.98023e-08, 5.96046e-08, 4.47035e-08, -1.34259e-10, -2.60473e-09, 6.0536e-09, 1, 1, 1, 1, 0.833333, 1, -2.98023e-08, 0, 3.72529e-08, -3.74191e-12, 8.80955e-14, 9.31323e-10, 1, 1, 1, 1 )
+tracks/24/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, 3.72529e-08, -3.74191e-12, 8.80955e-14, 9.31323e-10, 1, 1, 1, 1, 0.2, 1, -2.98023e-08, 0, -1.2666e-07, 4.0567e-09, -1.44055e-09, -3.25963e-09, 1, 1, 1, 1, 0.266667, 1, -2.98023e-08, 0, -8.19564e-08, 9.34637e-08, -4.35626e-11, -3.26349e-09, 1, 0.998818, 0.99276, 0.562215, 0.333333, 1, -2.98023e-08, 5.96046e-08, 4.47035e-08, -1.34259e-10, -2.60473e-09, 6.0536e-09, 1, 1, 1, 1, 0.833333, 1, -2.98023e-08, 0, 3.72529e-08, -3.74191e-12, 8.80955e-14, 9.31323e-10, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Armature/Skeleton:R-DeadEye")
+tracks/25/path = NodePath("Armature/Skeleton3D:R-DeadEye")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
-tracks/25/keys = PoolRealArray( 0, 1, 4.6822e-08, 2.74723e-08, -3.38878e-08, -3.69482e-12, -7.94955e-11, -1.49011e-08, 1, 1, 1, 1, 0.2, 1, 5.81809e-08, 4.57922e-08, -9.85339e-08, 5.5007e-09, -2.25138e-09, -4.47034e-08, 1, 1, 1, 1, 0.266667, 1, 2.69724e-08, 9.8512e-09, -1.01881e-07, 7.94226e-10, -3.80453e-09, 4.69715e-14, 1, 0.357845, 0.357845, 0.357845, 0.333333, 1, 8.34292e-08, 6.56643e-08, -6.98492e-08, -4.5479e-10, 2.40525e-09, 4.326e-14, 1, 1, 1, 1, 0.833333, 1, 4.6822e-08, 2.74723e-08, -3.38878e-08, -3.69482e-12, -7.94955e-11, -1.49011e-08, 1, 1, 1, 1 )
+tracks/25/keys = PackedFloat32Array( 0, 1, 4.6822e-08, 2.74723e-08, -3.38878e-08, -3.69482e-12, -7.94955e-11, -1.49011e-08, 1, 1, 1, 1, 0.2, 1, 5.81809e-08, 4.57922e-08, -9.85339e-08, 5.5007e-09, -2.25138e-09, -4.47034e-08, 1, 1, 1, 1, 0.266667, 1, 2.69724e-08, 9.8512e-09, -1.01881e-07, 7.94226e-10, -3.80453e-09, 4.69715e-14, 1, 0.357845, 0.357845, 0.357845, 0.333333, 1, 8.34292e-08, 6.56643e-08, -6.98492e-08, -4.5479e-10, 2.40525e-09, 4.326e-14, 1, 1, 1, 1, 0.833333, 1, 4.6822e-08, 2.74723e-08, -3.38878e-08, -3.69482e-12, -7.94955e-11, -1.49011e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Armature/Skeleton:L-LEGORIENT")
+tracks/26/path = NodePath("Armature/Skeleton3D:L-LEGORIENT")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
-tracks/26/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/26/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Armature/Skeleton:R-LEGORIENT")
+tracks/27/path = NodePath("Armature/Skeleton3D:R-LEGORIENT")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
-tracks/27/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/27/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Armature/Skeleton:L-ARMIK")
+tracks/28/path = NodePath("Armature/Skeleton3D:L-ARMIK")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
-tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/28/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Armature/Skeleton:L-Hand")
+tracks/29/path = NodePath("Armature/Skeleton3D:L-Hand")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
-tracks/29/keys = PoolRealArray( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.833333, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/29/keys = PackedFloat32Array( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.833333, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Armature/Skeleton:L-PistonArm2b")
+tracks/30/path = NodePath("Armature/Skeleton3D:L-PistonArm2b")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
-tracks/30/keys = PoolRealArray( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0699906, -0.0233256, -3.76465e-08, 0.997275, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.101233, -0.0488342, -2.20256e-08, 0.993663, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.165107, -0.104639, -4.65325e-08, 0.980709, 1, 0.999999, 0.999999, 0.2, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.202446, -0.140044, -5.57317e-08, 0.969228, 1, 0.999999, 0.999999, 0.266667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.17488, -0.112429, -3.80851e-08, 0.97815, 1, 0.999999, 0.999999, 0.333333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0952484, -0.0360704, -5.07884e-08, 0.9948, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0249711, 0.0301944, -7.16504e-09, 0.999232, 1, 0.999999, 1, 0.466667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00312993, 0.0549585, -2.71077e-09, 0.998484, 1, 0.999999, 1, 0.533333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00947995, 0.051924, -7.78157e-09, 0.998606, 1, 0.999999, 1, 0.6, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.022825, 0.0365251, -9.32188e-09, 0.999072, 1, 0.999999, 1, 0.733333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.058044, -0.00826148, -1.33817e-08, 0.99828, 1, 0.999999, 1, 0.8, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0683389, -0.0212459, -1.3889e-08, 0.997436, 1, 0.999999, 1, 0.833333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0699906, -0.0233256, -3.76465e-08, 0.997275, 1, 0.999999, 1 )
+tracks/30/keys = PackedFloat32Array( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0699906, -0.0233256, -3.76465e-08, 0.997275, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.101233, -0.0488342, -2.20256e-08, 0.993663, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.165107, -0.104639, -4.65325e-08, 0.980709, 1, 0.999999, 0.999999, 0.2, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.202446, -0.140044, -5.57317e-08, 0.969228, 1, 0.999999, 0.999999, 0.266667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.17488, -0.112429, -3.80851e-08, 0.97815, 1, 0.999999, 0.999999, 0.333333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0952484, -0.0360704, -5.07884e-08, 0.9948, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0249711, 0.0301944, -7.16504e-09, 0.999232, 1, 0.999999, 1, 0.466667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00312993, 0.0549585, -2.71077e-09, 0.998484, 1, 0.999999, 1, 0.533333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00947995, 0.051924, -7.78157e-09, 0.998606, 1, 0.999999, 1, 0.6, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.022825, 0.0365251, -9.32188e-09, 0.999072, 1, 0.999999, 1, 0.733333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.058044, -0.00826148, -1.33817e-08, 0.99828, 1, 0.999999, 1, 0.8, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0683389, -0.0212459, -1.3889e-08, 0.997436, 1, 0.999999, 1, 0.833333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0699906, -0.0233256, -3.76465e-08, 0.997275, 1, 0.999999, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Armature/Skeleton:L-PistonArm1b")
+tracks/31/path = NodePath("Armature/Skeleton3D:L-PistonArm1b")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
-tracks/31/keys = PoolRealArray( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0902077, -0.0217822, -1.12243e-08, 0.995685, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.124102, -0.0473848, 3.28878e-09, 0.991137, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.195857, -0.103925, -1.43264e-08, 0.97511, 1, 0.999999, 0.999999, 0.2, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.239606, -0.14003, -2.32656e-08, 0.960719, 1, 0.999999, 1, 0.266667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.205391, -0.112247, -2.39483e-08, 0.972222, 1, 0.999999, 1, 0.333333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.111273, -0.035343, -2.97731e-08, 0.993161, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0339138, 0.0302873, 1.56741e-08, 0.998966, 1, 0.999999, 1, 0.466667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0106207, 0.0545466, 2.21531e-08, 0.998455, 1, 0.999999, 1, 0.533333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0179085, 0.0516462, 2.17731e-08, 0.998505, 1, 0.999998, 1, 0.6, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0335293, 0.0367176, 1.5619e-08, 0.998763, 1, 0.999999, 1, 0.733333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0756281, -0.00699278, 1.2726e-08, 0.997112, 1, 0.999999, 1, 0.8, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0881799, -0.0197371, 1.0462e-08, 0.995909, 1, 0.999999, 1, 0.833333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0902077, -0.0217822, -1.12243e-08, 0.995685, 1, 0.999999, 1 )
+tracks/31/keys = PackedFloat32Array( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0902077, -0.0217822, -1.12243e-08, 0.995685, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.124102, -0.0473848, 3.28878e-09, 0.991137, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.195857, -0.103925, -1.43264e-08, 0.97511, 1, 0.999999, 0.999999, 0.2, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.239606, -0.14003, -2.32656e-08, 0.960719, 1, 0.999999, 1, 0.266667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.205391, -0.112247, -2.39483e-08, 0.972222, 1, 0.999999, 1, 0.333333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.111273, -0.035343, -2.97731e-08, 0.993161, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0339138, 0.0302873, 1.56741e-08, 0.998966, 1, 0.999999, 1, 0.466667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0106207, 0.0545466, 2.21531e-08, 0.998455, 1, 0.999999, 1, 0.533333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0179085, 0.0516462, 2.17731e-08, 0.998505, 1, 0.999998, 1, 0.6, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0335293, 0.0367176, 1.5619e-08, 0.998763, 1, 0.999999, 1, 0.733333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0756281, -0.00699278, 1.2726e-08, 0.997112, 1, 0.999999, 1, 0.8, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0881799, -0.0197371, 1.0462e-08, 0.995909, 1, 0.999999, 1, 0.833333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0902077, -0.0217822, -1.12243e-08, 0.995685, 1, 0.999999, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Armature/Skeleton:L-ARMORIENT")
+tracks/32/path = NodePath("Armature/Skeleton3D:L-ARMORIENT")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
-tracks/32/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/32/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Armature/Skeleton:L-Fingers")
+tracks/33/path = NodePath("Armature/Skeleton3D:L-Fingers")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
-tracks/33/keys = PoolRealArray( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.833333, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
+tracks/33/keys = PackedFloat32Array( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.833333, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
 tracks/34/type = "transform"
-tracks/34/path = NodePath("Armature/Skeleton:L-handguard")
+tracks/34/path = NodePath("Armature/Skeleton3D:L-handguard")
 tracks/34/interp = 1
 tracks/34/loop_wrap = true
 tracks/34/imported = true
 tracks/34/enabled = true
-tracks/34/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.833333, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
+tracks/34/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.833333, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
 tracks/35/type = "transform"
-tracks/35/path = NodePath("Armature/Skeleton:L-ArmExtender")
+tracks/35/path = NodePath("Armature/Skeleton3D:L-ArmExtender")
 tracks/35/interp = 1
 tracks/35/loop_wrap = true
 tracks/35/imported = true
 tracks/35/enabled = true
-tracks/35/keys = PoolRealArray( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0304641, 0.269905, -2.41926e-09, 0.962405, 1, 1, 1, 0.0666667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0169588, 0.234156, 6.7067e-08, 0.972051, 1, 1, 1, 0.133333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.00695299, 0.159321, 3.97995e-08, 0.987202, 1, 1, 1, 0.2, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.018315, 0.115231, -6.44688e-08, 0.99317, 1, 1, 1, 0.266667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0140963, 0.14973, -1.8723e-08, 0.988626, 1, 1, 1, 0.333333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00971288, 0.247455, -3.00395e-09, 0.968851, 1, 1, 1, 0.4, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0465757, 0.329454, 2.81464e-08, 0.943022, 1, 1, 1, 0.466667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0639786, 0.354932, 2.49631e-08, 0.9327, 1, 1, 1, 0.533333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0636675, 0.348874, 1.0359e-07, 0.935005, 1, 1, 1, 0.6, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0560919, 0.332904, -3.95764e-08, 0.941291, 1, 1, 1, 0.733333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0359855, 0.286526, -1.21596e-08, 0.957396, 1, 1, 1, 0.8, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0311791, 0.272229, -3.38935e-09, 0.961727, 1, 1, 1, 0.833333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0304641, 0.269905, -2.41926e-09, 0.962405, 1, 1, 1 )
+tracks/35/keys = PackedFloat32Array( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0304641, 0.269905, -2.41926e-09, 0.962405, 1, 1, 1, 0.0666667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0169588, 0.234156, 6.7067e-08, 0.972051, 1, 1, 1, 0.133333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.00695299, 0.159321, 3.97995e-08, 0.987202, 1, 1, 1, 0.2, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.018315, 0.115231, -6.44688e-08, 0.99317, 1, 1, 1, 0.266667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0140963, 0.14973, -1.8723e-08, 0.988626, 1, 1, 1, 0.333333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00971288, 0.247455, -3.00395e-09, 0.968851, 1, 1, 1, 0.4, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0465757, 0.329454, 2.81464e-08, 0.943022, 1, 1, 1, 0.466667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0639786, 0.354932, 2.49631e-08, 0.9327, 1, 1, 1, 0.533333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0636675, 0.348874, 1.0359e-07, 0.935005, 1, 1, 1, 0.6, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0560919, 0.332904, -3.95764e-08, 0.941291, 1, 1, 1, 0.733333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0359855, 0.286526, -1.21596e-08, 0.957396, 1, 1, 1, 0.8, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0311791, 0.272229, -3.38935e-09, 0.961727, 1, 1, 1, 0.833333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0304641, 0.269905, -2.41926e-09, 0.962405, 1, 1, 1 )
 tracks/36/type = "transform"
-tracks/36/path = NodePath("Armature/Skeleton:L-Shield")
+tracks/36/path = NodePath("Armature/Skeleton3D:L-Shield")
 tracks/36/interp = 1
 tracks/36/loop_wrap = true
 tracks/36/imported = true
 tracks/36/enabled = true
-tracks/36/keys = PoolRealArray( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0.093363, 0.015022, -0.22233, 0.970375, 1, 1, 1, 0.0666667, 1, -1.11759e-08, 2.19425e-08, 0, 0.0992424, 0.0182891, -0.21991, 0.970287, 1, 1, 1, 0.133333, 1, -1.11759e-08, 2.19425e-08, 0, 0.114438, 0.0267421, -0.213594, 0.969828, 1, 1, 1, 0.266667, 1, -1.11759e-08, 2.19425e-08, 0, 0.155306, 0.0495385, -0.196162, 0.966926, 1, 1, 1, 0.333333, 1, -1.11759e-08, 2.19425e-08, 0, 0.167522, 0.0563707, -0.190822, 0.96558, 1, 1, 1, 0.4, 1, -1.11759e-08, 2.19425e-08, 0, 0.168761, 0.0570642, -0.190277, 0.965431, 1, 1, 1, 0.466667, 1, -1.11759e-08, 2.19425e-08, 0, 0.162667, 0.0536545, -0.192951, 0.966142, 1, 1, 1, 0.533333, 1, -1.11759e-08, 2.19425e-08, 0, 0.149863, 0.0464969, -0.198521, 0.967455, 1, 1, 1, 0.666667, 1, -1.11759e-08, 2.19425e-08, 0, 0.115162, 0.027145, -0.213291, 0.969798, 1, 1, 1, 0.733333, 1, -1.11759e-08, 2.19425e-08, 0, 0.101771, 0.0196947, -0.218865, 0.970233, 1, 1, 1, 0.8, 1, -1.11759e-08, 2.19425e-08, 0, 0.0944855, 0.0156456, -0.221869, 0.970362, 1, 1, 1, 0.833333, 1, -1.11759e-08, 2.19425e-08, 0, 0.093363, 0.015022, -0.22233, 0.970375, 1, 1, 1 )
+tracks/36/keys = PackedFloat32Array( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0.093363, 0.015022, -0.22233, 0.970375, 1, 1, 1, 0.0666667, 1, -1.11759e-08, 2.19425e-08, 0, 0.0992424, 0.0182891, -0.21991, 0.970287, 1, 1, 1, 0.133333, 1, -1.11759e-08, 2.19425e-08, 0, 0.114438, 0.0267421, -0.213594, 0.969828, 1, 1, 1, 0.266667, 1, -1.11759e-08, 2.19425e-08, 0, 0.155306, 0.0495385, -0.196162, 0.966926, 1, 1, 1, 0.333333, 1, -1.11759e-08, 2.19425e-08, 0, 0.167522, 0.0563707, -0.190822, 0.96558, 1, 1, 1, 0.4, 1, -1.11759e-08, 2.19425e-08, 0, 0.168761, 0.0570642, -0.190277, 0.965431, 1, 1, 1, 0.466667, 1, -1.11759e-08, 2.19425e-08, 0, 0.162667, 0.0536545, -0.192951, 0.966142, 1, 1, 1, 0.533333, 1, -1.11759e-08, 2.19425e-08, 0, 0.149863, 0.0464969, -0.198521, 0.967455, 1, 1, 1, 0.666667, 1, -1.11759e-08, 2.19425e-08, 0, 0.115162, 0.027145, -0.213291, 0.969798, 1, 1, 1, 0.733333, 1, -1.11759e-08, 2.19425e-08, 0, 0.101771, 0.0196947, -0.218865, 0.970233, 1, 1, 1, 0.8, 1, -1.11759e-08, 2.19425e-08, 0, 0.0944855, 0.0156456, -0.221869, 0.970362, 1, 1, 1, 0.833333, 1, -1.11759e-08, 2.19425e-08, 0, 0.093363, 0.015022, -0.22233, 0.970375, 1, 1, 1 )
 tracks/37/type = "transform"
-tracks/37/path = NodePath("Armature/Skeleton:L-ShieldDongle")
+tracks/37/path = NodePath("Armature/Skeleton3D:L-ShieldDongle")
 tracks/37/interp = 1
 tracks/37/loop_wrap = true
 tracks/37/imported = true
 tracks/37/enabled = true
-tracks/37/keys = PoolRealArray( 0, 1, -8.9407e-08, 2.98024e-08, 0, -1.16415e-09, 4.65661e-10, -8.03777e-09, 1, 1, 1, 1, 0.2, 1, 1.19209e-07, -2.3842e-08, 1.19209e-07, -2.32831e-09, 2.23517e-09, -3.84682e-09, 1, 1, 1, 1, 0.266667, 1, 0, -2.38419e-08, 1.78814e-07, 6.75085e-09, 0.00694344, -1.48868e-08, 0.999976, 1, 1, 1, 0.4, 1, 5.96046e-08, -1.54972e-07, 5.96046e-08, 6.5582e-11, 0.117764, 3.50097e-09, 0.993042, 1, 1, 1, 0.466667, 1, 5.96046e-08, -7.15256e-08, 1.19209e-07, -5.43674e-09, 0.107454, 1.31103e-08, 0.99421, 1, 1, 1, 0.533333, 1, -5.96046e-08, -2.38418e-08, 5.96046e-08, 1.65842e-09, 0.0505832, -3.88151e-09, 0.99872, 1, 1, 1, 0.6, 1, -8.9407e-08, 1.37091e-07, 5.96046e-08, 2.87573e-09, 0.00669523, -6.03814e-09, 0.999978, 1, 1, 1, 0.666667, 1, 0, 5.96046e-08, 1.19209e-07, -6.22822e-09, -3.14321e-09, 1.19857e-08, 1, 1, 1, 1, 0.833333, 1, -8.9407e-08, 2.98024e-08, 0, -1.16415e-09, 4.65661e-10, -8.03777e-09, 1, 1, 1, 1 )
+tracks/37/keys = PackedFloat32Array( 0, 1, -8.9407e-08, 2.98024e-08, 0, -1.16415e-09, 4.65661e-10, -8.03777e-09, 1, 1, 1, 1, 0.2, 1, 1.19209e-07, -2.3842e-08, 1.19209e-07, -2.32831e-09, 2.23517e-09, -3.84682e-09, 1, 1, 1, 1, 0.266667, 1, 0, -2.38419e-08, 1.78814e-07, 6.75085e-09, 0.00694344, -1.48868e-08, 0.999976, 1, 1, 1, 0.4, 1, 5.96046e-08, -1.54972e-07, 5.96046e-08, 6.5582e-11, 0.117764, 3.50097e-09, 0.993042, 1, 1, 1, 0.466667, 1, 5.96046e-08, -7.15256e-08, 1.19209e-07, -5.43674e-09, 0.107454, 1.31103e-08, 0.99421, 1, 1, 1, 0.533333, 1, -5.96046e-08, -2.38418e-08, 5.96046e-08, 1.65842e-09, 0.0505832, -3.88151e-09, 0.99872, 1, 1, 1, 0.6, 1, -8.9407e-08, 1.37091e-07, 5.96046e-08, 2.87573e-09, 0.00669523, -6.03814e-09, 0.999978, 1, 1, 1, 0.666667, 1, 0, 5.96046e-08, 1.19209e-07, -6.22822e-09, -3.14321e-09, 1.19857e-08, 1, 1, 1, 1, 0.833333, 1, -8.9407e-08, 2.98024e-08, 0, -1.16415e-09, 4.65661e-10, -8.03777e-09, 1, 1, 1, 1 )
 tracks/38/type = "transform"
-tracks/38/path = NodePath("Armature/Skeleton:L-ShieldHandGuard")
+tracks/38/path = NodePath("Armature/Skeleton3D:L-ShieldHandGuard")
 tracks/38/interp = 1
 tracks/38/loop_wrap = true
 tracks/38/imported = true
 tracks/38/enabled = true
-tracks/38/keys = PoolRealArray( 0, 1, -3.72529e-08, -7.45058e-08, -5.96046e-08, -4.19097e-09, 8.47294e-09, 6.34719e-09, 1, 1, 1, 1, 0.833333, 1, -3.72529e-08, -7.45058e-08, -5.96046e-08, -4.19097e-09, 8.47294e-09, 6.34719e-09, 1, 1, 1, 1 )
+tracks/38/keys = PackedFloat32Array( 0, 1, -3.72529e-08, -7.45058e-08, -5.96046e-08, -4.19097e-09, 8.47294e-09, 6.34719e-09, 1, 1, 1, 1, 0.833333, 1, -3.72529e-08, -7.45058e-08, -5.96046e-08, -4.19097e-09, 8.47294e-09, 6.34719e-09, 1, 1, 1, 1 )
 tracks/39/type = "transform"
-tracks/39/path = NodePath("Armature/Skeleton:R-ARMIK")
+tracks/39/path = NodePath("Armature/Skeleton3D:R-ARMIK")
 tracks/39/interp = 1
 tracks/39/loop_wrap = true
 tracks/39/imported = true
 tracks/39/enabled = true
-tracks/39/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/39/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/40/type = "transform"
-tracks/40/path = NodePath("Armature/Skeleton:R-Hand")
+tracks/40/path = NodePath("Armature/Skeleton3D:R-Hand")
 tracks/40/interp = 1
 tracks/40/loop_wrap = true
 tracks/40/imported = true
 tracks/40/enabled = true
-tracks/40/keys = PoolRealArray( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.833333, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/40/keys = PackedFloat32Array( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.833333, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/41/type = "transform"
-tracks/41/path = NodePath("Armature/Skeleton:R-PistonArm2b")
+tracks/41/path = NodePath("Armature/Skeleton3D:R-PistonArm2b")
 tracks/41/interp = 1
 tracks/41/loop_wrap = true
 tracks/41/imported = true
 tracks/41/enabled = true
-tracks/41/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -2.98023e-08, 0.0781324, 0.000689827, -1.19345e-08, 0.996943, 1, 0.999997, 1, 0.0666667, 1, 0, -5.96046e-08, -2.98023e-08, 0.0287999, -0.0280587, -1.83503e-08, 0.999191, 1, 0.999997, 1, 0.133333, 1, 0, -5.96046e-08, -2.98023e-08, -0.0625295, -0.0844198, -4.0738e-08, 0.994466, 1, 0.999998, 0.999999, 0.2, 1, 0, -5.96046e-08, -2.98023e-08, -0.108918, -0.116069, -4.99975e-08, 0.987251, 1, 0.999998, 0.999999, 0.266667, 1, 0, -5.96046e-08, -2.98023e-08, -0.107397, -0.0898403, -4.84403e-08, 0.990149, 1, 0.999998, 1, 0.333333, 1, 0, -5.96046e-08, -2.98023e-08, -0.0879992, -0.00377137, -1.92689e-08, 0.996113, 1, 0.999998, 1, 0.4, 1, 0, -5.96046e-08, -2.98023e-08, -0.048759, 0.111505, 2.22846e-08, 0.992567, 1, 0.999998, 1, 0.466667, 1, 0, -5.96046e-08, -2.98023e-08, -0.0207583, 0.167026, 1.98408e-08, 0.985734, 1, 0.999998, 1, 0.533333, 1, 0, -5.96046e-08, -2.98023e-08, -0.00259112, 0.158446, 3.30282e-08, 0.987364, 1, 0.999998, 1, 0.6, 1, 0, -5.96046e-08, -2.98023e-08, 0.0228345, 0.119885, 1.02044e-08, 0.992525, 1, 0.999997, 1, 0.666667, 1, 0, -5.96046e-08, -2.98023e-08, 0.0487187, 0.068451, 7.02139e-08, 0.996464, 1, 0.999997, 1, 0.733333, 1, 0, -5.96046e-08, -2.98023e-08, 0.067297, 0.0268302, -8.9876e-09, 0.997372, 1, 0.999997, 1, 0.8, 1, 0, -5.96046e-08, -2.98023e-08, 0.0767458, 0.0041677, -1.27269e-08, 0.997042, 1, 0.999997, 1, 0.833333, 1, 0, -5.96046e-08, -2.98023e-08, 0.0781324, 0.000689827, -1.19345e-08, 0.996943, 1, 0.999997, 1 )
+tracks/41/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -2.98023e-08, 0.0781324, 0.000689827, -1.19345e-08, 0.996943, 1, 0.999997, 1, 0.0666667, 1, 0, -5.96046e-08, -2.98023e-08, 0.0287999, -0.0280587, -1.83503e-08, 0.999191, 1, 0.999997, 1, 0.133333, 1, 0, -5.96046e-08, -2.98023e-08, -0.0625295, -0.0844198, -4.0738e-08, 0.994466, 1, 0.999998, 0.999999, 0.2, 1, 0, -5.96046e-08, -2.98023e-08, -0.108918, -0.116069, -4.99975e-08, 0.987251, 1, 0.999998, 0.999999, 0.266667, 1, 0, -5.96046e-08, -2.98023e-08, -0.107397, -0.0898403, -4.84403e-08, 0.990149, 1, 0.999998, 1, 0.333333, 1, 0, -5.96046e-08, -2.98023e-08, -0.0879992, -0.00377137, -1.92689e-08, 0.996113, 1, 0.999998, 1, 0.4, 1, 0, -5.96046e-08, -2.98023e-08, -0.048759, 0.111505, 2.22846e-08, 0.992567, 1, 0.999998, 1, 0.466667, 1, 0, -5.96046e-08, -2.98023e-08, -0.0207583, 0.167026, 1.98408e-08, 0.985734, 1, 0.999998, 1, 0.533333, 1, 0, -5.96046e-08, -2.98023e-08, -0.00259112, 0.158446, 3.30282e-08, 0.987364, 1, 0.999998, 1, 0.6, 1, 0, -5.96046e-08, -2.98023e-08, 0.0228345, 0.119885, 1.02044e-08, 0.992525, 1, 0.999997, 1, 0.666667, 1, 0, -5.96046e-08, -2.98023e-08, 0.0487187, 0.068451, 7.02139e-08, 0.996464, 1, 0.999997, 1, 0.733333, 1, 0, -5.96046e-08, -2.98023e-08, 0.067297, 0.0268302, -8.9876e-09, 0.997372, 1, 0.999997, 1, 0.8, 1, 0, -5.96046e-08, -2.98023e-08, 0.0767458, 0.0041677, -1.27269e-08, 0.997042, 1, 0.999997, 1, 0.833333, 1, 0, -5.96046e-08, -2.98023e-08, 0.0781324, 0.000689827, -1.19345e-08, 0.996943, 1, 0.999997, 1 )
 tracks/42/type = "transform"
-tracks/42/path = NodePath("Armature/Skeleton:R-PistonArm1b")
+tracks/42/path = NodePath("Armature/Skeleton3D:R-PistonArm1b")
 tracks/42/interp = 1
 tracks/42/loop_wrap = true
 tracks/42/imported = true
 tracks/42/enabled = true
-tracks/42/keys = PoolRealArray( 0, 1, 0, -1.49012e-08, 2.98023e-08, 0.102085, -0.00366871, -2.15038e-09, 0.994769, 1, 0.999997, 1, 0.0666667, 1, 0, -1.49012e-08, 2.98023e-08, 0.0525055, -0.0310108, -1.51622e-09, 0.998139, 1, 0.999997, 1, 0.133333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0384588, -0.0838759, -2.046e-08, 0.995734, 1, 0.999998, 1, 0.2, 1, 0, -1.49012e-08, 2.98023e-08, -0.084543, -0.11333, -3.85717e-08, 0.989954, 1, 0.999998, 1, 0.266667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0825782, -0.08905, -3.07283e-08, 0.992598, 1, 0.999998, 0.999999, 0.333333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0647848, -0.00909841, -1.63623e-08, 0.997858, 1, 0.999998, 1, 0.4, 1, 0, -1.49012e-08, 2.98023e-08, -0.0364857, 0.103316, 2.42439e-08, 0.993979, 1, 0.999998, 1, 0.466667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0147144, 0.161139, 4.38848e-08, 0.986822, 1, 0.999998, 1, 0.533333, 1, 0, -1.49012e-08, 2.98023e-08, 0.00832791, 0.151994, 4.52306e-08, 0.988346, 1, 0.999997, 1, 0.6, 1, 0, -1.49012e-08, 2.98023e-08, 0.0412931, 0.112018, 2.46233e-08, 0.992848, 1, 0.999997, 1, 0.666667, 1, 0, -1.49012e-08, 2.98023e-08, 0.0719853, 0.0609215, 6.26779e-08, 0.995543, 1, 0.999997, 1, 0.733333, 1, 0, -1.49012e-08, 2.98023e-08, 0.0913486, 0.0210492, 3.97563e-09, 0.995596, 1, 0.999997, 1, 0.8, 1, 0, -1.49012e-08, 2.98023e-08, 0.100727, -0.000390892, 8.84891e-10, 0.994914, 1, 0.999997, 1, 0.833333, 1, 0, -1.49012e-08, 2.98023e-08, 0.102085, -0.00366871, -2.15038e-09, 0.994769, 1, 0.999997, 1 )
+tracks/42/keys = PackedFloat32Array( 0, 1, 0, -1.49012e-08, 2.98023e-08, 0.102085, -0.00366871, -2.15038e-09, 0.994769, 1, 0.999997, 1, 0.0666667, 1, 0, -1.49012e-08, 2.98023e-08, 0.0525055, -0.0310108, -1.51622e-09, 0.998139, 1, 0.999997, 1, 0.133333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0384588, -0.0838759, -2.046e-08, 0.995734, 1, 0.999998, 1, 0.2, 1, 0, -1.49012e-08, 2.98023e-08, -0.084543, -0.11333, -3.85717e-08, 0.989954, 1, 0.999998, 1, 0.266667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0825782, -0.08905, -3.07283e-08, 0.992598, 1, 0.999998, 0.999999, 0.333333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0647848, -0.00909841, -1.63623e-08, 0.997858, 1, 0.999998, 1, 0.4, 1, 0, -1.49012e-08, 2.98023e-08, -0.0364857, 0.103316, 2.42439e-08, 0.993979, 1, 0.999998, 1, 0.466667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0147144, 0.161139, 4.38848e-08, 0.986822, 1, 0.999998, 1, 0.533333, 1, 0, -1.49012e-08, 2.98023e-08, 0.00832791, 0.151994, 4.52306e-08, 0.988346, 1, 0.999997, 1, 0.6, 1, 0, -1.49012e-08, 2.98023e-08, 0.0412931, 0.112018, 2.46233e-08, 0.992848, 1, 0.999997, 1, 0.666667, 1, 0, -1.49012e-08, 2.98023e-08, 0.0719853, 0.0609215, 6.26779e-08, 0.995543, 1, 0.999997, 1, 0.733333, 1, 0, -1.49012e-08, 2.98023e-08, 0.0913486, 0.0210492, 3.97563e-09, 0.995596, 1, 0.999997, 1, 0.8, 1, 0, -1.49012e-08, 2.98023e-08, 0.100727, -0.000390892, 8.84891e-10, 0.994914, 1, 0.999997, 1, 0.833333, 1, 0, -1.49012e-08, 2.98023e-08, 0.102085, -0.00366871, -2.15038e-09, 0.994769, 1, 0.999997, 1 )
 tracks/43/type = "transform"
-tracks/43/path = NodePath("Armature/Skeleton:Body")
+tracks/43/path = NodePath("Armature/Skeleton3D:Body")
 tracks/43/interp = 1
 tracks/43/loop_wrap = true
 tracks/43/imported = true
 tracks/43/enabled = true
-tracks/43/keys = PoolRealArray( 0, 1, 0, 0, -0.00471163, 0.000635305, -9.11816e-12, -0.0713117, 0.997454, 1, 1, 1, 0.0666667, 1, 0.0269348, 0, 0.0418122, -0.0194286, -0.00668101, -0.0641826, 0.997727, 1, 1, 1, 0.133333, 1, 0.0800695, 0, 0.13359, -0.0589987, -0.019857, -0.0500267, 0.996806, 1, 1, 1, 0.2, 1, 0.110642, -1.88639e-08, 0.186398, -0.0817223, -0.0274234, -0.0418566, 0.995398, 1, 1, 1, 0.266667, 1, 0.109568, -2.35799e-08, 0.166057, -0.0712398, -0.0123151, -0.0438918, 0.996417, 1, 1, 1, 0.4, 1, 0.085946, -2.35799e-08, 0.032896, -0.00494733, 0.0733778, -0.0594637, 0.995518, 1, 1, 1, 0.466667, 1, 0.0727821, -2.35799e-08, 0.00512683, 0.00710968, 0.088405, -0.0645876, 0.993963, 1, 1, 1, 0.533333, 1, 0.0582455, -2.35799e-08, 0.00097692, 0.00654005, 0.0806255, -0.0674353, 0.994439, 1, 1, 1, 0.6, 1, 0.04034, -2.35799e-08, -0.00201654, 0.00513891, 0.0614893, -0.0695148, 0.995671, 1, 1, 1, 0.666667, 1, 0.0221244, -2.35799e-08, -0.00383008, 0.00330342, 0.036425, -0.0707664, 0.996822, 1, 1, 1, 0.733333, 1, 0.00838033, -2.35799e-08, -0.00452113, 0.00169321, 0.0144412, -0.0712151, 0.997355, 1, 1, 1, 0.8, 1, 0.00108736, -1.88639e-08, -0.00470364, 0.000778035, 0.00194825, -0.0713116, 0.997452, 1, 1, 1, 0.833333, 1, 0, 0, -0.00471163, 0.000635305, -9.11816e-12, -0.0713117, 0.997454, 1, 1, 1 )
+tracks/43/keys = PackedFloat32Array( 0, 1, 0, 0, -0.00471163, 0.000635305, -9.11816e-12, -0.0713117, 0.997454, 1, 1, 1, 0.0666667, 1, 0.0269348, 0, 0.0418122, -0.0194286, -0.00668101, -0.0641826, 0.997727, 1, 1, 1, 0.133333, 1, 0.0800695, 0, 0.13359, -0.0589987, -0.019857, -0.0500267, 0.996806, 1, 1, 1, 0.2, 1, 0.110642, -1.88639e-08, 0.186398, -0.0817223, -0.0274234, -0.0418566, 0.995398, 1, 1, 1, 0.266667, 1, 0.109568, -2.35799e-08, 0.166057, -0.0712398, -0.0123151, -0.0438918, 0.996417, 1, 1, 1, 0.4, 1, 0.085946, -2.35799e-08, 0.032896, -0.00494733, 0.0733778, -0.0594637, 0.995518, 1, 1, 1, 0.466667, 1, 0.0727821, -2.35799e-08, 0.00512683, 0.00710968, 0.088405, -0.0645876, 0.993963, 1, 1, 1, 0.533333, 1, 0.0582455, -2.35799e-08, 0.00097692, 0.00654005, 0.0806255, -0.0674353, 0.994439, 1, 1, 1, 0.6, 1, 0.04034, -2.35799e-08, -0.00201654, 0.00513891, 0.0614893, -0.0695148, 0.995671, 1, 1, 1, 0.666667, 1, 0.0221244, -2.35799e-08, -0.00383008, 0.00330342, 0.036425, -0.0707664, 0.996822, 1, 1, 1, 0.733333, 1, 0.00838033, -2.35799e-08, -0.00452113, 0.00169321, 0.0144412, -0.0712151, 0.997355, 1, 1, 1, 0.8, 1, 0.00108736, -1.88639e-08, -0.00470364, 0.000778035, 0.00194825, -0.0713116, 0.997452, 1, 1, 1, 0.833333, 1, 0, 0, -0.00471163, 0.000635305, -9.11816e-12, -0.0713117, 0.997454, 1, 1, 1 )
 tracks/44/type = "transform"
-tracks/44/path = NodePath("Armature/Skeleton:R-Fingers")
+tracks/44/path = NodePath("Armature/Skeleton3D:R-Fingers")
 tracks/44/interp = 1
 tracks/44/loop_wrap = true
 tracks/44/imported = true
 tracks/44/enabled = true
-tracks/44/keys = PoolRealArray( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.833333, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
+tracks/44/keys = PackedFloat32Array( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.833333, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
 tracks/45/type = "transform"
-tracks/45/path = NodePath("Armature/Skeleton:R-handguard")
+tracks/45/path = NodePath("Armature/Skeleton3D:R-handguard")
 tracks/45/interp = 1
 tracks/45/loop_wrap = true
 tracks/45/imported = true
 tracks/45/enabled = true
-tracks/45/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.833333, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
+tracks/45/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.833333, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
 tracks/46/type = "transform"
-tracks/46/path = NodePath("Armature/Skeleton:R-ArmExtender")
+tracks/46/path = NodePath("Armature/Skeleton3D:R-ArmExtender")
 tracks/46/interp = 1
 tracks/46/loop_wrap = true
 tracks/46/imported = true
 tracks/46/enabled = true
-tracks/46/keys = PoolRealArray( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.177493, -0.143432, -1.91313e-09, 0.973614, 1, 1, 1, 0.0666667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.157021, -0.126185, 5.03931e-08, 0.979501, 1, 1, 1, 0.133333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.108996, -0.102681, 5.79295e-08, 0.988725, 1, 1, 1, 0.2, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.072931, -0.0979524, 1.17293e-08, 0.992515, 1, 1, 1, 0.266667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.109072, -0.0564696, 2.95605e-08, 0.992429, 1, 1, 1, 0.333333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.177177, 0.0553388, -1.89559e-09, 0.982622, 1, 1, 1, 0.4, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.189299, 0.180335, -4.63144e-08, 0.965218, 1, 1, 1, 0.466667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.18293, 0.225096, -1.16779e-08, 0.95701, 1, 1, 1, 0.533333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.195333, 0.186086, -1.74093e-08, 0.962921, 1, 1, 1, 0.6, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.210433, 0.0990592, -6.03277e-08, 0.972577, 1, 1, 1, 0.666667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.211094, -0.00606891, 3.57304e-10, 0.977447, 1, 1, 1, 0.733333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.194758, -0.0903967, 1.62106e-08, 0.976677, 1, 1, 1, 0.8, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.180176, -0.136366, 1.81649e-08, 0.974136, 1, 1, 1, 0.833333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.177493, -0.143432, -1.91313e-09, 0.973614, 1, 1, 1 )
+tracks/46/keys = PackedFloat32Array( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.177493, -0.143432, -1.91313e-09, 0.973614, 1, 1, 1, 0.0666667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.157021, -0.126185, 5.03931e-08, 0.979501, 1, 1, 1, 0.133333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.108996, -0.102681, 5.79295e-08, 0.988725, 1, 1, 1, 0.2, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.072931, -0.0979524, 1.17293e-08, 0.992515, 1, 1, 1, 0.266667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.109072, -0.0564696, 2.95605e-08, 0.992429, 1, 1, 1, 0.333333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.177177, 0.0553388, -1.89559e-09, 0.982622, 1, 1, 1, 0.4, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.189299, 0.180335, -4.63144e-08, 0.965218, 1, 1, 1, 0.466667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.18293, 0.225096, -1.16779e-08, 0.95701, 1, 1, 1, 0.533333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.195333, 0.186086, -1.74093e-08, 0.962921, 1, 1, 1, 0.6, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.210433, 0.0990592, -6.03277e-08, 0.972577, 1, 1, 1, 0.666667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.211094, -0.00606891, 3.57304e-10, 0.977447, 1, 1, 1, 0.733333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.194758, -0.0903967, 1.62106e-08, 0.976677, 1, 1, 1, 0.8, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.180176, -0.136366, 1.81649e-08, 0.974136, 1, 1, 1, 0.833333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.177493, -0.143432, -1.91313e-09, 0.973614, 1, 1, 1 )
 tracks/47/type = "transform"
-tracks/47/path = NodePath("Armature/Skeleton:R-Shield")
+tracks/47/path = NodePath("Armature/Skeleton3D:R-Shield")
 tracks/47/interp = 1
 tracks/47/loop_wrap = true
 tracks/47/imported = true
 tracks/47/enabled = true
-tracks/47/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0.0044088, 0.0894345, 0.0513096, 0.99466, 1, 1, 1, 0.0666667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0125131, 0.0909748, 0.0489562, 0.99457, 1, 1, 1, 0.133333, 1, 1.11759e-08, 2.19425e-08, 0, 0.0334971, 0.0949329, 0.0428447, 0.993997, 1, 1, 1, 0.266667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0901401, 0.105398, 0.0262177, 0.989989, 1, 1, 1, 0.333333, 1, 1.11759e-08, 2.19425e-08, 0, 0.107112, 0.108471, 0.0211985, 0.988085, 1, 1, 1, 0.4, 1, 1.11759e-08, 2.19425e-08, 0, 0.108834, 0.108781, 0.0206883, 0.987873, 1, 1, 1, 0.466667, 1, 1.11759e-08, 2.19425e-08, 0, 0.100366, 0.107253, 0.0231957, 0.988881, 1, 1, 1, 0.533333, 1, 1.11759e-08, 2.19425e-08, 0, 0.0825827, 0.10402, 0.028447, 0.990732, 1, 1, 1, 0.666667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0344971, 0.0951205, 0.0425528, 0.993957, 1, 1, 1, 0.733333, 1, 1.11759e-08, 2.19425e-08, 0, 0.0160009, 0.0916358, 0.0479422, 0.994509, 1, 1, 1, 0.8, 1, 1.11759e-08, 2.19425e-08, 0, 0.00595539, 0.0897289, 0.0508608, 0.994649, 1, 1, 1, 0.833333, 1, 1.11759e-08, 2.19425e-08, 0, 0.0044088, 0.0894345, 0.0513096, 0.99466, 1, 1, 1 )
+tracks/47/keys = PackedFloat32Array( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0.0044088, 0.0894345, 0.0513096, 0.99466, 1, 1, 1, 0.0666667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0125131, 0.0909748, 0.0489562, 0.99457, 1, 1, 1, 0.133333, 1, 1.11759e-08, 2.19425e-08, 0, 0.0334971, 0.0949329, 0.0428447, 0.993997, 1, 1, 1, 0.266667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0901401, 0.105398, 0.0262177, 0.989989, 1, 1, 1, 0.333333, 1, 1.11759e-08, 2.19425e-08, 0, 0.107112, 0.108471, 0.0211985, 0.988085, 1, 1, 1, 0.4, 1, 1.11759e-08, 2.19425e-08, 0, 0.108834, 0.108781, 0.0206883, 0.987873, 1, 1, 1, 0.466667, 1, 1.11759e-08, 2.19425e-08, 0, 0.100366, 0.107253, 0.0231957, 0.988881, 1, 1, 1, 0.533333, 1, 1.11759e-08, 2.19425e-08, 0, 0.0825827, 0.10402, 0.028447, 0.990732, 1, 1, 1, 0.666667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0344971, 0.0951205, 0.0425528, 0.993957, 1, 1, 1, 0.733333, 1, 1.11759e-08, 2.19425e-08, 0, 0.0160009, 0.0916358, 0.0479422, 0.994509, 1, 1, 1, 0.8, 1, 1.11759e-08, 2.19425e-08, 0, 0.00595539, 0.0897289, 0.0508608, 0.994649, 1, 1, 1, 0.833333, 1, 1.11759e-08, 2.19425e-08, 0, 0.0044088, 0.0894345, 0.0513096, 0.99466, 1, 1, 1 )
 tracks/48/type = "transform"
-tracks/48/path = NodePath("Armature/Skeleton:R-ShieldDongle")
+tracks/48/path = NodePath("Armature/Skeleton3D:R-ShieldDongle")
 tracks/48/interp = 1
 tracks/48/loop_wrap = true
 tracks/48/imported = true
 tracks/48/enabled = true
-tracks/48/keys = PoolRealArray( 0, 1, 0, -8.56817e-08, 2.38419e-07, -6.54836e-10, -1.82263e-09, 1.51852e-09, 1, 1, 1, 1, 0.2, 1, 8.9407e-08, -1.18464e-07, 5.96046e-08, -2.51457e-09, 3.25963e-09, -4.53505e-09, 1, 1, 1, 1, 0.266667, 1, -2.98023e-08, -5.0664e-08, 1.78814e-07, 2.80623e-09, -0.00609889, 2.66391e-09, 0.999981, 1, 1, 1, 0.4, 1, -2.98023e-08, -7.37607e-08, 5.96046e-08, -2.00197e-09, -0.103603, 5.18428e-10, 0.994619, 1, 1, 1, 0.466667, 1, -2.98023e-08, 5.1409e-08, 0, 6.27217e-11, -0.0945099, -3.92289e-09, 0.995524, 1, 1, 1, 0.533333, 1, 5.96046e-08, 8.56817e-08, 1.19209e-07, -7.17059e-09, -0.0444455, -1.37328e-09, 0.999012, 1, 1, 1, 0.6, 1, -5.96046e-08, -1.09524e-07, 1.78814e-07, -3.61727e-10, -0.00588077, -5.13751e-09, 0.999983, 1, 1, 1, 0.666667, 1, 5.96046e-08, 9.68576e-08, 0, 2.32831e-09, -1.16415e-08, 5.87221e-10, 1, 1, 1, 1, 0.833333, 1, 0, -8.56817e-08, 2.38419e-07, -6.54836e-10, -1.82263e-09, 1.51852e-09, 1, 1, 1, 1 )
+tracks/48/keys = PackedFloat32Array( 0, 1, 0, -8.56817e-08, 2.38419e-07, -6.54836e-10, -1.82263e-09, 1.51852e-09, 1, 1, 1, 1, 0.2, 1, 8.9407e-08, -1.18464e-07, 5.96046e-08, -2.51457e-09, 3.25963e-09, -4.53505e-09, 1, 1, 1, 1, 0.266667, 1, -2.98023e-08, -5.0664e-08, 1.78814e-07, 2.80623e-09, -0.00609889, 2.66391e-09, 0.999981, 1, 1, 1, 0.4, 1, -2.98023e-08, -7.37607e-08, 5.96046e-08, -2.00197e-09, -0.103603, 5.18428e-10, 0.994619, 1, 1, 1, 0.466667, 1, -2.98023e-08, 5.1409e-08, 0, 6.27217e-11, -0.0945099, -3.92289e-09, 0.995524, 1, 1, 1, 0.533333, 1, 5.96046e-08, 8.56817e-08, 1.19209e-07, -7.17059e-09, -0.0444455, -1.37328e-09, 0.999012, 1, 1, 1, 0.6, 1, -5.96046e-08, -1.09524e-07, 1.78814e-07, -3.61727e-10, -0.00588077, -5.13751e-09, 0.999983, 1, 1, 1, 0.666667, 1, 5.96046e-08, 9.68576e-08, 0, 2.32831e-09, -1.16415e-08, 5.87221e-10, 1, 1, 1, 1, 0.833333, 1, 0, -8.56817e-08, 2.38419e-07, -6.54836e-10, -1.82263e-09, 1.51852e-09, 1, 1, 1, 1 )
 tracks/49/type = "transform"
-tracks/49/path = NodePath("Armature/Skeleton:R-ShieldHandGuard")
+tracks/49/path = NodePath("Armature/Skeleton3D:R-ShieldHandGuard")
 tracks/49/interp = 1
 tracks/49/loop_wrap = true
 tracks/49/imported = true
 tracks/49/enabled = true
-tracks/49/keys = PoolRealArray( 0, 1, -6.42613e-08, -1.3411e-07, 0, -3.95632e-09, 1.07312e-09, 5.94071e-10, 1, 1, 1, 1, 0.833333, 1, -6.42613e-08, -1.3411e-07, 0, -3.95632e-09, 1.07312e-09, 5.94071e-10, 1, 1, 1, 1 )
+tracks/49/keys = PackedFloat32Array( 0, 1, -6.42613e-08, -1.3411e-07, 0, -3.95632e-09, 1.07312e-09, 5.94071e-10, 1, 1, 1, 1, 0.833333, 1, -6.42613e-08, -1.3411e-07, 0, -3.95632e-09, 1.07312e-09, 5.94071e-10, 1, 1, 1, 1 )
 tracks/50/type = "transform"
-tracks/50/path = NodePath("Armature/Skeleton:L-LEGIK")
+tracks/50/path = NodePath("Armature/Skeleton3D:L-LEGIK")
 tracks/50/interp = 1
 tracks/50/loop_wrap = true
 tracks/50/imported = true
 tracks/50/enabled = true
-tracks/50/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/50/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/51/type = "transform"
-tracks/51/path = NodePath("Armature/Skeleton:R-LEGIK")
+tracks/51/path = NodePath("Armature/Skeleton3D:R-LEGIK")
 tracks/51/interp = 1
 tracks/51/loop_wrap = true
 tracks/51/imported = true
 tracks/51/enabled = true
-tracks/51/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/51/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/52/type = "transform"
-tracks/52/path = NodePath("Armature/Skeleton:R-ARMORIENT")
+tracks/52/path = NodePath("Armature/Skeleton3D:R-ARMORIENT")
 tracks/52/interp = 1
 tracks/52/loop_wrap = true
 tracks/52/imported = true
 tracks/52/enabled = true
-tracks/52/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/52/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.833333, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/53/type = "transform"
-tracks/53/path = NodePath("Armature/Skeleton:L-Arm")
+tracks/53/path = NodePath("Armature/Skeleton3D:L-Arm")
 tracks/53/interp = 1
 tracks/53/loop_wrap = true
 tracks/53/imported = true
 tracks/53/enabled = true
-tracks/53/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, 0.0892619, -0.0474711, 0.0255629, 0.994548, 1, 1, 1, 0.0666667, 1, 0, -1.78814e-07, -1.19209e-07, 0.0947685, -0.0577735, 0.0364214, 0.993154, 1, 0.999999, 1, 0.133333, 1, 0, -5.96046e-08, -5.96046e-08, 0.107406, -0.0817426, 0.0658548, 0.988658, 1, 1, 1, 0.2, 1, 2.38419e-07, -5.96046e-08, -5.96046e-08, 0.115254, -0.098011, 0.0889527, 0.984478, 1, 1, 1, 0.266667, 1, 0, -1.78814e-07, -1.78814e-07, 0.103076, -0.0897321, 0.0750453, 0.987771, 1, 1, 1, 0.333333, 1, 2.38419e-07, 0, 0, 0.069193, -0.0708112, 0.04596, 0.994025, 1, 1, 1, 0.4, 1, 2.38419e-07, 0, 0, 0.0408495, -0.0614562, 0.0326017, 0.99674, 1, 1, 1, 0.466667, 1, -2.38419e-07, -5.96046e-08, -5.96046e-08, 0.0328298, -0.0580658, 0.0284652, 0.997367, 1, 1, 1, 0.533333, 1, 0, -5.96046e-08, -5.96046e-08, 0.0381272, -0.0550487, 0.0267413, 0.997397, 1, 1, 1, 0.6, 1, -1.19209e-07, 5.96046e-08, 1.19209e-07, 0.0496467, -0.0515765, 0.0253229, 0.997113, 1, 1, 1, 0.666667, 1, 0, -1.19209e-07, -5.96046e-08, 0.0650544, -0.04874, 0.0245852, 0.996387, 1, 1, 1, 0.733333, 1, 0, -1.19209e-07, -1.78814e-07, 0.0794463, -0.0476161, 0.02491, 0.99539, 1, 1, 1, 0.8, 1, -3.57628e-07, 1.19209e-07, 2.38419e-07, 0.0879126, -0.0474516, 0.0254438, 0.994672, 1, 1, 1, 0.833333, 1, 0, -5.96046e-08, -5.96046e-08, 0.0892619, -0.0474711, 0.0255629, 0.994548, 1, 1, 1 )
+tracks/53/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, 0.0892619, -0.0474711, 0.0255629, 0.994548, 1, 1, 1, 0.0666667, 1, 0, -1.78814e-07, -1.19209e-07, 0.0947685, -0.0577735, 0.0364214, 0.993154, 1, 0.999999, 1, 0.133333, 1, 0, -5.96046e-08, -5.96046e-08, 0.107406, -0.0817426, 0.0658548, 0.988658, 1, 1, 1, 0.2, 1, 2.38419e-07, -5.96046e-08, -5.96046e-08, 0.115254, -0.098011, 0.0889527, 0.984478, 1, 1, 1, 0.266667, 1, 0, -1.78814e-07, -1.78814e-07, 0.103076, -0.0897321, 0.0750453, 0.987771, 1, 1, 1, 0.333333, 1, 2.38419e-07, 0, 0, 0.069193, -0.0708112, 0.04596, 0.994025, 1, 1, 1, 0.4, 1, 2.38419e-07, 0, 0, 0.0408495, -0.0614562, 0.0326017, 0.99674, 1, 1, 1, 0.466667, 1, -2.38419e-07, -5.96046e-08, -5.96046e-08, 0.0328298, -0.0580658, 0.0284652, 0.997367, 1, 1, 1, 0.533333, 1, 0, -5.96046e-08, -5.96046e-08, 0.0381272, -0.0550487, 0.0267413, 0.997397, 1, 1, 1, 0.6, 1, -1.19209e-07, 5.96046e-08, 1.19209e-07, 0.0496467, -0.0515765, 0.0253229, 0.997113, 1, 1, 1, 0.666667, 1, 0, -1.19209e-07, -5.96046e-08, 0.0650544, -0.04874, 0.0245852, 0.996387, 1, 1, 1, 0.733333, 1, 0, -1.19209e-07, -1.78814e-07, 0.0794463, -0.0476161, 0.02491, 0.99539, 1, 1, 1, 0.8, 1, -3.57628e-07, 1.19209e-07, 2.38419e-07, 0.0879126, -0.0474516, 0.0254438, 0.994672, 1, 1, 1, 0.833333, 1, 0, -5.96046e-08, -5.96046e-08, 0.0892619, -0.0474711, 0.0255629, 0.994548, 1, 1, 1 )
 tracks/54/type = "transform"
-tracks/54/path = NodePath("Armature/Skeleton:L-ForearmEmpty")
+tracks/54/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty")
 tracks/54/interp = 1
 tracks/54/loop_wrap = true
 tracks/54/imported = true
 tracks/54/enabled = true
-tracks/54/keys = PoolRealArray( 0, 1, -7.45061e-09, -5.96046e-08, 5.96046e-08, 0.158125, 0.000225394, -0.00124626, 0.987418, 1, 1, 1, 0.0666667, 1, -8.71719e-08, -2.68221e-07, 5.96046e-08, 0.158165, 5.90711e-05, -0.000325024, 0.987413, 1, 1, 1, 0.2, 1, 8.90345e-08, -5.96046e-08, 1.19209e-07, 0.158025, -0.00107856, 0.00619331, 0.987415, 1, 1, 1, 0.266667, 1, 3.72522e-09, -1.49012e-07, 5.96046e-08, 0.158177, -0.000764174, 0.00439312, 0.987401, 1, 1, 1, 0.333333, 1, -1.60188e-07, -5.96046e-08, 1.19209e-07, 0.158089, -0.000160947, 0.000889926, 0.987424, 1, 0.999999, 1, 0.4, 1, 1.41561e-08, -1.19209e-07, -5.96046e-08, 0.15834, 6.00603e-05, -0.000324981, 0.987385, 1, 1, 1, 0.466667, 1, 1.8999e-07, -8.9407e-08, 1.19209e-07, 0.158073, 0.000126458, -0.000652836, 0.987427, 1, 0.999999, 1, 0.533333, 1, -4.84288e-08, -1.49012e-07, 0, 0.158298, 0.000155738, -0.000831222, 0.987391, 1, 1, 1, 0.666667, 1, 1.78814e-07, -1.78814e-07, 2.38419e-07, 0.158149, 0.000199173, -0.00106372, 0.987415, 1, 0.999999, 0.999999, 0.833333, 1, -7.45061e-09, -5.96046e-08, 5.96046e-08, 0.158125, 0.000225394, -0.00124626, 0.987418, 1, 1, 1 )
+tracks/54/keys = PackedFloat32Array( 0, 1, -7.45061e-09, -5.96046e-08, 5.96046e-08, 0.158125, 0.000225394, -0.00124626, 0.987418, 1, 1, 1, 0.0666667, 1, -8.71719e-08, -2.68221e-07, 5.96046e-08, 0.158165, 5.90711e-05, -0.000325024, 0.987413, 1, 1, 1, 0.2, 1, 8.90345e-08, -5.96046e-08, 1.19209e-07, 0.158025, -0.00107856, 0.00619331, 0.987415, 1, 1, 1, 0.266667, 1, 3.72522e-09, -1.49012e-07, 5.96046e-08, 0.158177, -0.000764174, 0.00439312, 0.987401, 1, 1, 1, 0.333333, 1, -1.60188e-07, -5.96046e-08, 1.19209e-07, 0.158089, -0.000160947, 0.000889926, 0.987424, 1, 0.999999, 1, 0.4, 1, 1.41561e-08, -1.19209e-07, -5.96046e-08, 0.15834, 6.00603e-05, -0.000324981, 0.987385, 1, 1, 1, 0.466667, 1, 1.8999e-07, -8.9407e-08, 1.19209e-07, 0.158073, 0.000126458, -0.000652836, 0.987427, 1, 0.999999, 1, 0.533333, 1, -4.84288e-08, -1.49012e-07, 0, 0.158298, 0.000155738, -0.000831222, 0.987391, 1, 1, 1, 0.666667, 1, 1.78814e-07, -1.78814e-07, 2.38419e-07, 0.158149, 0.000199173, -0.00106372, 0.987415, 1, 0.999999, 0.999999, 0.833333, 1, -7.45061e-09, -5.96046e-08, 5.96046e-08, 0.158125, 0.000225394, -0.00124626, 0.987418, 1, 1, 1 )
 tracks/55/type = "transform"
-tracks/55/path = NodePath("Armature/Skeleton:L-EXTENDERIK")
+tracks/55/path = NodePath("Armature/Skeleton3D:L-EXTENDERIK")
 tracks/55/interp = 1
 tracks/55/loop_wrap = true
 tracks/55/imported = true
 tracks/55/enabled = true
-tracks/55/keys = PoolRealArray( 0, 1, -2.29105e-07, 1.78814e-07, -2.98023e-08, 2.98023e-08, 3.61117e-09, 1.58357e-09, 1, 1, 1, 1, 0.833333, 1, -2.29105e-07, 1.78814e-07, -2.98023e-08, 2.98023e-08, 3.61117e-09, 1.58357e-09, 1, 1, 1, 1 )
+tracks/55/keys = PackedFloat32Array( 0, 1, -2.29105e-07, 1.78814e-07, -2.98023e-08, 2.98023e-08, 3.61117e-09, 1.58357e-09, 1, 1, 1, 1, 0.833333, 1, -2.29105e-07, 1.78814e-07, -2.98023e-08, 2.98023e-08, 3.61117e-09, 1.58357e-09, 1, 1, 1, 1 )
 tracks/56/type = "transform"
-tracks/56/path = NodePath("Armature/Skeleton:L-PistonArm2a")
+tracks/56/path = NodePath("Armature/Skeleton3D:L-PistonArm2a")
 tracks/56/interp = 1
 tracks/56/loop_wrap = true
 tracks/56/imported = true
 tracks/56/enabled = true
-tracks/56/keys = PoolRealArray( 0, 1, 0, 0, 2.98023e-08, -0.0297111, -0.0168711, -2.03846e-10, 0.999416, 1, 1, 1, 0.0666667, 1, 6.70552e-08, 2.98023e-07, 1.49012e-07, -0.027608, -0.0241474, 9.05739e-09, 0.999327, 1, 1, 1, 0.133333, 1, -6.70552e-08, -2.98023e-08, 2.98023e-08, -0.024714, -0.040132, 1.13048e-08, 0.998889, 1, 1, 1, 0.2, 1, 2.23517e-08, -2.98023e-08, 2.98023e-08, -0.0245604, -0.0500539, 5.59081e-08, 0.998444, 1, 1, 1, 0.266667, 1, -7.45058e-08, 1.49012e-07, 1.04308e-07, -0.023094, -0.0411109, 1.87055e-08, 0.998888, 1, 1, 1, 0.333333, 1, 1.86265e-07, 0, 0, -0.0233812, -0.0173396, 2.86649e-08, 0.999576, 1, 1, 1, 0.4, 1, -1.11759e-07, 5.96046e-08, 2.98023e-08, -0.0269994, 0.00108587, -1.71129e-08, 0.999635, 1, 1, 1, 0.466667, 1, -7.45058e-08, 5.96046e-08, -1.49012e-07, -0.0275817, 0.00710107, 1.94347e-09, 0.999594, 1, 1, 1, 0.533333, 1, -2.01166e-07, 1.49012e-07, 7.45058e-08, -0.0270356, 0.00586745, -1.35385e-08, 0.999617, 1, 1, 1, 0.6, 1, -2.23517e-08, 1.78814e-07, 1.93715e-07, -0.0271724, 0.00138934, 5.63004e-09, 0.99963, 1, 1, 1, 0.733333, 1, 2.98023e-08, 5.96046e-08, 0, -0.0288923, -0.0120671, 3.6121e-08, 0.99951, 1, 1, 1, 0.8, 1, -1.3411e-07, 5.96046e-08, 5.96046e-08, -0.0295854, -0.0161987, 1.98601e-08, 0.999431, 1, 1, 1, 0.833333, 1, 0, 0, 2.98023e-08, -0.0297111, -0.0168711, -2.03846e-10, 0.999416, 1, 1, 1 )
+tracks/56/keys = PackedFloat32Array( 0, 1, 0, 0, 2.98023e-08, -0.0297111, -0.0168711, -2.03846e-10, 0.999416, 1, 1, 1, 0.0666667, 1, 6.70552e-08, 2.98023e-07, 1.49012e-07, -0.027608, -0.0241474, 9.05739e-09, 0.999327, 1, 1, 1, 0.133333, 1, -6.70552e-08, -2.98023e-08, 2.98023e-08, -0.024714, -0.040132, 1.13048e-08, 0.998889, 1, 1, 1, 0.2, 1, 2.23517e-08, -2.98023e-08, 2.98023e-08, -0.0245604, -0.0500539, 5.59081e-08, 0.998444, 1, 1, 1, 0.266667, 1, -7.45058e-08, 1.49012e-07, 1.04308e-07, -0.023094, -0.0411109, 1.87055e-08, 0.998888, 1, 1, 1, 0.333333, 1, 1.86265e-07, 0, 0, -0.0233812, -0.0173396, 2.86649e-08, 0.999576, 1, 1, 1, 0.4, 1, -1.11759e-07, 5.96046e-08, 2.98023e-08, -0.0269994, 0.00108587, -1.71129e-08, 0.999635, 1, 1, 1, 0.466667, 1, -7.45058e-08, 5.96046e-08, -1.49012e-07, -0.0275817, 0.00710107, 1.94347e-09, 0.999594, 1, 1, 1, 0.533333, 1, -2.01166e-07, 1.49012e-07, 7.45058e-08, -0.0270356, 0.00586745, -1.35385e-08, 0.999617, 1, 1, 1, 0.6, 1, -2.23517e-08, 1.78814e-07, 1.93715e-07, -0.0271724, 0.00138934, 5.63004e-09, 0.99963, 1, 1, 1, 0.733333, 1, 2.98023e-08, 5.96046e-08, 0, -0.0288923, -0.0120671, 3.6121e-08, 0.99951, 1, 1, 1, 0.8, 1, -1.3411e-07, 5.96046e-08, 5.96046e-08, -0.0295854, -0.0161987, 1.98601e-08, 0.999431, 1, 1, 1, 0.833333, 1, 0, 0, 2.98023e-08, -0.0297111, -0.0168711, -2.03846e-10, 0.999416, 1, 1, 1 )

