Przeglądaj źródła

Merge pull request #2428 from Tobski/GL_EXT_fragment_shading_rate

Add GL_EXT_fragment_shading_rate
John Kessenich 4 lat temu
rodzic
commit
00d05d23a2

+ 1 - 0
SPIRV/GLSL.ext.KHR.h

@@ -48,4 +48,5 @@ static const char* const E_SPV_KHR_shader_clock                 = "SPV_KHR_shade
 static const char* const E_SPV_KHR_non_semantic_info            = "SPV_KHR_non_semantic_info";
 static const char* const E_SPV_KHR_ray_tracing                  = "SPV_KHR_ray_tracing";
 static const char* const E_SPV_KHR_ray_query                    = "SPV_KHR_ray_query";
+static const char* const E_SPV_KHR_fragment_shading_rate        = "SPV_KHR_fragment_shading_rate";
 #endif  // #ifndef GLSLextKHR_H

+ 10 - 0
SPIRV/GlslangToSpv.cpp

@@ -769,6 +769,16 @@ spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltI
         builder.addCapability(spv::CapabilityStencilExportEXT);
         return spv::BuiltInFragStencilRefEXT;
 
+    case glslang::EbvShadingRateKHR:
+        builder.addExtension(spv::E_SPV_KHR_fragment_shading_rate);
+        builder.addCapability(spv::CapabilityFragmentShadingRateKHR);
+        return spv::BuiltInShadingRateKHR;
+
+    case glslang::EbvPrimitiveShadingRateKHR:
+        builder.addExtension(spv::E_SPV_KHR_fragment_shading_rate);
+        builder.addCapability(spv::CapabilityFragmentShadingRateKHR);
+        return spv::BuiltInPrimitiveShadingRateKHR;
+
     case glslang::EbvInvocationId:         return spv::BuiltInInvocationId;
     case glslang::EbvTessLevelInner:       return spv::BuiltInTessLevelInner;
     case glslang::EbvTessLevelOuter:       return spv::BuiltInTessLevelOuter;

+ 4 - 0
SPIRV/doc.cpp

@@ -372,6 +372,8 @@ const char* BuiltInString(int builtIn)
     case 4424: return "BaseVertex";
     case 4425: return "BaseInstance";
     case 4426: return "DrawIndex";
+    case 4432: return "PrimitiveShadingRateKHR";
+    case 4444: return "ShadingRateKHR";
     case 5014: return "FragStencilRefEXT";
 
     case 4992: return "BaryCoordNoPerspAMD";
@@ -952,6 +954,8 @@ const char* CapabilityString(int info)
     case CapabilityFragmentShaderPixelInterlockEXT:         return "CapabilityFragmentShaderPixelInterlockEXT";
     case CapabilityFragmentShaderShadingRateInterlockEXT:   return "CapabilityFragmentShaderShadingRateInterlockEXT";
 
+    case CapabilityFragmentShadingRateKHR:                  return "FragmentShadingRateKHR";
+
     case CapabilityDemoteToHelperInvocationEXT:             return "DemoteToHelperInvocationEXT";
     case CapabilityShaderClockKHR:                          return "ShaderClockKHR";
 

