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@@ -0,0 +1,1088 @@
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+window.nkCanvasGLContext =
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+{
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+ Enable: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var cp = Blazor.platform.readInt32Field(d, 0);
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+ gc.enable(cp);
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+ },
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+
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+ Disable: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var cp = Blazor.platform.readInt32Field(d, 0);
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+ gc.disable(cp);
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+ },
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+
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+ BlendEquationSeparate: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var cr = Blazor.platform.readInt32Field(d, 0);
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+ var aa = Blazor.platform.readInt32Field(d, 4);
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+ gc.blendEquationSeparate(cr, aa);
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+ },
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+
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+ BlendFuncSeparate: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var sc = Blazor.platform.readInt32Field(d, 0);
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+ var dc = Blazor.platform.readInt32Field(d, 4);
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+ var sa = Blazor.platform.readInt32Field(d, 8);
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+ var da = Blazor.platform.readInt32Field(d, 12);
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+ gc.blendFuncSeparate(sc, dc, sa, da);
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+ },
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+
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+ BlendColor: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var r = Blazor.platform.readFloatField(d, 0);
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+ var g = Blazor.platform.readFloatField(d, 4);
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+ var b = Blazor.platform.readFloatField(d, 8);
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+ var a = Blazor.platform.readFloatField(d, 12);
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+ gc.blendColor(r, g, b, a);
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+ },
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+
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+ ColorMask: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var r = Blazor.platform.readInt32Field(d, 0) !== 0;
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+ var g = Blazor.platform.readInt32Field(d, 4) !== 0;
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+ var b = Blazor.platform.readInt32Field(d, 8) !== 0;
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+ var a = Blazor.platform.readInt32Field(d, 12) !== 0;
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+ gc.colorMask(r, g, b, a);
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+ },
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+
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+ CullFace: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var cm = Blazor.platform.readInt32Field(d, 0);
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+ gc.cullFace(cm);
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+ },
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+
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+ FrontFace: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var wd = Blazor.platform.readInt32Field(d, 0);
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+ gc.frontFace(wd);
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+ },
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+
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+ PolygonOffset: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var fr = Blazor.platform.readFloatField(d, 0);
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+ var us = Blazor.platform.readFloatField(d, 4);
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+ gc.polygonOffset(fr, us);
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+ },
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+
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+ DepthMask: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var en = Blazor.platform.readInt32Field(d, 0) !== 0;
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+ gc.depthMask(en);
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+ },
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+
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+ StencilMask: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var ms = Blazor.platform.readInt32Field(d, 0);
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+ gc.stencilMask(ms);
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+ },
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+
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+ DepthFunc: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var fc = Blazor.platform.readInt32Field(d, 0);
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+ gc.depthFunc(fc);
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+ },
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+
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+ StencilFunc: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var fc = Blazor.platform.readInt32Field(d, 0);
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+ var rf = Blazor.platform.readInt32Field(d, 4);
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+ var mk = Blazor.platform.readInt32Field(d, 8);
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+
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+ gc.stencilFunc(fc, rf, mk);
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+ },
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+
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+ StencilOp: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var fl = Blazor.platform.readInt32Field(d, 0);
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+ var zf = Blazor.platform.readInt32Field(d, 4);
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+ var zp = Blazor.platform.readInt32Field(d, 8);
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+
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+ gc.stencilOp(fl, zf, zp);
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+ },
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+
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+ Viewport: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var x = Blazor.platform.readInt32Field(d, 0);
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+ var y = Blazor.platform.readInt32Field(d, 4);
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+ var w = Blazor.platform.readInt32Field(d, 8);