+ 113 - 113
enemies/red_robot/model/Damage_take1.tres

@@ -9,396 +9,396 @@ tracks/0/interp = 1
 tracks/0/loop_wrap = true
 tracks/0/imported = true
 tracks/0/enabled = true
-tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/0/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/1/type = "transform"
-tracks/1/path = NodePath("Armature/Skeleton:L-PistonArm1a")
+tracks/1/path = NodePath("Armature/Skeleton3D:L-PistonArm1a")
 tracks/1/interp = 1
 tracks/1/loop_wrap = true
 tracks/1/imported = true
 tracks/1/enabled = true
-tracks/1/keys = PoolRealArray( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0666667, 1, -2.23517e-08, 0, -2.98023e-08, -0.018669, -0.00420711, -3.16598e-08, 0.999817, 1, 1, 1, 0.133333, 1, -7.45058e-09, 5.96046e-08, -1.04308e-07, 0.0101819, -0.00688042, 2.48493e-09, 0.999924, 1, 1, 1, 0.2, 1, 1.49012e-08, 8.9407e-08, -1.04308e-07, 0.0123317, -0.00706755, 8.47735e-09, 0.999899, 1, 1, 1, 0.266667, 1, -3.72529e-08, 8.9407e-08, -1.04308e-07, -0.000523059, -0.00597246, -2.97024e-09, 0.999982, 1, 1, 1, 0.333333, 1, 1.56462e-07, 2.98023e-08, -1.49012e-08, -0.0272974, -0.00352275, -9.07656e-09, 0.999621, 1, 1, 1, 0.4, 1, -1.63913e-07, 2.98023e-08, 4.47035e-08, -0.0183728, -0.000305539, 2.38294e-08, 0.999831, 1, 1, 1, 0.466667, 1, 8.9407e-08, 8.9407e-08, 1.49012e-08, 0.000605401, 0.000821806, 1.68953e-08, 0.999999, 1, 1, 1, 0.533333, 1, 7.45058e-09, 2.98023e-08, -1.49012e-08, 0.000360638, 0.000771246, -1.05892e-08, 1, 1, 1, 1, 0.625, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
+tracks/1/keys = PackedFloat32Array( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0666667, 1, -2.23517e-08, 0, -2.98023e-08, -0.018669, -0.00420711, -3.16598e-08, 0.999817, 1, 1, 1, 0.133333, 1, -7.45058e-09, 5.96046e-08, -1.04308e-07, 0.0101819, -0.00688042, 2.48493e-09, 0.999924, 1, 1, 1, 0.2, 1, 1.49012e-08, 8.9407e-08, -1.04308e-07, 0.0123317, -0.00706755, 8.47735e-09, 0.999899, 1, 1, 1, 0.266667, 1, -3.72529e-08, 8.9407e-08, -1.04308e-07, -0.000523059, -0.00597246, -2.97024e-09, 0.999982, 1, 1, 1, 0.333333, 1, 1.56462e-07, 2.98023e-08, -1.49012e-08, -0.0272974, -0.00352275, -9.07656e-09, 0.999621, 1, 1, 1, 0.4, 1, -1.63913e-07, 2.98023e-08, 4.47035e-08, -0.0183728, -0.000305539, 2.38294e-08, 0.999831, 1, 1, 1, 0.466667, 1, 8.9407e-08, 8.9407e-08, 1.49012e-08, 0.000605401, 0.000821806, 1.68953e-08, 0.999999, 1, 1, 1, 0.533333, 1, 7.45058e-09, 2.98023e-08, -1.49012e-08, 0.000360638, 0.000771246, -1.05892e-08, 1, 1, 1, 1, 0.625, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Armature/Skeleton:R-Arm")
+tracks/2/path = NodePath("Armature/Skeleton3D:R-Arm")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
-tracks/2/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0666667, 1, 1.19209e-07, -5.96046e-08, 0, -0.0496492, -0.0501177, -0.0198775, 0.99731, 1, 1, 1, 0.133333, 1, -1.19209e-07, -1.78814e-07, -1.19209e-07, -0.10418, -0.0777873, 0.000289596, 0.991512, 1, 1, 1, 0.2, 1, 1.19209e-07, -5.96046e-08, 0, -0.110455, -0.0807622, 0.00307741, 0.99059, 1, 1, 1, 0.266667, 1, 0, 0, 0, -0.0785216, -0.0659468, -0.00946288, 0.994684, 1, 1, 1, 0.333333, 1, 0, 0, 0, -0.0359271, -0.0440561, -0.0236872, 0.998102, 1, 1, 1, 0.4, 1, -1.19209e-07, -1.19209e-07, -1.78814e-07, -0.0162122, -0.032603, -0.0296526, 0.998897, 1, 1, 1, 0.466667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154725, -0.0316955, -0.0302605, 0.99892, 1, 1, 1, 0.533333, 1, 0, 0, 0, -0.0157979, -0.0312796, -0.0302968, 0.998926, 1, 1, 1, 0.6, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154826, -0.0307423, -0.0303421, 0.998947, 1, 1, 1, 0.625, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
+tracks/2/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0666667, 1, 1.19209e-07, -5.96046e-08, 0, -0.0496492, -0.0501177, -0.0198775, 0.99731, 1, 1, 1, 0.133333, 1, -1.19209e-07, -1.78814e-07, -1.19209e-07, -0.10418, -0.0777873, 0.000289596, 0.991512, 1, 1, 1, 0.2, 1, 1.19209e-07, -5.96046e-08, 0, -0.110455, -0.0807622, 0.00307741, 0.99059, 1, 1, 1, 0.266667, 1, 0, 0, 0, -0.0785216, -0.0659468, -0.00946288, 0.994684, 1, 1, 1, 0.333333, 1, 0, 0, 0, -0.0359271, -0.0440561, -0.0236872, 0.998102, 1, 1, 1, 0.4, 1, -1.19209e-07, -1.19209e-07, -1.78814e-07, -0.0162122, -0.032603, -0.0296526, 0.998897, 1, 1, 1, 0.466667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154725, -0.0316955, -0.0302605, 0.99892, 1, 1, 1, 0.533333, 1, 0, 0, 0, -0.0157979, -0.0312796, -0.0302968, 0.998926, 1, 1, 1, 0.6, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154826, -0.0307423, -0.0303421, 0.998947, 1, 1, 1, 0.625, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Armature/Skeleton:L-ForearmEmpty.001")
+tracks/3/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty.001")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
-tracks/3/keys = PoolRealArray( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0666667, 1, 1.49012e-07, 7.45058e-09, 0, -0.0703476, -0.0597098, -0.0290713, 0.995309, 1, 1, 1, 0.133333, 1, 8.9407e-08, -1.3411e-07, -1.19209e-07, -0.0809269, -0.114654, -0.0307604, 0.989626, 1, 1, 1, 0.2, 1, -2.98023e-08, -1.41561e-07, 1.78814e-07, -0.0821898, -0.121097, -0.0310075, 0.988746, 1, 1, 1, 0.333333, 1, 3.27826e-07, -4.47035e-08, 5.96046e-08, -0.0678347, -0.0475217, -0.028449, 0.996158, 1, 1, 1, 0.4, 1, 1.19209e-07, -1.11759e-07, 0, -0.0644144, -0.0345938, -0.0274979, 0.996944, 1, 1, 1, 0.466667, 1, 2.38419e-07, 6.70552e-08, -5.96046e-08, -0.0640862, -0.0365246, -0.0272763, 0.996903, 1, 1, 1, 0.533333, 1, 1.19209e-07, 2.23517e-08, 0, -0.0642645, -0.03321, -0.0276373, 0.996997, 1, 1, 1, 0.6, 1, 2.68221e-07, 7.45058e-09, -1.78814e-07, -0.0644021, -0.0289172, -0.028006, 0.997112, 1, 1, 1, 0.625, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
+tracks/3/keys = PackedFloat32Array( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0666667, 1, 1.49012e-07, 7.45058e-09, 0, -0.0703476, -0.0597098, -0.0290713, 0.995309, 1, 1, 1, 0.133333, 1, 8.9407e-08, -1.3411e-07, -1.19209e-07, -0.0809269, -0.114654, -0.0307604, 0.989626, 1, 1, 1, 0.2, 1, -2.98023e-08, -1.41561e-07, 1.78814e-07, -0.0821898, -0.121097, -0.0310075, 0.988746, 1, 1, 1, 0.333333, 1, 3.27826e-07, -4.47035e-08, 5.96046e-08, -0.0678347, -0.0475217, -0.028449, 0.996158, 1, 1, 1, 0.4, 1, 1.19209e-07, -1.11759e-07, 0, -0.0644144, -0.0345938, -0.0274979, 0.996944, 1, 1, 1, 0.466667, 1, 2.38419e-07, 6.70552e-08, -5.96046e-08, -0.0640862, -0.0365246, -0.0272763, 0.996903, 1, 1, 1, 0.533333, 1, 1.19209e-07, 2.23517e-08, 0, -0.0642645, -0.03321, -0.0276373, 0.996997, 1, 1, 1, 0.6, 1, 2.68221e-07, 7.45058e-09, -1.78814e-07, -0.0644021, -0.0289172, -0.028006, 0.997112, 1, 1, 1, 0.625, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Armature/Skeleton:R-EXTENDERIK")
+tracks/4/path = NodePath("Armature/Skeleton3D:R-EXTENDERIK")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
-tracks/4/keys = PoolRealArray( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.625, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
+tracks/4/keys = PackedFloat32Array( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.625, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Armature/Skeleton:R-PistonArm2a")
+tracks/5/path = NodePath("Armature/Skeleton3D:R-PistonArm2a")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
 tracks/5/enabled = true
-tracks/5/keys = PoolRealArray( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0666667, 1, -4.47035e-08, 1.19209e-07, 1.3411e-07, 0.0311902, 0.0557106, -7.17418e-09, 0.99796, 1, 1, 1, 0.133333, 1, 5.21541e-08, 2.08616e-07, 4.47035e-08, 0.0609236, 0.0532248, 1.0395e-08, 0.996722, 1, 1, 1, 0.2, 1, 1.49012e-08, 5.96046e-08, 5.96046e-08, 0.06427, 0.0526136, 8.76142e-09, 0.996545, 1, 1, 1, 0.266667, 1, 1.86265e-07, 8.9407e-08, 4.47035e-08, 0.0462065, 0.054509, 1.49394e-08, 0.997444, 1, 1, 1, 0.333333, 1, 2.23517e-08, 2.38419e-07, 4.47035e-08, 0.0227773, 0.0558215, -1.85438e-08, 0.998181, 1, 1, 1, 0.4, 1, 1.93715e-07, 1.78814e-07, 1.04308e-07, 0.0124729, 0.0568413, 2.90658e-08, 0.998305, 1, 1, 1, 0.466667, 1, -5.21541e-08, -2.98023e-08, -2.98023e-08, 0.0123188, 0.0575906, 1.09912e-08, 0.998264, 1, 1, 1, 0.533333, 1, -1.11759e-07, 5.96046e-08, -2.98023e-08, 0.012888, 0.0569366, 1.77837e-09, 0.998295, 1, 1, 1, 0.6, 1, -2.98023e-08, 1.49012e-07, 1.49012e-08, 0.0129779, 0.0560929, -4.89757e-09, 0.998341, 1, 1, 1, 0.625, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
+tracks/5/keys = PackedFloat32Array( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0666667, 1, -4.47035e-08, 1.19209e-07, 1.3411e-07, 0.0311902, 0.0557106, -7.17418e-09, 0.99796, 1, 1, 1, 0.133333, 1, 5.21541e-08, 2.08616e-07, 4.47035e-08, 0.0609236, 0.0532248, 1.0395e-08, 0.996722, 1, 1, 1, 0.2, 1, 1.49012e-08, 5.96046e-08, 5.96046e-08, 0.06427, 0.0526136, 8.76142e-09, 0.996545, 1, 1, 1, 0.266667, 1, 1.86265e-07, 8.9407e-08, 4.47035e-08, 0.0462065, 0.054509, 1.49394e-08, 0.997444, 1, 1, 1, 0.333333, 1, 2.23517e-08, 2.38419e-07, 4.47035e-08, 0.0227773, 0.0558215, -1.85438e-08, 0.998181, 1, 1, 1, 0.4, 1, 1.93715e-07, 1.78814e-07, 1.04308e-07, 0.0124729, 0.0568413, 2.90658e-08, 0.998305, 1, 1, 1, 0.466667, 1, -5.21541e-08, -2.98023e-08, -2.98023e-08, 0.0123188, 0.0575906, 1.09912e-08, 0.998264, 1, 1, 1, 0.533333, 1, -1.11759e-07, 5.96046e-08, -2.98023e-08, 0.012888, 0.0569366, 1.77837e-09, 0.998295, 1, 1, 1, 0.6, 1, -2.98023e-08, 1.49012e-07, 1.49012e-08, 0.0129779, 0.0560929, -4.89757e-09, 0.998341, 1, 1, 1, 0.625, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
 tracks/6/type = "transform"
-tracks/6/path = NodePath("Armature/Skeleton:R-PistonArm1a")
+tracks/6/path = NodePath("Armature/Skeleton3D:R-PistonArm1a")
 tracks/6/interp = 1
 tracks/6/loop_wrap = true
 tracks/6/imported = true
 tracks/6/enabled = true
-tracks/6/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0666667, 1, -8.9407e-08, 2.98023e-08, -1.49012e-08, 0.0324664, 0.0550632, -7.99079e-09, 0.997955, 1, 1, 1, 0.133333, 1, -1.3411e-07, 1.78814e-07, -1.49012e-08, 0.0464021, 0.0532064, 5.13509e-09, 0.997505, 1, 1, 1, 0.2, 1, 2.08616e-07, 8.9407e-08, 4.47035e-08, 0.0477366, 0.0527818, 3.96818e-09, 0.997464, 1, 1, 1, 0.266667, 1, 9.68575e-08, 5.96046e-08, -7.45058e-08, 0.0389564, 0.054023, 1.38843e-08, 0.997779, 1, 1, 1, 0.333333, 1, 9.68575e-08, 1.19209e-07, 1.49012e-08, 0.0272223, 0.0551492, -1.75537e-08, 0.998107, 1, 1, 1, 0.4, 1, 1.04308e-07, 2.38419e-07, 2.98023e-08, 0.022533, 0.0563704, 2.84578e-08, 0.998156, 1, 1, 1, 0.466667, 1, 2.23517e-08, 5.96046e-08, -7.45058e-08, 0.0230167, 0.0571321, 1.62708e-08, 0.998101, 1, 1, 1, 0.533333, 1, -1.04308e-07, 1.19209e-07, 4.47035e-08, 0.0235445, 0.0564987, 2.91585e-09, 0.998125, 1, 1, 1, 0.6, 1, -3.72529e-08, 8.9407e-08, -1.3411e-07, 0.0235942, 0.0556811, -4.08201e-10, 0.99817, 1, 1, 1, 0.625, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
+tracks/6/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0666667, 1, -8.9407e-08, 2.98023e-08, -1.49012e-08, 0.0324664, 0.0550632, -7.99079e-09, 0.997955, 1, 1, 1, 0.133333, 1, -1.3411e-07, 1.78814e-07, -1.49012e-08, 0.0464021, 0.0532064, 5.13509e-09, 0.997505, 1, 1, 1, 0.2, 1, 2.08616e-07, 8.9407e-08, 4.47035e-08, 0.0477366, 0.0527818, 3.96818e-09, 0.997464, 1, 1, 1, 0.266667, 1, 9.68575e-08, 5.96046e-08, -7.45058e-08, 0.0389564, 0.054023, 1.38843e-08, 0.997779, 1, 1, 1, 0.333333, 1, 9.68575e-08, 1.19209e-07, 1.49012e-08, 0.0272223, 0.0551492, -1.75537e-08, 0.998107, 1, 1, 1, 0.4, 1, 1.04308e-07, 2.38419e-07, 2.98023e-08, 0.022533, 0.0563704, 2.84578e-08, 0.998156, 1, 1, 1, 0.466667, 1, 2.23517e-08, 5.96046e-08, -7.45058e-08, 0.0230167, 0.0571321, 1.62708e-08, 0.998101, 1, 1, 1, 0.533333, 1, -1.04308e-07, 1.19209e-07, 4.47035e-08, 0.0235445, 0.0564987, 2.91585e-09, 0.998125, 1, 1, 1, 0.6, 1, -3.72529e-08, 8.9407e-08, -1.3411e-07, 0.0235942, 0.0556811, -4.08201e-10, 0.99817, 1, 1, 1, 0.625, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Armature/Skeleton:Cannon-TrackTurret")
+tracks/7/path = NodePath("Armature/Skeleton3D:Cannon-TrackTurret")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
-tracks/7/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1, 0.0666667, 1, -6.53851e-09, 0, -1.49012e-08, -2.98487e-08, -0.0265192, -6.69551e-10, 0.999648, 1, 1, 1, 0.133333, 1, -1.32411e-08, 2.38419e-07, -4.47035e-08, -2.96911e-08, -0.0645024, -4.29355e-09, 0.997918, 1, 1, 1, 0.2, 1, -2.69315e-08, 3.57628e-07, 5.96046e-08, 5.91955e-08, -0.068681, 9.21713e-09, 0.997639, 1, 1, 1, 0.266667, 1, -2.11183e-09, 0, 1.49012e-08, -5.16973e-11, -0.0482969, -6.6991e-10, 0.998833, 1, 1, 1, 0.333333, 1, 3.73223e-09, 0, 2.98023e-08, -5.09244e-11, -0.0183085, -4.1824e-11, 0.999832, 1, 1, 1, 0.4, 1, -3.79714e-11, 0, 2.98023e-08, 1.14275e-13, -0.00189005, 6.10857e-11, 0.999998, 1, 1, 1, 0.466667, 1, 7.10543e-15, 1.19209e-07, 0, 2.64698e-23, -3.2003e-09, 7.10543e-15, 1, 1, 1, 1, 0.625, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1 )
+tracks/7/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1, 0.0666667, 1, -6.53851e-09, 0, -1.49012e-08, -2.98487e-08, -0.0265192, -6.69551e-10, 0.999648, 1, 1, 1, 0.133333, 1, -1.32411e-08, 2.38419e-07, -4.47035e-08, -2.96911e-08, -0.0645024, -4.29355e-09, 0.997918, 1, 1, 1, 0.2, 1, -2.69315e-08, 3.57628e-07, 5.96046e-08, 5.91955e-08, -0.068681, 9.21713e-09, 0.997639, 1, 1, 1, 0.266667, 1, -2.11183e-09, 0, 1.49012e-08, -5.16973e-11, -0.0482969, -6.6991e-10, 0.998833, 1, 1, 1, 0.333333, 1, 3.73223e-09, 0, 2.98023e-08, -5.09244e-11, -0.0183085, -4.1824e-11, 0.999832, 1, 1, 1, 0.4, 1, -3.79714e-11, 0, 2.98023e-08, 1.14275e-13, -0.00189005, 6.10857e-11, 0.999998, 1, 1, 1, 0.466667, 1, 7.10543e-15, 1.19209e-07, 0, 2.64698e-23, -3.2003e-09, 7.10543e-15, 1, 1, 1, 1, 0.625, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Armature/Skeleton:CannonAnimRecoil")
+tracks/8/path = NodePath("Armature/Skeleton3D:CannonAnimRecoil")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
 tracks/8/enabled = true
-tracks/8/keys = PoolRealArray( 0, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 7.96416e-09, 1.49012e-08, 0, -0.0425248, -3.04831e-10, -5.04731e-10, 0.999095, 1, 1, 1, 0.133333, 1, -1.91606e-08, 7.45058e-08, 0, -0.104708, -7.58725e-10, 1.83029e-09, 0.994503, 1, 1, 1, 0.2, 1, -1.05925e-08, 2.98023e-08, 2.98023e-08, -0.111179, 2.20048e-10, 3.05657e-09, 0.9938, 1, 1, 1, 0.266667, 1, 9.2913e-09, -5.96046e-08, 0, -0.0744408, -2.4418e-10, -1.01584e-09, 0.997225, 1, 1, 1, 0.333333, 1, 4.96646e-09, 5.96046e-08, -2.98023e-08, -0.0216343, 8.35685e-11, 1.73917e-10, 0.999766, 1, 1, 1, 0.4, 1, 1.44321e-10, -4.47035e-08, 0, 0.00665702, 4.20937e-12, 1.42471e-11, 0.999978, 1, 1, 1, 0.466667, 1, 2.57572e-14, -2.23517e-07, 0, 0.00851751, -5.80148e-17, -3.55235e-15, 0.999964, 1, 1, 1, 0.533333, 1, -7.99361e-15, 2.98023e-08, 0, 0.00398951, 1.67124e-16, 7.10482e-15, 0.999992, 1, 1, 1, 0.6, 1, 8.88178e-16, -2.98023e-08, 0, 0.000526993, -1.22806e-17, -3.55271e-15, 1, 1, 1, 1, 0.625, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1 )
+tracks/8/keys = PackedFloat32Array( 0, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 7.96416e-09, 1.49012e-08, 0, -0.0425248, -3.04831e-10, -5.04731e-10, 0.999095, 1, 1, 1, 0.133333, 1, -1.91606e-08, 7.45058e-08, 0, -0.104708, -7.58725e-10, 1.83029e-09, 0.994503, 1, 1, 1, 0.2, 1, -1.05925e-08, 2.98023e-08, 2.98023e-08, -0.111179, 2.20048e-10, 3.05657e-09, 0.9938, 1, 1, 1, 0.266667, 1, 9.2913e-09, -5.96046e-08, 0, -0.0744408, -2.4418e-10, -1.01584e-09, 0.997225, 1, 1, 1, 0.333333, 1, 4.96646e-09, 5.96046e-08, -2.98023e-08, -0.0216343, 8.35685e-11, 1.73917e-10, 0.999766, 1, 1, 1, 0.4, 1, 1.44321e-10, -4.47035e-08, 0, 0.00665702, 4.20937e-12, 1.42471e-11, 0.999978, 1, 1, 1, 0.466667, 1, 2.57572e-14, -2.23517e-07, 0, 0.00851751, -5.80148e-17, -3.55235e-15, 0.999964, 1, 1, 1, 0.533333, 1, -7.99361e-15, 2.98023e-08, 0, 0.00398951, 1.67124e-16, 7.10482e-15, 0.999992, 1, 1, 1, 0.6, 1, 8.88178e-16, -2.98023e-08, 0, 0.000526993, -1.22806e-17, -3.55271e-15, 1, 1, 1, 1, 0.625, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1 )
 tracks/9/type = "transform"
-tracks/9/path = NodePath("Armature/Skeleton:Bone.001")
+tracks/9/path = NodePath("Armature/Skeleton3D:Bone.001")
 tracks/9/interp = 1
 tracks/9/loop_wrap = true
 tracks/9/imported = true
 tracks/9/enabled = true
-tracks/9/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/9/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Armature/Skeleton:L-Leg")
+tracks/10/path = NodePath("Armature/Skeleton3D:L-Leg")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
-tracks/10/keys = PoolRealArray( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0666667, 1, 5.96046e-08, -1.19209e-07, 2.98023e-08, 0.105709, -0.0457363, -0.0163477, 0.99321, 1, 1, 1, 0.133333, 1, 1.78814e-07, -2.98023e-07, 2.98023e-07, 0.224343, -0.162551, -0.0548415, 0.959291, 1, 0.999999, 1, 0.2, 1, 1.78814e-07, -2.38419e-07, 0, 0.23586, -0.17999, -0.0610977, 0.953017, 1, 1, 1, 0.266667, 1, 0, -1.19209e-07, 8.9407e-08, 0.163592, -0.105083, -0.0346882, 0.980302, 1, 1, 1, 0.333333, 1, 5.96046e-08, -1.19209e-07, 2.38419e-07, 0.05687, -0.0295298, -0.0101173, 0.997894, 1, 1, 1, 0.4, 1, 5.96046e-08, -5.96046e-08, 5.96046e-08, -0.00507438, -0.00536392, -0.000995453, 0.999972, 1, 1, 1, 0.466667, 1, 1.19209e-07, -2.38419e-07, 0, -0.00804875, -0.00199641, -3.67921e-08, 0.999966, 1, 1, 1, 0.533333, 1, 0, -5.96046e-08, -2.08616e-07, 0.00608346, 0.00150894, 1.62848e-08, 0.99998, 1, 1, 1, 0.6, 1, 5.96046e-08, -1.19209e-07, 5.96046e-08, 0.016795, 0.00416578, -5.28314e-09, 0.99985, 1, 1, 1, 0.625, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/10/keys = PackedFloat32Array( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0666667, 1, 5.96046e-08, -1.19209e-07, 2.98023e-08, 0.105709, -0.0457363, -0.0163477, 0.99321, 1, 1, 1, 0.133333, 1, 1.78814e-07, -2.98023e-07, 2.98023e-07, 0.224343, -0.162551, -0.0548415, 0.959291, 1, 0.999999, 1, 0.2, 1, 1.78814e-07, -2.38419e-07, 0, 0.23586, -0.17999, -0.0610977, 0.953017, 1, 1, 1, 0.266667, 1, 0, -1.19209e-07, 8.9407e-08, 0.163592, -0.105083, -0.0346882, 0.980302, 1, 1, 1, 0.333333, 1, 5.96046e-08, -1.19209e-07, 2.38419e-07, 0.05687, -0.0295298, -0.0101173, 0.997894, 1, 1, 1, 0.4, 1, 5.96046e-08, -5.96046e-08, 5.96046e-08, -0.00507438, -0.00536392, -0.000995453, 0.999972, 1, 1, 1, 0.466667, 1, 1.19209e-07, -2.38419e-07, 0, -0.00804875, -0.00199641, -3.67921e-08, 0.999966, 1, 1, 1, 0.533333, 1, 0, -5.96046e-08, -2.08616e-07, 0.00608346, 0.00150894, 1.62848e-08, 0.99998, 1, 1, 1, 0.6, 1, 5.96046e-08, -1.19209e-07, 5.96046e-08, 0.016795, 0.00416578, -5.28314e-09, 0.99985, 1, 1, 1, 0.625, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Armature/Skeleton:L-LowerLeg")
+tracks/11/path = NodePath("Armature/Skeleton3D:L-LowerLeg")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
-tracks/11/keys = PoolRealArray( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.0666667, 1, 6.65999e-08, 3.57628e-07, -5.96046e-08, -0.103862, 0.000275347, -0.00180501, 0.99459, 1, 1, 1, 0.133333, 1, 6.41454e-08, 3.72529e-07, 5.96046e-08, -0.173924, 4.70171e-05, -0.000744179, 0.984759, 1, 1, 1, 0.2, 1, 1.67244e-08, 1.93715e-07, 2.98023e-08, -0.180766, 6.9125e-06, -0.000126339, 0.983526, 1, 1, 1, 0.266667, 1, 6.35869e-08, 2.83122e-07, 2.98023e-08, -0.140255, 0.000267077, -0.00235236, 0.990113, 1, 1, 1, 0.333333, 1, -1.47467e-08, 2.38419e-07, 5.96046e-08, -0.0800534, 0.000322246, -0.00157454, 0.996789, 1, 1, 1, 0.4, 1, 6.38435e-08, 3.12924e-07, 0, -0.0472815, 3.98191e-05, -0.000167878, 0.998882, 1, 1, 1, 0.466667, 1, 3.06015e-08, 3.27826e-07, 2.98023e-08, -0.0447155, -1.10981e-07, -1.18593e-07, 0.999, 1, 1, 1, 0.533333, 1, -1.01249e-09, 1.3411e-07, -1.19209e-07, -0.0499346, -8.82791e-08, -4.47454e-08, 0.998752, 1, 1, 0.999999, 0.6, 1, 1.41089e-07, 4.17233e-07, 1.19209e-07, -0.0540735, -1.2172e-07, -1.04857e-07, 0.998537, 1, 1, 1, 0.625, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/11/keys = PackedFloat32Array( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.0666667, 1, 6.65999e-08, 3.57628e-07, -5.96046e-08, -0.103862, 0.000275347, -0.00180501, 0.99459, 1, 1, 1, 0.133333, 1, 6.41454e-08, 3.72529e-07, 5.96046e-08, -0.173924, 4.70171e-05, -0.000744179, 0.984759, 1, 1, 1, 0.2, 1, 1.67244e-08, 1.93715e-07, 2.98023e-08, -0.180766, 6.9125e-06, -0.000126339, 0.983526, 1, 1, 1, 0.266667, 1, 6.35869e-08, 2.83122e-07, 2.98023e-08, -0.140255, 0.000267077, -0.00235236, 0.990113, 1, 1, 1, 0.333333, 1, -1.47467e-08, 2.38419e-07, 5.96046e-08, -0.0800534, 0.000322246, -0.00157454, 0.996789, 1, 1, 1, 0.4, 1, 6.38435e-08, 3.12924e-07, 0, -0.0472815, 3.98191e-05, -0.000167878, 0.998882, 1, 1, 1, 0.466667, 1, 3.06015e-08, 3.27826e-07, 2.98023e-08, -0.0447155, -1.10981e-07, -1.18593e-07, 0.999, 1, 1, 1, 0.533333, 1, -1.01249e-09, 1.3411e-07, -1.19209e-07, -0.0499346, -8.82791e-08, -4.47454e-08, 0.998752, 1, 1, 0.999999, 0.6, 1, 1.41089e-07, 4.17233e-07, 1.19209e-07, -0.0540735, -1.2172e-07, -1.04857e-07, 0.998537, 1, 1, 1, 0.625, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Armature/Skeleton:L-RearFoot")
+tracks/12/path = NodePath("Armature/Skeleton3D:L-RearFoot")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
-tracks/12/keys = PoolRealArray( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.0666667, 1, 8.08387e-08, -1.19209e-07, 3.35276e-08, 0.0690745, -0.00194982, -0.000192819, 0.99761, 1, 0.999999, 1, 0.133333, 1, 5.36442e-08, 1.49012e-08, 0, 0.181986, -0.000852882, -0.000131284, 0.983301, 1, 1, 0.999999, 0.2, 1, 5.36442e-08, 4.47035e-08, -4.84288e-08, 0.191163, -0.000145656, -2.29885e-05, 0.981558, 1, 1, 1, 0.266667, 1, 1.05798e-07, 2.98023e-08, 2.23517e-08, 0.130452, -0.00260313, -0.000319749, 0.991451, 1, 0.999999, 1, 0.333333, 1, -9.31328e-09, 5.96046e-08, 8.19564e-08, 0.02334, -0.00165619, -0.000119928, 0.999726, 1, 1, 1, 0.4, 1, -6.79843e-08, 1.19209e-07, 1.00583e-07, -0.0487863, -0.00017436, -1.07361e-05, 0.998809, 1, 1, 1, 0.466667, 1, 4.39551e-08, -4.47035e-08, 6.33299e-08, -0.0543395, 4.75867e-08, -7.08318e-10, 0.998523, 1, 1, 1, 0.533333, 1, 1.55456e-07, -1.3411e-07, -5.96046e-08, -0.0408234, 4.09705e-08, -4.77663e-10, 0.999166, 1, 1, 1, 0.6, 1, 1.91577e-07, -4.47035e-08, 4.84288e-08, -0.0303519, 2.55808e-08, -6.06513e-10, 0.999539, 1, 1, 1, 0.625, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/12/keys = PackedFloat32Array( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.0666667, 1, 8.08387e-08, -1.19209e-07, 3.35276e-08, 0.0690745, -0.00194982, -0.000192819, 0.99761, 1, 0.999999, 1, 0.133333, 1, 5.36442e-08, 1.49012e-08, 0, 0.181986, -0.000852882, -0.000131284, 0.983301, 1, 1, 0.999999, 0.2, 1, 5.36442e-08, 4.47035e-08, -4.84288e-08, 0.191163, -0.000145656, -2.29885e-05, 0.981558, 1, 1, 1, 0.266667, 1, 1.05798e-07, 2.98023e-08, 2.23517e-08, 0.130452, -0.00260313, -0.000319749, 0.991451, 1, 0.999999, 1, 0.333333, 1, -9.31328e-09, 5.96046e-08, 8.19564e-08, 0.02334, -0.00165619, -0.000119928, 0.999726, 1, 1, 1, 0.4, 1, -6.79843e-08, 1.19209e-07, 1.00583e-07, -0.0487863, -0.00017436, -1.07361e-05, 0.998809, 1, 1, 1, 0.466667, 1, 4.39551e-08, -4.47035e-08, 6.33299e-08, -0.0543395, 4.75867e-08, -7.08318e-10, 0.998523, 1, 1, 1, 0.533333, 1, 1.55456e-07, -1.3411e-07, -5.96046e-08, -0.0408234, 4.09705e-08, -4.77663e-10, 0.999166, 1, 1, 1, 0.6, 1, 1.91577e-07, -4.47035e-08, 4.84288e-08, -0.0303519, 2.55808e-08, -6.06513e-10, 0.999539, 1, 1, 1, 0.625, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Armature/Skeleton:L-RearLegGuard")
+tracks/13/path = NodePath("Armature/Skeleton3D:L-RearLegGuard")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
-tracks/13/keys = PoolRealArray( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.625, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
+tracks/13/keys = PackedFloat32Array( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.625, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Armature/Skeleton:R-Leg")
+tracks/14/path = NodePath("Armature/Skeleton3D:R-Leg")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
-tracks/14/keys = PoolRealArray( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0666667, 1, 5.96046e-08, -1.78814e-07, 0, 0.10593, -0.092207, -0.0130011, 0.990004, 1, 1, 1, 0.133333, 1, -2.38419e-07, -2.08616e-07, 0, 0.22469, -0.233667, -0.0293989, 0.945542, 1, 0.999999, 1, 0.2, 1, 0, -1.78814e-07, -8.9407e-08, 0.235817, -0.249879, -0.0308819, 0.938615, 1, 1, 1, 0.266667, 1, -5.96046e-08, -1.49012e-07, 0, 0.164736, -0.166892, -0.0230443, 0.971843, 1, 1, 1, 0.333333, 1, -5.96046e-08, 0, 8.9407e-08, 0.056779, -0.0559802, -0.00923974, 0.996773, 1, 1, 1, 0.4, 1, 5.96046e-08, -8.9407e-08, 5.96046e-08, -0.00514652, -0.00279063, -0.000977622, 0.999982, 1, 1, 1, 0.466667, 1, -1.19209e-07, -2.38419e-07, 0, -0.00804875, 0.00199641, 3.67921e-08, 0.999966, 1, 1, 1, 0.533333, 1, 0, -5.96046e-08, -2.08616e-07, 0.00608346, -0.00150894, -1.62848e-08, 0.99998, 1, 1, 1, 0.6, 1, -5.96046e-08, -1.19209e-07, 5.96046e-08, 0.016795, -0.00416578, 5.28314e-09, 0.99985, 1, 1, 1, 0.625, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/14/keys = PackedFloat32Array( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0666667, 1, 5.96046e-08, -1.78814e-07, 0, 0.10593, -0.092207, -0.0130011, 0.990004, 1, 1, 1, 0.133333, 1, -2.38419e-07, -2.08616e-07, 0, 0.22469, -0.233667, -0.0293989, 0.945542, 1, 0.999999, 1, 0.2, 1, 0, -1.78814e-07, -8.9407e-08, 0.235817, -0.249879, -0.0308819, 0.938615, 1, 1, 1, 0.266667, 1, -5.96046e-08, -1.49012e-07, 0, 0.164736, -0.166892, -0.0230443, 0.971843, 1, 1, 1, 0.333333, 1, -5.96046e-08, 0, 8.9407e-08, 0.056779, -0.0559802, -0.00923974, 0.996773, 1, 1, 1, 0.4, 1, 5.96046e-08, -8.9407e-08, 5.96046e-08, -0.00514652, -0.00279063, -0.000977622, 0.999982, 1, 1, 1, 0.466667, 1, -1.19209e-07, -2.38419e-07, 0, -0.00804875, 0.00199641, 3.67921e-08, 0.999966, 1, 1, 1, 0.533333, 1, 0, -5.96046e-08, -2.08616e-07, 0.00608346, -0.00150894, -1.62848e-08, 0.99998, 1, 1, 1, 0.6, 1, -5.96046e-08, -1.19209e-07, 5.96046e-08, 0.016795, -0.00416578, 5.28314e-09, 0.99985, 1, 1, 1, 0.625, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Armature/Skeleton:R-LowerLeg")
+tracks/15/path = NodePath("Armature/Skeleton3D:R-LowerLeg")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
-tracks/15/keys = PoolRealArray( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.133333, 1, -1.5357e-07, 2.5332e-07, 0, -0.127665, 0.000396539, -0.00312595, 0.991812, 1, 1, 1, 0.2, 1, -1.10068e-07, 3.57628e-07, 5.96046e-08, -0.130556, 0.000382715, -0.0031517, 0.991436, 1, 1, 1, 0.266667, 1, -1.38322e-07, 2.68221e-07, -2.98023e-08, -0.109469, 0.000474049, -0.00301162, 0.993986, 1, 1, 1, 0.333333, 1, -2.10134e-08, 3.57628e-07, -1.19209e-07, -0.0708922, 0.000332754, -0.0015261, 0.997483, 1, 0.999999, 0.999999, 0.4, 1, -1.04385e-07, 2.68221e-07, 0, -0.0464162, 3.99184e-05, -0.000165941, 0.998922, 1, 1, 1, 0.466667, 1, -3.06015e-08, 3.27826e-07, 2.98023e-08, -0.0447155, 1.10981e-07, 1.18593e-07, 0.999, 1, 1, 1, 0.533333, 1, 1.01249e-09, 1.3411e-07, -1.19209e-07, -0.0499346, 8.82791e-08, 4.47454e-08, 0.998752, 1, 1, 0.999999, 0.6, 1, -1.41089e-07, 4.17233e-07, 1.19209e-07, -0.0540735, 1.2172e-07, 1.04857e-07, 0.998537, 1, 1, 1, 0.625, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/15/keys = PackedFloat32Array( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.133333, 1, -1.5357e-07, 2.5332e-07, 0, -0.127665, 0.000396539, -0.00312595, 0.991812, 1, 1, 1, 0.2, 1, -1.10068e-07, 3.57628e-07, 5.96046e-08, -0.130556, 0.000382715, -0.0031517, 0.991436, 1, 1, 1, 0.266667, 1, -1.38322e-07, 2.68221e-07, -2.98023e-08, -0.109469, 0.000474049, -0.00301162, 0.993986, 1, 1, 1, 0.333333, 1, -2.10134e-08, 3.57628e-07, -1.19209e-07, -0.0708922, 0.000332754, -0.0015261, 0.997483, 1, 0.999999, 0.999999, 0.4, 1, -1.04385e-07, 2.68221e-07, 0, -0.0464162, 3.99184e-05, -0.000165941, 0.998922, 1, 1, 1, 0.466667, 1, -3.06015e-08, 3.27826e-07, 2.98023e-08, -0.0447155, 1.10981e-07, 1.18593e-07, 0.999, 1, 1, 1, 0.533333, 1, 1.01249e-09, 1.3411e-07, -1.19209e-07, -0.0499346, 8.82791e-08, 4.47454e-08, 0.998752, 1, 1, 0.999999, 0.6, 1, -1.41089e-07, 4.17233e-07, 1.19209e-07, -0.0540735, 1.2172e-07, 1.04857e-07, 0.998537, 1, 1, 1, 0.625, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Armature/Skeleton:R-RearFoot")
+tracks/16/path = NodePath("Armature/Skeleton3D:R-RearFoot")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
-tracks/16/keys = PoolRealArray( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.133333, 1, 5.51344e-08, -7.45058e-08, 7.45058e-09, 0.14418, -0.0033906, -0.000333971, 0.989546, 1, 1, 1, 0.2, 1, -6.10949e-08, 1.04308e-07, -1.86265e-08, 0.151561, -0.00342691, -0.000345005, 0.988442, 1, 1, 1, 0.266667, 1, -1.02818e-07, 2.98023e-08, -6.33299e-08, 0.100919, -0.00322387, -0.000277232, 0.994889, 1, 0.999999, 1, 0.333333, 1, -2.4214e-08, -1.93715e-07, 1.67638e-07, 0.0106222, -0.00159583, -0.00010242, 0.999942, 1, 1, 1, 0.4, 1, -3.91361e-09, -4.47035e-08, 8.56817e-08, -0.0502002, -0.000172387, -1.03958e-05, 0.998739, 1, 1, 1, 0.466667, 1, -4.39551e-08, -4.47035e-08, 6.33299e-08, -0.0543395, -4.75867e-08, 7.08318e-10, 0.998523, 1, 1, 1, 0.533333, 1, -1.55456e-07, -1.3411e-07, -5.96046e-08, -0.0408234, -4.09705e-08, 4.77663e-10, 0.999166, 1, 1, 1, 0.6, 1, -1.91577e-07, -4.47035e-08, 4.84288e-08, -0.0303519, -2.55808e-08, 6.06513e-10, 0.999539, 1, 1, 1, 0.625, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/16/keys = PackedFloat32Array( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.133333, 1, 5.51344e-08, -7.45058e-08, 7.45058e-09, 0.14418, -0.0033906, -0.000333971, 0.989546, 1, 1, 1, 0.2, 1, -6.10949e-08, 1.04308e-07, -1.86265e-08, 0.151561, -0.00342691, -0.000345005, 0.988442, 1, 1, 1, 0.266667, 1, -1.02818e-07, 2.98023e-08, -6.33299e-08, 0.100919, -0.00322387, -0.000277232, 0.994889, 1, 0.999999, 1, 0.333333, 1, -2.4214e-08, -1.93715e-07, 1.67638e-07, 0.0106222, -0.00159583, -0.00010242, 0.999942, 1, 1, 1, 0.4, 1, -3.91361e-09, -4.47035e-08, 8.56817e-08, -0.0502002, -0.000172387, -1.03958e-05, 0.998739, 1, 1, 1, 0.466667, 1, -4.39551e-08, -4.47035e-08, 6.33299e-08, -0.0543395, -4.75867e-08, 7.08318e-10, 0.998523, 1, 1, 1, 0.533333, 1, -1.55456e-07, -1.3411e-07, -5.96046e-08, -0.0408234, -4.09705e-08, 4.77663e-10, 0.999166, 1, 1, 1, 0.6, 1, -1.91577e-07, -4.47035e-08, 4.84288e-08, -0.0303519, -2.55808e-08, 6.06513e-10, 0.999539, 1, 1, 1, 0.625, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Armature/Skeleton:R-RearLegGuard")
+tracks/17/path = NodePath("Armature/Skeleton3D:R-RearLegGuard")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
-tracks/17/keys = PoolRealArray( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.625, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
+tracks/17/keys = PackedFloat32Array( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.625, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Armature/Skeleton:FuelTank")
+tracks/18/path = NodePath("Armature/Skeleton3D:FuelTank")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
-tracks/18/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/18/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Armature/Skeleton:mouth_eyes")
+tracks/19/path = NodePath("Armature/Skeleton3D:mouth_eyes")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
-tracks/19/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/19/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Armature/Skeleton:EYEORIENT")
+tracks/20/path = NodePath("Armature/Skeleton3D:EYEORIENT")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
-tracks/20/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/20/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Armature/Skeleton:MASTER")
+tracks/21/path = NodePath("Armature/Skeleton3D:MASTER")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
-tracks/21/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/21/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Armature/Skeleton:L-EYE")
+tracks/22/path = NodePath("Armature/Skeleton3D:L-EYE")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
-tracks/22/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1, 0.0666667, 1, -2.98023e-08, 0, -5.21541e-08, 2.57461e-08, 6.54913e-10, -1.86311e-09, 1, 0.999748, 0.998467, 0.373302, 0.133333, 1, -5.96046e-08, 0, -2.23517e-08, 2.57461e-08, -1.67341e-09, 2.32894e-09, 1, 0.999729, 0.99835, 0.325487, 0.2, 1, -2.98023e-08, -5.96046e-08, 5.96046e-08, -4.05621e-09, -1.20774e-09, -1.86288e-09, 1, 0.999873, 0.999227, 0.683865, 0.266667, 1, -2.98023e-08, 0, -2.23517e-08, 8.53508e-08, 1.58621e-09, -9.31339e-10, 1, 0.999983, 0.999898, 0.95822, 0.333333, 1, -2.98023e-08, 5.96046e-08, 8.19564e-08, -1.08762e-09, -1.59989e-10, -4.65661e-10, 1, 1, 1, 1, 0.625, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1 )
+tracks/22/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1, 0.0666667, 1, -2.98023e-08, 0, -5.21541e-08, 2.57461e-08, 6.54913e-10, -1.86311e-09, 1, 0.999748, 0.998467, 0.373302, 0.133333, 1, -5.96046e-08, 0, -2.23517e-08, 2.57461e-08, -1.67341e-09, 2.32894e-09, 1, 0.999729, 0.99835, 0.325487, 0.2, 1, -2.98023e-08, -5.96046e-08, 5.96046e-08, -4.05621e-09, -1.20774e-09, -1.86288e-09, 1, 0.999873, 0.999227, 0.683865, 0.266667, 1, -2.98023e-08, 0, -2.23517e-08, 8.53508e-08, 1.58621e-09, -9.31339e-10, 1, 0.999983, 0.999898, 0.95822, 0.333333, 1, -2.98023e-08, 5.96046e-08, 8.19564e-08, -1.08762e-09, -1.59989e-10, -4.65661e-10, 1, 1, 1, 1, 0.625, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Armature/Skeleton:L-DeadEye")
+tracks/23/path = NodePath("Armature/Skeleton3D:L-DeadEye")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
-tracks/23/keys = PoolRealArray( 0, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1, 0.625, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1 )
+tracks/23/keys = PackedFloat32Array( 0, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1, 0.625, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Armature/Skeleton:R-EYE")
+tracks/24/path = NodePath("Armature/Skeleton3D:R-EYE")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
-tracks/24/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1, 0.0666667, 1, -2.98023e-08, 0, -2.98023e-08, 3.3859e-08, -5.0923e-10, -3.72634e-09, 1, 0.999719, 0.998497, 0.373302, 0.133333, 1, -2.98023e-08, 0, -1.04308e-07, 3.3859e-08, -3.3032e-09, 3.72642e-09, 1, 0.999697, 0.998382, 0.325487, 0.2, 1, -2.98023e-08, 0, -9.68575e-08, 4.0567e-09, -1.44056e-09, 2.32864e-09, 1, 0.999858, 0.999242, 0.683865, 0.266667, 1, -2.98023e-08, 0, -7.45058e-08, 3.3859e-08, 1.89238e-10, -1.86268e-09, 1, 0.999981, 0.9999, 0.95822, 0.333333, 1, -2.98023e-08, 5.96046e-08, 1.11759e-07, 9.71693e-10, -1.60011e-10, 4.65661e-10, 1, 1, 1, 1, 0.625, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1 )
+tracks/24/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1, 0.0666667, 1, -2.98023e-08, 0, -2.98023e-08, 3.3859e-08, -5.0923e-10, -3.72634e-09, 1, 0.999719, 0.998497, 0.373302, 0.133333, 1, -2.98023e-08, 0, -1.04308e-07, 3.3859e-08, -3.3032e-09, 3.72642e-09, 1, 0.999697, 0.998382, 0.325487, 0.2, 1, -2.98023e-08, 0, -9.68575e-08, 4.0567e-09, -1.44056e-09, 2.32864e-09, 1, 0.999858, 0.999242, 0.683865, 0.266667, 1, -2.98023e-08, 0, -7.45058e-08, 3.3859e-08, 1.89238e-10, -1.86268e-09, 1, 0.999981, 0.9999, 0.95822, 0.333333, 1, -2.98023e-08, 5.96046e-08, 1.11759e-07, 9.71693e-10, -1.60011e-10, 4.65661e-10, 1, 1, 1, 1, 0.625, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Armature/Skeleton:R-DeadEye")
+tracks/25/path = NodePath("Armature/Skeleton3D:R-DeadEye")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
-tracks/25/keys = PoolRealArray( 0, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1, 0.625, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1 )
+tracks/25/keys = PackedFloat32Array( 0, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1, 0.625, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Armature/Skeleton:L-LEGORIENT")
+tracks/26/path = NodePath("Armature/Skeleton3D:L-LEGORIENT")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
-tracks/26/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/26/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Armature/Skeleton:R-LEGORIENT")
+tracks/27/path = NodePath("Armature/Skeleton3D:R-LEGORIENT")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
-tracks/27/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/27/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Armature/Skeleton:L-ARMIK")
+tracks/28/path = NodePath("Armature/Skeleton3D:L-ARMIK")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
-tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/28/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Armature/Skeleton:L-Hand")
+tracks/29/path = NodePath("Armature/Skeleton3D:L-Hand")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
-tracks/29/keys = PoolRealArray( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.625, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/29/keys = PackedFloat32Array( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.625, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Armature/Skeleton:L-PistonArm2b")
+tracks/30/path = NodePath("Armature/Skeleton3D:L-PistonArm2b")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
-tracks/30/keys = PoolRealArray( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0635346, 0.00264464, -1.11985e-08, 0.997976, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.152926, 0.0173886, -7.54043e-09, 0.988085, 1, 0.999999, 1, 0.2, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.161217, 0.0195067, -6.01705e-09, 0.986726, 1, 0.999999, 1, 0.266667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.1141, 0.00971104, -9.3749e-09, 0.993422, 1, 0.999999, 1, 0.333333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.036043, -0.000293992, -1.22147e-08, 0.99935, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00709402, -0.00181562, -1.25768e-08, 0.999973, 1, 0.999998, 1, 0.466667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00712524, -0.0015627, -1.23349e-08, 0.999973, 1, 0.999998, 1, 0.533333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00251257, -0.0015701, -1.23233e-08, 0.999996, 1, 0.999999, 1, 0.6, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00110275, -0.00159638, -1.23165e-08, 0.999998, 1, 0.999999, 1, 0.625, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
+tracks/30/keys = PackedFloat32Array( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0635346, 0.00264464, -1.11985e-08, 0.997976, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.152926, 0.0173886, -7.54043e-09, 0.988085, 1, 0.999999, 1, 0.2, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.161217, 0.0195067, -6.01705e-09, 0.986726, 1, 0.999999, 1, 0.266667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.1141, 0.00971104, -9.3749e-09, 0.993422, 1, 0.999999, 1, 0.333333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.036043, -0.000293992, -1.22147e-08, 0.99935, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00709402, -0.00181562, -1.25768e-08, 0.999973, 1, 0.999998, 1, 0.466667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00712524, -0.0015627, -1.23349e-08, 0.999973, 1, 0.999998, 1, 0.533333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00251257, -0.0015701, -1.23233e-08, 0.999996, 1, 0.999999, 1, 0.6, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00110275, -0.00159638, -1.23165e-08, 0.999998, 1, 0.999999, 1, 0.625, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Armature/Skeleton:L-PistonArm1b")
+tracks/31/path = NodePath("Armature/Skeleton3D:L-PistonArm1b")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
-tracks/31/keys = PoolRealArray( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0705355, 0.00287083, 1.3837e-08, 0.997505, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.163782, 0.0179744, 1.54617e-08, 0.986333, 1, 0.999999, 0.999999, 0.2, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.172257, 0.0201235, 1.46576e-08, 0.984846, 1, 0.999999, 1, 0.266667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.123901, 0.0101566, 1.57803e-08, 0.992243, 1, 0.999999, 1, 0.333333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0420252, -0.000158485, 1.34299e-08, 0.999117, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.00501799, -0.00180067, 1.38805e-08, 0.999986, 1, 0.999999, 1, 0.466667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.00559224, -0.00155594, 1.39601e-08, 0.999983, 1, 0.999999, 1, 0.533333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.000987772, -0.00156357, 1.38773e-08, 0.999998, 1, 0.999998, 1, 0.6, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00262533, -0.00158985, 1.36791e-08, 0.999995, 1, 0.999999, 1, 0.625, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
+tracks/31/keys = PackedFloat32Array( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0705355, 0.00287083, 1.3837e-08, 0.997505, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.163782, 0.0179744, 1.54617e-08, 0.986333, 1, 0.999999, 0.999999, 0.2, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.172257, 0.0201235, 1.46576e-08, 0.984846, 1, 0.999999, 1, 0.266667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.123901, 0.0101566, 1.57803e-08, 0.992243, 1, 0.999999, 1, 0.333333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0420252, -0.000158485, 1.34299e-08, 0.999117, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.00501799, -0.00180067, 1.38805e-08, 0.999986, 1, 0.999999, 1, 0.466667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.00559224, -0.00155594, 1.39601e-08, 0.999983, 1, 0.999999, 1, 0.533333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.000987772, -0.00156357, 1.38773e-08, 0.999998, 1, 0.999998, 1, 0.6, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00262533, -0.00158985, 1.36791e-08, 0.999995, 1, 0.999999, 1, 0.625, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Armature/Skeleton:L-ARMORIENT")
+tracks/32/path = NodePath("Armature/Skeleton3D:L-ARMORIENT")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
-tracks/32/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/32/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Armature/Skeleton:L-Fingers")
+tracks/33/path = NodePath("Armature/Skeleton3D:L-Fingers")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
-tracks/33/keys = PoolRealArray( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.625, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
+tracks/33/keys = PackedFloat32Array( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.625, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
 tracks/34/type = "transform"
-tracks/34/path = NodePath("Armature/Skeleton:L-handguard")
+tracks/34/path = NodePath("Armature/Skeleton3D:L-handguard")
 tracks/34/interp = 1
 tracks/34/loop_wrap = true
 tracks/34/imported = true
 tracks/34/enabled = true
-tracks/34/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.625, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
+tracks/34/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.625, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
 tracks/35/type = "transform"
-tracks/35/path = NodePath("Armature/Skeleton:L-ArmExtender")
+tracks/35/path = NodePath("Armature/Skeleton3D:L-ArmExtender")
 tracks/35/interp = 1
 tracks/35/loop_wrap = true
 tracks/35/imported = true
 tracks/35/enabled = true
-tracks/35/keys = PoolRealArray( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0666667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0192698, 0.273915, 2.51824e-08, 0.961561, 1, 1, 1, 0.133333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0417838, 0.242614, -7.54304e-08, 0.969223, 1, 1, 1, 0.2, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0442047, 0.238729, 3.55218e-08, 0.97008, 1, 1, 1, 0.266667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0321808, 0.260473, -4.82578e-10, 0.964945, 1, 1, 1, 0.333333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0143125, 0.285744, -2.91585e-09, 0.958199, 1, 1, 1, 0.4, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573643, 0.250405, -6.37316e-09, 0.968124, 1, 1, 1, 0.466667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00597697, 0.220122, 4.91104e-08, 0.975454, 1, 1, 1, 0.533333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00588519, 0.218549, -2.83341e-08, 0.975808, 1, 1, 1, 0.625, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
+tracks/35/keys = PackedFloat32Array( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0666667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0192698, 0.273915, 2.51824e-08, 0.961561, 1, 1, 1, 0.133333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0417838, 0.242614, -7.54304e-08, 0.969223, 1, 1, 1, 0.2, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0442047, 0.238729, 3.55218e-08, 0.97008, 1, 1, 1, 0.266667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0321808, 0.260473, -4.82578e-10, 0.964945, 1, 1, 1, 0.333333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0143125, 0.285744, -2.91585e-09, 0.958199, 1, 1, 1, 0.4, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573643, 0.250405, -6.37316e-09, 0.968124, 1, 1, 1, 0.466667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00597697, 0.220122, 4.91104e-08, 0.975454, 1, 1, 1, 0.533333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00588519, 0.218549, -2.83341e-08, 0.975808, 1, 1, 1, 0.625, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
 tracks/36/type = "transform"
-tracks/36/path = NodePath("Armature/Skeleton:L-Shield")
+tracks/36/path = NodePath("Armature/Skeleton3D:L-Shield")
 tracks/36/interp = 1
 tracks/36/loop_wrap = true
 tracks/36/imported = true
 tracks/36/enabled = true
-tracks/36/keys = PoolRealArray( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, -2.18557e-08, 1, 1, 1, 1, 0.133333, 1, -1.11759e-08, 2.19425e-08, 0, 0.00131455, -0.00194641, -9.28309e-05, 0.999997, 1, 1, 1, 0.2, 1, -1.11759e-08, 2.19425e-08, 0, 0.0203367, -0.0301118, -0.00143578, 0.999339, 1, 1, 1, 0.266667, 1, -1.11759e-08, 2.19425e-08, 0, 0.0435786, -0.0645254, -0.00307662, 0.996959, 1, 1, 1, 0.333333, 1, -1.11759e-08, 2.19425e-08, 0, 0.0433231, -0.0594011, -0.00305863, 0.997289, 1, 1, 1, 0.466667, 1, -1.11759e-08, 2.19425e-08, 0, 0.0033838, 0.0446106, -0.000238894, 0.998999, 1, 1, 1, 0.533333, 1, -1.11759e-08, 2.19425e-08, 0, -3.36843e-09, 0.0395926, -2.22319e-08, 0.999216, 1, 1, 1, 0.6, 1, -1.11759e-08, 2.19425e-08, 0, -3.4792e-09, 0.00582187, -1.41058e-07, 0.999983, 1, 1, 1, 0.625, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/36/keys = PackedFloat32Array( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, -2.18557e-08, 1, 1, 1, 1, 0.133333, 1, -1.11759e-08, 2.19425e-08, 0, 0.00131455, -0.00194641, -9.28309e-05, 0.999997, 1, 1, 1, 0.2, 1, -1.11759e-08, 2.19425e-08, 0, 0.0203367, -0.0301118, -0.00143578, 0.999339, 1, 1, 1, 0.266667, 1, -1.11759e-08, 2.19425e-08, 0, 0.0435786, -0.0645254, -0.00307662, 0.996959, 1, 1, 1, 0.333333, 1, -1.11759e-08, 2.19425e-08, 0, 0.0433231, -0.0594011, -0.00305863, 0.997289, 1, 1, 1, 0.466667, 1, -1.11759e-08, 2.19425e-08, 0, 0.0033838, 0.0446106, -0.000238894, 0.998999, 1, 1, 1, 0.533333, 1, -1.11759e-08, 2.19425e-08, 0, -3.36843e-09, 0.0395926, -2.22319e-08, 0.999216, 1, 1, 1, 0.6, 1, -1.11759e-08, 2.19425e-08, 0, -3.4792e-09, 0.00582187, -1.41058e-07, 0.999983, 1, 1, 1, 0.625, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/37/type = "transform"
-tracks/37/path = NodePath("Armature/Skeleton:L-ShieldDongle")
+tracks/37/path = NodePath("Armature/Skeleton3D:L-ShieldDongle")
 tracks/37/interp = 1
 tracks/37/loop_wrap = true
 tracks/37/imported = true
 tracks/37/enabled = true
-tracks/37/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 5.53699e-09, 5.96046e-08, -1.49885e-10, 2.01726e-10, 7.67386e-12, 1, 1, 1, 1, 0.2, 1, 5.96046e-08, -2.10269e-07, 1.78814e-07, -1.65507e-09, 0.0176052, 1.99159e-10, 0.999845, 1, 1, 1, 0.266667, 1, -5.96046e-08, -1.10726e-07, 2.38419e-07, 1.25723e-09, 0.101998, -4.26215e-10, 0.994785, 1, 1, 1, 0.333333, 1, 0, -1.36322e-07, 0, 2.17717e-09, 0.157194, -4.09575e-10, 0.987568, 1, 1, 1, 0.4, 1, 0, 5.48549e-08, 1.78814e-07, -1.73445e-09, 0.113259, -1.98618e-10, 0.993565, 1, 1, 1, 0.466667, 1, 5.96046e-08, -2.21643e-07, 1.19209e-07, -7.71108e-11, 0.0250351, 8.78286e-12, 0.999687, 1, 1, 1, 0.533333, 1, -2.98023e-08, -4.75863e-08, 1.19209e-07, -1.31863e-15, -0.0261542, 2.83969e-14, 0.999658, 1, 1, 1, 0.6, 1, -2.98023e-08, -3.71537e-08, 1.19209e-07, 4.73671e-16, -0.00885484, -2.84186e-14, 0.999961, 1, 1, 1, 0.625, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/37/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 5.53699e-09, 5.96046e-08, -1.49885e-10, 2.01726e-10, 7.67386e-12, 1, 1, 1, 1, 0.2, 1, 5.96046e-08, -2.10269e-07, 1.78814e-07, -1.65507e-09, 0.0176052, 1.99159e-10, 0.999845, 1, 1, 1, 0.266667, 1, -5.96046e-08, -1.10726e-07, 2.38419e-07, 1.25723e-09, 0.101998, -4.26215e-10, 0.994785, 1, 1, 1, 0.333333, 1, 0, -1.36322e-07, 0, 2.17717e-09, 0.157194, -4.09575e-10, 0.987568, 1, 1, 1, 0.4, 1, 0, 5.48549e-08, 1.78814e-07, -1.73445e-09, 0.113259, -1.98618e-10, 0.993565, 1, 1, 1, 0.466667, 1, 5.96046e-08, -2.21643e-07, 1.19209e-07, -7.71108e-11, 0.0250351, 8.78286e-12, 0.999687, 1, 1, 1, 0.533333, 1, -2.98023e-08, -4.75863e-08, 1.19209e-07, -1.31863e-15, -0.0261542, 2.83969e-14, 0.999658, 1, 1, 1, 0.6, 1, -2.98023e-08, -3.71537e-08, 1.19209e-07, 4.73671e-16, -0.00885484, -2.84186e-14, 0.999961, 1, 1, 1, 0.625, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/38/type = "transform"
-tracks/38/path = NodePath("Armature/Skeleton:L-ShieldHandGuard")
+tracks/38/path = NodePath("Armature/Skeleton3D:L-ShieldHandGuard")
 tracks/38/interp = 1
 tracks/38/loop_wrap = true
 tracks/38/imported = true
 tracks/38/enabled = true
-tracks/38/keys = PoolRealArray( 0, 1, -5.18243e-08, 0, 0, -0.2937, -2.24188e-22, 0, 0.955898, 1, 1, 1, 0.133333, 1, -5.01673e-08, -2.98023e-08, 0, -0.2937, 2.68735e-08, -6.29391e-09, 0.955898, 1, 1, 1, 0.2, 1, 1.10315e-07, -8.9407e-08, 0, -0.269194, 4.73836e-08, 2.97467e-08, 0.963086, 1, 1, 1, 0.266667, 1, 7.66682e-08, -5.96046e-08, -2.98023e-08, -0.144107, -6.28784e-08, -2.32126e-08, 0.989562, 1, 1, 1, 0.333333, 1, 7.89878e-08, -2.98023e-08, 2.98023e-08, -0.0568757, -1.42525e-10, -1.01491e-09, 0.998381, 1, 1, 1, 0.4, 1, -8.12579e-08, -7.45058e-08, 2.98023e-08, -0.171415, -8.59866e-09, 1.46359e-08, 0.985199, 1, 1, 1, 0.466667, 1, 6.97849e-08, -5.96046e-08, 2.98023e-08, -0.331334, -5.95447e-09, -1.03955e-09, 0.943513, 1, 1, 1, 0.533333, 1, 5.43456e-09, -1.19209e-07, -2.98023e-08, -0.348891, -2.86648e-08, -2.55131e-08, 0.937163, 1, 1, 1, 0.6, 1, 1.66687e-08, -7.45058e-08, -2.98023e-08, -0.303834, 5.08047e-08, 1.72435e-08, 0.952725, 1, 1, 1, 0.625, 1, -5.18243e-08, 0, 0, -0.2937, -2.24188e-22, 0, 0.955898, 1, 1, 1 )
+tracks/38/keys = PackedFloat32Array( 0, 1, -5.18243e-08, 0, 0, -0.2937, -2.24188e-22, 0, 0.955898, 1, 1, 1, 0.133333, 1, -5.01673e-08, -2.98023e-08, 0, -0.2937, 2.68735e-08, -6.29391e-09, 0.955898, 1, 1, 1, 0.2, 1, 1.10315e-07, -8.9407e-08, 0, -0.269194, 4.73836e-08, 2.97467e-08, 0.963086, 1, 1, 1, 0.266667, 1, 7.66682e-08, -5.96046e-08, -2.98023e-08, -0.144107, -6.28784e-08, -2.32126e-08, 0.989562, 1, 1, 1, 0.333333, 1, 7.89878e-08, -2.98023e-08, 2.98023e-08, -0.0568757, -1.42525e-10, -1.01491e-09, 0.998381, 1, 1, 1, 0.4, 1, -8.12579e-08, -7.45058e-08, 2.98023e-08, -0.171415, -8.59866e-09, 1.46359e-08, 0.985199, 1, 1, 1, 0.466667, 1, 6.97849e-08, -5.96046e-08, 2.98023e-08, -0.331334, -5.95447e-09, -1.03955e-09, 0.943513, 1, 1, 1, 0.533333, 1, 5.43456e-09, -1.19209e-07, -2.98023e-08, -0.348891, -2.86648e-08, -2.55131e-08, 0.937163, 1, 1, 1, 0.6, 1, 1.66687e-08, -7.45058e-08, -2.98023e-08, -0.303834, 5.08047e-08, 1.72435e-08, 0.952725, 1, 1, 1, 0.625, 1, -5.18243e-08, 0, 0, -0.2937, -2.24188e-22, 0, 0.955898, 1, 1, 1 )
 tracks/39/type = "transform"
-tracks/39/path = NodePath("Armature/Skeleton:R-ARMIK")
+tracks/39/path = NodePath("Armature/Skeleton3D:R-ARMIK")
 tracks/39/interp = 1
 tracks/39/loop_wrap = true
 tracks/39/imported = true
 tracks/39/enabled = true
-tracks/39/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/39/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/40/type = "transform"
-tracks/40/path = NodePath("Armature/Skeleton:R-Hand")
+tracks/40/path = NodePath("Armature/Skeleton3D:R-Hand")
 tracks/40/interp = 1
 tracks/40/loop_wrap = true
 tracks/40/imported = true
 tracks/40/enabled = true
-tracks/40/keys = PoolRealArray( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.625, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/40/keys = PackedFloat32Array( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.625, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/41/type = "transform"
-tracks/41/path = NodePath("Armature/Skeleton:R-PistonArm2b")
+tracks/41/path = NodePath("Armature/Skeleton3D:R-PistonArm2b")
 tracks/41/interp = 1
 tracks/41/loop_wrap = true
 tracks/41/imported = true
 tracks/41/enabled = true
-tracks/41/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0666667, 1, 0, -5.96046e-08, -2.98023e-08, -0.0291273, 0.0298836, -4.42764e-09, 0.999129, 1, 0.999998, 1, 0.133333, 1, 0, -5.96046e-08, -2.98023e-08, -0.067203, 0.0322854, -8.17182e-10, 0.997217, 1, 0.999998, 1, 0.2, 1, 0, -5.96046e-08, -2.98023e-08, -0.071146, 0.0324053, -5.48832e-09, 0.996939, 1, 0.999998, 1, 0.266667, 1, 0, -5.96046e-08, -2.98023e-08, -0.0468484, 0.0310461, -6.23808e-09, 0.998419, 1, 0.999998, 1, 0.333333, 1, 0, -5.96046e-08, -2.98023e-08, -0.0135338, 0.0290693, 3.47679e-08, 0.999486, 1, 0.999998, 1, 0.4, 1, 0, -5.96046e-08, -2.98023e-08, 0.00391443, 0.0284697, -6.17256e-09, 0.999587, 1, 0.999998, 1, 0.466667, 1, 0, -5.96046e-08, -2.98023e-08, 0.00493229, 0.0286249, -7.11161e-09, 0.999578, 1, 0.999997, 1, 0.533333, 1, 0, -5.96046e-08, -2.98023e-08, 0.000119421, 0.0283613, -6.22413e-09, 0.999598, 1, 0.999998, 1, 0.6, 1, 0, -5.96046e-08, -2.98023e-08, -0.00376627, 0.0280414, -5.16436e-09, 0.9996, 1, 0.999998, 1, 0.625, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
+tracks/41/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0666667, 1, 0, -5.96046e-08, -2.98023e-08, -0.0291273, 0.0298836, -4.42764e-09, 0.999129, 1, 0.999998, 1, 0.133333, 1, 0, -5.96046e-08, -2.98023e-08, -0.067203, 0.0322854, -8.17182e-10, 0.997217, 1, 0.999998, 1, 0.2, 1, 0, -5.96046e-08, -2.98023e-08, -0.071146, 0.0324053, -5.48832e-09, 0.996939, 1, 0.999998, 1, 0.266667, 1, 0, -5.96046e-08, -2.98023e-08, -0.0468484, 0.0310461, -6.23808e-09, 0.998419, 1, 0.999998, 1, 0.333333, 1, 0, -5.96046e-08, -2.98023e-08, -0.0135338, 0.0290693, 3.47679e-08, 0.999486, 1, 0.999998, 1, 0.4, 1, 0, -5.96046e-08, -2.98023e-08, 0.00391443, 0.0284697, -6.17256e-09, 0.999587, 1, 0.999998, 1, 0.466667, 1, 0, -5.96046e-08, -2.98023e-08, 0.00493229, 0.0286249, -7.11161e-09, 0.999578, 1, 0.999997, 1, 0.533333, 1, 0, -5.96046e-08, -2.98023e-08, 0.000119421, 0.0283613, -6.22413e-09, 0.999598, 1, 0.999998, 1, 0.6, 1, 0, -5.96046e-08, -2.98023e-08, -0.00376627, 0.0280414, -5.16436e-09, 0.9996, 1, 0.999998, 1, 0.625, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
 tracks/42/type = "transform"
-tracks/42/path = NodePath("Armature/Skeleton:R-PistonArm1b")
+tracks/42/path = NodePath("Armature/Skeleton3D:R-PistonArm1b")
 tracks/42/interp = 1
 tracks/42/loop_wrap = true
 tracks/42/imported = true
 tracks/42/enabled = true
-tracks/42/keys = PoolRealArray( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0666667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0303937, 0.0290855, 5.59289e-09, 0.999115, 1, 0.999998, 1, 0.133333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0527615, 0.0310047, 8.22269e-09, 0.998126, 1, 0.999998, 1, 0.2, 1, 0, -1.49012e-08, 2.98023e-08, -0.0547042, 0.0309608, 7.8736e-09, 0.998022, 1, 0.999998, 1, 0.266667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0396351, 0.0301674, 8.27576e-09, 0.998759, 1, 0.999998, 1, 0.333333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0179521, 0.0282721, 4.73203e-08, 0.999439, 1, 0.999998, 1, 0.4, 1, 0, -1.49012e-08, 2.98023e-08, -0.00608336, 0.0273679, 4.44008e-09, 0.999607, 1, 0.999998, 1, 0.466667, 1, 0, -1.49012e-08, 2.98023e-08, -0.00569745, 0.0274583, 7.73739e-09, 0.999607, 1, 0.999997, 1, 0.533333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0104713, 0.0272195, 7.33729e-09, 0.999575, 1, 0.999998, 1, 0.6, 1, 0, -1.49012e-08, 2.98023e-08, -0.0143191, 0.0269298, 1.06278e-08, 0.999535, 1, 0.999998, 1, 0.625, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
+tracks/42/keys = PackedFloat32Array( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0666667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0303937, 0.0290855, 5.59289e-09, 0.999115, 1, 0.999998, 1, 0.133333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0527615, 0.0310047, 8.22269e-09, 0.998126, 1, 0.999998, 1, 0.2, 1, 0, -1.49012e-08, 2.98023e-08, -0.0547042, 0.0309608, 7.8736e-09, 0.998022, 1, 0.999998, 1, 0.266667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0396351, 0.0301674, 8.27576e-09, 0.998759, 1, 0.999998, 1, 0.333333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0179521, 0.0282721, 4.73203e-08, 0.999439, 1, 0.999998, 1, 0.4, 1, 0, -1.49012e-08, 2.98023e-08, -0.00608336, 0.0273679, 4.44008e-09, 0.999607, 1, 0.999998, 1, 0.466667, 1, 0, -1.49012e-08, 2.98023e-08, -0.00569745, 0.0274583, 7.73739e-09, 0.999607, 1, 0.999997, 1, 0.533333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0104713, 0.0272195, 7.33729e-09, 0.999575, 1, 0.999998, 1, 0.6, 1, 0, -1.49012e-08, 2.98023e-08, -0.0143191, 0.0269298, 1.06278e-08, 0.999535, 1, 0.999998, 1, 0.625, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
 tracks/43/type = "transform"
-tracks/43/path = NodePath("Armature/Skeleton:Body")
+tracks/43/path = NodePath("Armature/Skeleton3D:Body")
 tracks/43/interp = 1
 tracks/43/loop_wrap = true
 tracks/43/imported = true
 tracks/43/enabled = true
-tracks/43/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 0, -0.0056381, 0.000234962, -0.0426339, 0.0094516, -0.0285785, 0.998637, 1, 1, 1, 0.133333, 1, -6.3245e-10, -0.0141125, 0.00058794, -0.106527, 0.0236161, -0.0714073, 0.991461, 1, 1, 1, 0.2, 1, -3.16225e-09, -0.0155744, 0.00015223, -0.11331, 0.0252304, -0.0762882, 0.990305, 1, 1, 1, 0.266667, 1, -3.16225e-09, -0.0136502, -0.00289071, -0.0751206, 0.0174259, -0.0526901, 0.995629, 1, 1, 1, 0.333333, 1, -3.16225e-09, -0.0104489, -0.00714862, -0.0213221, 0.00642417, -0.0194245, 0.999563, 1, 1, 1, 0.4, 1, -3.16225e-09, -0.00742053, -0.00938153, 0.00686527, 0.000656155, -0.00198399, 0.999974, 1, 1, 1, 0.466667, 1, -3.16225e-09, -0.00475023, -0.00829685, 0.00866991, 0, 0, 0.999962, 1, 1, 1, 0.533333, 1, -3.16225e-09, -0.00185647, -0.00388861, 0.00406308, 0, 0, 0.999992, 1, 1, 1, 0.6, 1, -1.89735e-09, -0.000221344, -0.000513911, 0.000536954, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/43/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 0, -0.0056381, 0.000234962, -0.0426339, 0.0094516, -0.0285785, 0.998637, 1, 1, 1, 0.133333, 1, -6.3245e-10, -0.0141125, 0.00058794, -0.106527, 0.0236161, -0.0714073, 0.991461, 1, 1, 1, 0.2, 1, -3.16225e-09, -0.0155744, 0.00015223, -0.11331, 0.0252304, -0.0762882, 0.990305, 1, 1, 1, 0.266667, 1, -3.16225e-09, -0.0136502, -0.00289071, -0.0751206, 0.0174259, -0.0526901, 0.995629, 1, 1, 1, 0.333333, 1, -3.16225e-09, -0.0104489, -0.00714862, -0.0213221, 0.00642417, -0.0194245, 0.999563, 1, 1, 1, 0.4, 1, -3.16225e-09, -0.00742053, -0.00938153, 0.00686527, 0.000656155, -0.00198399, 0.999974, 1, 1, 1, 0.466667, 1, -3.16225e-09, -0.00475023, -0.00829685, 0.00866991, 0, 0, 0.999962, 1, 1, 1, 0.533333, 1, -3.16225e-09, -0.00185647, -0.00388861, 0.00406308, 0, 0, 0.999992, 1, 1, 1, 0.6, 1, -1.89735e-09, -0.000221344, -0.000513911, 0.000536954, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/44/type = "transform"
-tracks/44/path = NodePath("Armature/Skeleton:R-Fingers")
+tracks/44/path = NodePath("Armature/Skeleton3D:R-Fingers")
 tracks/44/interp = 1
 tracks/44/loop_wrap = true
 tracks/44/imported = true
 tracks/44/enabled = true
-tracks/44/keys = PoolRealArray( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.625, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
+tracks/44/keys = PackedFloat32Array( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.625, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
 tracks/45/type = "transform"
-tracks/45/path = NodePath("Armature/Skeleton:R-handguard")
+tracks/45/path = NodePath("Armature/Skeleton3D:R-handguard")
 tracks/45/interp = 1
 tracks/45/loop_wrap = true
 tracks/45/imported = true
 tracks/45/enabled = true
-tracks/45/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.625, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
+tracks/45/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.625, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
 tracks/46/type = "transform"
-tracks/46/path = NodePath("Armature/Skeleton:R-ArmExtender")
+tracks/46/path = NodePath("Armature/Skeleton3D:R-ArmExtender")
 tracks/46/interp = 1
 tracks/46/loop_wrap = true
 tracks/46/imported = true
 tracks/46/enabled = true
-tracks/46/keys = PoolRealArray( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0666667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0805549, -0.164507, -2.22627e-08, 0.983081, 1, 1, 1, 0.133333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.128471, -0.119088, -6.62165e-09, 0.984537, 1, 1, 1, 0.2, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.134339, -0.114397, 1.93964e-08, 0.98431, 1, 1, 1, 0.266667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.106269, -0.142759, -5.67859e-09, 0.984036, 1, 1, 1, 0.333333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0707416, -0.180543, 0, 0.98102, 1, 1, 1, 0.4, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0548599, -0.197644, 3.61591e-08, 0.978738, 1, 1, 1, 0.466667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.053807, -0.197533, 6.94578e-08, 0.978819, 1, 1, 1, 0.533333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0529208, -0.194978, -2.71016e-08, 0.979379, 1, 1, 1, 0.6, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0518453, -0.19352, 1.2833e-08, 0.979725, 1, 1, 1, 0.625, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
+tracks/46/keys = PackedFloat32Array( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0666667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0805549, -0.164507, -2.22627e-08, 0.983081, 1, 1, 1, 0.133333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.128471, -0.119088, -6.62165e-09, 0.984537, 1, 1, 1, 0.2, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.134339, -0.114397, 1.93964e-08, 0.98431, 1, 1, 1, 0.266667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.106269, -0.142759, -5.67859e-09, 0.984036, 1, 1, 1, 0.333333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0707416, -0.180543, 0, 0.98102, 1, 1, 1, 0.4, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0548599, -0.197644, 3.61591e-08, 0.978738, 1, 1, 1, 0.466667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.053807, -0.197533, 6.94578e-08, 0.978819, 1, 1, 1, 0.533333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0529208, -0.194978, -2.71016e-08, 0.979379, 1, 1, 1, 0.6, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0518453, -0.19352, 1.2833e-08, 0.979725, 1, 1, 1, 0.625, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
 tracks/47/type = "transform"
-tracks/47/path = NodePath("Armature/Skeleton:R-Shield")
+tracks/47/path = NodePath("Armature/Skeleton3D:R-Shield")
 tracks/47/interp = 1
 tracks/47/loop_wrap = true
 tracks/47/imported = true
 tracks/47/enabled = true
-tracks/47/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 2.18557e-08, 1, 1, 1, 1, 0.133333, 1, 1.11759e-08, 2.19425e-08, 0, 0.00131455, 0.00194641, 9.28309e-05, 0.999997, 1, 1, 1, 0.2, 1, 1.11759e-08, 2.19425e-08, 0, 0.0203367, 0.0301118, 0.00143578, 0.999339, 1, 1, 1, 0.266667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0435786, 0.0645254, 0.00307662, 0.996959, 1, 1, 1, 0.333333, 1, 1.11759e-08, 2.19425e-08, 0, 0.0433231, 0.0594011, 0.00305863, 0.997289, 1, 1, 1, 0.466667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0033838, -0.0446106, 0.000238893, 0.998999, 1, 1, 1, 0.533333, 1, 1.11759e-08, 2.19425e-08, 0, -1.51308e-09, -0.0395926, 2.23054e-08, 0.999216, 1, 1, 1, 0.6, 1, 1.11759e-08, 2.19425e-08, 0, -3.4792e-09, -0.00582187, 1.41058e-07, 0.999983, 1, 1, 1, 0.625, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/47/keys = PackedFloat32Array( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 2.18557e-08, 1, 1, 1, 1, 0.133333, 1, 1.11759e-08, 2.19425e-08, 0, 0.00131455, 0.00194641, 9.28309e-05, 0.999997, 1, 1, 1, 0.2, 1, 1.11759e-08, 2.19425e-08, 0, 0.0203367, 0.0301118, 0.00143578, 0.999339, 1, 1, 1, 0.266667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0435786, 0.0645254, 0.00307662, 0.996959, 1, 1, 1, 0.333333, 1, 1.11759e-08, 2.19425e-08, 0, 0.0433231, 0.0594011, 0.00305863, 0.997289, 1, 1, 1, 0.466667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0033838, -0.0446106, 0.000238893, 0.998999, 1, 1, 1, 0.533333, 1, 1.11759e-08, 2.19425e-08, 0, -1.51308e-09, -0.0395926, 2.23054e-08, 0.999216, 1, 1, 1, 0.6, 1, 1.11759e-08, 2.19425e-08, 0, -3.4792e-09, -0.00582187, 1.41058e-07, 0.999983, 1, 1, 1, 0.625, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/48/type = "transform"
-tracks/48/path = NodePath("Armature/Skeleton:R-ShieldDongle")
+tracks/48/path = NodePath("Armature/Skeleton3D:R-ShieldDongle")
 tracks/48/interp = 1
 tracks/48/loop_wrap = true
 tracks/48/imported = true
 tracks/48/enabled = true
-tracks/48/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 5.56027e-09, 5.96046e-08, -1.50612e-10, -2.0209e-10, -1.06013e-11, 1, 1, 1, 1, 0.2, 1, 2.98023e-08, -2.04193e-07, 1.78814e-07, -1.65828e-09, -0.0176052, -1.55524e-10, 0.999845, 1, 1, 1, 0.266667, 1, 5.96046e-08, -6.89081e-08, 2.38419e-07, 2.85975e-09, -0.101998, 6.37725e-10, 0.994785, 1, 1, 1, 0.333333, 1, 2.98023e-08, -1.55414e-07, 0, 2.24339e-09, -0.157194, 3.61174e-10, 0.987568, 1, 1, 1, 0.4, 1, -2.98023e-08, 5.9139e-08, 1.78814e-07, -1.96914e-09, -0.113259, 1.27727e-10, 0.993565, 1, 1, 1, 0.466667, 1, -5.96046e-08, -2.01948e-07, 1.19209e-07, -4.85992e-10, -0.0250351, 2.36803e-11, 0.999687, 1, 1, 1, 0.533333, 1, 2.98023e-08, -4.52753e-08, 5.96046e-08, -4.31972e-16, 0.0261542, -2.84201e-14, 0.999658, 1, 1, 1, 0.6, 1, 2.98023e-08, -3.71537e-08, 1.19209e-07, 6.95672e-16, 0.00885484, 2.84167e-14, 0.999961, 1, 1, 1, 0.625, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/48/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 5.56027e-09, 5.96046e-08, -1.50612e-10, -2.0209e-10, -1.06013e-11, 1, 1, 1, 1, 0.2, 1, 2.98023e-08, -2.04193e-07, 1.78814e-07, -1.65828e-09, -0.0176052, -1.55524e-10, 0.999845, 1, 1, 1, 0.266667, 1, 5.96046e-08, -6.89081e-08, 2.38419e-07, 2.85975e-09, -0.101998, 6.37725e-10, 0.994785, 1, 1, 1, 0.333333, 1, 2.98023e-08, -1.55414e-07, 0, 2.24339e-09, -0.157194, 3.61174e-10, 0.987568, 1, 1, 1, 0.4, 1, -2.98023e-08, 5.9139e-08, 1.78814e-07, -1.96914e-09, -0.113259, 1.27727e-10, 0.993565, 1, 1, 1, 0.466667, 1, -5.96046e-08, -2.01948e-07, 1.19209e-07, -4.85992e-10, -0.0250351, 2.36803e-11, 0.999687, 1, 1, 1, 0.533333, 1, 2.98023e-08, -4.52753e-08, 5.96046e-08, -4.31972e-16, 0.0261542, -2.84201e-14, 0.999658, 1, 1, 1, 0.6, 1, 2.98023e-08, -3.71537e-08, 1.19209e-07, 6.95672e-16, 0.00885484, 2.84167e-14, 0.999961, 1, 1, 1, 0.625, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/49/type = "transform"
-tracks/49/path = NodePath("Armature/Skeleton:R-ShieldHandGuard")
+tracks/49/path = NodePath("Armature/Skeleton3D:R-ShieldHandGuard")
 tracks/49/interp = 1
 tracks/49/loop_wrap = true
 tracks/49/imported = true
 tracks/49/enabled = true
-tracks/49/keys = PoolRealArray( 0, 1, 5.18243e-08, 0, 0, -0.2937, 1.13424e-22, 0, 0.955898, 1, 1, 1, 0.133333, 1, 5.0179e-08, -2.98023e-08, 0, -0.2937, 5.99098e-09, 8.02869e-10, 0.955898, 1, 1, 1, 0.2, 1, -1.07137e-07, -7.45058e-08, -5.96046e-08, -0.269194, -4.73836e-08, -2.97467e-08, 0.963086, 1, 1, 1, 0.266667, 1, -7.3521e-08, -1.3411e-07, -2.98023e-08, -0.144107, 6.04329e-09, -1.22486e-10, 0.989562, 1, 1, 1, 0.333333, 1, -8.31206e-08, -2.98023e-08, 2.98023e-08, -0.0568757, -1.11744e-10, 8.72892e-10, 0.998381, 1, 1, 1, 0.4, 1, 8.5542e-08, -7.45058e-08, 2.98023e-08, -0.171415, 6.22125e-08, 2.49424e-08, 0.985199, 1, 1, 1, 0.466667, 1, -5.7169e-08, -7.45058e-08, 2.98023e-08, -0.331334, -2.71017e-08, 5.22446e-09, 0.943513, 1, 1, 1, 0.533333, 1, -3.10534e-09, -5.96046e-08, -2.98023e-08, -0.348891, 1.30682e-08, 6.74076e-08, 0.937163, 1, 1, 1, 0.6, 1, -1.66687e-08, -7.45058e-08, -2.98023e-08, -0.303834, -5.08047e-08, -1.72435e-08, 0.952725, 1, 1, 1, 0.625, 1, 5.18243e-08, 0, 0, -0.2937, 1.13424e-22, 0, 0.955898, 1, 1, 1 )
+tracks/49/keys = PackedFloat32Array( 0, 1, 5.18243e-08, 0, 0, -0.2937, 1.13424e-22, 0, 0.955898, 1, 1, 1, 0.133333, 1, 5.0179e-08, -2.98023e-08, 0, -0.2937, 5.99098e-09, 8.02869e-10, 0.955898, 1, 1, 1, 0.2, 1, -1.07137e-07, -7.45058e-08, -5.96046e-08, -0.269194, -4.73836e-08, -2.97467e-08, 0.963086, 1, 1, 1, 0.266667, 1, -7.3521e-08, -1.3411e-07, -2.98023e-08, -0.144107, 6.04329e-09, -1.22486e-10, 0.989562, 1, 1, 1, 0.333333, 1, -8.31206e-08, -2.98023e-08, 2.98023e-08, -0.0568757, -1.11744e-10, 8.72892e-10, 0.998381, 1, 1, 1, 0.4, 1, 8.5542e-08, -7.45058e-08, 2.98023e-08, -0.171415, 6.22125e-08, 2.49424e-08, 0.985199, 1, 1, 1, 0.466667, 1, -5.7169e-08, -7.45058e-08, 2.98023e-08, -0.331334, -2.71017e-08, 5.22446e-09, 0.943513, 1, 1, 1, 0.533333, 1, -3.10534e-09, -5.96046e-08, -2.98023e-08, -0.348891, 1.30682e-08, 6.74076e-08, 0.937163, 1, 1, 1, 0.6, 1, -1.66687e-08, -7.45058e-08, -2.98023e-08, -0.303834, -5.08047e-08, -1.72435e-08, 0.952725, 1, 1, 1, 0.625, 1, 5.18243e-08, 0, 0, -0.2937, 1.13424e-22, 0, 0.955898, 1, 1, 1 )
 tracks/50/type = "transform"
-tracks/50/path = NodePath("Armature/Skeleton:L-LEGIK")
+tracks/50/path = NodePath("Armature/Skeleton3D:L-LEGIK")
 tracks/50/interp = 1
 tracks/50/loop_wrap = true
 tracks/50/imported = true
 tracks/50/enabled = true
-tracks/50/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/50/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/51/type = "transform"
-tracks/51/path = NodePath("Armature/Skeleton:R-LEGIK")
+tracks/51/path = NodePath("Armature/Skeleton3D:R-LEGIK")
 tracks/51/interp = 1
 tracks/51/loop_wrap = true
 tracks/51/imported = true
 tracks/51/enabled = true
-tracks/51/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/51/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/52/type = "transform"
-tracks/52/path = NodePath("Armature/Skeleton:R-ARMORIENT")
+tracks/52/path = NodePath("Armature/Skeleton3D:R-ARMORIENT")
 tracks/52/interp = 1
 tracks/52/loop_wrap = true
 tracks/52/imported = true
 tracks/52/enabled = true
-tracks/52/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/52/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/53/type = "transform"
-tracks/53/path = NodePath("Armature/Skeleton:L-Arm")
+tracks/53/path = NodePath("Armature/Skeleton3D:L-Arm")
 tracks/53/interp = 1
 tracks/53/loop_wrap = true
 tracks/53/imported = true
 tracks/53/enabled = true
-tracks/53/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0666667, 1, 1.19209e-07, -1.19209e-07, 0, 0.041925, -0.0163988, 0.01198, 0.998914, 1, 1, 1, 0.133333, 1, -2.38419e-07, 0, 0, 0.0414059, -0.0399161, 0.0179577, 0.998183, 1, 1, 1, 0.2, 1, -1.19209e-07, 0, 0, 0.0408388, -0.042547, 0.0182922, 0.998092, 1, 1, 1, 0.266667, 1, 0, -5.96046e-08, -5.96046e-08, 0.0440364, -0.0299004, 0.0161202, 0.998452, 1, 1, 1, 0.333333, 1, 1.19209e-07, 5.96046e-08, 1.19209e-07, 0.0436227, -0.0114236, 0.0104115, 0.998928, 1, 1, 1, 0.4, 1, 1.19209e-07, -5.96046e-08, -5.96046e-08, 0.0161943, -0.00236078, 0.00561719, 0.99985, 1, 1, 1, 0.466667, 1, 0, -5.96046e-08, -5.96046e-08, -0.00152433, -0.00189965, 0.00494495, 0.999985, 1, 1, 1, 0.533333, 1, 0, 0, 0, -0.00128164, -0.00185652, 0.00493387, 0.999985, 1, 1, 1, 0.6, 1, 0, -5.96046e-08, -5.96046e-08, -0.000184602, -0.00179581, 0.00494333, 0.999986, 1, 1, 1, 0.625, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
+tracks/53/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0666667, 1, 1.19209e-07, -1.19209e-07, 0, 0.041925, -0.0163988, 0.01198, 0.998914, 1, 1, 1, 0.133333, 1, -2.38419e-07, 0, 0, 0.0414059, -0.0399161, 0.0179577, 0.998183, 1, 1, 1, 0.2, 1, -1.19209e-07, 0, 0, 0.0408388, -0.042547, 0.0182922, 0.998092, 1, 1, 1, 0.266667, 1, 0, -5.96046e-08, -5.96046e-08, 0.0440364, -0.0299004, 0.0161202, 0.998452, 1, 1, 1, 0.333333, 1, 1.19209e-07, 5.96046e-08, 1.19209e-07, 0.0436227, -0.0114236, 0.0104115, 0.998928, 1, 1, 1, 0.4, 1, 1.19209e-07, -5.96046e-08, -5.96046e-08, 0.0161943, -0.00236078, 0.00561719, 0.99985, 1, 1, 1, 0.466667, 1, 0, -5.96046e-08, -5.96046e-08, -0.00152433, -0.00189965, 0.00494495, 0.999985, 1, 1, 1, 0.533333, 1, 0, 0, 0, -0.00128164, -0.00185652, 0.00493387, 0.999985, 1, 1, 1, 0.6, 1, 0, -5.96046e-08, -5.96046e-08, -0.000184602, -0.00179581, 0.00494333, 0.999986, 1, 1, 1, 0.625, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
 tracks/54/type = "transform"
-tracks/54/path = NodePath("Armature/Skeleton:L-ForearmEmpty")
+tracks/54/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty")
 tracks/54/interp = 1
 tracks/54/loop_wrap = true
 tracks/54/imported = true
 tracks/54/enabled = true
-tracks/54/keys = PoolRealArray( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0666667, 1, -3.70667e-08, -1.78814e-07, 1.19209e-07, 0.158149, -0.000274755, 0.00154579, 0.987414, 1, 1, 1, 0.133333, 1, 1.74344e-07, -8.9407e-08, 0, 0.158061, 0.000123382, -0.000582656, 0.987429, 1, 1, 1, 0.2, 1, -1.14739e-07, -1.19209e-07, 1.19209e-07, 0.158047, 0.000155436, -0.000733363, 0.987431, 1, 1, 1, 0.266667, 1, 4.88012e-08, -1.19209e-07, 5.96046e-08, 0.158105, -9.71738e-06, 5.91091e-05, 0.987422, 1, 1, 0.999999, 0.333333, 1, -2.23518e-08, -5.96046e-08, 0, 0.158185, -0.000367998, 0.0020689, 0.987407, 1, 1, 1, 0.4, 1, -1.03796e-07, -1.78814e-07, 1.78814e-07, 0.0574924, -0.00402564, 0.00322612, 0.998333, 1, 1, 0.999999, 0.466667, 1, -9.83943e-08, -2.38419e-07, 0, -0.0135656, -0.00641334, 0.00302616, 0.999883, 1, 1, 0.999999, 0.533333, 1, -1.16462e-07, -8.9407e-08, 1.19209e-07, -0.00827101, -0.0062985, 0.00309573, 0.999941, 1, 1, 1, 0.6, 1, -1.87429e-07, -2.38419e-07, -5.96046e-08, -0.00117007, -0.00610925, 0.00316611, 0.999976, 1, 1, 1, 0.625, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
+tracks/54/keys = PackedFloat32Array( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0666667, 1, -3.70667e-08, -1.78814e-07, 1.19209e-07, 0.158149, -0.000274755, 0.00154579, 0.987414, 1, 1, 1, 0.133333, 1, 1.74344e-07, -8.9407e-08, 0, 0.158061, 0.000123382, -0.000582656, 0.987429, 1, 1, 1, 0.2, 1, -1.14739e-07, -1.19209e-07, 1.19209e-07, 0.158047, 0.000155436, -0.000733363, 0.987431, 1, 1, 1, 0.266667, 1, 4.88012e-08, -1.19209e-07, 5.96046e-08, 0.158105, -9.71738e-06, 5.91091e-05, 0.987422, 1, 1, 0.999999, 0.333333, 1, -2.23518e-08, -5.96046e-08, 0, 0.158185, -0.000367998, 0.0020689, 0.987407, 1, 1, 1, 0.4, 1, -1.03796e-07, -1.78814e-07, 1.78814e-07, 0.0574924, -0.00402564, 0.00322612, 0.998333, 1, 1, 0.999999, 0.466667, 1, -9.83943e-08, -2.38419e-07, 0, -0.0135656, -0.00641334, 0.00302616, 0.999883, 1, 1, 0.999999, 0.533333, 1, -1.16462e-07, -8.9407e-08, 1.19209e-07, -0.00827101, -0.0062985, 0.00309573, 0.999941, 1, 1, 1, 0.6, 1, -1.87429e-07, -2.38419e-07, -5.96046e-08, -0.00117007, -0.00610925, 0.00316611, 0.999976, 1, 1, 1, 0.625, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
 tracks/55/type = "transform"
-tracks/55/path = NodePath("Armature/Skeleton:L-EXTENDERIK")
+tracks/55/path = NodePath("Armature/Skeleton3D:L-EXTENDERIK")
 tracks/55/interp = 1
 tracks/55/loop_wrap = true
 tracks/55/imported = true
 tracks/55/enabled = true
-tracks/55/keys = PoolRealArray( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.625, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
+tracks/55/keys = PackedFloat32Array( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.625, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
 tracks/56/type = "transform"
-tracks/56/path = NodePath("Armature/Skeleton:L-PistonArm2a")
+tracks/56/path = NodePath("Armature/Skeleton3D:L-PistonArm2a")
 tracks/56/interp = 1
 tracks/56/loop_wrap = true
 tracks/56/imported = true
 tracks/56/enabled = true
-tracks/56/keys = PoolRealArray( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0666667, 1, -7.45058e-08, -2.98023e-08, 0, -0.0256868, -0.00398503, -2.70138e-08, 0.999662, 1, 1, 1, 0.133333, 1, 2.23517e-08, 2.98023e-08, -5.96046e-08, -0.000817308, -0.00622576, 3.17784e-09, 0.99998, 1, 1, 1, 0.2, 1, -1.41561e-07, 5.96046e-08, 5.96046e-08, 0.00113085, -0.00636263, 4.70491e-09, 0.999979, 1, 1, 1, 0.266667, 1, -1.11759e-07, 8.9407e-08, -1.49012e-08, -0.0103995, -0.00551048, -9.09558e-12, 0.999931, 1, 1, 1, 0.333333, 1, -7.45058e-09, 0, 1.19209e-07, -0.0332833, -0.00339451, -1.05196e-08, 0.99944, 1, 1, 1, 0.4, 1, -1.41561e-07, 2.98023e-08, 1.19209e-07, -0.0204491, -0.000289666, 2.37582e-08, 0.999791, 1, 1, 1, 0.466667, 1, -6.70552e-08, 2.98023e-08, 8.9407e-08, -0.000927967, 0.000829592, 1.71357e-08, 0.999999, 1, 1, 1, 0.533333, 1, 1.11759e-07, 0, 5.96046e-08, -0.00116439, 0.000779101, -1.00666e-08, 0.999999, 1, 1, 1, 0.625, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )
+tracks/56/keys = PackedFloat32Array( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0666667, 1, -7.45058e-08, -2.98023e-08, 0, -0.0256868, -0.00398503, -2.70138e-08, 0.999662, 1, 1, 1, 0.133333, 1, 2.23517e-08, 2.98023e-08, -5.96046e-08, -0.000817308, -0.00622576, 3.17784e-09, 0.99998, 1, 1, 1, 0.2, 1, -1.41561e-07, 5.96046e-08, 5.96046e-08, 0.00113085, -0.00636263, 4.70491e-09, 0.999979, 1, 1, 1, 0.266667, 1, -1.11759e-07, 8.9407e-08, -1.49012e-08, -0.0103995, -0.00551048, -9.09558e-12, 0.999931, 1, 1, 1, 0.333333, 1, -7.45058e-09, 0, 1.19209e-07, -0.0332833, -0.00339451, -1.05196e-08, 0.99944, 1, 1, 1, 0.4, 1, -1.41561e-07, 2.98023e-08, 1.19209e-07, -0.0204491, -0.000289666, 2.37582e-08, 0.999791, 1, 1, 1, 0.466667, 1, -6.70552e-08, 2.98023e-08, 8.9407e-08, -0.000927967, 0.000829592, 1.71357e-08, 0.999999, 1, 1, 1, 0.533333, 1, 1.11759e-07, 0, 5.96046e-08, -0.00116439, 0.000779101, -1.00666e-08, 0.999999, 1, 1, 1, 0.625, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )

