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-// Copyright (C) 2025 NVIDIA Corporation
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-//
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-// All rights reserved.
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-//
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-// Redistribution and use in source and binary forms, with or without
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-// modification, are permitted provided that the following conditions
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-// are met:
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-//
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-// Redistributions of source code must retain the above copyright
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-// notice, this list of conditions and the following disclaimer.
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-//
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-// Redistributions in binary form must reproduce the above
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-// copyright notice, this list of conditions and the following
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-// disclaimer in the documentation and/or other materials provided
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-// with the distribution.
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-//
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-// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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-// contributors may be used to endorse or promote products derived
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-// from this software without specific prior written permission.
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-//
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-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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-// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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-// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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-// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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-// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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-// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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-// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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-// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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-// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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-// POSSIBILITY OF SUCH DAMAGE.
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-
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-#include <gtest/gtest.h>
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-
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-#include "TestFixture.h"
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-
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-namespace glslangtest {
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-namespace {
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-
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-using StructNameTest = GlslangTest<::testing::Test>;
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-
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-// Test the original bug report case from issue #3931.
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-TEST_F(StructNameTest, OriginalBugReportStructMember)
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-{
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- const std::string inputFname = GlobalTestSettings.testRoot + "/struct_name_as_struct_member.frag";
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- std::string input;
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- tryLoadFile(inputFname, "input", &input);
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-
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- EShMessages controls = DeriveOptions(Source::GLSL, Semantics::OpenGL, Target::AST);
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- GlslangResult result = compileAndLink("struct_name_as_struct_member.frag", input, "", controls,
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- glslang::EShTargetVulkan_1_0, glslang::EShTargetSpv_1_0);
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-
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- // Should NOT have the original syntax error that was reported in the GitHub issue.
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- EXPECT_EQ(result.linkingError.find("syntax error, unexpected TYPE_NAME, expecting IDENTIFIER"), std::string::npos);
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-
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- // Should compile successfully.
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- EXPECT_EQ(result.shaderResults[0].output.find("compilation errors"), std::string::npos);
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-}
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-
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-// Test struct names used as array member names.
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-TEST_F(StructNameTest, StructNameAsArrayMember)
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-{
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- const std::string inputFname = GlobalTestSettings.testRoot + "/struct_name_as_array_member.frag";
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- std::string input;
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- tryLoadFile(inputFname, "input", &input);
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-
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- EShMessages controls = DeriveOptions(Source::GLSL, Semantics::OpenGL, Target::AST);
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- GlslangResult result = compileAndLink("struct_name_as_array_member.frag", input, "", controls,
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- glslang::EShTargetVulkan_1_0, glslang::EShTargetSpv_1_0);
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-
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- // Should NOT have the original syntax error that was reported in the GitHub issue.
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- EXPECT_EQ(result.linkingError.find("syntax error, unexpected TYPE_NAME, expecting IDENTIFIER"), std::string::npos);
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-
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- // Should compile successfully.
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- EXPECT_EQ(result.shaderResults[0].output.find("compilation errors"), std::string::npos);
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-}
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-
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-} // anonymous namespace
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-} // namespace glslangtest
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