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+ var h = Blazor.platform.readInt32Field(d, 12);
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+ gc.viewport(x, y, w, h);
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+ },
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+
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+ DepthRange: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var zn = Blazor.platform.readFloatField(d, 0);
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+ var zf = Blazor.platform.readFloatField(d, 4);
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+ gc.depthRange(zn, zf);
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+ },
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+
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+ Scissor: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var x = Blazor.platform.readInt32Field(d, 0);
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+ var y = Blazor.platform.readInt32Field(d, 4);
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+ var w = Blazor.platform.readInt32Field(d, 8);
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+ var h = Blazor.platform.readInt32Field(d, 12);
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+ gc.scissor(x, y, w, h);
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+ },
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+
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+ ClearColor: function(uid,d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var r = Blazor.platform.readFloatField(d, 0);
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+ var g = Blazor.platform.readFloatField(d, 4);
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+ var b = Blazor.platform.readFloatField(d, 8);
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+ var a = Blazor.platform.readFloatField(d, 12);
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+ gc.clearColor(r, g, b, a);
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+ },
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+ ClearDepth: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var d = Blazor.platform.readFloatField(d, 0);
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+ gc.clearDepth(d);
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+ },
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+ ClearStencil: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var s = Blazor.platform.readInt32Field(d, 0);
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+ gc.clearStencil(s);
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+ },
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+ Clear: function(uid,d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var bb = Blazor.platform.readInt32Field(d, 0);
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+ gc.clear(bb);
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+ },
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+
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+ CreateTexture: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var tx = gc.createTexture();
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+ return nkJSObject.RegisterObject(tx);
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+ },
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+
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+ DeleteTexture: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var txuid = Blazor.platform.readInt32Field(d, 0);
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+ var tx = nkJSObject.GetObject(txuid);
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+ gc.deleteTexture(tx);
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+ },
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+
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+ CreateShader: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var st = Blazor.platform.readInt32Field(d, 0);
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+ var sh = gc.createShader(st);
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+ return nkJSObject.RegisterObject(sh);
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+ },
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+
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+ DeleteShader: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var bfuid = Blazor.platform.readInt32Field(d, 0);
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+ var bf = nkJSObject.GetObject(bfuid);
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+ gc.deleteShader(bf);
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+ },
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+
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+ CreateProgram: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var pg = gc.createProgram();
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+ return nkJSObject.RegisterObject(pg);
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+ },
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+
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+ DeleteProgram: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var pguid = Blazor.platform.readInt32Field(d, 0);
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+ var pg = nkJSObject.GetObject(pguid);
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+ gc.deleteProgram(pg);
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+ },
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+
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+ CreateBuffer: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var bf = gc.createBuffer();
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+ return nkJSObject.RegisterObject(bf);
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+ },
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+
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+ DeleteBuffer: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var bfuid = Blazor.platform.readInt32Field(d, 0);
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+ var bf = nkJSObject.GetObject(bfuid);
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+ gc.deleteBuffer(bf);
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+ },
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+
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+ CreateFramebuffer: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var bf = gc.createFramebuffer();
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+ return nkJSObject.RegisterObject(bf);
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+ },
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+
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+ DeleteFramebuffer: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var bfuid = Blazor.platform.readInt32Field(d, 0);
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+ var bf = nkJSObject.GetObject(bfuid);
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+ gc.deleteFramebuffer(bf);
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+ },
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+
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+ CreateRenderbuffer: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var bf = gc.createRenderbuffer();
