2
0

door.dae.import 1.1 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546
  1. [remap]
  2. importer="scene"
  3. importer_version=1
  4. type="PackedScene"
  5. uid="uid://bivo3ncbyf02f"
  6. path="res://.godot/imported/door.dae-7f8548364364a8c72d317db0aac6a97d.scn"
  7. [deps]
  8. source_file="res://door/model/door.dae"
  9. dest_files=["res://.godot/imported/door.dae-7f8548364364a8c72d317db0aac6a97d.scn"]
  10. [params]
  11. nodes/root_type="Node3D"
  12. nodes/root_name="DoorModel"
  13. nodes/apply_root_scale=true
  14. nodes/root_scale=1.0
  15. nodes/import_as_skeleton_bones=false
  16. nodes/use_node_type_suffixes=true
  17. meshes/ensure_tangents=true
  18. meshes/generate_lods=true
  19. meshes/create_shadow_meshes=true
  20. meshes/light_baking=0
  21. meshes/lightmap_texel_size=0.1
  22. meshes/force_disable_compression=false
  23. skins/use_named_skins=true
  24. animation/import=true
  25. animation/fps=15
  26. animation/trimming=false
  27. animation/remove_immutable_tracks=true
  28. animation/import_rest_as_RESET=false
  29. import_script/path=""
  30. _subresources={
  31. "materials": {
  32. "door": {
  33. "use_external/enabled": true,
  34. "use_external/path": "res://door/model/door.tres"
  35. },
  36. "door_unlockedemission": {
  37. "use_external/enabled": true,
  38. "use_external/path": "res://door/model/door_unlockedemission.tres"
  39. }
  40. }
  41. }