+ 113 - 113
enemies/red_robot/model/Damage_take2.tres

@@ -9,396 +9,396 @@ tracks/0/interp = 1
 tracks/0/loop_wrap = true
 tracks/0/imported = true
 tracks/0/enabled = true
-tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/0/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/1/type = "transform"
-tracks/1/path = NodePath("Armature/Skeleton:L-PistonArm1a")
+tracks/1/path = NodePath("Armature/Skeleton3D:L-PistonArm1a")
 tracks/1/interp = 1
 tracks/1/loop_wrap = true
 tracks/1/imported = true
 tracks/1/enabled = true
-tracks/1/keys = PoolRealArray( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0666667, 1, 1.93715e-07, 1.78814e-07, 1.49012e-08, 0.012659, 0.00808614, -5.22473e-09, 0.999887, 1, 1, 1, 0.133333, 1, 2.98023e-08, 2.08616e-07, -8.9407e-08, 0.0315752, 0.0229047, -2.14659e-08, 0.999239, 1, 1, 1, 0.2, 1, 1.49012e-07, 1.19209e-07, -4.47035e-08, 0.0332804, 0.0249349, -8.53481e-09, 0.999135, 1, 1, 1, 0.266667, 1, -9.68575e-08, 1.19209e-07, 1.49012e-08, 0.022071, 0.0155733, -1.24755e-08, 0.999635, 1, 1, 1, 0.333333, 1, 7.45058e-09, 2.98023e-07, 8.9407e-08, 0.00607591, 0.00520021, -1.07451e-08, 0.999968, 1, 1, 1, 0.4, 1, -1.2666e-07, 5.96046e-08, 7.45058e-08, -0.000386462, 0.00116718, 9.44943e-09, 0.999999, 1, 1, 1, 0.466667, 1, 8.9407e-08, 8.9407e-08, 1.49012e-08, 0.000605401, 0.000821806, 1.68953e-08, 0.999999, 1, 1, 1, 0.533333, 1, 7.45058e-09, 2.98023e-08, -1.49012e-08, 0.000360638, 0.000771246, -1.05892e-08, 1, 1, 1, 1, 0.625, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
+tracks/1/keys = PackedFloat32Array( 0, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1, 0.0666667, 1, 1.93715e-07, 1.78814e-07, 1.49012e-08, 0.012659, 0.00808614, -5.22473e-09, 0.999887, 1, 1, 1, 0.133333, 1, 2.98023e-08, 2.08616e-07, -8.9407e-08, 0.0315752, 0.0229047, -2.14659e-08, 0.999239, 1, 1, 1, 0.2, 1, 1.49012e-07, 1.19209e-07, -4.47035e-08, 0.0332804, 0.0249349, -8.53481e-09, 0.999135, 1, 1, 1, 0.266667, 1, -9.68575e-08, 1.19209e-07, 1.49012e-08, 0.022071, 0.0155733, -1.24755e-08, 0.999635, 1, 1, 1, 0.333333, 1, 7.45058e-09, 2.98023e-07, 8.9407e-08, 0.00607591, 0.00520021, -1.07451e-08, 0.999968, 1, 1, 1, 0.4, 1, -1.2666e-07, 5.96046e-08, 7.45058e-08, -0.000386462, 0.00116718, 9.44943e-09, 0.999999, 1, 1, 1, 0.466667, 1, 8.9407e-08, 8.9407e-08, 1.49012e-08, 0.000605401, 0.000821806, 1.68953e-08, 0.999999, 1, 1, 1, 0.533333, 1, 7.45058e-09, 2.98023e-08, -1.49012e-08, 0.000360638, 0.000771246, -1.05892e-08, 1, 1, 1, 1, 0.625, 1, 1.2666e-07, 1.49012e-07, -7.45058e-08, -0.000843749, 0.000675603, -1.24667e-08, 0.999999, 1, 1, 1 )
 tracks/2/type = "transform"
-tracks/2/path = NodePath("Armature/Skeleton:R-Arm")
+tracks/2/path = NodePath("Armature/Skeleton3D:R-Arm")
 tracks/2/interp = 1
 tracks/2/loop_wrap = true
 tracks/2/imported = true
 tracks/2/enabled = true
-tracks/2/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0666667, 1, -1.19209e-07, -5.96046e-08, 5.96046e-08, 0.0414515, 0.0171306, -0.0356612, 0.998357, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.0405528, 0.0405685, -0.0389618, 0.997593, 1, 1, 1, 0.2, 1, 1.19209e-07, 0, 0, 0.039905, 0.0431289, -0.0386836, 0.997523, 1, 1, 1, 0.266667, 1, 0, -1.19209e-07, -5.96046e-08, 0.043303, 0.0306183, -0.0382623, 0.997859, 1, 1, 1, 0.333333, 1, -1.19209e-07, -5.96046e-08, -5.96046e-08, 0.0433011, 0.0122434, -0.0344531, 0.998393, 1, 1, 1, 0.4, 1, -1.19209e-07, -1.19209e-07, -1.78814e-07, -0.00215105, -0.0232268, -0.030667, 0.999257, 1, 1, 1, 0.466667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154725, -0.0316955, -0.0302605, 0.99892, 1, 1, 1, 0.533333, 1, 0, 0, 0, -0.0157979, -0.0312796, -0.0302968, 0.998926, 1, 1, 1, 0.6, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154826, -0.0307423, -0.0303421, 0.998947, 1, 1, 1, 0.625, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
+tracks/2/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1, 0.0666667, 1, -1.19209e-07, -5.96046e-08, 5.96046e-08, 0.0414515, 0.0171306, -0.0356612, 0.998357, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.0405528, 0.0405685, -0.0389618, 0.997593, 1, 1, 1, 0.2, 1, 1.19209e-07, 0, 0, 0.039905, 0.0431289, -0.0386836, 0.997523, 1, 1, 1, 0.266667, 1, 0, -1.19209e-07, -5.96046e-08, 0.043303, 0.0306183, -0.0382623, 0.997859, 1, 1, 1, 0.333333, 1, -1.19209e-07, -5.96046e-08, -5.96046e-08, 0.0433011, 0.0122434, -0.0344531, 0.998393, 1, 1, 1, 0.4, 1, -1.19209e-07, -1.19209e-07, -1.78814e-07, -0.00215105, -0.0232268, -0.030667, 0.999257, 1, 1, 1, 0.466667, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154725, -0.0316955, -0.0302605, 0.99892, 1, 1, 1, 0.533333, 1, 0, 0, 0, -0.0157979, -0.0312796, -0.0302968, 0.998926, 1, 1, 1, 0.6, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154826, -0.0307423, -0.0303421, 0.998947, 1, 1, 1, 0.625, 1, 0, -5.96046e-08, -5.96046e-08, -0.0154065, -0.0306493, -0.0303498, 0.998951, 1, 1, 1 )
 tracks/3/type = "transform"
-tracks/3/path = NodePath("Armature/Skeleton:L-ForearmEmpty.001")
+tracks/3/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty.001")
 tracks/3/interp = 1
 tracks/3/loop_wrap = true
 tracks/3/imported = true
 tracks/3/enabled = true
-tracks/3/keys = PoolRealArray( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0666667, 1, 1.49012e-07, 7.45058e-09, 0, -0.0588655, 0.224314, -0.0316454, 0.972223, 1, 1, 1, 0.133333, 1, 5.96046e-08, -9.68575e-08, -5.96046e-08, -0.0555199, 0.225427, -0.0171138, 0.972526, 1, 1, 1, 0.2, 1, 1.49012e-07, -1.93715e-07, 1.78814e-07, -0.0553476, 0.225224, -0.0163298, 0.972597, 1, 1, 1, 0.266667, 1, 1.19209e-07, -4.47035e-08, -5.96046e-08, -0.056956, 0.224829, -0.0233906, 0.972451, 1, 1, 1, 0.333333, 1, 5.96046e-08, -1.63913e-07, -5.96046e-08, -0.059575, 0.224362, -0.0347818, 0.972061, 1, 1, 1, 0.4, 1, 5.96046e-08, -8.19564e-08, 0, -0.0637586, 0.0228071, -0.0301093, 0.99725, 1, 1, 1, 0.466667, 1, 2.38419e-07, 6.70552e-08, -5.96046e-08, -0.0640862, -0.0365246, -0.0272763, 0.996903, 1, 1, 1, 0.533333, 1, 1.19209e-07, 2.23517e-08, 0, -0.0642645, -0.03321, -0.0276373, 0.996997, 1, 1, 1, 0.6, 1, 2.68221e-07, 7.45058e-09, -1.78814e-07, -0.0644021, -0.0289172, -0.028006, 0.997112, 1, 1, 1, 0.625, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
+tracks/3/keys = PackedFloat32Array( 0, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1, 0.0666667, 1, 1.49012e-07, 7.45058e-09, 0, -0.0588655, 0.224314, -0.0316454, 0.972223, 1, 1, 1, 0.133333, 1, 5.96046e-08, -9.68575e-08, -5.96046e-08, -0.0555199, 0.225427, -0.0171138, 0.972526, 1, 1, 1, 0.2, 1, 1.49012e-07, -1.93715e-07, 1.78814e-07, -0.0553476, 0.225224, -0.0163298, 0.972597, 1, 1, 1, 0.266667, 1, 1.19209e-07, -4.47035e-08, -5.96046e-08, -0.056956, 0.224829, -0.0233906, 0.972451, 1, 1, 1, 0.333333, 1, 5.96046e-08, -1.63913e-07, -5.96046e-08, -0.059575, 0.224362, -0.0347818, 0.972061, 1, 1, 1, 0.4, 1, 5.96046e-08, -8.19564e-08, 0, -0.0637586, 0.0228071, -0.0301093, 0.99725, 1, 1, 1, 0.466667, 1, 2.38419e-07, 6.70552e-08, -5.96046e-08, -0.0640862, -0.0365246, -0.0272763, 0.996903, 1, 1, 1, 0.533333, 1, 1.19209e-07, 2.23517e-08, 0, -0.0642645, -0.03321, -0.0276373, 0.996997, 1, 1, 1, 0.6, 1, 2.68221e-07, 7.45058e-09, -1.78814e-07, -0.0644021, -0.0289172, -0.028006, 0.997112, 1, 1, 1, 0.625, 1, 2.08616e-07, -7.45058e-09, -1.78814e-07, -0.0644229, -0.0281747, -0.0280669, 0.99713, 1, 1, 1 )
 tracks/4/type = "transform"
-tracks/4/path = NodePath("Armature/Skeleton:R-EXTENDERIK")
+tracks/4/path = NodePath("Armature/Skeleton3D:R-EXTENDERIK")
 tracks/4/interp = 1
 tracks/4/loop_wrap = true
 tracks/4/imported = true
 tracks/4/enabled = true
-tracks/4/keys = PoolRealArray( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.625, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
+tracks/4/keys = PackedFloat32Array( 0, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1, 0.625, 1, 7.40401e-08, 1.78814e-07, 2.98023e-08, 2.65181e-18, -2.19981e-09, -2.00361e-09, 1, 1, 1, 1 )
 tracks/5/type = "transform"
-tracks/5/path = NodePath("Armature/Skeleton:R-PistonArm2a")
+tracks/5/path = NodePath("Armature/Skeleton3D:R-PistonArm2a")
 tracks/5/interp = 1
 tracks/5/loop_wrap = true
 tracks/5/imported = true
 tracks/5/enabled = true
-tracks/5/keys = PoolRealArray( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0666667, 1, -2.23517e-08, 1.19209e-07, 1.04308e-07, -0.0285902, 0.00973892, 2.24056e-08, 0.999544, 1, 1, 1, 0.133333, 1, 1.04308e-07, 1.19209e-07, 1.04308e-07, -0.00305286, 0.0106421, -2.7905e-09, 0.999939, 1, 1, 1, 0.2, 1, 1.41561e-07, 1.78814e-07, 1.63913e-07, -0.000938563, 0.0106393, 1.45268e-08, 0.999943, 1, 1, 1, 0.266667, 1, 7.45058e-09, 2.08616e-07, 1.93715e-07, -0.0128639, 0.0104716, 2.92607e-08, 0.999862, 1, 1, 1, 0.333333, 1, 1.93715e-07, 2.98023e-07, 5.96046e-08, -0.0363932, 0.00930312, 1.07178e-08, 0.999294, 1, 1, 1, 0.4, 1, 1.56462e-07, 1.49012e-07, 7.45058e-08, -0.00120684, 0.0463259, 8.49289e-09, 0.998926, 1, 1, 1, 0.466667, 1, -5.21541e-08, -2.98023e-08, -2.98023e-08, 0.0123188, 0.0575906, 1.09912e-08, 0.998264, 1, 1, 1, 0.533333, 1, -1.11759e-07, 5.96046e-08, -2.98023e-08, 0.012888, 0.0569366, 1.77837e-09, 0.998295, 1, 1, 1, 0.6, 1, -2.98023e-08, 1.49012e-07, 1.49012e-08, 0.0129779, 0.0560929, -4.89757e-09, 0.998341, 1, 1, 1, 0.625, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
+tracks/5/keys = PackedFloat32Array( 0, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1, 0.0666667, 1, -2.23517e-08, 1.19209e-07, 1.04308e-07, -0.0285902, 0.00973892, 2.24056e-08, 0.999544, 1, 1, 1, 0.133333, 1, 1.04308e-07, 1.19209e-07, 1.04308e-07, -0.00305286, 0.0106421, -2.7905e-09, 0.999939, 1, 1, 1, 0.2, 1, 1.41561e-07, 1.78814e-07, 1.63913e-07, -0.000938563, 0.0106393, 1.45268e-08, 0.999943, 1, 1, 1, 0.266667, 1, 7.45058e-09, 2.08616e-07, 1.93715e-07, -0.0128639, 0.0104716, 2.92607e-08, 0.999862, 1, 1, 1, 0.333333, 1, 1.93715e-07, 2.98023e-07, 5.96046e-08, -0.0363932, 0.00930312, 1.07178e-08, 0.999294, 1, 1, 1, 0.4, 1, 1.56462e-07, 1.49012e-07, 7.45058e-08, -0.00120684, 0.0463259, 8.49289e-09, 0.998926, 1, 1, 1, 0.466667, 1, -5.21541e-08, -2.98023e-08, -2.98023e-08, 0.0123188, 0.0575906, 1.09912e-08, 0.998264, 1, 1, 1, 0.533333, 1, -1.11759e-07, 5.96046e-08, -2.98023e-08, 0.012888, 0.0569366, 1.77837e-09, 0.998295, 1, 1, 1, 0.6, 1, -2.98023e-08, 1.49012e-07, 1.49012e-08, 0.0129779, 0.0560929, -4.89757e-09, 0.998341, 1, 1, 1, 0.625, 1, 4.47035e-08, 1.78814e-07, 7.45058e-08, 0.0129729, 0.0559472, -6.58834e-09, 0.998349, 1, 1, 1 )
 tracks/6/type = "transform"
-tracks/6/path = NodePath("Armature/Skeleton:R-PistonArm1a")
+tracks/6/path = NodePath("Armature/Skeleton3D:R-PistonArm1a")
 tracks/6/interp = 1
 tracks/6/loop_wrap = true
 tracks/6/imported = true
 tracks/6/enabled = true
-tracks/6/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0666667, 1, 0, 1.78814e-07, 1.04308e-07, -0.0155288, 0.0104195, 2.78863e-08, 0.999825, 1, 1, 1, 0.133333, 1, 1.49012e-07, 1.78814e-07, 4.47035e-08, 0.0121506, 0.0117932, 4.94836e-10, 0.999857, 1, 1, 1, 0.2, 1, 8.19564e-08, 2.68221e-07, 1.49012e-07, 0.0142451, 0.0118268, 1.29898e-08, 0.999829, 1, 1, 1, 0.266667, 1, 1.49012e-08, 1.78814e-07, 1.04308e-07, 0.00191995, 0.011438, 2.9798e-08, 0.999933, 1, 1, 1, 0.333333, 1, 7.45058e-08, 2.38419e-07, -2.98023e-08, -0.0239647, 0.00987185, 1.33995e-08, 0.999664, 1, 1, 1, 0.4, 1, 1.71363e-07, 1.78814e-07, 1.49012e-08, 0.00959663, 0.0461459, 1.08241e-08, 0.998889, 1, 1, 1, 0.466667, 1, 2.23517e-08, 5.96046e-08, -7.45058e-08, 0.0230167, 0.0571321, 1.62708e-08, 0.998101, 1, 1, 1, 0.533333, 1, -1.04308e-07, 1.19209e-07, 4.47035e-08, 0.0235445, 0.0564987, 2.91585e-09, 0.998125, 1, 1, 1, 0.6, 1, -3.72529e-08, 8.9407e-08, -1.3411e-07, 0.0235942, 0.0556811, -4.08201e-10, 0.99817, 1, 1, 1, 0.625, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
+tracks/6/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1, 0.0666667, 1, 0, 1.78814e-07, 1.04308e-07, -0.0155288, 0.0104195, 2.78863e-08, 0.999825, 1, 1, 1, 0.133333, 1, 1.49012e-07, 1.78814e-07, 4.47035e-08, 0.0121506, 0.0117932, 4.94836e-10, 0.999857, 1, 1, 1, 0.2, 1, 8.19564e-08, 2.68221e-07, 1.49012e-07, 0.0142451, 0.0118268, 1.29898e-08, 0.999829, 1, 1, 1, 0.266667, 1, 1.49012e-08, 1.78814e-07, 1.04308e-07, 0.00191995, 0.011438, 2.9798e-08, 0.999933, 1, 1, 1, 0.333333, 1, 7.45058e-08, 2.38419e-07, -2.98023e-08, -0.0239647, 0.00987185, 1.33995e-08, 0.999664, 1, 1, 1, 0.4, 1, 1.71363e-07, 1.78814e-07, 1.49012e-08, 0.00959663, 0.0461459, 1.08241e-08, 0.998889, 1, 1, 1, 0.466667, 1, 2.23517e-08, 5.96046e-08, -7.45058e-08, 0.0230167, 0.0571321, 1.62708e-08, 0.998101, 1, 1, 1, 0.533333, 1, -1.04308e-07, 1.19209e-07, 4.47035e-08, 0.0235445, 0.0564987, 2.91585e-09, 0.998125, 1, 1, 1, 0.6, 1, -3.72529e-08, 8.9407e-08, -1.3411e-07, 0.0235942, 0.0556811, -4.08201e-10, 0.99817, 1, 1, 1, 0.625, 1, 0, 1.19209e-07, -1.04308e-07, 0.0235827, 0.0555398, -1.06131e-08, 0.998178, 1, 1, 1 )
 tracks/7/type = "transform"
-tracks/7/path = NodePath("Armature/Skeleton:Cannon-TrackTurret")
+tracks/7/path = NodePath("Armature/Skeleton3D:Cannon-TrackTurret")
 tracks/7/interp = 1
 tracks/7/loop_wrap = true
 tracks/7/imported = true
 tracks/7/enabled = true
-tracks/7/keys = PoolRealArray( 0, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1, 0.0666667, 1, 4.38706e-09, 0, 0, -2.97993e-08, 0.0265192, -9.50475e-10, 0.999648, 1, 1, 1, 0.133333, 1, 8.83121e-09, 0, -4.47035e-08, -3.00114e-08, 0.0645024, 3.29849e-09, 0.997918, 1, 1, 1, 0.2, 1, -7.56006e-09, 1.19209e-07, -4.47035e-08, 5.91172e-08, 0.0686809, -6.39615e-09, 0.997639, 1, 1, 1, 0.266667, 1, 9.32016e-09, 0, 0, -1.27383e-10, 0.0482969, 3.06839e-09, 0.998833, 1, 1, 1, 0.333333, 1, -1.21543e-09, 0, 5.96046e-08, -3.97899e-10, 0.0183085, 1.66517e-10, 0.999832, 1, 1, 1, 0.4, 1, -3.46475e-10, 0, 2.98023e-08, -1.14275e-13, 0.00189004, 6.10857e-11, 0.999998, 1, 1, 1, 0.466667, 1, 7.10543e-15, 1.19209e-07, 0, 2.64698e-23, -3.2003e-09, 7.10543e-15, 1, 1, 1, 1, 0.625, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1 )
+tracks/7/keys = PackedFloat32Array( 0, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1, 0.0666667, 1, 4.38706e-09, 0, 0, -2.97993e-08, 0.0265192, -9.50475e-10, 0.999648, 1, 1, 1, 0.133333, 1, 8.83121e-09, 0, -4.47035e-08, -3.00114e-08, 0.0645024, 3.29849e-09, 0.997918, 1, 1, 1, 0.2, 1, -7.56006e-09, 1.19209e-07, -4.47035e-08, 5.91172e-08, 0.0686809, -6.39615e-09, 0.997639, 1, 1, 1, 0.266667, 1, 9.32016e-09, 0, 0, -1.27383e-10, 0.0482969, 3.06839e-09, 0.998833, 1, 1, 1, 0.333333, 1, -1.21543e-09, 0, 5.96046e-08, -3.97899e-10, 0.0183085, 1.66517e-10, 0.999832, 1, 1, 1, 0.4, 1, -3.46475e-10, 0, 2.98023e-08, -1.14275e-13, 0.00189004, 6.10857e-11, 0.999998, 1, 1, 1, 0.466667, 1, 7.10543e-15, 1.19209e-07, 0, 2.64698e-23, -3.2003e-09, 7.10543e-15, 1, 1, 1, 1, 0.625, 1, 0, 1.19209e-07, 0, 0, -3.29548e-09, 0, 1, 1, 1, 1 )
 tracks/8/type = "transform"
-tracks/8/path = NodePath("Armature/Skeleton:CannonAnimRecoil")
+tracks/8/path = NodePath("Armature/Skeleton3D:CannonAnimRecoil")
 tracks/8/interp = 1
 tracks/8/loop_wrap = true
 tracks/8/imported = true
 tracks/8/enabled = true
-tracks/8/keys = PoolRealArray( 0, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 3.73828e-09, 4.47035e-08, 2.98023e-08, -0.0425248, -3.3185e-11, -5.91004e-10, 0.999095, 1, 1, 1, 0.133333, 1, 1.93961e-08, 8.9407e-08, 0, -0.104708, -5.88576e-10, -1.52543e-09, 0.994503, 1, 1, 1, 0.2, 1, -1.37589e-08, 0, 0, -0.111179, -7.62347e-10, 1.35846e-10, 0.9938, 1, 1, 1, 0.266667, 1, -1.64365e-08, -1.19209e-07, 0, -0.0744407, -3.87774e-10, -2.23831e-10, 0.997225, 1, 1, 1, 0.333333, 1, -7.31535e-09, 5.96046e-08, -5.96046e-08, -0.0216343, -1.77869e-11, -5.23292e-10, 0.999766, 1, 1, 1, 0.4, 1, 7.08934e-10, -4.47035e-08, 0, 0.00665701, 2.40458e-12, 2.21605e-11, 0.999978, 1, 1, 1, 0.466667, 1, 2.57572e-14, -2.23517e-07, 0, 0.00851751, -5.80148e-17, -3.55235e-15, 0.999964, 1, 1, 1, 0.533333, 1, -7.99361e-15, 2.98023e-08, 0, 0.00398951, 1.67124e-16, 7.10482e-15, 0.999992, 1, 1, 1, 0.6, 1, 8.88178e-16, -2.98023e-08, 0, 0.000526993, -1.22806e-17, -3.55271e-15, 1, 1, 1, 1, 0.625, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1 )
+tracks/8/keys = PackedFloat32Array( 0, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 3.73828e-09, 4.47035e-08, 2.98023e-08, -0.0425248, -3.3185e-11, -5.91004e-10, 0.999095, 1, 1, 1, 0.133333, 1, 1.93961e-08, 8.9407e-08, 0, -0.104708, -5.88576e-10, -1.52543e-09, 0.994503, 1, 1, 1, 0.2, 1, -1.37589e-08, 0, 0, -0.111179, -7.62347e-10, 1.35846e-10, 0.9938, 1, 1, 1, 0.266667, 1, -1.64365e-08, -1.19209e-07, 0, -0.0744407, -3.87774e-10, -2.23831e-10, 0.997225, 1, 1, 1, 0.333333, 1, -7.31535e-09, 5.96046e-08, -5.96046e-08, -0.0216343, -1.77869e-11, -5.23292e-10, 0.999766, 1, 1, 1, 0.4, 1, 7.08934e-10, -4.47035e-08, 0, 0.00665701, 2.40458e-12, 2.21605e-11, 0.999978, 1, 1, 1, 0.466667, 1, 2.57572e-14, -2.23517e-07, 0, 0.00851751, -5.80148e-17, -3.55235e-15, 0.999964, 1, 1, 1, 0.533333, 1, -7.99361e-15, 2.98023e-08, 0, 0.00398951, 1.67124e-16, 7.10482e-15, 0.999992, 1, 1, 1, 0.6, 1, 8.88178e-16, -2.98023e-08, 0, 0.000526993, -1.22806e-17, -3.55271e-15, 1, 1, 1, 1, 0.625, 1, 6.21725e-15, 1.19209e-07, -2.98023e-08, -3.85856e-09, 0, 0, 1, 1, 1, 1 )
 tracks/9/type = "transform"
-tracks/9/path = NodePath("Armature/Skeleton:Bone.001")
+tracks/9/path = NodePath("Armature/Skeleton3D:Bone.001")
 tracks/9/interp = 1
 tracks/9/loop_wrap = true
 tracks/9/imported = true
 tracks/9/enabled = true
-tracks/9/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/9/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/10/type = "transform"
-tracks/10/path = NodePath("Armature/Skeleton:L-Leg")
+tracks/10/path = NodePath("Armature/Skeleton3D:L-Leg")
 tracks/10/interp = 1
 tracks/10/loop_wrap = true
 tracks/10/imported = true
 tracks/10/enabled = true
-tracks/10/keys = PoolRealArray( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0666667, 1, 0, -1.19209e-07, -1.19209e-07, 0.10593, 0.0922072, 0.0130011, 0.990004, 1, 1, 1, 0.133333, 1, -5.96046e-08, -2.38419e-07, 8.9407e-08, 0.22469, 0.233667, 0.0293988, 0.945542, 1, 1, 1, 0.2, 1, 0, -1.78814e-07, -8.9407e-08, 0.235817, 0.249879, 0.030882, 0.938615, 1, 1, 1, 0.266667, 1, 0, -1.78814e-07, 2.98023e-08, 0.164736, 0.166892, 0.0230442, 0.971843, 1, 1, 1, 0.333333, 1, 0, -1.19209e-07, 2.38419e-07, 0.0567793, 0.0559804, 0.00923974, 0.996773, 1, 1, 1, 0.4, 1, 0, -1.19209e-07, 5.96046e-08, -0.00514652, 0.00279065, 0.000977573, 0.999982, 1, 1, 1, 0.466667, 1, 1.19209e-07, -2.38419e-07, 0, -0.00804875, -0.00199641, -3.67921e-08, 0.999966, 1, 1, 1, 0.533333, 1, 0, -5.96046e-08, -2.08616e-07, 0.00608346, 0.00150894, 1.62848e-08, 0.99998, 1, 1, 1, 0.6, 1, 5.96046e-08, -1.19209e-07, 5.96046e-08, 0.016795, 0.00416578, -5.28314e-09, 0.99985, 1, 1, 1, 0.625, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/10/keys = PackedFloat32Array( 0, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1, 0.0666667, 1, 0, -1.19209e-07, -1.19209e-07, 0.10593, 0.0922072, 0.0130011, 0.990004, 1, 1, 1, 0.133333, 1, -5.96046e-08, -2.38419e-07, 8.9407e-08, 0.22469, 0.233667, 0.0293988, 0.945542, 1, 1, 1, 0.2, 1, 0, -1.78814e-07, -8.9407e-08, 0.235817, 0.249879, 0.030882, 0.938615, 1, 1, 1, 0.266667, 1, 0, -1.78814e-07, 2.98023e-08, 0.164736, 0.166892, 0.0230442, 0.971843, 1, 1, 1, 0.333333, 1, 0, -1.19209e-07, 2.38419e-07, 0.0567793, 0.0559804, 0.00923974, 0.996773, 1, 1, 1, 0.4, 1, 0, -1.19209e-07, 5.96046e-08, -0.00514652, 0.00279065, 0.000977573, 0.999982, 1, 1, 1, 0.466667, 1, 1.19209e-07, -2.38419e-07, 0, -0.00804875, -0.00199641, -3.67921e-08, 0.999966, 1, 1, 1, 0.533333, 1, 0, -5.96046e-08, -2.08616e-07, 0.00608346, 0.00150894, 1.62848e-08, 0.99998, 1, 1, 1, 0.6, 1, 5.96046e-08, -1.19209e-07, 5.96046e-08, 0.016795, 0.00416578, -5.28314e-09, 0.99985, 1, 1, 1, 0.625, 1, 5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, 0.00456843, 1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/11/type = "transform"
-tracks/11/path = NodePath("Armature/Skeleton:L-LowerLeg")
+tracks/11/path = NodePath("Armature/Skeleton3D:L-LowerLeg")
 tracks/11/interp = 1
 tracks/11/loop_wrap = true
 tracks/11/imported = true
 tracks/11/enabled = true
-tracks/11/keys = PoolRealArray( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.133333, 1, -4.06422e-09, 4.02331e-07, 2.38419e-07, -0.127665, -0.00039653, 0.00312586, 0.991812, 1, 1, 1, 0.2, 1, 1.1747e-07, 2.68221e-07, 1.19209e-07, -0.130556, -0.000382765, 0.00315165, 0.991436, 1, 1, 1, 0.266667, 1, 2.64215e-08, 2.5332e-07, 5.96046e-08, -0.10947, -0.000474061, 0.00301158, 0.993985, 1, 1, 1, 0.333333, 1, 6.08147e-08, 3.57628e-07, -5.96046e-08, -0.0708923, -0.000332717, 0.00152617, 0.997483, 0.999999, 1, 1, 0.4, 1, 7.97641e-08, 2.68221e-07, -2.98023e-08, -0.0464162, -3.99147e-05, 0.000165941, 0.998922, 1, 1, 1, 0.466667, 1, 3.06015e-08, 3.27826e-07, 2.98023e-08, -0.0447155, -1.10981e-07, -1.18593e-07, 0.999, 1, 1, 1, 0.533333, 1, -1.01249e-09, 1.3411e-07, -1.19209e-07, -0.0499346, -8.82791e-08, -4.47454e-08, 0.998752, 1, 1, 0.999999, 0.6, 1, 1.41089e-07, 4.17233e-07, 1.19209e-07, -0.0540735, -1.2172e-07, -1.04857e-07, 0.998537, 1, 1, 1, 0.625, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/11/keys = PackedFloat32Array( 0, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1, 0.133333, 1, -4.06422e-09, 4.02331e-07, 2.38419e-07, -0.127665, -0.00039653, 0.00312586, 0.991812, 1, 1, 1, 0.2, 1, 1.1747e-07, 2.68221e-07, 1.19209e-07, -0.130556, -0.000382765, 0.00315165, 0.991436, 1, 1, 1, 0.266667, 1, 2.64215e-08, 2.5332e-07, 5.96046e-08, -0.10947, -0.000474061, 0.00301158, 0.993985, 1, 1, 1, 0.333333, 1, 6.08147e-08, 3.57628e-07, -5.96046e-08, -0.0708923, -0.000332717, 0.00152617, 0.997483, 0.999999, 1, 1, 0.4, 1, 7.97641e-08, 2.68221e-07, -2.98023e-08, -0.0464162, -3.99147e-05, 0.000165941, 0.998922, 1, 1, 1, 0.466667, 1, 3.06015e-08, 3.27826e-07, 2.98023e-08, -0.0447155, -1.10981e-07, -1.18593e-07, 0.999, 1, 1, 1, 0.533333, 1, -1.01249e-09, 1.3411e-07, -1.19209e-07, -0.0499346, -8.82791e-08, -4.47454e-08, 0.998752, 1, 1, 0.999999, 0.6, 1, 1.41089e-07, 4.17233e-07, 1.19209e-07, -0.0540735, -1.2172e-07, -1.04857e-07, 0.998537, 1, 1, 1, 0.625, 1, 7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, -1.08873e-07, -9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/12/type = "transform"
-tracks/12/path = NodePath("Armature/Skeleton:L-RearFoot")
+tracks/12/path = NodePath("Armature/Skeleton3D:L-RearFoot")
 tracks/12/interp = 1
 tracks/12/loop_wrap = true
 tracks/12/imported = true
 tracks/12/enabled = true
-tracks/12/keys = PoolRealArray( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.133333, 1, 5.36442e-08, 1.49012e-08, -4.47035e-08, 0.14418, 0.00339059, 0.000333962, 0.989546, 1, 0.999999, 1, 0.2, 1, -4.76837e-08, -4.47035e-08, -3.35276e-08, 0.151561, 0.00342692, 0.000345044, 0.988442, 1, 0.999999, 1, 0.266667, 1, 1.03563e-07, 1.63913e-07, -2.6077e-08, 0.100919, 0.00322388, 0.000277222, 0.994889, 1, 0.999999, 1, 0.333333, 1, -5.21539e-08, 1.63913e-07, 2.6077e-08, 0.0106225, 0.00159584, 0.000102419, 0.999942, 1, 0.999999, 1, 0.4, 1, -2.16046e-08, -8.9407e-08, 9.68575e-08, -0.0502002, 0.000172387, 1.03957e-05, 0.998739, 1, 1, 1, 0.466667, 1, 4.39551e-08, -4.47035e-08, 6.33299e-08, -0.0543395, 4.75867e-08, -7.08318e-10, 0.998523, 1, 1, 1, 0.533333, 1, 1.55456e-07, -1.3411e-07, -5.96046e-08, -0.0408234, 4.09705e-08, -4.77663e-10, 0.999166, 1, 1, 1, 0.6, 1, 1.91577e-07, -4.47035e-08, 4.84288e-08, -0.0303519, 2.55808e-08, -6.06513e-10, 0.999539, 1, 1, 1, 0.625, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/12/keys = PackedFloat32Array( 0, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1, 0.133333, 1, 5.36442e-08, 1.49012e-08, -4.47035e-08, 0.14418, 0.00339059, 0.000333962, 0.989546, 1, 0.999999, 1, 0.2, 1, -4.76837e-08, -4.47035e-08, -3.35276e-08, 0.151561, 0.00342692, 0.000345044, 0.988442, 1, 0.999999, 1, 0.266667, 1, 1.03563e-07, 1.63913e-07, -2.6077e-08, 0.100919, 0.00322388, 0.000277222, 0.994889, 1, 0.999999, 1, 0.333333, 1, -5.21539e-08, 1.63913e-07, 2.6077e-08, 0.0106225, 0.00159584, 0.000102419, 0.999942, 1, 0.999999, 1, 0.4, 1, -2.16046e-08, -8.9407e-08, 9.68575e-08, -0.0502002, 0.000172387, 1.03957e-05, 0.998739, 1, 1, 1, 0.466667, 1, 4.39551e-08, -4.47035e-08, 6.33299e-08, -0.0543395, 4.75867e-08, -7.08318e-10, 0.998523, 1, 1, 1, 0.533333, 1, 1.55456e-07, -1.3411e-07, -5.96046e-08, -0.0408234, 4.09705e-08, -4.77663e-10, 0.999166, 1, 1, 1, 0.6, 1, 1.91577e-07, -4.47035e-08, 4.84288e-08, -0.0303519, 2.55808e-08, -6.06513e-10, 0.999539, 1, 1, 1, 0.625, 1, 1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, 2.38443e-08, -5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/13/type = "transform"
-tracks/13/path = NodePath("Armature/Skeleton:L-RearLegGuard")
+tracks/13/path = NodePath("Armature/Skeleton3D:L-RearLegGuard")
 tracks/13/interp = 1
 tracks/13/loop_wrap = true
 tracks/13/imported = true
 tracks/13/enabled = true
-tracks/13/keys = PoolRealArray( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.625, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
+tracks/13/keys = PackedFloat32Array( 0, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1, 0.625, 1, 2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, -9.82021e-09, -1.67129e-08, 1, 1, 1, 1 )
 tracks/14/type = "transform"
-tracks/14/path = NodePath("Armature/Skeleton:R-Leg")
+tracks/14/path = NodePath("Armature/Skeleton3D:R-Leg")
 tracks/14/interp = 1
 tracks/14/loop_wrap = true
 tracks/14/imported = true
 tracks/14/enabled = true
-tracks/14/keys = PoolRealArray( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0666667, 1, -5.96046e-08, -1.49012e-07, 0, 0.105709, 0.0457364, 0.0163477, 0.99321, 1, 1, 1, 0.133333, 1, -1.19209e-07, -1.78814e-07, 2.98023e-07, 0.224343, 0.162551, 0.0548414, 0.959291, 1, 1, 1, 0.2, 1, -1.78814e-07, -2.38419e-07, -2.98023e-08, 0.23586, 0.17999, 0.0610977, 0.953017, 1, 1, 1, 0.266667, 1, -5.96046e-08, -8.9407e-08, 8.9407e-08, 0.163591, 0.105083, 0.0346882, 0.980302, 1, 1, 1, 0.333333, 1, 1.19209e-07, -8.9407e-08, 1.19209e-07, 0.0568704, 0.0295298, 0.0101173, 0.997894, 1, 1, 1, 0.4, 1, -1.19209e-07, -1.19209e-07, 5.96046e-08, -0.00507426, 0.0053639, 0.000995452, 0.999972, 1, 1, 1, 0.466667, 1, -1.19209e-07, -2.38419e-07, 0, -0.00804875, 0.00199641, 3.67921e-08, 0.999966, 1, 1, 1, 0.533333, 1, 0, -5.96046e-08, -2.08616e-07, 0.00608346, -0.00150894, -1.62848e-08, 0.99998, 1, 1, 1, 0.6, 1, -5.96046e-08, -1.19209e-07, 5.96046e-08, 0.016795, -0.00416578, 5.28314e-09, 0.99985, 1, 1, 1, 0.625, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
+tracks/14/keys = PackedFloat32Array( 0, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1, 0.0666667, 1, -5.96046e-08, -1.49012e-07, 0, 0.105709, 0.0457364, 0.0163477, 0.99321, 1, 1, 1, 0.133333, 1, -1.19209e-07, -1.78814e-07, 2.98023e-07, 0.224343, 0.162551, 0.0548414, 0.959291, 1, 1, 1, 0.2, 1, -1.78814e-07, -2.38419e-07, -2.98023e-08, 0.23586, 0.17999, 0.0610977, 0.953017, 1, 1, 1, 0.266667, 1, -5.96046e-08, -8.9407e-08, 8.9407e-08, 0.163591, 0.105083, 0.0346882, 0.980302, 1, 1, 1, 0.333333, 1, 1.19209e-07, -8.9407e-08, 1.19209e-07, 0.0568704, 0.0295298, 0.0101173, 0.997894, 1, 1, 1, 0.4, 1, -1.19209e-07, -1.19209e-07, 5.96046e-08, -0.00507426, 0.0053639, 0.000995452, 0.999972, 1, 1, 1, 0.466667, 1, -1.19209e-07, -2.38419e-07, 0, -0.00804875, 0.00199641, 3.67921e-08, 0.999966, 1, 1, 1, 0.533333, 1, 0, -5.96046e-08, -2.08616e-07, 0.00608346, -0.00150894, -1.62848e-08, 0.99998, 1, 1, 1, 0.6, 1, -5.96046e-08, -1.19209e-07, 5.96046e-08, 0.016795, -0.00416578, 5.28314e-09, 0.99985, 1, 1, 1, 0.625, 1, -5.96046e-08, -1.78814e-07, 2.98023e-08, 0.0184182, -0.00456843, -1.56898e-08, 0.99982, 1, 1, 1 )
 tracks/15/type = "transform"
-tracks/15/path = NodePath("Armature/Skeleton:R-LowerLeg")
+tracks/15/path = NodePath("Armature/Skeleton3D:R-LowerLeg")
 tracks/15/interp = 1
 tracks/15/loop_wrap = true
 tracks/15/imported = true
 tracks/15/enabled = true
-tracks/15/keys = PoolRealArray( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.0666667, 1, -1.40202e-08, 2.98023e-07, 2.98023e-08, -0.103862, -0.000275344, 0.00180499, 0.99459, 1, 1, 1, 0.133333, 1, -7.90834e-08, 2.98023e-07, 2.98023e-08, -0.173924, -4.7075e-05, 0.000744152, 0.984759, 1, 1, 1, 0.2, 1, 4.09587e-08, 3.42727e-07, 8.9407e-08, -0.180766, -6.92328e-06, 0.000126369, 0.983526, 1, 1, 1, 0.266667, 1, -4.40506e-08, 2.68221e-07, 2.98023e-08, -0.140255, -0.000267078, 0.00235235, 0.990113, 1, 1, 1, 0.333333, 1, 5.48318e-08, 4.32134e-07, 8.9407e-08, -0.0800536, -0.000322256, 0.00157448, 0.996789, 1, 1, 1, 0.4, 1, -8.26112e-08, 3.42727e-07, 0, -0.0472815, -3.98292e-05, 0.000167864, 0.998882, 1, 1, 1, 0.466667, 1, -3.06015e-08, 3.27826e-07, 2.98023e-08, -0.0447155, 1.10981e-07, 1.18593e-07, 0.999, 1, 1, 1, 0.533333, 1, 1.01249e-09, 1.3411e-07, -1.19209e-07, -0.0499346, 8.82791e-08, 4.47454e-08, 0.998752, 1, 1, 0.999999, 0.6, 1, -1.41089e-07, 4.17233e-07, 1.19209e-07, -0.0540735, 1.2172e-07, 1.04857e-07, 0.998537, 1, 1, 1, 0.625, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
+tracks/15/keys = PackedFloat32Array( 0, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1, 0.0666667, 1, -1.40202e-08, 2.98023e-07, 2.98023e-08, -0.103862, -0.000275344, 0.00180499, 0.99459, 1, 1, 1, 0.133333, 1, -7.90834e-08, 2.98023e-07, 2.98023e-08, -0.173924, -4.7075e-05, 0.000744152, 0.984759, 1, 1, 1, 0.2, 1, 4.09587e-08, 3.42727e-07, 8.9407e-08, -0.180766, -6.92328e-06, 0.000126369, 0.983526, 1, 1, 1, 0.266667, 1, -4.40506e-08, 2.68221e-07, 2.98023e-08, -0.140255, -0.000267078, 0.00235235, 0.990113, 1, 1, 1, 0.333333, 1, 5.48318e-08, 4.32134e-07, 8.9407e-08, -0.0800536, -0.000322256, 0.00157448, 0.996789, 1, 1, 1, 0.4, 1, -8.26112e-08, 3.42727e-07, 0, -0.0472815, -3.98292e-05, 0.000167864, 0.998882, 1, 1, 1, 0.466667, 1, -3.06015e-08, 3.27826e-07, 2.98023e-08, -0.0447155, 1.10981e-07, 1.18593e-07, 0.999, 1, 1, 1, 0.533333, 1, 1.01249e-09, 1.3411e-07, -1.19209e-07, -0.0499346, 8.82791e-08, 4.47454e-08, 0.998752, 1, 1, 0.999999, 0.6, 1, -1.41089e-07, 4.17233e-07, 1.19209e-07, -0.0540735, 1.2172e-07, 1.04857e-07, 0.998537, 1, 1, 1, 0.625, 1, -7.16335e-08, 4.17233e-07, 2.98023e-08, -0.0547096, 1.08873e-07, 9.05871e-08, 0.998502, 1, 1, 1 )
 tracks/16/type = "transform"
-tracks/16/path = NodePath("Armature/Skeleton:R-RearFoot")
+tracks/16/path = NodePath("Armature/Skeleton3D:R-RearFoot")
 tracks/16/interp = 1
 tracks/16/loop_wrap = true
 tracks/16/imported = true
 tracks/16/enabled = true
-tracks/16/keys = PoolRealArray( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.0666667, 1, -2.30967e-08, -1.3411e-07, 7.45058e-09, 0.0690746, 0.00194983, 0.000192811, 0.99761, 1, 0.999999, 1, 0.133333, 1, -2.53321e-08, 7.45058e-08, -3.72529e-08, 0.181986, 0.00085284, 0.000131288, 0.983301, 1, 1, 1, 0.2, 1, -5.81146e-08, 0, -5.58794e-08, 0.191163, 0.000145709, 2.30047e-05, 0.981558, 1, 1, 1, 0.266667, 1, 9.68558e-09, 8.9407e-08, -6.33299e-08, 0.130452, 0.0026031, 0.000319739, 0.991451, 1, 0.999999, 1, 0.333333, 1, -7.07807e-08, 1.19209e-07, -2.23517e-08, 0.0233406, 0.00165618, 0.000119924, 0.999726, 1, 1, 1, 0.4, 1, 2.17908e-08, 1.49012e-08, 8.56817e-08, -0.0487861, 0.000174362, 1.0736e-05, 0.998809, 1, 1, 1, 0.466667, 1, -4.39551e-08, -4.47035e-08, 6.33299e-08, -0.0543395, -4.75867e-08, 7.08318e-10, 0.998523, 1, 1, 1, 0.533333, 1, -1.55456e-07, -1.3411e-07, -5.96046e-08, -0.0408234, -4.09705e-08, 4.77663e-10, 0.999166, 1, 1, 1, 0.6, 1, -1.91577e-07, -4.47035e-08, 4.84288e-08, -0.0303519, -2.55808e-08, 6.06513e-10, 0.999539, 1, 1, 1, 0.625, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
+tracks/16/keys = PackedFloat32Array( 0, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1, 0.0666667, 1, -2.30967e-08, -1.3411e-07, 7.45058e-09, 0.0690746, 0.00194983, 0.000192811, 0.99761, 1, 0.999999, 1, 0.133333, 1, -2.53321e-08, 7.45058e-08, -3.72529e-08, 0.181986, 0.00085284, 0.000131288, 0.983301, 1, 1, 1, 0.2, 1, -5.81146e-08, 0, -5.58794e-08, 0.191163, 0.000145709, 2.30047e-05, 0.981558, 1, 1, 1, 0.266667, 1, 9.68558e-09, 8.9407e-08, -6.33299e-08, 0.130452, 0.0026031, 0.000319739, 0.991451, 1, 0.999999, 1, 0.333333, 1, -7.07807e-08, 1.19209e-07, -2.23517e-08, 0.0233406, 0.00165618, 0.000119924, 0.999726, 1, 1, 1, 0.4, 1, 2.17908e-08, 1.49012e-08, 8.56817e-08, -0.0487861, 0.000174362, 1.0736e-05, 0.998809, 1, 1, 1, 0.466667, 1, -4.39551e-08, -4.47035e-08, 6.33299e-08, -0.0543395, -4.75867e-08, 7.08318e-10, 0.998523, 1, 1, 1, 0.533333, 1, -1.55456e-07, -1.3411e-07, -5.96046e-08, -0.0408234, -4.09705e-08, 4.77663e-10, 0.999166, 1, 1, 1, 0.6, 1, -1.91577e-07, -4.47035e-08, 4.84288e-08, -0.0303519, -2.55808e-08, 6.06513e-10, 0.999539, 1, 1, 1, 0.625, 1, -1.06639e-07, -8.9407e-08, 1.41561e-07, -0.0287595, -2.38443e-08, 5.75331e-10, 0.999586, 1, 1, 1 )
 tracks/17/type = "transform"
-tracks/17/path = NodePath("Armature/Skeleton:R-RearLegGuard")
+tracks/17/path = NodePath("Armature/Skeleton3D:R-RearLegGuard")
 tracks/17/interp = 1
 tracks/17/loop_wrap = true
 tracks/17/imported = true
 tracks/17/enabled = true
-tracks/17/keys = PoolRealArray( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.625, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
+tracks/17/keys = PackedFloat32Array( 0, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1, 0.625, 1, -2.23517e-08, 1.49012e-07, -5.96046e-08, 1.49012e-08, 9.82021e-09, 1.67129e-08, 1, 1, 1, 1 )
 tracks/18/type = "transform"
-tracks/18/path = NodePath("Armature/Skeleton:FuelTank")
+tracks/18/path = NodePath("Armature/Skeleton3D:FuelTank")
 tracks/18/interp = 1
 tracks/18/loop_wrap = true
 tracks/18/imported = true
 tracks/18/enabled = true
-tracks/18/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/18/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/19/type = "transform"
-tracks/19/path = NodePath("Armature/Skeleton:mouth_eyes")
+tracks/19/path = NodePath("Armature/Skeleton3D:mouth_eyes")
 tracks/19/interp = 1
 tracks/19/loop_wrap = true
 tracks/19/imported = true
 tracks/19/enabled = true
-tracks/19/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/19/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/20/type = "transform"
-tracks/20/path = NodePath("Armature/Skeleton:EYEORIENT")
+tracks/20/path = NodePath("Armature/Skeleton3D:EYEORIENT")
 tracks/20/interp = 1
 tracks/20/loop_wrap = true
 tracks/20/imported = true
 tracks/20/enabled = true
-tracks/20/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/20/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/21/type = "transform"
-tracks/21/path = NodePath("Armature/Skeleton:MASTER")
+tracks/21/path = NodePath("Armature/Skeleton3D:MASTER")
 tracks/21/interp = 1
 tracks/21/loop_wrap = true
 tracks/21/imported = true
 tracks/21/enabled = true
-tracks/21/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/21/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/22/type = "transform"
-tracks/22/path = NodePath("Armature/Skeleton:L-EYE")
+tracks/22/path = NodePath("Armature/Skeleton3D:L-EYE")
 tracks/22/interp = 1
 tracks/22/loop_wrap = true
 tracks/22/imported = true
 tracks/22/enabled = true
-tracks/22/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1, 0.0666667, 1, -2.98023e-08, 0, -2.23517e-08, 2.57461e-08, -2.76417e-10, 3.26045e-09, 1, 0.999748, 0.998467, 0.373302, 0.133333, 1, -2.98023e-08, -5.96046e-08, 3.72529e-08, 2.57461e-08, 2.7504e-09, 1.39736e-09, 1, 0.999729, 0.99835, 0.325487, 0.2, 1, -5.96046e-08, -5.96046e-08, -1.49012e-08, -4.0562e-09, 1.58624e-09, -1.11773e-08, 1, 0.999873, 0.999227, 0.683864, 0.266667, 1, 0, 0, 4.47035e-08, 8.53507e-08, 4.22095e-10, 2.32835e-09, 1, 0.999983, 0.999898, 0.95822, 0.333333, 1, -2.98023e-08, 5.96046e-08, 1.56462e-07, -4.76441e-10, -4.35733e-11, -9.31323e-10, 1, 1, 1, 1, 0.625, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1 )
+tracks/22/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1, 0.0666667, 1, -2.98023e-08, 0, -2.23517e-08, 2.57461e-08, -2.76417e-10, 3.26045e-09, 1, 0.999748, 0.998467, 0.373302, 0.133333, 1, -2.98023e-08, -5.96046e-08, 3.72529e-08, 2.57461e-08, 2.7504e-09, 1.39736e-09, 1, 0.999729, 0.99835, 0.325487, 0.2, 1, -5.96046e-08, -5.96046e-08, -1.49012e-08, -4.0562e-09, 1.58624e-09, -1.11773e-08, 1, 0.999873, 0.999227, 0.683864, 0.266667, 1, 0, 0, 4.47035e-08, 8.53507e-08, 4.22095e-10, 2.32835e-09, 1, 0.999983, 0.999898, 0.95822, 0.333333, 1, -2.98023e-08, 5.96046e-08, 1.56462e-07, -4.76441e-10, -4.35733e-11, -9.31323e-10, 1, 1, 1, 1, 0.625, 1, -2.98023e-08, 0, 2.98023e-08, -1.64257e-17, 2.56017e-14, 4.20525e-31, 1, 1, 1, 1 )
 tracks/23/type = "transform"
-tracks/23/path = NodePath("Armature/Skeleton:L-DeadEye")
+tracks/23/path = NodePath("Armature/Skeleton3D:L-DeadEye")
 tracks/23/interp = 1
 tracks/23/loop_wrap = true
 tracks/23/imported = true
 tracks/23/enabled = true
-tracks/23/keys = PoolRealArray( 0, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1, 0.625, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1 )
+tracks/23/keys = PackedFloat32Array( 0, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1, 0.625, 1, 4.83024e-08, 8.71863e-08, 2.77469e-08, -2.84217e-14, 2.13163e-14, -1.49011e-08, 1, 1, 1, 1 )
 tracks/24/type = "transform"
-tracks/24/path = NodePath("Armature/Skeleton:R-EYE")
+tracks/24/path = NodePath("Armature/Skeleton3D:R-EYE")
 tracks/24/interp = 1
 tracks/24/loop_wrap = true
 tracks/24/imported = true
 tracks/24/enabled = true
-tracks/24/keys = PoolRealArray( 0, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1, 0.0666667, 1, -2.98023e-08, 0, -1.04308e-07, 3.3859e-08, -1.20772e-09, 1.39738e-09, 1, 0.999719, 0.998497, 0.373302, 0.133333, 1, 0, 0, 0, 3.3859e-08, -5.09241e-10, 4.19222e-09, 1, 0.999697, 0.998382, 0.325487, 0.2, 1, -2.98023e-08, 0, 1.49012e-08, 4.0567e-09, 1.12057e-09, -6.98591e-09, 1, 0.999858, 0.999242, 0.683864, 0.266667, 1, -2.98023e-08, 0, -4.47035e-08, 3.3859e-08, 1.12058e-09, 9.3134e-10, 1, 0.999981, 0.9999, 0.95822, 0.333333, 1, 2.98023e-08, -5.96046e-08, 0, 6.5155e-10, -2.7637e-10, -4.65661e-10, 1, 1, 1, 1, 0.625, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1 )
+tracks/24/keys = PackedFloat32Array( 0, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1, 0.0666667, 1, -2.98023e-08, 0, -1.04308e-07, 3.3859e-08, -1.20772e-09, 1.39738e-09, 1, 0.999719, 0.998497, 0.373302, 0.133333, 1, 0, 0, 0, 3.3859e-08, -5.09241e-10, 4.19222e-09, 1, 0.999697, 0.998382, 0.325487, 0.2, 1, -2.98023e-08, 0, 1.49012e-08, 4.0567e-09, 1.12057e-09, -6.98591e-09, 1, 0.999858, 0.999242, 0.683864, 0.266667, 1, -2.98023e-08, 0, -4.47035e-08, 3.3859e-08, 1.12058e-09, 9.3134e-10, 1, 0.999981, 0.9999, 0.95822, 0.333333, 1, 2.98023e-08, -5.96046e-08, 0, 6.5155e-10, -2.7637e-10, -4.65661e-10, 1, 1, 1, 1, 0.625, 1, -2.98023e-08, 0, -2.98023e-08, -1.64799e-17, 3.12521e-14, 5.1503e-31, 1, 1, 1, 1 )
 tracks/25/type = "transform"
-tracks/25/path = NodePath("Armature/Skeleton:R-DeadEye")
+tracks/25/path = NodePath("Armature/Skeleton3D:R-DeadEye")
 tracks/25/interp = 1
 tracks/25/loop_wrap = true
 tracks/25/imported = true
 tracks/25/enabled = true
-tracks/25/keys = PoolRealArray( 0, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1, 0.625, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1 )
+tracks/25/keys = PackedFloat32Array( 0, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1, 0.625, 1, 6.86766e-08, 3.78867e-08, -1.46957e-07, 1.42109e-14, 7.10543e-15, 1.49012e-08, 1, 1, 1, 1 )
 tracks/26/type = "transform"
-tracks/26/path = NodePath("Armature/Skeleton:L-LEGORIENT")
+tracks/26/path = NodePath("Armature/Skeleton3D:L-LEGORIENT")
 tracks/26/interp = 1
 tracks/26/loop_wrap = true
 tracks/26/imported = true
 tracks/26/enabled = true
-tracks/26/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/26/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/27/type = "transform"
-tracks/27/path = NodePath("Armature/Skeleton:R-LEGORIENT")
+tracks/27/path = NodePath("Armature/Skeleton3D:R-LEGORIENT")
 tracks/27/interp = 1
 tracks/27/loop_wrap = true
 tracks/27/imported = true
 tracks/27/enabled = true
-tracks/27/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/27/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/28/type = "transform"
-tracks/28/path = NodePath("Armature/Skeleton:L-ARMIK")
+tracks/28/path = NodePath("Armature/Skeleton3D:L-ARMIK")
 tracks/28/interp = 1
 tracks/28/loop_wrap = true
 tracks/28/imported = true
 tracks/28/enabled = true
-tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/28/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/29/type = "transform"
-tracks/29/path = NodePath("Armature/Skeleton:L-Hand")
+tracks/29/path = NodePath("Armature/Skeleton3D:L-Hand")
 tracks/29/interp = 1
 tracks/29/loop_wrap = true
 tracks/29/imported = true
 tracks/29/enabled = true
-tracks/29/keys = PoolRealArray( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.625, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/29/keys = PackedFloat32Array( 0, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1, 0.625, 1, -1.738e-08, 0, -1.14151e-08, 0, 1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/30/type = "transform"
-tracks/30/path = NodePath("Armature/Skeleton:L-PistonArm2b")
+tracks/30/path = NodePath("Armature/Skeleton3D:L-PistonArm2b")
 tracks/30/interp = 1
 tracks/30/loop_wrap = true
 tracks/30/imported = true
 tracks/30/enabled = true
-tracks/30/keys = PoolRealArray( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0291994, -0.00111526, -1.21815e-08, 0.999573, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0717254, 0.000546055, -1.16224e-08, 0.997424, 1, 0.999999, 1, 0.2, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0761966, 0.000886682, -1.15113e-08, 0.997092, 1, 0.999999, 1, 0.266667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0493071, -0.000191544, -1.18251e-08, 0.998784, 1, 0.999999, 1, 0.333333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0126659, -0.00121061, -1.31514e-08, 0.999919, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00613625, -0.00156678, -1.22475e-08, 0.99998, 1, 0.999999, 1, 0.466667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00712524, -0.0015627, -1.23349e-08, 0.999973, 1, 0.999998, 1, 0.533333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00251257, -0.0015701, -1.23233e-08, 0.999996, 1, 0.999999, 1, 0.6, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00110275, -0.00159638, -1.23165e-08, 0.999998, 1, 0.999999, 1, 0.625, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
