<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <ProjectGuid>{99A5C5A9-03E3-41C6-A121-EF423F6CEB23}</ProjectGuid>
    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
    <ContentRootDirectory>Content</ContentRootDirectory>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
    <PlatformTarget>x86</PlatformTarget>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
    <PlatformTarget>x86</PlatformTarget>
  </PropertyGroup>
  <PropertyGroup>
    <RootNamespace>Samples.SLMCContent</RootNamespace>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
      <Private>False</Private>
    </Reference>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="font.spritefont">
      <Name>font</Name>
      <Importer>FontDescriptionImporter</Importer>
      <Processor>FontDescriptionProcessor</Processor>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\..\Content.Pipeline\SLMCImporter\SLMCImporter.NET4.XNA.csproj">
      <Project>{497B1130-EB63-4057-BC40-F60D6FFA50CA}</Project>
      <Name>SLMCImporter.NET4.XNA</Name>
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="b_c0123.slmc">
      <Name>b_c0123</Name>
      <Processor>SLMCProcessor</Processor>
      <Importer>SLMCImporter</Importer>
      <ProcessorParameters_GenerateMipmaps>True</ProcessorParameters_GenerateMipmaps>
      <ProcessorParameters_TextureFormat>BGRA4444</ProcessorParameters_TextureFormat>
    </Compile>
  </ItemGroup>
  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
</Project>