AnimationImporters.NET4.XNA.csproj 3.4 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  3. <PropertyGroup>
  4. <ProjectGuid>{E22F02E7-6799-4C14-B9B3-B461D6E9AB6E}</ProjectGuid>
  5. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  6. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  7. <OutputType>Library</OutputType>
  8. <AppDesignerFolder>Properties</AppDesignerFolder>
  9. <RootNamespace>nkast.Aether.Content.Pipeline</RootNamespace>
  10. <AssemblyName>Aether.Content.Pipeline.AnimationImporters</AssemblyName>
  11. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. </PropertyGroup>
  14. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  15. <DebugSymbols>true</DebugSymbols>
  16. <DebugType>full</DebugType>
  17. <Optimize>false</Optimize>
  18. <OutputPath>..\..\Artifacts\Debug\Processors\net4.XNA\</OutputPath>
  19. <DefineConstants>TRACE;DEBUG;WINDOWS XNA</DefineConstants>
  20. <ErrorReport>prompt</ErrorReport>
  21. <WarningLevel>4</WarningLevel>
  22. <PlatformTarget>x86</PlatformTarget>
  23. <XnaPlatform>Windows</XnaPlatform>
  24. </PropertyGroup>
  25. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  26. <DebugSymbols>true</DebugSymbols>
  27. <DebugType>none</DebugType>
  28. <Optimize>true</Optimize>
  29. <OutputPath>..\..\Artifacts\Release\Processors\net4.XNA\</OutputPath>
  30. <DefineConstants>TRACE;WINDOWS XNA</DefineConstants>
  31. <ErrorReport>prompt</ErrorReport>
  32. <WarningLevel>4</WarningLevel>
  33. <PlatformTarget>x86</PlatformTarget>
  34. <XnaPlatform>Windows</XnaPlatform>
  35. </PropertyGroup>
  36. <ItemGroup>
  37. <Reference Include="System">
  38. <Private>False</Private>
  39. </Reference>
  40. <Reference Include="System.Core" />
  41. <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
  42. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
  43. <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
  44. </ItemGroup>
  45. <ItemGroup>
  46. <Compile Include="Animation\AnimationsContent.cs" />
  47. <Compile Include="Animation\ClipContent.cs" />
  48. <Compile Include="Animation\CpuAnimatedVertexBufferContent.cs" />
  49. <Compile Include="Animation\KeyframeContent.cs" />
  50. <Compile Include="Processors\AnimationsProcessor.cs" />
  51. <Compile Include="Processors\CpuAnimatedModelProcessor.cs" />
  52. <Compile Include="Processors\GpuAnimatedModelProcessor.cs" />
  53. <Compile Include="Serialization\AnimationsWriter.cs" />
  54. <Compile Include="Serialization\ClipWriter.cs" />
  55. <Compile Include="Serialization\CpuAnimatedVertexBufferWriter.cs" />
  56. </ItemGroup>
  57. <ItemGroup>
  58. <Compile Include="Properties\AssemblyInfo.cs" />
  59. </ItemGroup>
  60. <ItemGroup>
  61. <ProjectReference Include="..\GraphicsImporters\GraphicsImporters.NET4.XNA.csproj">
  62. <Project>{565ACF47-7E36-435E-8727-2AFB39E61134}</Project>
  63. <Name>GraphicsImporters.NET4.XNA</Name>
  64. </ProjectReference>
  65. </ItemGroup>
  66. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  67. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.ContentPipelineExtensions.targets" />
  68. </Project>