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- // Copyright (C) 2025 NVIDIA Corporation
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in all
- // copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- // SOFTWARE.
- #include "TestFixture.h"
- #include "glslang/Public/ResourceLimits.h"
- #include <gtest/gtest.h>
- #include <regex>
- #include <sstream>
- #include <string>
- namespace glslangtest {
- class SpvPatternTest : public ::testing::Test {
- protected:
- void SetUp() override
- {
- // Set up any common test state.
- }
- void TearDown() override
- {
- // Clean up any common test state.
- }
- // Helper function to compile shader and get SPIR-V disassembly.
- std::string compileShaderToSpirv(const std::string& shaderSource, EShLanguage stage)
- {
- glslang::TShader shader(stage);
- glslang::TProgram program;
- // Compile the shader
- const char* shaderStrings = shaderSource.c_str();
- shader.setStrings(&shaderStrings, 1);
- if (!shader.parse(GetDefaultResources(), 450, false, EShMsgDefault)) {
- return "COMPILATION_FAILED: " + std::string(shader.getInfoLog());
- }
- program.addShader(&shader);
- if (!program.link(EShMsgDefault)) {
- return "LINKING_FAILED: " + std::string(program.getInfoLog());
- }
- // Generate SPIR-V.
- std::vector<uint32_t> spirv;
- glslang::GlslangToSpv(*program.getIntermediate(stage), spirv);
- // Disassemble SPIR-V to text.
- std::ostringstream disassembly_stream;
- spv::Disassemble(disassembly_stream, spirv);
- return disassembly_stream.str();
- }
- // Helper function to check if the given SPIR-V string contains a specific pattern.
- bool containsPattern(const std::string& spirvText, const std::string& pattern)
- {
- return spirvText.find(pattern) != std::string::npos;
- }
- // Helper function to check if the given SPIR-V string contains a UConvert instruction.
- bool containsUConvert(const std::string& spirvText) { return containsPattern(spirvText, "UConvert"); }
- };
- // Test 1: Indexing an array with a regular int or uint should not generate a zero extension.
- TEST_F(SpvPatternTest, RegularIntUintArrayIndexNoConversion)
- {
- const std::string shaderSource = R"(
- #version 450 core
- layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
- void main() {
- uint u = 150u;
- int i = 100;
- float arr[200];
- float x = arr[u]; // Regular uint index
- float y = arr[i]; // Regular int index
- }
- )";
- std::string spirv = compileShaderToSpirv(shaderSource, EShLangCompute);
- // Check that the SPIR-V does NOT contain conversion instructions for regular int/uint indices.
- EXPECT_FALSE(containsUConvert(spirv))
- << "SPIR-V should not contain OpUConvert instruction for regular int/uint array indexing.\n"
- << "Generated SPIR-V:\n"
- << spirv;
- }
- // Test 2: Indexing an array with a variable index of type uint8_t should generate a zero extension.
- TEST_F(SpvPatternTest, Uint8VariableIndexGeneratesUConvert)
- {
- const std::string shaderSource = R"(
- #version 450 core
- #extension GL_EXT_shader_explicit_arithmetic_types : enable
- layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
- void main() {
- uint8_t u8 = uint8_t(150);
- float arr[200];
- float x = arr[u8]; // Variable uint8_t index
- }
- )";
- std::string spirv = compileShaderToSpirv(shaderSource, EShLangCompute);
- // Check that the SPIR-V contains OpUConvert instruction for variable uint8_t index.
- EXPECT_TRUE(containsUConvert(spirv))
- << "SPIR-V should contain OpUConvert instruction for variable uint8_t array indexing.\n"
- << "Generated SPIR-V:\n"
- << spirv;
- }
- // Test 2: Indexing an array with a variable index of type uint16_t should generate a zero extension.
- TEST_F(SpvPatternTest, Uint16VariableIndexGeneratesUConvert)
- {
- const std::string shaderSource = R"(
- #version 450 core
- #extension GL_EXT_shader_explicit_arithmetic_types : enable
- layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
- void main() {
- uint16_t u16 = uint16_t(150);
- float arr[200];
- float x = arr[u16]; // Variable uint16_t index
- }
- )";
- std::string spirv = compileShaderToSpirv(shaderSource, EShLangCompute);
- // Check that the SPIR-V contains OpUConvert instruction for variable uint16_t index.
- EXPECT_TRUE(containsUConvert(spirv))
- << "SPIR-V should contain OpUConvert instruction for variable uint16_t array indexing.\n"
- << "Generated SPIR-V:\n"
- << spirv;
- }
- // Test 3: Indexing an array with a constant index of type uint8_t should NOT generate a zero extension.
- // Glslang generates small constants as regular 32-bit integers.
- TEST_F(SpvPatternTest, Uint8ConstantIndexNoConversion)
- {
- const std::string shaderSource = R"(
- #version 450 core
- #extension GL_EXT_shader_explicit_arithmetic_types : enable
- layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
- void main() {
- float arr[200];
- float x = arr[uint8_t(150)]; // Constant uint8_t index
- }
- )";
- std::string spirv = compileShaderToSpirv(shaderSource, EShLangCompute);
- // Check that the SPIR-V does NOT contain OpUConvert instruction for constant uint8_t index.
- // Glslang generates small constants as regular 32-bit integers, so no conversion is needed.
- EXPECT_FALSE(containsUConvert(spirv))
- << "SPIR-V should not contain OpUConvert instruction for constant uint8_t array indexing.\n"
- << "Generated SPIR-V:\n"
- << spirv;
- }
- // Test 3: Indexing an array with a constant index of type uint16_t should NOT generate a zero extension.
- // (Glslang generates small constants as regular 32-bit integers.)
- TEST_F(SpvPatternTest, Uint16ConstantIndexNoConversion)
- {
- const std::string shaderSource = R"(
- #version 450 core
- #extension GL_EXT_shader_explicit_arithmetic_types : enable
- layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
- void main() {
- float arr[200];
- float x = arr[uint16_t(150)]; // Constant uint16_t index
- }
- )";
- std::string spirv = compileShaderToSpirv(shaderSource, EShLangCompute);
- // Check that the SPIR-V does NOT contain OpUConvert instruction for constant uint16_t index.
- // Glslang generates small constants as regular 32-bit integers, so no conversion is needed.
- EXPECT_FALSE(containsUConvert(spirv))
- << "SPIR-V should not contain OpUConvert instruction for constant uint16_t array indexing.\n"
- << "Generated SPIR-V:\n"
- << spirv;
- }
- } // namespace glslangtest
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