Nikos Kastellanos 5 months ago
parent
commit
9b51f6f06e
37 changed files with 68 additions and 68 deletions
  1. 2 2
      Animation/Aether.Animation.DX.csproj
  2. 2 2
      Animation/Aether.Animation.csproj
  3. 2 2
      Animation/Properties/AssemblyInfo.cs
  4. 2 2
      Atlas/Aether.Atlas.csproj
  5. 2 2
      Atlas/Properties/AssemblyInfo.cs
  6. 2 2
      Content.Pipeline/AnimationImporters/AnimationImporters.csproj
  7. 2 2
      Content.Pipeline/AnimationImporters/Properties/AssemblyInfo.cs
  8. 2 2
      Content.Pipeline/AtlasImporter/AtlasImporter.csproj
  9. 2 2
      Content.Pipeline/AtlasImporter/Properties/AssemblyInfo.cs
  10. 2 2
      Content.Pipeline/DDSImporter/DDSImporter.csproj
  11. 2 2
      Content.Pipeline/GraphicsImporters/GraphicsImporters.csproj
  12. 2 2
      Content.Pipeline/GraphicsImporters/Properties/AssemblyInfo.cs
  13. 2 2
      Content.Pipeline/RawModelProcessor/RawModelProcessor.csproj
  14. 2 2
      Content.Pipeline/SLMCImporter/Properties/AssemblyInfo.cs
  15. 2 2
      Content.Pipeline/SLMCImporter/SLMCImporter.csproj
  16. 2 2
      Content.Pipeline/TilemapImporters/Properties/AssemblyInfo.cs
  17. 2 2
      Content.Pipeline/TilemapImporters/TilemapImporter.csproj
  18. 2 2
      Content.Pipeline/VoxelImporters/Properties/AssemblyInfo.cs
  19. 2 2
      Content.Pipeline/VoxelImporters/VoxelImporters.csproj
  20. 2 2
      Graphics/Aether.Graphics.csproj
  21. 2 2
      Graphics/Properties/AssemblyInfo.cs
  22. 1 1
      Samples/Animation/Animation.Shared/Properties/AssemblyInfo.cs
  23. 1 1
      Samples/Atlas/Atlas.Shared/Properties/AssemblyInfo.cs
  24. 1 1
      Samples/Deferred/Deferred.Shared/Properties/AssemblyInfo.cs
  25. 1 1
      Samples/FXAA/FXAA.Shared/Properties/AssemblyInfo.cs
  26. 1 1
      Samples/SLMC/SLMC.Shared/Properties/AssemblyInfo.cs
  27. 1 1
      Samples/Tilemap/Tilemap.Shared/Properties/AssemblyInfo.cs
  28. 2 2
      Shaders/Deferred/Aether.Shaders.Deferred.csproj
  29. 2 2
      Shaders/Deferred/Properties/AssemblyInfo.cs
  30. 2 2
      Shaders/FXAA/Aether.Shaders.FXAA.csproj
  31. 2 2
      Shaders/FXAA/Properties/AssemblyInfo.cs
  32. 2 2
      Shaders/InfiniteGrid/Aether.Shaders.InfiniteGrid.csproj
  33. 2 2
      Shaders/InfiniteGrid/Properties/AssemblyInfo.cs
  34. 2 2
      Shaders/Tilemap/Aether.Shaders.Tilemap.csproj
  35. 2 2
      Shaders/Tilemap/Properties/AssemblyInfo.cs
  36. 2 2
      Tilemap/Aether.Tilemap.csproj
  37. 2 2
      Tilemap/Properties/AssemblyInfo.cs

+ 2 - 2
Animation/Aether.Animation.DX.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2011-2025</copyright>
     <PackageProjectUrl>https://nkast.github.io/Aether.Extras/wasm/Animation.html</PackageProjectUrl>
   </PropertyGroup>