+ 53 - 0
Test/baseResults/spv.builtin.PrimitiveShadingRateEXT.vert.out

@@ -0,0 +1,53 @@
+spv.builtin.PrimitiveShadingRateEXT.vert
+// Module Version 10000
+// Generated by (magic number): 8000a
+// Id's are bound by 26
+
+                              Capability Shader
+                              Capability FragmentShadingRateKHR
+                              Extension  "SPV_KHR_fragment_shading_rate"
+               1:             ExtInstImport  "GLSL.std.450"
+                              MemoryModel Logical GLSL450
+                              EntryPoint Vertex 4  "main" 8 16
+                              Source GLSL 450
+                              SourceExtension  "GL_EXT_fragment_shading_rate"
+                              Name 4  "main"
+                              Name 8  "id"
+                              Name 16  "gl_PrimitiveShadingRateEXT"
+                              Decorate 8(id) Location 0
+                              Decorate 16(gl_PrimitiveShadingRateEXT) BuiltIn PrimitiveShadingRateKHR
+               2:             TypeVoid
+               3:             TypeFunction 2
+               6:             TypeInt 32 1
+               7:             TypePointer Input 6(int)
+           8(id):      7(ptr) Variable Input
+              15:             TypePointer Output 6(int)
+16(gl_PrimitiveShadingRateEXT):     15(ptr) Variable Output
+              17:      6(int) Constant 5
+              19:      6(int) Constant 9
+              21:      6(int) Constant 6
+              23:      6(int) Constant 10
+         4(main):           2 Function None 3
+               5:             Label
+               9:      6(int) Load 8(id)
+                              SelectionMerge 14 None
+                              Switch 9 14 
+                                     case 0: 10
+                                     case 1: 11
+                                     case 2: 12
+                                     case 3: 13
+              10:               Label
+                                Store 16(gl_PrimitiveShadingRateEXT) 17
+                                Branch 14
+              11:               Label
+                                Store 16(gl_PrimitiveShadingRateEXT) 19
+                                Branch 14
+              12:               Label
+                                Store 16(gl_PrimitiveShadingRateEXT) 21
+                                Branch 14
+              13:               Label
+                                Store 16(gl_PrimitiveShadingRateEXT) 23
+                                Branch 14
+              14:             Label
+                              Return
+                              FunctionEnd

+ 36 - 0
Test/baseResults/spv.builtin.ShadingRateEXT.frag.out

@@ -0,0 +1,36 @@
+spv.builtin.ShadingRateEXT.frag
+WARNING: 0:5: '' : all default precisions are highp; use precision statements to quiet warning, e.g.:
+         "precision mediump int; precision highp float;" 
+
+// Module Version 10000
+// Generated by (magic number): 8000a
+// Id's are bound by 12
+
+                              Capability Shader
+                              Capability FragmentShadingRateKHR
+                              Extension  "SPV_KHR_fragment_shading_rate"
+               1:             ExtInstImport  "GLSL.std.450"
+                              MemoryModel Logical GLSL450
+                              EntryPoint Fragment 4  "main" 8 10
+                              ExecutionMode 4 OriginUpperLeft
+                              Source GLSL 450
+                              SourceExtension  "GL_EXT_fragment_shading_rate"
+                              Name 4  "main"
+                              Name 8  "val"
+                              Name 10  "gl_ShadingRateEXT"
+                              Decorate 8(val) Location 0
+                              Decorate 10(gl_ShadingRateEXT) Flat
+                              Decorate 10(gl_ShadingRateEXT) BuiltIn ShadingRateKHR
+               2:             TypeVoid
+               3:             TypeFunction 2
+               6:             TypeInt 32 1
+               7:             TypePointer Output 6(int)
+          8(val):      7(ptr) Variable Output
+               9:             TypePointer Input 6(int)
+10(gl_ShadingRateEXT):      9(ptr) Variable Input
+         4(main):           2 Function None 3
+               5:             Label
+              11:      6(int) Load 10(gl_ShadingRateEXT)
+                              Store 8(val) 11
+                              Return
+                              FunctionEnd

+ 28 - 0
Test/spv.builtin.PrimitiveShadingRateEXT.vert

@@ -0,0 +1,28 @@
+#version 450
+
+#extension GL_EXT_fragment_shading_rate : enable
+
+layout(location = 0) in int id;
+
+void main()
+{
+    switch (id)
+    {
+    case 0:
+        // V2 | H2 => 5
+        gl_PrimitiveShadingRateEXT = gl_ShadingRateFlag2VerticalPixelsEXT | gl_ShadingRateFlag2HorizontalPixelsEXT;
+        break;
+    case 1:
+        // V2 | H4 => 9
+        gl_PrimitiveShadingRateEXT = gl_ShadingRateFlag2VerticalPixelsEXT | gl_ShadingRateFlag4HorizontalPixelsEXT;
+        break;
+    case 2:
+        // V4 | H2 => 6
+        gl_PrimitiveShadingRateEXT = gl_ShadingRateFlag4VerticalPixelsEXT | gl_ShadingRateFlag2HorizontalPixelsEXT;
+        break;
+    case 3:
+        // V4 | H4 => 10
+        gl_PrimitiveShadingRateEXT = gl_ShadingRateFlag4VerticalPixelsEXT | gl_ShadingRateFlag4HorizontalPixelsEXT;
+        break;
+    }
+}