+tracks/30/keys = PackedFloat32Array( 0, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0291994, -0.00111526, -1.21815e-08, 0.999573, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0717254, 0.000546055, -1.16224e-08, 0.997424, 1, 0.999999, 1, 0.2, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0761966, 0.000886682, -1.15113e-08, 0.997092, 1, 0.999999, 1, 0.266667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0493071, -0.000191544, -1.18251e-08, 0.998784, 1, 0.999999, 1, 0.333333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.0126659, -0.00121061, -1.31514e-08, 0.999919, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00613625, -0.00156678, -1.22475e-08, 0.99998, 1, 0.999999, 1, 0.466667, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00712524, -0.0015627, -1.23349e-08, 0.999973, 1, 0.999998, 1, 0.533333, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, 0.00251257, -0.0015701, -1.23233e-08, 0.999996, 1, 0.999999, 1, 0.6, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00110275, -0.00159638, -1.23165e-08, 0.999998, 1, 0.999999, 1, 0.625, 1, -1.19209e-07, -5.96046e-08, -2.98023e-08, -0.00165785, -0.00160136, -1.34712e-08, 0.999997, 1, 0.999999, 1 )
 tracks/31/type = "transform"
-tracks/31/path = NodePath("Armature/Skeleton:L-PistonArm1b")
+tracks/31/path = NodePath("Armature/Skeleton3D:L-PistonArm1b")
 tracks/31/interp = 1
 tracks/31/loop_wrap = true
 tracks/31/imported = true
 tracks/31/enabled = true
-tracks/31/keys = PoolRealArray( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0213201, -0.000827404, 1.36446e-08, 0.999772, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0481472, 0.00241846, 1.39388e-08, 0.998837, 1, 0.999999, 1, 0.2, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0506555, 0.00307298, 1.41336e-08, 0.998711, 1, 0.999999, 1, 0.266667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0328965, 0.00075638, 1.37627e-08, 0.999458, 1, 0.999999, 1, 0.333333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00796925, -0.00113415, 1.2862e-08, 0.999968, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.00521673, -0.00156263, 1.37872e-08, 0.999985, 1, 0.999999, 1, 0.466667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.00559224, -0.00155594, 1.39601e-08, 0.999983, 1, 0.999999, 1, 0.533333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.000987772, -0.00156357, 1.38773e-08, 0.999998, 1, 0.999998, 1, 0.6, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00262533, -0.00158985, 1.36791e-08, 0.999995, 1, 0.999999, 1, 0.625, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
+tracks/31/keys = PackedFloat32Array( 0, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1, 0.0666667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0213201, -0.000827404, 1.36446e-08, 0.999772, 1, 0.999999, 1, 0.133333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0481472, 0.00241846, 1.39388e-08, 0.998837, 1, 0.999999, 1, 0.2, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0506555, 0.00307298, 1.41336e-08, 0.998711, 1, 0.999999, 1, 0.266667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.0328965, 0.00075638, 1.37627e-08, 0.999458, 1, 0.999999, 1, 0.333333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00796925, -0.00113415, 1.2862e-08, 0.999968, 1, 0.999999, 1, 0.4, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.00521673, -0.00156263, 1.37872e-08, 0.999985, 1, 0.999999, 1, 0.466667, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.00559224, -0.00155594, 1.39601e-08, 0.999983, 1, 0.999999, 1, 0.533333, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, 0.000987772, -0.00156357, 1.38773e-08, 0.999998, 1, 0.999998, 1, 0.6, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00262533, -0.00158985, 1.36791e-08, 0.999995, 1, 0.999999, 1, 0.625, 1, -1.19209e-07, 4.47035e-08, 2.98023e-08, -0.00318028, -0.00159484, 1.24727e-08, 0.999994, 1, 0.999999, 1 )
 tracks/32/type = "transform"
-tracks/32/path = NodePath("Armature/Skeleton:L-ARMORIENT")
+tracks/32/path = NodePath("Armature/Skeleton3D:L-ARMORIENT")
 tracks/32/interp = 1
 tracks/32/loop_wrap = true
 tracks/32/imported = true
 tracks/32/enabled = true
-tracks/32/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/32/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/33/type = "transform"
-tracks/33/path = NodePath("Armature/Skeleton:L-Fingers")
+tracks/33/path = NodePath("Armature/Skeleton3D:L-Fingers")
 tracks/33/interp = 1
 tracks/33/loop_wrap = true
 tracks/33/imported = true
 tracks/33/enabled = true
-tracks/33/keys = PoolRealArray( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.625, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
+tracks/33/keys = PackedFloat32Array( 0, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1, 0.625, 1, 2.38419e-07, -2.98023e-08, -5.96046e-08, 0, 1.14794e-41, 2.84217e-14, 1, 1, 1, 1 )
 tracks/34/type = "transform"
-tracks/34/path = NodePath("Armature/Skeleton:L-handguard")
+tracks/34/path = NodePath("Armature/Skeleton3D:L-handguard")
 tracks/34/interp = 1
 tracks/34/loop_wrap = true
 tracks/34/imported = true
 tracks/34/enabled = true
-tracks/34/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.625, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
+tracks/34/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1, 0.625, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, 2.98023e-08, 5.55111e-17, 1, 1, 1, 1 )
 tracks/35/type = "transform"
-tracks/35/path = NodePath("Armature/Skeleton:L-ArmExtender")
+tracks/35/path = NodePath("Armature/Skeleton3D:L-ArmExtender")
 tracks/35/interp = 1
 tracks/35/loop_wrap = true
 tracks/35/imported = true
 tracks/35/enabled = true
-tracks/35/keys = PoolRealArray( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0666667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0151754, 0.181339, -3.24394e-08, 0.983304, 1, 1, 1, 0.133333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0490311, 0.124596, -5.30979e-08, 0.990995, 1, 1, 1, 0.2, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0531689, 0.118705, -1.92557e-08, 0.991505, 1, 1, 1, 0.266667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0336922, 0.153369, 7.30842e-09, 0.987594, 1, 1, 1, 0.333333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.00817392, 0.200013, -2.43582e-09, 0.979759, 1, 1, 1, 0.4, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00447055, 0.220751, -7.8838e-08, 0.97532, 1, 1, 1, 0.466667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00597697, 0.220122, 4.91104e-08, 0.975454, 1, 1, 1, 0.533333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00588519, 0.218549, -2.83341e-08, 0.975808, 1, 1, 1, 0.625, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
+tracks/35/keys = PackedFloat32Array( 0, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1, 0.0666667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0151754, 0.181339, -3.24394e-08, 0.983304, 1, 1, 1, 0.133333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0490311, 0.124596, -5.30979e-08, 0.990995, 1, 1, 1, 0.2, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0531689, 0.118705, -1.92557e-08, 0.991505, 1, 1, 1, 0.266667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0336922, 0.153369, 7.30842e-09, 0.987594, 1, 1, 1, 0.333333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, 0.00817392, 0.200013, -2.43582e-09, 0.979759, 1, 1, 1, 0.4, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00447055, 0.220751, -7.8838e-08, 0.97532, 1, 1, 1, 0.466667, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00597697, 0.220122, 4.91104e-08, 0.975454, 1, 1, 1, 0.533333, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00588519, 0.218549, -2.83341e-08, 0.975808, 1, 1, 1, 0.625, 1, 1.42109e-14, 1.42464e-07, 7.07805e-08, -0.00573697, 0.218497, -2.7439e-09, 0.975821, 1, 1, 1 )
 tracks/36/type = "transform"
-tracks/36/path = NodePath("Armature/Skeleton:L-Shield")
+tracks/36/path = NodePath("Armature/Skeleton3D:L-Shield")
 tracks/36/interp = 1
 tracks/36/loop_wrap = true
 tracks/36/imported = true
 tracks/36/enabled = true
-tracks/36/keys = PoolRealArray( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, -2.18557e-08, 1, 1, 1, 1, 0.133333, 1, -1.11759e-08, 2.19425e-08, 0, 0.00131455, -0.00194641, -9.28309e-05, 0.999997, 1, 1, 1, 0.2, 1, -1.11759e-08, 2.19425e-08, 0, 0.0203367, -0.0301118, -0.00143578, 0.999339, 1, 1, 1, 0.266667, 1, -1.11759e-08, 2.19425e-08, 0, 0.0435786, -0.0645254, -0.00307662, 0.996959, 1, 1, 1, 0.333333, 1, -1.11759e-08, 2.19425e-08, 0, 0.0433231, -0.0594011, -0.00305863, 0.997289, 1, 1, 1, 0.466667, 1, -1.11759e-08, 2.19425e-08, 0, 0.0033838, 0.0446106, -0.000238894, 0.998999, 1, 1, 1, 0.533333, 1, -1.11759e-08, 2.19425e-08, 0, -3.36843e-09, 0.0395926, -2.22319e-08, 0.999216, 1, 1, 1, 0.6, 1, -1.11759e-08, 2.19425e-08, 0, -3.4792e-09, 0.00582187, -1.41058e-07, 0.999983, 1, 1, 1, 0.625, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/36/keys = PackedFloat32Array( 0, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, -2.18557e-08, 1, 1, 1, 1, 0.133333, 1, -1.11759e-08, 2.19425e-08, 0, 0.00131455, -0.00194641, -9.28309e-05, 0.999997, 1, 1, 1, 0.2, 1, -1.11759e-08, 2.19425e-08, 0, 0.0203367, -0.0301118, -0.00143578, 0.999339, 1, 1, 1, 0.266667, 1, -1.11759e-08, 2.19425e-08, 0, 0.0435786, -0.0645254, -0.00307662, 0.996959, 1, 1, 1, 0.333333, 1, -1.11759e-08, 2.19425e-08, 0, 0.0433231, -0.0594011, -0.00305863, 0.997289, 1, 1, 1, 0.466667, 1, -1.11759e-08, 2.19425e-08, 0, 0.0033838, 0.0446106, -0.000238894, 0.998999, 1, 1, 1, 0.533333, 1, -1.11759e-08, 2.19425e-08, 0, -3.36843e-09, 0.0395926, -2.22319e-08, 0.999216, 1, 1, 1, 0.6, 1, -1.11759e-08, 2.19425e-08, 0, -3.4792e-09, 0.00582187, -1.41058e-07, 0.999983, 1, 1, 1, 0.625, 1, -1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/37/type = "transform"
-tracks/37/path = NodePath("Armature/Skeleton:L-ShieldDongle")
+tracks/37/path = NodePath("Armature/Skeleton3D:L-ShieldDongle")
 tracks/37/interp = 1
 tracks/37/loop_wrap = true
 tracks/37/imported = true
 tracks/37/enabled = true
-tracks/37/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 5.53699e-09, 5.96046e-08, -1.49885e-10, 2.01726e-10, 7.67386e-12, 1, 1, 1, 1, 0.2, 1, 5.96046e-08, -2.10269e-07, 1.78814e-07, -1.65507e-09, 0.0176052, 1.99159e-10, 0.999845, 1, 1, 1, 0.266667, 1, -5.96046e-08, -1.10726e-07, 2.38419e-07, 1.25723e-09, 0.101998, -4.26215e-10, 0.994785, 1, 1, 1, 0.333333, 1, 0, -1.36322e-07, 0, 2.17717e-09, 0.157194, -4.09575e-10, 0.987568, 1, 1, 1, 0.4, 1, 0, 5.48549e-08, 1.78814e-07, -1.73445e-09, 0.113259, -1.98618e-10, 0.993565, 1, 1, 1, 0.466667, 1, 5.96046e-08, -2.21643e-07, 1.19209e-07, -7.71108e-11, 0.0250351, 8.78286e-12, 0.999687, 1, 1, 1, 0.533333, 1, -2.98023e-08, -4.75863e-08, 1.19209e-07, -1.31863e-15, -0.0261542, 2.83969e-14, 0.999658, 1, 1, 1, 0.6, 1, -2.98023e-08, -3.71537e-08, 1.19209e-07, 4.73671e-16, -0.00885484, -2.84186e-14, 0.999961, 1, 1, 1, 0.625, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/37/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 5.53699e-09, 5.96046e-08, -1.49885e-10, 2.01726e-10, 7.67386e-12, 1, 1, 1, 1, 0.2, 1, 5.96046e-08, -2.10269e-07, 1.78814e-07, -1.65507e-09, 0.0176052, 1.99159e-10, 0.999845, 1, 1, 1, 0.266667, 1, -5.96046e-08, -1.10726e-07, 2.38419e-07, 1.25723e-09, 0.101998, -4.26215e-10, 0.994785, 1, 1, 1, 0.333333, 1, 0, -1.36322e-07, 0, 2.17717e-09, 0.157194, -4.09575e-10, 0.987568, 1, 1, 1, 0.4, 1, 0, 5.48549e-08, 1.78814e-07, -1.73445e-09, 0.113259, -1.98618e-10, 0.993565, 1, 1, 1, 0.466667, 1, 5.96046e-08, -2.21643e-07, 1.19209e-07, -7.71108e-11, 0.0250351, 8.78286e-12, 0.999687, 1, 1, 1, 0.533333, 1, -2.98023e-08, -4.75863e-08, 1.19209e-07, -1.31863e-15, -0.0261542, 2.83969e-14, 0.999658, 1, 1, 1, 0.6, 1, -2.98023e-08, -3.71537e-08, 1.19209e-07, 4.73671e-16, -0.00885484, -2.84186e-14, 0.999961, 1, 1, 1, 0.625, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/38/type = "transform"
-tracks/38/path = NodePath("Armature/Skeleton:L-ShieldHandGuard")
+tracks/38/path = NodePath("Armature/Skeleton3D:L-ShieldHandGuard")
 tracks/38/interp = 1
 tracks/38/loop_wrap = true
 tracks/38/imported = true
 tracks/38/enabled = true
-tracks/38/keys = PoolRealArray( 0, 1, -5.18243e-08, 0, 0, -0.2937, -2.24188e-22, 0, 0.955898, 1, 1, 1, 0.133333, 1, -5.01673e-08, -2.98023e-08, 0, -0.2937, 2.68735e-08, -6.29391e-09, 0.955898, 1, 1, 1, 0.2, 1, 1.10315e-07, -8.9407e-08, 0, -0.269194, 4.73836e-08, 2.97467e-08, 0.963086, 1, 1, 1, 0.266667, 1, 7.66682e-08, -5.96046e-08, -2.98023e-08, -0.144107, -6.28784e-08, -2.32126e-08, 0.989562, 1, 1, 1, 0.333333, 1, 7.89878e-08, -2.98023e-08, 2.98023e-08, -0.0568757, -1.42525e-10, -1.01491e-09, 0.998381, 1, 1, 1, 0.4, 1, -8.12579e-08, -7.45058e-08, 2.98023e-08, -0.171415, -8.59866e-09, 1.46359e-08, 0.985199, 1, 1, 1, 0.466667, 1, 6.97849e-08, -5.96046e-08, 2.98023e-08, -0.331334, -5.95447e-09, -1.03955e-09, 0.943513, 1, 1, 1, 0.533333, 1, 5.43456e-09, -1.19209e-07, -2.98023e-08, -0.348891, -2.86648e-08, -2.55131e-08, 0.937163, 1, 1, 1, 0.6, 1, 1.66687e-08, -7.45058e-08, -2.98023e-08, -0.303834, 5.08047e-08, 1.72435e-08, 0.952725, 1, 1, 1, 0.625, 1, -5.18243e-08, 0, 0, -0.2937, -2.24188e-22, 0, 0.955898, 1, 1, 1 )
+tracks/38/keys = PackedFloat32Array( 0, 1, -5.18243e-08, 0, 0, -0.2937, -2.24188e-22, 0, 0.955898, 1, 1, 1, 0.133333, 1, -5.01673e-08, -2.98023e-08, 0, -0.2937, 2.68735e-08, -6.29391e-09, 0.955898, 1, 1, 1, 0.2, 1, 1.10315e-07, -8.9407e-08, 0, -0.269194, 4.73836e-08, 2.97467e-08, 0.963086, 1, 1, 1, 0.266667, 1, 7.66682e-08, -5.96046e-08, -2.98023e-08, -0.144107, -6.28784e-08, -2.32126e-08, 0.989562, 1, 1, 1, 0.333333, 1, 7.89878e-08, -2.98023e-08, 2.98023e-08, -0.0568757, -1.42525e-10, -1.01491e-09, 0.998381, 1, 1, 1, 0.4, 1, -8.12579e-08, -7.45058e-08, 2.98023e-08, -0.171415, -8.59866e-09, 1.46359e-08, 0.985199, 1, 1, 1, 0.466667, 1, 6.97849e-08, -5.96046e-08, 2.98023e-08, -0.331334, -5.95447e-09, -1.03955e-09, 0.943513, 1, 1, 1, 0.533333, 1, 5.43456e-09, -1.19209e-07, -2.98023e-08, -0.348891, -2.86648e-08, -2.55131e-08, 0.937163, 1, 1, 1, 0.6, 1, 1.66687e-08, -7.45058e-08, -2.98023e-08, -0.303834, 5.08047e-08, 1.72435e-08, 0.952725, 1, 1, 1, 0.625, 1, -5.18243e-08, 0, 0, -0.2937, -2.24188e-22, 0, 0.955898, 1, 1, 1 )
 tracks/39/type = "transform"
-tracks/39/path = NodePath("Armature/Skeleton:R-ARMIK")
+tracks/39/path = NodePath("Armature/Skeleton3D:R-ARMIK")
 tracks/39/interp = 1
 tracks/39/loop_wrap = true
 tracks/39/imported = true
 tracks/39/enabled = true
-tracks/39/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/39/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/40/type = "transform"
-tracks/40/path = NodePath("Armature/Skeleton:R-Hand")
+tracks/40/path = NodePath("Armature/Skeleton3D:R-Hand")
 tracks/40/interp = 1
 tracks/40/loop_wrap = true
 tracks/40/imported = true
 tracks/40/enabled = true
-tracks/40/keys = PoolRealArray( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.625, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
+tracks/40/keys = PackedFloat32Array( 0, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1, 0.625, 1, 1.738e-08, 0, -1.14151e-08, 0, -1.62002e-28, 0, 1, 1, 1, 1 )
 tracks/41/type = "transform"
-tracks/41/path = NodePath("Armature/Skeleton:R-PistonArm2b")
+tracks/41/path = NodePath("Armature/Skeleton3D:R-PistonArm2b")
 tracks/41/interp = 1
 tracks/41/loop_wrap = true
 tracks/41/imported = true
 tracks/41/enabled = true
-tracks/41/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0666667, 1, 0, -5.96046e-08, -2.98023e-08, -0.0615931, 0.00667242, -1.02643e-08, 0.998079, 1, 0.999998, 1, 0.133333, 1, 0, -5.96046e-08, -2.98023e-08, -0.15194, -0.010763, -1.64906e-08, 0.988331, 1, 0.999998, 0.999999, 0.2, 1, 0, -5.96046e-08, -2.98023e-08, -0.16033, -0.0132041, -1.65132e-08, 0.986975, 1, 0.999998, 0.999999, 0.266667, 1, 0, -5.96046e-08, -2.98023e-08, -0.112782, -0.00205667, -1.25291e-08, 0.993618, 1, 0.999998, 1, 0.333333, 1, 0, -5.96046e-08, -2.98023e-08, -0.0338605, 0.010175, 5.09636e-09, 0.999375, 1, 0.999998, 1, 0.4, 1, 0, -5.96046e-08, -2.98023e-08, 0.00376415, 0.0247468, -6.15739e-09, 0.999687, 1, 0.999998, 1, 0.466667, 1, 0, -5.96046e-08, -2.98023e-08, 0.00493229, 0.0286249, -7.11161e-09, 0.999578, 1, 0.999997, 1, 0.533333, 1, 0, -5.96046e-08, -2.98023e-08, 0.000119421, 0.0283613, -6.22413e-09, 0.999598, 1, 0.999998, 1, 0.6, 1, 0, -5.96046e-08, -2.98023e-08, -0.00376627, 0.0280414, -5.16436e-09, 0.9996, 1, 0.999998, 1, 0.625, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
+tracks/41/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1, 0.0666667, 1, 0, -5.96046e-08, -2.98023e-08, -0.0615931, 0.00667242, -1.02643e-08, 0.998079, 1, 0.999998, 1, 0.133333, 1, 0, -5.96046e-08, -2.98023e-08, -0.15194, -0.010763, -1.64906e-08, 0.988331, 1, 0.999998, 0.999999, 0.2, 1, 0, -5.96046e-08, -2.98023e-08, -0.16033, -0.0132041, -1.65132e-08, 0.986975, 1, 0.999998, 0.999999, 0.266667, 1, 0, -5.96046e-08, -2.98023e-08, -0.112782, -0.00205667, -1.25291e-08, 0.993618, 1, 0.999998, 1, 0.333333, 1, 0, -5.96046e-08, -2.98023e-08, -0.0338605, 0.010175, 5.09636e-09, 0.999375, 1, 0.999998, 1, 0.4, 1, 0, -5.96046e-08, -2.98023e-08, 0.00376415, 0.0247468, -6.15739e-09, 0.999687, 1, 0.999998, 1, 0.466667, 1, 0, -5.96046e-08, -2.98023e-08, 0.00493229, 0.0286249, -7.11161e-09, 0.999578, 1, 0.999997, 1, 0.533333, 1, 0, -5.96046e-08, -2.98023e-08, 0.000119421, 0.0283613, -6.22413e-09, 0.999598, 1, 0.999998, 1, 0.6, 1, 0, -5.96046e-08, -2.98023e-08, -0.00376627, 0.0280414, -5.16436e-09, 0.9996, 1, 0.999998, 1, 0.625, 1, 0, -5.96046e-08, -2.98023e-08, -0.00436829, 0.0279869, 3.30898e-08, 0.999599, 1, 0.999998, 1 )
 tracks/42/type = "transform"
-tracks/42/path = NodePath("Armature/Skeleton:R-PistonArm1b")
+tracks/42/path = NodePath("Armature/Skeleton3D:R-PistonArm1b")
 tracks/42/interp = 1
 tracks/42/loop_wrap = true
 tracks/42/imported = true
 tracks/42/enabled = true
-tracks/42/keys = PoolRealArray( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0666667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0746219, 0.00597247, 2.32027e-09, 0.997194, 1, 0.999998, 1, 0.133333, 1, 0, -1.49012e-08, 2.98023e-08, -0.166935, -0.0119544, -4.60515e-09, 0.985896, 1, 0.999998, 0.999999, 0.2, 1, 0, -1.49012e-08, 2.98023e-08, -0.175284, -0.0144187, -7.68682e-09, 0.984412, 1, 0.999998, 0.999999, 0.266667, 1, 0, -1.49012e-08, 2.98023e-08, -0.127448, -0.00308012, -9.09641e-10, 0.991841, 1, 0.999998, 0.999999, 0.333333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0462817, 0.00961054, 1.79189e-08, 0.998882, 1, 0.999998, 1, 0.4, 1, 0, -1.49012e-08, 2.98023e-08, -0.00699052, 0.0238309, 5.70611e-09, 0.999692, 1, 0.999997, 1, 0.466667, 1, 0, -1.49012e-08, 2.98023e-08, -0.00569745, 0.0274583, 7.73739e-09, 0.999607, 1, 0.999997, 1, 0.533333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0104713, 0.0272195, 7.33729e-09, 0.999575, 1, 0.999998, 1, 0.6, 1, 0, -1.49012e-08, 2.98023e-08, -0.0143191, 0.0269298, 1.06278e-08, 0.999535, 1, 0.999998, 1, 0.625, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
+tracks/42/keys = PackedFloat32Array( 0, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1, 0.0666667, 1, 0, -1.49012e-08, 2.98023e-08, -0.0746219, 0.00597247, 2.32027e-09, 0.997194, 1, 0.999998, 1, 0.133333, 1, 0, -1.49012e-08, 2.98023e-08, -0.166935, -0.0119544, -4.60515e-09, 0.985896, 1, 0.999998, 0.999999, 0.2, 1, 0, -1.49012e-08, 2.98023e-08, -0.175284, -0.0144187, -7.68682e-09, 0.984412, 1, 0.999998, 0.999999, 0.266667, 1, 0, -1.49012e-08, 2.98023e-08, -0.127448, -0.00308012, -9.09641e-10, 0.991841, 1, 0.999998, 0.999999, 0.333333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0462817, 0.00961054, 1.79189e-08, 0.998882, 1, 0.999998, 1, 0.4, 1, 0, -1.49012e-08, 2.98023e-08, -0.00699052, 0.0238309, 5.70611e-09, 0.999692, 1, 0.999997, 1, 0.466667, 1, 0, -1.49012e-08, 2.98023e-08, -0.00569745, 0.0274583, 7.73739e-09, 0.999607, 1, 0.999997, 1, 0.533333, 1, 0, -1.49012e-08, 2.98023e-08, -0.0104713, 0.0272195, 7.33729e-09, 0.999575, 1, 0.999998, 1, 0.6, 1, 0, -1.49012e-08, 2.98023e-08, -0.0143191, 0.0269298, 1.06278e-08, 0.999535, 1, 0.999998, 1, 0.625, 1, 0, -1.49012e-08, 2.98023e-08, -0.0149149, 0.0268804, 4.42733e-08, 0.999527, 1, 0.999998, 1 )
 tracks/43/type = "transform"
-tracks/43/path = NodePath("Armature/Skeleton:Body")
+tracks/43/path = NodePath("Armature/Skeleton3D:Body")
 tracks/43/interp = 1
 tracks/43/loop_wrap = true
 tracks/43/imported = true
 tracks/43/enabled = true
-tracks/43/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 0, -0.0056381, 0.000234962, -0.0426339, -0.0094516, 0.0285785, 0.998637, 1, 1, 1, 0.133333, 1, 6.3245e-10, -0.0141125, 0.00058794, -0.106527, -0.0236161, 0.0714073, 0.991461, 1, 1, 1, 0.2, 1, 3.16225e-09, -0.0155744, 0.00015223, -0.11331, -0.0252304, 0.0762882, 0.990305, 1, 1, 1, 0.266667, 1, 3.16225e-09, -0.0136502, -0.00289071, -0.0751206, -0.0174259, 0.0526901, 0.995629, 1, 1, 1, 0.333333, 1, 3.16225e-09, -0.0104489, -0.00714862, -0.0213221, -0.00642417, 0.0194245, 0.999563, 1, 1, 1, 0.4, 1, -6.32452e-10, -0.00742053, -0.00938153, 0.00686527, -0.000656153, 0.00198399, 0.999974, 1, 1, 1, 0.466667, 1, -3.16225e-09, -0.00475023, -0.00829685, 0.00866991, 0, 0, 0.999962, 1, 1, 1, 0.533333, 1, -3.16225e-09, -0.00185647, -0.00388861, 0.00406308, 0, 0, 0.999992, 1, 1, 1, 0.6, 1, -1.89735e-09, -0.000221344, -0.000513911, 0.000536954, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/43/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 0, -0.0056381, 0.000234962, -0.0426339, -0.0094516, 0.0285785, 0.998637, 1, 1, 1, 0.133333, 1, 6.3245e-10, -0.0141125, 0.00058794, -0.106527, -0.0236161, 0.0714073, 0.991461, 1, 1, 1, 0.2, 1, 3.16225e-09, -0.0155744, 0.00015223, -0.11331, -0.0252304, 0.0762882, 0.990305, 1, 1, 1, 0.266667, 1, 3.16225e-09, -0.0136502, -0.00289071, -0.0751206, -0.0174259, 0.0526901, 0.995629, 1, 1, 1, 0.333333, 1, 3.16225e-09, -0.0104489, -0.00714862, -0.0213221, -0.00642417, 0.0194245, 0.999563, 1, 1, 1, 0.4, 1, -6.32452e-10, -0.00742053, -0.00938153, 0.00686527, -0.000656153, 0.00198399, 0.999974, 1, 1, 1, 0.466667, 1, -3.16225e-09, -0.00475023, -0.00829685, 0.00866991, 0, 0, 0.999962, 1, 1, 1, 0.533333, 1, -3.16225e-09, -0.00185647, -0.00388861, 0.00406308, 0, 0, 0.999992, 1, 1, 1, 0.6, 1, -1.89735e-09, -0.000221344, -0.000513911, 0.000536954, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/44/type = "transform"
-tracks/44/path = NodePath("Armature/Skeleton:R-Fingers")
+tracks/44/path = NodePath("Armature/Skeleton3D:R-Fingers")
 tracks/44/interp = 1
 tracks/44/loop_wrap = true
 tracks/44/imported = true
 tracks/44/enabled = true
-tracks/44/keys = PoolRealArray( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.625, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
+tracks/44/keys = PackedFloat32Array( 0, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1, 0.625, 1, -2.38419e-07, -2.98023e-08, -5.96046e-08, 0, -1.14794e-41, -2.84217e-14, 1, 1, 1, 1 )
 tracks/45/type = "transform"
-tracks/45/path = NodePath("Armature/Skeleton:R-handguard")
+tracks/45/path = NodePath("Armature/Skeleton3D:R-handguard")
 tracks/45/interp = 1
 tracks/45/loop_wrap = true
 tracks/45/imported = true
 tracks/45/enabled = true
-tracks/45/keys = PoolRealArray( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.625, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
+tracks/45/keys = PackedFloat32Array( 0, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1, 0.625, 1, 0, 7.45058e-09, -1.49012e-08, -1.86264e-09, -2.98023e-08, -5.55111e-17, 1, 1, 1, 1 )
 tracks/46/type = "transform"
-tracks/46/path = NodePath("Armature/Skeleton:R-ArmExtender")
+tracks/46/path = NodePath("Armature/Skeleton3D:R-ArmExtender")
 tracks/46/interp = 1
 tracks/46/loop_wrap = true
 tracks/46/imported = true
 tracks/46/enabled = true
-tracks/46/keys = PoolRealArray( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0666667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0260974, -0.274108, 3.58445e-08, 0.961345, 1, 1, 1, 0.133333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0459624, -0.242934, 6.39174e-08, 0.968953, 1, 1, 1, 0.2, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.048076, -0.238979, -3.55308e-08, 0.969834, 1, 1, 1, 0.266667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0372589, -0.260725, -4.58568e-08, 0.964694, 1, 1, 1, 0.333333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0218137, -0.286003, 3.88869e-09, 0.95798, 1, 1, 1, 0.4, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0385825, -0.218545, 6.35168e-08, 0.975064, 1, 1, 1, 0.466667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.053807, -0.197533, 6.94578e-08, 0.978819, 1, 1, 1, 0.533333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0529208, -0.194978, -2.71016e-08, 0.979379, 1, 1, 1, 0.6, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0518453, -0.19352, 1.2833e-08, 0.979725, 1, 1, 1, 0.625, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
+tracks/46/keys = PackedFloat32Array( 0, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1, 0.0666667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0260974, -0.274108, 3.58445e-08, 0.961345, 1, 1, 1, 0.133333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0459624, -0.242934, 6.39174e-08, 0.968953, 1, 1, 1, 0.2, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.048076, -0.238979, -3.55308e-08, 0.969834, 1, 1, 1, 0.266667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0372589, -0.260725, -4.58568e-08, 0.964694, 1, 1, 1, 0.333333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, -0.0218137, -0.286003, 3.88869e-09, 0.95798, 1, 1, 1, 0.4, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0385825, -0.218545, 6.35168e-08, 0.975064, 1, 1, 1, 0.466667, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.053807, -0.197533, 6.94578e-08, 0.978819, 1, 1, 1, 0.533333, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0529208, -0.194978, -2.71016e-08, 0.979379, 1, 1, 1, 0.6, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0518453, -0.19352, 1.2833e-08, 0.979725, 1, 1, 1, 0.625, 1, -1.42109e-14, 1.42464e-07, 7.07805e-08, 0.0516614, -0.193324, 3.80219e-09, 0.979774, 1, 1, 1 )
 tracks/47/type = "transform"
-tracks/47/path = NodePath("Armature/Skeleton:R-Shield")
+tracks/47/path = NodePath("Armature/Skeleton3D:R-Shield")
 tracks/47/interp = 1
 tracks/47/loop_wrap = true
 tracks/47/imported = true
 tracks/47/enabled = true
-tracks/47/keys = PoolRealArray( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 2.18557e-08, 1, 1, 1, 1, 0.133333, 1, 1.11759e-08, 2.19425e-08, 0, 0.00131455, 0.00194641, 9.28309e-05, 0.999997, 1, 1, 1, 0.2, 1, 1.11759e-08, 2.19425e-08, 0, 0.0203367, 0.0301118, 0.00143578, 0.999339, 1, 1, 1, 0.266667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0435786, 0.0645254, 0.00307662, 0.996959, 1, 1, 1, 0.333333, 1, 1.11759e-08, 2.19425e-08, 0, 0.0433231, 0.0594011, 0.00305863, 0.997289, 1, 1, 1, 0.466667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0033838, -0.0446106, 0.000238893, 0.998999, 1, 1, 1, 0.533333, 1, 1.11759e-08, 2.19425e-08, 0, -1.51308e-09, -0.0395926, 2.23054e-08, 0.999216, 1, 1, 1, 0.6, 1, 1.11759e-08, 2.19425e-08, 0, -3.4792e-09, -0.00582187, 1.41058e-07, 0.999983, 1, 1, 1, 0.625, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/47/keys = PackedFloat32Array( 0, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 2.18557e-08, 1, 1, 1, 1, 0.133333, 1, 1.11759e-08, 2.19425e-08, 0, 0.00131455, 0.00194641, 9.28309e-05, 0.999997, 1, 1, 1, 0.2, 1, 1.11759e-08, 2.19425e-08, 0, 0.0203367, 0.0301118, 0.00143578, 0.999339, 1, 1, 1, 0.266667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0435786, 0.0645254, 0.00307662, 0.996959, 1, 1, 1, 0.333333, 1, 1.11759e-08, 2.19425e-08, 0, 0.0433231, 0.0594011, 0.00305863, 0.997289, 1, 1, 1, 0.466667, 1, 1.11759e-08, 2.19425e-08, 0, 0.0033838, -0.0446106, 0.000238893, 0.998999, 1, 1, 1, 0.533333, 1, 1.11759e-08, 2.19425e-08, 0, -1.51308e-09, -0.0395926, 2.23054e-08, 0.999216, 1, 1, 1, 0.6, 1, 1.11759e-08, 2.19425e-08, 0, -3.4792e-09, -0.00582187, 1.41058e-07, 0.999983, 1, 1, 1, 0.625, 1, 1.11759e-08, 2.19425e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/48/type = "transform"
-tracks/48/path = NodePath("Armature/Skeleton:R-ShieldDongle")
+tracks/48/path = NodePath("Armature/Skeleton3D:R-ShieldDongle")
 tracks/48/interp = 1
 tracks/48/loop_wrap = true
 tracks/48/imported = true
 tracks/48/enabled = true
-tracks/48/keys = PoolRealArray( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 5.56027e-09, 5.96046e-08, -1.50612e-10, -2.0209e-10, -1.06013e-11, 1, 1, 1, 1, 0.2, 1, 2.98023e-08, -2.04193e-07, 1.78814e-07, -1.65828e-09, -0.0176052, -1.55524e-10, 0.999845, 1, 1, 1, 0.266667, 1, 5.96046e-08, -6.89081e-08, 2.38419e-07, 2.85975e-09, -0.101998, 6.37725e-10, 0.994785, 1, 1, 1, 0.333333, 1, 2.98023e-08, -1.55414e-07, 0, 2.24339e-09, -0.157194, 3.61174e-10, 0.987568, 1, 1, 1, 0.4, 1, -2.98023e-08, 5.9139e-08, 1.78814e-07, -1.96914e-09, -0.113259, 1.27727e-10, 0.993565, 1, 1, 1, 0.466667, 1, -5.96046e-08, -2.01948e-07, 1.19209e-07, -4.85992e-10, -0.0250351, 2.36803e-11, 0.999687, 1, 1, 1, 0.533333, 1, 2.98023e-08, -4.52753e-08, 5.96046e-08, -4.31972e-16, 0.0261542, -2.84201e-14, 0.999658, 1, 1, 1, 0.6, 1, 2.98023e-08, -3.71537e-08, 1.19209e-07, 6.95672e-16, 0.00885484, 2.84167e-14, 0.999961, 1, 1, 1, 0.625, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/48/keys = PackedFloat32Array( 0, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1, 0.133333, 1, 0, 5.56027e-09, 5.96046e-08, -1.50612e-10, -2.0209e-10, -1.06013e-11, 1, 1, 1, 1, 0.2, 1, 2.98023e-08, -2.04193e-07, 1.78814e-07, -1.65828e-09, -0.0176052, -1.55524e-10, 0.999845, 1, 1, 1, 0.266667, 1, 5.96046e-08, -6.89081e-08, 2.38419e-07, 2.85975e-09, -0.101998, 6.37725e-10, 0.994785, 1, 1, 1, 0.333333, 1, 2.98023e-08, -1.55414e-07, 0, 2.24339e-09, -0.157194, 3.61174e-10, 0.987568, 1, 1, 1, 0.4, 1, -2.98023e-08, 5.9139e-08, 1.78814e-07, -1.96914e-09, -0.113259, 1.27727e-10, 0.993565, 1, 1, 1, 0.466667, 1, -5.96046e-08, -2.01948e-07, 1.19209e-07, -4.85992e-10, -0.0250351, 2.36803e-11, 0.999687, 1, 1, 1, 0.533333, 1, 2.98023e-08, -4.52753e-08, 5.96046e-08, -4.31972e-16, 0.0261542, -2.84201e-14, 0.999658, 1, 1, 1, 0.6, 1, 2.98023e-08, -3.71537e-08, 1.19209e-07, 6.95672e-16, 0.00885484, 2.84167e-14, 0.999961, 1, 1, 1, 0.625, 1, 0, 3.13394e-08, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/49/type = "transform"
-tracks/49/path = NodePath("Armature/Skeleton:R-ShieldHandGuard")
+tracks/49/path = NodePath("Armature/Skeleton3D:R-ShieldHandGuard")
 tracks/49/interp = 1
 tracks/49/loop_wrap = true
 tracks/49/imported = true
 tracks/49/enabled = true
-tracks/49/keys = PoolRealArray( 0, 1, 5.18243e-08, 0, 0, -0.2937, 1.13424e-22, 0, 0.955898, 1, 1, 1, 0.133333, 1, 5.0179e-08, -2.98023e-08, 0, -0.2937, 5.99098e-09, 8.02869e-10, 0.955898, 1, 1, 1, 0.2, 1, -1.07137e-07, -7.45058e-08, -5.96046e-08, -0.269194, -4.73836e-08, -2.97467e-08, 0.963086, 1, 1, 1, 0.266667, 1, -7.3521e-08, -1.3411e-07, -2.98023e-08, -0.144107, 6.04329e-09, -1.22486e-10, 0.989562, 1, 1, 1, 0.333333, 1, -8.31206e-08, -2.98023e-08, 2.98023e-08, -0.0568757, -1.11744e-10, 8.72892e-10, 0.998381, 1, 1, 1, 0.4, 1, 8.5542e-08, -7.45058e-08, 2.98023e-08, -0.171415, 6.22125e-08, 2.49424e-08, 0.985199, 1, 1, 1, 0.466667, 1, -5.7169e-08, -7.45058e-08, 2.98023e-08, -0.331334, -2.71017e-08, 5.22446e-09, 0.943513, 1, 1, 1, 0.533333, 1, -3.10534e-09, -5.96046e-08, -2.98023e-08, -0.348891, 1.30682e-08, 6.74076e-08, 0.937163, 1, 1, 1, 0.6, 1, -1.66687e-08, -7.45058e-08, -2.98023e-08, -0.303834, -5.08047e-08, -1.72435e-08, 0.952725, 1, 1, 1, 0.625, 1, 5.18243e-08, 0, 0, -0.2937, 1.13424e-22, 0, 0.955898, 1, 1, 1 )
+tracks/49/keys = PackedFloat32Array( 0, 1, 5.18243e-08, 0, 0, -0.2937, 1.13424e-22, 0, 0.955898, 1, 1, 1, 0.133333, 1, 5.0179e-08, -2.98023e-08, 0, -0.2937, 5.99098e-09, 8.02869e-10, 0.955898, 1, 1, 1, 0.2, 1, -1.07137e-07, -7.45058e-08, -5.96046e-08, -0.269194, -4.73836e-08, -2.97467e-08, 0.963086, 1, 1, 1, 0.266667, 1, -7.3521e-08, -1.3411e-07, -2.98023e-08, -0.144107, 6.04329e-09, -1.22486e-10, 0.989562, 1, 1, 1, 0.333333, 1, -8.31206e-08, -2.98023e-08, 2.98023e-08, -0.0568757, -1.11744e-10, 8.72892e-10, 0.998381, 1, 1, 1, 0.4, 1, 8.5542e-08, -7.45058e-08, 2.98023e-08, -0.171415, 6.22125e-08, 2.49424e-08, 0.985199, 1, 1, 1, 0.466667, 1, -5.7169e-08, -7.45058e-08, 2.98023e-08, -0.331334, -2.71017e-08, 5.22446e-09, 0.943513, 1, 1, 1, 0.533333, 1, -3.10534e-09, -5.96046e-08, -2.98023e-08, -0.348891, 1.30682e-08, 6.74076e-08, 0.937163, 1, 1, 1, 0.6, 1, -1.66687e-08, -7.45058e-08, -2.98023e-08, -0.303834, -5.08047e-08, -1.72435e-08, 0.952725, 1, 1, 1, 0.625, 1, 5.18243e-08, 0, 0, -0.2937, 1.13424e-22, 0, 0.955898, 1, 1, 1 )
 tracks/50/type = "transform"
-tracks/50/path = NodePath("Armature/Skeleton:L-LEGIK")
+tracks/50/path = NodePath("Armature/Skeleton3D:L-LEGIK")
 tracks/50/interp = 1
 tracks/50/loop_wrap = true
 tracks/50/imported = true
 tracks/50/enabled = true
-tracks/50/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/50/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/51/type = "transform"
-tracks/51/path = NodePath("Armature/Skeleton:R-LEGIK")
+tracks/51/path = NodePath("Armature/Skeleton3D:R-LEGIK")
 tracks/51/interp = 1
 tracks/51/loop_wrap = true
 tracks/51/imported = true
 tracks/51/enabled = true
-tracks/51/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/51/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/52/type = "transform"
-tracks/52/path = NodePath("Armature/Skeleton:R-ARMORIENT")
+tracks/52/path = NodePath("Armature/Skeleton3D:R-ARMORIENT")
 tracks/52/interp = 1
 tracks/52/loop_wrap = true
 tracks/52/imported = true
 tracks/52/enabled = true
-tracks/52/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
+tracks/52/keys = PackedFloat32Array( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.625, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
 tracks/53/type = "transform"
-tracks/53/path = NodePath("Armature/Skeleton:L-Arm")
+tracks/53/path = NodePath("Armature/Skeleton3D:L-Arm")
 tracks/53/interp = 1
 tracks/53/loop_wrap = true
 tracks/53/imported = true
 tracks/53/enabled = true
-tracks/53/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0666667, 1, -1.19209e-07, -5.96046e-08, 0, -0.038706, 0.0126122, -0.00512645, 0.999158, 1, 1, 1, 0.133333, 1, 1.19209e-07, -1.19209e-07, 0, -0.0988806, 0.031233, -0.0235524, 0.99433, 1, 1, 1, 0.2, 1, -1.19209e-07, 0, 0, -0.105692, 0.0331044, -0.0259985, 0.993508, 1, 1, 1, 0.266667, 1, 0, 0, 0, -0.0707733, 0.0238386, -0.0147821, 0.997098, 1, 1, 1, 0.333333, 1, 0, -1.78814e-07, -1.19209e-07, -0.0236107, 0.00849613, -0.00143973, 0.999684, 1, 1, 1, 0.4, 1, 2.38419e-07, -5.96046e-08, -5.96046e-08, -0.00195585, -0.000765971, 0.00436546, 0.999988, 1, 1, 1, 0.466667, 1, 0, -5.96046e-08, -5.96046e-08, -0.00152433, -0.00189965, 0.00494495, 0.999985, 1, 1, 1, 0.533333, 1, 0, 0, 0, -0.00128164, -0.00185652, 0.00493387, 0.999985, 1, 1, 1, 0.6, 1, 0, -5.96046e-08, -5.96046e-08, -0.000184602, -0.00179581, 0.00494333, 0.999986, 1, 1, 1, 0.625, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
+tracks/53/keys = PackedFloat32Array( 0, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1, 0.0666667, 1, -1.19209e-07, -5.96046e-08, 0, -0.038706, 0.0126122, -0.00512645, 0.999158, 1, 1, 1, 0.133333, 1, 1.19209e-07, -1.19209e-07, 0, -0.0988806, 0.031233, -0.0235524, 0.99433, 1, 1, 1, 0.2, 1, -1.19209e-07, 0, 0, -0.105692, 0.0331044, -0.0259985, 0.993508, 1, 1, 1, 0.266667, 1, 0, 0, 0, -0.0707733, 0.0238386, -0.0147821, 0.997098, 1, 1, 1, 0.333333, 1, 0, -1.78814e-07, -1.19209e-07, -0.0236107, 0.00849613, -0.00143973, 0.999684, 1, 1, 1, 0.4, 1, 2.38419e-07, -5.96046e-08, -5.96046e-08, -0.00195585, -0.000765971, 0.00436546, 0.999988, 1, 1, 1, 0.466667, 1, 0, -5.96046e-08, -5.96046e-08, -0.00152433, -0.00189965, 0.00494495, 0.999985, 1, 1, 1, 0.533333, 1, 0, 0, 0, -0.00128164, -0.00185652, 0.00493387, 0.999985, 1, 1, 1, 0.6, 1, 0, -5.96046e-08, -5.96046e-08, -0.000184602, -0.00179581, 0.00494333, 0.999986, 1, 1, 1, 0.625, 1, 0, -5.96046e-08, -5.96046e-08, 2.65465e-05, -0.00178522, 0.00494572, 0.999986, 1, 1, 1 )
 tracks/54/type = "transform"
-tracks/54/path = NodePath("Armature/Skeleton:L-ForearmEmpty")
+tracks/54/path = NodePath("Armature/Skeleton3D:L-ForearmEmpty")
 tracks/54/interp = 1
 tracks/54/loop_wrap = true
 tracks/54/imported = true
 tracks/54/enabled = true
-tracks/54/keys = PoolRealArray( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0666667, 1, -1.82982e-07, -2.08616e-07, 5.96046e-08, -0.0471812, -0.0135979, 0.00520897, 0.99878, 1, 1, 0.999999, 0.133333, 1, -3.91159e-09, -1.49012e-07, -1.19209e-07, -0.12017, -0.0297603, 0.00830192, 0.992272, 1, 1, 1, 0.2, 1, -4.41447e-08, -2.98023e-08, -1.19209e-07, -0.128119, -0.0319945, 0.0086687, 0.991205, 1, 1, 1, 0.266667, 1, 3.8743e-08, -1.49012e-07, 1.78814e-07, -0.0856504, -0.0215023, 0.00687169, 0.996069, 1, 1, 1, 0.333333, 1, -1.00699e-07, -2.98023e-07, 5.96046e-08, -0.0302201, -0.0104027, 0.0044652, 0.999479, 1, 1, 1, 0.4, 1, -9.55072e-08, -1.78814e-07, 1.78814e-07, -0.0104884, -0.00661263, 0.00318534, 0.999918, 1, 1, 1, 0.466667, 1, -9.83943e-08, -2.38419e-07, 0, -0.0135656, -0.00641334, 0.00302616, 0.999883, 1, 1, 0.999999, 0.533333, 1, -1.16462e-07, -8.9407e-08, 1.19209e-07, -0.00827101, -0.0062985, 0.00309573, 0.999941, 1, 1, 1, 0.6, 1, -1.87429e-07, -2.38419e-07, -5.96046e-08, -0.00117007, -0.00610925, 0.00316611, 0.999976, 1, 1, 1, 0.625, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
+tracks/54/keys = PackedFloat32Array( 0, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1, 0.0666667, 1, -1.82982e-07, -2.08616e-07, 5.96046e-08, -0.0471812, -0.0135979, 0.00520897, 0.99878, 1, 1, 0.999999, 0.133333, 1, -3.91159e-09, -1.49012e-07, -1.19209e-07, -0.12017, -0.0297603, 0.00830192, 0.992272, 1, 1, 1, 0.2, 1, -4.41447e-08, -2.98023e-08, -1.19209e-07, -0.128119, -0.0319945, 0.0086687, 0.991205, 1, 1, 1, 0.266667, 1, 3.8743e-08, -1.49012e-07, 1.78814e-07, -0.0856504, -0.0215023, 0.00687169, 0.996069, 1, 1, 1, 0.333333, 1, -1.00699e-07, -2.98023e-07, 5.96046e-08, -0.0302201, -0.0104027, 0.0044652, 0.999479, 1, 1, 1, 0.4, 1, -9.55072e-08, -1.78814e-07, 1.78814e-07, -0.0104884, -0.00661263, 0.00318534, 0.999918, 1, 1, 1, 0.466667, 1, -9.83943e-08, -2.38419e-07, 0, -0.0135656, -0.00641334, 0.00302616, 0.999883, 1, 1, 0.999999, 0.533333, 1, -1.16462e-07, -8.9407e-08, 1.19209e-07, -0.00827101, -0.0062985, 0.00309573, 0.999941, 1, 1, 1, 0.6, 1, -1.87429e-07, -2.38419e-07, -5.96046e-08, -0.00117007, -0.00610925, 0.00316611, 0.999976, 1, 1, 1, 0.625, 1, -3.28524e-07, -1.78814e-07, -1.78814e-07, 5.9555e-05, -0.00607525, 0.00317771, 0.999977, 1, 1, 1 )
 tracks/55/type = "transform"
-tracks/55/path = NodePath("Armature/Skeleton:L-EXTENDERIK")
+tracks/55/path = NodePath("Armature/Skeleton3D:L-EXTENDERIK")
 tracks/55/interp = 1
 tracks/55/loop_wrap = true
 tracks/55/imported = true
 tracks/55/enabled = true
-tracks/55/keys = PoolRealArray( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.625, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
+tracks/55/keys = PackedFloat32Array( 0, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1, 0.625, 1, -1.5879e-07, 1.19209e-07, 5.96046e-08, 2.98023e-08, 3.39394e-10, -2.46573e-10, 1, 1, 1, 1 )
 tracks/56/type = "transform"
-tracks/56/path = NodePath("Armature/Skeleton:L-PistonArm2a")
+tracks/56/path = NodePath("Armature/Skeleton3D:L-PistonArm2a")
 tracks/56/interp = 1
 tracks/56/loop_wrap = true
 tracks/56/imported = true
 tracks/56/enabled = true
-tracks/56/keys = PoolRealArray( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0666667, 1, 9.68575e-08, 2.68221e-07, 5.96046e-08, 0.0205433, 0.00832161, -4.67231e-09, 0.999754, 1, 1, 1, 0.133333, 1, 3.72529e-08, 1.78814e-07, -7.45058e-08, 0.0552053, 0.0244274, -1.41703e-08, 0.998176, 1, 1, 1, 0.2, 1, 5.96046e-08, 8.9407e-08, -1.49012e-08, 0.0588848, 0.0267087, -4.49139e-09, 0.997907, 1, 1, 1, 0.266667, 1, -1.41561e-07, 5.96046e-08, 5.96046e-08, 0.0385012, 0.0163529, -8.2436e-09, 0.999125, 1, 1, 1, 0.333333, 1, -1.49012e-08, 2.98023e-07, 1.49012e-07, 0.0107735, 0.00525977, -1.1737e-08, 0.999928, 1, 1, 1, 0.4, 1, -1.04308e-07, 0, 1.49012e-07, -0.00130614, 0.00117194, 9.32512e-09, 0.999998, 1, 1, 1, 0.466667, 1, -6.70552e-08, 2.98023e-08, 8.9407e-08, -0.000927967, 0.000829592, 1.71357e-08, 0.999999, 1, 1, 1, 0.533333, 1, 1.11759e-07, 0, 5.96046e-08, -0.00116439, 0.000779101, -1.00666e-08, 0.999999, 1, 1, 1, 0.625, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )
+tracks/56/keys = PackedFloat32Array( 0, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1, 0.0666667, 1, 9.68575e-08, 2.68221e-07, 5.96046e-08, 0.0205433, 0.00832161, -4.67231e-09, 0.999754, 1, 1, 1, 0.133333, 1, 3.72529e-08, 1.78814e-07, -7.45058e-08, 0.0552053, 0.0244274, -1.41703e-08, 0.998176, 1, 1, 1, 0.2, 1, 5.96046e-08, 8.9407e-08, -1.49012e-08, 0.0588848, 0.0267087, -4.49139e-09, 0.997907, 1, 1, 1, 0.266667, 1, -1.41561e-07, 5.96046e-08, 5.96046e-08, 0.0385012, 0.0163529, -8.2436e-09, 0.999125, 1, 1, 1, 0.333333, 1, -1.49012e-08, 2.98023e-07, 1.49012e-07, 0.0107735, 0.00525977, -1.1737e-08, 0.999928, 1, 1, 1, 0.4, 1, -1.04308e-07, 0, 1.49012e-07, -0.00130614, 0.00117194, 9.32512e-09, 0.999998, 1, 1, 1, 0.466667, 1, -6.70552e-08, 2.98023e-08, 8.9407e-08, -0.000927967, 0.000829592, 1.71357e-08, 0.999999, 1, 1, 1, 0.533333, 1, 1.11759e-07, 0, 5.96046e-08, -0.00116439, 0.000779101, -1.00666e-08, 0.999999, 1, 1, 1, 0.625, 1, 1.19209e-07, 1.19209e-07, -1.49012e-08, -0.00236623, 0.000683497, -1.27458e-08, 0.999997, 1, 1, 1 )

