Aether.Animation.NET4.csproj 2.8 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  6. <OutputType>Library</OutputType>
  7. <AppDesignerFolder>Properties</AppDesignerFolder>
  8. <RootNamespace>nkast.Aether.Animation</RootNamespace>
  9. <AssemblyName>Aether.Animation</AssemblyName>
  10. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  11. </PropertyGroup>
  12. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  13. <DebugSymbols>true</DebugSymbols>
  14. <DebugType>full</DebugType>
  15. <Optimize>false</Optimize>
  16. <OutputPath>..\Artifacts\Debug\Libraries\net4\</OutputPath>
  17. <BaseIntermediateOutputPath>obj\net4\</BaseIntermediateOutputPath>
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  24. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  25. <DebugType>none</DebugType>
  26. <Optimize>true</Optimize>
  27. <OutputPath>..\Artifacts\Release\Libraries\net4\</OutputPath>
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  34. </PropertyGroup>
  35. <ItemGroup>
  36. <Reference Include="System" />
  37. <Reference Include="System.Core" />
  38. <Reference Include="mscorlib" />
  39. <PackageReference Include="nkast.Xna.Framework" Version="3.9.9001">
  40. <PrivateAssets>all</PrivateAssets>
  41. <ExcludeAssets>runtime</ExcludeAssets>
  42. </PackageReference>
  43. <PackageReference Include="nkast.Xna.Framework.Ref" Version="3.9.9001">
  44. <PrivateAssets>all</PrivateAssets>
  45. <ExcludeAssets>runtime</ExcludeAssets>
  46. </PackageReference>
  47. </ItemGroup>
  48. <ItemGroup>
  49. <Compile Include="Animation\Animations.cs" />
  50. <Compile Include="Animation\Clip.cs" />
  51. <Compile Include="Animation\CpuAnimatedVertexBuffer.Unsafe.cs" />
  52. <Compile Include="Animation\Extensions.cs" />
  53. <Compile Include="Animation\Keyframe.cs" />
  54. <Compile Include="ContentReaders\AnimationsReader.cs" />
  55. <Compile Include="ContentReaders\ClipReader.cs" />
  56. <Compile Include="ContentReaders\CpuAnimatedVertexBufferReader.cs" />
  57. <Compile Include="Graphics\VertexTypes\VertexIndicesWeightsPositionNormal.cs" />
  58. </ItemGroup>
  59. <ItemGroup>
  60. <Compile Include="Properties\AssemblyInfo.cs" />
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  62. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  63. </Project>