extends Label func _process(_delta: float) -> void: if Input.is_action_just_pressed(&"toggle_debug"): visible = not visible text = "FPS: " + str(Engine.get_frames_per_second()) text += "\nVSync: " + ("Enabled" if DisplayServer.window_get_vsync_mode() else "Disabled") text += "\nMemory: " + "%3.2f" % (OS.get_static_memory_usage() / 1048576.0) + " MiB" var online: bool = not multiplayer.multiplayer_peer is OfflineMultiplayerPeer text += "\nOnline: " + ("Yes" if online else "No") if online: text += "\nMultiplayer ID: " + str(multiplayer.get_unique_id())