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+ return nkJSObject.RegisterObject(bf);
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+ },
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+
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+ DeleteRenderbuffer: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var bfuid = Blazor.platform.readInt32Field(d, 0);
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+ var bf = nkJSObject.GetObject(bfuid);
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+ gc.deleteRenderbuffer(bf);
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+ },
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+
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+ ShaderSource: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var shuid = Blazor.platform.readInt32Field(d, 0);
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+ var sr = Blazor.platform.readStringField(d, 4);
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+
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+ var sh = nkJSObject.GetObject(shuid);
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+ gc.shaderSource(sh, sr);
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+ },
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+
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+ GetAttribLocation: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var pguid = Blazor.platform.readInt32Field(d, 0);
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+ var nm = Blazor.platform.readStringField(d, 4);
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+
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+ var pg = nkJSObject.GetObject(pguid);
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+ return gc.getAttribLocation(pg, nm);
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+ },
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+
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+ GetUniformLocation: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var pguid = Blazor.platform.readInt32Field(d, 0);
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+ var nm = Blazor.platform.readStringField(d, 4);
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+
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+ var pg = nkJSObject.GetObject(pguid);
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+ var ul = gc.getUniformLocation(pg, nm);
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+ return nkJSObject.RegisterObject(ul);
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+ },
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+
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+ Uniform1i: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var uluid = Blazor.platform.readInt32Field(d, 0);
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+ var v0 = Blazor.platform.readInt32Field(d, 4);
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+
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+ var ul = nkJSObject.GetObject(uluid);
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+ gc.uniform1i(ul, v0);
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+ },
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+
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+ Uniform2i: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var uluid = Blazor.platform.readInt32Field(d, 0);
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+ var v0 = Blazor.platform.readInt32Field(d, 4);
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+ var v1 = Blazor.platform.readInt32Field(d, 8);
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+
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+ var ul = nkJSObject.GetObject(uluid);
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+ gc.uniform2i(ul, v0, v1);
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+ },
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+
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+ Uniform3i: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var uluid = Blazor.platform.readInt32Field(d, 0);
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+ var v0 = Blazor.platform.readInt32Field(d, 4);
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+ var v1 = Blazor.platform.readInt32Field(d, 8);
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+ var v2 = Blazor.platform.readInt32Field(d, 12);
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+
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+ var ul = nkJSObject.GetObject(uluid);
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+ gc.uniform3i(ul, v0, v1, v2);
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+ },
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+
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+ Uniform4i: function (uid, d)
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+ {
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+ var gc = nkJSObject.GetObject(uid);
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+ var uluid = Blazor.platform.readInt32Field(d, 0);
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+ var v0 = Blazor.platform.readInt32Field(d, 4);
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+ var v1 = Blazor.platform.readInt32Field(d, 8);
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+ var v2 = Blazor.platform.readInt32Field(d, 12);
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+ var v3 = Blazor.platform.readInt32Field(d, 16);
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+
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+ var ul = nkJSObject.GetObject(uluid);
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+ gc.uniform4i(ul, v0, v1, v2, v3);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ Uniform1f: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var v0 = Blazor.platform.readFloatField(d, 4);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniform1f(ul, v0);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ Uniform2f: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var v0 = Blazor.platform.readFloatField(d, 4);
|
|
|
|
+ var v1 = Blazor.platform.readFloatField(d, 8);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniform2f(ul, v0, v1);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ Uniform3f: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var v0 = Blazor.platform.readFloatField(d, 4);
|
|
|
|
+ var v1 = Blazor.platform.readFloatField(d, 8);
|
|
|
|
+ var v2 = Blazor.platform.readFloatField(d, 12);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniform3f(ul, v0, v1, v2);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ Uniform4f: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var v0 = Blazor.platform.readFloatField(d, 4);
|
|
|
|
+ var v1 = Blazor.platform.readFloatField(d, 8);
|
|
|
|
+ var v2 = Blazor.platform.readFloatField(d, 12);
|
|
|
|
+ var v3 = Blazor.platform.readFloatField(d, 16);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniform4f(ul, v0, v1, v2, v3);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ Uniform1iv: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Int32Array(Module.HEAPU8.buffer, arrPtr, arrLen * st / 4);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniform1iv(ul, dt);
