using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; [assembly: AssemblyTitle("Aether.Shaders.InfiniteGrid")] [assembly: AssemblyProduct("Aether.Shaders.InfiniteGrid")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyCopyright("Copyright © Kastellanos Nikolaos 2017-2024")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. Only Windows // assemblies support COM. [assembly: ComVisible(false)] // On Windows, the following GUID is for the ID of the typelib if this // project is exposed to COM. On other platforms, it unique identifies the // title storage container when deploying this assembly to the device. [assembly: Guid("21144CC2-17D5-480C-9D55-EBDF0F9875FC")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("1.4.0.0")] [assembly: AssemblyFileVersion("1.4.0.0")]