+ 5 - 5
enemies/red_robot/model/EvilRobo.tres

@@ -1,9 +1,9 @@
-[gd_resource type="SpatialMaterial" load_steps=5 format=2]
+[gd_resource type="StandardMaterial3D" load_steps=5 format=2]
 
-[ext_resource path="res://enemies/red_robot/textures/red_robot_emission.png" type="Texture" id=1]
-[ext_resource path="res://enemies/red_robot/textures/red_robot_normal.png" type="Texture" id=2]
-[ext_resource path="res://enemies/red_robot/textures/red_robot_orm.png" type="Texture" id=3]
-[ext_resource path="res://enemies/red_robot/textures/red_robot_albedo.png" type="Texture" id=4]
+[ext_resource path="res://enemies/red_robot/textures/red_robot_emission.png" type="Texture2D" id=1]
+[ext_resource path="res://enemies/red_robot/textures/red_robot_normal.png" type="Texture2D" id=2]
+[ext_resource path="res://enemies/red_robot/textures/red_robot_orm.png" type="Texture2D" id=3]
+[ext_resource path="res://enemies/red_robot/textures/red_robot_albedo.png" type="Texture2D" id=4]
 
 [resource]
 resource_name = "EvilRobo"

File diff suppressed because it is too large
+ 2 - 2
enemies/red_robot/model/Idle-Eyes.tres


File diff suppressed because it is too large
+ 2 - 2
enemies/red_robot/model/Idle-cycle.tres


+ 1 - 1
enemies/red_robot/model/ShadelessBlack.tres

@@ -1,4 +1,4 @@
-[gd_resource type="SpatialMaterial" format=2]
+[gd_resource type="StandardMaterial3D" format=2]
 
 [resource]
 resource_name = "ShadelessBlack"

File diff suppressed because it is too large
+ 2 - 2
enemies/red_robot/model/TurnLeft-cycle.tres


File diff suppressed because it is too large
+ 2 - 2
enemies/red_robot/model/TurnRight-cycle.tres


File diff suppressed because it is too large
+ 2 - 2
enemies/red_robot/model/Walk-cycle.tres


+ 59 - 0
enemies/red_robot/model/red_robot.blend.import

@@ -0,0 +1,59 @@
+[remap]
+
+importer="scene"
+importer_version=1
+type="PackedScene"
+uid="uid://cjggqb6vcxngv"
+path="res://.godot/imported/red_robot.blend-32b7b74b7e8a2de08425acd55a8f0bbe.scn"
+
+[deps]
+
+source_file="res://enemies/red_robot/model/red_robot.blend"
+dest_files=["res://.godot/imported/red_robot.blend-32b7b74b7e8a2de08425acd55a8f0bbe.scn"]
+
+[params]
+
+nodes/root_type="Node3D"
+nodes/root_name="Scene Root"
+nodes/apply_root_scale=true
+nodes/root_scale=1.0
+meshes/ensure_tangents=true
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
+meshes/light_baking=1
+meshes/lightmap_texel_size=0.2
+skins/use_named_skins=true
+animation/import=true
+animation/fps=30
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={
+"materials": {
+"EvilRobo": {
+"use_external/enabled": true,
+"use_external/path": "res://enemies/red_robot/model/EvilRobo.tres"
+},
+"ShadelessBlack": {
+"use_external/enabled": true,
+"use_external/path": "res://enemies/red_robot/model/ShadelessBlack.tres"
+}
+}
+}
+meshes/handle_gltf_embedded_images=1
+blender/nodes/visible=0
+blender/nodes/punctual_lights=true
+blender/nodes/cameras=true
+blender/nodes/custom_properties=true
+blender/nodes/modifiers=1
+blender/meshes/colors=false
+blender/meshes/uvs=true
+blender/meshes/normals=true
+blender/meshes/tangents=true
+blender/meshes/skins=2
+blender/meshes/export_bones_deforming_mesh_only=false
+blender/materials/unpack_enabled=true
+blender/materials/export_materials=1
+blender/animation/limit_playback=true
+blender/animation/always_sample=true
+blender/animation/group_tracks=true

File diff suppressed because it is too large
+ 0 - 134
enemies/red_robot/model/red_robot.dae


+ 0 - 1065
enemies/red_robot/model/red_robot.dae.import

@@ -1,1065 +0,0 @@
-[remap]
-
-importer="scene"
-type="PackedScene"
-path="res://.import/red_robot.dae-1b7c21e895639cdfc51b4632e66bc08e.scn"
-
-[deps]
-
-source_file="res://enemies/red_robot/model/red_robot.dae"
-dest_files=[ "res://.import/red_robot.dae-1b7c21e895639cdfc51b4632e66bc08e.scn" ]
-
-[params]
-
-nodes/root_type="Spatial"
-nodes/root_name="RedRobotModel"
-nodes/root_scale=1.0
-nodes/custom_script=""
-nodes/storage=0
-nodes/use_legacy_names=false
-materials/location=1
-materials/storage=2
-materials/keep_on_reimport=true
-meshes/octahedral_compression=true
-meshes/compress=true
-meshes/ensure_tangents=true
-meshes/storage=0
-meshes/light_baking=0
-meshes/lightmap_texel_size=0.1
-skins/use_named_skins=true
-external_files/store_in_subdir=false
-animation/import=true
-animation/fps=15
-animation/filter_script=""
-animation/storage=2
-animation/keep_custom_tracks=true
-animation/optimizer/enabled=true
-animation/optimizer/max_linear_error=0.05
-animation/optimizer/max_angular_error=0.01
-animation/optimizer/max_angle=22
-animation/optimizer/remove_unused_tracks=true
-animation/clips/amount=0
-animation/clip_1/name=""
-animation/clip_1/start_frame=0
-animation/clip_1/end_frame=0
-animation/clip_1/loops=false
-animation/clip_2/name=""
-animation/clip_2/start_frame=0
-animation/clip_2/end_frame=0
-animation/clip_2/loops=false
-animation/clip_3/name=""
-animation/clip_3/start_frame=0
-animation/clip_3/end_frame=0
-animation/clip_3/loops=false
-animation/clip_4/name=""
-animation/clip_4/start_frame=0
-animation/clip_4/end_frame=0
-animation/clip_4/loops=false
-animation/clip_5/name=""
-animation/clip_5/start_frame=0
-animation/clip_5/end_frame=0
-animation/clip_5/loops=false
-animation/clip_6/name=""
-animation/clip_6/start_frame=0
-animation/clip_6/end_frame=0
-animation/clip_6/loops=false
-animation/clip_7/name=""
-animation/clip_7/start_frame=0
-animation/clip_7/end_frame=0
-animation/clip_7/loops=false
-animation/clip_8/name=""
-animation/clip_8/start_frame=0
-animation/clip_8/end_frame=0
-animation/clip_8/loops=false
-animation/clip_9/name=""
-animation/clip_9/start_frame=0
-animation/clip_9/end_frame=0
-animation/clip_9/loops=false
-animation/clip_10/name=""
-animation/clip_10/start_frame=0
-animation/clip_10/end_frame=0
-animation/clip_10/loops=false
-animation/clip_11/name=""
-animation/clip_11/start_frame=0
-animation/clip_11/end_frame=0
-animation/clip_11/loops=false
-animation/clip_12/name=""
-animation/clip_12/start_frame=0
-animation/clip_12/end_frame=0
-animation/clip_12/loops=false
-animation/clip_13/name=""
-animation/clip_13/start_frame=0
-animation/clip_13/end_frame=0
-animation/clip_13/loops=false
-animation/clip_14/name=""
-animation/clip_14/start_frame=0
-animation/clip_14/end_frame=0
-animation/clip_14/loops=false
-animation/clip_15/name=""
-animation/clip_15/start_frame=0
-animation/clip_15/end_frame=0
-animation/clip_15/loops=false
-animation/clip_16/name=""
-animation/clip_16/start_frame=0
-animation/clip_16/end_frame=0
-animation/clip_16/loops=false
-animation/clip_17/name=""
-animation/clip_17/start_frame=0
-animation/clip_17/end_frame=0
-animation/clip_17/loops=false
-animation/clip_18/name=""
-animation/clip_18/start_frame=0
-animation/clip_18/end_frame=0
-animation/clip_18/loops=false
-animation/clip_19/name=""
-animation/clip_19/start_frame=0
-animation/clip_19/end_frame=0
-animation/clip_19/loops=false
-animation/clip_20/name=""
-animation/clip_20/start_frame=0
-animation/clip_20/end_frame=0
-animation/clip_20/loops=false
-animation/clip_21/name=""
-animation/clip_21/start_frame=0
-animation/clip_21/end_frame=0
-animation/clip_21/loops=false
-animation/clip_22/name=""
-animation/clip_22/start_frame=0
-animation/clip_22/end_frame=0
-animation/clip_22/loops=false
-animation/clip_23/name=""
-animation/clip_23/start_frame=0
-animation/clip_23/end_frame=0
-animation/clip_23/loops=false
-animation/clip_24/name=""
-animation/clip_24/start_frame=0
-animation/clip_24/end_frame=0
-animation/clip_24/loops=false
-animation/clip_25/name=""
-animation/clip_25/start_frame=0
-animation/clip_25/end_frame=0
-animation/clip_25/loops=false
-animation/clip_26/name=""
-animation/clip_26/start_frame=0
-animation/clip_26/end_frame=0
-animation/clip_26/loops=false
-animation/clip_27/name=""
-animation/clip_27/start_frame=0
-animation/clip_27/end_frame=0
-animation/clip_27/loops=false
-animation/clip_28/name=""
-animation/clip_28/start_frame=0
-animation/clip_28/end_frame=0
-animation/clip_28/loops=false
-animation/clip_29/name=""
-animation/clip_29/start_frame=0
-animation/clip_29/end_frame=0
-animation/clip_29/loops=false
-animation/clip_30/name=""
-animation/clip_30/start_frame=0
-animation/clip_30/end_frame=0
-animation/clip_30/loops=false
-animation/clip_31/name=""
-animation/clip_31/start_frame=0
-animation/clip_31/end_frame=0
-animation/clip_31/loops=false
-animation/clip_32/name=""
-animation/clip_32/start_frame=0
-animation/clip_32/end_frame=0
-animation/clip_32/loops=false
-animation/clip_33/name=""
-animation/clip_33/start_frame=0
-animation/clip_33/end_frame=0
-animation/clip_33/loops=false
-animation/clip_34/name=""
-animation/clip_34/start_frame=0
-animation/clip_34/end_frame=0
-animation/clip_34/loops=false
-animation/clip_35/name=""
-animation/clip_35/start_frame=0
-animation/clip_35/end_frame=0
-animation/clip_35/loops=false
-animation/clip_36/name=""
-animation/clip_36/start_frame=0
-animation/clip_36/end_frame=0
-animation/clip_36/loops=false
-animation/clip_37/name=""
-animation/clip_37/start_frame=0
-animation/clip_37/end_frame=0
-animation/clip_37/loops=false
-animation/clip_38/name=""
-animation/clip_38/start_frame=0
-animation/clip_38/end_frame=0
-animation/clip_38/loops=false
-animation/clip_39/name=""
-animation/clip_39/start_frame=0
-animation/clip_39/end_frame=0
-animation/clip_39/loops=false
-animation/clip_40/name=""
-animation/clip_40/start_frame=0
-animation/clip_40/end_frame=0
-animation/clip_40/loops=false
-animation/clip_41/name=""
-animation/clip_41/start_frame=0
-animation/clip_41/end_frame=0
-animation/clip_41/loops=false
-animation/clip_42/name=""
-animation/clip_42/start_frame=0
-animation/clip_42/end_frame=0
-animation/clip_42/loops=false
-animation/clip_43/name=""
-animation/clip_43/start_frame=0
-animation/clip_43/end_frame=0
-animation/clip_43/loops=false
-animation/clip_44/name=""
-animation/clip_44/start_frame=0
-animation/clip_44/end_frame=0
-animation/clip_44/loops=false
-animation/clip_45/name=""
-animation/clip_45/start_frame=0
-animation/clip_45/end_frame=0
-animation/clip_45/loops=false
-animation/clip_46/name=""
-animation/clip_46/start_frame=0
-animation/clip_46/end_frame=0
-animation/clip_46/loops=false
-animation/clip_47/name=""
-animation/clip_47/start_frame=0
-animation/clip_47/end_frame=0
-animation/clip_47/loops=false
-animation/clip_48/name=""
-animation/clip_48/start_frame=0
-animation/clip_48/end_frame=0
-animation/clip_48/loops=false
-animation/clip_49/name=""
-animation/clip_49/start_frame=0
-animation/clip_49/end_frame=0
-animation/clip_49/loops=false
-animation/clip_50/name=""
-animation/clip_50/start_frame=0
-animation/clip_50/end_frame=0
-animation/clip_50/loops=false
-animation/clip_51/name=""
-animation/clip_51/start_frame=0
-animation/clip_51/end_frame=0
-animation/clip_51/loops=false
-animation/clip_52/name=""
-animation/clip_52/start_frame=0
-animation/clip_52/end_frame=0
-animation/clip_52/loops=false
-animation/clip_53/name=""
-animation/clip_53/start_frame=0
-animation/clip_53/end_frame=0
-animation/clip_53/loops=false
-animation/clip_54/name=""
-animation/clip_54/start_frame=0
-animation/clip_54/end_frame=0
-animation/clip_54/loops=false
-animation/clip_55/name=""
-animation/clip_55/start_frame=0
-animation/clip_55/end_frame=0
-animation/clip_55/loops=false
-animation/clip_56/name=""
-animation/clip_56/start_frame=0
-animation/clip_56/end_frame=0
-animation/clip_56/loops=false
-animation/clip_57/name=""
-animation/clip_57/start_frame=0
-animation/clip_57/end_frame=0
-animation/clip_57/loops=false
-animation/clip_58/name=""
-animation/clip_58/start_frame=0
-animation/clip_58/end_frame=0
-animation/clip_58/loops=false
-animation/clip_59/name=""
-animation/clip_59/start_frame=0
-animation/clip_59/end_frame=0
-animation/clip_59/loops=false
-animation/clip_60/name=""
-animation/clip_60/start_frame=0
-animation/clip_60/end_frame=0
-animation/clip_60/loops=false
-animation/clip_61/name=""
-animation/clip_61/start_frame=0
-animation/clip_61/end_frame=0
-animation/clip_61/loops=false
-animation/clip_62/name=""
-animation/clip_62/start_frame=0
-animation/clip_62/end_frame=0
-animation/clip_62/loops=false
-animation/clip_63/name=""
-animation/clip_63/start_frame=0
-animation/clip_63/end_frame=0
-animation/clip_63/loops=false
-animation/clip_64/name=""
-animation/clip_64/start_frame=0
-animation/clip_64/end_frame=0
-animation/clip_64/loops=false
-animation/clip_65/name=""
-animation/clip_65/start_frame=0
-animation/clip_65/end_frame=0
-animation/clip_65/loops=false
-animation/clip_66/name=""
-animation/clip_66/start_frame=0
-animation/clip_66/end_frame=0
-animation/clip_66/loops=false
-animation/clip_67/name=""
-animation/clip_67/start_frame=0
-animation/clip_67/end_frame=0
-animation/clip_67/loops=false
-animation/clip_68/name=""
-animation/clip_68/start_frame=0
-animation/clip_68/end_frame=0
-animation/clip_68/loops=false
-animation/clip_69/name=""
-animation/clip_69/start_frame=0
-animation/clip_69/end_frame=0
-animation/clip_69/loops=false
-animation/clip_70/name=""
-animation/clip_70/start_frame=0
-animation/clip_70/end_frame=0
-animation/clip_70/loops=false
-animation/clip_71/name=""
-animation/clip_71/start_frame=0
-animation/clip_71/end_frame=0
-animation/clip_71/loops=false
-animation/clip_72/name=""
-animation/clip_72/start_frame=0
-animation/clip_72/end_frame=0
-animation/clip_72/loops=false
-animation/clip_73/name=""
-animation/clip_73/start_frame=0
-animation/clip_73/end_frame=0
-animation/clip_73/loops=false
-animation/clip_74/name=""
-animation/clip_74/start_frame=0
-animation/clip_74/end_frame=0
-animation/clip_74/loops=false
-animation/clip_75/name=""
-animation/clip_75/start_frame=0
-animation/clip_75/end_frame=0
-animation/clip_75/loops=false
-animation/clip_76/name=""
-animation/clip_76/start_frame=0
-animation/clip_76/end_frame=0
-animation/clip_76/loops=false
-animation/clip_77/name=""
-animation/clip_77/start_frame=0
-animation/clip_77/end_frame=0
-animation/clip_77/loops=false
-animation/clip_78/name=""
-animation/clip_78/start_frame=0
-animation/clip_78/end_frame=0
-animation/clip_78/loops=false
-animation/clip_79/name=""
-animation/clip_79/start_frame=0
-animation/clip_79/end_frame=0
-animation/clip_79/loops=false
-animation/clip_80/name=""
-animation/clip_80/start_frame=0
-animation/clip_80/end_frame=0
-animation/clip_80/loops=false
-animation/clip_81/name=""
-animation/clip_81/start_frame=0
-animation/clip_81/end_frame=0
-animation/clip_81/loops=false
-animation/clip_82/name=""
-animation/clip_82/start_frame=0
-animation/clip_82/end_frame=0
-animation/clip_82/loops=false
-animation/clip_83/name=""
-animation/clip_83/start_frame=0
-animation/clip_83/end_frame=0
-animation/clip_83/loops=false
-animation/clip_84/name=""
-animation/clip_84/start_frame=0
-animation/clip_84/end_frame=0
-animation/clip_84/loops=false
-animation/clip_85/name=""
-animation/clip_85/start_frame=0
-animation/clip_85/end_frame=0
-animation/clip_85/loops=false
-animation/clip_86/name=""
-animation/clip_86/start_frame=0
-animation/clip_86/end_frame=0
-animation/clip_86/loops=false
-animation/clip_87/name=""
-animation/clip_87/start_frame=0
-animation/clip_87/end_frame=0
-animation/clip_87/loops=false
-animation/clip_88/name=""
-animation/clip_88/start_frame=0
-animation/clip_88/end_frame=0
-animation/clip_88/loops=false
-animation/clip_89/name=""
-animation/clip_89/start_frame=0
-animation/clip_89/end_frame=0
-animation/clip_89/loops=false
-animation/clip_90/name=""
-animation/clip_90/start_frame=0
-animation/clip_90/end_frame=0
-animation/clip_90/loops=false
-animation/clip_91/name=""
-animation/clip_91/start_frame=0
-animation/clip_91/end_frame=0
-animation/clip_91/loops=false
-animation/clip_92/name=""
-animation/clip_92/start_frame=0
-animation/clip_92/end_frame=0
-animation/clip_92/loops=false
-animation/clip_93/name=""
-animation/clip_93/start_frame=0
-animation/clip_93/end_frame=0
-animation/clip_93/loops=false
-animation/clip_94/name=""
-animation/clip_94/start_frame=0
-animation/clip_94/end_frame=0
-animation/clip_94/loops=false
-animation/clip_95/name=""
-animation/clip_95/start_frame=0
-animation/clip_95/end_frame=0
-animation/clip_95/loops=false
-animation/clip_96/name=""
-animation/clip_96/start_frame=0
-animation/clip_96/end_frame=0
-animation/clip_96/loops=false
-animation/clip_97/name=""
-animation/clip_97/start_frame=0
-animation/clip_97/end_frame=0
-animation/clip_97/loops=false
-animation/clip_98/name=""
-animation/clip_98/start_frame=0
-animation/clip_98/end_frame=0
-animation/clip_98/loops=false
-animation/clip_99/name=""
-animation/clip_99/start_frame=0
-animation/clip_99/end_frame=0
-animation/clip_99/loops=false
-animation/clip_100/name=""
-animation/clip_100/start_frame=0
-animation/clip_100/end_frame=0
-animation/clip_100/loops=false
-animation/clip_101/name=""
-animation/clip_101/start_frame=0
-animation/clip_101/end_frame=0
-animation/clip_101/loops=false
-animation/clip_102/name=""
-animation/clip_102/start_frame=0
-animation/clip_102/end_frame=0
-animation/clip_102/loops=false
-animation/clip_103/name=""
-animation/clip_103/start_frame=0
-animation/clip_103/end_frame=0
-animation/clip_103/loops=false
-animation/clip_104/name=""
-animation/clip_104/start_frame=0
-animation/clip_104/end_frame=0
-animation/clip_104/loops=false
-animation/clip_105/name=""
-animation/clip_105/start_frame=0
-animation/clip_105/end_frame=0
-animation/clip_105/loops=false
-animation/clip_106/name=""
-animation/clip_106/start_frame=0
-animation/clip_106/end_frame=0
-animation/clip_106/loops=false
-animation/clip_107/name=""
-animation/clip_107/start_frame=0
-animation/clip_107/end_frame=0
-animation/clip_107/loops=false
-animation/clip_108/name=""
-animation/clip_108/start_frame=0
-animation/clip_108/end_frame=0
-animation/clip_108/loops=false
-animation/clip_109/name=""
-animation/clip_109/start_frame=0
-animation/clip_109/end_frame=0
-animation/clip_109/loops=false
-animation/clip_110/name=""
-animation/clip_110/start_frame=0
-animation/clip_110/end_frame=0
-animation/clip_110/loops=false
-animation/clip_111/name=""
-animation/clip_111/start_frame=0
-animation/clip_111/end_frame=0
-animation/clip_111/loops=false
-animation/clip_112/name=""
-animation/clip_112/start_frame=0
-animation/clip_112/end_frame=0
-animation/clip_112/loops=false
-animation/clip_113/name=""
-animation/clip_113/start_frame=0
-animation/clip_113/end_frame=0
-animation/clip_113/loops=false
-animation/clip_114/name=""
-animation/clip_114/start_frame=0
-animation/clip_114/end_frame=0
-animation/clip_114/loops=false
-animation/clip_115/name=""
-animation/clip_115/start_frame=0
-animation/clip_115/end_frame=0
-animation/clip_115/loops=false
-animation/clip_116/name=""
-animation/clip_116/start_frame=0
-animation/clip_116/end_frame=0
-animation/clip_116/loops=false
-animation/clip_117/name=""
-animation/clip_117/start_frame=0
-animation/clip_117/end_frame=0
-animation/clip_117/loops=false
-animation/clip_118/name=""
-animation/clip_118/start_frame=0
-animation/clip_118/end_frame=0
-animation/clip_118/loops=false
-animation/clip_119/name=""
-animation/clip_119/start_frame=0
-animation/clip_119/end_frame=0
-animation/clip_119/loops=false
-animation/clip_120/name=""
-animation/clip_120/start_frame=0
-animation/clip_120/end_frame=0
-animation/clip_120/loops=false
-animation/clip_121/name=""
-animation/clip_121/start_frame=0
-animation/clip_121/end_frame=0
-animation/clip_121/loops=false
-animation/clip_122/name=""
-animation/clip_122/start_frame=0
-animation/clip_122/end_frame=0
-animation/clip_122/loops=false
-animation/clip_123/name=""
-animation/clip_123/start_frame=0
-animation/clip_123/end_frame=0
-animation/clip_123/loops=false
-animation/clip_124/name=""
-animation/clip_124/start_frame=0
-animation/clip_124/end_frame=0
-animation/clip_124/loops=false
-animation/clip_125/name=""
-animation/clip_125/start_frame=0
-animation/clip_125/end_frame=0
-animation/clip_125/loops=false
-animation/clip_126/name=""
-animation/clip_126/start_frame=0
-animation/clip_126/end_frame=0
-animation/clip_126/loops=false
-animation/clip_127/name=""
-animation/clip_127/start_frame=0
-animation/clip_127/end_frame=0
-animation/clip_127/loops=false
-animation/clip_128/name=""
-animation/clip_128/start_frame=0
-animation/clip_128/end_frame=0
-animation/clip_128/loops=false
-animation/clip_129/name=""
-animation/clip_129/start_frame=0
-animation/clip_129/end_frame=0
-animation/clip_129/loops=false
-animation/clip_130/name=""
-animation/clip_130/start_frame=0
-animation/clip_130/end_frame=0
-animation/clip_130/loops=false
-animation/clip_131/name=""
-animation/clip_131/start_frame=0
-animation/clip_131/end_frame=0
-animation/clip_131/loops=false
-animation/clip_132/name=""
-animation/clip_132/start_frame=0
-animation/clip_132/end_frame=0
-animation/clip_132/loops=false
-animation/clip_133/name=""
-animation/clip_133/start_frame=0
-animation/clip_133/end_frame=0
-animation/clip_133/loops=false
-animation/clip_134/name=""
-animation/clip_134/start_frame=0
-animation/clip_134/end_frame=0
-animation/clip_134/loops=false
-animation/clip_135/name=""
-animation/clip_135/start_frame=0
-animation/clip_135/end_frame=0
-animation/clip_135/loops=false
-animation/clip_136/name=""
-animation/clip_136/start_frame=0
-animation/clip_136/end_frame=0
-animation/clip_136/loops=false
-animation/clip_137/name=""
-animation/clip_137/start_frame=0
-animation/clip_137/end_frame=0
-animation/clip_137/loops=false
-animation/clip_138/name=""
-animation/clip_138/start_frame=0
-animation/clip_138/end_frame=0
-animation/clip_138/loops=false
-animation/clip_139/name=""
-animation/clip_139/start_frame=0
-animation/clip_139/end_frame=0
-animation/clip_139/loops=false
-animation/clip_140/name=""
-animation/clip_140/start_frame=0
-animation/clip_140/end_frame=0
-animation/clip_140/loops=false
-animation/clip_141/name=""
-animation/clip_141/start_frame=0
-animation/clip_141/end_frame=0
-animation/clip_141/loops=false
-animation/clip_142/name=""
-animation/clip_142/start_frame=0
-animation/clip_142/end_frame=0
-animation/clip_142/loops=false
-animation/clip_143/name=""
-animation/clip_143/start_frame=0
-animation/clip_143/end_frame=0
-animation/clip_143/loops=false
-animation/clip_144/name=""
-animation/clip_144/start_frame=0
-animation/clip_144/end_frame=0
-animation/clip_144/loops=false
-animation/clip_145/name=""
-animation/clip_145/start_frame=0
-animation/clip_145/end_frame=0
-animation/clip_145/loops=false
-animation/clip_146/name=""
-animation/clip_146/start_frame=0
-animation/clip_146/end_frame=0
-animation/clip_146/loops=false
-animation/clip_147/name=""
-animation/clip_147/start_frame=0
-animation/clip_147/end_frame=0
-animation/clip_147/loops=false
-animation/clip_148/name=""
-animation/clip_148/start_frame=0
-animation/clip_148/end_frame=0
-animation/clip_148/loops=false
-animation/clip_149/name=""
-animation/clip_149/start_frame=0
-animation/clip_149/end_frame=0
-animation/clip_149/loops=false
-animation/clip_150/name=""
-animation/clip_150/start_frame=0
-animation/clip_150/end_frame=0
-animation/clip_150/loops=false
-animation/clip_151/name=""
-animation/clip_151/start_frame=0
-animation/clip_151/end_frame=0
-animation/clip_151/loops=false
-animation/clip_152/name=""
-animation/clip_152/start_frame=0
-animation/clip_152/end_frame=0
-animation/clip_152/loops=false
-animation/clip_153/name=""
-animation/clip_153/start_frame=0
-animation/clip_153/end_frame=0
-animation/clip_153/loops=false
-animation/clip_154/name=""
-animation/clip_154/start_frame=0
-animation/clip_154/end_frame=0
-animation/clip_154/loops=false
-animation/clip_155/name=""
-animation/clip_155/start_frame=0
-animation/clip_155/end_frame=0
-animation/clip_155/loops=false
-animation/clip_156/name=""
-animation/clip_156/start_frame=0
-animation/clip_156/end_frame=0
-animation/clip_156/loops=false
-animation/clip_157/name=""
-animation/clip_157/start_frame=0
-animation/clip_157/end_frame=0
-animation/clip_157/loops=false
-animation/clip_158/name=""
-animation/clip_158/start_frame=0
-animation/clip_158/end_frame=0
-animation/clip_158/loops=false
-animation/clip_159/name=""
-animation/clip_159/start_frame=0
-animation/clip_159/end_frame=0
-animation/clip_159/loops=false
-animation/clip_160/name=""
-animation/clip_160/start_frame=0
-animation/clip_160/end_frame=0
-animation/clip_160/loops=false
-animation/clip_161/name=""
-animation/clip_161/start_frame=0
-animation/clip_161/end_frame=0
-animation/clip_161/loops=false
-animation/clip_162/name=""
-animation/clip_162/start_frame=0
-animation/clip_162/end_frame=0
-animation/clip_162/loops=false
-animation/clip_163/name=""
-animation/clip_163/start_frame=0
-animation/clip_163/end_frame=0
-animation/clip_163/loops=false
-animation/clip_164/name=""
-animation/clip_164/start_frame=0
-animation/clip_164/end_frame=0
-animation/clip_164/loops=false
-animation/clip_165/name=""
-animation/clip_165/start_frame=0
-animation/clip_165/end_frame=0
-animation/clip_165/loops=false
-animation/clip_166/name=""
-animation/clip_166/start_frame=0
-animation/clip_166/end_frame=0
-animation/clip_166/loops=false
-animation/clip_167/name=""
-animation/clip_167/start_frame=0
-animation/clip_167/end_frame=0
-animation/clip_167/loops=false
-animation/clip_168/name=""
-animation/clip_168/start_frame=0
-animation/clip_168/end_frame=0
-animation/clip_168/loops=false
-animation/clip_169/name=""
-animation/clip_169/start_frame=0
-animation/clip_169/end_frame=0
-animation/clip_169/loops=false
-animation/clip_170/name=""
-animation/clip_170/start_frame=0
-animation/clip_170/end_frame=0
-animation/clip_170/loops=false
-animation/clip_171/name=""
-animation/clip_171/start_frame=0
-animation/clip_171/end_frame=0
-animation/clip_171/loops=false
-animation/clip_172/name=""
-animation/clip_172/start_frame=0
-animation/clip_172/end_frame=0
-animation/clip_172/loops=false
-animation/clip_173/name=""
-animation/clip_173/start_frame=0
-animation/clip_173/end_frame=0
-animation/clip_173/loops=false
-animation/clip_174/name=""
-animation/clip_174/start_frame=0
-animation/clip_174/end_frame=0
-animation/clip_174/loops=false
-animation/clip_175/name=""
-animation/clip_175/start_frame=0
-animation/clip_175/end_frame=0
-animation/clip_175/loops=false
-animation/clip_176/name=""
-animation/clip_176/start_frame=0
-animation/clip_176/end_frame=0
-animation/clip_176/loops=false
-animation/clip_177/name=""
-animation/clip_177/start_frame=0
-animation/clip_177/end_frame=0
-animation/clip_177/loops=false
-animation/clip_178/name=""
-animation/clip_178/start_frame=0
-animation/clip_178/end_frame=0
-animation/clip_178/loops=false
-animation/clip_179/name=""
-animation/clip_179/start_frame=0
-animation/clip_179/end_frame=0
-animation/clip_179/loops=false
-animation/clip_180/name=""
-animation/clip_180/start_frame=0
-animation/clip_180/end_frame=0
-animation/clip_180/loops=false
-animation/clip_181/name=""
-animation/clip_181/start_frame=0
-animation/clip_181/end_frame=0
-animation/clip_181/loops=false
-animation/clip_182/name=""
-animation/clip_182/start_frame=0
-animation/clip_182/end_frame=0
-animation/clip_182/loops=false
-animation/clip_183/name=""
-animation/clip_183/start_frame=0
-animation/clip_183/end_frame=0
-animation/clip_183/loops=false
-animation/clip_184/name=""
-animation/clip_184/start_frame=0
-animation/clip_184/end_frame=0
-animation/clip_184/loops=false
-animation/clip_185/name=""
-animation/clip_185/start_frame=0
-animation/clip_185/end_frame=0
-animation/clip_185/loops=false
-animation/clip_186/name=""
-animation/clip_186/start_frame=0
-animation/clip_186/end_frame=0
-animation/clip_186/loops=false
-animation/clip_187/name=""
-animation/clip_187/start_frame=0
-animation/clip_187/end_frame=0
-animation/clip_187/loops=false
-animation/clip_188/name=""
-animation/clip_188/start_frame=0
-animation/clip_188/end_frame=0
-animation/clip_188/loops=false
-animation/clip_189/name=""
-animation/clip_189/start_frame=0
-animation/clip_189/end_frame=0
-animation/clip_189/loops=false
-animation/clip_190/name=""
-animation/clip_190/start_frame=0
-animation/clip_190/end_frame=0
-animation/clip_190/loops=false
-animation/clip_191/name=""
-animation/clip_191/start_frame=0
-animation/clip_191/end_frame=0
-animation/clip_191/loops=false
-animation/clip_192/name=""
-animation/clip_192/start_frame=0
-animation/clip_192/end_frame=0
-animation/clip_192/loops=false
-animation/clip_193/name=""
-animation/clip_193/start_frame=0
-animation/clip_193/end_frame=0
-animation/clip_193/loops=false
-animation/clip_194/name=""
-animation/clip_194/start_frame=0
-animation/clip_194/end_frame=0
-animation/clip_194/loops=false
-animation/clip_195/name=""
-animation/clip_195/start_frame=0
-animation/clip_195/end_frame=0
-animation/clip_195/loops=false
-animation/clip_196/name=""
-animation/clip_196/start_frame=0
-animation/clip_196/end_frame=0
-animation/clip_196/loops=false
-animation/clip_197/name=""
-animation/clip_197/start_frame=0
-animation/clip_197/end_frame=0
-animation/clip_197/loops=false
-animation/clip_198/name=""
-animation/clip_198/start_frame=0
-animation/clip_198/end_frame=0
-animation/clip_198/loops=false
-animation/clip_199/name=""
-animation/clip_199/start_frame=0
-animation/clip_199/end_frame=0
-animation/clip_199/loops=false
-animation/clip_200/name=""
-animation/clip_200/start_frame=0
-animation/clip_200/end_frame=0
-animation/clip_200/loops=false
-animation/clip_201/name=""
-animation/clip_201/start_frame=0
-animation/clip_201/end_frame=0
-animation/clip_201/loops=false
-animation/clip_202/name=""
-animation/clip_202/start_frame=0
-animation/clip_202/end_frame=0
-animation/clip_202/loops=false
-animation/clip_203/name=""
-animation/clip_203/start_frame=0
-animation/clip_203/end_frame=0
-animation/clip_203/loops=false
-animation/clip_204/name=""
-animation/clip_204/start_frame=0
-animation/clip_204/end_frame=0
-animation/clip_204/loops=false
-animation/clip_205/name=""
-animation/clip_205/start_frame=0
-animation/clip_205/end_frame=0
-animation/clip_205/loops=false
-animation/clip_206/name=""
-animation/clip_206/start_frame=0
-animation/clip_206/end_frame=0
-animation/clip_206/loops=false
-animation/clip_207/name=""
-animation/clip_207/start_frame=0
-animation/clip_207/end_frame=0
-animation/clip_207/loops=false
-animation/clip_208/name=""
-animation/clip_208/start_frame=0
-animation/clip_208/end_frame=0
-animation/clip_208/loops=false
-animation/clip_209/name=""
-animation/clip_209/start_frame=0
-animation/clip_209/end_frame=0
-animation/clip_209/loops=false
-animation/clip_210/name=""
-animation/clip_210/start_frame=0
-animation/clip_210/end_frame=0
-animation/clip_210/loops=false
-animation/clip_211/name=""
-animation/clip_211/start_frame=0
-animation/clip_211/end_frame=0
-animation/clip_211/loops=false
-animation/clip_212/name=""
-animation/clip_212/start_frame=0
-animation/clip_212/end_frame=0
-animation/clip_212/loops=false
-animation/clip_213/name=""
-animation/clip_213/start_frame=0
-animation/clip_213/end_frame=0
-animation/clip_213/loops=false
-animation/clip_214/name=""
-animation/clip_214/start_frame=0
-animation/clip_214/end_frame=0
-animation/clip_214/loops=false
-animation/clip_215/name=""
-animation/clip_215/start_frame=0
-animation/clip_215/end_frame=0
-animation/clip_215/loops=false
-animation/clip_216/name=""
-animation/clip_216/start_frame=0
-animation/clip_216/end_frame=0
-animation/clip_216/loops=false
-animation/clip_217/name=""
-animation/clip_217/start_frame=0
-animation/clip_217/end_frame=0
-animation/clip_217/loops=false
-animation/clip_218/name=""
-animation/clip_218/start_frame=0
-animation/clip_218/end_frame=0
-animation/clip_218/loops=false
-animation/clip_219/name=""
-animation/clip_219/start_frame=0
-animation/clip_219/end_frame=0
-animation/clip_219/loops=false
-animation/clip_220/name=""
-animation/clip_220/start_frame=0
-animation/clip_220/end_frame=0
-animation/clip_220/loops=false
-animation/clip_221/name=""
-animation/clip_221/start_frame=0
-animation/clip_221/end_frame=0
-animation/clip_221/loops=false
-animation/clip_222/name=""
-animation/clip_222/start_frame=0
-animation/clip_222/end_frame=0
-animation/clip_222/loops=false
-animation/clip_223/name=""
-animation/clip_223/start_frame=0
-animation/clip_223/end_frame=0
-animation/clip_223/loops=false
-animation/clip_224/name=""
-animation/clip_224/start_frame=0
-animation/clip_224/end_frame=0
-animation/clip_224/loops=false
-animation/clip_225/name=""
-animation/clip_225/start_frame=0
-animation/clip_225/end_frame=0
-animation/clip_225/loops=false
-animation/clip_226/name=""
-animation/clip_226/start_frame=0
-animation/clip_226/end_frame=0
-animation/clip_226/loops=false
-animation/clip_227/name=""
-animation/clip_227/start_frame=0
-animation/clip_227/end_frame=0
-animation/clip_227/loops=false
-animation/clip_228/name=""
-animation/clip_228/start_frame=0
-animation/clip_228/end_frame=0
-animation/clip_228/loops=false
-animation/clip_229/name=""
-animation/clip_229/start_frame=0
-animation/clip_229/end_frame=0
-animation/clip_229/loops=false
-animation/clip_230/name=""
-animation/clip_230/start_frame=0
-animation/clip_230/end_frame=0
-animation/clip_230/loops=false
-animation/clip_231/name=""
-animation/clip_231/start_frame=0
-animation/clip_231/end_frame=0
-animation/clip_231/loops=false
-animation/clip_232/name=""
-animation/clip_232/start_frame=0
-animation/clip_232/end_frame=0
-animation/clip_232/loops=false
-animation/clip_233/name=""
-animation/clip_233/start_frame=0
-animation/clip_233/end_frame=0
-animation/clip_233/loops=false
-animation/clip_234/name=""
-animation/clip_234/start_frame=0
-animation/clip_234/end_frame=0
-animation/clip_234/loops=false
-animation/clip_235/name=""
-animation/clip_235/start_frame=0
-animation/clip_235/end_frame=0
-animation/clip_235/loops=false
-animation/clip_236/name=""
-animation/clip_236/start_frame=0
-animation/clip_236/end_frame=0
-animation/clip_236/loops=false
-animation/clip_237/name=""
-animation/clip_237/start_frame=0
-animation/clip_237/end_frame=0
-animation/clip_237/loops=false
-animation/clip_238/name=""
-animation/clip_238/start_frame=0
-animation/clip_238/end_frame=0
-animation/clip_238/loops=false
-animation/clip_239/name=""
-animation/clip_239/start_frame=0
-animation/clip_239/end_frame=0
-animation/clip_239/loops=false
-animation/clip_240/name=""
-animation/clip_240/start_frame=0
-animation/clip_240/end_frame=0
-animation/clip_240/loops=false
-animation/clip_241/name=""
-animation/clip_241/start_frame=0
-animation/clip_241/end_frame=0
-animation/clip_241/loops=false
-animation/clip_242/name=""
-animation/clip_242/start_frame=0
-animation/clip_242/end_frame=0
-animation/clip_242/loops=false
-animation/clip_243/name=""
-animation/clip_243/start_frame=0
-animation/clip_243/end_frame=0
-animation/clip_243/loops=false
-animation/clip_244/name=""
-animation/clip_244/start_frame=0
-animation/clip_244/end_frame=0
-animation/clip_244/loops=false
-animation/clip_245/name=""
-animation/clip_245/start_frame=0
-animation/clip_245/end_frame=0
-animation/clip_245/loops=false
-animation/clip_246/name=""
-animation/clip_246/start_frame=0
-animation/clip_246/end_frame=0
-animation/clip_246/loops=false
-animation/clip_247/name=""
-animation/clip_247/start_frame=0
-animation/clip_247/end_frame=0
-animation/clip_247/loops=false
-animation/clip_248/name=""
-animation/clip_248/start_frame=0
-animation/clip_248/end_frame=0
-animation/clip_248/loops=false
-animation/clip_249/name=""
-animation/clip_249/start_frame=0
-animation/clip_249/end_frame=0
-animation/clip_249/loops=false
-animation/clip_250/name=""
-animation/clip_250/start_frame=0
-animation/clip_250/end_frame=0
-animation/clip_250/loops=false
-animation/clip_251/name=""
-animation/clip_251/start_frame=0
-animation/clip_251/end_frame=0
-animation/clip_251/loops=false
-animation/clip_252/name=""
-animation/clip_252/start_frame=0
-animation/clip_252/end_frame=0
-animation/clip_252/loops=false
-animation/clip_253/name=""
-animation/clip_253/start_frame=0
-animation/clip_253/end_frame=0
-animation/clip_253/loops=false
-animation/clip_254/name=""
-animation/clip_254/start_frame=0
-animation/clip_254/end_frame=0
-animation/clip_254/loops=false
-animation/clip_255/name=""
-animation/clip_255/start_frame=0
-animation/clip_255/end_frame=0
-animation/clip_255/loops=false
-animation/clip_256/name=""
-animation/clip_256/start_frame=0
-animation/clip_256/end_frame=0
-animation/clip_256/loops=false

BIN
enemies/red_robot/model/red_robot.glb


+ 43 - 0
enemies/red_robot/model/red_robot.glb.import

@@ -0,0 +1,43 @@
+[remap]
+
+importer="scene"
+importer_version=1
+type="PackedScene"
+uid="uid://cmy0u0gubi0bw"
+path="res://.godot/imported/red_robot.glb-b153d031b514fac0d14abc1335e683d6.scn"
+
+[deps]
+
+source_file="res://enemies/red_robot/model/red_robot.glb"
+dest_files=["res://.godot/imported/red_robot.glb-b153d031b514fac0d14abc1335e683d6.scn"]
+
+[params]
+
+nodes/root_type="Node3D"
+nodes/root_name="Scene Root"
+nodes/apply_root_scale=true
+nodes/root_scale=1.0
+meshes/ensure_tangents=true
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
+meshes/light_baking=1
+meshes/lightmap_texel_size=0.2
+skins/use_named_skins=true
+animation/import=true
+animation/fps=30
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={
+"materials": {
+"EvilRobo": {
+"use_external/enabled": true,
+"use_external/path": "res://enemies/red_robot/model/EvilRobo.tres"
+},
+"ShadelessBlack": {
+"use_external/enabled": true,
+"use_external/path": "res://enemies/red_robot/model/ShadelessBlack.tres"
+}
+}
+}
+gltf/embedded_image_handling=1

