# CompileEffect

Command-line utility that uses the Content Pipeline to compile a .fx source file into a binary blob that can be passed directly to the XNA Framework Effect class constructor.

source: 
http://xbox.create.msdn.com/en-us/education/catalog/sample/stock_effects/
https://github.com/DDReaper/XNAGameStudio/wiki/Stock%20Effects
https://github.com/nkast/XNAGameStudio/tree/master/Samples/Stock-Effects