+ 8 - 0
Test/spv.builtin.ShadingRateEXT.frag

@@ -0,0 +1,8 @@
+#version 450
+
+#extension GL_EXT_fragment_shading_rate : enable
+
+out highp int val;
+void main () {
+    val = gl_ShadingRateEXT;
+}

+ 6 - 0
glslang/Include/BaseTypes.h

@@ -228,6 +228,9 @@ enum TBuiltInVariable {
     EbvViewIndex,
     EbvDeviceIndex,
 
+    EbvShadingRateKHR,
+    EbvPrimitiveShadingRateKHR,
+
     EbvFragSizeEXT,
     EbvFragInvocationCountEXT,
 
@@ -480,6 +483,9 @@ __inline const char* GetBuiltInVariableString(TBuiltInVariable v)
     case EbvWarpID:                     return "WarpIDNV";
     case EbvSMID:                       return "SMIDNV";
 
+    case EbvShadingRateKHR:             return "ShadingRateKHR";
+    case EbvPrimitiveShadingRateKHR:    return "PrimitiveShadingRateKHR";
+
     default:                      return "unknown built-in variable";
     }
 }

+ 87 - 0
glslang/MachineIndependent/Initialize.cpp

@@ -4928,6 +4928,11 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
             "\n");
     }
 
+    if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 310)) {
+        stageBuiltins[EShLangVertex].append(
+            "out highp int gl_PrimitiveShadingRateEXT;" // GL_EXT_fragment_shading_rate
+            "\n");
+    }
 
     //============================================================================
     //
@@ -5041,6 +5046,12 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
             "\n");
     }
 
+    if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 310)) {
+        stageBuiltins[EShLangGeometry].append(
+            "out highp int gl_PrimitiveShadingRateEXT;" // GL_EXT_fragment_shading_rate
+            "\n");
+    }
+
     //============================================================================
     //
     // Define the interface to the tessellation control shader.
@@ -5338,6 +5349,11 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
                 "in vec3 gl_BaryCoordNoPerspNV;"
                 );
 
+        if (version >= 450)
+            stageBuiltins[EShLangFragment].append(
+                "flat in int gl_ShadingRateEXT;" // GL_EXT_fragment_shading_rate
+            );
+
     } else {
         // ES profile
 
@@ -5396,6 +5412,10 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
                 "in vec3 gl_BaryCoordNV;"
                 "in vec3 gl_BaryCoordNoPerspNV;"
                 );
+        if (version >= 310)
+            stageBuiltins[EShLangFragment].append(
+                "flat in highp int gl_ShadingRateEXT;" // GL_EXT_fragment_shading_rate
+            );
     }
 #endif
 
@@ -5692,6 +5712,18 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
             "flat in highp uint gl_ViewID_OVR;"     // GL_OVR_multiview, GL_OVR_multiview2
             "\n");
     }
+
+    // Adding these to common built-ins triggers an assert due to a memory corruption in related code when testing
+    // So instead add to each stage individually, avoiding the GLSLang bug
+    if ((profile != EEsProfile && version >= 450) || (profile == EEsProfile && version >= 310)) {
+        for (int stage=EShLangVertex; stage<EShLangCount; stage++)
+        {
+            stageBuiltins[static_cast<EShLanguage>(stage)].append("const highp int gl_ShadingRateFlag2VerticalPixelsEXT       = 1;\n");
+            stageBuiltins[static_cast<EShLanguage>(stage)].append("const highp int gl_ShadingRateFlag4VerticalPixelsEXT       = 2;\n");
+            stageBuiltins[static_cast<EShLanguage>(stage)].append("const highp int gl_ShadingRateFlag2HorizontalPixelsEXT     = 4;\n");
+            stageBuiltins[static_cast<EShLanguage>(stage)].append("const highp int gl_ShadingRateFlag4HorizontalPixelsEXT     = 8;\n");
+        }
+    }
 #endif // !GLSLANG_WEB
 
