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Center Voxel at origin 0,0,0

Nick Kastellanos vor 4 Jahren
Ursprung
Commit
144ba0bc0b

+ 1 - 1
Content.Pipeline/VoxelImporters/VoxelModelImporter.cs

@@ -59,7 +59,7 @@ namespace tainicom.Aether.Content.Pipeline
             uint[] palette = voxel.Palette;
             uint[] palette = voxel.Palette;
 
 
             var scale = voxel.RealSize / voxel.GridSize;
             var scale = voxel.RealSize / voxel.GridSize;
-            Vector3 centerOffset = new Vector3(1f, 0f, 1f) * (voxel.RealSize / -2f);
+            Vector3 centerOffset = new Vector3(1f, 1f, 1f) * (voxel.RealSize / -2f);
 
 
             var corner000 = new Point3(0, 0, 0);
             var corner000 = new Point3(0, 0, 0);
             var corner100 = new Point3(1, 0, 0);
             var corner100 = new Point3(1, 0, 0);

BIN
bin/Release/Windows.XNA/Aether.Content.Pipeline.VoxelImporters.dll


BIN
bin/Release/Windows/Aether.Content.Pipeline.VoxelImporters.dll