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@@ -9,6 +9,7 @@
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<AssemblyName>Samples.FXAA</AssemblyName>
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<AssemblyName>Samples.FXAA</AssemblyName>
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<MonoGamePlatform>Windows</MonoGamePlatform>
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<MonoGamePlatform>Windows</MonoGamePlatform>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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+ <OutputPath>bin\$(Configuration)\DesktopGL\net6\</OutputPath>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>Icon.ico</ApplicationIcon>
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<ApplicationIcon>Icon.ico</ApplicationIcon>
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@@ -18,15 +19,10 @@
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<UseWindowsForms>True</UseWindowsForms>
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<UseWindowsForms>True</UseWindowsForms>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
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- <OutputPath>bin\Debug\Windows\MG\</OutputPath>
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- <DefineConstants>TRACE;DEBUG;WINDOWS MG</DefineConstants>
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- <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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- <UseVSHostingProcess>false</UseVSHostingProcess>
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+ <DefineConstants>TRACE;DEBUG;WINDOWS MG</DefineConstants
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
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- <OutputPath>bin\Release\Windows\MG\</OutputPath>
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<DefineConstants>TRACE;WINDOWS MG</DefineConstants>
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<DefineConstants>TRACE;WINDOWS MG</DefineConstants>
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- <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="DeferredRendering.cs" />
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<Compile Include="DeferredRendering.cs" />
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