Историја ревизија

Аутор SHA1 Порука Датум
  John Kessenich 74bde98778 Memory: Restore unused interfaces, in case other tools called them. пре 8 година
  John Kessenich cb42541e51 Memory: Remove the need for per-thread tear down. пре 8 година
  John Kessenich ff8e59f510 Memory: Do process and 1st thread tear down. пре 8 година
  John Kessenich be20905582 Memory: Non-Functional: Rationalize and improve encapsulation of TLS usage. пре 8 година
  John Kessenich 927608b393 Non-functional: White space after "//", mostly for copyrights. пре 9 година
  John Kessenich 66ec80e01b Build: C++ headers: Replace PR #366 with a more directed version. пре 9 година
  Aaron Hamilton ebde046ca4 InitProcess() should fail if InitThread() does. пре 10 година
  baldurk 42169c5fee include by relative path, so root doesn't need to be in the search path пре 10 година
  John Kessenich f75276ba5c glslang tear down: Include deleting the keyword map in tear down. From johnk and sawato shusaku ([email protected]). пре 10 година
  John Kessenich 55901efb0d Nonfunctional: fix a typo. пре 11 година
  John Kessenich c36e1d8e51 Interface and naming improvements: пре 12 година
  John Kessenich b603f918a4 Put all glslang internals (but not the external interface) into the glslang namespace. пре 12 година
  John Kessenich 2b07c7e70a Improve multi-threading and move Standalone to a multi-threading model (currently off though). пре 12 година
  John Kessenich 7213324259 Reframe the preprocessor as a C++ class, with instances, removing all C code, removing all global variables. Upgrade bison version to pass a parse context on through to the preprocessor. All the basic things to make something thread safe. пре 12 година
  John Kessenich 73ed17a87b Rationalize naming/access to current thread-local-storage scheme. However, the preprocessor tokenizer is not thread-safe, so this may all change. пре 12 година
  John Kessenich a0af473a8b Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. пре 13 година