|
|
|
|
+ },
|
|
|
|
+ Uniform2iv: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Int32Array(Module.HEAPU8.buffer, arrPtr, arrLen * st / 4);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniform2iv(ul, dt);
|
|
|
|
+ },
|
|
|
|
+ Uniform3iv: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Int32Array(Module.HEAPU8.buffer, arrPtr, arrLen * st / 4);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniform3iv(ul, dt);
|
|
|
|
+ },
|
|
|
|
+ Uniform4iv: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Int32Array(Module.HEAPU8.buffer, arrPtr, arrLen * st / 4);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniform4iv(ul, dt);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ Uniform1fv: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Float32Array(Module.HEAPU8.buffer, arrPtr, arrLen * st / 4);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniform1fv(ul, dt);
|
|
|
|
+ },
|
|
|
|
+ Uniform2fv: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Float32Array(Module.HEAPU8.buffer, arrPtr, arrLen * st / 4);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniform2fv(ul, dt);
|
|
|
|
+ },
|
|
|
|
+ Uniform3fv: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Float32Array(Module.HEAPU8.buffer, arrPtr, arrLen * st / 4);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniform3fv(ul, dt);
|
|
|
|
+ },
|
|
|
|
+ Uniform4fv: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Float32Array(Module.HEAPU8.buffer, arrPtr, arrLen * st / 4);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniform4fv(ul, dt);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ UniformMatrix2fv: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Float32Array(Module.HEAPU8.buffer, arrPtr, arrLen * st / 4);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniformMatrix2fv(ul, dt);
|
|
|
|
+ },
|
|
|
|
+ UniformMatrix3fv: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Float32Array(Module.HEAPU8.buffer, arrPtr, arrLen * st / 4);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniformMatrix3fv(ul, dt);
|
|
|
|
+ },
|
|
|
|
+ UniformMatrix4fv: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var uluid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Float32Array(Module.HEAPU8.buffer, arrPtr, arrLen * st / 4);
|
|
|
|
+
|
|
|
|
+ var ul = nkJSObject.GetObject(uluid);
|
|
|
|
+ gc.uniformMatrix4fv(ul, dt);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ CompileShader: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var shuid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var sh = nkJSObject.GetObject(shuid);
|
|
|
|
+ gc.compileShader(sh);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ GetShaderParameter: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var shuid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var pn = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+
|
|
|
|
+ var sh = nkJSObject.GetObject(shuid);
|
|
|
|
+ return gc.getShaderParameter(sh, pn);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ GetProgramParameter: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var pguid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var pn = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+
|
|
|
|
+ var pg = nkJSObject.GetObject(pguid);
|
|
|
|
+ return gc.getProgramParameter(pg, pn);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ TexImage2D: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var tg = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var lv = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var it = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var wh = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var ht = Blazor.platform.readInt32Field(d, 16);
|
|
|
|
+ var ft = Blazor.platform.readInt32Field(d, 20);
|
|
|
|
+ var tp = Blazor.platform.readInt32Field(d, 24);
|
|
|
|
+
|
|
|
|
+ gc.texImage2D(tg, lv, it, wh, ht, 0, ft, tp, null);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ TexImage2D1: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var tg = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var lv = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var it = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var wh = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var ht = Blazor.platform.readInt32Field(d, 16);
|
|
|
|
+ var ft = Blazor.platform.readInt32Field(d, 20);
|
|
|
|
+ var tp = Blazor.platform.readInt32Field(d, 24);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 28);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 32);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Uint8Array(Module.HEAPU8.buffer, arrPtr, arrLen * st);
|
|
|
|
+
|
|
|
|
+ gc.texImage2D(tg, lv, it, wh, ht, 0, ft, tp, dt);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ TexImage2D2: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var tg = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var lv = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var it = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var ft = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var tp = Blazor.platform.readInt32Field(d, 16);
|
|
|
|
+
|
|
|
|
+ var vid= Blazor.platform.readInt32Field(d, 20);
|
|
|
|
+ var vi = nkJSObject.GetObject(vid);
|
|
|
|
+
|
|
|
|
+ gc.texImage2D(tg, lv, it, ft, tp, vi);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ TexSubImage2D1: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var tg = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var lv = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var xo = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var yo = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var wh = Blazor.platform.readInt32Field(d, 16);
|
|
|
|
+ var ht = Blazor.platform.readInt32Field(d, 20);
|
|
|
|
+ var ft = Blazor.platform.readInt32Field(d, 24);
|
|
|
|
+ var tp = Blazor.platform.readInt32Field(d, 28);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 32);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d,36);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Uint8Array(Module.HEAPU8.buffer, arrPtr, arrLen * st);
|
|
|
|
+
|
|
|
|
+ gc.texSubImage2D(tg, lv, xo, yo, wh, ht, ft, tp, dt);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ CompressedTexImage2D: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var tg = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var lv = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var it = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var wh = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var ht = Blazor.platform.readInt32Field(d, 16);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 20);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 24);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Uint8Array(Module.HEAPU8.buffer, arrPtr, arrLen * st);
|
|
|
|
+
|
|
|
|
+ gc.compressedTexImage2D(tg, lv, it, wh, ht, 0, dt);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ CompressedTexImage2D1: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var tg = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var lv = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var it = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var wh = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var ht = Blazor.platform.readInt32Field(d, 16);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 20);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 24);
