DeferredPointLightEffect.cs 7.4 KB

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  1. #region License
  2. // Copyright 2014-2016 Kastellanos Nikolaos
  3. //
  4. // Licensed under the Apache License, Version 2.0 (the "License");
  5. // you may not use this file except in compliance with the License.
  6. // You may obtain a copy of the License at
  7. //
  8. // http://www.apache.org/licenses/LICENSE-2.0
  9. //
  10. // Unless required by applicable law or agreed to in writing, software
  11. // distributed under the License is distributed on an "AS IS" BASIS,
  12. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. // See the License for the specific language governing permissions and
  14. // limitations under the License.
  15. #endregion
  16. using System;
  17. using System.IO;
  18. using System.Reflection;
  19. using Microsoft.Xna.Framework;
  20. using Microsoft.Xna.Framework.Graphics;
  21. namespace nkast.Aether.Shaders
  22. {
  23. public class DeferredPointLightEffect : Effect, IEffectMatrices
  24. {
  25. #region Effect Parameters
  26. EffectParameter colorMapParam;
  27. EffectParameter normalMapParam;
  28. EffectParameter depthMapParam;
  29. EffectParameter halfPixelParam;
  30. EffectParameter lightPositionParam;
  31. EffectParameter colorParam;
  32. EffectParameter lightRadiusParam;
  33. EffectParameter lightIntensityParam;
  34. EffectParameter cameraPositionParam;
  35. EffectParameter invertViewProjectionParam;
  36. // IEffectMatrices
  37. EffectParameter projectionParam;
  38. EffectParameter viewParam;
  39. EffectParameter worldParam;
  40. #endregion
  41. #region Fields
  42. static readonly string ResourceName = "nkast.Aether.Shaders.Resources.DeferredPointLight";
  43. internal static byte[] LoadEffectResource(GraphicsDevice graphicsDevice, string name)
  44. {
  45. name = GetResourceName(graphicsDevice, name);
  46. using (Stream stream = typeof(DeferredPointLightEffect).Assembly.GetManifestResourceStream(name))
  47. {
  48. byte[] bytecode = new byte[stream.Length];
  49. stream.Read(bytecode, 0, (int)stream.Length);
  50. return bytecode;
  51. }
  52. }
  53. private static string GetResourceName(GraphicsDevice graphicsDevice, string name)
  54. {
  55. string platformName = "";
  56. string version = "";
  57. #if XNA
  58. platformName = ".xna.WinReach";
  59. #else
  60. switch (graphicsDevice.Adapter.Backend)
  61. {
  62. case GraphicsBackend.DirectX11:
  63. platformName = ".dx11.fxo";
  64. break;
  65. case GraphicsBackend.OpenGL:
  66. platformName = ".ogl.fxo";
  67. break;
  68. case GraphicsBackend.GLES:
  69. case GraphicsBackend.WebGL:
  70. platformName = ".gles.fxo";
  71. break;
  72. default:
  73. throw new NotSupportedException("Backend");
  74. }
  75. // Detect version
  76. version = ".10";
  77. Version kniVersion = typeof(Effect).Assembly.GetName().Version;
  78. {
  79. if (kniVersion.Minor == 9
  80. || kniVersion.Minor == 10
  81. || kniVersion.Minor == 11
  82. || kniVersion.Minor == 12
  83. || kniVersion.Minor == 13
  84. || kniVersion.Minor == 14)
  85. version = ".10";
  86. }
  87. if (kniVersion.Major == 4)
  88. {
  89. if (kniVersion.Minor == 0
  90. || kniVersion.Minor == 1)
  91. version = ".10";
  92. }
  93. #endif
  94. return name + platformName + version;
  95. }
  96. #endregion
  97. #region Public Properties
  98. public RenderTarget2D ColorMap
  99. {
  100. get { return colorMapParam.GetValueTexture2D() as RenderTarget2D; }
