using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; [assembly: AssemblyTitle("Aether.Shaders.Deferred")] [assembly: AssemblyProduct("Aether.Shaders.Deferred")] [assembly: AssemblyDescription("")] [assembly: AssemblyCompany("")] [assembly: AssemblyCopyright("Copyright © Kastellanos Nikolaos 2014-2024")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("1.4.0.0")] [assembly: AssemblyFileVersion("1.4.0.0")] [assembly: ComVisible(false)]