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Test TilemapImporter

Nick Kastellanos 3 years ago
parent
commit
2c4f905db8

+ 18 - 0
Content.Pipeline/TilemapImporters/TilemapImporter.WINDOWS.MG.csproj.user

@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
+    <StartArguments>
+    </StartArguments>
+    <StartAction>Project</StartAction>
+    <StartProgram>
+    </StartProgram>
+    <StartWorkingDirectory>
+    </StartWorkingDirectory>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
+    <StartAction>Program</StartAction>
+    <StartProgram>C:\Program Files %28x86%29\MSBuild\MonoGame\v3.0\Tools\MGCB.exe</StartProgram>
+    <StartArguments>/reference:..\..\bin\Debug\Windows\Aether.Content.Pipeline.TilemapImporter.dll /importer:TilemapImporter /processor:TilemapProcessor /build:tilemapNoMipmap.tmx</StartArguments>
+    <StartWorkingDirectory>P:\tainicom\Aether.Extras\Samples\TilemapContent</StartWorkingDirectory>
+  </PropertyGroup>
+</Project>