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update nuget packages

Nick Kastellanos 2 anos atrás
pai
commit
d8fe88ac2b
44 arquivos alterados com 64 adições e 64 exclusões
  1. 1 1
      Animation/Aether.Animation.NET4.DX.csproj
  2. 1 1
      Animation/Aether.Animation.NET4.csproj
  3. 1 1
      Animation/Aether.Animation.NETSTANDARD.DX.csproj
  4. 1 1
      Animation/Aether.Animation.NETSTANDARD.csproj
  5. 1 1
      Animation/Aether.Animation.PORTABLE.csproj
  6. 1 1
      Animation/Aether.Animation.UAP.csproj
  7. 1 1
      Atlas/Aether.Atlas.NET4.csproj
  8. 1 1
      Atlas/Aether.Atlas.NETSTANDARD.csproj
  9. 1 1
      Atlas/Aether.Atlas.PORTABLE.csproj
  10. 2 2
      Content.Pipeline/AnimationImporters/AnimationImporters.NET4.csproj
  11. 2 2
      Content.Pipeline/AnimationImporters/AnimationImporters.NETSTANDARD.csproj
  12. 2 2
      Content.Pipeline/AnimationImporters/AnimationImporters.PORTABLE.csproj
  13. 2 2
      Content.Pipeline/AtlasImporter/AtlasImporter.NET4.csproj
  14. 2 2
      Content.Pipeline/AtlasImporter/AtlasImporter.NETSTANDARD.csproj
  15. 2 2
      Content.Pipeline/DDSImporter/DDSImporter.NET4.csproj
  16. 2 2
      Content.Pipeline/DDSImporter/DDSImporter.NETSTANDARD.csproj
  17. 2 2
      Content.Pipeline/DDSImporter/DDSImporter.PORTABLE.csproj
  18. 2 2
      Content.Pipeline/GraphicsImporters/GraphicsImporters.NET4.csproj
  19. 2 2
      Content.Pipeline/GraphicsImporters/GraphicsImporters.NETSTANDARD.csproj
  20. 2 2
      Content.Pipeline/GraphicsImporters/GraphicsImporters.PORTABLE.csproj
  21. 2 2
      Content.Pipeline/RawModelProcessor/RawModelProcessor.NET4.csproj
  22. 2 2
      Content.Pipeline/RawModelProcessor/RawModelProcessor.NETSTANDARD.csproj
  23. 2 2
      Content.Pipeline/RawModelProcessor/RawModelProcessor.PORTABLE.csproj
  24. 2 2
      Content.Pipeline/SLMCImporter/SLMCImporter.NET4.csproj
  25. 2 2
      Content.Pipeline/SLMCImporter/SLMCImporter.NETSTANDARD.csproj
  26. 2 2
      Content.Pipeline/TilemapImporters/TilemapImporter.NET4.csproj
  27. 2 2
      Content.Pipeline/TilemapImporters/TilemapImporter.NETSTANDARD.csproj
  28. 2 2
      Content.Pipeline/VoxelImporters/VoxelImporters.NET4.csproj
  29. 2 2
      Content.Pipeline/VoxelImporters/VoxelImporters.NETSTANDARD.csproj
  30. 1 1
      Graphics/Aether.Graphics.NET4.csproj
  31. 1 1
      Graphics/Aether.Graphics.NETSTANDARD.csproj
  32. 1 1
      Graphics/Aether.Graphics.PORTABLE.csproj
  33. 1 1
      Shaders/Deferred/Aether.Shaders.Deferred.NET4.csproj
  34. 1 1
      Shaders/Deferred/Aether.Shaders.Deferred.NETSTANDARD.csproj
  35. 1 1
      Shaders/Deferred/Aether.Shaders.Deferred.UAP.csproj
  36. 1 1
      Shaders/FXAA/Aether.Shaders.FXAA.NET4.csproj
  37. 1 1
      Shaders/FXAA/Aether.Shaders.FXAA.NETSTANDARD.csproj
  38. 1 1
      Shaders/FXAA/Aether.Shaders.FXAA.UAP.csproj
  39. 1 1
      Shaders/InfiniteGrid/Aether.Shaders.InfiniteGrid.NET4.csproj
  40. 1 1
      Shaders/InfiniteGrid/Aether.Shaders.InfiniteGrid.NETSTANDARD.csproj
  41. 1 1
      Shaders/Tilemap/Aether.Shaders.Tilemap.NET4.csproj
  42. 1 1
      Shaders/Tilemap/Aether.Shaders.Tilemap.NETSTANDARD.csproj
  43. 1 1
      Tilemap/Aether.Tilemap.NET4.csproj
  44. 1 1
      Tilemap/Aether.Tilemap.NETSTANDARD.csproj