+ 23 - 29
enemies/red_robot/parts/EvilRobo.tres

@@ -1,16 +1,16 @@
-[gd_resource type="SpatialMaterial" load_steps=7 format=2]
+[gd_resource type="StandardMaterial3D" load_steps=7 format=3 uid="uid://brmid853op8lj"]
 
-[ext_resource path="res://enemies/red_robot/textures/red_robot_emission.png" type="Texture" id=1]
-[ext_resource path="res://enemies/red_robot/textures/red_robot_normal.png" type="Texture" id=2]
-[ext_resource path="res://enemies/red_robot/textures/red_robot_orm.png" type="Texture" id=3]
-[ext_resource path="res://enemies/red_robot/textures/red_robot_albedo.png" type="Texture" id=4]
+[ext_resource type="Texture2D" uid="uid://buosl00vcjypt" path="res://enemies/red_robot/textures/red_robot_emission.png" id="1"]
+[ext_resource type="Texture2D" uid="uid://daxby8xdf31fb" path="res://enemies/red_robot/textures/red_robot_normal.png" id="2"]
+[ext_resource type="Texture2D" uid="uid://c0o7286nq1di4" path="res://enemies/red_robot/textures/red_robot_orm.png" id="3"]
+[ext_resource type="Texture2D" uid="uid://bwosvc562wtg7" path="res://enemies/red_robot/textures/red_robot_albedo.png" id="4"]
 
-[sub_resource type="Shader" id=1]
+[sub_resource type="Shader" id="1"]
 code = "shader_type spatial;
 render_mode cull_disabled;
 
 uniform float grow_factor = 0.05;
-uniform vec4 electricity_color:hint_color = vec4(0.0,1.0,1.0,1.0);
+uniform vec4 electricity_color:source_color = vec4(0.0,1.0,1.0,1.0);
 uniform float emission_energy = 1.0;
 uniform float speed_scale = 0.2;
 uniform float emission_cutout = 0.0;
@@ -103,34 +103,28 @@ void fragment(){
 //	ALPHA = noise2 * noise1;
 }"
 
-[sub_resource type="ShaderMaterial" id=2]
-shader = SubResource( 1 )
-shader_param/grow_factor = 0.01
-shader_param/electricity_color = Color( 0, 1, 1, 1 )
-shader_param/emission_energy = 1.0
-shader_param/speed_scale = 0.3
-shader_param/emission_cutout = 0.0
+[sub_resource type="ShaderMaterial" id="2"]
+render_priority = 0
+shader = SubResource("1")
+shader_parameter/grow_factor = 0.01
+shader_parameter/electricity_color = Color(0, 1, 1, 1)
+shader_parameter/emission_energy = 1.0
+shader_parameter/speed_scale = 0.3
+shader_parameter/emission_cutout = 0.0
 
 [resource]
 resource_name = "EvilRobo"
-next_pass = SubResource( 2 )
-albedo_texture = ExtResource( 4 )
+next_pass = SubResource("2")
+albedo_texture = ExtResource("4")
 metallic = 0.5
-metallic_texture = ExtResource( 3 )
+metallic_texture = ExtResource("3")
 metallic_texture_channel = 2
-roughness_texture = ExtResource( 3 )
+roughness_texture = ExtResource("3")
 roughness_texture_channel = 1
 emission_enabled = true
-emission = Color( 0, 0, 0, 1 )
-emission_energy = 4.0
-emission_operator = 0
-emission_on_uv2 = false
-emission_texture = ExtResource( 1 )
+emission_energy_multiplier = 4.0
+emission_texture = ExtResource("1")
 normal_enabled = true
-normal_scale = 1.0
-normal_texture = ExtResource( 2 )
+normal_texture = ExtResource("2")
 ao_enabled = true
-ao_light_affect = 0.0
-ao_texture = ExtResource( 3 )
-ao_on_uv2 = false
-ao_texture_channel = 0
+ao_texture = ExtResource("3")

+ 9 - 9
enemies/red_robot/parts/part.gd

@@ -1,17 +1,17 @@
-extends RigidBody
+extends RigidBody3D
 
 var puff_effect = preload("res://enemies/red_robot/parts/part_disappear_effect/part_disappear.tscn")
 
-export(float) var lifetime = 3.0
-export(float) var lifetime_random = 3.0
-export(float) var disappearing_time = 0.5
+@export var lifetime: float = 3.0
+@export var lifetime_random: float = 3.0
+@export var disappearing_time: float = 0.5
 
 var _lifetime
 var _disappearing_counter = 0.0
 var _is_disappearing = false
 var _mat
 
-onready var _mesh = $Model.get_child(0)
+@onready var _mesh = $Model.get_child(0)
 
 
 func _ready():
@@ -23,7 +23,7 @@ func _ready():
 
 
 func start_disappear_countdown():
-	yield(get_tree().create_timer(_lifetime), "timeout")
+	await get_tree().create_timer(_lifetime).timeout
 	_is_disappearing = true
 
 
@@ -31,12 +31,12 @@ func _process(delta):
 	if not _is_disappearing:
 		return
 	var curve_val = pow(_disappearing_counter / disappearing_time, 2.0)
-	_mat.next_pass.set_shader_param("emission_cutout", curve_val)
+	_mat.next_pass.set_shader_parameter("emission_cutout", curve_val)
 	_disappearing_counter += delta
 	if _disappearing_counter >= disappearing_time - 0.2:
-		var puff = puff_effect.instance()
+		var puff = puff_effect.instantiate()
 		get_parent().add_child(puff)
 		puff.global_transform.origin = global_transform.origin
 		_is_disappearing = false
-		yield(get_tree().create_timer(0.2), "timeout")
+		await get_tree().create_timer(0.2).timeout
 		queue_free()

+ 3 - 3
enemies/red_robot/parts/part_disappear_effect/part_disappear.gd

@@ -1,9 +1,9 @@
-extends CPUParticles
+extends CPUParticles3D
 
 
 func _ready():
 	$MiniBlasts.emitting = true
-	yield(get_tree().create_timer(0.2), "timeout")
+	await get_tree().create_timer(0.2).timeout
 	emitting = true
-	yield(get_tree().create_timer(lifetime * 2.0), "timeout")
+	await get_tree().create_timer(lifetime * 2.0).timeout
 	queue_free()

+ 39 - 44
enemies/red_robot/parts/part_disappear_effect/part_disappear.tscn

@@ -1,48 +1,47 @@
-[gd_scene load_steps=11 format=2]
+[gd_scene load_steps=11 format=3 uid="uid://bwxuo5ec7m76o"]
 
-[ext_resource path="res://enemies/red_robot/laser/impact_effect/SmokePuff.png" type="Texture" id=1]
-[ext_resource path="res://enemies/red_robot/laser/impact_effect/SmokePuffNormals.png" type="Texture" id=2]
-[ext_resource path="res://enemies/red_robot/parts/part_disappear_effect/part_disappear.gd" type="Script" id=3]
+[ext_resource type="Texture2D" uid="uid://bb6a2c0n7pgsk" path="res://enemies/red_robot/laser/impact_effect/SmokePuff.png" id="1"]
+[ext_resource type="Texture2D" uid="uid://crq55yidge8wt" path="res://enemies/red_robot/laser/impact_effect/SmokePuffNormals.png" id="2"]
+[ext_resource type="Script" path="res://enemies/red_robot/parts/part_disappear_effect/part_disappear.gd" id="3"]
 
-[sub_resource type="SpatialMaterial" id=1]
-flags_transparent = true
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7wgk7"]
+transparency = 1
 vertex_color_use_as_albedo = true
-params_billboard_mode = 3
+albedo_texture = ExtResource("1")
+normal_enabled = true
+normal_texture = ExtResource("2")
+billboard_mode = 3
 particles_anim_h_frames = 1
 particles_anim_v_frames = 1
 particles_anim_loop = false
-albedo_texture = ExtResource( 1 )
-normal_enabled = true
-normal_scale = 1.0
-normal_texture = ExtResource( 2 )
 
-[sub_resource type="QuadMesh" id=2]
-size = Vector2( 2, 2 )
+[sub_resource type="QuadMesh" id="QuadMesh_b0a3d"]
+size = Vector2(2, 2)
 
-[sub_resource type="Curve" id=3]
-_data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.384416, 1 ), 0.0777782, 0.0, 0, 0 ]
+[sub_resource type="Curve" id="Curve_7k7vy"]
+_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.384416, 1), 0.0777782, 0.0, 0, 0]
+point_count = 2
 
-[sub_resource type="Gradient" id=4]
-offsets = PoolRealArray( 0, 0.138122, 0.60221, 0.90884 )
-colors = PoolColorArray( 0, 1, 1, 0, 0, 1, 1, 1, 0.164062, 0.154449, 0.154449, 1, 0.211765, 0.211765, 0.211765, 0 )
+[sub_resource type="Gradient" id="Gradient_lbh1j"]
+offsets = PackedFloat32Array(0, 0.138122, 0.60221, 0.90884)
+colors = PackedColorArray(0, 1, 1, 0, 0, 1, 1, 1, 0.164062, 0.154449, 0.154449, 1, 0.211765, 0.211765, 0.211765, 0)
 
-[sub_resource type="SpatialMaterial" id=5]
-albedo_color = Color( 0, 0, 0, 1 )
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yf5wm"]
+albedo_color = Color(0, 0, 0, 1)
 emission_enabled = true
-emission = Color( 0, 1, 1, 1 )
-emission_energy = 3.0
-emission_operator = 0
-emission_on_uv2 = false
+emission = Color(0, 1, 1, 1)
+emission_energy_multiplier = 3.0
 
-[sub_resource type="SphereMesh" id=6]
+[sub_resource type="SphereMesh" id="SphereMesh_uxeil"]
 radius = 0.2
 height = 0.4
 
-[sub_resource type="Curve" id=7]
-_data = [ Vector2( 0, 0 ), 0.0, 0.37234, 0, 0, Vector2( 0.462338, 0.981818 ), 5.18966, -5.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
+[sub_resource type="Curve" id="Curve_amach"]
+_data = [Vector2(0, 0), 0.0, 0.37234, 0, 0, Vector2(0.462338, 0.981818), 5.18966, -5.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
+point_count = 3
 
-[node name="PartDisappearPuff" type="CPUParticles"]
-material_override = SubResource( 1 )
+[node name="PartDisappearPuff" type="CPUParticles3D"]
+material_override = SubResource("StandardMaterial3D_7wgk7")
 cast_shadow = 0
 emitting = false
 lifetime = 1.5
@@ -50,28 +49,24 @@ one_shot = true
 explosiveness = 0.76
 lifetime_randomness = 0.54
 draw_order = 2
-mesh = SubResource( 2 )
+mesh = SubResource("QuadMesh_b0a3d")
 emission_shape = 1
 emission_sphere_radius = 0.3
-direction = Vector3( 0, 1, 0 )
-gravity = Vector3( 0, 2, 0 )
-angle = 661.8
-angle_random = 1.0
-scale_amount = 1.2
-scale_amount_random = 1.0
-scale_amount_curve = SubResource( 3 )
-color_ramp = SubResource( 4 )
-script = ExtResource( 3 )
+direction = Vector3(0, 1, 0)
+gravity = Vector3(0, 2, 0)
+scale_amount_curve = SubResource("Curve_7k7vy")
+color_ramp = SubResource("Gradient_lbh1j")
+script = ExtResource("3")
 
-[node name="MiniBlasts" type="CPUParticles" parent="."]
-material_override = SubResource( 5 )
+[node name="MiniBlasts" type="CPUParticles3D" parent="."]
+material_override = SubResource("StandardMaterial3D_yf5wm")
 cast_shadow = 0
 emitting = false
 amount = 16
 lifetime = 0.3
 one_shot = true
-mesh = SubResource( 6 )
+mesh = SubResource("SphereMesh_uxeil")
 emission_shape = 1
 emission_sphere_radius = 0.5
-gravity = Vector3( 0, 0, 0 )
-scale_amount_curve = SubResource( 7 )
+gravity = Vector3(0, 0, 0)
+scale_amount_curve = SubResource("Curve_amach")

+ 19 - 1045
enemies/red_robot/parts/part_head.glb.import

@@ -1,1065 +1,39 @@
 [remap]
 
 importer="scene"
+importer_version=1
 type="PackedScene"
-path="res://.import/part_head.glb-8de207327aec4b1572370054a7354cf7.scn"
+uid="uid://biuwx526bcnen"
+path="res://.godot/imported/part_head.glb-8de207327aec4b1572370054a7354cf7.scn"
 
 [deps]
 
 source_file="res://enemies/red_robot/parts/part_head.glb"
-dest_files=[ "res://.import/part_head.glb-8de207327aec4b1572370054a7354cf7.scn" ]
+dest_files=["res://.godot/imported/part_head.glb-8de207327aec4b1572370054a7354cf7.scn"]
 
 [params]
 
 nodes/root_type="Spatial"
 nodes/root_name="Scene Root"
+nodes/apply_root_scale=true
 nodes/root_scale=1.0
-nodes/custom_script=""
-nodes/storage=0
-nodes/use_legacy_names=false
-materials/location=1
-materials/storage=2
-materials/keep_on_reimport=true
-meshes/octahedral_compression=true
-meshes/compress=true
 meshes/ensure_tangents=true
-meshes/storage=0
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
 meshes/light_baking=0
 meshes/lightmap_texel_size=0.1
 skins/use_named_skins=true
-external_files/store_in_subdir=false
 animation/import=true
 animation/fps=15
-animation/filter_script=""
-animation/storage=false
-animation/keep_custom_tracks=false
-animation/optimizer/enabled=true
-animation/optimizer/max_linear_error=0.05
-animation/optimizer/max_angular_error=0.01
-animation/optimizer/max_angle=22
-animation/optimizer/remove_unused_tracks=true
-animation/clips/amount=0
-animation/clip_1/name=""
-animation/clip_1/start_frame=0
-animation/clip_1/end_frame=0
-animation/clip_1/loops=false
-animation/clip_2/name=""
-animation/clip_2/start_frame=0
-animation/clip_2/end_frame=0
-animation/clip_2/loops=false
-animation/clip_3/name=""
-animation/clip_3/start_frame=0
-animation/clip_3/end_frame=0
-animation/clip_3/loops=false
-animation/clip_4/name=""
-animation/clip_4/start_frame=0
-animation/clip_4/end_frame=0
-animation/clip_4/loops=false
-animation/clip_5/name=""
-animation/clip_5/start_frame=0
-animation/clip_5/end_frame=0
-animation/clip_5/loops=false
-animation/clip_6/name=""
-animation/clip_6/start_frame=0
-animation/clip_6/end_frame=0
-animation/clip_6/loops=false
-animation/clip_7/name=""
-animation/clip_7/start_frame=0
-animation/clip_7/end_frame=0
-animation/clip_7/loops=false
-animation/clip_8/name=""
-animation/clip_8/start_frame=0
-animation/clip_8/end_frame=0
-animation/clip_8/loops=false
-animation/clip_9/name=""
-animation/clip_9/start_frame=0
-animation/clip_9/end_frame=0
-animation/clip_9/loops=false
-animation/clip_10/name=""
-animation/clip_10/start_frame=0
-animation/clip_10/end_frame=0
-animation/clip_10/loops=false
-animation/clip_11/name=""
-animation/clip_11/start_frame=0
-animation/clip_11/end_frame=0
-animation/clip_11/loops=false
-animation/clip_12/name=""
-animation/clip_12/start_frame=0
-animation/clip_12/end_frame=0
-animation/clip_12/loops=false
-animation/clip_13/name=""
-animation/clip_13/start_frame=0
-animation/clip_13/end_frame=0
-animation/clip_13/loops=false
-animation/clip_14/name=""
-animation/clip_14/start_frame=0
-animation/clip_14/end_frame=0
-animation/clip_14/loops=false
-animation/clip_15/name=""
-animation/clip_15/start_frame=0
-animation/clip_15/end_frame=0
-animation/clip_15/loops=false
-animation/clip_16/name=""
-animation/clip_16/start_frame=0
-animation/clip_16/end_frame=0
-animation/clip_16/loops=false
-animation/clip_17/name=""
-animation/clip_17/start_frame=0
-animation/clip_17/end_frame=0
-animation/clip_17/loops=false
-animation/clip_18/name=""
-animation/clip_18/start_frame=0
-animation/clip_18/end_frame=0
-animation/clip_18/loops=false
-animation/clip_19/name=""
-animation/clip_19/start_frame=0
-animation/clip_19/end_frame=0
-animation/clip_19/loops=false
-animation/clip_20/name=""
-animation/clip_20/start_frame=0
-animation/clip_20/end_frame=0
-animation/clip_20/loops=false
-animation/clip_21/name=""
-animation/clip_21/start_frame=0
-animation/clip_21/end_frame=0
-animation/clip_21/loops=false
-animation/clip_22/name=""
-animation/clip_22/start_frame=0
-animation/clip_22/end_frame=0
-animation/clip_22/loops=false
-animation/clip_23/name=""
-animation/clip_23/start_frame=0
-animation/clip_23/end_frame=0
-animation/clip_23/loops=false
-animation/clip_24/name=""
-animation/clip_24/start_frame=0
-animation/clip_24/end_frame=0
-animation/clip_24/loops=false
-animation/clip_25/name=""
-animation/clip_25/start_frame=0
-animation/clip_25/end_frame=0
-animation/clip_25/loops=false
-animation/clip_26/name=""
-animation/clip_26/start_frame=0
-animation/clip_26/end_frame=0
-animation/clip_26/loops=false
-animation/clip_27/name=""
-animation/clip_27/start_frame=0
-animation/clip_27/end_frame=0
-animation/clip_27/loops=false
-animation/clip_28/name=""
-animation/clip_28/start_frame=0
-animation/clip_28/end_frame=0
-animation/clip_28/loops=false
-animation/clip_29/name=""
-animation/clip_29/start_frame=0
-animation/clip_29/end_frame=0
-animation/clip_29/loops=false
-animation/clip_30/name=""
-animation/clip_30/start_frame=0
-animation/clip_30/end_frame=0
-animation/clip_30/loops=false
-animation/clip_31/name=""
-animation/clip_31/start_frame=0
-animation/clip_31/end_frame=0
-animation/clip_31/loops=false
-animation/clip_32/name=""
-animation/clip_32/start_frame=0
-animation/clip_32/end_frame=0
-animation/clip_32/loops=false
-animation/clip_33/name=""
-animation/clip_33/start_frame=0
-animation/clip_33/end_frame=0
-animation/clip_33/loops=false
-animation/clip_34/name=""
-animation/clip_34/start_frame=0
-animation/clip_34/end_frame=0
-animation/clip_34/loops=false
-animation/clip_35/name=""
-animation/clip_35/start_frame=0
-animation/clip_35/end_frame=0
-animation/clip_35/loops=false
-animation/clip_36/name=""
-animation/clip_36/start_frame=0
-animation/clip_36/end_frame=0
-animation/clip_36/loops=false
-animation/clip_37/name=""
-animation/clip_37/start_frame=0
-animation/clip_37/end_frame=0
-animation/clip_37/loops=false
-animation/clip_38/name=""
-animation/clip_38/start_frame=0
-animation/clip_38/end_frame=0
-animation/clip_38/loops=false
-animation/clip_39/name=""
-animation/clip_39/start_frame=0
-animation/clip_39/end_frame=0
-animation/clip_39/loops=false
-animation/clip_40/name=""
-animation/clip_40/start_frame=0
-animation/clip_40/end_frame=0
-animation/clip_40/loops=false
-animation/clip_41/name=""
-animation/clip_41/start_frame=0
-animation/clip_41/end_frame=0
-animation/clip_41/loops=false
-animation/clip_42/name=""
-animation/clip_42/start_frame=0
-animation/clip_42/end_frame=0
-animation/clip_42/loops=false
-animation/clip_43/name=""
-animation/clip_43/start_frame=0
-animation/clip_43/end_frame=0
-animation/clip_43/loops=false
-animation/clip_44/name=""
-animation/clip_44/start_frame=0
-animation/clip_44/end_frame=0
-animation/clip_44/loops=false
-animation/clip_45/name=""
-animation/clip_45/start_frame=0
-animation/clip_45/end_frame=0
-animation/clip_45/loops=false
-animation/clip_46/name=""
-animation/clip_46/start_frame=0
-animation/clip_46/end_frame=0
-animation/clip_46/loops=false
-animation/clip_47/name=""
-animation/clip_47/start_frame=0
-animation/clip_47/end_frame=0
-animation/clip_47/loops=false
-animation/clip_48/name=""
-animation/clip_48/start_frame=0
-animation/clip_48/end_frame=0
-animation/clip_48/loops=false
-animation/clip_49/name=""
-animation/clip_49/start_frame=0
-animation/clip_49/end_frame=0
-animation/clip_49/loops=false
-animation/clip_50/name=""
-animation/clip_50/start_frame=0
-animation/clip_50/end_frame=0
-animation/clip_50/loops=false
-animation/clip_51/name=""
-animation/clip_51/start_frame=0
-animation/clip_51/end_frame=0
-animation/clip_51/loops=false
-animation/clip_52/name=""
-animation/clip_52/start_frame=0
-animation/clip_52/end_frame=0
-animation/clip_52/loops=false
-animation/clip_53/name=""
-animation/clip_53/start_frame=0
-animation/clip_53/end_frame=0
-animation/clip_53/loops=false
-animation/clip_54/name=""
-animation/clip_54/start_frame=0
-animation/clip_54/end_frame=0
-animation/clip_54/loops=false
-animation/clip_55/name=""
-animation/clip_55/start_frame=0
-animation/clip_55/end_frame=0
-animation/clip_55/loops=false
-animation/clip_56/name=""
-animation/clip_56/start_frame=0
-animation/clip_56/end_frame=0
-animation/clip_56/loops=false
-animation/clip_57/name=""
-animation/clip_57/start_frame=0
-animation/clip_57/end_frame=0
-animation/clip_57/loops=false
-animation/clip_58/name=""
-animation/clip_58/start_frame=0
-animation/clip_58/end_frame=0
-animation/clip_58/loops=false
-animation/clip_59/name=""
-animation/clip_59/start_frame=0
-animation/clip_59/end_frame=0
-animation/clip_59/loops=false
-animation/clip_60/name=""
-animation/clip_60/start_frame=0
-animation/clip_60/end_frame=0
-animation/clip_60/loops=false
-animation/clip_61/name=""
-animation/clip_61/start_frame=0
-animation/clip_61/end_frame=0
-animation/clip_61/loops=false
-animation/clip_62/name=""
-animation/clip_62/start_frame=0
-animation/clip_62/end_frame=0
-animation/clip_62/loops=false
-animation/clip_63/name=""
-animation/clip_63/start_frame=0
-animation/clip_63/end_frame=0
-animation/clip_63/loops=false
-animation/clip_64/name=""
-animation/clip_64/start_frame=0
-animation/clip_64/end_frame=0
-animation/clip_64/loops=false
-animation/clip_65/name=""
-animation/clip_65/start_frame=0
-animation/clip_65/end_frame=0
-animation/clip_65/loops=false
-animation/clip_66/name=""
-animation/clip_66/start_frame=0
-animation/clip_66/end_frame=0
-animation/clip_66/loops=false
-animation/clip_67/name=""
-animation/clip_67/start_frame=0
-animation/clip_67/end_frame=0
-animation/clip_67/loops=false
-animation/clip_68/name=""
-animation/clip_68/start_frame=0
-animation/clip_68/end_frame=0
-animation/clip_68/loops=false
-animation/clip_69/name=""
-animation/clip_69/start_frame=0
-animation/clip_69/end_frame=0
-animation/clip_69/loops=false
-animation/clip_70/name=""
-animation/clip_70/start_frame=0
-animation/clip_70/end_frame=0
-animation/clip_70/loops=false
-animation/clip_71/name=""
-animation/clip_71/start_frame=0
-animation/clip_71/end_frame=0
-animation/clip_71/loops=false
-animation/clip_72/name=""
-animation/clip_72/start_frame=0
-animation/clip_72/end_frame=0
-animation/clip_72/loops=false
-animation/clip_73/name=""
-animation/clip_73/start_frame=0
-animation/clip_73/end_frame=0
-animation/clip_73/loops=false
-animation/clip_74/name=""
-animation/clip_74/start_frame=0
-animation/clip_74/end_frame=0
-animation/clip_74/loops=false
-animation/clip_75/name=""
-animation/clip_75/start_frame=0
-animation/clip_75/end_frame=0
-animation/clip_75/loops=false
-animation/clip_76/name=""
-animation/clip_76/start_frame=0
-animation/clip_76/end_frame=0
-animation/clip_76/loops=false
-animation/clip_77/name=""
-animation/clip_77/start_frame=0
-animation/clip_77/end_frame=0
-animation/clip_77/loops=false
-animation/clip_78/name=""
-animation/clip_78/start_frame=0
-animation/clip_78/end_frame=0
-animation/clip_78/loops=false
-animation/clip_79/name=""
-animation/clip_79/start_frame=0
-animation/clip_79/end_frame=0
-animation/clip_79/loops=false
-animation/clip_80/name=""
-animation/clip_80/start_frame=0
-animation/clip_80/end_frame=0
-animation/clip_80/loops=false
-animation/clip_81/name=""
-animation/clip_81/start_frame=0
-animation/clip_81/end_frame=0
-animation/clip_81/loops=false
-animation/clip_82/name=""
-animation/clip_82/start_frame=0
-animation/clip_82/end_frame=0
-animation/clip_82/loops=false
-animation/clip_83/name=""
-animation/clip_83/start_frame=0
-animation/clip_83/end_frame=0
-animation/clip_83/loops=false
-animation/clip_84/name=""
-animation/clip_84/start_frame=0
-animation/clip_84/end_frame=0
-animation/clip_84/loops=false
-animation/clip_85/name=""
-animation/clip_85/start_frame=0
-animation/clip_85/end_frame=0
-animation/clip_85/loops=false
-animation/clip_86/name=""
-animation/clip_86/start_frame=0
-animation/clip_86/end_frame=0
-animation/clip_86/loops=false
-animation/clip_87/name=""
-animation/clip_87/start_frame=0
-animation/clip_87/end_frame=0
-animation/clip_87/loops=false
-animation/clip_88/name=""
-animation/clip_88/start_frame=0
-animation/clip_88/end_frame=0
-animation/clip_88/loops=false
-animation/clip_89/name=""
-animation/clip_89/start_frame=0
-animation/clip_89/end_frame=0
-animation/clip_89/loops=false
-animation/clip_90/name=""
-animation/clip_90/start_frame=0
-animation/clip_90/end_frame=0
-animation/clip_90/loops=false
-animation/clip_91/name=""
-animation/clip_91/start_frame=0
-animation/clip_91/end_frame=0
-animation/clip_91/loops=false
-animation/clip_92/name=""
-animation/clip_92/start_frame=0
-animation/clip_92/end_frame=0
-animation/clip_92/loops=false
-animation/clip_93/name=""
-animation/clip_93/start_frame=0
-animation/clip_93/end_frame=0
-animation/clip_93/loops=false
-animation/clip_94/name=""
-animation/clip_94/start_frame=0
-animation/clip_94/end_frame=0
-animation/clip_94/loops=false
-animation/clip_95/name=""
-animation/clip_95/start_frame=0
-animation/clip_95/end_frame=0
-animation/clip_95/loops=false
-animation/clip_96/name=""
-animation/clip_96/start_frame=0
-animation/clip_96/end_frame=0
-animation/clip_96/loops=false
-animation/clip_97/name=""
-animation/clip_97/start_frame=0
-animation/clip_97/end_frame=0
-animation/clip_97/loops=false
-animation/clip_98/name=""
-animation/clip_98/start_frame=0
-animation/clip_98/end_frame=0
-animation/clip_98/loops=false
-animation/clip_99/name=""
-animation/clip_99/start_frame=0
-animation/clip_99/end_frame=0
-animation/clip_99/loops=false
-animation/clip_100/name=""
-animation/clip_100/start_frame=0
-animation/clip_100/end_frame=0
-animation/clip_100/loops=false
-animation/clip_101/name=""
-animation/clip_101/start_frame=0
-animation/clip_101/end_frame=0
-animation/clip_101/loops=false
-animation/clip_102/name=""
-animation/clip_102/start_frame=0
-animation/clip_102/end_frame=0
-animation/clip_102/loops=false
-animation/clip_103/name=""
-animation/clip_103/start_frame=0
-animation/clip_103/end_frame=0
-animation/clip_103/loops=false
-animation/clip_104/name=""
-animation/clip_104/start_frame=0
-animation/clip_104/end_frame=0
-animation/clip_104/loops=false
-animation/clip_105/name=""
-animation/clip_105/start_frame=0
-animation/clip_105/end_frame=0
-animation/clip_105/loops=false
-animation/clip_106/name=""
-animation/clip_106/start_frame=0
-animation/clip_106/end_frame=0
-animation/clip_106/loops=false
-animation/clip_107/name=""
-animation/clip_107/start_frame=0
-animation/clip_107/end_frame=0
-animation/clip_107/loops=false
-animation/clip_108/name=""
-animation/clip_108/start_frame=0
-animation/clip_108/end_frame=0
-animation/clip_108/loops=false
-animation/clip_109/name=""
-animation/clip_109/start_frame=0
-animation/clip_109/end_frame=0
-animation/clip_109/loops=false
-animation/clip_110/name=""
-animation/clip_110/start_frame=0
-animation/clip_110/end_frame=0
-animation/clip_110/loops=false
-animation/clip_111/name=""
-animation/clip_111/start_frame=0
-animation/clip_111/end_frame=0
-animation/clip_111/loops=false
-animation/clip_112/name=""
-animation/clip_112/start_frame=0
-animation/clip_112/end_frame=0
-animation/clip_112/loops=false
-animation/clip_113/name=""
-animation/clip_113/start_frame=0
-animation/clip_113/end_frame=0
-animation/clip_113/loops=false
-animation/clip_114/name=""
-animation/clip_114/start_frame=0
-animation/clip_114/end_frame=0
-animation/clip_114/loops=false
-animation/clip_115/name=""
-animation/clip_115/start_frame=0
-animation/clip_115/end_frame=0
-animation/clip_115/loops=false
-animation/clip_116/name=""
-animation/clip_116/start_frame=0
-animation/clip_116/end_frame=0
-animation/clip_116/loops=false
-animation/clip_117/name=""
-animation/clip_117/start_frame=0
-animation/clip_117/end_frame=0
-animation/clip_117/loops=false
-animation/clip_118/name=""
-animation/clip_118/start_frame=0
-animation/clip_118/end_frame=0
-animation/clip_118/loops=false
-animation/clip_119/name=""
-animation/clip_119/start_frame=0
-animation/clip_119/end_frame=0
-animation/clip_119/loops=false
-animation/clip_120/name=""
-animation/clip_120/start_frame=0
-animation/clip_120/end_frame=0
-animation/clip_120/loops=false
-animation/clip_121/name=""
-animation/clip_121/start_frame=0
-animation/clip_121/end_frame=0
-animation/clip_121/loops=false
-animation/clip_122/name=""
-animation/clip_122/start_frame=0
-animation/clip_122/end_frame=0
-animation/clip_122/loops=false
-animation/clip_123/name=""
-animation/clip_123/start_frame=0
-animation/clip_123/end_frame=0
-animation/clip_123/loops=false
-animation/clip_124/name=""
-animation/clip_124/start_frame=0
-animation/clip_124/end_frame=0
-animation/clip_124/loops=false
-animation/clip_125/name=""
-animation/clip_125/start_frame=0
-animation/clip_125/end_frame=0
-animation/clip_125/loops=false
-animation/clip_126/name=""
-animation/clip_126/start_frame=0
-animation/clip_126/end_frame=0
-animation/clip_126/loops=false
-animation/clip_127/name=""
-animation/clip_127/start_frame=0
-animation/clip_127/end_frame=0
-animation/clip_127/loops=false
-animation/clip_128/name=""
-animation/clip_128/start_frame=0
-animation/clip_128/end_frame=0
-animation/clip_128/loops=false
-animation/clip_129/name=""
-animation/clip_129/start_frame=0
-animation/clip_129/end_frame=0
-animation/clip_129/loops=false
-animation/clip_130/name=""
-animation/clip_130/start_frame=0
-animation/clip_130/end_frame=0
-animation/clip_130/loops=false
-animation/clip_131/name=""
-animation/clip_131/start_frame=0
-animation/clip_131/end_frame=0
-animation/clip_131/loops=false
-animation/clip_132/name=""
-animation/clip_132/start_frame=0
-animation/clip_132/end_frame=0
-animation/clip_132/loops=false
-animation/clip_133/name=""
-animation/clip_133/start_frame=0
-animation/clip_133/end_frame=0
-animation/clip_133/loops=false
-animation/clip_134/name=""
-animation/clip_134/start_frame=0
-animation/clip_134/end_frame=0
-animation/clip_134/loops=false
-animation/clip_135/name=""
-animation/clip_135/start_frame=0
-animation/clip_135/end_frame=0
-animation/clip_135/loops=false
-animation/clip_136/name=""
-animation/clip_136/start_frame=0
-animation/clip_136/end_frame=0
-animation/clip_136/loops=false
-animation/clip_137/name=""
-animation/clip_137/start_frame=0
-animation/clip_137/end_frame=0
-animation/clip_137/loops=false
-animation/clip_138/name=""
-animation/clip_138/start_frame=0
-animation/clip_138/end_frame=0
-animation/clip_138/loops=false
-animation/clip_139/name=""
-animation/clip_139/start_frame=0
-animation/clip_139/end_frame=0
-animation/clip_139/loops=false
-animation/clip_140/name=""
-animation/clip_140/start_frame=0
-animation/clip_140/end_frame=0
-animation/clip_140/loops=false
-animation/clip_141/name=""
-animation/clip_141/start_frame=0
-animation/clip_141/end_frame=0
-animation/clip_141/loops=false
-animation/clip_142/name=""
-animation/clip_142/start_frame=0
-animation/clip_142/end_frame=0
-animation/clip_142/loops=false
-animation/clip_143/name=""
-animation/clip_143/start_frame=0
-animation/clip_143/end_frame=0
-animation/clip_143/loops=false
-animation/clip_144/name=""
-animation/clip_144/start_frame=0
-animation/clip_144/end_frame=0
-animation/clip_144/loops=false
-animation/clip_145/name=""
-animation/clip_145/start_frame=0
-animation/clip_145/end_frame=0
-animation/clip_145/loops=false
-animation/clip_146/name=""
-animation/clip_146/start_frame=0
-animation/clip_146/end_frame=0
-animation/clip_146/loops=false
-animation/clip_147/name=""
-animation/clip_147/start_frame=0
-animation/clip_147/end_frame=0
-animation/clip_147/loops=false
-animation/clip_148/name=""
-animation/clip_148/start_frame=0
-animation/clip_148/end_frame=0
-animation/clip_148/loops=false
-animation/clip_149/name=""
-animation/clip_149/start_frame=0
-animation/clip_149/end_frame=0
-animation/clip_149/loops=false
-animation/clip_150/name=""
-animation/clip_150/start_frame=0
-animation/clip_150/end_frame=0
-animation/clip_150/loops=false
-animation/clip_151/name=""
-animation/clip_151/start_frame=0
-animation/clip_151/end_frame=0
-animation/clip_151/loops=false
-animation/clip_152/name=""
-animation/clip_152/start_frame=0
-animation/clip_152/end_frame=0
-animation/clip_152/loops=false
-animation/clip_153/name=""
-animation/clip_153/start_frame=0
-animation/clip_153/end_frame=0
-animation/clip_153/loops=false
-animation/clip_154/name=""
-animation/clip_154/start_frame=0
-animation/clip_154/end_frame=0
-animation/clip_154/loops=false
-animation/clip_155/name=""
-animation/clip_155/start_frame=0
-animation/clip_155/end_frame=0
-animation/clip_155/loops=false
-animation/clip_156/name=""
-animation/clip_156/start_frame=0
-animation/clip_156/end_frame=0
-animation/clip_156/loops=false
-animation/clip_157/name=""
-animation/clip_157/start_frame=0
-animation/clip_157/end_frame=0
-animation/clip_157/loops=false
-animation/clip_158/name=""
-animation/clip_158/start_frame=0
-animation/clip_158/end_frame=0
-animation/clip_158/loops=false
-animation/clip_159/name=""
-animation/clip_159/start_frame=0
-animation/clip_159/end_frame=0
-animation/clip_159/loops=false
-animation/clip_160/name=""
-animation/clip_160/start_frame=0
-animation/clip_160/end_frame=0
-animation/clip_160/loops=false
-animation/clip_161/name=""
-animation/clip_161/start_frame=0
-animation/clip_161/end_frame=0
-animation/clip_161/loops=false
-animation/clip_162/name=""
-animation/clip_162/start_frame=0
-animation/clip_162/end_frame=0
-animation/clip_162/loops=false
-animation/clip_163/name=""
-animation/clip_163/start_frame=0
-animation/clip_163/end_frame=0
-animation/clip_163/loops=false
-animation/clip_164/name=""
-animation/clip_164/start_frame=0
-animation/clip_164/end_frame=0
-animation/clip_164/loops=false
-animation/clip_165/name=""
-animation/clip_165/start_frame=0
-animation/clip_165/end_frame=0
-animation/clip_165/loops=false
-animation/clip_166/name=""
-animation/clip_166/start_frame=0
-animation/clip_166/end_frame=0
-animation/clip_166/loops=false
-animation/clip_167/name=""
-animation/clip_167/start_frame=0
-animation/clip_167/end_frame=0
-animation/clip_167/loops=false
-animation/clip_168/name=""
-animation/clip_168/start_frame=0
-animation/clip_168/end_frame=0
-animation/clip_168/loops=false
-animation/clip_169/name=""
-animation/clip_169/start_frame=0
-animation/clip_169/end_frame=0
-animation/clip_169/loops=false
-animation/clip_170/name=""
-animation/clip_170/start_frame=0
-animation/clip_170/end_frame=0
-animation/clip_170/loops=false
-animation/clip_171/name=""
-animation/clip_171/start_frame=0
-animation/clip_171/end_frame=0
-animation/clip_171/loops=false
-animation/clip_172/name=""
-animation/clip_172/start_frame=0
-animation/clip_172/end_frame=0
-animation/clip_172/loops=false
-animation/clip_173/name=""
-animation/clip_173/start_frame=0
-animation/clip_173/end_frame=0
-animation/clip_173/loops=false
-animation/clip_174/name=""
-animation/clip_174/start_frame=0
-animation/clip_174/end_frame=0
-animation/clip_174/loops=false
-animation/clip_175/name=""
-animation/clip_175/start_frame=0
-animation/clip_175/end_frame=0
-animation/clip_175/loops=false
-animation/clip_176/name=""
-animation/clip_176/start_frame=0
-animation/clip_176/end_frame=0
-animation/clip_176/loops=false
-animation/clip_177/name=""
-animation/clip_177/start_frame=0
-animation/clip_177/end_frame=0
-animation/clip_177/loops=false
-animation/clip_178/name=""
-animation/clip_178/start_frame=0
-animation/clip_178/end_frame=0
-animation/clip_178/loops=false
-animation/clip_179/name=""
-animation/clip_179/start_frame=0
-animation/clip_179/end_frame=0
-animation/clip_179/loops=false
-animation/clip_180/name=""
-animation/clip_180/start_frame=0
-animation/clip_180/end_frame=0
-animation/clip_180/loops=false
-animation/clip_181/name=""
-animation/clip_181/start_frame=0
-animation/clip_181/end_frame=0
-animation/clip_181/loops=false
-animation/clip_182/name=""
-animation/clip_182/start_frame=0
-animation/clip_182/end_frame=0
-animation/clip_182/loops=false
-animation/clip_183/name=""
-animation/clip_183/start_frame=0
-animation/clip_183/end_frame=0
-animation/clip_183/loops=false
-animation/clip_184/name=""
-animation/clip_184/start_frame=0
-animation/clip_184/end_frame=0
-animation/clip_184/loops=false
-animation/clip_185/name=""
-animation/clip_185/start_frame=0
-animation/clip_185/end_frame=0
-animation/clip_185/loops=false
-animation/clip_186/name=""
-animation/clip_186/start_frame=0
-animation/clip_186/end_frame=0
-animation/clip_186/loops=false
-animation/clip_187/name=""
-animation/clip_187/start_frame=0
-animation/clip_187/end_frame=0
-animation/clip_187/loops=false
-animation/clip_188/name=""
-animation/clip_188/start_frame=0
-animation/clip_188/end_frame=0
-animation/clip_188/loops=false
-animation/clip_189/name=""
-animation/clip_189/start_frame=0
-animation/clip_189/end_frame=0
-animation/clip_189/loops=false
-animation/clip_190/name=""
-animation/clip_190/start_frame=0
-animation/clip_190/end_frame=0
-animation/clip_190/loops=false
-animation/clip_191/name=""
-animation/clip_191/start_frame=0
-animation/clip_191/end_frame=0
-animation/clip_191/loops=false
-animation/clip_192/name=""
-animation/clip_192/start_frame=0
-animation/clip_192/end_frame=0
-animation/clip_192/loops=false
-animation/clip_193/name=""
-animation/clip_193/start_frame=0
-animation/clip_193/end_frame=0
-animation/clip_193/loops=false
-animation/clip_194/name=""
-animation/clip_194/start_frame=0
-animation/clip_194/end_frame=0
-animation/clip_194/loops=false
-animation/clip_195/name=""
-animation/clip_195/start_frame=0
-animation/clip_195/end_frame=0
-animation/clip_195/loops=false
-animation/clip_196/name=""
-animation/clip_196/start_frame=0
-animation/clip_196/end_frame=0
-animation/clip_196/loops=false
-animation/clip_197/name=""
-animation/clip_197/start_frame=0
-animation/clip_197/end_frame=0
-animation/clip_197/loops=false
-animation/clip_198/name=""
-animation/clip_198/start_frame=0
-animation/clip_198/end_frame=0
-animation/clip_198/loops=false
-animation/clip_199/name=""
-animation/clip_199/start_frame=0
-animation/clip_199/end_frame=0
-animation/clip_199/loops=false
-animation/clip_200/name=""
-animation/clip_200/start_frame=0
-animation/clip_200/end_frame=0
-animation/clip_200/loops=false
-animation/clip_201/name=""
-animation/clip_201/start_frame=0
-animation/clip_201/end_frame=0
-animation/clip_201/loops=false
-animation/clip_202/name=""
-animation/clip_202/start_frame=0
-animation/clip_202/end_frame=0
-animation/clip_202/loops=false
-animation/clip_203/name=""
-animation/clip_203/start_frame=0
-animation/clip_203/end_frame=0
-animation/clip_203/loops=false
-animation/clip_204/name=""
-animation/clip_204/start_frame=0
-animation/clip_204/end_frame=0
-animation/clip_204/loops=false
-animation/clip_205/name=""
-animation/clip_205/start_frame=0
-animation/clip_205/end_frame=0
-animation/clip_205/loops=false
-animation/clip_206/name=""
-animation/clip_206/start_frame=0
-animation/clip_206/end_frame=0
-animation/clip_206/loops=false
-animation/clip_207/name=""
-animation/clip_207/start_frame=0
-animation/clip_207/end_frame=0
-animation/clip_207/loops=false
-animation/clip_208/name=""
-animation/clip_208/start_frame=0
-animation/clip_208/end_frame=0
-animation/clip_208/loops=false
-animation/clip_209/name=""
-animation/clip_209/start_frame=0
-animation/clip_209/end_frame=0
-animation/clip_209/loops=false
-animation/clip_210/name=""
-animation/clip_210/start_frame=0
-animation/clip_210/end_frame=0
-animation/clip_210/loops=false
-animation/clip_211/name=""
-animation/clip_211/start_frame=0
-animation/clip_211/end_frame=0
-animation/clip_211/loops=false
-animation/clip_212/name=""
-animation/clip_212/start_frame=0
-animation/clip_212/end_frame=0
-animation/clip_212/loops=false
-animation/clip_213/name=""
-animation/clip_213/start_frame=0
-animation/clip_213/end_frame=0
-animation/clip_213/loops=false
-animation/clip_214/name=""
-animation/clip_214/start_frame=0
-animation/clip_214/end_frame=0
-animation/clip_214/loops=false
-animation/clip_215/name=""
-animation/clip_215/start_frame=0
-animation/clip_215/end_frame=0
-animation/clip_215/loops=false
-animation/clip_216/name=""
-animation/clip_216/start_frame=0
-animation/clip_216/end_frame=0
-animation/clip_216/loops=false
-animation/clip_217/name=""
-animation/clip_217/start_frame=0
-animation/clip_217/end_frame=0
-animation/clip_217/loops=false
-animation/clip_218/name=""
-animation/clip_218/start_frame=0
-animation/clip_218/end_frame=0
-animation/clip_218/loops=false
-animation/clip_219/name=""
-animation/clip_219/start_frame=0
-animation/clip_219/end_frame=0
-animation/clip_219/loops=false
-animation/clip_220/name=""
-animation/clip_220/start_frame=0
-animation/clip_220/end_frame=0
-animation/clip_220/loops=false
-animation/clip_221/name=""
-animation/clip_221/start_frame=0
-animation/clip_221/end_frame=0
-animation/clip_221/loops=false
-animation/clip_222/name=""
-animation/clip_222/start_frame=0
-animation/clip_222/end_frame=0
-animation/clip_222/loops=false
-animation/clip_223/name=""
-animation/clip_223/start_frame=0
-animation/clip_223/end_frame=0
-animation/clip_223/loops=false
-animation/clip_224/name=""
-animation/clip_224/start_frame=0
-animation/clip_224/end_frame=0
-animation/clip_224/loops=false
-animation/clip_225/name=""
-animation/clip_225/start_frame=0
-animation/clip_225/end_frame=0
-animation/clip_225/loops=false
-animation/clip_226/name=""
-animation/clip_226/start_frame=0
-animation/clip_226/end_frame=0
-animation/clip_226/loops=false
-animation/clip_227/name=""
-animation/clip_227/start_frame=0
-animation/clip_227/end_frame=0
-animation/clip_227/loops=false
-animation/clip_228/name=""
-animation/clip_228/start_frame=0
-animation/clip_228/end_frame=0
-animation/clip_228/loops=false
-animation/clip_229/name=""
-animation/clip_229/start_frame=0
-animation/clip_229/end_frame=0
-animation/clip_229/loops=false
-animation/clip_230/name=""
-animation/clip_230/start_frame=0
-animation/clip_230/end_frame=0
-animation/clip_230/loops=false
-animation/clip_231/name=""
-animation/clip_231/start_frame=0
-animation/clip_231/end_frame=0
-animation/clip_231/loops=false
-animation/clip_232/name=""
-animation/clip_232/start_frame=0
-animation/clip_232/end_frame=0
-animation/clip_232/loops=false
-animation/clip_233/name=""
-animation/clip_233/start_frame=0
-animation/clip_233/end_frame=0
-animation/clip_233/loops=false
-animation/clip_234/name=""
-animation/clip_234/start_frame=0
-animation/clip_234/end_frame=0
-animation/clip_234/loops=false
-animation/clip_235/name=""
-animation/clip_235/start_frame=0
-animation/clip_235/end_frame=0
-animation/clip_235/loops=false
-animation/clip_236/name=""
-animation/clip_236/start_frame=0
-animation/clip_236/end_frame=0
-animation/clip_236/loops=false
-animation/clip_237/name=""
-animation/clip_237/start_frame=0
-animation/clip_237/end_frame=0
-animation/clip_237/loops=false
-animation/clip_238/name=""
-animation/clip_238/start_frame=0
-animation/clip_238/end_frame=0
-animation/clip_238/loops=false
-animation/clip_239/name=""
-animation/clip_239/start_frame=0
-animation/clip_239/end_frame=0
-animation/clip_239/loops=false
-animation/clip_240/name=""
-animation/clip_240/start_frame=0
-animation/clip_240/end_frame=0
-animation/clip_240/loops=false
-animation/clip_241/name=""
-animation/clip_241/start_frame=0
-animation/clip_241/end_frame=0
-animation/clip_241/loops=false
-animation/clip_242/name=""
-animation/clip_242/start_frame=0
-animation/clip_242/end_frame=0
-animation/clip_242/loops=false
-animation/clip_243/name=""
-animation/clip_243/start_frame=0
-animation/clip_243/end_frame=0
-animation/clip_243/loops=false
-animation/clip_244/name=""
-animation/clip_244/start_frame=0
-animation/clip_244/end_frame=0
-animation/clip_244/loops=false
-animation/clip_245/name=""
-animation/clip_245/start_frame=0
-animation/clip_245/end_frame=0
-animation/clip_245/loops=false
-animation/clip_246/name=""
-animation/clip_246/start_frame=0
-animation/clip_246/end_frame=0
-animation/clip_246/loops=false
-animation/clip_247/name=""
-animation/clip_247/start_frame=0
-animation/clip_247/end_frame=0
-animation/clip_247/loops=false
-animation/clip_248/name=""
-animation/clip_248/start_frame=0
-animation/clip_248/end_frame=0
-animation/clip_248/loops=false
-animation/clip_249/name=""
-animation/clip_249/start_frame=0
-animation/clip_249/end_frame=0
-animation/clip_249/loops=false
-animation/clip_250/name=""
-animation/clip_250/start_frame=0
-animation/clip_250/end_frame=0
-animation/clip_250/loops=false
-animation/clip_251/name=""
-animation/clip_251/start_frame=0
-animation/clip_251/end_frame=0
-animation/clip_251/loops=false
-animation/clip_252/name=""
-animation/clip_252/start_frame=0
-animation/clip_252/end_frame=0
-animation/clip_252/loops=false
-animation/clip_253/name=""
-animation/clip_253/start_frame=0
-animation/clip_253/end_frame=0
-animation/clip_253/loops=false
-animation/clip_254/name=""
-animation/clip_254/start_frame=0
-animation/clip_254/end_frame=0
-animation/clip_254/loops=false
-animation/clip_255/name=""
-animation/clip_255/start_frame=0
-animation/clip_255/end_frame=0
-animation/clip_255/loops=false
-animation/clip_256/name=""
-animation/clip_256/start_frame=0
-animation/clip_256/end_frame=0
-animation/clip_256/loops=false
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={
+"materials": {
+"EvilRobo": {
+"use_external/enabled": true,
+"use_external/path": "res://enemies/red_robot/parts/EvilRobo.tres"
+}
+}
+}
+meshes/handle_gltf_embedded_images=1

+ 19 - 1045
enemies/red_robot/parts/part_shield.glb.import

@@ -1,1065 +1,39 @@
 [remap]
 
 importer="scene"
+importer_version=1
 type="PackedScene"
-path="res://.import/part_shield.glb-d6c233d3d85ae961b022dca28194d5a7.scn"
+uid="uid://d08ew7v88qgom"
+path="res://.godot/imported/part_shield.glb-d6c233d3d85ae961b022dca28194d5a7.scn"
 
 [deps]
 
 source_file="res://enemies/red_robot/parts/part_shield.glb"
-dest_files=[ "res://.import/part_shield.glb-d6c233d3d85ae961b022dca28194d5a7.scn" ]
+dest_files=["res://.godot/imported/part_shield.glb-d6c233d3d85ae961b022dca28194d5a7.scn"]
 
 [params]
 
