Browse Source

fallback shader

Nick Kastellanos 1 year ago
parent
commit
f69ef5b6d3

+ 4 - 0
Shaders/Deferred/DeferredBasicEffect.cs

@@ -74,6 +74,10 @@ namespace nkast.Aether.Shaders
             var kniVersion = GetAssembly(typeof(Effect)).GetName().Version;
             if (kniVersion.Major == 3)
             {
+                if (kniVersion.Minor == 9)
+                {
+                    version = ".10";
+                }
                 if (kniVersion.Minor == 10)
                 {
                     version = ".10";

+ 4 - 0
Shaders/Deferred/DeferredClearGBufferEffect.cs

@@ -69,6 +69,10 @@ namespace nkast.Aether.Shaders
             var kniVersion = GetAssembly(typeof(Effect)).GetName().Version;
             if (kniVersion.Major == 3)
             {
+                if (kniVersion.Minor == 9)
+                {
+                    version = ".10";
+                }
                 if (kniVersion.Minor == 10)
                 {
                     version = ".10";

+ 4 - 0
Shaders/Deferred/DeferredCombineEffect.cs

@@ -73,6 +73,10 @@ namespace nkast.Aether.Shaders
             var kniVersion = GetAssembly(typeof(Effect)).GetName().Version;
             if (kniVersion.Major == 3)
             {
+                if (kniVersion.Minor == 9)
+                {
+                    version = ".10";
+                }
                 if (kniVersion.Minor == 10)
                 {
                     version = ".10";

+ 4 - 0
Shaders/Deferred/DeferredPointLightEffect.cs

@@ -86,6 +86,10 @@ namespace nkast.Aether.Shaders
             var kniVersion = GetAssembly(typeof(Effect)).GetName().Version;
             if (kniVersion.Major == 3)
             {
+                if (kniVersion.Minor == 9)
+                {
+                    version = ".10";
+                }
                 if (kniVersion.Minor == 10)
                 {
                     version = ".10";

+ 4 - 0
Shaders/Deferred/DeferredSpotLightEffect.cs

@@ -91,6 +91,10 @@ namespace nkast.Aether.Shaders
             var kniVersion = GetAssembly(typeof(Effect)).GetName().Version;
             if (kniVersion.Major == 3)
             {
+                if (kniVersion.Minor == 9)
+                {
+                    version = ".10";
+                }
                 if (kniVersion.Minor == 10)
                 {
                     version = ".10";

+ 4 - 0
Shaders/FXAA/FXAAEffect.cs

@@ -84,6 +84,10 @@ namespace nkast.Aether.Shaders
             var kniVersion = GetAssembly(typeof(Effect)).GetName().Version;
             if (kniVersion.Major == 3)
             {
+                if (kniVersion.Minor == 9)
+                {
+                    version = ".10";
+                }
                 if (kniVersion.Minor == 10)
                 {
                     version = ".10";

+ 4 - 0
Shaders/InfiniteGrid/InfiniteGridEffect.cs

@@ -67,6 +67,10 @@ namespace nkast.Aether.Shaders
             var kniVersion = GetAssembly(typeof(Effect)).GetName().Version;
             if (kniVersion.Major == 3)
             {
+                if (kniVersion.Minor == 9)
+                {
+                    version = ".10";
+                }
                 if (kniVersion.Minor == 10)
                 {
                     version = ".10";

+ 4 - 0
Shaders/Tilemap/TilemapEffect.cs

@@ -101,6 +101,10 @@ namespace nkast.Aether.Shaders
             var kniVersion = GetAssembly(typeof(Effect)).GetName().Version;
             if (kniVersion.Major == 3)
             {
+                if (kniVersion.Minor == 9)
+                {
+                    version = ".10";
+                }
                 if (kniVersion.Minor == 10)
                 {
                     version = ".10";