+ 1 - 1
Animation/Aether.Animation.NET4.DX.csproj

@@ -34,7 +34,7 @@
     <Reference Include="System" />
     <Reference Include="System.Core" />
     <Reference Include="mscorlib" />
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 1 - 1
Animation/Aether.Animation.NET4.csproj

@@ -34,7 +34,7 @@
     <Reference Include="System" />
     <Reference Include="System.Core" />
     <Reference Include="mscorlib" />
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 1 - 1
Animation/Aether.Animation.NETSTANDARD.DX.csproj

@@ -18,7 +18,7 @@
     <DefineConstants>TRACE;WINDOWS MG MAPPEDMEM</DefineConstants>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 1 - 1
Animation/Aether.Animation.NETSTANDARD.csproj

@@ -18,7 +18,7 @@
     <DefineConstants>TRACE;WINDOWS MG</DefineConstants>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 1 - 1
Animation/Aether.Animation.PORTABLE.csproj

@@ -47,7 +47,7 @@
   </ItemGroup>
   <Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 1 - 1
Animation/Aether.Animation.UAP.csproj

@@ -140,7 +140,7 @@
     </PackageReference>
   </ItemGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 1 - 1
Atlas/Aether.Atlas.NET4.csproj

@@ -31,7 +31,7 @@
     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 1 - 1
Atlas/Aether.Atlas.NETSTANDARD.csproj

@@ -18,7 +18,7 @@
     <DefineConstants>TRACE;WINDOWS MG</DefineConstants>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 1 - 1
Atlas/Aether.Atlas.PORTABLE.csproj

@@ -42,7 +42,7 @@
   </ItemGroup>
   <Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/AnimationImporters/AnimationImporters.NET4.csproj

@@ -29,11 +29,11 @@
     <Prefer32Bit>false</Prefer32Bit>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/AnimationImporters/AnimationImporters.NETSTANDARD.csproj

@@ -35,11 +35,11 @@
     <Compile Include="Properties\AssemblyInfo.MG.cs" />
   </ItemGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/AnimationImporters/AnimationImporters.PORTABLE.csproj

@@ -34,11 +34,11 @@
     <WarningLevel>4</WarningLevel>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/AtlasImporter/AtlasImporter.NET4.csproj

@@ -30,11 +30,11 @@
   </PropertyGroup>
   <ItemGroup>
     <Reference Include="System" />
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/AtlasImporter/AtlasImporter.NETSTANDARD.csproj

@@ -18,11 +18,11 @@
     <DefineConstants>TRACE;WINDOWS MG</DefineConstants>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/DDSImporter/DDSImporter.NET4.csproj

@@ -30,11 +30,11 @@
   </PropertyGroup>
   <ItemGroup>
     <Reference Include="System" />
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/DDSImporter/DDSImporter.NETSTANDARD.csproj

@@ -18,11 +18,11 @@
     <DefineConstants>TRACE;WINDOWS MG</DefineConstants>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/DDSImporter/DDSImporter.PORTABLE.csproj

@@ -38,11 +38,11 @@
     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/GraphicsImporters/GraphicsImporters.NET4.csproj

@@ -30,11 +30,11 @@
     <Prefer32Bit>false</Prefer32Bit>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/GraphicsImporters/GraphicsImporters.NETSTANDARD.csproj

@@ -17,11 +17,11 @@
     <DefineConstants>TRACE;WINDOWS MG</DefineConstants>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/GraphicsImporters/GraphicsImporters.PORTABLE.csproj

@@ -34,11 +34,11 @@
     <WarningLevel>4</WarningLevel>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/RawModelProcessor/RawModelProcessor.NET4.csproj

@@ -28,11 +28,11 @@
   </PropertyGroup>
   <ItemGroup>
     <Reference Include="System" />
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/RawModelProcessor/RawModelProcessor.NETSTANDARD.csproj