     // printf("%s\n", commonBuiltins.c_str());
@@ -7650,6 +7682,20 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
             BuiltInVariable("gl_WarpIDNV",              EbvWarpID,          symbolTable);
             BuiltInVariable("gl_SMIDNV",                EbvSMID,            symbolTable);
         }
+
+		if (language == EShLangGeometry || language == EShLangVertex) {
+			if ((profile == EEsProfile && version >= 310) ||
+				(profile != EEsProfile && version >= 450)) {
+				symbolTable.setVariableExtensions("gl_PrimitiveShadingRateEXT", 1, &E_GL_EXT_fragment_shading_rate);
+				BuiltInVariable("gl_PrimitiveShadingRateEXT", EbvPrimitiveShadingRateKHR, symbolTable);
+
+				symbolTable.setVariableExtensions("gl_ShadingRateFlag2VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+				symbolTable.setVariableExtensions("gl_ShadingRateFlag4VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+				symbolTable.setVariableExtensions("gl_ShadingRateFlag2HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+				symbolTable.setVariableExtensions("gl_ShadingRateFlag4HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+			}
+		}
+
 #endif // !GLSLANG_WEB
         break;
 
@@ -8156,6 +8202,17 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
         }
 
         symbolTable.setFunctionExtensions("helperInvocationEXT",            1, &E_GL_EXT_demote_to_helper_invocation);
+
+        if ((profile == EEsProfile && version >= 310) ||
+            (profile != EEsProfile && version >= 450)) {
+            symbolTable.setVariableExtensions("gl_ShadingRateEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            BuiltInVariable("gl_ShadingRateEXT", EbvShadingRateKHR, symbolTable);
+
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag2VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag4VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag2HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag4HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+        }
 #endif // !GLSLANG_WEB
         break;
 
@@ -8288,6 +8345,14 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
             symbolTable.setFunctionExtensions("dFdyCoarse",             1, &E_GL_NV_compute_shader_derivatives);
             symbolTable.setFunctionExtensions("fwidthCoarse",           1, &E_GL_NV_compute_shader_derivatives);
         }
+
+        if ((profile == EEsProfile && version >= 310) ||
+            (profile != EEsProfile && version >= 450)) {
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag2VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag4VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag2HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag4HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+        }
 #endif // !GLSLANG_WEB
         break;
 
@@ -8437,6 +8502,13 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
             BuiltInVariable("gl_WarpIDNV",              EbvWarpID,          symbolTable);
             BuiltInVariable("gl_SMIDNV",                EbvSMID,            symbolTable);
         }
+        if ((profile == EEsProfile && version >= 310) ||
+            (profile != EEsProfile && version >= 450)) {
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag2VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag4VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag2HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag4HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+        }
         break;
 
     case EShLangMeshNV:
@@ -8581,6 +8653,14 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
             BuiltInVariable("gl_WarpIDNV",              EbvWarpID,          symbolTable);
             BuiltInVariable("gl_SMIDNV",                EbvSMID,            symbolTable);
         }
+
+        if ((profile == EEsProfile && version >= 310) ||
+            (profile != EEsProfile && version >= 450)) {
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag2VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag4VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag2HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag4HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+        }
         break;
 
     case EShLangTaskNV:
@@ -8681,6 +8761,13 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
             BuiltInVariable("gl_WarpIDNV",              EbvWarpID,          symbolTable);
             BuiltInVariable("gl_SMIDNV",                EbvSMID,            symbolTable);
         }
+        if ((profile == EEsProfile && version >= 310) ||
+            (profile != EEsProfile && version >= 450)) {
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag2VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag4VerticalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag2HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+            symbolTable.setVariableExtensions("gl_ShadingRateFlag4HorizontalPixelsEXT", 1, &E_GL_EXT_fragment_shading_rate);
+        }
         break;
 #endif
 