+ 2 - 2
Animation/Aether.Animation.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2011-2025</copyright>
     <PackageProjectUrl>https://nkast.github.io/Aether.Extras/wasm/Animation.html</PackageProjectUrl>
     <PackageId>nkast.Aether.Animation</PackageId>

+ 2 - 2
Animation/Properties/AssemblyInfo.cs

@@ -32,8 +32,8 @@ using System.Runtime.InteropServices;
 // You can specify all the values or you can default the Build and Revision Numbers 
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.4.0.0")]
-[assembly: AssemblyFileVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]
+[assembly: AssemblyFileVersion("1.5.0.0")]
 
 #if WP7_1
 // Enable NEON/SIMD

+ 2 - 2
Atlas/Aether.Atlas.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2016-2025</copyright>
     <PackageId>nkast.Aether.Atlas</PackageId>
     <Description>TextureAtlas for Kni game framework</Description>

+ 2 - 2
Atlas/Properties/AssemblyInfo.cs

@@ -32,8 +32,8 @@ using System.Runtime.InteropServices;
 // You can specify all the values or you can default the Build and Revision Numbers 
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.4.0.0")]
-[assembly: AssemblyFileVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]
+[assembly: AssemblyFileVersion("1.5.0.0")]
 
 #if WP7_1
 // Enable NEON/SIMD

+ 2 - 2
Content.Pipeline/AnimationImporters/AnimationImporters.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2011-2025</copyright>
     <PackageProjectUrl>https://nkast.github.io/Aether.Extras/wasm/Animation.html</PackageProjectUrl>
     <PackageId>nkast.Aether.Content.Pipeline.AnimationImporters</PackageId>

+ 2 - 2
Content.Pipeline/AnimationImporters/Properties/AssemblyInfo.cs

@@ -26,5 +26,5 @@ using System.Runtime.InteropServices;
 //      Build Number
 //      Revision
 //
-[assembly: AssemblyVersion("1.4.0.0")]
-[assembly: AssemblyFileVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]
+[assembly: AssemblyFileVersion("1.5.0.0")]

+ 2 - 2
Content.Pipeline/AtlasImporter/AtlasImporter.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2016-2025</copyright>
     <PackageId>nkast.Aether.Content.Pipeline.AtlasImporter</PackageId>
     <Description>Content Importers for Kni Content Pipeline</Description>

+ 2 - 2
Content.Pipeline/AtlasImporter/Properties/AssemblyInfo.cs

@@ -24,5 +24,5 @@ using System.Runtime.InteropServices;
 // You can specify all the values or you can default the Build and Revision Numbers 
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.4.0.0")]
-[assembly: AssemblyFileVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]
+[assembly: AssemblyFileVersion("1.5.0.0")]

+ 2 - 2
Content.Pipeline/DDSImporter/DDSImporter.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2015-2025</copyright>
     <PackageId>nkast.Aether.Content.Pipeline.DDSImporter</PackageId>
     <Description>Content Importers for Kni Content Pipeline</Description>

+ 2 - 2
Content.Pipeline/GraphicsImporters/GraphicsImporters.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2016-2025</copyright>
     <PackageId>nkast.Aether.Content.Pipeline.GraphicsImporters</PackageId>
     <Description>Content Importers for Kni Content Pipeline</Description>

+ 2 - 2
Content.Pipeline/GraphicsImporters/Properties/AssemblyInfo.cs

@@ -18,5 +18,5 @@ using System.Runtime.InteropServices;
 //      Build Number
 //      Revision
 //
-[assembly: AssemblyVersion("1.4.0.0")]
-[assembly: AssemblyFileVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]
+[assembly: AssemblyFileVersion("1.5.0.0")]

+ 2 - 2
Content.Pipeline/RawModelProcessor/RawModelProcessor.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2015-2025</copyright>
     <PackageId>nkast.Aether.Content.Pipeline.RawModelProcessor</PackageId>
     <Description>Content Importers for Kni Content Pipeline</Description>

