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TileMap shader v10

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  1. 1 0
      Shaders/Tilemap/Aether.Shaders.Tilemap.NET4.csproj

+ 1 - 0
Shaders/Tilemap/Aether.Shaders.Tilemap.NET4.csproj

@@ -42,6 +42,7 @@
   <ItemGroup>
   <ItemGroup>
     <EmbeddedResource Include="Resources\TilemapEffect.dx11.mgfxo.8" />
     <EmbeddedResource Include="Resources\TilemapEffect.dx11.mgfxo.8" />
     <EmbeddedResource Include="Resources\TilemapEffect.dx11.mgfxo.9" />
     <EmbeddedResource Include="Resources\TilemapEffect.dx11.mgfxo.9" />
+    <EmbeddedResource Include="Resources\TilemapEffect.dx11.mgfxo.10" />
   </ItemGroup>
   </ItemGroup>
   <ItemGroup>
   <ItemGroup>
     <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
     <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">