|
|
|
|
+ var ix = Blazor.platform.readInt32Field(d, 28);
|
|
|
|
+ var ot = Blazor.platform.readInt32Field(d, 32);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ //var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Uint8Array(Module.HEAPU8.buffer, arrPtr + ix * st, ot * st);
|
|
|
|
+
|
|
|
|
+ gc.compressedTexImage2D(tg, lv, it, wh, ht, 0, dt);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ ReadPixels: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var x = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var y = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var w = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var h = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var ft = Blazor.platform.readInt32Field(d, 16);
|
|
|
|
+ var tp = Blazor.platform.readInt32Field(d, 20);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 24);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 28);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Uint8Array(Module.HEAPU8.buffer, arrPtr, arrLen * st);
|
|
|
|
+
|
|
|
|
+ gc.readPixels(x, y, w, h, ft, tp, dt);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ ReadPixels1: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var x = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var y = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var w = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var h = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var ft = Blazor.platform.readInt32Field(d, 16);
|
|
|
|
+ var tp = Blazor.platform.readInt32Field(d, 20);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 24);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 28);
|
|
|
|
+ var ix = Blazor.platform.readInt32Field(d, 32);
|
|
|
|
+ var ot = Blazor.platform.readInt32Field(d, 36);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ //var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Uint8Array(Module.HEAPU8.buffer, arrPtr + ix * st, ot * st);
|
|
|
|
+
|
|
|
|
+ gc.readPixels(x, y, w, h, ft, tp, dt);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ TexParameteri: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var tg = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var pn = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var pm = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ gc.texParameteri(tg, pn, pm);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ PixelStorei: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var pn = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var pm = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ gc.pixelStorei(pn, pm);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ BindTexture: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var tg = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var txuid = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var tx = (txuid != -1) ? nkJSObject.GetObject(txuid) : null;
|
|
|
|
+ gc.bindTexture(tg, tx);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ BindBuffer: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var bt = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var bfuid = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var bf = nkJSObject.GetObject(bfuid);
|
|
|
|
+ gc.bindBuffer(bt, bf);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ BindFramebuffer: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var bt = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var bfuid = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var bf = (bfuid != -1) ? nkJSObject.GetObject(bfuid) : null;
|
|
|
|
+ gc.bindFramebuffer(bt, bf);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ BindRenderbuffer: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var bt = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var bfuid = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var bf = nkJSObject.GetObject(bfuid);
|
|
|
|
+ gc.bindRenderbuffer(bt, bf);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ FramebufferRenderbuffer: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var ft = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var ap = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var rt = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var rbuid = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var rb = (rbuid != -1) ? nkJSObject.GetObject(rbuid) : null;
|
|
|
|
+ gc.framebufferRenderbuffer(ft, ap, rt, rb);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ FramebufferTexture2D: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var ft = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var ap = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var tt = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var tbuid = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var tb = nkJSObject.GetObject(tbuid);
|
|
|
|
+ var lv = 0;
|
|
|
|
+ gc.framebufferTexture2D(ft, ap, tt, tb, lv);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ RenderbufferStorage: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var bt = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var fm = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var w = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var h = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ gc.renderbufferStorage(bt, fm, w, h);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ CheckFramebufferStatus: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var ft = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ return gc.checkFramebufferStatus(ft);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ GenerateMipmap: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var tg = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ gc.generateMipmap(tg);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ AttachShader: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var pguid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var shuid = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var pg = nkJSObject.GetObject(pguid);
|
|
|
|
+ var sh = nkJSObject.GetObject(shuid);
|
|
|
|
+ gc.attachShader(pg, sh);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ GetProgramInfoLog: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var pguid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var pg = nkJSObject.GetObject(pguid);
|
|
|
|
+ var nf = gc.getProgramInfoLog(pg);
|
|
|
|
+ return BINDING.js_to_mono_obj(nf);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ GetShaderInfoLog: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var shuid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var sh = nkJSObject.GetObject(shuid);
|
|
|
|
+ var nf = gc.getShaderInfoLog(sh);
|
|
|
|
+ return BINDING.js_to_mono_obj(nf);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ LinkProgram: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var pguid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var pg = nkJSObject.GetObject(pguid);
|
|
|
|