+ 2 - 2
Content.Pipeline/SLMCImporter/Properties/AssemblyInfo.cs

@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
 // You can specify all the values or you can default the Build and Revision Numbers 
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.4.0.0")]
-[assembly: AssemblyFileVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]
+[assembly: AssemblyFileVersion("1.5.0.0")]

+ 2 - 2
Content.Pipeline/SLMCImporter/SLMCImporter.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2019-2025</copyright>
     <PackageId>nkast.Aether.Content.Pipeline.SLMCImporter</PackageId>
     <Description>Content Importers for Kni Content Pipeline</Description>

+ 2 - 2
Content.Pipeline/TilemapImporters/Properties/AssemblyInfo.cs

@@ -24,5 +24,5 @@ using System.Runtime.InteropServices;
 // You can specify all the values or you can default the Build and Revision Numbers 
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.4.0.0")]
-[assembly: AssemblyFileVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]
+[assembly: AssemblyFileVersion("1.5.0.0")]

+ 2 - 2
Content.Pipeline/TilemapImporters/TilemapImporter.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2021-2025</copyright>
     <PackageId>nkast.Aether.Content.Pipeline.TilemapImporter</PackageId>
     <Description>Content Importers for Kni Content Pipeline</Description>

+ 2 - 2
Content.Pipeline/VoxelImporters/Properties/AssemblyInfo.cs

@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
 // You can specify all the values or you can default the Build and Revision Numbers 
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.4.0.0")]
-[assembly: AssemblyFileVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]
+[assembly: AssemblyFileVersion("1.5.0.0")]

+ 2 - 2
Content.Pipeline/VoxelImporters/VoxelImporters.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2020-2025</copyright>
     <PackageId>nkast.Aether.Content.Pipeline.VoxelImporters</PackageId>
     <Description>Content Importers for Kni Content Pipeline</Description>

+ 2 - 2
Graphics/Aether.Graphics.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2016-2025</copyright>
     <PackageId>nkast.Aether.Graphics</PackageId>
     <Description>Graphics for Kni game framework</Description>

+ 2 - 2
Graphics/Properties/AssemblyInfo.cs

@@ -21,8 +21,8 @@ using System.Runtime.InteropServices;
 // You can specify all the values or you can default the Build and Revision Numbers 
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.4.0.0")]
-[assembly: AssemblyFileVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]
+[assembly: AssemblyFileVersion("1.5.0.0")]
 
 #if PHONE
 // Enable NEON/SIMD

+ 1 - 1
Samples/Animation/Animation.Shared/Properties/AssemblyInfo.cs

@@ -31,4 +31,4 @@ using System.Runtime.InteropServices;
 //      Build Number
 //      Revision
 //
-[assembly: AssemblyVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]

+ 1 - 1
Samples/Atlas/Atlas.Shared/Properties/AssemblyInfo.cs

@@ -31,4 +31,4 @@ using System.Runtime.InteropServices;
 //      Build Number
 //      Revision
 //
-[assembly: AssemblyVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]

+ 1 - 1
Samples/Deferred/Deferred.Shared/Properties/AssemblyInfo.cs

@@ -31,4 +31,4 @@ using System.Runtime.InteropServices;
 //      Build Number
 //      Revision
 //
-[assembly: AssemblyVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]

+ 1 - 1
Samples/FXAA/FXAA.Shared/Properties/AssemblyInfo.cs

@@ -31,4 +31,4 @@ using System.Runtime.InteropServices;
 //      Build Number
 //      Revision
 //
-[assembly: AssemblyVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]

+ 1 - 1
Samples/SLMC/SLMC.Shared/Properties/AssemblyInfo.cs

@@ -31,4 +31,4 @@ using System.Runtime.InteropServices;
 //      Build Number
 //      Revision
 //
-[assembly: AssemblyVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]

