123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126 |
- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup>
- <ProjectGuid>{6AD3101D-258F-4B90-ADEF-BCA6E89D8128}</ProjectGuid>
- <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
- <OutputType>WinExe</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <RootNamespace>Samples.Deferred</RootNamespace>
- <AssemblyName>Samples.Deferred</AssemblyName>
- <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
- <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
- <XnaPlatform>Windows</XnaPlatform>
- <XnaProfile>Reach</XnaProfile>
- <XnaCrossPlatformGroupID>37BFBD85-8F1B-4620-A082-139DF8F4AFA3</XnaCrossPlatformGroupID>
- <XnaOutputType>Game</XnaOutputType>
- <ApplicationIcon>Game.ico</ApplicationIcon>
- <Thumbnail>GameThumbnail.png</Thumbnail>
- <PublishUrl>publish\</PublishUrl>
- <Install>true</Install>
- <InstallFrom>Disk</InstallFrom>
- <UpdateEnabled>false</UpdateEnabled>
- <UpdateMode>Foreground</UpdateMode>
- <UpdateInterval>7</UpdateInterval>
- <UpdateIntervalUnits>Days</UpdateIntervalUnits>
- <UpdatePeriodically>false</UpdatePeriodically>
- <UpdateRequired>false</UpdateRequired>
- <MapFileExtensions>true</MapFileExtensions>
- <ApplicationRevision>0</ApplicationRevision>
- <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
- <IsWebBootstrapper>false</IsWebBootstrapper>
- <UseApplicationTrust>false</UseApplicationTrust>
- <BootstrapperEnabled>true</BootstrapperEnabled>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\Debug\XNA\</OutputPath>
- <DefineConstants>TRACE;DEBUG;WINDOWS XNA</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <NoStdLib>true</NoStdLib>
- <UseVSHostingProcess>false</UseVSHostingProcess>
- <PlatformTarget>x86</PlatformTarget>
- <XnaCompressContent>false</XnaCompressContent>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>bin\Release\XNA\</OutputPath>
- <DefineConstants>TRACE;WINDOWS XNA</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <NoStdLib>true</NoStdLib>
- <UseVSHostingProcess>false</UseVSHostingProcess>
- <PlatformTarget>x86</PlatformTarget>
- <XnaCompressContent>true</XnaCompressContent>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="mscorlib" />
- <Reference Include="System" />
- <Reference Include="System.Core" />
- <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
- <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
- <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
- </ItemGroup>
- <ItemGroup>
- <Compile Include="DeferredRendering.cs" />
- <Compile Include="DeferredSampleComponent.cs" />
- <Compile Include="SampleGame.cs" />
- <Compile Include="Program.cs" />
- <Compile Include="QuadRenderer.cs" />
- <Compile Include="Spaceship.cs" />
- </ItemGroup>
- <ItemGroup>
- <Compile Include="Properties\AssemblyInfo.cs" />
- </ItemGroup>
- <ItemGroup>
- <Content Include="Game.ico" />
- <Content Include="GameThumbnail.png">
- <XnaPlatformSpecific>true</XnaPlatformSpecific>
- </Content>
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\..\..\Shaders\Deferred\Aether.Shaders.Deferred.NET4.XNA.csproj">
- <Project>{B82B862D-C728-4A10-8A56-65D688E022C8}</Project>
- <Name>Aether.Shaders.Deferred.NET4.XNA</Name>
- </ProjectReference>
- <ProjectReference Include="..\DeferredContent\DeferredContent.contentproj">
- <Project>{FEFA33C9-E197-458C-845E-5FA513C38DF4}</Project>
- <Name>Samples.DeferredContent %28Content%29</Name>
- <XnaReferenceType>Content</XnaReferenceType>
- </ProjectReference>
- </ItemGroup>
- <ItemGroup>
- <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
- <Visible>False</Visible>
- <ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
- <Install>true</Install>
- </BootstrapperPackage>
- <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
- <Visible>False</Visible>
- <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
- <Install>false</Install>
- </BootstrapperPackage>
- <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
- <Visible>False</Visible>
- <ProductName>.NET Framework 3.5 SP1</ProductName>
- <Install>false</Install>
- </BootstrapperPackage>
- <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
- <Visible>False</Visible>
- <ProductName>Windows Installer 3.1</ProductName>
- <Install>true</Install>
- </BootstrapperPackage>
- <BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
- <Visible>False</Visible>
- <ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
- <Install>true</Install>
- </BootstrapperPackage>
- </ItemGroup>
- <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
- </Project>
|