 nodes/root_type="Spatial"
 nodes/root_name="Scene Root"
+nodes/apply_root_scale=true
 nodes/root_scale=1.0
-nodes/custom_script=""
-nodes/storage=0
-nodes/use_legacy_names=false
-materials/location=1
-materials/storage=2
-materials/keep_on_reimport=true
-meshes/octahedral_compression=true
-meshes/compress=true
 meshes/ensure_tangents=true
-meshes/storage=0
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
 meshes/light_baking=0
 meshes/lightmap_texel_size=0.1
 skins/use_named_skins=true
-external_files/store_in_subdir=false
 animation/import=true
 animation/fps=15
-animation/filter_script=""
-animation/storage=false
-animation/keep_custom_tracks=false
-animation/optimizer/enabled=true
-animation/optimizer/max_linear_error=0.05
-animation/optimizer/max_angular_error=0.01
-animation/optimizer/max_angle=22
-animation/optimizer/remove_unused_tracks=true
-animation/clips/amount=0
-animation/clip_1/name=""
-animation/clip_1/start_frame=0
-animation/clip_1/end_frame=0
-animation/clip_1/loops=false
-animation/clip_2/name=""
-animation/clip_2/start_frame=0
-animation/clip_2/end_frame=0
-animation/clip_2/loops=false
-animation/clip_3/name=""
-animation/clip_3/start_frame=0
-animation/clip_3/end_frame=0
-animation/clip_3/loops=false
-animation/clip_4/name=""
-animation/clip_4/start_frame=0
-animation/clip_4/end_frame=0
-animation/clip_4/loops=false
-animation/clip_5/name=""
-animation/clip_5/start_frame=0
-animation/clip_5/end_frame=0
-animation/clip_5/loops=false
-animation/clip_6/name=""
-animation/clip_6/start_frame=0
-animation/clip_6/end_frame=0
-animation/clip_6/loops=false
-animation/clip_7/name=""
-animation/clip_7/start_frame=0
-animation/clip_7/end_frame=0
-animation/clip_7/loops=false
-animation/clip_8/name=""
-animation/clip_8/start_frame=0
-animation/clip_8/end_frame=0
-animation/clip_8/loops=false
-animation/clip_9/name=""
-animation/clip_9/start_frame=0
-animation/clip_9/end_frame=0
-animation/clip_9/loops=false
-animation/clip_10/name=""
-animation/clip_10/start_frame=0
-animation/clip_10/end_frame=0
-animation/clip_10/loops=false
-animation/clip_11/name=""
-animation/clip_11/start_frame=0
-animation/clip_11/end_frame=0
-animation/clip_11/loops=false
-animation/clip_12/name=""
-animation/clip_12/start_frame=0
-animation/clip_12/end_frame=0
-animation/clip_12/loops=false
-animation/clip_13/name=""
-animation/clip_13/start_frame=0
-animation/clip_13/end_frame=0
-animation/clip_13/loops=false
-animation/clip_14/name=""
-animation/clip_14/start_frame=0
-animation/clip_14/end_frame=0
-animation/clip_14/loops=false
-animation/clip_15/name=""
-animation/clip_15/start_frame=0
-animation/clip_15/end_frame=0
-animation/clip_15/loops=false
-animation/clip_16/name=""
-animation/clip_16/start_frame=0
-animation/clip_16/end_frame=0
-animation/clip_16/loops=false
-animation/clip_17/name=""
-animation/clip_17/start_frame=0
-animation/clip_17/end_frame=0
-animation/clip_17/loops=false
-animation/clip_18/name=""
-animation/clip_18/start_frame=0
-animation/clip_18/end_frame=0
-animation/clip_18/loops=false
-animation/clip_19/name=""
-animation/clip_19/start_frame=0
-animation/clip_19/end_frame=0
-animation/clip_19/loops=false
-animation/clip_20/name=""
-animation/clip_20/start_frame=0
-animation/clip_20/end_frame=0
-animation/clip_20/loops=false
-animation/clip_21/name=""
-animation/clip_21/start_frame=0
-animation/clip_21/end_frame=0
-animation/clip_21/loops=false
-animation/clip_22/name=""
-animation/clip_22/start_frame=0
-animation/clip_22/end_frame=0
-animation/clip_22/loops=false
-animation/clip_23/name=""
-animation/clip_23/start_frame=0
-animation/clip_23/end_frame=0
-animation/clip_23/loops=false
-animation/clip_24/name=""
-animation/clip_24/start_frame=0
-animation/clip_24/end_frame=0
-animation/clip_24/loops=false
-animation/clip_25/name=""
-animation/clip_25/start_frame=0
-animation/clip_25/end_frame=0
-animation/clip_25/loops=false
-animation/clip_26/name=""
-animation/clip_26/start_frame=0
-animation/clip_26/end_frame=0
-animation/clip_26/loops=false
-animation/clip_27/name=""
-animation/clip_27/start_frame=0
-animation/clip_27/end_frame=0
-animation/clip_27/loops=false
-animation/clip_28/name=""
-animation/clip_28/start_frame=0
-animation/clip_28/end_frame=0
-animation/clip_28/loops=false
-animation/clip_29/name=""
-animation/clip_29/start_frame=0
-animation/clip_29/end_frame=0
-animation/clip_29/loops=false
-animation/clip_30/name=""
-animation/clip_30/start_frame=0
-animation/clip_30/end_frame=0
-animation/clip_30/loops=false
-animation/clip_31/name=""
-animation/clip_31/start_frame=0
-animation/clip_31/end_frame=0
-animation/clip_31/loops=false
-animation/clip_32/name=""
-animation/clip_32/start_frame=0
-animation/clip_32/end_frame=0
-animation/clip_32/loops=false
-animation/clip_33/name=""
-animation/clip_33/start_frame=0
-animation/clip_33/end_frame=0
-animation/clip_33/loops=false
-animation/clip_34/name=""
-animation/clip_34/start_frame=0
-animation/clip_34/end_frame=0
-animation/clip_34/loops=false
-animation/clip_35/name=""
-animation/clip_35/start_frame=0
-animation/clip_35/end_frame=0
-animation/clip_35/loops=false
-animation/clip_36/name=""
-animation/clip_36/start_frame=0
-animation/clip_36/end_frame=0
-animation/clip_36/loops=false
-animation/clip_37/name=""
-animation/clip_37/start_frame=0
-animation/clip_37/end_frame=0
-animation/clip_37/loops=false
-animation/clip_38/name=""
-animation/clip_38/start_frame=0
-animation/clip_38/end_frame=0
-animation/clip_38/loops=false
-animation/clip_39/name=""
-animation/clip_39/start_frame=0
-animation/clip_39/end_frame=0
-animation/clip_39/loops=false
-animation/clip_40/name=""
-animation/clip_40/start_frame=0
-animation/clip_40/end_frame=0
-animation/clip_40/loops=false
-animation/clip_41/name=""
-animation/clip_41/start_frame=0
-animation/clip_41/end_frame=0
-animation/clip_41/loops=false
-animation/clip_42/name=""
-animation/clip_42/start_frame=0
-animation/clip_42/end_frame=0
-animation/clip_42/loops=false
-animation/clip_43/name=""
-animation/clip_43/start_frame=0
-animation/clip_43/end_frame=0
-animation/clip_43/loops=false
-animation/clip_44/name=""
-animation/clip_44/start_frame=0
-animation/clip_44/end_frame=0
-animation/clip_44/loops=false
-animation/clip_45/name=""
-animation/clip_45/start_frame=0
-animation/clip_45/end_frame=0
-animation/clip_45/loops=false
-animation/clip_46/name=""
-animation/clip_46/start_frame=0
-animation/clip_46/end_frame=0
-animation/clip_46/loops=false
-animation/clip_47/name=""
-animation/clip_47/start_frame=0
-animation/clip_47/end_frame=0
-animation/clip_47/loops=false
-animation/clip_48/name=""
-animation/clip_48/start_frame=0
-animation/clip_48/end_frame=0
-animation/clip_48/loops=false
-animation/clip_49/name=""
-animation/clip_49/start_frame=0
-animation/clip_49/end_frame=0
-animation/clip_49/loops=false
-animation/clip_50/name=""
-animation/clip_50/start_frame=0
-animation/clip_50/end_frame=0
-animation/clip_50/loops=false
-animation/clip_51/name=""
-animation/clip_51/start_frame=0
-animation/clip_51/end_frame=0
-animation/clip_51/loops=false
-animation/clip_52/name=""
-animation/clip_52/start_frame=0
-animation/clip_52/end_frame=0
-animation/clip_52/loops=false
-animation/clip_53/name=""
-animation/clip_53/start_frame=0
-animation/clip_53/end_frame=0
-animation/clip_53/loops=false
-animation/clip_54/name=""
-animation/clip_54/start_frame=0
-animation/clip_54/end_frame=0
-animation/clip_54/loops=false
-animation/clip_55/name=""
-animation/clip_55/start_frame=0
-animation/clip_55/end_frame=0
-animation/clip_55/loops=false
-animation/clip_56/name=""
-animation/clip_56/start_frame=0
-animation/clip_56/end_frame=0
-animation/clip_56/loops=false
-animation/clip_57/name=""
-animation/clip_57/start_frame=0
-animation/clip_57/end_frame=0
-animation/clip_57/loops=false
-animation/clip_58/name=""
-animation/clip_58/start_frame=0
-animation/clip_58/end_frame=0
-animation/clip_58/loops=false
-animation/clip_59/name=""
-animation/clip_59/start_frame=0
-animation/clip_59/end_frame=0
-animation/clip_59/loops=false
-animation/clip_60/name=""
-animation/clip_60/start_frame=0
-animation/clip_60/end_frame=0
-animation/clip_60/loops=false
-animation/clip_61/name=""
-animation/clip_61/start_frame=0
-animation/clip_61/end_frame=0
-animation/clip_61/loops=false
-animation/clip_62/name=""
-animation/clip_62/start_frame=0
-animation/clip_62/end_frame=0
-animation/clip_62/loops=false
-animation/clip_63/name=""
-animation/clip_63/start_frame=0
-animation/clip_63/end_frame=0
-animation/clip_63/loops=false
-animation/clip_64/name=""
-animation/clip_64/start_frame=0
-animation/clip_64/end_frame=0
-animation/clip_64/loops=false
-animation/clip_65/name=""
-animation/clip_65/start_frame=0
-animation/clip_65/end_frame=0
-animation/clip_65/loops=false
-animation/clip_66/name=""
-animation/clip_66/start_frame=0
-animation/clip_66/end_frame=0
-animation/clip_66/loops=false
-animation/clip_67/name=""
-animation/clip_67/start_frame=0
-animation/clip_67/end_frame=0
-animation/clip_67/loops=false
-animation/clip_68/name=""
-animation/clip_68/start_frame=0
-animation/clip_68/end_frame=0
-animation/clip_68/loops=false
-animation/clip_69/name=""
-animation/clip_69/start_frame=0
-animation/clip_69/end_frame=0
-animation/clip_69/loops=false
-animation/clip_70/name=""
-animation/clip_70/start_frame=0
-animation/clip_70/end_frame=0
-animation/clip_70/loops=false
-animation/clip_71/name=""
-animation/clip_71/start_frame=0
-animation/clip_71/end_frame=0
-animation/clip_71/loops=false
-animation/clip_72/name=""
-animation/clip_72/start_frame=0
-animation/clip_72/end_frame=0
-animation/clip_72/loops=false
-animation/clip_73/name=""
-animation/clip_73/start_frame=0
-animation/clip_73/end_frame=0
-animation/clip_73/loops=false
-animation/clip_74/name=""
-animation/clip_74/start_frame=0
-animation/clip_74/end_frame=0
-animation/clip_74/loops=false
-animation/clip_75/name=""
-animation/clip_75/start_frame=0
-animation/clip_75/end_frame=0
-animation/clip_75/loops=false
-animation/clip_76/name=""
-animation/clip_76/start_frame=0
-animation/clip_76/end_frame=0
-animation/clip_76/loops=false
-animation/clip_77/name=""
-animation/clip_77/start_frame=0
-animation/clip_77/end_frame=0
-animation/clip_77/loops=false
-animation/clip_78/name=""
-animation/clip_78/start_frame=0
-animation/clip_78/end_frame=0
-animation/clip_78/loops=false
-animation/clip_79/name=""
-animation/clip_79/start_frame=0
-animation/clip_79/end_frame=0
-animation/clip_79/loops=false
-animation/clip_80/name=""
-animation/clip_80/start_frame=0
-animation/clip_80/end_frame=0
-animation/clip_80/loops=false
-animation/clip_81/name=""
-animation/clip_81/start_frame=0
-animation/clip_81/end_frame=0
-animation/clip_81/loops=false
-animation/clip_82/name=""
-animation/clip_82/start_frame=0
-animation/clip_82/end_frame=0
-animation/clip_82/loops=false
-animation/clip_83/name=""
-animation/clip_83/start_frame=0
-animation/clip_83/end_frame=0
-animation/clip_83/loops=false
-animation/clip_84/name=""
-animation/clip_84/start_frame=0
-animation/clip_84/end_frame=0
-animation/clip_84/loops=false
-animation/clip_85/name=""
-animation/clip_85/start_frame=0
-animation/clip_85/end_frame=0
-animation/clip_85/loops=false
-animation/clip_86/name=""
-animation/clip_86/start_frame=0
-animation/clip_86/end_frame=0
-animation/clip_86/loops=false
-animation/clip_87/name=""
-animation/clip_87/start_frame=0
-animation/clip_87/end_frame=0
-animation/clip_87/loops=false
-animation/clip_88/name=""
-animation/clip_88/start_frame=0
-animation/clip_88/end_frame=0
-animation/clip_88/loops=false
-animation/clip_89/name=""
-animation/clip_89/start_frame=0
-animation/clip_89/end_frame=0
-animation/clip_89/loops=false
-animation/clip_90/name=""
-animation/clip_90/start_frame=0
-animation/clip_90/end_frame=0
-animation/clip_90/loops=false
-animation/clip_91/name=""
-animation/clip_91/start_frame=0
-animation/clip_91/end_frame=0
-animation/clip_91/loops=false
-animation/clip_92/name=""
-animation/clip_92/start_frame=0
-animation/clip_92/end_frame=0
-animation/clip_92/loops=false
-animation/clip_93/name=""
-animation/clip_93/start_frame=0
-animation/clip_93/end_frame=0
-animation/clip_93/loops=false
-animation/clip_94/name=""
-animation/clip_94/start_frame=0
-animation/clip_94/end_frame=0
-animation/clip_94/loops=false
-animation/clip_95/name=""
-animation/clip_95/start_frame=0
-animation/clip_95/end_frame=0
-animation/clip_95/loops=false
-animation/clip_96/name=""
-animation/clip_96/start_frame=0
-animation/clip_96/end_frame=0
-animation/clip_96/loops=false
-animation/clip_97/name=""
-animation/clip_97/start_frame=0
-animation/clip_97/end_frame=0
-animation/clip_97/loops=false
-animation/clip_98/name=""
-animation/clip_98/start_frame=0
-animation/clip_98/end_frame=0
-animation/clip_98/loops=false
-animation/clip_99/name=""
-animation/clip_99/start_frame=0
-animation/clip_99/end_frame=0
-animation/clip_99/loops=false
-animation/clip_100/name=""
-animation/clip_100/start_frame=0
-animation/clip_100/end_frame=0
-animation/clip_100/loops=false
-animation/clip_101/name=""
-animation/clip_101/start_frame=0
-animation/clip_101/end_frame=0
-animation/clip_101/loops=false
-animation/clip_102/name=""
-animation/clip_102/start_frame=0
-animation/clip_102/end_frame=0
-animation/clip_102/loops=false
-animation/clip_103/name=""
-animation/clip_103/start_frame=0
-animation/clip_103/end_frame=0
-animation/clip_103/loops=false
-animation/clip_104/name=""
-animation/clip_104/start_frame=0
-animation/clip_104/end_frame=0
-animation/clip_104/loops=false
-animation/clip_105/name=""
-animation/clip_105/start_frame=0
-animation/clip_105/end_frame=0
-animation/clip_105/loops=false
-animation/clip_106/name=""
-animation/clip_106/start_frame=0
-animation/clip_106/end_frame=0
-animation/clip_106/loops=false
-animation/clip_107/name=""
-animation/clip_107/start_frame=0
-animation/clip_107/end_frame=0
-animation/clip_107/loops=false
-animation/clip_108/name=""
-animation/clip_108/start_frame=0
-animation/clip_108/end_frame=0
-animation/clip_108/loops=false
-animation/clip_109/name=""
-animation/clip_109/start_frame=0
-animation/clip_109/end_frame=0
-animation/clip_109/loops=false
-animation/clip_110/name=""
-animation/clip_110/start_frame=0
-animation/clip_110/end_frame=0
-animation/clip_110/loops=false
-animation/clip_111/name=""
-animation/clip_111/start_frame=0
-animation/clip_111/end_frame=0
-animation/clip_111/loops=false
-animation/clip_112/name=""
-animation/clip_112/start_frame=0
-animation/clip_112/end_frame=0
-animation/clip_112/loops=false
-animation/clip_113/name=""
-animation/clip_113/start_frame=0
-animation/clip_113/end_frame=0
-animation/clip_113/loops=false
-animation/clip_114/name=""
-animation/clip_114/start_frame=0
-animation/clip_114/end_frame=0
-animation/clip_114/loops=false
-animation/clip_115/name=""
-animation/clip_115/start_frame=0
-animation/clip_115/end_frame=0
-animation/clip_115/loops=false
-animation/clip_116/name=""
-animation/clip_116/start_frame=0
-animation/clip_116/end_frame=0
-animation/clip_116/loops=false
-animation/clip_117/name=""
-animation/clip_117/start_frame=0
-animation/clip_117/end_frame=0
-animation/clip_117/loops=false
-animation/clip_118/name=""
-animation/clip_118/start_frame=0
-animation/clip_118/end_frame=0
-animation/clip_118/loops=false
-animation/clip_119/name=""
-animation/clip_119/start_frame=0
-animation/clip_119/end_frame=0
-animation/clip_119/loops=false
-animation/clip_120/name=""
-animation/clip_120/start_frame=0
-animation/clip_120/end_frame=0
-animation/clip_120/loops=false
-animation/clip_121/name=""
-animation/clip_121/start_frame=0
-animation/clip_121/end_frame=0
-animation/clip_121/loops=false
-animation/clip_122/name=""
-animation/clip_122/start_frame=0
-animation/clip_122/end_frame=0
-animation/clip_122/loops=false
-animation/clip_123/name=""
-animation/clip_123/start_frame=0
-animation/clip_123/end_frame=0
-animation/clip_123/loops=false
-animation/clip_124/name=""
-animation/clip_124/start_frame=0
-animation/clip_124/end_frame=0
-animation/clip_124/loops=false
-animation/clip_125/name=""
-animation/clip_125/start_frame=0
-animation/clip_125/end_frame=0
-animation/clip_125/loops=false
-animation/clip_126/name=""
-animation/clip_126/start_frame=0
-animation/clip_126/end_frame=0
-animation/clip_126/loops=false
-animation/clip_127/name=""
-animation/clip_127/start_frame=0
-animation/clip_127/end_frame=0
-animation/clip_127/loops=false
-animation/clip_128/name=""
-animation/clip_128/start_frame=0
-animation/clip_128/end_frame=0
-animation/clip_128/loops=false
-animation/clip_129/name=""
-animation/clip_129/start_frame=0
-animation/clip_129/end_frame=0
-animation/clip_129/loops=false
-animation/clip_130/name=""
-animation/clip_130/start_frame=0
-animation/clip_130/end_frame=0
-animation/clip_130/loops=false
-animation/clip_131/name=""
-animation/clip_131/start_frame=0
-animation/clip_131/end_frame=0
-animation/clip_131/loops=false
-animation/clip_132/name=""
-animation/clip_132/start_frame=0
-animation/clip_132/end_frame=0
-animation/clip_132/loops=false
-animation/clip_133/name=""
-animation/clip_133/start_frame=0
-animation/clip_133/end_frame=0
-animation/clip_133/loops=false
-animation/clip_134/name=""
-animation/clip_134/start_frame=0
-animation/clip_134/end_frame=0
-animation/clip_134/loops=false
-animation/clip_135/name=""
-animation/clip_135/start_frame=0
-animation/clip_135/end_frame=0
-animation/clip_135/loops=false
-animation/clip_136/name=""
-animation/clip_136/start_frame=0
-animation/clip_136/end_frame=0
-animation/clip_136/loops=false
-animation/clip_137/name=""
-animation/clip_137/start_frame=0
-animation/clip_137/end_frame=0
-animation/clip_137/loops=false
-animation/clip_138/name=""
-animation/clip_138/start_frame=0
-animation/clip_138/end_frame=0
-animation/clip_138/loops=false
-animation/clip_139/name=""
-animation/clip_139/start_frame=0
-animation/clip_139/end_frame=0
-animation/clip_139/loops=false
-animation/clip_140/name=""
-animation/clip_140/start_frame=0
-animation/clip_140/end_frame=0
-animation/clip_140/loops=false
-animation/clip_141/name=""
-animation/clip_141/start_frame=0
-animation/clip_141/end_frame=0
-animation/clip_141/loops=false
-animation/clip_142/name=""
-animation/clip_142/start_frame=0
-animation/clip_142/end_frame=0
-animation/clip_142/loops=false
-animation/clip_143/name=""
-animation/clip_143/start_frame=0
-animation/clip_143/end_frame=0
-animation/clip_143/loops=false
-animation/clip_144/name=""
-animation/clip_144/start_frame=0
-animation/clip_144/end_frame=0
-animation/clip_144/loops=false
-animation/clip_145/name=""
-animation/clip_145/start_frame=0
-animation/clip_145/end_frame=0
-animation/clip_145/loops=false
-animation/clip_146/name=""
-animation/clip_146/start_frame=0
-animation/clip_146/end_frame=0
-animation/clip_146/loops=false
-animation/clip_147/name=""
-animation/clip_147/start_frame=0
-animation/clip_147/end_frame=0
-animation/clip_147/loops=false
-animation/clip_148/name=""
-animation/clip_148/start_frame=0
-animation/clip_148/end_frame=0
-animation/clip_148/loops=false
-animation/clip_149/name=""
-animation/clip_149/start_frame=0
-animation/clip_149/end_frame=0
-animation/clip_149/loops=false
-animation/clip_150/name=""
-animation/clip_150/start_frame=0
-animation/clip_150/end_frame=0
-animation/clip_150/loops=false
-animation/clip_151/name=""
-animation/clip_151/start_frame=0
-animation/clip_151/end_frame=0
-animation/clip_151/loops=false
-animation/clip_152/name=""
-animation/clip_152/start_frame=0
-animation/clip_152/end_frame=0
-animation/clip_152/loops=false
-animation/clip_153/name=""
-animation/clip_153/start_frame=0
-animation/clip_153/end_frame=0
-animation/clip_153/loops=false
-animation/clip_154/name=""
-animation/clip_154/start_frame=0
-animation/clip_154/end_frame=0
-animation/clip_154/loops=false
-animation/clip_155/name=""
-animation/clip_155/start_frame=0
-animation/clip_155/end_frame=0
-animation/clip_155/loops=false
-animation/clip_156/name=""
-animation/clip_156/start_frame=0
-animation/clip_156/end_frame=0
-animation/clip_156/loops=false
-animation/clip_157/name=""
-animation/clip_157/start_frame=0
-animation/clip_157/end_frame=0
-animation/clip_157/loops=false
-animation/clip_158/name=""
-animation/clip_158/start_frame=0
-animation/clip_158/end_frame=0
-animation/clip_158/loops=false
-animation/clip_159/name=""
-animation/clip_159/start_frame=0
-animation/clip_159/end_frame=0
-animation/clip_159/loops=false
-animation/clip_160/name=""
-animation/clip_160/start_frame=0
-animation/clip_160/end_frame=0
-animation/clip_160/loops=false
-animation/clip_161/name=""
-animation/clip_161/start_frame=0
-animation/clip_161/end_frame=0
-animation/clip_161/loops=false
-animation/clip_162/name=""
-animation/clip_162/start_frame=0
-animation/clip_162/end_frame=0
-animation/clip_162/loops=false
-animation/clip_163/name=""
-animation/clip_163/start_frame=0
-animation/clip_163/end_frame=0
-animation/clip_163/loops=false
-animation/clip_164/name=""
-animation/clip_164/start_frame=0
-animation/clip_164/end_frame=0
-animation/clip_164/loops=false
-animation/clip_165/name=""
-animation/clip_165/start_frame=0
-animation/clip_165/end_frame=0
-animation/clip_165/loops=false
-animation/clip_166/name=""
-animation/clip_166/start_frame=0
-animation/clip_166/end_frame=0
-animation/clip_166/loops=false
-animation/clip_167/name=""
-animation/clip_167/start_frame=0
-animation/clip_167/end_frame=0
-animation/clip_167/loops=false
-animation/clip_168/name=""
-animation/clip_168/start_frame=0
-animation/clip_168/end_frame=0
-animation/clip_168/loops=false
-animation/clip_169/name=""
-animation/clip_169/start_frame=0
-animation/clip_169/end_frame=0
-animation/clip_169/loops=false
-animation/clip_170/name=""
-animation/clip_170/start_frame=0
-animation/clip_170/end_frame=0
-animation/clip_170/loops=false
-animation/clip_171/name=""
-animation/clip_171/start_frame=0
-animation/clip_171/end_frame=0
-animation/clip_171/loops=false
-animation/clip_172/name=""
-animation/clip_172/start_frame=0
-animation/clip_172/end_frame=0
-animation/clip_172/loops=false
-animation/clip_173/name=""
-animation/clip_173/start_frame=0
-animation/clip_173/end_frame=0
-animation/clip_173/loops=false
-animation/clip_174/name=""
-animation/clip_174/start_frame=0
-animation/clip_174/end_frame=0
-animation/clip_174/loops=false
-animation/clip_175/name=""
-animation/clip_175/start_frame=0
-animation/clip_175/end_frame=0
-animation/clip_175/loops=false
-animation/clip_176/name=""
-animation/clip_176/start_frame=0
-animation/clip_176/end_frame=0
-animation/clip_176/loops=false
-animation/clip_177/name=""
-animation/clip_177/start_frame=0
-animation/clip_177/end_frame=0
-animation/clip_177/loops=false
-animation/clip_178/name=""
-animation/clip_178/start_frame=0
-animation/clip_178/end_frame=0
-animation/clip_178/loops=false
-animation/clip_179/name=""
-animation/clip_179/start_frame=0
-animation/clip_179/end_frame=0
-animation/clip_179/loops=false
-animation/clip_180/name=""
-animation/clip_180/start_frame=0
-animation/clip_180/end_frame=0
-animation/clip_180/loops=false
-animation/clip_181/name=""
-animation/clip_181/start_frame=0
-animation/clip_181/end_frame=0
-animation/clip_181/loops=false
-animation/clip_182/name=""
-animation/clip_182/start_frame=0
-animation/clip_182/end_frame=0
-animation/clip_182/loops=false
-animation/clip_183/name=""
-animation/clip_183/start_frame=0
-animation/clip_183/end_frame=0
-animation/clip_183/loops=false
-animation/clip_184/name=""
-animation/clip_184/start_frame=0
-animation/clip_184/end_frame=0
-animation/clip_184/loops=false
-animation/clip_185/name=""
-animation/clip_185/start_frame=0
-animation/clip_185/end_frame=0
-animation/clip_185/loops=false
-animation/clip_186/name=""
-animation/clip_186/start_frame=0
-animation/clip_186/end_frame=0
-animation/clip_186/loops=false
-animation/clip_187/name=""
-animation/clip_187/start_frame=0
-animation/clip_187/end_frame=0
-animation/clip_187/loops=false
-animation/clip_188/name=""
-animation/clip_188/start_frame=0
-animation/clip_188/end_frame=0
-animation/clip_188/loops=false
-animation/clip_189/name=""
-animation/clip_189/start_frame=0
-animation/clip_189/end_frame=0
-animation/clip_189/loops=false
-animation/clip_190/name=""
-animation/clip_190/start_frame=0
-animation/clip_190/end_frame=0
-animation/clip_190/loops=false
-animation/clip_191/name=""
-animation/clip_191/start_frame=0
-animation/clip_191/end_frame=0
-animation/clip_191/loops=false
-animation/clip_192/name=""
-animation/clip_192/start_frame=0
-animation/clip_192/end_frame=0
-animation/clip_192/loops=false
-animation/clip_193/name=""
-animation/clip_193/start_frame=0
-animation/clip_193/end_frame=0
-animation/clip_193/loops=false
-animation/clip_194/name=""
-animation/clip_194/start_frame=0
-animation/clip_194/end_frame=0
-animation/clip_194/loops=false
-animation/clip_195/name=""
-animation/clip_195/start_frame=0
-animation/clip_195/end_frame=0
-animation/clip_195/loops=false
-animation/clip_196/name=""
-animation/clip_196/start_frame=0
-animation/clip_196/end_frame=0
-animation/clip_196/loops=false
-animation/clip_197/name=""
-animation/clip_197/start_frame=0
-animation/clip_197/end_frame=0
-animation/clip_197/loops=false
-animation/clip_198/name=""
-animation/clip_198/start_frame=0
-animation/clip_198/end_frame=0
-animation/clip_198/loops=false
-animation/clip_199/name=""
-animation/clip_199/start_frame=0
-animation/clip_199/end_frame=0
-animation/clip_199/loops=false
-animation/clip_200/name=""
-animation/clip_200/start_frame=0
-animation/clip_200/end_frame=0
-animation/clip_200/loops=false
-animation/clip_201/name=""
-animation/clip_201/start_frame=0
-animation/clip_201/end_frame=0
-animation/clip_201/loops=false
-animation/clip_202/name=""
-animation/clip_202/start_frame=0
-animation/clip_202/end_frame=0
-animation/clip_202/loops=false
-animation/clip_203/name=""
-animation/clip_203/start_frame=0
-animation/clip_203/end_frame=0
-animation/clip_203/loops=false
-animation/clip_204/name=""
-animation/clip_204/start_frame=0
-animation/clip_204/end_frame=0
-animation/clip_204/loops=false
-animation/clip_205/name=""
-animation/clip_205/start_frame=0
-animation/clip_205/end_frame=0
-animation/clip_205/loops=false
-animation/clip_206/name=""
-animation/clip_206/start_frame=0
-animation/clip_206/end_frame=0
-animation/clip_206/loops=false
-animation/clip_207/name=""
-animation/clip_207/start_frame=0
-animation/clip_207/end_frame=0
-animation/clip_207/loops=false
-animation/clip_208/name=""
-animation/clip_208/start_frame=0
-animation/clip_208/end_frame=0
-animation/clip_208/loops=false
-animation/clip_209/name=""
-animation/clip_209/start_frame=0
-animation/clip_209/end_frame=0
-animation/clip_209/loops=false
-animation/clip_210/name=""
-animation/clip_210/start_frame=0
-animation/clip_210/end_frame=0
-animation/clip_210/loops=false
-animation/clip_211/name=""
-animation/clip_211/start_frame=0
-animation/clip_211/end_frame=0
-animation/clip_211/loops=false
-animation/clip_212/name=""
-animation/clip_212/start_frame=0
-animation/clip_212/end_frame=0
-animation/clip_212/loops=false
-animation/clip_213/name=""
-animation/clip_213/start_frame=0
-animation/clip_213/end_frame=0
-animation/clip_213/loops=false
-animation/clip_214/name=""
-animation/clip_214/start_frame=0
-animation/clip_214/end_frame=0
-animation/clip_214/loops=false
-animation/clip_215/name=""
-animation/clip_215/start_frame=0
-animation/clip_215/end_frame=0
-animation/clip_215/loops=false
-animation/clip_216/name=""
-animation/clip_216/start_frame=0
-animation/clip_216/end_frame=0
-animation/clip_216/loops=false
-animation/clip_217/name=""
-animation/clip_217/start_frame=0
-animation/clip_217/end_frame=0
-animation/clip_217/loops=false
-animation/clip_218/name=""
-animation/clip_218/start_frame=0
-animation/clip_218/end_frame=0
-animation/clip_218/loops=false
-animation/clip_219/name=""
-animation/clip_219/start_frame=0
-animation/clip_219/end_frame=0
-animation/clip_219/loops=false
-animation/clip_220/name=""
-animation/clip_220/start_frame=0
-animation/clip_220/end_frame=0
-animation/clip_220/loops=false
-animation/clip_221/name=""
-animation/clip_221/start_frame=0
-animation/clip_221/end_frame=0
-animation/clip_221/loops=false
-animation/clip_222/name=""
-animation/clip_222/start_frame=0
-animation/clip_222/end_frame=0
-animation/clip_222/loops=false
-animation/clip_223/name=""
-animation/clip_223/start_frame=0
-animation/clip_223/end_frame=0
-animation/clip_223/loops=false
-animation/clip_224/name=""
-animation/clip_224/start_frame=0
-animation/clip_224/end_frame=0
-animation/clip_224/loops=false
-animation/clip_225/name=""
-animation/clip_225/start_frame=0
-animation/clip_225/end_frame=0
-animation/clip_225/loops=false
-animation/clip_226/name=""
-animation/clip_226/start_frame=0
-animation/clip_226/end_frame=0
-animation/clip_226/loops=false
-animation/clip_227/name=""
-animation/clip_227/start_frame=0
-animation/clip_227/end_frame=0
-animation/clip_227/loops=false
-animation/clip_228/name=""
-animation/clip_228/start_frame=0
-animation/clip_228/end_frame=0
-animation/clip_228/loops=false
-animation/clip_229/name=""
-animation/clip_229/start_frame=0
-animation/clip_229/end_frame=0
-animation/clip_229/loops=false
-animation/clip_230/name=""
-animation/clip_230/start_frame=0
-animation/clip_230/end_frame=0
-animation/clip_230/loops=false
-animation/clip_231/name=""
-animation/clip_231/start_frame=0
-animation/clip_231/end_frame=0
-animation/clip_231/loops=false
-animation/clip_232/name=""
-animation/clip_232/start_frame=0
-animation/clip_232/end_frame=0
-animation/clip_232/loops=false
-animation/clip_233/name=""
-animation/clip_233/start_frame=0
-animation/clip_233/end_frame=0
-animation/clip_233/loops=false
-animation/clip_234/name=""
-animation/clip_234/start_frame=0
-animation/clip_234/end_frame=0
-animation/clip_234/loops=false
-animation/clip_235/name=""
-animation/clip_235/start_frame=0
-animation/clip_235/end_frame=0
-animation/clip_235/loops=false
-animation/clip_236/name=""
-animation/clip_236/start_frame=0
-animation/clip_236/end_frame=0
-animation/clip_236/loops=false
-animation/clip_237/name=""
-animation/clip_237/start_frame=0
-animation/clip_237/end_frame=0
-animation/clip_237/loops=false
-animation/clip_238/name=""
-animation/clip_238/start_frame=0
-animation/clip_238/end_frame=0
-animation/clip_238/loops=false
-animation/clip_239/name=""
-animation/clip_239/start_frame=0
-animation/clip_239/end_frame=0
-animation/clip_239/loops=false
-animation/clip_240/name=""
-animation/clip_240/start_frame=0
-animation/clip_240/end_frame=0
-animation/clip_240/loops=false
-animation/clip_241/name=""
-animation/clip_241/start_frame=0
-animation/clip_241/end_frame=0
-animation/clip_241/loops=false
-animation/clip_242/name=""
-animation/clip_242/start_frame=0
-animation/clip_242/end_frame=0
-animation/clip_242/loops=false
-animation/clip_243/name=""
-animation/clip_243/start_frame=0
-animation/clip_243/end_frame=0
-animation/clip_243/loops=false
-animation/clip_244/name=""
-animation/clip_244/start_frame=0
-animation/clip_244/end_frame=0
-animation/clip_244/loops=false
-animation/clip_245/name=""
-animation/clip_245/start_frame=0
-animation/clip_245/end_frame=0
-animation/clip_245/loops=false
-animation/clip_246/name=""
-animation/clip_246/start_frame=0
-animation/clip_246/end_frame=0
-animation/clip_246/loops=false
-animation/clip_247/name=""
-animation/clip_247/start_frame=0
-animation/clip_247/end_frame=0
-animation/clip_247/loops=false
-animation/clip_248/name=""
-animation/clip_248/start_frame=0
-animation/clip_248/end_frame=0
-animation/clip_248/loops=false
-animation/clip_249/name=""
-animation/clip_249/start_frame=0
-animation/clip_249/end_frame=0
-animation/clip_249/loops=false
-animation/clip_250/name=""
-animation/clip_250/start_frame=0
-animation/clip_250/end_frame=0
-animation/clip_250/loops=false
-animation/clip_251/name=""
-animation/clip_251/start_frame=0
-animation/clip_251/end_frame=0
-animation/clip_251/loops=false
-animation/clip_252/name=""
-animation/clip_252/start_frame=0
-animation/clip_252/end_frame=0
-animation/clip_252/loops=false
-animation/clip_253/name=""
-animation/clip_253/start_frame=0
-animation/clip_253/end_frame=0
-animation/clip_253/loops=false
-animation/clip_254/name=""
-animation/clip_254/start_frame=0
-animation/clip_254/end_frame=0
-animation/clip_254/loops=false
-animation/clip_255/name=""
-animation/clip_255/start_frame=0
-animation/clip_255/end_frame=0
-animation/clip_255/loops=false
-animation/clip_256/name=""
-animation/clip_256/start_frame=0
-animation/clip_256/end_frame=0
-animation/clip_256/loops=false
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={
+"materials": {
+"EvilRobo": {
+"use_external/enabled": true,
+"use_external/path": "res://enemies/red_robot/parts/EvilRobo.tres"
+}
+}
+}
+meshes/handle_gltf_embedded_images=1

+ 2 - 2
enemies/red_robot/parts/ray.shader → enemies/red_robot/parts/ray.gdshader

@@ -1,8 +1,8 @@
 shader_type spatial;
 render_mode unshaded, cull_disabled;
 
-uniform sampler2D ray_texture : hint_albedo;
-uniform sampler2D smoke_texture : hint_albedo;
+uniform sampler2D ray_texture : source_color;
+uniform sampler2D smoke_texture : source_color;
 uniform float deform = 0.0;
 uniform float transparency = 1.0;
 uniform float energy = 1.0;

+ 12 - 1045
enemies/red_robot/parts/ray.glb.import

@@ -1,1065 +1,32 @@
 [remap]
 
 importer="scene"
+importer_version=1
 type="PackedScene"
-path="res://.import/ray.glb-8e1d5bd28d6e0c01a107a5b661f05121.scn"
+uid="uid://c6crontmh15yw"
+path="res://.godot/imported/ray.glb-8e1d5bd28d6e0c01a107a5b661f05121.scn"
 
 [deps]
 
 source_file="res://enemies/red_robot/parts/ray.glb"
-dest_files=[ "res://.import/ray.glb-8e1d5bd28d6e0c01a107a5b661f05121.scn" ]
+dest_files=["res://.godot/imported/ray.glb-8e1d5bd28d6e0c01a107a5b661f05121.scn"]
 
 [params]
 
 nodes/root_type="Spatial"
 nodes/root_name="Scene Root"
+nodes/apply_root_scale=true
 nodes/root_scale=1.0
-nodes/custom_script=""
-nodes/storage=0
-nodes/use_legacy_names=false
-materials/location=1
-materials/storage=0
-materials/keep_on_reimport=true
-meshes/octahedral_compression=true
-meshes/compress=true
 meshes/ensure_tangents=true
-meshes/storage=0
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
 meshes/light_baking=0
 meshes/lightmap_texel_size=0.1
 skins/use_named_skins=true
-external_files/store_in_subdir=false
 animation/import=true
 animation/fps=15
-animation/filter_script=""
-animation/storage=false
-animation/keep_custom_tracks=false
-animation/optimizer/enabled=true
-animation/optimizer/max_linear_error=0.05
-animation/optimizer/max_angular_error=0.01
-animation/optimizer/max_angle=22
-animation/optimizer/remove_unused_tracks=true
-animation/clips/amount=0
-animation/clip_1/name=""
-animation/clip_1/start_frame=0
-animation/clip_1/end_frame=0
-animation/clip_1/loops=false
-animation/clip_2/name=""
-animation/clip_2/start_frame=0
-animation/clip_2/end_frame=0
-animation/clip_2/loops=false
-animation/clip_3/name=""
-animation/clip_3/start_frame=0
-animation/clip_3/end_frame=0
-animation/clip_3/loops=false
-animation/clip_4/name=""
-animation/clip_4/start_frame=0
-animation/clip_4/end_frame=0
-animation/clip_4/loops=false
-animation/clip_5/name=""
-animation/clip_5/start_frame=0
-animation/clip_5/end_frame=0
-animation/clip_5/loops=false
-animation/clip_6/name=""
-animation/clip_6/start_frame=0
-animation/clip_6/end_frame=0
-animation/clip_6/loops=false
-animation/clip_7/name=""
-animation/clip_7/start_frame=0
-animation/clip_7/end_frame=0
-animation/clip_7/loops=false
-animation/clip_8/name=""
-animation/clip_8/start_frame=0
-animation/clip_8/end_frame=0
-animation/clip_8/loops=false
-animation/clip_9/name=""
-animation/clip_9/start_frame=0
-animation/clip_9/end_frame=0
-animation/clip_9/loops=false
-animation/clip_10/name=""
-animation/clip_10/start_frame=0
-animation/clip_10/end_frame=0
-animation/clip_10/loops=false
-animation/clip_11/name=""
-animation/clip_11/start_frame=0
-animation/clip_11/end_frame=0
-animation/clip_11/loops=false
-animation/clip_12/name=""
-animation/clip_12/start_frame=0
-animation/clip_12/end_frame=0
-animation/clip_12/loops=false
-animation/clip_13/name=""
-animation/clip_13/start_frame=0
-animation/clip_13/end_frame=0
-animation/clip_13/loops=false
-animation/clip_14/name=""
-animation/clip_14/start_frame=0
-animation/clip_14/end_frame=0
-animation/clip_14/loops=false
-animation/clip_15/name=""
-animation/clip_15/start_frame=0
-animation/clip_15/end_frame=0
-animation/clip_15/loops=false
-animation/clip_16/name=""
-animation/clip_16/start_frame=0
-animation/clip_16/end_frame=0
-animation/clip_16/loops=false
-animation/clip_17/name=""
-animation/clip_17/start_frame=0
-animation/clip_17/end_frame=0
-animation/clip_17/loops=false
-animation/clip_18/name=""
-animation/clip_18/start_frame=0
-animation/clip_18/end_frame=0
-animation/clip_18/loops=false
-animation/clip_19/name=""
-animation/clip_19/start_frame=0
-animation/clip_19/end_frame=0
-animation/clip_19/loops=false
-animation/clip_20/name=""
-animation/clip_20/start_frame=0
-animation/clip_20/end_frame=0
-animation/clip_20/loops=false
-animation/clip_21/name=""
-animation/clip_21/start_frame=0
-animation/clip_21/end_frame=0
-animation/clip_21/loops=false
-animation/clip_22/name=""
-animation/clip_22/start_frame=0
-animation/clip_22/end_frame=0
-animation/clip_22/loops=false
-animation/clip_23/name=""
-animation/clip_23/start_frame=0
-animation/clip_23/end_frame=0
-animation/clip_23/loops=false
-animation/clip_24/name=""
-animation/clip_24/start_frame=0
-animation/clip_24/end_frame=0
-animation/clip_24/loops=false
-animation/clip_25/name=""
-animation/clip_25/start_frame=0
-animation/clip_25/end_frame=0
-animation/clip_25/loops=false
-animation/clip_26/name=""
-animation/clip_26/start_frame=0
-animation/clip_26/end_frame=0
-animation/clip_26/loops=false
-animation/clip_27/name=""
-animation/clip_27/start_frame=0
-animation/clip_27/end_frame=0
-animation/clip_27/loops=false
-animation/clip_28/name=""
-animation/clip_28/start_frame=0
-animation/clip_28/end_frame=0
-animation/clip_28/loops=false
-animation/clip_29/name=""
-animation/clip_29/start_frame=0
-animation/clip_29/end_frame=0
-animation/clip_29/loops=false
-animation/clip_30/name=""
-animation/clip_30/start_frame=0
-animation/clip_30/end_frame=0
-animation/clip_30/loops=false
-animation/clip_31/name=""
-animation/clip_31/start_frame=0
-animation/clip_31/end_frame=0
-animation/clip_31/loops=false
-animation/clip_32/name=""
-animation/clip_32/start_frame=0
-animation/clip_32/end_frame=0
-animation/clip_32/loops=false
-animation/clip_33/name=""
-animation/clip_33/start_frame=0
-animation/clip_33/end_frame=0
-animation/clip_33/loops=false
-animation/clip_34/name=""
-animation/clip_34/start_frame=0
-animation/clip_34/end_frame=0
-animation/clip_34/loops=false
-animation/clip_35/name=""
-animation/clip_35/start_frame=0
-animation/clip_35/end_frame=0
-animation/clip_35/loops=false
-animation/clip_36/name=""
-animation/clip_36/start_frame=0
-animation/clip_36/end_frame=0
-animation/clip_36/loops=false
-animation/clip_37/name=""
-animation/clip_37/start_frame=0
-animation/clip_37/end_frame=0
-animation/clip_37/loops=false
-animation/clip_38/name=""
-animation/clip_38/start_frame=0
-animation/clip_38/end_frame=0
-animation/clip_38/loops=false
-animation/clip_39/name=""
-animation/clip_39/start_frame=0
-animation/clip_39/end_frame=0
-animation/clip_39/loops=false
-animation/clip_40/name=""
-animation/clip_40/start_frame=0
-animation/clip_40/end_frame=0
-animation/clip_40/loops=false
-animation/clip_41/name=""
-animation/clip_41/start_frame=0
-animation/clip_41/end_frame=0
-animation/clip_41/loops=false
-animation/clip_42/name=""
-animation/clip_42/start_frame=0
-animation/clip_42/end_frame=0
-animation/clip_42/loops=false
-animation/clip_43/name=""
-animation/clip_43/start_frame=0
-animation/clip_43/end_frame=0
-animation/clip_43/loops=false
-animation/clip_44/name=""
-animation/clip_44/start_frame=0
-animation/clip_44/end_frame=0
-animation/clip_44/loops=false
-animation/clip_45/name=""
-animation/clip_45/start_frame=0
-animation/clip_45/end_frame=0
-animation/clip_45/loops=false
-animation/clip_46/name=""
-animation/clip_46/start_frame=0
-animation/clip_46/end_frame=0
-animation/clip_46/loops=false
-animation/clip_47/name=""
-animation/clip_47/start_frame=0
-animation/clip_47/end_frame=0
-animation/clip_47/loops=false
-animation/clip_48/name=""
-animation/clip_48/start_frame=0
-animation/clip_48/end_frame=0
-animation/clip_48/loops=false
-animation/clip_49/name=""
-animation/clip_49/start_frame=0
-animation/clip_49/end_frame=0
-animation/clip_49/loops=false
-animation/clip_50/name=""
-animation/clip_50/start_frame=0
-animation/clip_50/end_frame=0
-animation/clip_50/loops=false
-animation/clip_51/name=""
-animation/clip_51/start_frame=0
-animation/clip_51/end_frame=0
-animation/clip_51/loops=false
-animation/clip_52/name=""
-animation/clip_52/start_frame=0
-animation/clip_52/end_frame=0
-animation/clip_52/loops=false
-animation/clip_53/name=""
-animation/clip_53/start_frame=0
-animation/clip_53/end_frame=0
-animation/clip_53/loops=false
-animation/clip_54/name=""
-animation/clip_54/start_frame=0
-animation/clip_54/end_frame=0
-animation/clip_54/loops=false
-animation/clip_55/name=""
-animation/clip_55/start_frame=0
-animation/clip_55/end_frame=0
-animation/clip_55/loops=false
-animation/clip_56/name=""
-animation/clip_56/start_frame=0
-animation/clip_56/end_frame=0
-animation/clip_56/loops=false
-animation/clip_57/name=""
-animation/clip_57/start_frame=0
-animation/clip_57/end_frame=0
-animation/clip_57/loops=false
-animation/clip_58/name=""
-animation/clip_58/start_frame=0
-animation/clip_58/end_frame=0
-animation/clip_58/loops=false
-animation/clip_59/name=""
-animation/clip_59/start_frame=0
-animation/clip_59/end_frame=0
-animation/clip_59/loops=false
-animation/clip_60/name=""
-animation/clip_60/start_frame=0
-animation/clip_60/end_frame=0
-animation/clip_60/loops=false
-animation/clip_61/name=""
-animation/clip_61/start_frame=0
-animation/clip_61/end_frame=0
-animation/clip_61/loops=false
-animation/clip_62/name=""
-animation/clip_62/start_frame=0
-animation/clip_62/end_frame=0
-animation/clip_62/loops=false
-animation/clip_63/name=""
-animation/clip_63/start_frame=0
-animation/clip_63/end_frame=0
-animation/clip_63/loops=false
-animation/clip_64/name=""
-animation/clip_64/start_frame=0
-animation/clip_64/end_frame=0
-animation/clip_64/loops=false
-animation/clip_65/name=""
-animation/clip_65/start_frame=0
-animation/clip_65/end_frame=0
-animation/clip_65/loops=false
-animation/clip_66/name=""
-animation/clip_66/start_frame=0
-animation/clip_66/end_frame=0
-animation/clip_66/loops=false
-animation/clip_67/name=""
-animation/clip_67/start_frame=0
-animation/clip_67/end_frame=0
-animation/clip_67/loops=false
-animation/clip_68/name=""
-animation/clip_68/start_frame=0
-animation/clip_68/end_frame=0
-animation/clip_68/loops=false
-animation/clip_69/name=""
-animation/clip_69/start_frame=0
-animation/clip_69/end_frame=0
-animation/clip_69/loops=false
-animation/clip_70/name=""
-animation/clip_70/start_frame=0
-animation/clip_70/end_frame=0
-animation/clip_70/loops=false
-animation/clip_71/name=""
-animation/clip_71/start_frame=0
-animation/clip_71/end_frame=0
-animation/clip_71/loops=false
-animation/clip_72/name=""
-animation/clip_72/start_frame=0
-animation/clip_72/end_frame=0
-animation/clip_72/loops=false
-animation/clip_73/name=""
-animation/clip_73/start_frame=0
-animation/clip_73/end_frame=0
-animation/clip_73/loops=false
-animation/clip_74/name=""
-animation/clip_74/start_frame=0
-animation/clip_74/end_frame=0
-animation/clip_74/loops=false
-animation/clip_75/name=""
-animation/clip_75/start_frame=0
-animation/clip_75/end_frame=0
-animation/clip_75/loops=false
-animation/clip_76/name=""
-animation/clip_76/start_frame=0
-animation/clip_76/end_frame=0
-animation/clip_76/loops=false
-animation/clip_77/name=""
-animation/clip_77/start_frame=0
-animation/clip_77/end_frame=0
-animation/clip_77/loops=false
-animation/clip_78/name=""
-animation/clip_78/start_frame=0
-animation/clip_78/end_frame=0
-animation/clip_78/loops=false
-animation/clip_79/name=""
-animation/clip_79/start_frame=0
-animation/clip_79/end_frame=0
-animation/clip_79/loops=false
-animation/clip_80/name=""
-animation/clip_80/start_frame=0
-animation/clip_80/end_frame=0
-animation/clip_80/loops=false
-animation/clip_81/name=""
-animation/clip_81/start_frame=0
-animation/clip_81/end_frame=0
-animation/clip_81/loops=false
-animation/clip_82/name=""
-animation/clip_82/start_frame=0
-animation/clip_82/end_frame=0
-animation/clip_82/loops=false
-animation/clip_83/name=""
-animation/clip_83/start_frame=0
-animation/clip_83/end_frame=0
-animation/clip_83/loops=false
-animation/clip_84/name=""
-animation/clip_84/start_frame=0
-animation/clip_84/end_frame=0
-animation/clip_84/loops=false
-animation/clip_85/name=""
-animation/clip_85/start_frame=0
-animation/clip_85/end_frame=0
-animation/clip_85/loops=false
-animation/clip_86/name=""
-animation/clip_86/start_frame=0
-animation/clip_86/end_frame=0
-animation/clip_86/loops=false
-animation/clip_87/name=""
-animation/clip_87/start_frame=0
-animation/clip_87/end_frame=0
-animation/clip_87/loops=false
-animation/clip_88/name=""
-animation/clip_88/start_frame=0
-animation/clip_88/end_frame=0
-animation/clip_88/loops=false
-animation/clip_89/name=""
-animation/clip_89/start_frame=0
-animation/clip_89/end_frame=0
-animation/clip_89/loops=false
-animation/clip_90/name=""
-animation/clip_90/start_frame=0
-animation/clip_90/end_frame=0
-animation/clip_90/loops=false
-animation/clip_91/name=""
-animation/clip_91/start_frame=0
-animation/clip_91/end_frame=0
-animation/clip_91/loops=false
-animation/clip_92/name=""
-animation/clip_92/start_frame=0
-animation/clip_92/end_frame=0
-animation/clip_92/loops=false
-animation/clip_93/name=""
-animation/clip_93/start_frame=0
-animation/clip_93/end_frame=0
-animation/clip_93/loops=false
-animation/clip_94/name=""
-animation/clip_94/start_frame=0
-animation/clip_94/end_frame=0
-animation/clip_94/loops=false
-animation/clip_95/name=""
-animation/clip_95/start_frame=0
-animation/clip_95/end_frame=0
-animation/clip_95/loops=false
-animation/clip_96/name=""
-animation/clip_96/start_frame=0
-animation/clip_96/end_frame=0
-animation/clip_96/loops=false
-animation/clip_97/name=""
-animation/clip_97/start_frame=0
-animation/clip_97/end_frame=0
-animation/clip_97/loops=false
-animation/clip_98/name=""
-animation/clip_98/start_frame=0
-animation/clip_98/end_frame=0
-animation/clip_98/loops=false
-animation/clip_99/name=""
-animation/clip_99/start_frame=0
-animation/clip_99/end_frame=0
-animation/clip_99/loops=false
-animation/clip_100/name=""
-animation/clip_100/start_frame=0
-animation/clip_100/end_frame=0
-animation/clip_100/loops=false
-animation/clip_101/name=""
-animation/clip_101/start_frame=0
-animation/clip_101/end_frame=0
-animation/clip_101/loops=false
-animation/clip_102/name=""
-animation/clip_102/start_frame=0
-animation/clip_102/end_frame=0
-animation/clip_102/loops=false
-animation/clip_103/name=""
-animation/clip_103/start_frame=0
-animation/clip_103/end_frame=0
-animation/clip_103/loops=false
-animation/clip_104/name=""
-animation/clip_104/start_frame=0
-animation/clip_104/end_frame=0
-animation/clip_104/loops=false
-animation/clip_105/name=""
-animation/clip_105/start_frame=0
-animation/clip_105/end_frame=0
-animation/clip_105/loops=false
-animation/clip_106/name=""
-animation/clip_106/start_frame=0
-animation/clip_106/end_frame=0
-animation/clip_106/loops=false
-animation/clip_107/name=""
-animation/clip_107/start_frame=0
-animation/clip_107/end_frame=0
-animation/clip_107/loops=false
-animation/clip_108/name=""
-animation/clip_108/start_frame=0
-animation/clip_108/end_frame=0
-animation/clip_108/loops=false
-animation/clip_109/name=""
-animation/clip_109/start_frame=0
-animation/clip_109/end_frame=0
-animation/clip_109/loops=false
-animation/clip_110/name=""
-animation/clip_110/start_frame=0
-animation/clip_110/end_frame=0
-animation/clip_110/loops=false
-animation/clip_111/name=""
-animation/clip_111/start_frame=0
-animation/clip_111/end_frame=0
-animation/clip_111/loops=false
-animation/clip_112/name=""
-animation/clip_112/start_frame=0
-animation/clip_112/end_frame=0
-animation/clip_112/loops=false
-animation/clip_113/name=""
-animation/clip_113/start_frame=0
-animation/clip_113/end_frame=0
-animation/clip_113/loops=false
-animation/clip_114/name=""
-animation/clip_114/start_frame=0
-animation/clip_114/end_frame=0
-animation/clip_114/loops=false
-animation/clip_115/name=""
-animation/clip_115/start_frame=0
-animation/clip_115/end_frame=0
-animation/clip_115/loops=false
-animation/clip_116/name=""
-animation/clip_116/start_frame=0
-animation/clip_116/end_frame=0
-animation/clip_116/loops=false
-animation/clip_117/name=""
-animation/clip_117/start_frame=0
-animation/clip_117/end_frame=0
-animation/clip_117/loops=false
-animation/clip_118/name=""
-animation/clip_118/start_frame=0
-animation/clip_118/end_frame=0
-animation/clip_118/loops=false
-animation/clip_119/name=""
-animation/clip_119/start_frame=0
-animation/clip_119/end_frame=0
-animation/clip_119/loops=false
-animation/clip_120/name=""
-animation/clip_120/start_frame=0
-animation/clip_120/end_frame=0
-animation/clip_120/loops=false
-animation/clip_121/name=""
-animation/clip_121/start_frame=0
-animation/clip_121/end_frame=0
-animation/clip_121/loops=false
-animation/clip_122/name=""
-animation/clip_122/start_frame=0
-animation/clip_122/end_frame=0
-animation/clip_122/loops=false
-animation/clip_123/name=""
-animation/clip_123/start_frame=0
-animation/clip_123/end_frame=0
-animation/clip_123/loops=false
-animation/clip_124/name=""
-animation/clip_124/start_frame=0
-animation/clip_124/end_frame=0
-animation/clip_124/loops=false
-animation/clip_125/name=""
-animation/clip_125/start_frame=0
-animation/clip_125/end_frame=0
-animation/clip_125/loops=false
-animation/clip_126/name=""
-animation/clip_126/start_frame=0
-animation/clip_126/end_frame=0
-animation/clip_126/loops=false
-animation/clip_127/name=""
-animation/clip_127/start_frame=0
-animation/clip_127/end_frame=0
-animation/clip_127/loops=false
-animation/clip_128/name=""
-animation/clip_128/start_frame=0
-animation/clip_128/end_frame=0
-animation/clip_128/loops=false
-animation/clip_129/name=""
-animation/clip_129/start_frame=0
-animation/clip_129/end_frame=0
-animation/clip_129/loops=false
-animation/clip_130/name=""
-animation/clip_130/start_frame=0
-animation/clip_130/end_frame=0
-animation/clip_130/loops=false
-animation/clip_131/name=""
-animation/clip_131/start_frame=0
-animation/clip_131/end_frame=0
-animation/clip_131/loops=false
-animation/clip_132/name=""
-animation/clip_132/start_frame=0
-animation/clip_132/end_frame=0
-animation/clip_132/loops=false
-animation/clip_133/name=""
-animation/clip_133/start_frame=0
-animation/clip_133/end_frame=0
-animation/clip_133/loops=false
-animation/clip_134/name=""
-animation/clip_134/start_frame=0
-animation/clip_134/end_frame=0
-animation/clip_134/loops=false
-animation/clip_135/name=""
-animation/clip_135/start_frame=0
-animation/clip_135/end_frame=0
-animation/clip_135/loops=false
-animation/clip_136/name=""
-animation/clip_136/start_frame=0
-animation/clip_136/end_frame=0
-animation/clip_136/loops=false
-animation/clip_137/name=""
-animation/clip_137/start_frame=0
-animation/clip_137/end_frame=0
-animation/clip_137/loops=false
-animation/clip_138/name=""
-animation/clip_138/start_frame=0
-animation/clip_138/end_frame=0
-animation/clip_138/loops=false
-animation/clip_139/name=""
-animation/clip_139/start_frame=0
-animation/clip_139/end_frame=0
-animation/clip_139/loops=false
-animation/clip_140/name=""
-animation/clip_140/start_frame=0
-animation/clip_140/end_frame=0
-animation/clip_140/loops=false
-animation/clip_141/name=""
-animation/clip_141/start_frame=0
-animation/clip_141/end_frame=0
-animation/clip_141/loops=false
-animation/clip_142/name=""
-animation/clip_142/start_frame=0
-animation/clip_142/end_frame=0
-animation/clip_142/loops=false
-animation/clip_143/name=""
-animation/clip_143/start_frame=0
-animation/clip_143/end_frame=0
-animation/clip_143/loops=false
-animation/clip_144/name=""
-animation/clip_144/start_frame=0
-animation/clip_144/end_frame=0
-animation/clip_144/loops=false
-animation/clip_145/name=""
-animation/clip_145/start_frame=0
-animation/clip_145/end_frame=0
-animation/clip_145/loops=false
-animation/clip_146/name=""
-animation/clip_146/start_frame=0
-animation/clip_146/end_frame=0
-animation/clip_146/loops=false
-animation/clip_147/name=""
-animation/clip_147/start_frame=0
-animation/clip_147/end_frame=0
-animation/clip_147/loops=false
-animation/clip_148/name=""
-animation/clip_148/start_frame=0
-animation/clip_148/end_frame=0
-animation/clip_148/loops=false
-animation/clip_149/name=""
-animation/clip_149/start_frame=0
-animation/clip_149/end_frame=0
-animation/clip_149/loops=false
-animation/clip_150/name=""
-animation/clip_150/start_frame=0
-animation/clip_150/end_frame=0
-animation/clip_150/loops=false
-animation/clip_151/name=""
-animation/clip_151/start_frame=0
-animation/clip_151/end_frame=0
-animation/clip_151/loops=false
-animation/clip_152/name=""
-animation/clip_152/start_frame=0
-animation/clip_152/end_frame=0
-animation/clip_152/loops=false
-animation/clip_153/name=""
-animation/clip_153/start_frame=0
-animation/clip_153/end_frame=0
-animation/clip_153/loops=false
-animation/clip_154/name=""
-animation/clip_154/start_frame=0
-animation/clip_154/end_frame=0
-animation/clip_154/loops=false
-animation/clip_155/name=""
-animation/clip_155/start_frame=0
-animation/clip_155/end_frame=0
-animation/clip_155/loops=false
-animation/clip_156/name=""
-animation/clip_156/start_frame=0
-animation/clip_156/end_frame=0
-animation/clip_156/loops=false
-animation/clip_157/name=""
-animation/clip_157/start_frame=0
-animation/clip_157/end_frame=0
-animation/clip_157/loops=false
-animation/clip_158/name=""
-animation/clip_158/start_frame=0
-animation/clip_158/end_frame=0
-animation/clip_158/loops=false
-animation/clip_159/name=""
-animation/clip_159/start_frame=0
-animation/clip_159/end_frame=0
-animation/clip_159/loops=false
-animation/clip_160/name=""
-animation/clip_160/start_frame=0
-animation/clip_160/end_frame=0
-animation/clip_160/loops=false
-animation/clip_161/name=""
-animation/clip_161/start_frame=0
-animation/clip_161/end_frame=0
-animation/clip_161/loops=false
-animation/clip_162/name=""
-animation/clip_162/start_frame=0
-animation/clip_162/end_frame=0
-animation/clip_162/loops=false
-animation/clip_163/name=""
-animation/clip_163/start_frame=0
-animation/clip_163/end_frame=0
-animation/clip_163/loops=false
-animation/clip_164/name=""
-animation/clip_164/start_frame=0
-animation/clip_164/end_frame=0
-animation/clip_164/loops=false
-animation/clip_165/name=""
-animation/clip_165/start_frame=0
-animation/clip_165/end_frame=0
-animation/clip_165/loops=false
-animation/clip_166/name=""
-animation/clip_166/start_frame=0
-animation/clip_166/end_frame=0
-animation/clip_166/loops=false
-animation/clip_167/name=""
-animation/clip_167/start_frame=0
-animation/clip_167/end_frame=0
-animation/clip_167/loops=false
-animation/clip_168/name=""
-animation/clip_168/start_frame=0
-animation/clip_168/end_frame=0
-animation/clip_168/loops=false
-animation/clip_169/name=""
-animation/clip_169/start_frame=0
-animation/clip_169/end_frame=0
-animation/clip_169/loops=false
-animation/clip_170/name=""
-animation/clip_170/start_frame=0
-animation/clip_170/end_frame=0
-animation/clip_170/loops=false
-animation/clip_171/name=""
-animation/clip_171/start_frame=0
-animation/clip_171/end_frame=0
-animation/clip_171/loops=false
-animation/clip_172/name=""
-animation/clip_172/start_frame=0
-animation/clip_172/end_frame=0
-animation/clip_172/loops=false
-animation/clip_173/name=""
-animation/clip_173/start_frame=0
-animation/clip_173/end_frame=0
-animation/clip_173/loops=false
-animation/clip_174/name=""
-animation/clip_174/start_frame=0
-animation/clip_174/end_frame=0
-animation/clip_174/loops=false
-animation/clip_175/name=""
-animation/clip_175/start_frame=0
-animation/clip_175/end_frame=0
-animation/clip_175/loops=false
-animation/clip_176/name=""
-animation/clip_176/start_frame=0
-animation/clip_176/end_frame=0
-animation/clip_176/loops=false
-animation/clip_177/name=""
-animation/clip_177/start_frame=0
-animation/clip_177/end_frame=0
-animation/clip_177/loops=false
-animation/clip_178/name=""
-animation/clip_178/start_frame=0
-animation/clip_178/end_frame=0
-animation/clip_178/loops=false
-animation/clip_179/name=""
-animation/clip_179/start_frame=0
-animation/clip_179/end_frame=0
-animation/clip_179/loops=false
-animation/clip_180/name=""
-animation/clip_180/start_frame=0
-animation/clip_180/end_frame=0
-animation/clip_180/loops=false
-animation/clip_181/name=""
-animation/clip_181/start_frame=0
-animation/clip_181/end_frame=0
-animation/clip_181/loops=false
-animation/clip_182/name=""
-animation/clip_182/start_frame=0
-animation/clip_182/end_frame=0
-animation/clip_182/loops=false
-animation/clip_183/name=""
-animation/clip_183/start_frame=0
-animation/clip_183/end_frame=0
-animation/clip_183/loops=false
-animation/clip_184/name=""
-animation/clip_184/start_frame=0
-animation/clip_184/end_frame=0
-animation/clip_184/loops=false
-animation/clip_185/name=""
-animation/clip_185/start_frame=0
-animation/clip_185/end_frame=0
-animation/clip_185/loops=false
-animation/clip_186/name=""
-animation/clip_186/start_frame=0
-animation/clip_186/end_frame=0
-animation/clip_186/loops=false
-animation/clip_187/name=""
-animation/clip_187/start_frame=0
-animation/clip_187/end_frame=0
-animation/clip_187/loops=false
-animation/clip_188/name=""
-animation/clip_188/start_frame=0
-animation/clip_188/end_frame=0
-animation/clip_188/loops=false
-animation/clip_189/name=""
-animation/clip_189/start_frame=0
-animation/clip_189/end_frame=0
-animation/clip_189/loops=false
-animation/clip_190/name=""
-animation/clip_190/start_frame=0
-animation/clip_190/end_frame=0
-animation/clip_190/loops=false
-animation/clip_191/name=""
-animation/clip_191/start_frame=0
-animation/clip_191/end_frame=0
-animation/clip_191/loops=false
-animation/clip_192/name=""
-animation/clip_192/start_frame=0
-animation/clip_192/end_frame=0
-animation/clip_192/loops=false
-animation/clip_193/name=""
-animation/clip_193/start_frame=0
-animation/clip_193/end_frame=0
-animation/clip_193/loops=false
-animation/clip_194/name=""
-animation/clip_194/start_frame=0
-animation/clip_194/end_frame=0
-animation/clip_194/loops=false
-animation/clip_195/name=""
-animation/clip_195/start_frame=0
-animation/clip_195/end_frame=0
-animation/clip_195/loops=false
-animation/clip_196/name=""
-animation/clip_196/start_frame=0
-animation/clip_196/end_frame=0
-animation/clip_196/loops=false
-animation/clip_197/name=""
-animation/clip_197/start_frame=0
-animation/clip_197/end_frame=0
-animation/clip_197/loops=false
-animation/clip_198/name=""
-animation/clip_198/start_frame=0
-animation/clip_198/end_frame=0
-animation/clip_198/loops=false
-animation/clip_199/name=""
-animation/clip_199/start_frame=0
-animation/clip_199/end_frame=0
-animation/clip_199/loops=false
-animation/clip_200/name=""
-animation/clip_200/start_frame=0
-animation/clip_200/end_frame=0
-animation/clip_200/loops=false
-animation/clip_201/name=""
-animation/clip_201/start_frame=0
-animation/clip_201/end_frame=0
-animation/clip_201/loops=false
-animation/clip_202/name=""
-animation/clip_202/start_frame=0
-animation/clip_202/end_frame=0
-animation/clip_202/loops=false
-animation/clip_203/name=""
-animation/clip_203/start_frame=0
-animation/clip_203/end_frame=0
-animation/clip_203/loops=false
-animation/clip_204/name=""
-animation/clip_204/start_frame=0
-animation/clip_204/end_frame=0
-animation/clip_204/loops=false
-animation/clip_205/name=""
-animation/clip_205/start_frame=0
-animation/clip_205/end_frame=0
-animation/clip_205/loops=false
-animation/clip_206/name=""
-animation/clip_206/start_frame=0
-animation/clip_206/end_frame=0
-animation/clip_206/loops=false
-animation/clip_207/name=""
-animation/clip_207/start_frame=0
-animation/clip_207/end_frame=0
-animation/clip_207/loops=false
-animation/clip_208/name=""
-animation/clip_208/start_frame=0
-animation/clip_208/end_frame=0
-animation/clip_208/loops=false
-animation/clip_209/name=""
-animation/clip_209/start_frame=0
-animation/clip_209/end_frame=0
-animation/clip_209/loops=false
-animation/clip_210/name=""
-animation/clip_210/start_frame=0
-animation/clip_210/end_frame=0
-animation/clip_210/loops=false
-animation/clip_211/name=""
-animation/clip_211/start_frame=0
-animation/clip_211/end_frame=0
-animation/clip_211/loops=false
-animation/clip_212/name=""
-animation/clip_212/start_frame=0
-animation/clip_212/end_frame=0
-animation/clip_212/loops=false
-animation/clip_213/name=""
-animation/clip_213/start_frame=0
-animation/clip_213/end_frame=0
-animation/clip_213/loops=false
-animation/clip_214/name=""
-animation/clip_214/start_frame=0
-animation/clip_214/end_frame=0
-animation/clip_214/loops=false
-animation/clip_215/name=""
-animation/clip_215/start_frame=0
-animation/clip_215/end_frame=0
-animation/clip_215/loops=false
-animation/clip_216/name=""
-animation/clip_216/start_frame=0
-animation/clip_216/end_frame=0
-animation/clip_216/loops=false
-animation/clip_217/name=""
-animation/clip_217/start_frame=0
-animation/clip_217/end_frame=0
-animation/clip_217/loops=false
-animation/clip_218/name=""
-animation/clip_218/start_frame=0
-animation/clip_218/end_frame=0
-animation/clip_218/loops=false
-animation/clip_219/name=""
-animation/clip_219/start_frame=0
-animation/clip_219/end_frame=0
-animation/clip_219/loops=false
-animation/clip_220/name=""
-animation/clip_220/start_frame=0
-animation/clip_220/end_frame=0
-animation/clip_220/loops=false
-animation/clip_221/name=""
-animation/clip_221/start_frame=0
-animation/clip_221/end_frame=0
-animation/clip_221/loops=false
-animation/clip_222/name=""
-animation/clip_222/start_frame=0
-animation/clip_222/end_frame=0
-animation/clip_222/loops=false
-animation/clip_223/name=""
-animation/clip_223/start_frame=0
-animation/clip_223/end_frame=0
-animation/clip_223/loops=false
-animation/clip_224/name=""
-animation/clip_224/start_frame=0
-animation/clip_224/end_frame=0
-animation/clip_224/loops=false
-animation/clip_225/name=""
-animation/clip_225/start_frame=0
-animation/clip_225/end_frame=0
-animation/clip_225/loops=false
-animation/clip_226/name=""
-animation/clip_226/start_frame=0
-animation/clip_226/end_frame=0
-animation/clip_226/loops=false
-animation/clip_227/name=""
-animation/clip_227/start_frame=0
-animation/clip_227/end_frame=0
-animation/clip_227/loops=false
-animation/clip_228/name=""
-animation/clip_228/start_frame=0
-animation/clip_228/end_frame=0
-animation/clip_228/loops=false
-animation/clip_229/name=""
-animation/clip_229/start_frame=0
-animation/clip_229/end_frame=0
-animation/clip_229/loops=false
-animation/clip_230/name=""
-animation/clip_230/start_frame=0
-animation/clip_230/end_frame=0
-animation/clip_230/loops=false
-animation/clip_231/name=""
-animation/clip_231/start_frame=0
-animation/clip_231/end_frame=0
-animation/clip_231/loops=false
-animation/clip_232/name=""
-animation/clip_232/start_frame=0
-animation/clip_232/end_frame=0
-animation/clip_232/loops=false
-animation/clip_233/name=""
-animation/clip_233/start_frame=0
-animation/clip_233/end_frame=0
-animation/clip_233/loops=false
-animation/clip_234/name=""
-animation/clip_234/start_frame=0
-animation/clip_234/end_frame=0
-animation/clip_234/loops=false
-animation/clip_235/name=""
-animation/clip_235/start_frame=0
-animation/clip_235/end_frame=0
-animation/clip_235/loops=false
-animation/clip_236/name=""
-animation/clip_236/start_frame=0
-animation/clip_236/end_frame=0
-animation/clip_236/loops=false
-animation/clip_237/name=""
-animation/clip_237/start_frame=0
-animation/clip_237/end_frame=0
-animation/clip_237/loops=false
-animation/clip_238/name=""
-animation/clip_238/start_frame=0
-animation/clip_238/end_frame=0
-animation/clip_238/loops=false
-animation/clip_239/name=""
-animation/clip_239/start_frame=0
-animation/clip_239/end_frame=0
-animation/clip_239/loops=false
-animation/clip_240/name=""
-animation/clip_240/start_frame=0
-animation/clip_240/end_frame=0
-animation/clip_240/loops=false
-animation/clip_241/name=""
-animation/clip_241/start_frame=0
-animation/clip_241/end_frame=0
-animation/clip_241/loops=false
-animation/clip_242/name=""
-animation/clip_242/start_frame=0
-animation/clip_242/end_frame=0
-animation/clip_242/loops=false
-animation/clip_243/name=""
-animation/clip_243/start_frame=0
-animation/clip_243/end_frame=0
-animation/clip_243/loops=false
-animation/clip_244/name=""
-animation/clip_244/start_frame=0
-animation/clip_244/end_frame=0
-animation/clip_244/loops=false
-animation/clip_245/name=""
-animation/clip_245/start_frame=0
-animation/clip_245/end_frame=0
-animation/clip_245/loops=false
-animation/clip_246/name=""
-animation/clip_246/start_frame=0
-animation/clip_246/end_frame=0
-animation/clip_246/loops=false
-animation/clip_247/name=""
-animation/clip_247/start_frame=0
-animation/clip_247/end_frame=0
-animation/clip_247/loops=false
-animation/clip_248/name=""
-animation/clip_248/start_frame=0
-animation/clip_248/end_frame=0
-animation/clip_248/loops=false
-animation/clip_249/name=""
-animation/clip_249/start_frame=0
-animation/clip_249/end_frame=0
-animation/clip_249/loops=false
-animation/clip_250/name=""
-animation/clip_250/start_frame=0
-animation/clip_250/end_frame=0
-animation/clip_250/loops=false
-animation/clip_251/name=""
-animation/clip_251/start_frame=0
-animation/clip_251/end_frame=0
-animation/clip_251/loops=false
-animation/clip_252/name=""
-animation/clip_252/start_frame=0
-animation/clip_252/end_frame=0
-animation/clip_252/loops=false
-animation/clip_253/name=""
-animation/clip_253/start_frame=0
-animation/clip_253/end_frame=0
-animation/clip_253/loops=false
-animation/clip_254/name=""
-animation/clip_254/start_frame=0
-animation/clip_254/end_frame=0
-animation/clip_254/loops=false
-animation/clip_255/name=""
-animation/clip_255/start_frame=0
-animation/clip_255/end_frame=0
-animation/clip_255/loops=false
-animation/clip_256/name=""
-animation/clip_256/start_frame=0
-animation/clip_256/end_frame=0
-animation/clip_256/loops=false
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={}
+meshes/handle_gltf_embedded_images=1