+ gc.linkProgram(pg);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ BufferData: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var bt = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var sz = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var us = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ gc.bufferData(bt, sz, us);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ BufferData1: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var bt = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var us = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Float32Array(Module.HEAPU8.buffer, arrPtr, arrLen * st);
|
|
|
|
+
|
|
|
|
+ gc.bufferData(bt, dt, us);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ BufferSubData: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var bt = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var of = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var ln = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 16);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ //var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Uint8Array(Module.HEAPU8.buffer, arrPtr, ln * st);
|
|
|
|
+
|
|
|
|
+ gc.bufferSubData(bt, of, dt);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ BufferSubData1: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var bt = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var of = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var si = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var ln = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 16);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 20);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ //var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Uint8Array(Module.HEAPU8.buffer, arrPtr + si * st, ln * st);
|
|
|
|
+
|
|
|
|
+ gc.bufferSubData(bt, of, dt);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ VertexAttribPointer: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var ix = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var sz = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var tp = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var nr = Blazor.platform.readInt32Field(d, 12) !== 0;
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 16);
|
|
|
|
+ var of = Blazor.platform.readInt32Field(d, 20);
|
|
|
|
+ gc.vertexAttribPointer(ix, sz, tp, nr, st, of);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ EnableVertexAttribArray: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var ix = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ gc.enableVertexAttribArray(ix);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ DisableVertexAttribArray: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var ix = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ gc.disableVertexAttribArray(ix);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ UseProgram: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var pguid = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var pg = nkJSObject.GetObject(pguid);
|
|
|
|
+ gc.useProgram(pg);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ DrawArrays: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var md = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var of = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var ct = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+
|
|
|
|
+ gc.drawArrays(md, of, ct);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ DrawElements: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var md = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var ct = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var tp = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var of = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+
|
|
|
|
+ gc.drawElements(md, ct, tp, of);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ ActiveTexture: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var tu = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+
|
|
|
|
+ gc.activeTexture(tu);
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ Flush: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ gc.flush();
|
|
|
|
+ },
|
|
|
|
+ Finish: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ gc.finish();
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ GetExtension: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var nm = Blazor.platform.readStringField(d, 0);
|
|
|
|
+
|
|
|
|
+ return gc.getExtension(nm) !== null;
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+ GetError: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ return gc.getError();
|
|
|
|
+ },
|
|
|
|
+
|
|
|
|
+};
|
|
|
|
+
|
|
|
|
+window.nkCanvasGL2Context =
|
|
|
|
+{
|
|
|
|
+ DrawBuffer: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var ap = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+
|
|
|
|
+ gc.drawBuffers([ap]);
|
|
|
|
+
|
|
|
|
+ },
|
|
|
|
+ DrawBuffers: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var si = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var ln = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+
|
|
|
|
+ //debugger;
|
|
|
|
+ var db = new Uint32Array(Module.HEAPU8.buffer, arrPtr, ln);
|
|
|
|
+ var ar = Array.prototype.slice.call(db);
|
|
|
|
+
|
|
|
|
+ gc.drawBuffers(ar);
|
|
|
|
+
|
|
|
|
+ },
|
|
|
|
+ DrawRangeElements: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var md = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var en = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var ct = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var tp = Blazor.platform.readInt32Field(d, 16);
|
|
|
|
+ var of = Blazor.platform.readInt32Field(d, 20);
|
|
|
|
+
|
|
|
|
+ gc.drawRangeElements(md, st, en, ct, tp, of);
|
|
|
|
+ },
|
|
|
|
+ GetBufferSubData: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var bt = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var of = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Uint8Array(Module.HEAPU8.buffer, arrPtr, arrLen * st);
|
|
|
|
+
|
|
|
|
+ gc.getBufferSubData(bt, of, dt);
|
|
|
|
+ },
|
|
|
|
+ GetBufferSubData1: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var bt = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var of = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var si = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 16);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Uint8Array(Module.HEAPU8.buffer, arrPtr, arrLen * st);
|
|
|
|
+
|
|
|
|
+ gc.getBufferSubData(bt, of, dt, si*st);
|
|
|
|
+ },
|
|
|
|
+ GetBufferSubData2: function (uid, d)
|
|
|
|
+ {
|
|
|
|
+ var gc = nkJSObject.GetObject(uid);
|
|
|
|
+ var bt = Blazor.platform.readInt32Field(d, 0);
|
|
|
|
+ var of = Blazor.platform.readInt32Field(d, 4);
|
|
|
|
+ var si = Blazor.platform.readInt32Field(d, 8);
|
|
|
|
+ var ln = Blazor.platform.readInt32Field(d, 12);
|
|
|
|
+ var st = Blazor.platform.readInt32Field(d, 16);
|
|
|
|
+ var arr = Blazor.platform.readInt32Field(d, 20);
|
|
|
|
+
|
|
|
|
+ var arrPtr = Blazor.platform.getArrayEntryPtr(arr, 0, 4);
|
|
|
|
+ var arrLen = Blazor.platform.getArrayLength(arr);
|
|
|
|
+ var dt = new Uint8Array(Module.HEAPU8.buffer, arrPtr, arrLen * st);
|
|
|
|
+
|
|
|
|
+ gc.getBufferSubData(bt, of, dt, si*st, ln*st);
|
|
|
|
+ },
|
|
|
|
+};
|