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- #region License
- // Copyright 2016 Kastellanos Nikolaos
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #endregion
- using System.Collections.ObjectModel;
- using Microsoft.Xna.Framework.Content;
- using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
- using Microsoft.Xna.Framework.Content.Pipeline.Processors;
- namespace nkast.Aether.Content.Pipeline.Graphics
- {
- public class DynamicModelMeshPartContent
- {
- protected internal ModelMeshPartContent Source { get; protected set; }
- // Summary:
- // Gets the offset, in bytes, from the first index of the of vertex buffer for this mesh part.
- public int VertexOffset { get; set; }
-
- // Summary:
- // Gets the number of vertices used in this mesh part.
- public int NumVertices { get; set; }
-
- // Summary:
- // Gets the location in the index buffer at which to start reading vertices.
- public int StartIndex { get; set; }
-
- // Summary:
- // Gets the number of primitives to render for this mesh part.
- public int PrimitiveCount { get; set; }
- // Summary:
- // Gets the vertex buffer associated with this mesh part.
- [ContentSerializerIgnore]
- public VertexBufferContent VertexBuffer { get; set; }
- // Summary:
- // Gets the index buffer associated with this mesh part.
- [ContentSerializerIgnore]
- public Collection<int> IndexBuffer { get; set; }
- // Summary:
- // Gets the material of this mesh part.
- [ContentSerializer(SharedResource = true)]
- public MaterialContent Material { get; set; }
- // Summary:
- // Gets a user defined tag object.
- [ContentSerializer(SharedResource = true)]
- public object Tag { get; set; }
- public DynamicModelMeshPartContent(ModelMeshPartContent source)
- {
- this.Source = source;
- this.VertexOffset = source.VertexOffset;
- this.NumVertices = source.NumVertices;
- this.StartIndex = source.StartIndex;
- this.PrimitiveCount = source.PrimitiveCount;
- this.VertexBuffer = source.VertexBuffer;
- this.IndexBuffer = source.IndexBuffer;
- this.Material = source.Material;
- this.Tag = Tag;
- }
- }
- }
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