+ 2 - 2
enemies/red_robot/parts/sparks_effect/SparkMaterial.tres

@@ -1,7 +1,7 @@
 [gd_resource type="ShaderMaterial" load_steps=3 format=2]
 
-[ext_resource path="res://enemies/red_robot/parts/sparks_effect/SparkTexture.png" type="Texture" id=1]
-[ext_resource path="res://enemies/red_robot/parts/sparks_effect/SparkShader.shader" type="Shader" id=2]
+[ext_resource path="res://enemies/red_robot/parts/sparks_effect/SparkTexture.png" type="Texture2D" id=1]
+[ext_resource path="res://enemies/red_robot/parts/sparks_effect/SparkShader.gdshader" type="Shader" id=2]
 
 [resource]
 shader = ExtResource( 2 )

+ 12 - 1045
enemies/red_robot/parts/sparks_effect/SparkParticle.glb.import

@@ -1,1065 +1,32 @@
 [remap]
 
 importer="scene"
+importer_version=1
 type="PackedScene"
-path="res://.import/SparkParticle.glb-e3f6706407f31f2c4028af0147be98dc.scn"
+uid="uid://cqrk1dnmwfet2"
+path="res://.godot/imported/SparkParticle.glb-e3f6706407f31f2c4028af0147be98dc.scn"
 
 [deps]
 
 source_file="res://enemies/red_robot/parts/sparks_effect/SparkParticle.glb"
-dest_files=[ "res://.import/SparkParticle.glb-e3f6706407f31f2c4028af0147be98dc.scn" ]
+dest_files=["res://.godot/imported/SparkParticle.glb-e3f6706407f31f2c4028af0147be98dc.scn"]
 
 [params]
 
 nodes/root_type="Spatial"
 nodes/root_name="Scene Root"
+nodes/apply_root_scale=true
 nodes/root_scale=1.0
-nodes/custom_script=""
-nodes/storage=0
-nodes/use_legacy_names=false
-materials/location=1
-materials/storage=2
-materials/keep_on_reimport=true
-meshes/octahedral_compression=true
-meshes/compress=true
 meshes/ensure_tangents=true
-meshes/storage=1
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
 meshes/light_baking=0
 meshes/lightmap_texel_size=0.1
 skins/use_named_skins=true
-external_files/store_in_subdir=false
 animation/import=true
 animation/fps=15
-animation/filter_script=""
-animation/storage=false
-animation/keep_custom_tracks=false
-animation/optimizer/enabled=true
-animation/optimizer/max_linear_error=0.05
-animation/optimizer/max_angular_error=0.01
-animation/optimizer/max_angle=22
-animation/optimizer/remove_unused_tracks=true
-animation/clips/amount=0
-animation/clip_1/name=""
-animation/clip_1/start_frame=0
-animation/clip_1/end_frame=0
-animation/clip_1/loops=false
-animation/clip_2/name=""
-animation/clip_2/start_frame=0
-animation/clip_2/end_frame=0
-animation/clip_2/loops=false
-animation/clip_3/name=""
-animation/clip_3/start_frame=0
-animation/clip_3/end_frame=0
-animation/clip_3/loops=false
-animation/clip_4/name=""
-animation/clip_4/start_frame=0
-animation/clip_4/end_frame=0
-animation/clip_4/loops=false
-animation/clip_5/name=""
-animation/clip_5/start_frame=0
-animation/clip_5/end_frame=0
-animation/clip_5/loops=false
-animation/clip_6/name=""
-animation/clip_6/start_frame=0
-animation/clip_6/end_frame=0
-animation/clip_6/loops=false
-animation/clip_7/name=""
-animation/clip_7/start_frame=0
-animation/clip_7/end_frame=0
-animation/clip_7/loops=false
-animation/clip_8/name=""
-animation/clip_8/start_frame=0
-animation/clip_8/end_frame=0
-animation/clip_8/loops=false
-animation/clip_9/name=""
-animation/clip_9/start_frame=0
-animation/clip_9/end_frame=0
-animation/clip_9/loops=false
-animation/clip_10/name=""
-animation/clip_10/start_frame=0
-animation/clip_10/end_frame=0
-animation/clip_10/loops=false
-animation/clip_11/name=""
-animation/clip_11/start_frame=0
-animation/clip_11/end_frame=0
-animation/clip_11/loops=false
-animation/clip_12/name=""
-animation/clip_12/start_frame=0
-animation/clip_12/end_frame=0
-animation/clip_12/loops=false
-animation/clip_13/name=""
-animation/clip_13/start_frame=0
-animation/clip_13/end_frame=0
-animation/clip_13/loops=false
-animation/clip_14/name=""
-animation/clip_14/start_frame=0
-animation/clip_14/end_frame=0
-animation/clip_14/loops=false
-animation/clip_15/name=""
-animation/clip_15/start_frame=0
-animation/clip_15/end_frame=0
-animation/clip_15/loops=false
-animation/clip_16/name=""
-animation/clip_16/start_frame=0
-animation/clip_16/end_frame=0
-animation/clip_16/loops=false
-animation/clip_17/name=""
-animation/clip_17/start_frame=0
-animation/clip_17/end_frame=0
-animation/clip_17/loops=false
-animation/clip_18/name=""
-animation/clip_18/start_frame=0
-animation/clip_18/end_frame=0
-animation/clip_18/loops=false
-animation/clip_19/name=""
-animation/clip_19/start_frame=0
-animation/clip_19/end_frame=0
-animation/clip_19/loops=false
-animation/clip_20/name=""
-animation/clip_20/start_frame=0
-animation/clip_20/end_frame=0
-animation/clip_20/loops=false
-animation/clip_21/name=""
-animation/clip_21/start_frame=0
-animation/clip_21/end_frame=0
-animation/clip_21/loops=false
-animation/clip_22/name=""
-animation/clip_22/start_frame=0
-animation/clip_22/end_frame=0
-animation/clip_22/loops=false
-animation/clip_23/name=""
-animation/clip_23/start_frame=0
-animation/clip_23/end_frame=0
-animation/clip_23/loops=false
-animation/clip_24/name=""
-animation/clip_24/start_frame=0
-animation/clip_24/end_frame=0
-animation/clip_24/loops=false
-animation/clip_25/name=""
-animation/clip_25/start_frame=0
-animation/clip_25/end_frame=0
-animation/clip_25/loops=false
-animation/clip_26/name=""
-animation/clip_26/start_frame=0
-animation/clip_26/end_frame=0
-animation/clip_26/loops=false
-animation/clip_27/name=""
-animation/clip_27/start_frame=0
-animation/clip_27/end_frame=0
-animation/clip_27/loops=false
-animation/clip_28/name=""
-animation/clip_28/start_frame=0
-animation/clip_28/end_frame=0
-animation/clip_28/loops=false
-animation/clip_29/name=""
-animation/clip_29/start_frame=0
-animation/clip_29/end_frame=0
-animation/clip_29/loops=false
-animation/clip_30/name=""
-animation/clip_30/start_frame=0
-animation/clip_30/end_frame=0
-animation/clip_30/loops=false
-animation/clip_31/name=""
-animation/clip_31/start_frame=0
-animation/clip_31/end_frame=0
-animation/clip_31/loops=false
-animation/clip_32/name=""
-animation/clip_32/start_frame=0
-animation/clip_32/end_frame=0
-animation/clip_32/loops=false
-animation/clip_33/name=""
-animation/clip_33/start_frame=0
-animation/clip_33/end_frame=0
-animation/clip_33/loops=false
-animation/clip_34/name=""
-animation/clip_34/start_frame=0
-animation/clip_34/end_frame=0
-animation/clip_34/loops=false
-animation/clip_35/name=""
-animation/clip_35/start_frame=0
-animation/clip_35/end_frame=0
-animation/clip_35/loops=false
-animation/clip_36/name=""
-animation/clip_36/start_frame=0
-animation/clip_36/end_frame=0
-animation/clip_36/loops=false
-animation/clip_37/name=""
-animation/clip_37/start_frame=0
-animation/clip_37/end_frame=0
-animation/clip_37/loops=false
-animation/clip_38/name=""
-animation/clip_38/start_frame=0
-animation/clip_38/end_frame=0
-animation/clip_38/loops=false
-animation/clip_39/name=""
-animation/clip_39/start_frame=0
-animation/clip_39/end_frame=0
-animation/clip_39/loops=false
-animation/clip_40/name=""
-animation/clip_40/start_frame=0
-animation/clip_40/end_frame=0
-animation/clip_40/loops=false
-animation/clip_41/name=""
-animation/clip_41/start_frame=0
-animation/clip_41/end_frame=0
-animation/clip_41/loops=false
-animation/clip_42/name=""
-animation/clip_42/start_frame=0
-animation/clip_42/end_frame=0
-animation/clip_42/loops=false
-animation/clip_43/name=""
-animation/clip_43/start_frame=0
-animation/clip_43/end_frame=0
-animation/clip_43/loops=false
-animation/clip_44/name=""
-animation/clip_44/start_frame=0
-animation/clip_44/end_frame=0
-animation/clip_44/loops=false
-animation/clip_45/name=""
-animation/clip_45/start_frame=0
-animation/clip_45/end_frame=0
-animation/clip_45/loops=false
-animation/clip_46/name=""
-animation/clip_46/start_frame=0
-animation/clip_46/end_frame=0
-animation/clip_46/loops=false
-animation/clip_47/name=""
-animation/clip_47/start_frame=0
-animation/clip_47/end_frame=0
-animation/clip_47/loops=false
-animation/clip_48/name=""
-animation/clip_48/start_frame=0
-animation/clip_48/end_frame=0
-animation/clip_48/loops=false
-animation/clip_49/name=""
-animation/clip_49/start_frame=0
-animation/clip_49/end_frame=0
-animation/clip_49/loops=false
-animation/clip_50/name=""
-animation/clip_50/start_frame=0
-animation/clip_50/end_frame=0
-animation/clip_50/loops=false
-animation/clip_51/name=""
-animation/clip_51/start_frame=0
-animation/clip_51/end_frame=0
-animation/clip_51/loops=false
-animation/clip_52/name=""
-animation/clip_52/start_frame=0
-animation/clip_52/end_frame=0
-animation/clip_52/loops=false
-animation/clip_53/name=""
-animation/clip_53/start_frame=0
-animation/clip_53/end_frame=0
-animation/clip_53/loops=false
-animation/clip_54/name=""
-animation/clip_54/start_frame=0
-animation/clip_54/end_frame=0
-animation/clip_54/loops=false
-animation/clip_55/name=""
-animation/clip_55/start_frame=0
-animation/clip_55/end_frame=0
-animation/clip_55/loops=false
-animation/clip_56/name=""
-animation/clip_56/start_frame=0
-animation/clip_56/end_frame=0
-animation/clip_56/loops=false
-animation/clip_57/name=""
-animation/clip_57/start_frame=0
-animation/clip_57/end_frame=0
-animation/clip_57/loops=false
-animation/clip_58/name=""
-animation/clip_58/start_frame=0
-animation/clip_58/end_frame=0
-animation/clip_58/loops=false
-animation/clip_59/name=""
-animation/clip_59/start_frame=0
-animation/clip_59/end_frame=0
-animation/clip_59/loops=false
-animation/clip_60/name=""
-animation/clip_60/start_frame=0
-animation/clip_60/end_frame=0
-animation/clip_60/loops=false
-animation/clip_61/name=""
-animation/clip_61/start_frame=0
-animation/clip_61/end_frame=0
-animation/clip_61/loops=false
-animation/clip_62/name=""
-animation/clip_62/start_frame=0
-animation/clip_62/end_frame=0
-animation/clip_62/loops=false
-animation/clip_63/name=""
-animation/clip_63/start_frame=0
-animation/clip_63/end_frame=0
-animation/clip_63/loops=false
-animation/clip_64/name=""
-animation/clip_64/start_frame=0
-animation/clip_64/end_frame=0
-animation/clip_64/loops=false
-animation/clip_65/name=""
-animation/clip_65/start_frame=0
-animation/clip_65/end_frame=0
-animation/clip_65/loops=false
-animation/clip_66/name=""
-animation/clip_66/start_frame=0
-animation/clip_66/end_frame=0
-animation/clip_66/loops=false
-animation/clip_67/name=""
-animation/clip_67/start_frame=0
-animation/clip_67/end_frame=0
-animation/clip_67/loops=false
-animation/clip_68/name=""
-animation/clip_68/start_frame=0
-animation/clip_68/end_frame=0
-animation/clip_68/loops=false
-animation/clip_69/name=""
-animation/clip_69/start_frame=0
-animation/clip_69/end_frame=0
-animation/clip_69/loops=false
-animation/clip_70/name=""
-animation/clip_70/start_frame=0
-animation/clip_70/end_frame=0
-animation/clip_70/loops=false
-animation/clip_71/name=""
-animation/clip_71/start_frame=0
-animation/clip_71/end_frame=0
-animation/clip_71/loops=false
-animation/clip_72/name=""
-animation/clip_72/start_frame=0
-animation/clip_72/end_frame=0
-animation/clip_72/loops=false
-animation/clip_73/name=""
-animation/clip_73/start_frame=0
-animation/clip_73/end_frame=0
-animation/clip_73/loops=false
-animation/clip_74/name=""
-animation/clip_74/start_frame=0
-animation/clip_74/end_frame=0
-animation/clip_74/loops=false
-animation/clip_75/name=""
-animation/clip_75/start_frame=0
-animation/clip_75/end_frame=0
-animation/clip_75/loops=false
-animation/clip_76/name=""
-animation/clip_76/start_frame=0
-animation/clip_76/end_frame=0
-animation/clip_76/loops=false
-animation/clip_77/name=""
-animation/clip_77/start_frame=0
-animation/clip_77/end_frame=0
-animation/clip_77/loops=false
-animation/clip_78/name=""
-animation/clip_78/start_frame=0
-animation/clip_78/end_frame=0
-animation/clip_78/loops=false
-animation/clip_79/name=""
-animation/clip_79/start_frame=0
-animation/clip_79/end_frame=0
-animation/clip_79/loops=false
-animation/clip_80/name=""
-animation/clip_80/start_frame=0
-animation/clip_80/end_frame=0
-animation/clip_80/loops=false
-animation/clip_81/name=""
-animation/clip_81/start_frame=0
-animation/clip_81/end_frame=0
-animation/clip_81/loops=false
-animation/clip_82/name=""
-animation/clip_82/start_frame=0
-animation/clip_82/end_frame=0
-animation/clip_82/loops=false
-animation/clip_83/name=""
-animation/clip_83/start_frame=0
-animation/clip_83/end_frame=0
-animation/clip_83/loops=false
-animation/clip_84/name=""
-animation/clip_84/start_frame=0
-animation/clip_84/end_frame=0
-animation/clip_84/loops=false
-animation/clip_85/name=""
-animation/clip_85/start_frame=0
-animation/clip_85/end_frame=0
-animation/clip_85/loops=false
-animation/clip_86/name=""
-animation/clip_86/start_frame=0
-animation/clip_86/end_frame=0
-animation/clip_86/loops=false
-animation/clip_87/name=""
-animation/clip_87/start_frame=0
-animation/clip_87/end_frame=0
-animation/clip_87/loops=false
-animation/clip_88/name=""
-animation/clip_88/start_frame=0
-animation/clip_88/end_frame=0
-animation/clip_88/loops=false
-animation/clip_89/name=""
-animation/clip_89/start_frame=0
-animation/clip_89/end_frame=0
-animation/clip_89/loops=false
-animation/clip_90/name=""
-animation/clip_90/start_frame=0
-animation/clip_90/end_frame=0
-animation/clip_90/loops=false
-animation/clip_91/name=""
-animation/clip_91/start_frame=0
-animation/clip_91/end_frame=0
-animation/clip_91/loops=false
-animation/clip_92/name=""
-animation/clip_92/start_frame=0
-animation/clip_92/end_frame=0
-animation/clip_92/loops=false
-animation/clip_93/name=""
-animation/clip_93/start_frame=0
-animation/clip_93/end_frame=0
-animation/clip_93/loops=false
-animation/clip_94/name=""
-animation/clip_94/start_frame=0
-animation/clip_94/end_frame=0
-animation/clip_94/loops=false
-animation/clip_95/name=""
-animation/clip_95/start_frame=0
-animation/clip_95/end_frame=0
-animation/clip_95/loops=false
-animation/clip_96/name=""
-animation/clip_96/start_frame=0
-animation/clip_96/end_frame=0
-animation/clip_96/loops=false
-animation/clip_97/name=""
-animation/clip_97/start_frame=0
-animation/clip_97/end_frame=0
-animation/clip_97/loops=false
-animation/clip_98/name=""
-animation/clip_98/start_frame=0
-animation/clip_98/end_frame=0
-animation/clip_98/loops=false
-animation/clip_99/name=""
-animation/clip_99/start_frame=0
-animation/clip_99/end_frame=0
-animation/clip_99/loops=false
-animation/clip_100/name=""
-animation/clip_100/start_frame=0
-animation/clip_100/end_frame=0
-animation/clip_100/loops=false
-animation/clip_101/name=""
-animation/clip_101/start_frame=0
-animation/clip_101/end_frame=0
-animation/clip_101/loops=false
-animation/clip_102/name=""
-animation/clip_102/start_frame=0
-animation/clip_102/end_frame=0
-animation/clip_102/loops=false
-animation/clip_103/name=""
-animation/clip_103/start_frame=0
-animation/clip_103/end_frame=0
-animation/clip_103/loops=false
-animation/clip_104/name=""
-animation/clip_104/start_frame=0
-animation/clip_104/end_frame=0
-animation/clip_104/loops=false
-animation/clip_105/name=""
-animation/clip_105/start_frame=0
-animation/clip_105/end_frame=0
-animation/clip_105/loops=false
-animation/clip_106/name=""
-animation/clip_106/start_frame=0
-animation/clip_106/end_frame=0
-animation/clip_106/loops=false
-animation/clip_107/name=""
-animation/clip_107/start_frame=0
-animation/clip_107/end_frame=0
-animation/clip_107/loops=false
-animation/clip_108/name=""
-animation/clip_108/start_frame=0
-animation/clip_108/end_frame=0
-animation/clip_108/loops=false
-animation/clip_109/name=""
-animation/clip_109/start_frame=0
-animation/clip_109/end_frame=0
-animation/clip_109/loops=false
-animation/clip_110/name=""
-animation/clip_110/start_frame=0
-animation/clip_110/end_frame=0
-animation/clip_110/loops=false
-animation/clip_111/name=""
-animation/clip_111/start_frame=0
-animation/clip_111/end_frame=0
-animation/clip_111/loops=false
-animation/clip_112/name=""
-animation/clip_112/start_frame=0
-animation/clip_112/end_frame=0
-animation/clip_112/loops=false
-animation/clip_113/name=""
-animation/clip_113/start_frame=0
-animation/clip_113/end_frame=0
-animation/clip_113/loops=false
-animation/clip_114/name=""
-animation/clip_114/start_frame=0
-animation/clip_114/end_frame=0
-animation/clip_114/loops=false
-animation/clip_115/name=""
-animation/clip_115/start_frame=0
-animation/clip_115/end_frame=0
-animation/clip_115/loops=false
-animation/clip_116/name=""
-animation/clip_116/start_frame=0
-animation/clip_116/end_frame=0
-animation/clip_116/loops=false
-animation/clip_117/name=""
-animation/clip_117/start_frame=0
-animation/clip_117/end_frame=0
-animation/clip_117/loops=false
-animation/clip_118/name=""
-animation/clip_118/start_frame=0
-animation/clip_118/end_frame=0
-animation/clip_118/loops=false
-animation/clip_119/name=""
-animation/clip_119/start_frame=0
-animation/clip_119/end_frame=0
-animation/clip_119/loops=false
-animation/clip_120/name=""
-animation/clip_120/start_frame=0
-animation/clip_120/end_frame=0
-animation/clip_120/loops=false
-animation/clip_121/name=""
-animation/clip_121/start_frame=0
-animation/clip_121/end_frame=0
-animation/clip_121/loops=false
-animation/clip_122/name=""
-animation/clip_122/start_frame=0
-animation/clip_122/end_frame=0
-animation/clip_122/loops=false
-animation/clip_123/name=""
-animation/clip_123/start_frame=0
-animation/clip_123/end_frame=0
-animation/clip_123/loops=false
-animation/clip_124/name=""
-animation/clip_124/start_frame=0
-animation/clip_124/end_frame=0
-animation/clip_124/loops=false
-animation/clip_125/name=""
-animation/clip_125/start_frame=0
-animation/clip_125/end_frame=0
-animation/clip_125/loops=false
-animation/clip_126/name=""
-animation/clip_126/start_frame=0
-animation/clip_126/end_frame=0
-animation/clip_126/loops=false
-animation/clip_127/name=""
-animation/clip_127/start_frame=0
-animation/clip_127/end_frame=0
-animation/clip_127/loops=false
-animation/clip_128/name=""
-animation/clip_128/start_frame=0
-animation/clip_128/end_frame=0
-animation/clip_128/loops=false
-animation/clip_129/name=""
-animation/clip_129/start_frame=0
-animation/clip_129/end_frame=0
-animation/clip_129/loops=false
-animation/clip_130/name=""
-animation/clip_130/start_frame=0
-animation/clip_130/end_frame=0
-animation/clip_130/loops=false
-animation/clip_131/name=""
-animation/clip_131/start_frame=0
-animation/clip_131/end_frame=0
-animation/clip_131/loops=false
-animation/clip_132/name=""
-animation/clip_132/start_frame=0
-animation/clip_132/end_frame=0
-animation/clip_132/loops=false
-animation/clip_133/name=""
-animation/clip_133/start_frame=0
-animation/clip_133/end_frame=0
-animation/clip_133/loops=false
-animation/clip_134/name=""
-animation/clip_134/start_frame=0
-animation/clip_134/end_frame=0
-animation/clip_134/loops=false
-animation/clip_135/name=""
-animation/clip_135/start_frame=0
-animation/clip_135/end_frame=0
-animation/clip_135/loops=false
-animation/clip_136/name=""
-animation/clip_136/start_frame=0
-animation/clip_136/end_frame=0
-animation/clip_136/loops=false
-animation/clip_137/name=""
-animation/clip_137/start_frame=0
-animation/clip_137/end_frame=0
-animation/clip_137/loops=false
-animation/clip_138/name=""
-animation/clip_138/start_frame=0
-animation/clip_138/end_frame=0
-animation/clip_138/loops=false
-animation/clip_139/name=""
-animation/clip_139/start_frame=0
-animation/clip_139/end_frame=0
-animation/clip_139/loops=false
-animation/clip_140/name=""
-animation/clip_140/start_frame=0
-animation/clip_140/end_frame=0
-animation/clip_140/loops=false
-animation/clip_141/name=""
-animation/clip_141/start_frame=0
-animation/clip_141/end_frame=0
-animation/clip_141/loops=false
-animation/clip_142/name=""
-animation/clip_142/start_frame=0
-animation/clip_142/end_frame=0
-animation/clip_142/loops=false
-animation/clip_143/name=""
-animation/clip_143/start_frame=0
-animation/clip_143/end_frame=0
-animation/clip_143/loops=false
-animation/clip_144/name=""
-animation/clip_144/start_frame=0
-animation/clip_144/end_frame=0
-animation/clip_144/loops=false
-animation/clip_145/name=""
-animation/clip_145/start_frame=0
-animation/clip_145/end_frame=0
-animation/clip_145/loops=false
-animation/clip_146/name=""
-animation/clip_146/start_frame=0
-animation/clip_146/end_frame=0
-animation/clip_146/loops=false
-animation/clip_147/name=""
-animation/clip_147/start_frame=0
-animation/clip_147/end_frame=0
-animation/clip_147/loops=false
-animation/clip_148/name=""
-animation/clip_148/start_frame=0
-animation/clip_148/end_frame=0
-animation/clip_148/loops=false
-animation/clip_149/name=""
-animation/clip_149/start_frame=0
-animation/clip_149/end_frame=0
-animation/clip_149/loops=false
-animation/clip_150/name=""
-animation/clip_150/start_frame=0
-animation/clip_150/end_frame=0
-animation/clip_150/loops=false
-animation/clip_151/name=""
-animation/clip_151/start_frame=0
-animation/clip_151/end_frame=0
-animation/clip_151/loops=false
-animation/clip_152/name=""
-animation/clip_152/start_frame=0
-animation/clip_152/end_frame=0
-animation/clip_152/loops=false
-animation/clip_153/name=""
-animation/clip_153/start_frame=0
-animation/clip_153/end_frame=0
-animation/clip_153/loops=false
-animation/clip_154/name=""
-animation/clip_154/start_frame=0
-animation/clip_154/end_frame=0
-animation/clip_154/loops=false
-animation/clip_155/name=""
-animation/clip_155/start_frame=0
-animation/clip_155/end_frame=0
-animation/clip_155/loops=false
-animation/clip_156/name=""
-animation/clip_156/start_frame=0
-animation/clip_156/end_frame=0
-animation/clip_156/loops=false
-animation/clip_157/name=""
-animation/clip_157/start_frame=0
-animation/clip_157/end_frame=0
-animation/clip_157/loops=false
-animation/clip_158/name=""
-animation/clip_158/start_frame=0
-animation/clip_158/end_frame=0
-animation/clip_158/loops=false
-animation/clip_159/name=""
-animation/clip_159/start_frame=0
-animation/clip_159/end_frame=0
-animation/clip_159/loops=false
-animation/clip_160/name=""
-animation/clip_160/start_frame=0
-animation/clip_160/end_frame=0
-animation/clip_160/loops=false
-animation/clip_161/name=""
-animation/clip_161/start_frame=0
-animation/clip_161/end_frame=0
-animation/clip_161/loops=false
-animation/clip_162/name=""
-animation/clip_162/start_frame=0
-animation/clip_162/end_frame=0
-animation/clip_162/loops=false
-animation/clip_163/name=""
-animation/clip_163/start_frame=0
-animation/clip_163/end_frame=0
-animation/clip_163/loops=false
-animation/clip_164/name=""
-animation/clip_164/start_frame=0
-animation/clip_164/end_frame=0
-animation/clip_164/loops=false
-animation/clip_165/name=""
-animation/clip_165/start_frame=0
-animation/clip_165/end_frame=0
-animation/clip_165/loops=false
-animation/clip_166/name=""
-animation/clip_166/start_frame=0
-animation/clip_166/end_frame=0
-animation/clip_166/loops=false
-animation/clip_167/name=""
-animation/clip_167/start_frame=0
-animation/clip_167/end_frame=0
-animation/clip_167/loops=false
-animation/clip_168/name=""
-animation/clip_168/start_frame=0
-animation/clip_168/end_frame=0
-animation/clip_168/loops=false
-animation/clip_169/name=""
-animation/clip_169/start_frame=0
-animation/clip_169/end_frame=0
-animation/clip_169/loops=false
-animation/clip_170/name=""
-animation/clip_170/start_frame=0
-animation/clip_170/end_frame=0
-animation/clip_170/loops=false
-animation/clip_171/name=""
-animation/clip_171/start_frame=0
-animation/clip_171/end_frame=0
-animation/clip_171/loops=false
-animation/clip_172/name=""
-animation/clip_172/start_frame=0
-animation/clip_172/end_frame=0
-animation/clip_172/loops=false
-animation/clip_173/name=""
-animation/clip_173/start_frame=0
-animation/clip_173/end_frame=0
-animation/clip_173/loops=false
-animation/clip_174/name=""
-animation/clip_174/start_frame=0
-animation/clip_174/end_frame=0
-animation/clip_174/loops=false
-animation/clip_175/name=""
-animation/clip_175/start_frame=0
-animation/clip_175/end_frame=0
-animation/clip_175/loops=false
-animation/clip_176/name=""
-animation/clip_176/start_frame=0
-animation/clip_176/end_frame=0
-animation/clip_176/loops=false
-animation/clip_177/name=""
-animation/clip_177/start_frame=0
-animation/clip_177/end_frame=0
-animation/clip_177/loops=false
-animation/clip_178/name=""
-animation/clip_178/start_frame=0
-animation/clip_178/end_frame=0
-animation/clip_178/loops=false
-animation/clip_179/name=""
-animation/clip_179/start_frame=0
-animation/clip_179/end_frame=0
-animation/clip_179/loops=false
-animation/clip_180/name=""
-animation/clip_180/start_frame=0
-animation/clip_180/end_frame=0
-animation/clip_180/loops=false
-animation/clip_181/name=""
-animation/clip_181/start_frame=0
-animation/clip_181/end_frame=0
-animation/clip_181/loops=false
-animation/clip_182/name=""
-animation/clip_182/start_frame=0
-animation/clip_182/end_frame=0
-animation/clip_182/loops=false
-animation/clip_183/name=""
-animation/clip_183/start_frame=0
-animation/clip_183/end_frame=0
-animation/clip_183/loops=false
-animation/clip_184/name=""
-animation/clip_184/start_frame=0
-animation/clip_184/end_frame=0
-animation/clip_184/loops=false
-animation/clip_185/name=""
-animation/clip_185/start_frame=0
-animation/clip_185/end_frame=0
-animation/clip_185/loops=false
-animation/clip_186/name=""
-animation/clip_186/start_frame=0
-animation/clip_186/end_frame=0
-animation/clip_186/loops=false
-animation/clip_187/name=""
-animation/clip_187/start_frame=0
-animation/clip_187/end_frame=0
-animation/clip_187/loops=false
-animation/clip_188/name=""
-animation/clip_188/start_frame=0
-animation/clip_188/end_frame=0
-animation/clip_188/loops=false
-animation/clip_189/name=""
-animation/clip_189/start_frame=0
-animation/clip_189/end_frame=0
-animation/clip_189/loops=false
-animation/clip_190/name=""
-animation/clip_190/start_frame=0
-animation/clip_190/end_frame=0
-animation/clip_190/loops=false
-animation/clip_191/name=""
-animation/clip_191/start_frame=0
-animation/clip_191/end_frame=0
-animation/clip_191/loops=false
-animation/clip_192/name=""
-animation/clip_192/start_frame=0
-animation/clip_192/end_frame=0
-animation/clip_192/loops=false
-animation/clip_193/name=""
-animation/clip_193/start_frame=0
-animation/clip_193/end_frame=0
-animation/clip_193/loops=false
-animation/clip_194/name=""
-animation/clip_194/start_frame=0
-animation/clip_194/end_frame=0
-animation/clip_194/loops=false
-animation/clip_195/name=""
-animation/clip_195/start_frame=0
-animation/clip_195/end_frame=0
-animation/clip_195/loops=false
-animation/clip_196/name=""
-animation/clip_196/start_frame=0
-animation/clip_196/end_frame=0
-animation/clip_196/loops=false
-animation/clip_197/name=""
-animation/clip_197/start_frame=0
-animation/clip_197/end_frame=0
-animation/clip_197/loops=false
-animation/clip_198/name=""
-animation/clip_198/start_frame=0
-animation/clip_198/end_frame=0
-animation/clip_198/loops=false
-animation/clip_199/name=""
-animation/clip_199/start_frame=0
-animation/clip_199/end_frame=0
-animation/clip_199/loops=false
-animation/clip_200/name=""
-animation/clip_200/start_frame=0
-animation/clip_200/end_frame=0
-animation/clip_200/loops=false
-animation/clip_201/name=""
-animation/clip_201/start_frame=0
-animation/clip_201/end_frame=0
-animation/clip_201/loops=false
-animation/clip_202/name=""
-animation/clip_202/start_frame=0
-animation/clip_202/end_frame=0
-animation/clip_202/loops=false
-animation/clip_203/name=""
-animation/clip_203/start_frame=0
-animation/clip_203/end_frame=0
-animation/clip_203/loops=false
-animation/clip_204/name=""
-animation/clip_204/start_frame=0
-animation/clip_204/end_frame=0
-animation/clip_204/loops=false
-animation/clip_205/name=""
-animation/clip_205/start_frame=0
-animation/clip_205/end_frame=0
-animation/clip_205/loops=false
-animation/clip_206/name=""
-animation/clip_206/start_frame=0
-animation/clip_206/end_frame=0
-animation/clip_206/loops=false
-animation/clip_207/name=""
-animation/clip_207/start_frame=0
-animation/clip_207/end_frame=0
-animation/clip_207/loops=false
-animation/clip_208/name=""
-animation/clip_208/start_frame=0
-animation/clip_208/end_frame=0
-animation/clip_208/loops=false
-animation/clip_209/name=""
-animation/clip_209/start_frame=0
-animation/clip_209/end_frame=0
-animation/clip_209/loops=false
-animation/clip_210/name=""
-animation/clip_210/start_frame=0
-animation/clip_210/end_frame=0
-animation/clip_210/loops=false
-animation/clip_211/name=""
-animation/clip_211/start_frame=0
-animation/clip_211/end_frame=0
-animation/clip_211/loops=false
-animation/clip_212/name=""
-animation/clip_212/start_frame=0
-animation/clip_212/end_frame=0
-animation/clip_212/loops=false
-animation/clip_213/name=""
-animation/clip_213/start_frame=0
-animation/clip_213/end_frame=0
-animation/clip_213/loops=false
-animation/clip_214/name=""
-animation/clip_214/start_frame=0
-animation/clip_214/end_frame=0
-animation/clip_214/loops=false
-animation/clip_215/name=""
-animation/clip_215/start_frame=0
-animation/clip_215/end_frame=0
-animation/clip_215/loops=false
-animation/clip_216/name=""
-animation/clip_216/start_frame=0
-animation/clip_216/end_frame=0
-animation/clip_216/loops=false
-animation/clip_217/name=""
-animation/clip_217/start_frame=0
-animation/clip_217/end_frame=0
-animation/clip_217/loops=false
-animation/clip_218/name=""
-animation/clip_218/start_frame=0
-animation/clip_218/end_frame=0
-animation/clip_218/loops=false
-animation/clip_219/name=""
-animation/clip_219/start_frame=0
-animation/clip_219/end_frame=0
-animation/clip_219/loops=false
-animation/clip_220/name=""
-animation/clip_220/start_frame=0
-animation/clip_220/end_frame=0
-animation/clip_220/loops=false
-animation/clip_221/name=""
-animation/clip_221/start_frame=0
-animation/clip_221/end_frame=0
-animation/clip_221/loops=false
-animation/clip_222/name=""
-animation/clip_222/start_frame=0
-animation/clip_222/end_frame=0
-animation/clip_222/loops=false
-animation/clip_223/name=""
-animation/clip_223/start_frame=0
-animation/clip_223/end_frame=0
-animation/clip_223/loops=false
-animation/clip_224/name=""
-animation/clip_224/start_frame=0
-animation/clip_224/end_frame=0
-animation/clip_224/loops=false
-animation/clip_225/name=""
-animation/clip_225/start_frame=0
-animation/clip_225/end_frame=0
-animation/clip_225/loops=false
-animation/clip_226/name=""
-animation/clip_226/start_frame=0
-animation/clip_226/end_frame=0
-animation/clip_226/loops=false
-animation/clip_227/name=""
-animation/clip_227/start_frame=0
-animation/clip_227/end_frame=0
-animation/clip_227/loops=false
-animation/clip_228/name=""
-animation/clip_228/start_frame=0
-animation/clip_228/end_frame=0
-animation/clip_228/loops=false
-animation/clip_229/name=""
-animation/clip_229/start_frame=0
-animation/clip_229/end_frame=0
-animation/clip_229/loops=false
-animation/clip_230/name=""
-animation/clip_230/start_frame=0
-animation/clip_230/end_frame=0
-animation/clip_230/loops=false
-animation/clip_231/name=""
-animation/clip_231/start_frame=0
-animation/clip_231/end_frame=0
-animation/clip_231/loops=false
-animation/clip_232/name=""
-animation/clip_232/start_frame=0
-animation/clip_232/end_frame=0
-animation/clip_232/loops=false
-animation/clip_233/name=""
-animation/clip_233/start_frame=0
-animation/clip_233/end_frame=0
-animation/clip_233/loops=false
-animation/clip_234/name=""
-animation/clip_234/start_frame=0
-animation/clip_234/end_frame=0
-animation/clip_234/loops=false
-animation/clip_235/name=""
-animation/clip_235/start_frame=0
-animation/clip_235/end_frame=0
-animation/clip_235/loops=false
-animation/clip_236/name=""
-animation/clip_236/start_frame=0
-animation/clip_236/end_frame=0
-animation/clip_236/loops=false
-animation/clip_237/name=""
-animation/clip_237/start_frame=0
-animation/clip_237/end_frame=0
-animation/clip_237/loops=false
-animation/clip_238/name=""
-animation/clip_238/start_frame=0
-animation/clip_238/end_frame=0
-animation/clip_238/loops=false
-animation/clip_239/name=""
-animation/clip_239/start_frame=0
-animation/clip_239/end_frame=0
-animation/clip_239/loops=false
-animation/clip_240/name=""
-animation/clip_240/start_frame=0
-animation/clip_240/end_frame=0
-animation/clip_240/loops=false
-animation/clip_241/name=""
-animation/clip_241/start_frame=0
-animation/clip_241/end_frame=0
-animation/clip_241/loops=false
-animation/clip_242/name=""
-animation/clip_242/start_frame=0
-animation/clip_242/end_frame=0
-animation/clip_242/loops=false
-animation/clip_243/name=""
-animation/clip_243/start_frame=0
-animation/clip_243/end_frame=0
-animation/clip_243/loops=false
-animation/clip_244/name=""
-animation/clip_244/start_frame=0
-animation/clip_244/end_frame=0
-animation/clip_244/loops=false
-animation/clip_245/name=""
-animation/clip_245/start_frame=0
-animation/clip_245/end_frame=0
-animation/clip_245/loops=false
-animation/clip_246/name=""
-animation/clip_246/start_frame=0
-animation/clip_246/end_frame=0
-animation/clip_246/loops=false
-animation/clip_247/name=""
-animation/clip_247/start_frame=0
-animation/clip_247/end_frame=0
-animation/clip_247/loops=false
-animation/clip_248/name=""
-animation/clip_248/start_frame=0
-animation/clip_248/end_frame=0
-animation/clip_248/loops=false
-animation/clip_249/name=""
-animation/clip_249/start_frame=0
-animation/clip_249/end_frame=0
-animation/clip_249/loops=false
-animation/clip_250/name=""
-animation/clip_250/start_frame=0
-animation/clip_250/end_frame=0
-animation/clip_250/loops=false
-animation/clip_251/name=""
-animation/clip_251/start_frame=0
-animation/clip_251/end_frame=0
-animation/clip_251/loops=false
-animation/clip_252/name=""
-animation/clip_252/start_frame=0
-animation/clip_252/end_frame=0
-animation/clip_252/loops=false
-animation/clip_253/name=""
-animation/clip_253/start_frame=0
-animation/clip_253/end_frame=0
-animation/clip_253/loops=false
-animation/clip_254/name=""
-animation/clip_254/start_frame=0
-animation/clip_254/end_frame=0
-animation/clip_254/loops=false
-animation/clip_255/name=""
-animation/clip_255/start_frame=0
-animation/clip_255/end_frame=0
-animation/clip_255/loops=false
-animation/clip_256/name=""
-animation/clip_256/start_frame=0
-animation/clip_256/end_frame=0
-animation/clip_256/loops=false
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={}
+meshes/handle_gltf_embedded_images=1

+ 0 - 0
enemies/red_robot/parts/sparks_effect/SparkShader.shader → enemies/red_robot/parts/sparks_effect/SparkShader.gdshader


+ 16 - 17
enemies/red_robot/parts/sparks_effect/SparkTexture.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/SparkTexture.png-415eb9635d794f1148d998613e1e2ac9.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://ic4gy2igsmd4"
+path.s3tc="res://.godot/imported/SparkTexture.png-415eb9635d794f1148d998613e1e2ac9.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://enemies/red_robot/parts/sparks_effect/SparkTexture.png"
-dest_files=[ "res://.import/SparkTexture.png-415eb9635d794f1148d998613e1e2ac9.s3tc.stex" ]
+dest_files=["res://.godot/imported/SparkTexture.png-415eb9635d794f1148d998613e1e2ac9.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=2
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 48 - 0
enemies/red_robot/parts/sparks_effect/SparksParticle.blend.import

@@ -0,0 +1,48 @@
+[remap]
+
+importer="scene"
+importer_version=1
+type="PackedScene"
+uid="uid://cj68udhx2hstn"
+path="res://.godot/imported/SparksParticle.blend-f58a2953e4ea71aefe8c952dcd402cac.scn"
+
+[deps]
+
+source_file="res://enemies/red_robot/parts/sparks_effect/SparksParticle.blend"
+dest_files=["res://.godot/imported/SparksParticle.blend-f58a2953e4ea71aefe8c952dcd402cac.scn"]
+
+[params]
+
+nodes/root_type="Node3D"
+nodes/root_name="Scene Root"
+nodes/apply_root_scale=true
+nodes/root_scale=1.0
+meshes/ensure_tangents=true
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
+meshes/light_baking=1
+meshes/lightmap_texel_size=0.2
+skins/use_named_skins=true
+animation/import=true
+animation/fps=30
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={}
+meshes/handle_gltf_embedded_images=1
+blender/nodes/visible=0
+blender/nodes/punctual_lights=true
+blender/nodes/cameras=true
+blender/nodes/custom_properties=true
+blender/nodes/modifiers=1
+blender/meshes/colors=false
+blender/meshes/uvs=true
+blender/meshes/normals=true
+blender/meshes/tangents=true
+blender/meshes/skins=2
+blender/meshes/export_bones_deforming_mesh_only=false
+blender/materials/unpack_enabled=true
+blender/materials/export_materials=1
+blender/animation/limit_playback=true
+blender/animation/always_sample=true
+blender/animation/group_tracks=true

+ 66 - 58
enemies/red_robot/red_robot.gd

@@ -1,4 +1,4 @@
-extends KinematicBody
+extends CharacterBody3D
 
 enum State {
 	APPROACH = 0,
@@ -14,8 +14,8 @@ const AIM_TIME = 1
 const AIM_PREPARE_TIME = 0.5
 const BLEND_AIM_SPEED = 0.05
 
-export(int) var health = 5
-export(bool) var test_shoot = false
+@export var health: int = 5
+@export var test_shoot: bool = false
 
 var state = State.APPROACH
 
@@ -25,31 +25,30 @@ var aim_preparing = AIM_PREPARE_TIME
 var dead = false
 
 var player = null
-var velocity = Vector3()
-var orientation = Transform()
+var orientation = Transform3D()
 
 var blast_scene = preload("res://enemies/red_robot/laser/impact_effect/impact_effect.tscn")
 
-onready var animation_tree = $AnimationTree
-onready var shoot_animation = $ShootAnimation
+@onready var animation_tree = $AnimationTree
+@onready var shoot_animation = $ShootAnimation
 
-onready var model = $RedRobotModel
-onready var ray_from = model.get_node(@"Armature/Skeleton/RayFrom")
-onready var ray_mesh = ray_from.get_node(@"RayMesh")
-onready var laser_raycast = ray_from.get_node(@"RayCast")
-onready var collision_shape = $CollisionShape
+@onready var model = $RedRobotModel
+@onready var ray_from = model.get_node("Armature/Skeleton3D/RayFrom")
+@onready var ray_mesh = ray_from.get_node("RayMesh")
+@onready var laser_raycast = ray_from.get_node("RayCast")
+@onready var collision_shape = $CollisionShape3D
 
-onready var explosion_sound = $SoundEffects/Explosion
-onready var hit_sound = $SoundEffects/Hit
+@onready var explosion_sound = $SoundEffects/Explosion
+@onready var hit_sound = $SoundEffects/Hit
 
-onready var death = $Death
-onready var death_shield1 = death.get_node(@"PartShield1")
-onready var death_shield2 = death.get_node(@"PartShield2")
-onready var death_head = death.get_node(@"PartHead")
-onready var death_detach_spark1 = death.get_node(@"DetachSpark1")
-onready var death_detach_spark2 = death.get_node(@"DetachSpark2")
+@onready var death = $Death
+@onready var death_shield1 = death.get_node("PartShield1")
+@onready var death_shield2 = death.get_node("PartShield2")
+@onready var death_head = death.get_node("PartHead")
+@onready var death_detach_spark1 = death.get_node("DetachSpark1")
+@onready var death_detach_spark2 = death.get_node("DetachSpark2")
 
-onready var gravity = ProjectSettings.get_setting("physics/3d/default_gravity") * ProjectSettings.get_setting("physics/3d/default_gravity_vector")
+@onready var gravity = ProjectSettings.get_setting("physics/3d/default_gravity") * ProjectSettings.get_setting("physics/3d/default_gravity_vector")
 
 func _ready():
 	orientation = global_transform
@@ -57,6 +56,7 @@ func _ready():
 	$AnimationTree.active = true
 	if test_shoot:
 		shoot_countdown = 0.0
+	animation_tree["parameters/state/transition_request"] = "idle" # Go idle.
 
 
 func resume_approach():
@@ -68,7 +68,8 @@ func resume_approach():
 func hit():
 	if dead:
 		return
-	animation_tree["parameters/hit" + str(randi() % 3 + 1) + "/active"] = true
+	var param = "parameters/hit" + str(randi() % 3 + 1) + "/request"
+	animation_tree[param] = 1
 	hit_sound.play()
 	health -= 1
 	if health == 0:
@@ -79,15 +80,17 @@ func hit():
 		death.visible = true
 		collision_shape.disabled = true
 
-		death_shield1.get_node(@"Col1").disabled = false
-		death_shield1.get_node(@"Col2").disabled = false
-		death_shield1.mode = RigidBody.MODE_RIGID
-		death_shield2.get_node(@"Col1").disabled = false
-		death_shield2.get_node(@"Col2").disabled = false
-		death_shield2.mode = RigidBody.MODE_RIGID
-		death_head.get_node(@"Col1").disabled = false
-		death_head.get_node(@"Col2").disabled = false
-		death_head.mode = RigidBody.MODE_RIGID
+		death_shield1.freeze = false
+		death_shield1.get_node("Col1").disabled = false
+		death_shield1.get_node("Col2").disabled = false
+
+		death_shield2.freeze = false
+		death_shield2.get_node("Col1").disabled = false
+		death_shield2.get_node("Col2").disabled = false
+
+		death_head.freeze = false
+		death_head.get_node("Col1").disabled = false
+		death_head.get_node("Col2").disabled = false
 
 		death_detach_spark1.emitting = true
 		death_detach_spark2.emitting = true
@@ -112,24 +115,24 @@ func shoot():
 	var ray_dir = -gt.basis.z
 	var max_dist = 1000
 
-	var col = get_world().direct_space_state.intersect_ray(ray_origin, ray_origin + ray_dir * max_dist, [self])
-	if not col.empty():
+	var col = get_world_3d().direct_space_state.intersect_ray(PhysicsRayQueryParameters3D.create(ray_origin, ray_origin + ray_dir * max_dist, 0xFFFFFFFF, [self] ))
+	if not col.is_empty():
 		max_dist = ray_origin.distance_to(col.position)
 		if col.collider == player:
 			pass # Kill.
 	# Clip ray in shader.
 	_clip_ray(max_dist)
 	# Position laser ember particles
-	var mesh_offset = ray_mesh.translation.z
-	var laser_ember = $RedRobotModel/Armature/Skeleton/RayFrom/LaserEmber
-	laser_ember.translation = Vector3(0.0, 0.0, -max_dist / 2.0 - mesh_offset)
+	var mesh_offset = ray_mesh.position.z
+	var laser_ember = $RedRobotModel/Armature/Skeleton3D/RayFrom/LaserEmber
+	laser_ember.position = Vector3(0.0, 0.0, -max_dist / 2.0 - mesh_offset)
 	laser_ember.emission_box_extents.z = (max_dist - abs(mesh_offset)) / 2.0
-	if not col.empty():
-		var blast = blast_scene.instance()
+	if not col.is_empty():
+		var blast = blast_scene.instantiate()
 		get_tree().get_root().add_child(blast)
 		blast.global_transform.origin = col.position
 		if col.collider == player and player is Player:
-			yield(get_tree().create_timer(0.1), "timeout")
+			await get_tree().create_timer(0.1).timeout
 			player.add_camera_shake_trauma(13)
 
 
@@ -142,8 +145,10 @@ func _physics_process(delta):
 		return
 
 	if not player:
-		animation_tree["parameters/state/current"] = 0 # Go idle.
-		velocity = move_and_slide(gravity * delta, Vector3.UP)
+		animation_tree["parameters/state/transition_request"] = "idle" # Go idle.
+		set_velocity(gravity * delta)
+		set_up_direction(Vector3.UP)
+		move_and_slide()
 		return
 
 	if state == State.APPROACH:
@@ -153,28 +158,29 @@ func _physics_process(delta):
 				aim_preparing = 0
 			animation_tree["parameters/aiming/blend_amount"] = aim_preparing / AIM_PREPARE_TIME
 
-		var to_player_local = global_transform.xform_inv(player.global_transform.origin)
+		var to_player_local = player.global_transform.origin * global_transform
 		# The front of the robot is +Z, and atan2 is zero at +X, so we need to use the Z for the X parameter (second one).
 		var angle_to_player = atan2(to_player_local.x, to_player_local.z)
-		var tolerance = deg2rad(PLAYER_AIM_TOLERANCE_DEGREES)
+		var tolerance = deg_to_rad(PLAYER_AIM_TOLERANCE_DEGREES)
 		if angle_to_player > tolerance:
-			animation_tree["parameters/state/current"] = 1
+			animation_tree["parameters/state/transition_request"] = "turn_left"
 		elif angle_to_player < -tolerance:
-			animation_tree["parameters/state/current"] = 2
+			animation_tree["parameters/state/transition_request"] = "turn_right"
 		else:
-			animation_tree["parameters/state/current"] = 3
+			animation_tree["parameters/state/transition_request"] = "walk"
 			# Facing player, try to shoot.
 			shoot_countdown -= delta
 			if shoot_countdown < 0:
 				# See if player can be killed because in they're sight.
 				var ray_origin = ray_from.global_transform.origin
 				var ray_to = player.global_transform.origin + Vector3.UP # Above middle of player.
-				var col = get_world().direct_space_state.intersect_ray(ray_origin, ray_to, [self])
-				if not col.empty() and col.collider == player:
+				var col = get_world_3d().direct_space_state.intersect_ray(PhysicsRayQueryParameters3D.create(ray_origin, ray_to, 0xFFFFFFFF, [self]))
+
+				if not col.is_empty() and col.collider == player:
 					state = State.AIM
 					aim_countdown = AIM_TIME
 					aim_preparing = 0
-					animation_tree["parameters/state/current"] = 0
+					animation_tree["parameters/state/transition_request"] = "idle"
 				else:
 					# Player not in sight, do nothing.
 					shoot_countdown = SHOOT_WAIT
@@ -194,8 +200,8 @@ func _physics_process(delta):
 		if aim_countdown < 0 and state == State.AIM:
 			var ray_origin = ray_from.global_transform.origin
 			var ray_to = player.global_transform.origin + Vector3.UP # Above middle of player.
-			var col = get_world().direct_space_state.intersect_ray(ray_origin, ray_to, [self])
-			if not col.empty() and col.collider == player:
+			var col = get_world_3d().direct_space_state.intersect_ray(PhysicsRayQueryParameters3D.create(ray_origin, ray_to, 0xFFFFFFFF, [self]))
+			if not col.is_empty() and col.collider == player:
 				state = State.SHOOTING
 				shoot_animation.play("shoot")
 				shoot_countdown = SHOOT_WAIT
@@ -203,9 +209,9 @@ func _physics_process(delta):
 				resume_approach()
 
 		if animation_tree.active:
-			var to_cannon_local = ray_mesh.global_transform.xform_inv(player.global_transform.origin + Vector3.UP)
-			var h_angle = rad2deg(atan2( to_cannon_local.x, -to_cannon_local.z ))
-			var v_angle = rad2deg(atan2( to_cannon_local.y, -to_cannon_local.z ))
+			var to_cannon_local = player.global_transform.origin + Vector3.UP * ray_mesh.global_transform
+			var h_angle = rad_to_deg(atan2( to_cannon_local.x, -to_cannon_local.z ))
+			var v_angle = rad_to_deg(atan2( to_cannon_local.y, -to_cannon_local.z ))
 			var blend_pos = animation_tree.get("parameters/aim/blend_position")
 			var h_motion = BLEND_AIM_SPEED * delta * -h_angle
 			blend_pos.x += h_motion
@@ -218,13 +224,15 @@ func _physics_process(delta):
 			animation_tree["parameters/aim/blend_position"] = blend_pos
 
 	# Apply root motion to orientation.
-	orientation *= animation_tree.get_root_motion_transform()
+	orientation *= Transform3D(animation_tree.get_root_motion_rotation(), animation_tree.get_root_motion_position())
 
 	var h_velocity = orientation.origin / delta
 	velocity.x = h_velocity.x
 	velocity.z = h_velocity.z
 	velocity += gravity * delta
-	velocity = move_and_slide(velocity, Vector3.UP)
+	set_velocity(velocity)
+	set_up_direction(Vector3.UP)
+	move_and_slide()
 
 	orientation.origin = Vector3() # Clear accumulated root motion displacement (was applied to speed).
 	orientation = orientation.orthonormalized() # orthonormalize orientation.
@@ -237,8 +245,8 @@ func shoot_check():
 
 
 func _clip_ray(length):
-	var mesh_offset = ray_mesh.translation.z
-	ray_mesh.get_surface_material(0).set_shader_param("clip", length + mesh_offset)
+	var mesh_offset = ray_mesh.position.z
+	ray_mesh.get_surface_override_material(0).set_shader_parameter("clip", length + mesh_offset)
 
 
 func _on_area_body_entered(body):

File diff suppressed because it is too large
+ 0 - 31
enemies/red_robot/red_robot.tscn


+ 0 - 0
enemies/red_robot/smoke.gdshader


+ 16 - 17
enemies/red_robot/textures/explosion.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/explosion.png-34508cd45a0602199c4de43c6c355c09.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://yuu514pt8grx"
+path.s3tc="res://.godot/imported/explosion.png-34508cd45a0602199c4de43c6c355c09.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://enemies/red_robot/textures/explosion.png"
-dest_files=[ "res://.import/explosion.png-34508cd45a0602199c4de43c6c355c09.s3tc.stex" ]
+dest_files=["res://.godot/imported/explosion.png-34508cd45a0602199c4de43c6c355c09.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=1
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1

+ 16 - 17
enemies/red_robot/textures/particle.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/particle.png-19a5fc7be2287ccbfa676428547eb8fd.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://sjaciym5kg1y"
+path.s3tc="res://.godot/imported/particle.png-19a5fc7be2287ccbfa676428547eb8fd.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://enemies/red_robot/textures/particle.png"
-dest_files=[ "res://.import/particle.png-19a5fc7be2287ccbfa676428547eb8fd.s3tc.stex" ]
+dest_files=["res://.godot/imported/particle.png-19a5fc7be2287ccbfa676428547eb8fd.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=1
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1

+ 16 - 17
enemies/red_robot/textures/ray_smoke_texture.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/ray_smoke_texture.png-bf409b18c8caeb9e4b3f5d41ef87641c.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://ci3pdbq5njbfq"
+path.s3tc="res://.godot/imported/ray_smoke_texture.png-bf409b18c8caeb9e4b3f5d41ef87641c.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://enemies/red_robot/textures/ray_smoke_texture.png"
-dest_files=[ "res://.import/ray_smoke_texture.png-bf409b18c8caeb9e4b3f5d41ef87641c.s3tc.stex" ]
+dest_files=["res://.godot/imported/ray_smoke_texture.png-bf409b18c8caeb9e4b3f5d41ef87641c.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=1
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1

+ 16 - 17
enemies/red_robot/textures/ray_texture.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/ray_texture.png-f60755cf5d09cd6a5c0344ea06a75dd0.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://t67vhvonwk6q"
+path.s3tc="res://.godot/imported/ray_texture.png-f60755cf5d09cd6a5c0344ea06a75dd0.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://enemies/red_robot/textures/ray_texture.png"
-dest_files=[ "res://.import/ray_texture.png-f60755cf5d09cd6a5c0344ea06a75dd0.s3tc.stex" ]
+dest_files=["res://.godot/imported/ray_texture.png-f60755cf5d09cd6a5c0344ea06a75dd0.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=1
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1

+ 16 - 17
enemies/red_robot/textures/red_robot_albedo.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/red_robot_albedo.png-3103b491cfc86d48b876d956b7279012.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://bwosvc562wtg7"
+path.s3tc="res://.godot/imported/red_robot_albedo.png-3103b491cfc86d48b876d956b7279012.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://enemies/red_robot/textures/red_robot_albedo.png"
-dest_files=[ "res://.import/red_robot_albedo.png-3103b491cfc86d48b876d956b7279012.s3tc.stex" ]
+dest_files=["res://.godot/imported/red_robot_albedo.png-3103b491cfc86d48b876d956b7279012.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=1
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 16 - 17
enemies/red_robot/textures/red_robot_emission.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/red_robot_emission.png-a70e461e12e4bdcf2c46dda8789657c6.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://buosl00vcjypt"
+path.s3tc="res://.godot/imported/red_robot_emission.png-a70e461e12e4bdcf2c46dda8789657c6.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://enemies/red_robot/textures/red_robot_emission.png"
-dest_files=[ "res://.import/red_robot_emission.png-a70e461e12e4bdcf2c46dda8789657c6.s3tc.stex" ]
+dest_files=["res://.godot/imported/red_robot_emission.png-a70e461e12e4bdcf2c46dda8789657c6.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=1
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 16 - 17
enemies/red_robot/textures/red_robot_normal.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/red_robot_normal.png-d246cda281b2bc52ed175c75fd1d1a6b.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://daxby8xdf31fb"
+path.s3tc="res://.godot/imported/red_robot_normal.png-d246cda281b2bc52ed175c75fd1d1a6b.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://enemies/red_robot/textures/red_robot_normal.png"
-dest_files=[ "res://.import/red_robot_normal.png-d246cda281b2bc52ed175c75fd1d1a6b.s3tc.stex" ]
+dest_files=["res://.godot/imported/red_robot_normal.png-d246cda281b2bc52ed175c75fd1d1a6b.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=1
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=2
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 16 - 17
enemies/red_robot/textures/red_robot_orm.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/red_robot_orm.png-d16443acb75eb614eac0177342549e02.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://c0o7286nq1di4"
+path.s3tc="res://.godot/imported/red_robot_orm.png-d16443acb75eb614eac0177342549e02.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://enemies/red_robot/textures/red_robot_orm.png"
-dest_files=[ "res://.import/red_robot_orm.png-d16443acb75eb614eac0177342549e02.s3tc.stex" ]
+dest_files=["res://.godot/imported/red_robot_orm.png-d16443acb75eb614eac0177342549e02.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=2
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 14 - 15
icon.png.import

@@ -1,8 +1,9 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
+type="CompressedTexture2D"
+uid="uid://cfpunxjb4su4c"
+path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
 metadata={
 "vram_texture": false
 }
@@ -10,26 +11,24 @@ metadata={
 [deps]
 
 source_file="res://icon.png"
-dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
+dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
 
 [params]
 
 compress/mode=0
 compress/lossy_quality=0.7
-compress/hdr_mode=0
+compress/hdr_compression=1
 compress/bptc_ldr=0
 compress/normal_map=0
-flags/repeat=0
-flags/filter=true
-flags/mipmaps=false
-flags/anisotropic=false
-flags/srgb=2
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=true
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1

+ 1 - 1
level/debug.gd

@@ -5,5 +5,5 @@ func _process(_delta):
 		visible = !visible
 
 	text = "FPS: " + str(Engine.get_frames_per_second())
-	text += "\nVSync: " + ("on" if ProjectSettings.get_setting("display/window/vsync/use_vsync") else "off")
+	text += "\nVSync: " + ("checked" if ProjectSettings.get_setting("display/window/vsync/vsync_mode") else "unchecked")
 	text += "\nMemory: " + "%3.2f" % (OS.get_static_memory_usage() / 1048576.0) + " MiB"

+ 16 - 17
level/forklift/dot.png.import

@@ -1,36 +1,35 @@
 [remap]
 
 importer="texture"
-type="StreamTexture"
-path.s3tc="res://.import/dot.png-b13d3a041fb776c50b0b47383bc5ed3a.s3tc.stex"
+type="CompressedTexture2D"
+uid="uid://8lj2sib517fx"
+path.s3tc="res://.godot/imported/dot.png-b13d3a041fb776c50b0b47383bc5ed3a.s3tc.ctex"
 metadata={
-"imported_formats": [ "s3tc" ],
+"imported_formats": ["s3tc_bptc"],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://level/forklift/dot.png"
-dest_files=[ "res://.import/dot.png-b13d3a041fb776c50b0b47383bc5ed3a.s3tc.stex" ]
+dest_files=["res://.godot/imported/dot.png-b13d3a041fb776c50b0b47383bc5ed3a.s3tc.ctex"]
 
 [params]
 
 compress/mode=2
+compress/high_quality=false
 compress/lossy_quality=0.7
-compress/hdr_mode=0
-compress/bptc_ldr=0
+compress/hdr_compression=1
 compress/normal_map=0
-flags/repeat=true
-flags/filter=true
-flags/mipmaps=true
-flags/anisotropic=true
-flags/srgb=1
+compress/channel_pack=0
+mipmaps/generate=true
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
 process/fix_alpha_border=true
 process/premult_alpha=false
-process/HDR_as_SRGB=false
-process/invert_color=false
 process/normal_map_invert_y=false
-stream=false
-size_limit=0
-detect_3d=false
-svg/scale=1.0
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=0

+ 48 - 0
level/forklift/flying_forklift.blend.import

@@ -0,0 +1,48 @@
+[remap]
+
+importer="scene"
+importer_version=1
+type="PackedScene"
+uid="uid://b0l5cxfqufck8"
+path="res://.godot/imported/flying_forklift.blend-79cc2974be187e3a12a167da3e8d9815.scn"
+
+[deps]
+
+source_file="res://level/forklift/flying_forklift.blend"
+dest_files=["res://.godot/imported/flying_forklift.blend-79cc2974be187e3a12a167da3e8d9815.scn"]
+
+[params]
+
+nodes/root_type="Node3D"
+nodes/root_name="Scene Root"
+nodes/apply_root_scale=true
+nodes/root_scale=1.0
+meshes/ensure_tangents=true
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
+meshes/light_baking=1
+meshes/lightmap_texel_size=0.2
+skins/use_named_skins=true
+animation/import=true
+animation/fps=30
+animation/trimming=false
+animation/remove_immutable_tracks=true
+import_script/path=""
+_subresources={}
+meshes/handle_gltf_embedded_images=1
+blender/nodes/visible=0
+blender/nodes/punctual_lights=true
+blender/nodes/cameras=true
+blender/nodes/custom_properties=true
+blender/nodes/modifiers=1
+blender/meshes/colors=false
+blender/meshes/uvs=true
+blender/meshes/normals=true
+blender/meshes/tangents=true
+blender/meshes/skins=2
+blender/meshes/export_bones_deforming_mesh_only=false
+blender/materials/unpack_enabled=true
+blender/materials/export_materials=1
+blender/animation/limit_playback=true
+blender/animation/always_sample=true
+blender/animation/group_tracks=true

+ 1 - 1
level/forklift/flying_forklift.gd

@@ -1,4 +1,4 @@
-extends Spatial
+extends Node3D
 
 
 func _ready():

Some files were not shown because too many files changed in this diff