@@ -17,11 +17,11 @@
     <DefineConstants>TRACE;WINDOWS MG</DefineConstants>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/RawModelProcessor/RawModelProcessor.PORTABLE.csproj

@@ -34,11 +34,11 @@
     <WarningLevel>4</WarningLevel>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/SLMCImporter/SLMCImporter.NET4.csproj

@@ -31,11 +31,11 @@
   <ItemGroup>
     <Reference Include="System" />
     <Reference Include="System.Xml" />
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/SLMCImporter/SLMCImporter.NETSTANDARD.csproj

@@ -18,11 +18,11 @@
     <DefineConstants>TRACE;WINDOWS MG</DefineConstants>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/TilemapImporters/TilemapImporter.NET4.csproj

@@ -30,11 +30,11 @@
   </PropertyGroup>
   <ItemGroup>
     <Reference Include="System" />
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/TilemapImporters/TilemapImporter.NETSTANDARD.csproj

@@ -18,11 +18,11 @@
     <DefineConstants>TRACE;WINDOWS MG</DefineConstants>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/VoxelImporters/VoxelImporters.NET4.csproj

@@ -42,11 +42,11 @@
     <Compile Include="Properties\AssemblyInfo.cs" />
   </ItemGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 2 - 2
Content.Pipeline/VoxelImporters/VoxelImporters.NETSTANDARD.csproj

@@ -31,11 +31,11 @@
     <Compile Include="Properties\AssemblyInfo.cs" />
   </ItemGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline.Portable.9000" Version="3.8.9102">
       <PrivateAssets>all</PrivateAssets>
       <ExcludeAssets>runtime</ExcludeAssets>
     </PackageReference>

+ 1 - 1
Graphics/Aether.Graphics.NET4.csproj

@@ -30,7 +30,7 @@
     <Prefer32Bit>false</Prefer32Bit>
   </PropertyGroup>
   <ItemGroup>
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+ 1 - 1
Graphics/Aether.Graphics.NETSTANDARD.csproj

@@ -17,7 +17,7 @@
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   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
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+ 1 - 1
Graphics/Aether.Graphics.PORTABLE.csproj

@@ -40,7 +40,7 @@
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-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
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+ 1 - 1
Shaders/Deferred/Aether.Shaders.Deferred.NET4.csproj

@@ -28,7 +28,7 @@
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-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
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+ 1 - 1
Shaders/Deferred/Aether.Shaders.Deferred.NETSTANDARD.csproj

@@ -17,7 +17,7 @@
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+ 1 - 1
Shaders/Deferred/Aether.Shaders.Deferred.UAP.csproj

@@ -158,7 +158,7 @@
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-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
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+ 1 - 1
Shaders/FXAA/Aether.Shaders.FXAA.NET4.csproj

@@ -28,7 +28,7 @@
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-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
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+ 1 - 1
Shaders/FXAA/Aether.Shaders.FXAA.NETSTANDARD.csproj

@@ -17,7 +17,7 @@
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+ 1 - 1
Shaders/FXAA/Aether.Shaders.FXAA.UAP.csproj

@@ -149,7 +149,7 @@
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+ 1 - 1
Shaders/InfiniteGrid/Aether.Shaders.InfiniteGrid.NET4.csproj

@@ -28,7 +28,7 @@
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   <ItemGroup>
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-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
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+ 1 - 1
Shaders/InfiniteGrid/Aether.Shaders.InfiniteGrid.NETSTANDARD.csproj

@@ -17,7 +17,7 @@
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+ 1 - 1
Shaders/Tilemap/Aether.Shaders.Tilemap.NET4.csproj

@@ -42,7 +42,7 @@
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   </ItemGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
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+ 1 - 1
Shaders/Tilemap/Aether.Shaders.Tilemap.NETSTANDARD.csproj

@@ -29,7 +29,7 @@
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   </ItemGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
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+ 1 - 1
Tilemap/Aether.Tilemap.NET4.csproj

@@ -31,7 +31,7 @@
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   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
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+ 1 - 1
Tilemap/Aether.Tilemap.NETSTANDARD.csproj

@@ -18,7 +18,7 @@
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   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9101">
+    <PackageReference Include="MonoGame.Framework.Portable.9000" Version="3.8.9102">
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