  101. set { colorMapParam.SetValue(value); }
  102. }
  103. public RenderTarget2D NormalMap
  104. {
  105. get { return normalMapParam.GetValueTexture2D() as RenderTarget2D; }
  106. set { normalMapParam.SetValue(value); }
  107. }
  108. public RenderTarget2D DepthMap
  109. {
  110. get { return depthMapParam.GetValueTexture2D() as RenderTarget2D; }
  111. set { depthMapParam.SetValue(value); }
  112. }
  113. public Vector2 HalfPixel
  114. {
  115. get { return halfPixelParam.GetValueVector2(); }
  116. set { halfPixelParam.SetValue(value); }
  117. }
  118. public Vector3 LightPosition
  119. {
  120. get { return lightPositionParam.GetValueVector3(); }
  121. set { lightPositionParam.SetValue(value); }
  122. }
  123. public Vector3 Color
  124. {
  125. get { return colorParam.GetValueVector3(); }
  126. set { colorParam.SetValue(value); }
  127. }
  128. public float LightRadius
  129. {
  130. get { return lightRadiusParam.GetValueSingle(); }
  131. set { lightRadiusParam.SetValue(value); }
  132. }
  133. public float LightIntensity
  134. {
  135. get { return lightIntensityParam.GetValueSingle(); }
  136. set { lightIntensityParam.SetValue(value); }
  137. }
  138. public Vector3 CameraPosition
  139. {
  140. get { return cameraPositionParam.GetValueVector3(); }
  141. set { cameraPositionParam.SetValue(value); }
  142. }
  143. public Matrix InvertViewProjection
  144. {
  145. get { return invertViewProjectionParam.GetValueMatrix(); }
  146. set { invertViewProjectionParam.SetValue(value); }
  147. }
  148. public Matrix Projection
  149. {
  150. get { return projectionParam.GetValueMatrix(); }
  151. set { projectionParam.SetValue(value); }
  152. }
  153. public Matrix View
  154. {
  155. get { return viewParam.GetValueMatrix(); }
  156. set { viewParam.SetValue(value); }
  157. }
  158. public Matrix World
  159. {
  160. get { return worldParam.GetValueMatrix(); }
  161. set { worldParam.SetValue(value); }
  162. }
  163. #endregion
  164. #region Methods
  165. public DeferredPointLightEffect(GraphicsDevice graphicsDevice)
  166. : base(graphicsDevice, LoadEffectResource(graphicsDevice, ResourceName))
  167. {
  168. CacheEffectParameters(null);
  169. }
  170. public DeferredPointLightEffect(GraphicsDevice graphicsDevice, byte[] Bytecode): base(graphicsDevice, Bytecode)
  171. {
  172. CacheEffectParameters(null);
  173. }
  174. protected DeferredPointLightEffect(DeferredPointLightEffect cloneSource)
  175. : base(cloneSource)
  176. {
  177. CacheEffectParameters(cloneSource);
  178. }
  179. public override Effect Clone()
  180. {
  181. return new DeferredPointLightEffect(this);
  182. }
  183. void CacheEffectParameters(DeferredPointLightEffect cloneSource)
  184. {
  185. colorMapParam = Parameters["colorMap"];
  186. normalMapParam = Parameters["normalMap"];
  187. depthMapParam = Parameters["depthMap"];
  188. halfPixelParam = Parameters["halfPixel"];
  189. lightPositionParam = Parameters["lightPosition"];
  190. colorParam = Parameters["Color"];
  191. lightRadiusParam = Parameters["lightRadius"];
  192. lightIntensityParam = Parameters["lightIntensity"];
  193. cameraPositionParam = Parameters["cameraPosition"];
  194. invertViewProjectionParam = Parameters["InvertViewProjection"];
  195. // IEffectMatrices
  196. projectionParam = Parameters["Projection"];
  197. viewParam = Parameters["View"];
  198. worldParam = Parameters["World"];
  199. }
  200. #endregion
  201. }
  202. }