using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Samples.FXAA { public class Spaceship { Model model; public void Load(ContentManager content) { model = content.Load("spaceship"); } public void Draw(Matrix world, Matrix view, Matrix projection) { foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = world; effect.View = view; effect.Projection = projection; effect.EnableDefaultLighting(); effect.DiffuseColor = new Vector3(0.6f); effect.EmissiveColor = new Vector3(0.6f); } mesh.Draw(); } } } }