+ 1 - 1
Samples/Tilemap/Tilemap.Shared/Properties/AssemblyInfo.cs

@@ -31,4 +31,4 @@ using System.Runtime.InteropServices;
 //      Build Number
 //      Revision
 //
-[assembly: AssemblyVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]

+ 2 - 2
Shaders/Deferred/Aether.Shaders.Deferred.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2014-2025</copyright>
     <PackageProjectUrl>https://nkast.github.io/Aether.Extras/wasm/Deferred.html</PackageProjectUrl>
     <PackageId>nkast.Aether.Shaders.Deferred</PackageId>

+ 2 - 2
Shaders/Deferred/Properties/AssemblyInfo.cs

@@ -32,6 +32,6 @@ using System.Runtime.InteropServices;
 // You can specify all the values or you can default the Build and Revision Numbers 
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.4.0.0")]
-[assembly: AssemblyFileVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]
+[assembly: AssemblyFileVersion("1.5.0.0")]
 

+ 2 - 2
Shaders/FXAA/Aether.Shaders.FXAA.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2013-2025</copyright>
     <PackageId>nkast.Aether.Shaders.FXAA</PackageId>
     <Description>Shaders for Kni game framework</Description>

+ 2 - 2
Shaders/FXAA/Properties/AssemblyInfo.cs

@@ -32,6 +32,6 @@ using System.Runtime.InteropServices;
 // You can specify all the values or you can default the Build and Revision Numbers 
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.4.0.0")]
-[assembly: AssemblyFileVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]
+[assembly: AssemblyFileVersion("1.5.0.0")]
 

+ 2 - 2
Shaders/InfiniteGrid/Aether.Shaders.InfiniteGrid.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2017-2025</copyright>
     <PackageId>nkast.Aether.Shaders.InfiniteGrid</PackageId>
     <Description>Shaders for Kni game framework</Description>

+ 2 - 2
Shaders/InfiniteGrid/Properties/AssemblyInfo.cs

@@ -32,6 +32,6 @@ using System.Runtime.InteropServices;
 // You can specify all the values or you can default the Build and Revision Numbers 
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.4.0.0")]
-[assembly: AssemblyFileVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]
+[assembly: AssemblyFileVersion("1.5.0.0")]
 

+ 2 - 2
Shaders/Tilemap/Aether.Shaders.Tilemap.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2019-2025</copyright>
     <PackageId>nkast.Aether.Shaders.Tilemap</PackageId>
     <Description>Shaders for Kni game framework</Description>

+ 2 - 2
Shaders/Tilemap/Properties/AssemblyInfo.cs

@@ -32,6 +32,6 @@ using System.Runtime.InteropServices;
 // You can specify all the values or you can default the Build and Revision Numbers 
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.4.0.0")]
-[assembly: AssemblyFileVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]
+[assembly: AssemblyFileVersion("1.5.0.0")]
 

+ 2 - 2
Tilemap/Aether.Tilemap.csproj

@@ -2,8 +2,8 @@
 
   <Import Project="..\Package.props" />
   <PropertyGroup>
-    <Version>1.4.0.0</Version>
-    <AssemblyVersion>1.4.0.0</AssemblyVersion>
+    <Version>1.5.0.0</Version>
+    <AssemblyVersion>1.5.0.0</AssemblyVersion>
     <copyright>Copyright © Kastellanos Nikolaos 2021-2025</copyright>
     <PackageId>nkast.Aether.Tilemap</PackageId>
     <Description>TileMap for Kni game framework</Description>

+ 2 - 2
Tilemap/Properties/AssemblyInfo.cs

@@ -32,8 +32,8 @@ using System.Runtime.InteropServices;
 // You can specify all the values or you can default the Build and Revision Numbers 
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.4.0.0")]
-[assembly: AssemblyFileVersion("1.4.0.0")]
+[assembly: AssemblyVersion("1.5.0.0")]
+[assembly: AssemblyFileVersion("1.5.0.0")]
 
 #if WP7_1
 // Enable NEON/SIMD