#region License // Copyright 2013-2016 Kastellanos Nikolaos // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #endregion using System; using Microsoft.Xna.Framework.Graphics; namespace nkast.Aether.Shaders { public class FXAAGreenLumaLowEffect : FXAAEffect { static readonly string ResourceName = "nkast.Aether.Shaders.Resources.FXAAGreenLumaLow"; public FXAAGreenLumaLowEffect(GraphicsDevice graphicsDevice) : base(graphicsDevice, LoadEffectResource(graphicsDevice, ResourceName)) { } } }