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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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-<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -11,11 +11,12 @@
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<AssemblyName>Aether.Shaders.Deferred</AssemblyName>
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<AssemblyName>Aether.Shaders.Deferred</AssemblyName>
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<DefaultLanguage>en-US</DefaultLanguage>
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<DefaultLanguage>en-US</DefaultLanguage>
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<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
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<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
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- <TargetPlatformVersion>10.0.10586.0</TargetPlatformVersion>
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- <TargetPlatformMinVersion>10.0.10586.0</TargetPlatformMinVersion>
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- <MinimumVisualStudioVersion>14</MinimumVisualStudioVersion>
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+ <TargetPlatformVersion>10.0.17763.0</TargetPlatformVersion>
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+ <TargetPlatformMinVersion>10.0.14393.0</TargetPlatformMinVersion>
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+ <MinimumVisualStudioVersion>15</MinimumVisualStudioVersion>
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<FileAlignment>512</FileAlignment>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<ProjectTypeGuids>{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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+ <RuntimeIdentifiers>win10-arm;win10-arm-aot;win10-x86;win10-x86-aot;win10-x64;win10-x64-aot</RuntimeIdentifiers>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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@@ -142,7 +143,9 @@
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<EmbeddedResource Include="Resources\DeferredSpotLight.dx11.mgfxo.8" />
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<EmbeddedResource Include="Resources\DeferredSpotLight.dx11.mgfxo.8" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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- <None Include="Aether.Shaders.Deferred.W10.project.json" />
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+ <PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform">
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+ <Version>6.2.8</Version>
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+ </PackageReference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="MonoGame.Framework">
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<Reference Include="MonoGame.Framework">
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