+ 2 - 0
glslang/MachineIndependent/ParseHelper.cpp

@@ -4226,6 +4226,8 @@ TSymbol* TParseContext::redeclareBuiltinVariable(const TSourceLoc& loc, const TS
         (identifier == "gl_FragCoord"           && ((nonEsRedecls && version >= 150) || esRedecls)) ||
          identifier == "gl_ClipDistance"                                                            ||
          identifier == "gl_CullDistance"                                                            ||
+         identifier == "gl_ShadingRateEXT"                                                          ||
+         identifier == "gl_PrimitiveShadingRateEXT"                                                 ||
          identifier == "gl_FrontColor"                                                              ||
          identifier == "gl_BackColor"                                                               ||
          identifier == "gl_FrontSecondaryColor"                                                     ||

+ 3 - 0
glslang/MachineIndependent/Versions.cpp

@@ -327,6 +327,7 @@ void TParseVersions::initializeExtensionBehavior()
     extensionBehavior[E_GL_EXT_ray_flags_primitive_culling] = EBhDisable;
     extensionBehavior[E_GL_EXT_blend_func_extended]         = EBhDisable;
     extensionBehavior[E_GL_EXT_shader_implicit_conversions] = EBhDisable;
+    extensionBehavior[E_GL_EXT_fragment_shading_rate]       = EBhDisable;
 
     // OVR extensions
     extensionBehavior[E_GL_OVR_multiview]                = EBhDisable;
@@ -371,6 +372,7 @@ void TParseVersions::getPreamble(std::string& preamble)
             "#define GL_EXT_YUV_target 1\n"
             "#define GL_EXT_shader_texture_lod 1\n"
             "#define GL_EXT_shadow_samplers 1\n"
+            "#define GL_EXT_fragment_shading_rate 1\n"
 
             // AEP
             "#define GL_ANDROID_extension_pack_es31a 1\n"
@@ -463,6 +465,7 @@ void TParseVersions::getPreamble(std::string& preamble)
             "#define GL_EXT_buffer_reference_uvec2 1\n"
             "#define GL_EXT_demote_to_helper_invocation 1\n"
             "#define GL_EXT_debug_printf 1\n"
+            "#define GL_EXT_fragment_shading_rate 1\n"
 
             // GL_KHR_shader_subgroup
             "#define GL_KHR_shader_subgroup_basic 1\n"

+ 1 - 0
glslang/MachineIndependent/Versions.h

@@ -199,6 +199,7 @@ const char* const E_GL_EXT_ray_query                        = "GL_EXT_ray_query"
 const char* const E_GL_EXT_ray_flags_primitive_culling      = "GL_EXT_ray_flags_primitive_culling";
 const char* const E_GL_EXT_blend_func_extended              = "GL_EXT_blend_func_extended";
 const char* const E_GL_EXT_shader_implicit_conversions      = "GL_EXT_shader_implicit_conversions";
+const char* const E_GL_EXT_fragment_shading_rate            = "GL_EXT_fragment_shading_rate";
 
 // Arrays of extensions for the above viewportEXTs duplications
 

+ 2 - 0
gtests/Spv.FromFile.cpp

@@ -446,6 +446,8 @@ INSTANTIATE_TEST_SUITE_P(
         "spv.samplerlessTextureFunctions.frag",
         "spv.smBuiltins.vert",
         "spv.smBuiltins.frag",
+        "spv.builtin.PrimitiveShadingRateEXT.vert",
+        "spv.builtin.ShadingRateEXT.frag",
     })),
     FileNameAsCustomTestSuffix
 );

+ 2 - 2
known_good.json

@@ -5,14 +5,14 @@
       "site" : "github",
       "subrepo" : "KhronosGroup/SPIRV-Tools",
       "subdir" : "External/spirv-tools",
-      "commit" : "0a1fb588cd365f7737cb121fdd64553923e0cef6"
+      "commit" : "a1d38174b1f7d2651c718ae661886d606cb50a32"
     },
     {
       "name" : "spirv-tools/external/spirv-headers",
       "site" : "github",
       "subrepo" : "KhronosGroup/SPIRV-Headers",
       "subdir" : "External/spirv-tools/external/spirv-headers",
-      "commit" : "060627f0b0d2fa8581b5acb939f46e3b9e500593"
+      "commit" : "05836bdba63e7debce9fa9feaed42f20cd43af9d"
     }
   ]
 }